#symmetry groups
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g0fckur531f · 21 days ago
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xyymath · 1 month ago
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Symmetry: The beauty of Mathematics
Listen, symmetry isn’t just aesthetic. It’s the backbone of mathematics, the reason your equations behave, and honestly, the only thing keeping some functions from spiraling into utter chaos. And here’s the truth: symmetry isn’t just about looking pretty; it’s about mathematical harmony, balance, and the deeply satisfying moment when everything aligns perfectly, just as it should.
The Y-Axis Mirror Selfie (a.k.a Even Functions)
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2. The Rotational Drama Queens (a.k.a Symmetry about the Origin; odd functions)
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3. Group Theory Symmetry : the reason your Rubik's Cube works and why physicists don’t spiral into existential despair when studying quantum particles.
Cyclic groups, Dihedral groups and Lie groups
4. Polar Coordinates—aka the Art Students of Math
Polar graphs SCREAM symmetry. Roses? Circles? LEMNISCATES?
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the bottom line : Symmetry is how we recognize order in chaos. And symmetry isn’t just confined to math. You see it in biology (DNA), art (da Vinci’s Vitruvian Man), and even in the way we naturally find faces with symmetry more attractive. It's everywhere, from the humble parabola to the complex eigenfunctions of quantum systems. So next time you plot a graph, take a second to appreciate the sheer elegance of its symmetry. Or lack of symmetry—because asymmetry can be just as hot.
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more-mathematics-mor-lam · 5 months ago
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Finally understanding group actions and all it took was looking at this picture (from Michael Artin’s Algebra)
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johndunwin · 3 months ago
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In this image, I aimed to explore the stark beauty of the post office, focusing on the shapes and contrasts present in the space. The geometric patterns of the mailboxes give a sense of order, while the dark surroundings evoke a feeling of introspection.
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discoreptile · 22 days ago
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As of yet unnamed game card art!
#pixelart#pixel art#card game design#card games#scottish mythology#Happy new year gang#I've been on my course for a good while now. I have a new very close friend from it and have made a few others as well#Our little group is in a discord and we're all a good bit nerdy haha#I'm far from the oldest one in the class/group which is always good to see#We got two weeks off for winter break which is great. We come back tomorrow. I'm not ready lmao.#But with the time I got I treated it like a game jam. Me and friend were like “we got two weeks let's make what we can”#And I wasted the first few days. Not by not working but by using AI to try and help with code. Turns out it's terrible at it.#I've been openly anti-AI but our course encourages us to use it for coding so I thought it would be good at games.#Nope. It's dogshit. It worked for a while but I ended up working so much more efficiently just making the code myself#So this new game. It's a card game. you might be thinking “This has nothing to do with the 16 characters you were making what happened??”#It's all connected. ALL of it. Greenhollow. HoaM. Elphame. This new project. The 16 characters. They're all connected.#It's gonna sound like the story will be oversaturated and it is. But I'm not worried about that rn. Just making sure the game is fun.#And I can confirm: The game is fun. It's playable. Graeme and I have been playing it a ton and I feel so happy. I love designing the cards#I don't want to explicitly state what's up but here's a clue: These 20 cards are all playable by the ISTP character#That will either make you understand completely or not help you at all.#Anyway. I'm tying in previous projects so they all get to tell their story. My sister made designs for characters ages ago#and I'm finally getting to show them. One is on one of these cards. But I intend to show all of them and tell all their stories#Of course since there are so many characters a lot of the little side stories will be optional.#I'm getting ahead of myself. But I'm loving doing art and programming for this rn. Tomorrow I return to DA lifestyle...#But at the end of the month I'll be a lot less busy and might get to work on this again. No idea of a release ETA#but in 2 weeks I've done 20 cards. I'm hoping for between 128-256 (I love symmetry). That said it's faster once I'm in the habit of it.#I have a little bit of programming left before this version is final (4 cards left) but yeah. It's looking damn good.#I'm not as manic as the last post but I am very proud of myself#Also 2024 was my favourite year for movies lmao. Inside out 2 wicked and sonic 3 were all amazing All 3 make me sob like a baby#2024 was crazy. I lived so much hahaha. I met a lot of people and travelled so much and got so fit (then lost it all in winter)
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gorey · 1 year ago
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have blissfully been thrown back into the grasp of group theory after somehow forgetting about it for a bit. the monster group is an actual angel and if there is an afterlife the first thing we'd want to do is smoke a joint with john conway
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savrenim · 2 years ago
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no because how can maki catch a bullet point blank and then be slower than... a punch
I mean she. she's a sorcerer. clearly some of what she's got going on is Sorcerer Rules Don't Abide By Normal Physics.
this is. about as much a gotcha. as going "well what the FUCK is QUANTUM TUNNELING then a BOWLING BALL can't just DECIDE THAT IT CAN TELEPORT THROUGH A WALL, BOWLING BALLS DON'T TELEPORT THROUGH WALLS TAKE THAT" well in the case that the bowling ball is the size of a proton it. uh. can bc quantum rules apply instead of classical rules, and it's where they interact at the boundaries that you get weird cool shit and fun technology and realize just how bullshit our world actually is
she's got some Sorcerer Stuff going on, the Sorcerer Physics applies there, whatever's happening can't be perfectly modeled by a classical understanding of the world, it's not that much weirder to catch a bullet and not a punch than for bowling balls to randomly teleport through walls
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jobkash · 2 months ago
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PT/FT Sales Rep - Work From Home
We are actively hiring for Licensed Life Insurance Agents or those looking to become licensed in life insurance to expand our team. We are a Life Insurance Agency partnered with Symmetry Financial Group serving middle class families in the life insurance industry. Our agents help families in their regional area or whatever territory they choose working remotely with full control of their schedule…
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feene17 · 10 months ago
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Which symmetry group to use (II)?
One of my students, Casey, had an excellent question: “Is there a way to know which pattern I’d want to use before actually starting the drawing?” In other words, which symmetry group to choose when you have something specific in mind. Continue reading Which symmetry group to use (II)?
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xyymath · 10 days ago
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The Mathematical Beauty of Snowflakes
Snowflakes form when water vapor in clouds freezes directly into ice, bypassing the liquid phase in a process called deposition. This typically occurs around a microscopic particle, like dust or pollen, which acts as a nucleus for the ice crystals.
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Six-Fold Rotational Symmetry:
Snowflakes typically exhibit six-fold rotational symmetry, meaning that you can rotate a snowflake by 60 degrees around its center, and it will look the same.
This symmetry arises from the hexagonal lattice structure of ice molecules. At a molecular level, hydrogen bonds arrange water molecules in a repeating hexagonal pattern.
Reflectional Symmetry:
Snowflakes also display reflectional symmetry along six axes. If you place a mirror along one arm of the snowflake, the reflection perfectly aligns with the adjacent arm.
Their shape & structure (hint: it has to do with temperature and humidity)
High humidity near 0°C leads to dendritic, branching shapes—those classic, intricate snowflakes we see in illustrations.
Lower humidity or colder temperatures result in simpler shapes, like hexagonal plates or needles.
Group Theory:
The six-fold symmetry of snowflakes makes them a practical example of cyclic and dihedral groups, concepts that are foundational in modern mathematics.
Fractals:
The dendritic arms of snowflakes are often fractal-like, meaning they show self-similarity—smaller branches resemble larger ones.
While not perfect fractals, snowflakes illustrate how recursive growth in nature often creates complex, beautiful patterns.
Why Every Snowflake is Unique
Tiny variations in temperature, wind, and humidity during its fall create differences at a microscopic level, ensuring that no two snowflakes are ever the same.
Why Snowflakes are a Symbol of Nature’s Precision
The hexagonal shape of snowflakes isn't arbitrary—it’s the most efficient way for water molecules to pack together as ice. It mirrors nature’s tendency to optimize, from the spirals of sunflowers to the hexagonal cells of a beehive.
Snowflakes are a testament to how universal rules (like symmetry and molecular bonding) can lead to endless variety. This duality—order creating uniqueness—is a recurring theme in nature and mathematics.
References (& further reading material):
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mightaswelljxmp · 8 months ago
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hm ok so interestingly, bdubs’s courthouse is built on an odd number of blocks. note the roof of the facade coming to a point, but more importantly, the nine pillars….
you don’t use an odd number of pillars. like ever.
let me get this out of the way first: i get why you’d build with odd numbers in minecraft. i usually do it myself, to not run into problems like double doors or two-wide pointed roofs or frustrating spacing/symmetry between decorative elements. however. to not even out the design of something so unequivocally done in every other example of columns and pillars…. fascinating implications…
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every other example guys. every other building with columns like this has an even number of them.
doing so sets the line of symmetry at an invisible point between two pillars, an even number on each side. but an odd total number of pillars makes the central pillar itself the line of symmetry. this does a couple things.
one, it upends the sense of community and equality. which i know sounds crazy, but really, a group of columns are all put there to hold up a structure. there’s no focus on one because they are all are working as supports.
symbolically, at least when first used in ancient greece, pillars represented people. and it makes sense for courthouses, especially, to want to show an even, fair, equal number of people on each side. no focus on any one, no inherent bias right off the bat just looking at it.
with an odd number of pillars, though, one will always be placed front and center.
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and THEN. and then you walk in the courtroom itself (also odd-numbered blocks) and you are immediately opposite the judge, bdubs, located exactly centrally. and true, courtrooms are often set up like this anyway. but bdubs ups the ante and reaffirms that no, focus is on him by staging it all as a daytime court show, boom mic just over his head, cameras pointed in, spotlights on him.
literally by design, it was not built for justice. it’s built for show, for entertainment. and just look at the credits to know exactly what sort of message you’re supposed to be getting from this show.
the biblical story he used, with king solomon. it’s about king solomon. isn’t really about the trial itself, or the babies, or the women. it’s about showing (off) how wise and just he is. that’s the point. hm. interesting.
now, getting to the second point that etho also picked up on: it feels like a prison.
it’s not just the color palette. when your eyes naturally draw to the center point, you aren’t seeing an open space. instead of feeling like an arch or gateway or otherwise some kind of opening, the pillar there makes it feel closed off. the overall effect is that of prison bars. not pillars lining the entrance to a place of order or a temple. bars of a cage, a cell.
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imagine the lincoln memorial were set up with 11 or 13 pillars. he’d look so much more trapped in there.
having a central pillar blocks the entrance. it’s not welcoming. you have to go around it; it’s immediately inconveniencing you. and when you go to leave, it’s there blocking you again.
this courthouse was not designed and built to be fair, nor accomodating, nor equitable, on any terms. even if unintentional, i wouldn’t call it so much coincidental as i would… subconscious.
after all, y’know. form follows function.
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solxamber · 2 months ago
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How to Handle Your Diva || Vil Schoenheit
You’re the unofficial Vil Schoenheit handler, a role you assumed when you started dating him. Whether it’s calming his temper or redirecting his wrath, you’ve become the only one capable of keeping poor midguided souls from biting the dust.
aka the 7 times you save someone from getting poisoned or worse.
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Instance 1: Chaos Duo
The serene backdrop of NRC’s gardens frames Vil Schoenheit like a painting come to life. Dressed in flowing silks and adorned with the perfect balance of sunlight and shadow, he’s mid-pose when—
“Yo, Vil! Say cheese!”
Ace and Deuce leap into the frame, pulling the most exaggerated faces imaginable. Deuce’s eyes are practically crossed, and Ace looks like he’s mid-sneeze. The photographer audibly chokes on his spit.
Vil freezes. The air goes cold. The birds stop singing. Somewhere in the distance, a withering rose drops a petal.
“What,” Vil says, so quiet it’s terrifying, “was that?”
“It was Ace’s idea!” Deuce blurts immediately, shoving Ace under the metaphorical bus.
“Thanks a lot, traitor!” Ace snaps back.
Vil’s eyes narrow. “You,” he hisses, voice dripping with venom, “have the audacity to ruin my shoot?”
By the time you arrive, the photographer is hiding behind a bush, and Ace and Deuce are sweating under Vil’s glare. The two freshmen look like they’re seconds away from turning into frogs—or corpses.
“Vil, sweetie,” you interrupt, stepping between them and the storm cloud forming above his head, “what’s going on?”
“These plebeians,” Vil says, gesturing at Ace and Deuce like they’re bacteria under a microscope, “thought it would be funny to sabotage my art!”
“They’re idiots,” you agree, shooting the freshmen a glare. “But let’s think about this. What if... this makes your shoot even better?”
Vil arches a perfectly sculpted brow. “Better?”
“Yeah!” you say, channeling all your persuasive powers. “When people see this, they’ll notice how your beauty shines even in the presence of—” you gesture vaguely at Ace and Deuce, “—mediocrity.”
“Mediocrity?” Ace repeats indignantly.
“Shut up,” you snap before turning back to Vil. “Think about it. They’ll see your grace, your poise, and how you completely outshine everyone around you. It’s contrast, Vil. Art loves contrast.”
Vil strokes his chin, considering. “You may have a point...”
“Totally! And, like, who would take them seriously anyway? Look at Deuce’s face. He looks like a confused pigeon.”
“Hey!” Deuce protests, but Ace is already nodding.
“Yeah, yeah! Vil, this just makes you look even cooler! Like, people will see this and be like, ‘Wow, he’s untouchable, even next to these losers.’”
Vil finally exhales, his wrath ebbing. “Very well,” he says, smoothing his silks. “I’ll allow it. But only because the juxtaposition highlights my perfection.”
Ace and Deuce sag in relief, clearly missing the word “juxtaposition.”
Later, Trey finds you in the hallway. “I heard what happened,” he says, looking both exasperated and grateful. “Thank you for stopping Vil from poisoning them. Again.”
You shrug. “All in a day’s work.”
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Instance 2: Just Leona.
The group is gathered in the cafeteria, the usual buzz of conversation swirling around. Vil sits at the head of the table, eating his meticulously prepared salad—a work of art with perfect symmetry, vibrant greens, and an edible flower garnish.
Leona slouches in his chair nearby, tearing into a steak with all the grace of a feral lion. He pauses mid-bite, glances at Vil's plate, and snorts loud enough to turn heads.
"What's that, Schoenheit? Rabbit food?"
The air grows thick. Vil’s fork stops mid-air, his gaze snapping to Leona like a hawk spotting prey. "Excuse me?" he says, in that icy tone that sends chills down spines.
Leona smirks, undeterred. "You heard me. All those leaves and petals—looks like something I’d feed to the herbivores back home."
There’s a collective oh no from everyone nearby. Jack visibly stiffens, eyes darting between the two like he’s watching a live-action disaster. You’re pretty sure Grim just whispered, “This is gonna be good,” from somewhere behind you.
"It’s called maintaining one’s figure," Vil snaps, placing his fork down with calculated grace. “You wouldn’t understand, considering your diet seems to consist entirely of undercooked meat and mediocrity.”
Leona leans back, looking as smug as a cat in a sunbeam. “At least I eat like a king. Meanwhile, you’re over there grazing like the royal gardener.”
The tension escalates. Vil’s hand twitches toward his fork, and you’re suddenly very sure he’s planning to plant it somewhere deeply unfortunate on Leona.
Time to intervene.
“Vil,” you cut in smoothly, leaning closer to him, “can I just say, you look amazing today? Honestly, I don’t think anyone else could pull off a salad with such elegance.”
Vil blinks, momentarily startled, before his lips curve into a faintly smug smile. “Well,” he says, primly dabbing at his mouth with a napkin, “I do have a certain flair for refinement. It’s not something just anyone can achieve.”
“No, it’s not,” you say firmly, throwing Leona a warning glance. “And anyone who doesn’t see that is clearly just... jealous.”
Leona snorts again but doesn’t push further, clearly uninterested in escalating now that Vil’s focus is on being praised rather than plotting homicide.
Jack gives you a subtle, grateful nod, visibly relieved that he won’t have to referee another dorm-versus-dorm war.
As Vil returns to his salad with renewed dignity, you sit back with a sigh, silently adding prevented cafeteria murder to your list of daily accomplishments.
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Instance 3: Theatre Club Madness
It starts, as all things do, with Floyd and his unique brand of chaos. This time, it’s a priceless antique vase from Pomefiore’s lounge that met its tragic end because Floyd “wanted to see if it could fly.”
Spoiler: it couldn’t.
Vil, who witnessed the entire ordeal, was seconds away from summoning a storm of consequences when Floyd, in a rare flash of survival instinct, promised to repay the debt.
“I’ll help with your little drama thing,” Floyd had said with a grin too wide to trust.
That promise didn’t even make it a full day.
By the time Azul appears in Ramshackle, wringing his hands, you already know something’s gone terribly wrong.
“Vil asked Floyd to star in some action scenes for his theater production,” Azul says, clearly on edge. “But Floyd... Well, he’s Floyd.”
You sigh, pinching the bridge of your nose. “Let me guess. He skipped?”
“Skipped, vanished, and laughed about it,” Azul confirms. “Vil is furious. I fear he might—”
“Poison the Lounge’s water?” you finish for him.
Azul nods gravely.
Which is how you find yourself in Pomefiore’s theater, holding a script titled The Tragic Tale of Honor and Glory and wearing an outfit that feels heavier than your life choices.
Vil sits in the audience, arms crossed, as you nervously adjust the overly ornate shoulder pads. “Darling, I adore you,” he says smoothly, “but if you ruin my vision, we will have words.”
“Right,” you mutter. “No pressure or anything.”
Rook, of course, is thrilled. “What a magnifique turn of events! A real-life romance brought to life on stage!” he says, twirling a prop sword before handing it to you.
You glance at the script and immediately regret every decision that’s led you here. Floyd’s role isn’t just action-heavy—it’s absurd. You’re supposed to fend off imaginary enemies, deliver heartfelt speeches, and somehow “leap gracefully” across a prop chasm.
“Are we sure this isn’t a punishment?” you whisper to Rook.
“Every great artist suffers for their craft!” he replies, as unhinged as ever.
Rehearsals are... an experience. Vil critiques your sword stance, your dramatic pauses, and even the way you hold the fake shield. “You’re not a barbarian,” he snaps at one point. “This is a knightly role. Show some dignity!”
The only thing keeping you sane is the occasional glimpse of Vil’s smile when you nail a scene. He’s still your Vil—meticulous, demanding, and, beneath it all, proud of you.
By the end of the day, you’re exhausted, but no one’s been poisoned, and Vil is satisfied.
“Darling,” he says as you collapse into a chair, “you might just be a natural.”
You groan in response, but secretly, you’re glad. If starring in a play keeps the peace and earns you a proud smile from your perfectionist boyfriend, it’s worth every ridiculous leap and over-the-top speech.
You're not letting Floyd off the hook though, he now owes you a blood debt.
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Instance 4: Runway Disaster
It happens in slow motion. Kalim, with his usual sunshine energy, bounds over to greet Vil during a fitting for his latest custom runway outfit. In one hand, he holds a crystal goblet of bright red juice.
“Kalim, no—” Jamil tries to intervene, but he’s too late.
One excited gesture later, the goblet tilts. The juice spills. And Vil’s pristine white couture ensemble is suddenly dyed a tragic, splotchy crimson.
For a moment, the room is deathly silent. Kalim freezes, his smile faltering as Vil’s expression shifts from shock to something that resembles a villainous Disney queen summoning her final form.
“Oh no,” Jamil mutters, stepping back like a man who knows better than to get involved in an impending disaster.
Vil’s fingers twitch, and actual poison gas starts to swirl faintly around him.
“You…” he begins, voice deadly calm, eyes narrowed at Kalim, who looks like he’s considering whether running or apologizing is the better survival tactic.
Before Vil can unleash his fury (or toxins), you jump in, grabbing his arm like a brave but foolish hero.
“Wait! Think of the headlines,” you blurt. “The great Vil Schoenheit doesn’t panic when disaster strikes. He innovates. He adapts. He turns accidents into opportunities!”
Vil pauses, glancing at you with an arched brow. “Go on.”
“This isn’t a catastrophe—it’s a creative challenge,” you say, channeling your best salesperson energy. “You can redesign the outfit on the fly, show off your genius in real time, and prove why you’re the best.”
Jamil, who’s still lurking near the door, lets out a faint groan. “Don’t drag me into this—”
“Perfect!” you cut him off, pointing dramatically. “Jamil, help us. You’re good with details. Kalim, you’re... great at handing over fabric?”
“I am?” Kalim perks up, always happy to help, even when he’s the source of the problem.
Vil exhales sharply but lowers his hands, the faint poison clouds dissipating. He turns to you, his lips twitching upward in something resembling reluctant approval. “At least someone here recognizes talent when they see it.”
Half an hour later, Jamil is threading needles with the speed of a man who just wants this ordeal to end, Kalim is cheerfully sorting through fabric swatches, and Vil is in full designer mode, issuing commands and adjusting details.
You’re stuck holding a pin cushion and occasionally offering words of encouragement, but hey, no one’s been poisoned, and Vil’s outfit is somehow looking even better than before.
When it’s finished, Vil studies the revamped ensemble with a critical eye, then turns to you.
“Not bad,” he says, which, coming from Vil, is practically a standing ovation.
Kalim beams. “This was fun! Let’s spill juice more often!”
Jamil groans audibly, and Vil rolls his eyes, muttering something about how his brilliance is wasted on “uncultured chaos.” But when he glances at you, there’s a soft glimmer of gratitude.
Maybe you won’t have to stop a literal poison attack every day, but you’re definitely earning your stripes as the official Vil Schoenheit Disaster Manager™.
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Instance 5: Epel, why?
Epel’s first mistake is thinking he can sneak a greasy burger into the Pomefiore lounge. His second mistake is sitting right in front of Vil to eat it.
The moment Vil spots the offensive food item, his entire posture stiffens. Slowly, he sets down the teacup he was holding, a faint air of menace radiating from him.
“Epel,” Vil says, voice dangerously calm, “are you seriously eating... that in my presence?”
Epel freezes mid-bite, the burger hovering inches from his mouth. “Uh, I mean... it’s just a quick snack—”
“It’s processed garbage,” Vil snaps, his tone sharp enough to cut diamonds. “Do you even know what’s in it? Chemicals, preservatives, and enough grease to clog your arteries by the time you’re twenty-five!”
You can almost see the poison aura starting to swirl, and your instincts kick in. There’s only one way to de-escalate this. Compliments. Lots of them.
“You know, Vil,” you interject brightly, sidling closer to him, “I’ve been meaning to tell you how absolutely flawless your skin looks today. Did you do something different? A new serum, maybe?”
Vil blinks, momentarily thrown off. “I did switch to a more concentrated vitamin C serum this morning.”
“Wow,” you gush, “it’s really working. You’re practically glowing! Honestly, you look like you just stepped off the cover of a magazine.”
Vil preens slightly, his focus shifting from Epel to himself. Epel catches your subtle hand signal—Run, you fool, run while you still can!—and starts to edge toward the door, burger clutched tightly in his hands.
Rook, who has been lurking silently nearby as usual, suddenly claps his hands together, eyes sparkling. “Ah, mon cher ami, how touching! Such devotion, such cleverness, to save our dear Epel from the wrath of Monsieur Vil! Truly, a love as radiant as the sun itself!”
Vil narrows his eyes at Rook, then at you, clearly aware of what you’ve just pulled. For a second, you think he might ignore your distraction entirely and summon some ancient Pomefiore curse to turn Epel into a cautionary tale.
But then he sighs and shakes his head. “You’re insufferable,” he mutters, though there’s a faint, reluctant smile on his lips.
Later, as Rook waxes poetic about your “unwavering dedication,” Vil leans in close and murmurs, “I hope you know that if it were anyone else, I wouldn’t have let this slide.”
“I know,” you say, grinning.
“And you owe me a handmade, organic, non-processed dinner tonight,” he adds, though his tone is more affectionate than demanding.
Fair enough. You’ve just saved Epel from doom and earned yourself a little more of Vil’s soft spot in the process. Not a bad trade-off.
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Instance 6: Housewarden meeting
It all starts when Idia mutters the fatal words under his breath at the housewarden meeting.
“Skincare’s just a corporate scam for gullible people, anyway.”
The air goes still. A deathly quiet spreads across the room, save for the faint thump of a pen dropping somewhere in the background. You look up in horror, eyes darting to Vil, who has frozen mid-reading. Slowly, methodically, Vil sets the paper down with the poise of a storm brewing on the horizon.
“Excuse me?” Vil’s voice is icy, his gaze locking onto Idia with the precision of a predator that has just spotted its prey.
Idia, realizing his monumental mistake, turns pale. His flaming hair flickers nervously. “Uh—uh—wait, no, I didn’t mean—uh, you know, for other people, not you! Definitely not you, You’re obviously an exception—uh, outlier—uh—uhhhhh...”
You can see it in Vil’s eyes: hexes. Hexes upon hexes. Idia’s social credit is about to go into the negatives, and it’s up to you to stop this trainwreck before it derails completely.
“Vil, darling,” you say quickly, sliding up beside him and placing a calming hand on his arm, “why waste your brilliance on people who clearly don’t understand skincare? They’re the ones missing out. Why not show them how effective it really is instead?”
Vil’s brow raises, his attention turning to you. “Show them?”
You nod earnestly. “Absolutely. A real-world demonstration. I’ll be your model. You can prove to the entire campus how flawless your methods are by working your magic on me.”
Idia, still rooted to his chair, looks at you with wide, desperate eyes, mouthing, Thank you, oh my god.
Vil considers this for a moment, the dangerous glint in his eyes dimming slightly. “Hm. That does have potential. It’s true that nothing speaks louder than results...” He narrows his gaze at you. “But don’t think this will be easy. You’re going to follow my instructions exactly.”
“Of course,” you say, internally praying you don’t end up with a ten-step skincare routine involving rare herbs and unicorn tears.
Three hours later, you’re sitting in Vil’s dorm room with half your face slathered in a gold-infused sheet mask, while he critiques the lighting for your before-and-after photos. Idia has not only escaped with his life but is actively hiding in Ignihyde, no doubt sobbing into his console for letting this happen.
The next morning, Ortho drops off a neatly wrapped package with a note:
"Thank you for keeping Big Brother from turning into a toad. This is our thank you. Please use it wisely. - Ortho"
Inside is a supply of snacks that Vil would never allow, soda and a very generous gift card.
At least your skin has never looked better
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Instance 7: Fashion Show Debate
It happens during the final stages of Vil’s meticulously planned fashion show rehearsal in Pomefiore’s grand hall. The decorators are frantically running around, while Vil oversees every detail with the precision of a hawk. It’s flawless—until Sebek’s voice booms through the air like a thunderclap.
“FASHION IS A POINTLESS PURSUIT WHEN COMPARED TO THE NOBLE ART OF SWORDSMANSHIP!”
Every head swivels toward Sebek, who stands tall, arms crossed, utterly convinced of his own wisdom. He continues, undeterred by the growing silence. “Who cares what you wear when you’re on the battlefield?! True strength lies not in silks and satins, but in the heart of a warrior!”
Vil freezes mid-step, his clipboard trembling in his hand. Slowly, he turns, and you swear you see the faintest shimmer of poison green pooling in his eyes. His glare could cut through steel.
“Excuse me?” Vil says, each syllable sharp and measured.
Sebek, being Sebek, barrels on, entirely oblivious to the danger he’s wading into. “Clothing is irrelevant when facing an opponent of true skill! A warrior’s resolve is their most valuable armor!”
Lilia, lounging nearby, starts wheezing with laughter, clearly finding the whole ordeal the height of entertainment. “Oh, this is delightful. Do go on, Sebek!”
You, however, sense disaster brewing. The tension in Vil’s jaw could snap diamonds, and Sebek’s volume seems to be increasing with every word. If this isn’t diffused soon, you’re going to witness Sebek walking the runway in a cursed tutu and heels.
Thinking quickly, you stride over to Sebek and place a firm hand over his mouth. “Sebek, remember the gargoyle incident?” you say in a low voice.
Sebek freezes, his face going pale. You lean in closer for effect.
“You know,” you continue casually, “the time you spent twenty minutes praising a gargoyle in the castle courtyard because you thought it was Malleus in the dark? Magnificent presence were your exact words, I believe?”
Sebek’s eyes widen in pure panic.
“When you finally realized your mistake,” you add, voice dripping with mock sympathy, “you begged me to swear on my life that I wouldn’t tell Malleus. Do you think he’d laugh? I think he’d laugh.”
Sebek emits a muffled noise beneath your hand, his entire posture deflating. He waves his arms frantically in surrender. You let go, and he turns stiffly to Vil, bowing his head. “My apologies. I spoke out of turn.”
Vil raises a perfectly arched eyebrow but seems satisfied with the reluctant apology. “As you should be. Now, be silent, or I’ll personally ensure you end in heels forever.”
Crisis averted, you glance at Lilia, who gives you an approving wink. Sebek, meanwhile, retreats to the shadows, muttering under his breath about unfair tactics and treacherous secrets.
As the models resume their walk, Vil brushes past you with a quiet, “Good work, darling. Though I’ll admit, I wouldn’t have minded seeing him in heels.”
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It’s one of those rare, quiet evenings where the world outside seems to hum in stillness. You’re sprawled on the bed, scrolling aimlessly through your phone, savoring the precious downtime. The soft creak of the floorboards is your only warning before Vil’s hands are gently pulling you into his arms.
Startled, you set your phone aside and look up at him. “What’s up?”
Vil doesn’t answer immediately. He sits on the edge of the bed, arms encircling you as if shielding you from the entire universe. His expression is unusually soft, his gaze tracing over your features like he’s memorizing every detail.
“I’ve been thinking,” he says at last, his voice quieter than you’re used to. “You do so much for me. More than I deserve sometimes.”
You blink, caught off guard. “What are you talking about? You deserve the world, Vil.”
A faint smile tugs at his lips, but there’s something vulnerable in the way he looks away for a moment. “I know I’m... a little demanding.”
You snort, which earns you a mock glare. “Okay, fine, maybe a little more than a little." You laugh “But it’s not like I mind.”
“You should. Most people would,” he counters, but his tone is softer now, his hand brushing a strand of hair from your face. “You’ve been working so hard to keep up with me, to make me happy, even when I’m being a diva.”
That makes you laugh, and the sound seems to melt the last of his hesitation. You cup his cheek, thumb brushing lightly against his flawless skin. “Vil, it’s not hard work. It’s a labor of love.”
His eyes widen just a fraction, and then his smile blooms—gentle, radiant, and so genuinely Vil. He leans forward, resting his forehead against yours. “You’re impossible,” he murmurs, but the affection in his voice betrays him.
“And yet you love me anyway,” you quip, grinning.
Vil huffs a laugh, his arms tightening around you as he pulls you into a proper embrace. “Hopelessly.”
You stay like that for a while, wrapped in the warmth of each other, the world outside forgotten. It’s just you and Vil, caught in a moment that feels like love personified—sweet, steady, and infinite.
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(this is kinda a spiritual successor to the how to tame your dragon malleus fic)
Masterlist
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lynxgriffin · 5 months ago
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Eldritchrune - A Messy Fight
Story Setup Eldritchrune Masterpost
On their way to face Queen, Kris and the Fun Gang run into Tasque Manager, who demands impossible standards of order. Her criticisms might feel a little too familiar to Kris...but at least the rest of the Fun Gang have their back!
YAY, it's nice to finally get another comic all finished! This one obviously had to go on hold for awhile from my wrist injury. While I'm working on recovering, things are still going to be slow for awhile (probably the rest of the year), so it may be another wait before the next scene.
Alt text for these pages under the read more:
Page 1
Panel 1 - Kris, Ralsei, Susie and Noelle walk down a long, uniform stone hallway. Eyeless porcelain gargoyles shaped like big cats stand watch from atop pillars in the hallway. As they walk, Ralsei says, “We’re getting closer to Queen’s chambers. Stay on the alert, Kris!”
Panel 2 - Kris responds with a quick “I am.” As the Fun Gang continues down the hallway, one of the porcelain gargoyles turns its head to follow them.
Panel 3 - Im a medium shot, Lancer pops up from within Susie’s hair, and waves at Kris. He says, “Hey human person, is it hard to stay alert with all that hair in your eyes?” Susie grins, and sticks out her tongue in joking agreement. “Yeah, it’s gettin’ even messier.” Unbeknownst to the Fun Gang, in the background, one of the gargoyles starts to climb down the pillar.
Panel 4 - Closeup on Kris as they brush their long and messy hair out of their face. “I can see just fine,” they respond.
Panel 5 - Two of the gargoyles land on the ground, the panel’s focus on their clawed paws tapping against the stones.
Page 2 Panel 1 - Noelle turns her head, one ear perked up to listen to what’s behind them. She says, “Wait. I hear something…”
Panel 2 - Closeup on the clawed paws of the gargoyles as they charge forward.
Panel 3 - Closeup on Kris as they turn at the sound, reaching for their sword.
Panel 4 - Wide shot of the Fun Gang. They suddenly find themselves surrounded on all sides by four porcelain big cats, all snarling as they circle them. Susie glares back.
Panel 5 - Susie turns back to Lancer, still poking out of her hair. She says, “Uugh, more jerks! Better hide again.” Lancer responds with a disappointed “Aw man…” but does as he’s asked.
Panel 6 - “What are these things?” Kris asks, eyeing a gargoyle circling them, and keeping one hand on their sword hilt. “They’re tasques!” replies Ralsei.
Page 3
Panel 1 - Ralsei turns expectantly, looking ahead. “That means that their *manager* must be near…”
Panel 2 - Closeup on an armored boot as it steps into the middle of the hall. 
Panel 3 - The boot belongs to Tasque Manager. She appears as an armored knight with impeccably polished plate armor, decorated with sharp V-shaped emblems. She appears human in stature, except for her head, which is the bleached skull of a big cat, and with pointed ears. She wields a flail with seven spiked spheres on the end of a collection of cords. She holds up her hand, and says, “Halt, interlopers! I will not permit you to approach the Queen!”
Panel 4 - The Fun Gang remain surrounded by the gargoyles, but Kris still looks ready to fight. Susie sneers at Tasque Manager, and says, “Since when do we need *your* permission?” She responds, “I maintain *order* and *cleanliness* in this dwelling.”
Panel 5 - Straight on shot of Tasque Manager’s face, emphasizing her symmetry and sense of order. “Do you truly think you are worthy…of Queen’s presence in your disorderly state?”
Page 4
Panel 1 - Full shot of the Fun Gang just staring back. They all look pretty haggard, unkempt and gross in their own ways.
Panel 2 - Same shot as previous, although now Noelle tilts her head to the side. “Um…yes?” she offers quietly.
Ralsei helpfully gestures to Kris beside him. “Certainly! Kris even bathed just two weeks ago.”
Panel 3 - Tasque Manager is not having it, and yells back at the group: “LIES!! I can see the *filth* all over you, human! I can smell your STENCH!”
Panel 4 - She continues, “You’re unfit for these halls…you belong in the wastes that you reek of!” The insults are especially focused on Kris.
Panel 5 - Kris shuts their eyes, remembering something from their past…
Panel 6 - A series of flashback images, to when Kris was just a little kid, living as an orphan on the streets. They try to sneak around the back of a food stand in the market, looking for something to eat, when they’re spotted by an empire soldier in armor.
The soldier yanks them up roughly by the shirt and yells in their face: “What’re you doing around here, you filthy urchin?! This is a *nice* place!”
The soldier then throws Kris down into the gutter, splashing street water all over them. “Go stink up a gutter where you belong!” the soldier screams. 
Page 5
Panel 1 - Kris opens their eyes again, grimacing. This is clearly an unpleasant memory for them.
Panel 2 - They pull out their sword, and point it towards Tasque Manager. “Maybe my stench will give your dull and tasteless halls some character,” they say.
Panel 3 - Extreme close up on Tasque Manager’s unnaturally sharp teeth. “Human…”
Panel 4 - “I’ll flay your filthy skin from your bones!” she shrieks, and pulls the flail tight in front of her, ready to fight.
Panel 5 - Ralsei immediately teleports out of the range of battle with a burst of flame and smoke. Kris and the beasts eye the gargoyles as they begin to close in on them.
Panel 6 - “Susie! Noelle!” Kris begins the fight by giving them the ACT command. 
Panel 7 - Closeup on Noelle as she opens her mouth and uses her icy breath attack, aiming at one of the gargoyles.
Pavel 8 - However, the gargoyle runs just out of range of the incoming frost, and sprints towards Susie’s unprotected right side.
Page 6
Panel 1 - Closeup as the gargoyle leaps onto Susie and sinks its large teeth into her side, latching on like a lamprey eel. 
Panel 2 - Susie roars in pain and anger at the gargoyle, even as another one coming in from her left bites down into an empty space on her chest.
Panel 3 - Wide shot as the beasts struggle to shake off the gargoyles, but they’re too hard to reach. One more bites into Noelle’s flank, while the last circles, looking for another opening. In the foreground, Kris faces Tasque Manager in one on one combat.
Panel 4 - Kris, being less skilled at swordfighting, only manages to block incoming hits from the flail. All the while, Tasque Manager yells at them: “You humans are so *irrational! Unorderly!*” 
Panel 5 - Tasque Manager flings the flail at Kris’s face as she continues: “Wretched, chaotic creatures…it’s horrid how the gods and demons here desire your souls!”
Panel 6 - Kris remains face to face with Tasque Manager, the flail partially wrapped around their sword…way too close to their face. Still, they are curious about her statement. “Horrid? Never come across a human soul pure enough for you?” they ask.
Page 7
Panel 1 - Tasque Manager leans in to grab the flail, as Kris struggles to keep appropriate space between them. “Never. There is no such thing as a pure human soul,” she replies. 
Panel 2 - Noelle runs in a circle with the gargoyle still attached to her flank. Behind her, Susie lashes her tail angrily, trying to shake off the two biting into her own hide.
Panel 3 - In a fit of desperation, Susie finally rolls onto her side, trying to crush the gargoyle against the stone floor. A sound like breaking glass is heard.
Panel 4 - When she raises up again, the gargoyle is now in shattered porcelain pieces on the floor, although it did leave a nasty wound behind.
Panel 5 - Noelle turns her head, noticing the shattered remains. “Oh, Susie! They break like stone!”
Panel 6 - Susie also takes note of the shattered gargoyle, and gets an idea.
Panel 7 - Thinking fast, she goes and snaps her jaws around the gargoyle on Noelle’s flank, and tears it free.
Panel 8 - Still with one more gargoyle hanging from her neck, she swings her head around in a wide arc and tosses the gargoyle in her jaws at the far wall.
Page 8
Panel 1 - The gargoyle hits a pillar by the far wall, and shatters like porcelain.
Panel 2 - Tasque Manager is momentarily drawn away from Kris as she notices her shattered minions’ remains cluttering up the pristine floor. She shakes with rage. “You’re all making…”
Panel 3 - “SUCH A HORRIBLE MESS!” she screams, and rears back to attack Kris with her flail again.
Panels 4-5 - Kris is momentarily struck by another memory, and they wince in anticipation.
Panel 6 - In a flashback scene. Kris has somehow knocked over a cart full of fruits, and they lay scattered across the cobblestones, broken and smashed. An angry vendor stands nearby. 
Meanwhile, another empire soldier is already there, and grabs Kris by the hair. “LOOK AT THIS MESS YOU’VE MADE!” he screams, shaking Kris. 
Panel 7 - Tasque Manager charges forward, the flail coming in fast at Kris…
Panel 8 - And hits home, striking the, in the head, above their eye. Blood bursts from the head wound.
Page 9
Panel 1 - “KRIS!!” Closeup on Ralsei as he yells in alarm, his eyes wide.
Panel 2 - Kris staggers backward, shaking, and pressing their left hand to their temple.
Panel 3 - Closeup as Kris pulls their hand away, and finds it covered in blood.
Panel 4 -  Meanwhile, Susie rolls onto her chest again, crushing the gargoyle on her neck against the floor. It crunches into pieces like the others.
Panel 5 - In the background, Susie gets up and brushes the remaining shards off her neck. In the foreground, Noelle stomps the remaining gargoyle into pieces with her hooves.
Panel 6 - Kris turns and looks up at Tasque Manager. She raises her flail to strike once again. 
Panel 7 - Despite the fact that Kris is bleeding considerably from the head wound, they smile with realization, and charge in towards Tasque Manager. “The best part about human messes…”
Panel 8 - Tasque Manager takes a wide swing with her flail, but Kris swiftly ducks under it, and slides in close to her. 
Page 10
Panel 1 - Kris finishes, “Is that you can *always* make them worse!” Kris leaps up in front of Tasque Manager, and smears the blood on their hand across her polished breastplate. 
Panel 2 - Tasque Manager pulls back and shrieks in horror at the bloody stain on her armor, both arms raised.
Panel 3 - Kris pulls back, their head still bleeding, and points decisively at Tasque Manager. Noelle and Susie are standing ready behind them, and they give the [FIGHT] command.
Panel 4 - Tasque Manager tries in vain to wipe the blood off her armor, temporarily distracted…
Panel 5 - Which is enough time for Susie to come in from above and snap her jaws around Tasque Manager. She screams, and drops her flail.
Panel 6 - In a wider shot, Kris and Noelle look on as Noelle violently shakes her head with Tasque Manager in her jaws, like a dog shaking a chew toy. Pieces of her armor fly out as she’s tossed back and forth.
Page 11
Panel 1 - Finished with her attack, Susie spits out Tasque Manager, now a complete disassembled mess of armor and bone. Her pieces scatter across the stone floor.
Panel 2 - Noelle opens her mouth wide, and uses her frost breath again…
Panel 3 - …And her icy breath freezes the scattered pieces to the floor, leaving no chance of an easy reforming. Kris watches as the cat skull head skids free of the rest of the mess…
Panel 4 - And slides to a stop by their feet. Although broken up and frozen, Tasque Manager’s severed head can still speak, albeit weakly. “So disordered…scattered…filthy…”
Panel 5 - Low angle shot at the skull glares up at Kris with contempt. Kris has won, but she still has last insults to get in: “No wonder…you were discarded…”
Panel 6 - Kris closes their eyes again, another flashback coming back…
Panel 7 - Another series of flashback images to a younger, orphan Kris. They’re hiding in a pile of trash behind some boxes, shivering, terrified of encountering another soldier. Someone else can be seen approaching.
“Hey…” Kris looks up from their hiding position at the sound of a calmer voice. They see a hand being extended to them.
The hand belongs to a younger Asriel, reaching down to help them up. “Are you okay?” he asks.
Page 12 Panel 1 - Back in the present, Ralsei approaches Kris again, putting a reassuring hand on their shoulder. He smiles down at them. “Well done, Kris! We’re that much closer to Queen now.”
Panel 2 - Higher shot as the Fun Gang begins to regroup ans start back down the hall again. Susie leans back towards the frozen and broken Tasque Manager with a taunt: “Good luck cleaning *that* up, you stupid snob!”
Panel 3 - Lancer pops back out of Susie’s hair, one hand raised to his head to look around. “Did we win?” he asks.
“Obviously!” Susie replies with a grin.
Panel 4 - Lancer turns to Kris, who is walking at the head of the party. “Wow! I guess you really *can* see through that string bean hair!” Kris is still injured and messy, but doesn’t seem to mind. “Well enough.”
Panel 5 - A shot from behind the Fun Gang as they continue down the dark hall, heading towards the Queen. Behind them lies a giant mess of shattered porcelain, frozen armor pieces and broken bones. “You know…” Kris says, “I think I will let it grow wild and ugly for the foreseeable future.”
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chaoticruinskryptonite · 1 year ago
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Emmy is being disrespected. Can I get some Particle Physicists in here to help rig this?
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abtrusion · 2 months ago
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wait where are all the trans guys
Historical-anthropological research, especially the work taking place before the 21st century or outside the West, tends to focus entirely on transfeminized groups. So when reading these works it’s pretty natural to ask — wait, where are all the trans guys? This is a reasonable question with a few clear answers; this post is something quick I can point people to.
The central condition of transfeminized groups' absorption into feminist activism has been to accept a kind of symmetry with select TME groups through the understanding of trans femininity as "gender variance." Under this framework, transfeminized groups' social position can be understood as a consequence of gender variance and some abstract violation of cis norms; this was proposed by people like Susan Stryker and Emi Koyama [1], among others, and continues to structure trans inclusion today. It also fails when considering several basic aspects of these groups:
Transfeminized groups are associated with hyperspecific labor practices, most frequently sex work, but also hair styling, drag, makeup artistry, acting, and other forms of 'gender work.'
Metropolitan transfeminized groups appear in the archive as highly clustered and active groups connected with, but usually intensely split from, the masculine men they fucked.
Transfeminized groups become a kind of 'third gender' on an epistemic level; they are Known to wider society before and after “coming out” in a way that USAmerican transmasculinity has only recently vaguely approached.
Transfeminized groups are heavily clustered in labor practice, social organization, and epistemic position, although this is not universal -- certain strains of USAmerican transfemininity have become a bit more labor-agnostic in the last two decades, not-so-coincidentally alongside more general currents of gender-labor liberation. The messy strains of trans male identity recovered from the archive and from current practice tend to lack labor, social, and epistemic coherence. As Aaron Devor notes in FTM, his 1997 history of FTM men, trans men in the 20th century tended to transition out of cities and into the countryside, finding low-profile places they could exist in. These practices, and the earlier "female husband" practices described by Jen Manion, relied on the labor-agnostic nature of transitioned manhood in order to disappear from public life. Transfeminized groups, on the other hand, are categorically restricted from the main form of economic life historically available to women -- marriage. Their labor practices are heavily constrained and have almost always revolved around some form of 'gender work:' as Susan Stryker put it, you need to get people to pay you for being a trans woman. Transmasculinity pushes away feminized restrictions on labor; trans femininity is labor.
Because transfeminized identities are so often labor-identities, and because their specific brand of 'gender work' and hormonal/silicone/surgical embodiment usually requires both specialized training and community support, nearly every metropolitan center in the world developed highly centralized transfeminized groups over the course of the 20th century [2]. As Ochoa notes, this visibility is partially due to epistemic visibility (everyone knows what a trans is), partially due to group structure (people work and train each other), and partially due to the selectively visible demands of finding clients. Fledglings come in with a way of being that is always already visible to society, but changing the body to match and learning how to fully enact and slowly contest the third-gender labor-identity they've been given takes a lot of community support.
So as labor-identities, transfeminized groups tend to a level of labor/community/epistemic coherence that has no clear counterpart. The news archives we have of trans men (as seen in Manion) position them as singular and easily absorbed back into the female gestalt; the cisgender feminist/gayguy/AIDS researchers that form the bulk of historical-anthropological work saw them as unnecessary to their grand theories of gender; the communities themselves have been materially fractured and, for the groups that rise out of lesbian-feminist activism, only partially committed to their own existence. The result of all this is that there is no clear equivalent to the "transfeminized groups" of Jules-Gill Peterson; there is no symmetry to trannydom, and while additional work to unearth trans manhood in the archive remains extremely valuable, sometimes the necessary level of label-coherence and social existence just isn't there.
[1] Stryker, "My Words to Victor Frankenstein Above the Village of Chamounix: Performing Transgender Rage," Emi Koyama, "The Transfeminist Manifesto" [2] As seen in Namaste, Invisible Lives, Prieur, "Mema's House, Mexico City," Kulick, "Travesti," Newton, "Mother Camp," Ochoa, "Queen for a Day," Hegarty, "The Made-Up State," and plenty more. Most of these works came out in the late 80s and 90s due to a combination of the feminist "third gender" craze, the burgeoning field of masculinity studies, and AIDS.
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shorthaltsjester · 6 months ago
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sorry not to always make everything about vex’ahlia de rolo (everything is always about her actually) but something that i have been gnawing on for the past 20 hours is nick’s beautiful narration of the dawnfather with a tear streaming off his face into the ocean and taking with it the part of ayden that hoped. and then centuries from that moment, another mortal spun up in his hubris threatens the balance and the protection of mortals that the dawnfather once cried over and a group of loving idiots walk into his realm looking for and to help and he looks upon a woman who once prayed to him under a tree to help protect the city of her beloved — to protect her city — and who jumped into a purifying flame uncertain if she was worthy of survival and when the people who love her argue for her worth, when she comes out the other side unharmed, he smiles and he says “there is hope.” what if i lost my mind. what if the symmetry of stories told by different people in different times with hundreds of interconnecting threads ruined my life actually.
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