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#tbh you should fear open spaces more than anything. sniper might not get the memo and your story ends abruptly... ^^;
dark-side-blog3 ยท 4 months
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not really a request! just saw ur tf2 post and uhhh about went a lil feral at the mention that u may consider writing for the characters? ๐Ÿ‘‰๐Ÿ‘ˆ love ur content so much pls pls if u choose to write for tf2 i will be in ur debt- ๐Ÿ™
no pressure tho pls write what u wanna! love ur blog!!!
I really like the idea of the power imbalance that could come from a victim who can't use the respawn machine; especially if everyone else on the base can. The isolation that comes with being a new member of the team that already has years of chemistry, knowing that assassins don't exactly get an HR for interpersonal conflicts on the job site, anyway. You're more vulnerable, socially and physically. If a Pyro decides to light you up, you're permanently dead. Even if you manage to kill someone, they'll just come back a few minutes later.
Maybe Medic or Engineer saying it will only take a week or two until your respawn is available (and "delaying" it more and more, simply because it's funny to watch). Pauling calling you and saying they're not planning to give you respawn until you manage a higher killstreak.
Everyone in the base is a sadist. They probably don't even like you, let alone feel deeper emotions when they all nearly kill you during off hours.
It's probably only after months of constant near misses that one of the members starts to think of just how far they could take your desire to stay alive. Your respawns still not up, so you're not in a position to say no...
OR, for your consideration: someone on the other team realizing you don't have a respawn because there isn't a version of you on their team. Spy is probably the first to pick up on this (maybe Medic is a close second) since keeping a level head and multitasking is his job description. He knows you're vulnerable. And then it just becomes fun to try to single you out every round.
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