#technically there's one more scene
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… and it all came flowing to his brain, three years of his youth. (ID in alt)
#jjk#jujutsu kaisen#gojo satoru#kenjaku#geto suguru#ruporas art#happy boxing day :partyexplosion: this is technically a redraw of an old piece i did!!#one of the top tier scenes of jjk - the tragedy was truly crazy i remember seeing this back then and had my whole life sucked into stsg#for a bit wraghhhgds it came back when s2 started airing but not for long... i knew i wanted to do a piece in celebration of the boxing tho#after this........i wonder if ill have the strength to do more jjk art... after that new chapter *puts my hands behind my back*#*staring longingly into the distance* but it was fun revisiting these scenes. im also queueing this before the ep airs#so im excited to see how devastating the effect will be in mappa's animation!!!
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
#og post#wildlife#grian#impulse#impulsesv#skizz#skizzleman#imp & skizz#mc meta#wild life smp#wlsmp#life series#trafficblr#traffic smp#<- dunno which life series tags are most commonly used but i hope i got all the major ones#long post#“i should write down the behind the scenes!” i thought. “it'll be quick!” i thought :')#as someone who did had some critiques about the structure of the season#i found it really insightful to hear about the design decisions from a behind the scenes perspective#digging into why it was made the way it was and what exactly about it worked/didn't work honestly helps me to appreciate#it more for what it was!#and it helped to truly understand and appreciate all the work that went into it#i probably included more details than needed but i just thought they were all really fascinating#like trivia bot being designed to have the option to give lives in case the early sessions were too deadly!#i was also surprised that the snail merch wasn't planned ahead of time#and i also tried to keep all the credits grian listed bc i think it's important!#i would recommend watching the full podcast ep! i didn't include a lot of imp & skizz's commentary since i was focusing on the technical &#behind the scenes details but they had lots of great insight
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#mine#doctor who#dwedit#christopher eccleston#david tennant#matt smith#peter capaldi#jodie whittaker#ncuti gatwa#john hurt#jo martin#ok i really only started making this gifset for the last one of fifteen lmao#i did not expect to be sitting here making 9 more gifs but here we are!!!#the only one i really left out is david bradley as the first doctor#but that's because the scene where he says his line in tuat... i don't like the lighting#and you don't even really see his face until after he's said it#but i mean technically these are all the new who doctors :')#and of course dt is in 4/10 of these lol
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day 1821 - half a decade!
redraw of day 1, 364, and 1000, but with a twist - now it's also my frogsona :D
for now i'll be taking a (maybe permanent) break for at least the rest of the year! see you in 2025!
previous versions for comparison below!
#amphibian#frog#frogsona#self#actaully i used a toad for reference i like their shape most#so i guess my frogsona is technically a toad (which is just a more specific frog but. you know)#also i cannot stress enough everyone has been so kind throughout the years it's been a pleasure to know my art has brightened your days :)#ok one funny thing is#i've been looking through the old art reminiscing. seeeing if i can pick a favorite per 100 days (the art is sorted in folders of 100 each)#and every single folder i look through i can't pick a favorite because i like so many of them#and every tsingle folder i think to myself 'oh that was a good 100 days there's lots of great ones'#even the earliest days where my anatomy was pretty terrible and my style was so different from what i like now. it's sitll great#it feels really great to be able to look back at my art and think that :)#and my favorites range from ones that are technically skilled to just cute or funny ideas#i think it's a good reminder to myself that art doesn't have to be perfect to be good :)#another important thing im realizing is a majority of my favorites are the ones that tell a story or joke in some way#a scene and/or background do SO MUCH for my own enjoyment of my art#even just some shapes and color in the background elevate it imo
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a peaceful morning at the bau Criminal Minds - 15x09 Face Off - Deleted Scenes
#mine#criminal minds#s15e09#criminalmindsedit#cmedit#dvd specials#spencer reid#penelope garcia#luke alvez#matthew gray gubler#kirsten vangsness#adam rodriguez#tv shows#i often find most deleted scenes pretty mediocre#but the ones for this episode are great??#i would've preferred fewer serial killer scenes in the ep and more of these tbh#technical aside: wow i learned way too much about image dithering while working on this
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es rarepair week 2024 day 1 | AU/future
lil ghostic au of mine!!! yuzuru and the rest of fine are long since trapped souls in an abandoned mansion of which rst come across while looking for shelter during a storm :] it doesnt um. particularly end well
#doodles#duck scribbles#es rarepair week 2024#midoyuzu#yuzumido#i Was gonna do the stardew au but then it made me kind of sad. actually this is even worse in that aspect but im in a mood#enstars#midori finds his diary of which details the life of and events leading to yuzuru and the rest of the residents' deaths and w it slowly#becomes able to see/interact with (to an extent) yuzurus spectre himself#midori takamine#yuzuru fushimi#ghostswere initially rather aggressively hospitable in order to keep lost strangers there to eventually die and become a lost soul like the#but most w time grew to just want to be freed and be able to pass on in peace. more hostile ghosts become vague wisps of what they were bef#ore once theyve lost their tether to humanity but those with a strong will still have more control and effect on their surroundings somewha#yuzuru specifically was determined to maintain the mansion and has for decades and maybe centuries kept it orderly hence the clarity of his#spirit!!! having been one of those hostile spirits himself before has moved on to gently guiding guests away from the more dangerous areas#and assisting them so as to ensure their safe leave#they look for a way to break the curse on the mansion together so as to free all their souls!! unfortunately for midori she fell in love w#someone who has long since died 👍#the lil ballroom scene was a funny thing i dreamed about a while ago actually. i like to think watarus ghost put on some music unprompted#oh and since the rest of rst is also there technically you can expect chiaki is Not having a very good time
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hello. did you know these are the only times the doctor ever called him “master” to his face without prompting. in the whole entire show
#and even if you add prompting its only 2 more scenes!#(technically there's one more line from five in the same scene as above but he's off-screen so. you get the gist.)#the fact that three never did is soooooo. i mean it makes sense. but it's also crazy.#the closest three got was introducing him to sarah jane in the five doctors#“he likes to be called the master. don’t you?”#like he knows he enjoys it so he's deliberately not saying it. withholding it. like a treat.#doctor x master#dw
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So there's this anthology, Danganronpa 1 2 Beautiful Days yeah? Its the cutest shit and I KNOW its non canon or whatever but idgaf its cute
Here's a bit from the first story, where Makoto runs around and instills hope in everyone like day 2 in the cringiest way possible, honestly between this bit, IF and her freetimes honestly starting to ship Mukuro and Makoto, homegirl needs more love and as she herself says Makoto needs an assertive gf
#i have no idea which ship to tag this as? so I'm goin with both since its technically both#i have a massive weakness for secretive characters that grow to trust the fluffy friendly ones#i'm planning on drawing more scenes from this book eventually- honestly most of them its so cuuuute#my art#danganronpa#danganronpa thh#danganronpa trigger happy havoc#makoto naegi#mukuro ikusaba#junko enoshima#makoto x mukuro#makoto x junko
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Started this back in February when it was more topical but... I suppose no time is a good time for romance as far as Theo is concerned.
#doing a meme like the old deviantart days#good for the soul#theo#my draws#amaranthine#technically#i could ramble on about some of the choices here but perhaps it'd be best to let it speak for itself#also i think that's supposed to say “physical touch” but i couldn't find a font that matches to correct it#so my neurotic self had to leave the author's typo for the sake of aesthetic coherency#ok one piece of commentary: brain problems + highly repressed upbringing = where i put theo on the kinky slider. it had to be there#you should think less '50 shades' and more '50 year old guys waxing poetic about quicksand scenes in old adventure films' for that one#he's not a quicksand guy. but that's the vibe.
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I have to leave with you.
Are you alright? I'm here.
#utsukushii kare#utsukushii kare eternal#my beautiful man#my beautiful man eternal#hira kazunari#kiyoi sou#never let me go#never let me go the series#palm pannakorn jannaloy#nuengdiao kiattrakulmethee#parallels#gifset#*brace's#//#in the caption:#the first line is Kiyoi's#and the second is Nueng's#///#technically speaking#Nueng's push‚ that happens later in the same scene‚ is more similar to Hira's#because the intention of both was to protect#(while Palm was. y'know. in too much pain and anger to think clearly.)#but the focus of this parallel is on Kiyoi's and Nueng's shock and confusion#after being pushed away by the last person in the world they expected to#////#I will stop with these UK/NLMG parallels... eventually#there is. uh. just one or two more that I have already thought of? sorry aksnkamsnsk
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Wake up! New bug just dropped!!!
#love and deepspace#恋与深空#love and deep space#qi yu#rafayel#祁煜#dailygaming#dailyvideogames#gamingedit#3d animation#video games#*4#otome#otome game#paper games#chinese game#this is the same bug as the last gifset 😂😂 and thats it i dont have anymore more 5 stars to try this bug out#in case anyone is curious how this is done i merged 2 different scenes together in one gif#he's technically wearing the 'towel' outfit and then i did the towel outfit with the bunny ears separately again
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anyway my favorite mormon joke made by a nonmormon was in an episode of Skyjacks, wish i could remember which one; someone says something like 'we need more men here' and JPC in-character responds something like 'uh, i think they prefer to be called church of jesus christ of latter-day saints' and its my favorite joke because a) i was so ready for that to be a belittling jab that it actually took me a second to realize it was actually very funny, b) i learned recently that my best friend who studied comparative religions didn't even know what the deal was with 'mormon' vs 'lds' so the fact that JPC knew enough mormon lore to make an informed joke and he stuck to an actual funny one is a delight, and c) i'm pretty sure no one else in the scene even clocked the joke
#jpc literally makes another mormon joke in a dear uhuru thats even deeper mormon lore and which i also dont think#anyone in the scene clocked lmao#i could be wrong and the others were just moving on with the scene lol#theres also something about the 'i think they prefer to be called-' trans joke script getting flipped on its head#that can often be stupid or unfunny but is actually very funny to me here#i think its something about the sheer technical accuracy of it#anyway. nonmormons can do funny mormon jokes so i no longer have any tolerance for meanspirited or belittling ones. do better#lds things#religion things#queerstake#i dont often tag things as queerstake but ive got to remember to do so more often!
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Hey guys... So like. Did we know that before Thom Pike was a tour manager, he was a drummer in a band (Falling With Style) with 3/4 guys who would later become Holding Absence? Is this common knowledge, or have I stumbled upon gold?
I knew about Sam Hallett being in Blood Youth before working as a tech, and Thom working with them on tour, and I also did know Thom and the HA guys went way back*. But this I didn't know!! How cool!!
* Adamross and the rest of Glass Heart was also already working with him at this time btw. The connections are connecting.
Referring back to that recent post from @sleepanonymous, I am now wondering if George Lever also produced their stuff from before, given he has worked on both early Holding Absence and Sleep Token, and if that's how they all met 👀
(more ramblings bellow the cut, nothing interesting just me being insane. also i just think it's cool how all of these bands and people are connected. nothing more)
So. Timeline of events that I know of:
2015 - Falling With Style ends
2016 - Thom is now a Tour Guy ; Sleep Token and Holding Absence are born ; George Lever is producing for both bands
(and then there's that Carl Bown/B4MV thing somewhere around here)
2018 - Thom has been working as Tour Manager for Holding Absence and Blood Youth ; Adam and the (would-be) Glasses are part of his crew ; Sleep Token is touring with HA and Loathe (also G. Lever prod.) as an opening band ; enter Espera (🥹🥰💕😚💘🤭 this has nothing to with the post but I just like to think about them)
2019 - Thom is officially managing ST (probably 2018 too? idk about before) ; Glass Heart is born (again not entirely relevant but I stay on my GH propaganda always. Adam say thank you baby 💎🩵)
Then we have those collabs etc etc ; Sam leaves the band and becomes a Tech guy ; FTRB ; George stops producing (🥺🥲) ; enter Carl Bown ; ENTERS COOL MF VESSEL THE FOURTH (our ivy)
January 2023 - Sam Hallett joins the fold (🥹💙) ; the first singles of TMBE are released ; World Domination etc etc
#i came across this because i was looking for a specific photo and kinda went on an Instagram rabbit-hole#also this may be super not interesting to anyone but me but i only recently found out Micheal McGough filled in for HA for a while#even more unrelated but he just left being as an ocean and i'm emosh#also! i'm pretty sure one of the early 2017? 18? tours Thom worked on was in support of B4MV so that's also a thing?? i gues ???#to be fair. the uk rock/metal scene seems SUPER close. and given like half of these are Welsh / Welsh-based that's even a smaller circle#idk i'm literally just rambling here don't mind me too much??#(i swear i will get into HA one of these days. just don't have the patience to hear NEW new music rn)#sleep token#(technically)#if anyone is weird (derogatory) on this post i will wet your socks (turn off reblogs)
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D:BH Rarepairsweek 7 | @dbhrarepairs
Day 4 - Kara/Luther
#dbhrarepairsweek#luthara#dbh luther#dbh kara#detroit: become human#d:bh#dbhrarepairs#everytime they touch i actually go insane#the handholding? tHE HANDHOLDING?#there are also touches which i didnt include bc they include like death scene and im not abt that#i discovered that moment in the final gif the other night and it inspired me to make this#her hand just GENTLY PLACED ON HIS? AND SO FOCUSED IN FRAME HERE. DAMN.#(i truly thought i was gonna do the prompts but i didnt have time to preplan so that's why it is very sporadic.)#(i guess this cOULD be unlikely allies and they DID at one point go on a roadtrip but)#(the theme for this to me prob is just 'subtle touches' huh)#also it's a past midnight here im technically late but iT'S FINEEEE#i love the concept of them just being physically close all the time without establishing their relationship#until suddenly one day someone ELSE maybe asks and it caughts them off guard and they have to consider how they feel#OOHOOOO#i also have ideas for other gifsets for them but they need more time#ill do it after this week hehe#i have so many luthara thoughts but i am also so tired. goodnight.
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FABLEHAVEN MOVIE IS REAL??? oh my god that is my FAVOURITE book series. please god I hope it ends up being good <3
(I'm keeping my expectations very low of course lmao, I've been burned wayyy too many times by bad movie adaptations. but honestly I'll just be happy if it brings more people into reading the book series!!
other than one or two things (*cough cough the horrific disaster of Brackendra cough cough*) it's such a SEVERELY underrated series and one of the only childhood favourites of mine that has actually held up enough that I enjoy rereading it to this day!!!) (also hands-down the best inclusion of indigenous peoples into worldbuilding that I've ever seen, which is really cool!!)
#also I want more fanfiction >:)#there's such a lack of longfics in the fandom#which is fair because it IS technically like a middle school book series#but idc it's actually one of the best things I've ever read trust#also I have a longfic I started writing for it a few years ago actually that I need to publish/finish one day#well. once I rewrite everything I've written so far because it's old LOL. but maybe a movie will give me motivation to actually go do that#fablehaven#my post#I need to draw fanart someday too smh#actually I've made some before but I think that was in 2018 so yeah obviously I need to make more dkjfgskjf#Kendra and Seth deserve that much <3#edit: wait lowkey forgot about Coulter's Entire Existence and that scene with Warren in his cabin. and that one satyr#so maybe there are more than *one or two* problems lmaooo#to be fair that is true of like every fandom ever though. so
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BEE KISS TOMORR- *dead* /j
If anyone wants to watch me drawing this like a little victorian child then the timelapse is below the cut 🤣
(FLICKER WARNING. It's all through out so be careful!👍 )
#RWBY#Bumbleby#Blake Belladonna#Yang Xiao Long#Foxarts#YOUR HONOR I HATE THEM (that's a lie actually)#I'VE BEEN STARING AT THIS FOR 3(?) DAYS NOW AND I'M SICK#Technically this doesn't contain spoilers but let me know if I should add the tag!#In reality I think cloud scene will happen episode 7-ish BUT being delusional is what being a bee fan is all about-#This is the first time I've actually tried drawing a kiss sooooo hope it turned out ok xDD#I am the one who looks away when anyone kisses for more than 2 seconds so.#Kisses aren't very photogenic that's all I'll say (I had 3 tutorials open and 5 references pulled up)#This was so messy- I forewent line art because I hate it and I thought it wouldn't be bad to just clean up the sketch. I was kind of right.#Watching back the recording is funny because I've always known I'm disorganized but just watching it play out is hilarious.#Enjoy my little notes and doodles 😌😌#They're so soft I want to scream.#I SURE HOPE I DIDN'T FORGET ANYTHING 😭#Risking my livelihood for these stupids since 2020 *strikes pose*#Anyways that's enough of my rambling.#HAVE A NICE DAY Y'ALL!!
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