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#such engaging setup. such interesting characters
ekingston · 1 year
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Other than supercorp, would there have been any other kara romantic pairing you wouldn't have minded
lol anon that’s tricky again, because i honestly don’t trust the show would have handled any of them well! for a production that went to such lengths to pair off their characters, they really didn’t do so good with romantic arcs (it’s why i’m actually glad supercorp didn’t become canon don’t tell anyone)
i liked James, during season one (though i’m not a fan of love triangles unless they’re a leadup to a triad situation), but clearly the new showrunners did not. 
i could have liked Mon-El, if they had stuck with him being the comedic relief foundling from a conflicting culture rather than the immoral prince who needed to tear Kara down in order to feel better about himself. i remember rambling to a friend about how much more interesting it could have been if Daxam had turned out not to be the hellscape Kara’s parents had led her to believe it was—if it had been just another lie Kara took for objective truth, Kryptonian propaganda regarding a planet they were at odds with. it would have been another chance for the show to portray Kara coming to terms with the fact that her parents weren't perfect, paving the way for her to acknowledge that she doesn't need to be, either; but even better, it could have showed her dealing with cultural differences in a way that wouldn’t have been too heavy handed or on the nose for american audiences. it also would likely have made Mon-El come off as much less of an asshole, which, you know. bonus, if they wanted us to buy them as a romantic match, and to mourn along with Kara when she had to send him away.
(William was a mistake from the start. he literally feels like a guy shoved on stage during the final scene of the play with no instruction given beyond ‘you’re the romantic interest now, stand there and look pretty!’)
and, you know. this could easily be misconstrued as a vindictive sort of ‘if i can’t have supercorp i don’t want Kara dating anyone at all’, but honestly, i’m genuinely attached to the idea of possibly alloromantic, definitely asexual Kara Zor-El. 
i know it’s even less likely that the cw would have gone with an ace main character than it would have been for them to make supercorp canon, but yeah, in my mind—and this is absolutely shaped by what they actually showed in canon—both of those scenarios would have made the most sense. and—again, completely out of the scope of any cw show—how interesting would it have been to at least explore Kara’s attitudes toward the emphasis most human cultures place on sexuality vs her Kryptonian upbringing (not to mention her alien DNA)?
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crimescrimson · 4 months
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Albert Wesker in Resident Evil Remastered (2002)
#crimson's gifs: resident evil#resident evil#re#Resident Evil 1#RE1#Resident Evil 1 Remastered#RE1R#Resident Evil Remastered#Albert Wesker#Albert Wesker (RE1)#Wesker#One of the most interesting things I noticed studying the game and the appearences of Wesker throughout is that when it comes to him#He only seems to be fixated on Chris#Hes a lot more confrontational and engaged when Chris confronts him#Notice the little smirk he makes before he turns around to greet Chris at the private residence#With Jill hes more focused on the tyrant and practically bored but hes a lot more gleefully insane (and emotional) when its Chris#Really set up the whole Chris Fixation wesker has quite well imo#I dont like wesker that much personally and yall already gathered i HATE Chris' character but I have to give credit when its due#Its a shame they kinda wasted it#If they are remaking 5 I hope they expand on that more#The post credits in 4r of Wesker watching Chris in Revelations on the screen was another good setup#CVX hooks onto RE1R perfectly and that 4r cutscene also hooks onto that great its just that re5 kinda drops the ball a lil#Because Wesker is blindsided by Chris when thats supremely out of character for the man absolutely obsessed with him#To not know where he is at all times#I kinda believe he only took Jill to make sure Chris would find him eventually#Anyways this is the last character focused set. Last ones are just alternative outfits now which is just Jills 3 alts and cowboy rebecca
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quenthel · 11 months
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like thinking abt it my favorite type of game protag for games where you can make your own guy is the one that already has some hooks built into the characterization... like either you have a backstory vaguely outlined (like kotor2 exile always blowing up malacor V, durge always being durge, bhaalspawn always coming from candlekeep and being bhaalspawn) or some recent event having a deeply personal effect on the pc (watcher getting their powers, courier 6 getting shot in the head, the pc accidentally fits the nerevarine prophecy, Areelu kidnaps the pc). Like having that little extra something elevates the story and allows for more coherence bc the writers have those hooks to draw together whatever the game is trying to say and what story it can tell. imo
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skrunksthatwunk · 7 months
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i just finished saw v and i don't have high hopes for the rest of the franchise (based on what ive heard) but im in too deep to stop now
#no i haven't enjoyed the last two no i don't expect to get much out of the next five or so movies. but i need to know.#i guess saw v mightve suffered bc i watched it basically immediately after iv#something i didnt do with any of the others#but i was told v was one of the good ones so i was looking forward to it. i dont think it was burnout yknow#but uh. i didn't like it. i think i liked iv more honestly. strahm and hoffman do absolutely nothing for me#i liked the traps. that was it though#it felt so pointless and empty. it was the first one where i genuinely wondered why they made it. why did they decide to keep going with#this. i think ii and iv both function more/better as setup for their following films but like. at least iii was pretty good yknow#like both amanda and hoffman's accomplicing feels kinda retconned in but at least amanda's an interesting character#what does hoffman have. what does strahm have. nothing. and no i don't think they have much in the way of homoeroticism either.#i don't tend to be so negative and im sorry if someone goes in the saw tags and feels bad about me talking shit about something they like#because i know that doesn't feel good. honestly i'd love to hear why people like v. maybe it'll change my opinion of it if i look at it a#different way yknow? but for now im just annoyed by it. iv was engaging in the moment but very forgettable#i liked riggs well enough but we barely learned a thing about him. he wasn't a deep character at all and i think that's a shame#but v was just a paperwork-based cat and mouse chase. 90 minutes and it still felt like they were wasting my time#why did strahm go to the old trap locations? i don't think he found anything out there. likr it was just a framing device for the flashback#but he didn't actually have a reason to go there. waste of my time#not an original critique im sure but saw ii on seems to be more focused on scale and layers of shit (i.e. having two games going at once)#than using the traps to examine the characters. i mean you go from two guys in a bathroom for a couple hours#learning about who they are gradually at a slow pace vs like 8 people in a house plus cop stuff plus 90 second traps of dubious fairness#hoffman has no real relationship with kramer (unlike amanda) and basically everyone who'd been following jigsaw is dead and so are jigsaw#and (presumably) amanda. what am i supposed to be here for? the vague outline of a saw trap? the type of torture happening?#im not even opposed to that per se but frankly the more they focus on the cops surrounding this shit the less fun it is#why are you making all the traps like 15 seconds long and tied to characters who aren't the primary focus. it's saw#ughh i miss adam. i miss amanda. hell i miss kramer and he was pretty present in this one (flashbackwise)#whateverrr. anyway that poll comparing chainshippng shotgunnshippng and coffinshippng where shotgun was last? lesbophobic.#im only half joking about that. im sure ppl have their reasons for coffin but i also think it's the tendency fandom bias for “two white guy#ships. but hey maybe vi and onwards will add more context to that that'll make me reconsider. i mean i wouldn't have liked the amanda#accomplice thing That much if i'd only seen ii. i think iii really makes it mesh better and it leads to fun character stuff#(though i still think i would've liked it more bc like. amanda was always grateful to jigsaw right? again hoffman comes outta nowhere)
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minakoaiinos · 4 months
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Animating this season like you can't have the slightest bit of jest and god forbid jesting about yaoi
#can't even jokingly say slurs like saying fag instead of drudge wasn't The joke#like ciel took his earrings out at school right he was trying to be normal at normal boy school and they are all using slurs in their...#...everyday social setup their whole social world within the school at least relies on every important guy having a guy who will do...#...anything for him which is literally ciel's entire bit but normie#anyway whatever i am not going to explicate every joke at play here but what really annoys me about the shojo sparkles joke getting cut...#...is that it's being used in different places like vincent got shojo sparkles yesterday and ciel's at the beginning but like that is...#...supposed to be the joke-y indicator this is NOT normie shojo school so why did these have to get animated so FLAT#like you mean you can't imply any subtext about ciel bc it would be problematic. this is a story that is literally ABOUT people playing...#...at who they are not. the whole series and every character is set on that premise. and you're going to cultivate an environment where...#...viewers accept that any kind of subtext at all is inherently problematic and needs cut from the story#like they could have cut more and i am interested to see how they're going to handle things like ciel getting carried off of the field. but#it's more uncomfortable to me to be like no being a gay teenager is inherently problematic actually he can't be gay but he can be...#...straight engaged to his cousin in earnest even though the narrative has established how that is fake too.#and not dipping into the whole sebastian thing fully but then you have a setup where you have made it unacceptable to tell any gay story...#...that might be slightly problematic even though here it genuinely is a lot of subtext you have to understand that there is subtext to get#and there is the element here with them too where they are liars and they are playacting. that's part of what makes the story so complex...#...and interesting!! is trying to decipher who is lying and why the world they live in makes them have to lie to survive#it's doing a massive disservice to this story to approach it from the angle of someone might think on that too hard and think it's...#...inappropriate :( let's be the yen press and tweet something about sebastian being a mom so no one has to question what they're looking a#in a STORY THAT'S ABOUT QUESTIONING THE TRUTH OF WHAT YOU ARE LOOKING AT#i don't even care about shipping this is just cultivating a massive media literacy problem where you are being encouraged to take a story..#..at face value and you can't make dark jokes and you can't make stories about problematic gay people#it also bothers me bc this story has been really popular in japan for like 20 years without the mass public being in a constant state of...#...is this demon his boyfriend or dad :( like they're just fucking watching it ahdjrf#that also bothers me bc it's like you guys can't engage with any grey area relationship in a story where it doesn't fit into a box#but anyways why can japan engage with it to make it as popular and long lasting as it is and not everyone else don't say bc japan is...#...full of freaks who only like freak stories. this is also symptomatic of things i have complained about elsewhere on this blog that us...#...dub culture has cultivated an environment where us normal cool americans are going to tell freakish japanese people how to engage...#...with their counterculture cartoons in the Right way without ever having to engage with another country's culture or a story in general.#my kuro posts
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howtofightwrite · 8 months
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For a character that virtually can’t die and regenerates in order to keep living, how do you make action interesting? Emphasize they still feel pain, why they’re doing it?
I'm actually going to step back a bit from this question first, and complement it. This is a very honest question, and something most writers who include violence in their work, should really think about. Even if you don't think you have characters like this, you do.
Now, I'm going to dunk on Ben “Yahtzee” Croshaw for a moment. Ages ago (I think it was in one of his Resistance reviews), Yahtzee described, “threatening to blow up the world,” as the laziest form of raising the stakes. Because, “hey, I live on a world.” He's mostly correct. Threatening your protagonist's life is even lazier. In the vast majority of cases, your audience knows you won't go through with it. That you won't kill off your protagonists.
With that in mind, when you decide your protagonist is completely immortal, that changes less about how you write them than you might expect. The biggest difference is simply that they're directly aware of their plot armor, rather than them engaging in faux indecision based on their perceived mortality. Again, this is something that every writer who uses violence should think about, at least a bit. It is natural for a character to fear for their life, and have reservations about risking their life, but making the part where your character's lives are on the line isn't automatically suspenseful. In a lot of cases (consciously or not), your audience will call your bluff, when you threaten to kill off a major character.
If you think back to major character deaths where something drops them without warning, part of what makes those scenes work is the lack of (apparent) setup. The writer didn't spend pages teasing you with the idea, they just went for the throat and ended that character on the spot. This is more respectful of your audience, because you're not telling them, “well, I might kill this character, or I might not.”
To be clear, I'm not saying that there's no place for teasing your audience with a character's impending demise, just pointing out that in a lot of cases, this won't generate the kind of suspense you'd hope for.
So, to get back on topic, how do you make it interesting? Remember that while this character can't die, the same is not true for the characters around them. Depending on the tone you're going for, you could create an absolutely brutal crucible effect, where everyone around your immortal gets burned off, sooner or later. Whether that's literal, or figurative, is up to you. Even if your character can't die, watching people they care about suffer and die is going to have an effect on them.
You probably don't need to draw special attention to the physical pain they experience, but you do want to be aware of it. Especially in the context of how pain affects the victim's behavior. Beyond that, there is probably an element of pain being far more annoying to the immortal than it would be to a normal person. They know it's not telling them anything meaningful, but it is distracting.
Long-term, both of these can easily result in personality shifts. And, legitimately, this is a scenario where a character may be immortal, but they would still experience significant changes over time, and with the growing emotional pain, could have very adverse effects on your personality. This does have some very real, “live long enough to see yourself become the villain,” potential. How many friends can you lose before you stop caring? How many funerals can you attend before you start taking the phrase, “you're either part of the solution or part of the problem,” a little too far? How many times can you pick yourself up off the pavement a blood-covered alleyway, surrounded by corpses, before you start to forget what made you human in the first place?
And, that's not the only option. The simplest answer for maintaining tension when one of your characters is immortal is keeping your eye on what they're trying to accomplish. Keep track of their objectives, because I guarantee they can fail those. Even just keeping their own nature concealed from the mortal world is probably fairly important, because of the idea that men in hazmat suits will drag them away to some research lab and poke them until they figure out how to replicate their immortality, is a classic (and potentially plausible) threat. (Bonus points, if you're wanting to loop in something like the medieval inquisitions, or some other secret societies that could pose this kind of a threat.)
So, what do you do? To dig out an old cliché threat, “there are fates worse than death,” and it's probably worth exploring them. This also opens up new possibilities for threats. Finally, it's worth remembering that immortality does not guarantee success. If your character is hoping for that, it might be time to give them a very harsh lesson.
-Starke
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nobodyfamousposts · 1 year
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Do you really think all of ML's problems would be fixed if Adrien never existed?
Good heavens, no.
Adrien isn't the problem. He's just a symptom of a much larger issue. That issue being laziness and poor writing that comes in the form of "tell, don't show", plot threads that go nowhere, and lack of character development or plot progression that leads to a setup of "Status Quo Is God". Removing Adrien wouldn't fix all of that. Heck, it wouldn't fix any of that.
I can't fault the writers for replacing Felix with Adrien. Even if I and others could write out a plot with Felix, that's not to say everyone could or that the writers could. It could very well be that Felix as he was in the PV simply didn't work for the setup they had in mind.
...the issue here is that the setup they had in mind seems to require stagnancy. Where Hawk Moth attacks without winning and the heroes fight off the akumas without really trying to track him as the source and the two leads chase each other around in circles without anyone making any headway in either of these battles. Marinette wants to date Adrien. Chat wants to date Ladybug. It's why all her plans to ask him out fail while his attempts to express his feelings aren't taken seriously. And there is no forward movement, whether in their arc or in the fight against Hawk Moth. There wasn't even build or lead up to the two falling in love. They just started out episode one with crushes on each other and remained having crushes on each other until arguably season 5.
But no good story is stagnant. In this setup, characters need to do things and there needs to be a feeling of forward momentum.
Break it down this way: What is Adrien's problem? What is his goal? What is the obstacle to his goal?
Yes, we could say Adrien's dad being a supervillain and a neglectful jerk is Adrien's main problem, but it's not the problem Adrien is actually focused on in the show. Instead, if we could say Adrien has a problem, it would be that he wants to date Ladybug. And his goal is to date Ladybug. And the source of the problem and obstacle to his goal is...Ladybug.
So his problem, his goal, and the obstacle are all the same thing. This ultimately seems to make his problems Ladybug’s fault then because the problem would be solved if she gives in to his wants rather than by any real effort on his part.
Adrien as he is in the show doesn't do anything. And he doesn't need to do anything because he is at his base a character that things are done for. He doesn't have a goal or direction or drive. He just comes out to deal with akumas as needed, flirt with Ladybug when he can, and then be sad because his life is so hard when he doesn't get what he wants. We don't see him doing anything else. We don't see him making friends. We don't see him engaging in school. We don't even really see how he interacts with the classmates he only recently met. Things happen around him, but he is not a driving force in anything in the show.
But Felix in the PV is a very driving character. He had a problem: he's cursed. What does he need to break the curse? A kiss from Ladybug. What are the obstacles to his goal: Ladybug refusing to kiss him and Hawk Moth trying to kill her. How does he get that kiss? By flirting with her and trying to earn her affections while protecting her and making sure she doesn't DIE against an akuma before he gets that special curse-breaking kiss.
It's the start of Felix's journey. His goal and the various obstacles to that goal that make his story interesting and his growth possible. As such, I see him as a character who would progress in his attempts to obtain his goal as well as one who would progress the storyline...which is also accurate of 3D Felix since that's kind of what he's done more in his relatively few appearances than the series has in 5 seasons.
Adrien didn't have to have Felix's personality. He didn't have to have the same goals or level of drive. But he could still have had things where he grows and helps to push the plot forward.
Adrien...
...just started school. He has no friends, knows no one, and is trying to learn the ins and outs of public education. How is he doing in the different setting with teachers instead of tutors? How is he trying to get along with his classmates? Does he experience bullying? Does anyone NOT like him? What is he going through as a new student who had been homeschooled all his life?
...is friends with Chloe. What's it like learning his "only friend" is a bully? How do people respond to this? Does anyone (besides Marinette) fear him or avoid him because if he's friends with Chloe, he must be just like her?
...is a superhero. He could have been spending time learning the history of the ring and trying to develop his powers. Trying to get stronger? Trying to get to know Plagg? What is he experiencing as a highly known model who is also a superhero and having to juggle those dual identities?
...has a dead mom who died of a "mysterious illness". Given that this loss supposedly occurred about a year prior, he could still be mourning her. Maybe trying to learn what happened to her.
...has a neglectful father. How is he trying to interact with his dad? How does he feel about his dad not being around? What is he doing to try to resolve this?
...has a supervillain father. Like, I cannot stress this enough! His dad is a SUPERVILLAIN! His dad is THE SUPERVILLAIN THEY ARE FIGHTING! People were predicting him finding out and joining Gabriel to try and revive his mom! People were living for the eventual heartbreak of when Adrien finds out the truth! Entire AUs, fan arts, and fanfics were born of this very idea! Going into the drama and struggle Adrien would be experiencing being caught between the "right thing" and the girl he loves and his duty vs his father and his mother and his family. HOW CAN THEY JUST IGNORE THIS?!
But we don't get any of that. Instead, we get Adrien...
...just acclimated with no issues in school and automatically friends with everyone. Good for him, I guess. Wish it was that easy for the rest of us.
...doing little besides occasional comments to Chloe as she is completely horrible for five seasons including Chloe stealing from classmates, getting the entire school punished for something she did, stealing a Miraculous, trying to crash a train, and betraying the city to Hawk Moth. But it takes him learning about something she did to Marinette a year ago for him to finally decide enough is enough and drop her as a friend.
...only goes out to deal with akumas as they come but does nothing to try and figure out his powers and history, get stronger, or try to track Hawk Moth.
...just moves on from dead mom. No relevance here aside from wanting to see a movie she was in or making a passing comment about how she got sick. No attempt to find out what happened to her. No questioning what she may have wanted for him.
...is just sad about his neglectful father neglecting him but seems to get over it rather quickly.
...never learns his father is a supervillain. Okay, I take it back. He learns twice and those timelines are erased with no real repercussions other than trauma for Marinette, so it really doesn't feel like they count. The pieces are all there, though! He knows his dad has the grimoire but never questions him about it! Never asks his dad what the deal was with Tibet! No question about how mom died or what is going on with Nathalie or what he's doing with a hidden mechanism in mom's portrait.
Adrien has potential. He has plot threads and aspects that could be used and goals he could have. But the writing does nothing with him, so while he has a number of things he COULD do to move forward and progress as a character or for the plot, nothing comes of it.
And that all boils down to a problem with the writing.
Adrien was chosen over Felix as an "easier" option to keep the story at a standstill so they could drag it out for as long as needed. That doesn't mean it should have been. There were so many paths that could have been taken, but Adrien was given the personality of a wet noodle, so he acts on none of them because that was what the writers wanted out of his character.
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I'm still riding a high from Baxter Week last month so I just wanted to gush about how much I adore Baxter and his DLC! No specific rhyme or reason, but it is a nice break from my usual dives into the code!
Also, I won't be saying anything negative about Cove nor Derek; I don't need nor want to do that. I'll be comparing them to Baxter, but only for contrast/showing the skillfully written differences between them (example: Cove does [x] and Baxter does [y] to account for multiple player preferences).
(might go without saying, but there will be spoilers for basically his entire DLC)
The Background
I actually had no interest in Baxter when my MC first met him in the game. He was fine, I was neutral, but what it came down to was that I was one of Those People who just wanted time with Cove and excluded others (if it's not obvious, I always got a cold Cove unless I used the Cove Creator).
That all changed, funnily enough, during the Cove Wedding DLC. On a whim, I agreed to let Baxter give my MC dance lessons and prodded him on his disappearance after Step 3. Getting a hint of Baxter's underlying problems piqued my interest and I'd had the Baxter DLC downloaded before I even hit the reception!
After the Cove Wedding DLC was over, I rolled back to a save right before Soiree and got to romancing.
Zero regrets.
The Setup
As a character, Baxter is so beautifully designed as both a contrast to Cove and someone to fill out the gaps that Cove and Derek leave. He also completes the "comfort level" of love interests that I had in my head, where the MC can be whatever they want but each guy seems to have a particular comfort level themselves (Cove being Nervous, Derek being more Relaxed, and Baxter being Direct).
When if comes to their actual engagement through the family, Baxter has only brief mentions of his parents, Cove's story is partly connected to his parents whilst still giving focus to one-on-one time, and Derek's family is front-and-center to his conflict. It's all about how much time a player wants to invest in the character versus the time they want to spend with others.
Likewise, Baxter's route features a relationship that ends and gets back together again, Cove's route is a relationship where he and the MC always live close to each other, and Derek's route is a long-distance relationship past Step 2 and before Step 4.
Baxter's undeniably a controversial character, I imagine due to possibly being based on the "playboy" type, which tends to be someone who flirts with anyone they find attractive whether the recipient likes it or not, won't take "no" for an answer, and lies to their dates that they're serious about them when they actually don't care for them at all.
The game cleverly subverts this right out of the gate when Baxter first meets Cove and the MC. Baxter does find the two attractive and initially flirts with the both of them (a great start to confirming that he's pan), but backs off and apologizes the moment he notices that Cove is uncomfortable. He adds as well that he wouldn't mind having a summer fling, but that it's not his core reason for wanting to get to know and spend time with them.
So already, the player is made aware that he's forward but considerate, takes Cove's discomfort more seriously than even the usual residents of Sunset Bird (who enjoy teasing him into embarrassment), and has non-serious flings with a priority on simply having fun connections over the course of his time with them.
He, like Cove, will only propose a relationship with the MC in Step 3 if the MC expresses interest first (the only difference being that the MC expresses the interest in Cove to "the game" while talking to Lee, whereas the MC expresses interest in Baxter by talking to Baxter directly).
This gives the MC a powerful opportunity, as Baxter is a character that the player has the most options in interacting with. He begins as a total stranger, similar to Cove, and the player can decide whether he stays that way or becomes more than that. Even down to the optional moments he appears in, the MC only has to interact with him in Hang and Late Shift, both of which lets them avoid further interaction by going home early and rejecting his invitation to his house/telling him not to come to their workplace respectively. The only mandatory instances of seeing him are the Step 3 intro, a brief goodbye in the ending, Hang, and the very beginning of Late Shift.
Whether it be strangers, friends, friends that fell in love after they met again, a friendship or fling that started well and ended horribly, a fling that turned into genuine feelings in the end, or two people that love each other all the way through, Baxter's route can do it all. In Step 4 as well, the MC can choose to be calm, professional, upset, or angry about seeing Baxter again, which all lead to different conversations/narration with him, and the end of Step 3 makes him the only love interest where there can be a technical "break up."
This is also a rare occasion where the MC, due to Cove not being a fan of Baxter, can form a relationship outside of their normal range. Baxter doesn't live in Sunset Bird and isn't connected to anyone the MC knows - neither Cove's nor the MC's friends and family - at the time of meeting him, fitting the narrative of the MC starting to look at things beyond their little neighborhood and even the people they're close with. It can be further emphasized in Soiree where the MC starts to gain a bit of independence and can end up dancing with a younger Baxter, foreshadowing that little peek into the wider world from a mysterious stranger who's there and then gone.
Something else that's fascinating is that Baxter, due to him leaving at the end of Step 3 and meeting the MC again during Step 4, is the only love interest where players see virtually all of the MC's interactions with him. It does leave out the gaps that Cove and Derek have that can be neatly filled with headcanons, but that ultimately depends on what the player prefers. Point being is that the MC's experiences are the player's experiences when it comes to Baxter: whatever time they spend with him, the player also spends with him.
So already, the setup for Baxter and his route are really strong for me, but the content of his DLC isn't limited to just him.
The Content
Baxter's DLC introduces a total of two new characters and extra content for Terry and Miranda, both of which were absolutely welcomed by me. I was hyper-focused on Cove in the base game, but the Baxter DLC made me appreciate the other characters more.
Even the moms, who already got plenty of screen time, are shown to be rather nosy and gossip-y in Sightseeing (something not showcased overly until then), which ends up being the perfect encouragement towards the MC learning more about Baxter. Then, if the MC meets the requirements and agrees to Baxter's fling, Noelani in particular is stunned into silence. If the MC was upset with Baxter over what happened, then both moms will show a rare coldness to him as well.
These are all things one would miss out on with other interests, due to how the whirlwind relationship and drama in Baxter's route are designed.
Then there's Terry, who becomes Baxter's friend more directly in the DLC whether Baxter is convinced of that or not, and is given more to do in every best way. Baxter's version of Hang allows for more focus on Terry's relationship with Miranda, partly with more hints towards his crush on her but also seeing Terry interact with someone who's "like him." Cove and Miranda are described as "shy" and the MC can be equally as much, allowing for new facets of Terry's character to come through by Baxter's being there.
Even after Baxter goes no contact and Step 4 makes the shift to focus on his relationship with the MC, Terry's friendship with him isn't forgotten: Baxter laments that Terry isn't calling him by his affectionate nickname for him anymore.
Terry getting attention from being Baxter's friend doesn't exclude Miranda from getting any either; far from it. If anything, she gets more than Terry, both with an expansion on her family in the form of her brother (and eventual brother-in-law) plus a moment dedicated to giving her a birthday party. As if that weren't enough, she gets a mini-plot in Step 4 concerning her relationship with Terry and her role in his life.
Seeing more of Terry and Miranda was in every way a case of "thing I didn't know I needed until I had it." Maybe it was the Cove tunnel vision that persisted for so long, but when I first got to re-experience Terry and Miranda in Baxter's version of Hang, it was great and I was so happy any time they were on-screen.
They aren't given extra time just for the sake of it either; they're expertly woven into the overarching story of Step 3 and the themes of Step 4.
Step 3 centers on adulthood with the MC and their friends growing up and having to face the fear of growing apart. The step already does a good job at keeping that a focus, but Planning expands on it in a way that feels almost criminal not to have in the base game. The already high stakes feel even higher when put up against the last birthday party they'll be able to plan before everyone goes off on their own.
Then, Step 4 balances Terry putting forth so much effort for Miranda with her worrying that she's not doing enough for him. She doesn't need to worry, obviously (Terry loves her for every reason), but with Step 4 focusing so much on relationships, self-reflection, and trying to make up for past mistakes (both real and perceived), it's just a cherry on top of an already fantastic story.
Meanwhile, Jude and Scott, despite only appearing for Step 4, are easily some of my favorite characters in the game. They're adorable, they can be sweet with not just Miranda but the MC too (the player has the option for the MC to see them like honorary family/big brothers), and the way the groom's cake ultimately ties into helping bring Baxter and the MC closer again while serving as a callback to Planning is perfection. One may think little of Miranda's initial mention of them (probably assuming that it's just a little bit of character introduction to show that she has family who has things going on), but it all comes together in the end.
The DLC additionally has a potential bonus (depending on player preference) in that it is benefited by most other DLCs. The other DLCs are not required to enjoy it, but they add that little bit of extra flavor.
The Step 2 DLC adds Birthday and Soiree. Birthday is Miranda's birthday party when she's fourteen and before she officially becomes the MC's friend, meaning you get the development of seeing the difference in the MC's and Cove's investment in her party then versus now, as well as how her taste in parties has grown. Soiree allows the MC to possibly meet Baxter earlier than Step 3 and add to the "fate"/"destiny" angle if the player so desires.
The Step 3 DLC obviously allows for more Baxter in general with Boating and Late Shift, the former showing a much needed reaction from Lee if the MC is dating him at the time. It's also a good "starter DLC" for people who aren't sure about Baxter, allowing them to choose to interact with him if they want to get to know him more (as I mentioned before).
Derek's DLC lets the player meet Baxter in a different way during Soiree, something that can be brought back up with Derek in Step 3 and then again in Step 4 (to which he'll joke about the MC's meetings with Baxter in five year increments).
Even Cove's Wedding DLC can have advantage, bringing a soft conclusion to Baxter's story for those who don't want to play Baxter's Step 4 but still care for him, and/or something more dramatic following how he ends off Step 3 with the MC.
So one doesn't just get Baxter content; there's quality content from others and it can be further added to with other DLCs.
Not that the Baxter content isn't worth it all by itself either because I adore this man.
The Man
I'm a simple woman. Give me an intelligent man with simultaneously zero braincells and I am in.
I don't even like "playboy" type characters normally, but Baxter is actually charming and tries to make things clear to the MC from the beginning. He falters during the Step 3 ending but not because he was trying to keep it a secret; he genuinely didn't expect the MC to try to press him and deemed himself unworthy of their company.
I'd seen more than enough of rich boy plots where the rich boy is a perfect do-no-wrong type and it's everyone else's problem that they don't like him. Baxter, however, is a flawed character who not everyone is going to like (which is absolutely 100% fine and valid) and him being rich is not just something that influenced his self-esteem but also what he ultimately gives up despite having relied on that financial safety net for his whole life, showing a deeper sense of awareness as he got older.
I don't normally like fate/destiny stories either, as they often feel as though they're taking agency from one or both characters involved (in terms of forcing them to love/be in a relationship with each other), but Baxter's route isn't like that. It's the player's choice to have that dance in Soiree (which they can just as easily turn down), their choice to form a closer relationship with Baxter outside of the disinterested Cove, and their choice to choose Baxter's Step 4 when they have already one guaranteed "safe" option in Cove's Step 4 and a potential other "safe" choice in Derek's Step 4 if they have Derek's DLC.
The player is the fate, which coincidentally went into my first playthrough, as my MC was initially designed for Cove yet ended up being perfect for Baxter.
Baxter is so absolutely delightful and absolutely stupid at the same time. From his openness to be questioned by the MC followed by this assumption that he's like a stranger to them (meanwhile the MC and Cove being best friends/crushes right out of the gate if the player so chooses), to him talking about the play he and the MC go to while not seeing the obvious parallel to his own issues, to openly admitting that he doesn't want to leave the MC while making the decision himself to go no contact.
He unconvincingly uses the cupcakes as an excuse to not get more intimate with MC, he wants so badly to spend time with the MC that he's willing to risk letting them see him in his useless morning state (and is surprised when it goes wrong, at least in his mind), and tries to convince himself to not stay attached to the MC during Step 4 despite being unable to help constantly reminiscing on their time together.
At his core, he's a funny, charismatic sweetheart who wants to be loved, to be touched, to have someone in his life (even just a friend) that he can make happy, but his upbringing and deep-seeded insecurities make him cynical to the idea of being in a genuine relationship with someone. This causes him to constantly sabotage himself before he can make any progress. It's why he can prefer flings: he can use his money to make a passionate, pleasant time with his temporary partner, but not so long that he feels they'll find something disappointing in him.
Low-risk, high-reward.
This, of course, ultimately backfires by the end of Step 3, and it's perfectly structured to set him up for Step 4. The brilliant foreshadowing of him being skilled with planning events in a pinch, to Jude and Scott's long-distance relationship and Baxter claiming that they won't stay together, to Baxter insisting that it's unlikely for he and the MC to meet again (made funnier if they'd already met again before, if the MC saw him in Soiree), then Step 4 hitting where he's not only a wedding planner planning Jude and Scott's wedding, but accidentally/unconsciously putting himself into situations where he's "stuck" with the MC.
That starting instant where Baxter reacts to the MC in the restaurant, initially shocked and then having to bring himself back into a professional persona, apologizing for his immature self but sticking to only focusing on the wedding?
Not just a wonderfully-written hint to the player as to what they're in for, but very much a "I'm not stuck in here with you, you're stuck in here with me," situation. It's all about making Baxter as uncomfortable as possible so he can reflect, flying in the face of his thought that he could control everything and project what he thought about himself onto others. He can give advice to other people, but refuses to give the same to himself because he held himself to an impossible standard.
Once he finally figures that out, he's feels extremely guilty and apologetic towards the MC and everyone else. Him unloading all of his emotional baggage and work to do better is so satisfying after seeing it affect him in key moments like Drinks, Planning, the Step 3 ending, and finally Step 4. Underneath the facade he (weakly) attempts to put up for himself is a teasing gentleman who hates mornings, wants to see everyone around him be happy, and feels blessed just to simply have a relationship with the MC (real or temporary).
This isn't even talking about Baxter's perspective from a meta standpoint, adding layers on top of what's already there in the canon and adding even further when considering Baxter's appearance in the sidequel Our Life: Now & Forever.
The MC can learn in Sightseeing that Baxter had a crush on a kid who was doing ballet lessons while he did ballroom. Those who know anything about Now & Forever know that this is kid is Qiu, who's one of the two potential love interests there. Naturally, Baxter wouldn't have had a chance with them, as the only person Qiu can possibly fall for is the Now & Forever MC.
Baxter confesses in Step 4 that he's naturally drawn to the people who are "wanted by everyone else," which translates to Qiu (who is widely popular during Now & Forever's Step 1) and the MC (who is liked by most characters in the game and automatically crushed on by at least Derek). In the Cove Wedding DLC specifically, he adds that he is simply someone whereas Cove is the one.
Because here's the thing: in the eyes of the base game, he's not wrong. Cove is the game's focus, taking an active role in every step and being the first that the MC meets out of the potential love interests. He's the only love interest in the base game and his Step 4 is not just free, but the default.
Meanwhile, Baxter is just someone. He's a person who shows up in Sunset Bird for a single step - only showing up thrice - and then is entirely gone without his own Step 4. His DLC costs more than any of Cove's Step DLCs and the player already knows Cove, already has spent two steps with him, thus has far less incentive to get Baxter's DLC over Cove's own Step DLCs.
Then, despite Baxter appearing once in Cove's Step 2 DLC and twice in Cove's Step 3 DLC, most players won't experience the former (either due to focusing on Cove or not wanting to dance) and Baxter can be largely excluded in the latter if he happened to leave a bad first impression on the player.
And let's take it a step further. While Derek, like Baxter, doesn't have a Wedding DLC like Cove does, Derek can get into a marriage pact with the MC as early as Step 2, he can be dating the MC throughout nearly all of his Step 4, and the MC can agree to them moving in together before the ending.
Baxter has none of that. His DLC's story is steeped in drama and the earliest the MC can properly get together with him is after the wedding. There's no chance at a proposal (such as what can happen with Cove's Step 4, where they MC can date and then propose within an equally short timespan), no opportunity to move in with him, nothing.
He takes time, work, and actual money to get into a relationship with, whether platonic or romantic. It's a level of investment that not everyone would be willing to put in for someone, especially when only one Step 4 can be chosen out of the whole bunch.
Baxter's insecurities come from a very real place. His parents treated him like a child, all while expecting him to behave like someone their age, and they deliberately picked a town for him to go to that was near the ocean he feared (where it was unlikely for there to be people his age around) to keep him in check. In his mind, he's "broken" and incapable of being with anyone long-term.
Furthering that, there's a joke he makes about "being too late" if the MC and Cove are in a relationship by the time he appears, back when he wouldn't have considered himself a worthy partner anyway (also a bit of out-of-universe humor over how the MC couldn't get together with him whether they wanted to or not, due to being unable to break up with Cove). Despite that, he's pleased as punch to see the MC dating/married to Cove and hopes the best for them regardless of his potential attraction.
Baxter puts forth so much effort to try and make the MC's last summer in Sunset Bird memorable with the thought that he won't be seeing them ever again. The potential relationship he can have with them is the most stable he's ever had and it scares him when they make him feel wanted and important. All the while, he's convinced that the MC's friends and family are "better" than him and he'll only bore the MC if he remains in contact with them.
With his DLC, the MC - the player - get to prove him wrong: an MC who is liked by everyone and loved by up to three different interests, but end up choosing him in the end. Cove and Derek are "easy" and the MC has undoubtedly spent more time with them in comparison to Baxter - who would feel that either guy could make the MC happier than he could - but they have the chance to show that he is the one that makes them happy.
Baxter is so absolutely amazed to be in a relationship with the MC that he willingly takes in all the shocked reactions and potential backlash from everyone else due to his five years of going no contact. He's regretful when he finds himself back in old habits and eager not just to message the MC multiple times per day after they return home, but also to take time off to go visit them after his Step 4 is over.
I think that makes for an incredibly special experience: to have someone who comes last out of the three possibilities, doubts his true potential, and eventually realizes how misguided he is. It's not about who got the most time with the MC, or who got "dibs" on meeting them first, or what can be accomplished the quickest in their time with them.
It's about the MC forming a bond with someone, picking him despite the difficulties/limitations because they love him that much, the work he's willing to put into it in return, and finally the happiness that comes out of it.
For those reasons and even more, the Baxter DLC is by far my favorite.
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bengiyo · 5 months
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We Are Sucks, and BL Will Be Worse When This Succeeds
We Are the series, the latest empty drivel from New Siwaj, has crossed a line for me that I cannot abide. This show is nothing more than loosely connected setups for BL moments that are easy to gif or clip for maximum virality, designed to fulfill a financial obligation to iQIYI and otherwise keep the B- and C-tier BL pairs occupied with work. This show is saying nothing about the human condition with any verve, and there is no queer subtext or text to pull from any of these characters that the viewer isn’t already bringing to the table. 
I had stopped writing Stray Thoughts for this show because it doesn’t really have much of a plot or story to tell, but I am not going to be able to continue this show past episode 5. This show is the BL equivalent of a cumshot compilation. It is designed exclusively as fap material to coo over known BL pairs smiling at each other. I was chatting with @twig-tea yesterday about how after five episodes we still don’t really have anything resembling an arc for these characters and how it’s just a bunch of BL dudes hanging out. Twig described it as “disingenuous to [even] call it a show” and “...a bunch of compatibility workshops strung together.”
I hate this so much. There is no story being told here. This is like watching actor reels on IG or TikTok. There is nothing here to hold onto other than your baseline fondness for the cast. There was a moment in episode 5 that felt completely unscripted between Aou and Boom that felt like Boom reacting to being teased by Aou and not a moment between their characters. They didn’t even let Aou’s character confess the specificity of his feelings because they don’t matter to this show! It doesn’t matter why he likes Boom’s character! Just that he does! Why does Boom’s character respond so positively to these feelings? Why didn’t he take initiative on his own before? What changed at all? What’s the goddamn story here? There’s nothing! We just make it up and enjoy the smiles.
I usually don’t want to bitch about shows I don’t like extensively on here, and I especially don’t like spamming tags with negative commentary or musing on shows. However, there are 11 more episodes of this empty nothing, and 30 more episodes of New Siwaj trash on the horizon. He has become the GMMTV BL Babysitter, and I am horrified by what this means for the genre. I try to stay patient with New because usually he captures some form of gay melancholy or angst in his shows, but there is none of that here in We Are. All of these characters know each other and are basically just hanging out for about an hour of TV. 
I worry about stuff like this being good enough to monetize. There’s nothing interesting for me in this experience with a queer lens. There is no real story being told, and caring about any details as if they matter leads to questioning the integrity of the characters (are we really doing a slave narrative in a college BL again?). It feels like the end product of giving up on chasing ratings and only chasing virality to monetize the talent for ad spots, concerts, fan meets, and merch. No longer do we even need to make stories about compelling romances between men. We just need to get passably attractive boys on screen together and just ask them to smile. 
What does it mean for the genre if GMMTV goes another step forward with this and no longer brings any robust writing to the BL table. Are we satisfied with BL as glorified slideshows of shippable actors? What happens when GMMTV is able to easily milk this over other robust productions? Is this just the filler fluff to keep people engaged with the network between their solid projects to prove their bonafides? BL has always struggled with depictions of queerness, but are we at the point where we don't even try to tell stories that even feel queer? Is just simply putting boys next to each other enough? I don’t like this at all, and it unsettled me as I watched five episodes of We Are only to feel nothing. 
I am always half-joking about being over New Siwaj, but I really am at this point. 
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transgendercastiel · 4 months
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idk if it’s just me but I would still hate jeffannie if the age gap was in any way acceptable. We’re told IN TEXT so many times that Annie isn’t really in love with Jeff. That she just wants to seem “mature” or wants to know she can “fix” him etc. And that’s not even reading between the lines or anything she says all that outright. That’s not the setup for a healthy relationship, it’s not even the setup for a particularly engaging relationship- their dynamic is only interesting because romance is utterly wrong for them!!! (Looking through a romantic lense at least- I really enjoy the episodes where Annie isn’t positioning herself as an object of attraction and Jeff isn’t. Y’know. So they can just be friends in context). I’m relatively sure that JeffAnnie will happen in the movie, especially now the age gap is less “incriminating” (regardless of the fact their relationship should have started when she was a teenager but whatever), but imo it will just never be the right direction for their characters
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ladyluscinia · 1 year
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Izzy Hands Is Manipulative, But Not That Way
...or I finally finish that long ass meta post about why I love the fucking Navy Plot lol
The Izzy manipulation debate has been really interesting to me pretty much since it started, because I'd see a post arguing he's manipulating Edward and go "No, and he couldn't if he tried" and then the next post would say he sucks at manipulation because he's a blunt fucking instrument and I'd go "Yea- wait. Hmm. No, he can be targeted and tricky as fuck." Which does, on its surface, seem like a contradictory stance, but I swear it works.
Because the thing with Izzy - and this is such a fun thing imo - is there are two core types of manipulation that characters engage in, and Izzy fucking sucks at the one you expect his style of antagonist to focus on. But he's scarily good at the other.
Long meta under the cut, so get comfy.
...
From his role under Edward to the protagonist vs antagonist dynamic setup to his introduction scenes, Izzy is very much invoking the conniving second in command. We know this character from other media. He doesn't have the full power he wants so he's constantly scheming to get it. He can't or won't challenge his boss for some reason, so he settles for being the devil on their shoulder or working behind their back. He's the voice constantly ready to inflame insecurities and turn relationship cracks into chasms, and usually he's lying constantly to do so. His fingerprints are all over his boss's problems up to the moment they show some weakness, and then their loyal second goes right for the backstab. He is THE ambitious manipulator. The shady advisor. The snake.
And then you actually look at Izzy and he is not that guy. In fact, it's a testament to the strength of Edward's character arc how much his evil little henchman is not causing his problems.
So - Izzy and manipulation:
Izzy Can't Convince People To Do Things
Like. He really can't.
This interpersonal struggle is fairly fundamental to his character. And moreover, it's a skill that Izzy is intensely aware that he lacks, so usually he doesn't even try.
In his first episode he walks right up to Buttons and just straight up asks him for the information on his party. He doesn't even resolve to steal the hostages until he realizes that Stede has lost them in the bush already, and Izzy obtains them by buying them. When Stede confronts him they end up splitting the pair in a very above-board negotiation and he pretty much just goes with what Stede suggests.
Then in 1x03, people make a big deal of Izzy "manipulating" Edward by not clarifying that Stede didn't know who he was when he turned down the invite, but kind of importantly he repeats the damning line of the conversation faithfully. If he was going to lie, then why not lie? Why even go see Stede at all? And, if he didn't want Stede dead until after the conversation (understandable, tbh, since "Iggy" was stab-worthy), surely he could invent a better insult to rile Edward up. It makes his omission hit more like being bitchy about Stede not recognizing the obvious - namely that Izzy Hands works for Blackbeard and literally everyone knows this - than a slander campaign to get him killed. And once we properly meet Izzy and Edward in 1x04, Izzy's inability to manipulate becomes his main struggle.
Izzy's a blunt and direct person. He leans on authority bestowed by Blackbeard to take control of situations, playing the role he's supposed to play, and without it he lacks a Plan B. In 1x04 he doesn't have any authority over Edward, so his efforts to get him to take the danger of the Spanish seriously amount to "Well as bored as you might be, if you don't make a decision soon we're gonna fucking die." And this is true! There might be a very subconscious attempt at manipulation in his resignation speech before the "That's Blackbeard. I'm Stede, remember?" line - of the piss him off to get him to get his shit together variety - but Edward literally makes a joke out of it so not exactly effective.
And once Edward stops giving Izzy authority in general, his plan to make Lucius do stuff is still just... brute force. Which works at first when Lucius doesn't realize that Izzy's on his own now, and stops working as soon as Fang breaks ranks. His last ditch blackmail attempt isn't manipulative either - he just plans to tell the truth to Pete and assumes he'll be pissed about it. My guy loses a fight over the pirate equivalent of making an uppity employee clean the coffee maker while the boss is out. Not only does he fail to manipulate the crew in a conniving antagonist way... he doesn't even try.
I mean, the only time he (somewhat) succeeds in talking someone into things is 1x06. Getting Edward to agree to killing Stede isn't really manipulation - Izzy gets Fang and Ivan to back him in a very straightforward way because they all actually do have a stake in this - but he's passably able to push Stede to go through with the fuckery via fake compliments. It's not exactly high level work, though. Stede being vulnerable to ego-stroking / dares is pretty obvious.
So what is Izzy good at?
Well, if you can't make people do anything other than what they were going to do in the first place, you might as well lean into that.
...
Izzy Manipulates Situations, Not People
Situational manipulation is one of those fictional tropes that rarely can happen in real life, but there's not much resemblance because real life rarely gives you all the building blocks for a proper gambit and lets you loose. Too many factors. In narratives, though? It becomes one of my favorite ways of having a character be clever.
And before I get into this too much, a really fun sidenote - I think Izzy does situational manipulation more like the way protagonists do it. See, antagonists are usually emotionally and situationally manipulative (ex: provoking the hero to lash out and using it to frame them for a bigger crime), but it's not a good look when your hero drives the target to do something bad and then punishes them for it. So heroes lean on stuff like Batman Gambits - where the lynchpin of the scheme is the target fucking themselves over by behaving completely in character. They've written Izzy so ineffective at emotional manipulation that he pretty much has to rely on other characters' flaws or histories to cause problems, which has a very similar result. And it's wild.
...
Going back to the 1x03 confrontation in Jackie's bar, Izzy doesn't really do anything abnormal in how he conducts himself, but people are picking up on an agenda for a reason. Namely, the whole damn conversation quickly turns into a trap, and Izzy fully sits back and watches Stede spring it from sheer idiocy.
There's no indication that when Izzy walked up he wasn't going to carry out his task with all the bitchy professionalism expected of him, while probably hoping that Stede would eventually stick his foot in his mouth without Izzy's help (assuming he's the kind of idiot Izzy thinks he is). His first section of this conversation is nearly polite:
Izzy (about the Nose Jar): "I have a few colleagues in there." Stede: "Ugh. You again." Geraldo: "Mr. Hands, welcome. It's been a while." Izzy: "(To Geraldo) Yeah, because I hate this fucking place. (To Stede) But for some inexplicable reason, my boss would like a word with you. Bonnet."
It's not until Stede starts talking that I think Izzy clues in that Stede doesn't actually know who his boss is. He didn't introduce himself until the literal last second of their 1x02 interaction, so it wasn't obvious Stede wasn't literally bolting into the forest in horrified realization.
And Stede? He goes hard on being a bitch right out the gate. Brushes Izzy off, tells him to "get in line", calls him the wrong name, says he doesn't care who Izzy is...
Izzy so far has met Stede in a public place, in front of people who clearly treat Izzy with respect and fear. He doesn't bring up their previous interaction, Stede does. He doesn't even goad Stede beyond existing. He corrects him on his name, and watches it not register in the slightest. The next line is the clincher:
Izzy (slightly incredulous): "So I'll tell my Captain that you're declining then, yeah?"
As Izzy is speaking the conversation becomes a trap - he chooses a reasonable way to refer to Edward that isn't "Blackbeard" and waits to see if Stede will make this worse. The jump from "no I'm busy" to "tell him he has terrible taste in flunkies and he can go suck eggs in Hell" is all Stede, completely ignoring context clues as Geraldo stares on in horror. Hell, Jackie only refrains from later de-nosing Stede on the spot because Geraldo knows what's up, and Stede still doesn't pick up on the fact he should maybe be asking some questions (though I'll give him the knife was distracting).
Izzy returns to the ship, quotes Stede directly for his damning line, and waits to see what Edward will do with it. It's not good behavior on his part (and if he could have seen the future he might have tried worse), but switching mid-conversation to offering Stede an opportunity to fuck himself over is a very different mindset than simply lying to / provoking Stede or Edward to get what he wants. He's mostly being petty.
Stede did insult Edward of his own volition, after all, and just because Izzy fudges the truth to hide he didn't know he was insulting Blackbeard instead of just Izzy and a random stranger doesn't change that. All Izzy did to "escalate" that conversation was give Stede a second opening to do so himself.
But there is a far better example of Izzy masterfully manipulating a situation than this in-the-moment bit of pettiness, so let's move onto my favorite bit... explaining in extensive and slightly awestruck detail why the Navy plot. Fucking. Rules. Because it does. Ready?
...
How to Mastermind the Decisive Removal of One Stupid Fucking Stede Bonnet Over Drinks
Ahem. The Navy plot. Masterclass in intimate betrayal. Izzy's biggest escalation in the total collapse of Edward and Izzy's relationship, but also a completely fucking fascinating glimpse into whatever tangled web of codependency they've got going on, because Edward isn't even mad after 1x09. This wordcount is going to be insane enough without me getting into the Blackhands relationship connotations, so I will... attempt... to stick to breaking down the actual scheme.
And what a scheme it was.
Let's start at the beginning. Jack showing up to lure them into the trap at the start of 1x08? Nope, earlier. Izzy getting kicked off the ship and going to Jackie at the end of 1x06? Further back. Edward proposing the "kill Stede" plan at the end of 1x04, which is the domino that starts all this, right? Closer, but still no.
Izzy's first appearance on screen is in episode 1x02, and that episode is where the seeds of the Navy plot are first planted. See, during Stede's confrontation with Izzy, both of the hostages chime in:
Hostage 1 (Wellington): "Believe him, he's quite insane." Hostage 2 (Hornberry): "He does have the eyes of a madman. Sorry, you do."
Wellington says his line in a tone of voice that clearly indicates a story to tell, and it should also be noted that he is the same one who earlier jumped at the chance to tell the tribe chief about Stede murdering their captain - Nigel. And he's the one that Izzy leaves with, in a sour mood and wanting information about this "Stede Bonnet" character.
When Izzy later reaches out to the Navy, it's no coincidence that he finds Chauncey. He's known since right after their first meeting that Stede was directly responsible for the murder of an Admiral's brother and that the English Navy would know soon enough, since he was literally about to ransom a hostage back to them who would tell the story. And he filed that information away until it was useful or relevant like a clever pirate should.
Moving on to Jackie's bar in 1x03, Izzy gets more potentially useful observations / inspiration. Jackie is actually the first person in the series to make a deal with a naval power. Izzy and crew track the Revenge to the Spanish warship, which means they must see Geraldo sold out Stede to them. Izzy isn't stupid. He knows Geraldo and Spanish Jackie, knows that she's the brains and brawn behind this deal, and has seen enough of Stede that he'd absolutely believe that he did something to get Jackie pissed enough to plot his murder. File away Jackie wants Stede dead and details of how she nearly succeeded in offing him for later.
Izzy spends 1x05 up to the fuckery demonstration observing Stede's crew while waiting for Edward to pull the trigger. I definitely want to note the scene where they interrogate the Frenchman at the beginning of 1x05, because Izzy is staring directly at Stede as he leans away from Edward threatening violence (we know this will later be in his love montage so not actually a turn off, lol, but like... it looked like one). His opinion of the crew is that they like to fuck around without structure (1x05 during the party), probably that they enjoy more standard pirate levels of violence (not shown directly since they are kept out of the 1x05 raid, but fairly obvious), and that they are really easily awestruck by the chance to hear "real pirates" tell charismatic stories (1x06 ghost story).
Any of that sounding like someone we know?
And now to go back to Izzy in 1x06, when he gets sick of Edward being cagey about the plan to kill Stede and decides to "make" him stop stalling, he's straightforward again. Getting Ivan and Fang to back him isn't emotionally manipulative, but it does give him weight in the conversation. They are the ones who bring up the whole "love of a pet makes a man weak" thing, and they do it in the context of calling out hypocrisy. Izzy knows the standards Edward holds his crew to. He lets them convince Edward it's time.
Taking the chance to suggest Stede try a fuckery is a strong blend of situational and emotional manipulation, and later challenging him to a formal duel knowing he'd be overconfident enough to accept is more situational again. Even the terms of the duel are designed to take advantage of the situation. And then Izzy loses in the most comedy way possible, Edward lets him get banished, and Izzy decides that if he was ok with just sending Stede Bonnet on his way to fuck-off before... he's fucking gonna kill him now.
My guy is not a creative thinker, but he's definitely a logistical one. And as he rows away from that ship, all the pieces fall into place.
First, Spanish Jackie. Who listens to him bemoan his relationship woes because she likes him (Izzy gets Jackie in the divorce). Who wants Stede dead and has the clout to summon and deal with a distasteful ally - Chauncey. Together, they concoct an arrangement where a trap will be set and Chauncey gets Stede and only Stede. This isn't a tip-off or a free-for-all. Stede comes from Chauncey's world and they are sending him back. Permanently.
Then it's time for the trap itself, which needs to do two things: get the Revenge somewhere that Chauncey can corner it, and get Edward out of there. And Izzy? Izzy knows Edward. Knows there's one particular person in his past that will have no trouble integrating with the crew, getting Edward to act more like a pirate than a gentleman, and who happens to have a great ambush location on hand.
I've said this before but I'm gonna say it again - I don't think outside characters realize how hard and fast Edward is falling for Stede. The BlackBonnet bonding moments happen almost exclusively when they are alone. The place Izzy dramatically fails to manipulate the situation is not having the evidence he would need to predict Edward going back for Stede. He (and Jack) both think that a precise wedge between BlackBonnet - one that Jack delivers near flawlessly by playing into real issues - will be enough to remind Edward that Stede isn't his people. This isn't a plan to murder the love of Edward's life while his back is turned. It's a plan to get rid of Stede, and remind Edward why he was on board with doing that in the first place. "That's fair," Izzy says about a punch to the face.
Instead, Izzy's plot accidentally backs Edward into a corner and forces him to publicly pull a grand-gesture relationship level-up that he was not emotionally ready for, and the fallout from that explosion is way worse than any of our conspirators were counting on.
Still... you gotta admit. It was a really good plan.
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ladyjayde · 14 days
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Okay, I have some things to say about the first season of The Magnus Protocol... This might be a long one but I don't care ✨
SPOILERS OBVS IF YOU'RE NOT UP TO DATE
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I'd like to mention beforehand that I absolutely ADORED TMA, and I'm a big fan of Jonny and Alex's work. Maybe this is just me having too high expectations for this series, but I have spoken to some of my friends who also listen to this podcast and have listened to Magnus Archives and pretty much everyone agrees. So here we go
I'm not feeling it. I didn't enjoy this season at all in all honesty. The only moments that excited me was the lore we had for the TMA characters to which, as far as we know, have nothing to do with this story. It was all filler to please the fans which is appreciated, but every statement in this season felt unimportant. Sure, we had Mr. Bonzo and a couple others that we saw again as part of Gwen's work, but they never truly felt like a threat to me. If anything, most interactions they got felt coincidental more than anything.
Which leads to my second point, there was no action in the season and it made it political and boring to me :/ I understand that's this is how TMA kinda started as well, with a lot of build up and set up for the world. BUT, at least we got SOMETHING by the end of the season. There was real danger and survival instinct activated for the characters. TMAGP has none of that... They jump in, no questions asked and no questions answered. There's no thrill, there's barely any suspense. It feels empty.
And now the characters themselves. Well, except from the very charged introduction to all of them at once that lead many fans to be confused and have difficulty identifying each of them in the first few episodes, they are pretty mundane. None of their stories truly engage with me. Don't get me wrong, I still love them, but they feel a bit boring and all too similar to each other. They get lost in the plot and don't feel like individuals. It's like they're forgetting who they are in order to feed into the plot.
Now, with all of that being said, here's what I think could've helped make this a better series.
1. Make it a longer series. As of now, there's only one episode left which, yes, is supposed to be double length, but nothing has happened yet for me to want a second season. Even if it has taken an extra year or two, I would've rather waited. So, unless something very intense happens next Thursday, I don't think S2 will be in my "Need to listen" list. Too much setup, not enough fear. Like, I'm not even worried that Sam or Celia will die in the next episode. They have so much plot armor I'm certain they'll survive.
2. Make the statements have an effect on the characters. Only Sam seems to take interest in them. But with the others just setting them aside and ignoring the stories, it makes us feel like they're unimportant as well. And it sucks, cause TMA's statements had an effect on the characters and changed their ways of thinking. Now, they're just there to be there and not much is coming out of them.
So yeah, this is MY PERSONAL OPINION and I still want to support Rusty Quill for all the beautiful podcasts they create for us, but TMAGP was not it for me. I love this fandom, I love the lore and the writing itself, but the story didn't hook me in as much as I would've liked it to.
I might regret all of this by next week when the last episode comes out, but for now, these are my thoughts.
I'll get back to you all next week to share my overall thoughts on the S1 of The Magnus Protocol.
Feel free to comment or repost with your own thoughts! I'd love to hear if I'm alone in this or if people agree
Love you all <3
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thepumpkincorsair · 2 months
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So, I watched the first episode of “Those About To Die” on Peacock.
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I enjoyed it, and Im willing to do write ups if folks would be interested…
Since I wana talk about details, and I dont wana spread spoilers, everything is below the readmore.
What I liked: 🔵 And what I disliked: 🟠
Total Ranking: 8/10 - very good, worth the watch 👍
🟠 It dove into the Intrigue right away, which made it hard to watch while doing other things, but I can appreciate a show that grabs you by the shoulders and shoves you down into the couch to pay attention.
🔵 It wasn’t boring, quite the contrary, I felt fully engaged throughout the episode. Theres a lot of small moving parts to the story, and it orchestrates together incredibly well so far, even for Episode One. The writing is very well done, which is a lynchpin for me on a show like this. You cant pretend to be an intrigue type series without a proper plot. And, in my opinion, they’ve set their plots well right away. Tenax getting those shares in Blue was a great con, which had clearly been going a while, but we only saw the tail end of it. I see this little setup as a great look at how the writers DO their work. Connections matter, money does more than talk, and if you play the game wrong, you die. Don’t trust anyone.
🔵 I REALLY enjoyed the historical aspects of the first episode. Like, yes, this plot happened, its a historical fiction and a number of these characters exist in history, but its not just that. Its the small details, the different knives in different cultures, the veterinary care of race horses, the deities from more than just the main roman pantheon, the drinkware, the VARIOUS clothes from various cultures and climates…. And yes, women often went topless when they were a sxwrkr. Gotta advert.
🔵 ON THAT SUBJECT: can we talk about “3 sesterce… and Im tighter than both of them.” MY BOY, YOU ARE RIZZIN TOO HARD AND I LOST IT. Please, please let him be in future episodes. Omfg….
🟠 I am forced to concede the accuracy isnt PERFECT, the horses wore modern driving bridles to go with their ancient styled chariots. However, Im realistic about how many horses are trained today to pull anything without blinders, and how much safer modern bridles are. I’ll also note: I absolutely saw the animal handler grab the horse differently (calmly) before the riot surrounded it, then direct the horse to dance in the crowd. Great training with the horse! Bad camera angle. Lol
🔵 I also really like this cast so far. Everyone fills their roles incredibly well.
Hopkins doesnt even need an introduction, the mans a legend and brings all his experience to the stage with him every time. -chefs kiss-
Rheon was great in GOT, he plays calculatingly unhinged exceptionally well. But I wont lie, seeing him in a more commanding, level headedly calculating person?
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Hashim….. HASHIM!!! Im SO excited to see where his character goes. We haven’t seen much of him in Ep 1 just yet, but he’s clearly going to be one of the main players. Im not familiar with him as an actor, but I’ve enjoyed his performance so far, and I REALLY appreciate the story being told.
Martins is also incredible. She does a fantastic job of knowing the danger her characters children are facing, but also knowing she HAS to play her cards right to save them. She personifies the strength and determination of a mother perfectly.
🔵 Quite honestly, I have to give points to that whole plot-line in general. That point of view is something we’ve had hidden from us (in America) for so long, that I think a LOT of people have… become calloused. I hope seeing it will potentially help others come to an empathetic understanding. This isn’t glossing over what happened, or whats likely to happen to any of the three children.
🔵 I also want to gush over actually SHOWING the wider Roman Empire, we get to see the direct effect of their influence in both Africa and Spain so far. Egypt was their bread basket, and without that grain, youve got problems. The Berber Coast has animals, and people they want, and we see money exchanging hands for the purpose of those ends. We see how the locals were told they’d be treated fairly, paid properly, and even eventually become citizens, like the Spaniards, only to have those promises thrown aside as soon as the Romans have better money to make. These people gave the Empire everything it wanted, but the Empire is never satisfied.
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We also get to appreciate how far west the empire went when the Spaniards are trying to sell their horses. (Plot-bunny: Andies are dancing horses, exceptionally athletic, and a prime choice for chariots, though, a standardbred is the usual choice for modern cart racers)
🟠 I will say the CGI isnt the best. You can tell exactly when they change from live action to CGI. But this is a minor issue for me tbh. Its passable CGI, and they use it to avoid putting animals or people in danger which, obviously, I appreciate. A chariot wreck was shown, annnnnd it was pretty darn accurate to how messy those would have been. Not good times y’all. Not good times. Also, the ramifications of a major concussion. Oof. At least the guy would have barely knew what was happening? Still.
🔵 The sound effects were enough without being over the top. Often times when theres gore to show, theres all these extra squelching noises and gratuitous blood… not this time. It’s actually… pretty durn accurate. Don’t ask how I know. I don’t wana tell you, and you dont wana know.
Overall, it was a really solid first episode, and I plan on watching the rest.
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th3d0nutl0rd · 5 months
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I've finally found someone else who likes Devereaux from Renegade Nell 😭😭 I adored your headcanons for him, please don't let that be all 🙏🙏🙏
Oh my gosh my prayers have been answered, I have been having a lot of thoughts about him recently 🙏🙏
What if his engagement to Eularia was not of his own volition- what if his father's gambling landed them in a tough spot financially, which resulted in him marrying his son to a wealthy older woman like Eularia against his will 🥲 it's sad to think about but would make sense in the given context
Alternatively, maybe he really is just the sober Jack Sparrow type- he'll flirt with anyone if it can get him out of a bad situation. So if the first one was a bit too depressing for you, you can always think of it this way too.
Early in the show he mentions the growing industries in the Americas (as we know now many of these would end up being Plantations) but he did mention hemp. If you haven't looked into it before, the hemp industry in America from the mid 1600s-1700s is really interesting, and it's funny to think of him as someone who wants to potentially oversee it (I believe it was popular amongst British mariners and had several different uses less common to us now than at the time)
Imagine him, based in America, exploiting British mariners with hemp... Amazing...
Also I'm British, and study history at college so I can tell you that if you were to insert yourself into this universe it's entirely plausible that y/n would be able to grow up alongside Devereux even as a pauper, let me explain why-
In the 1700s, many poor children or ones who came from lower middle class families (who had titles, but not money) would be educated by local families who were rich, and would pay off their student debt by working in that family's trade
For example if that family were blacksmithing business you might spend a summer in their forge- if they were fishermen you might spend time on their boats. Meaning Charles could've been educated alongside you! Whoo! Perfect setup for a childhood friends type storyline.
Magic tricks! We got to see him do some during the show, and I think it would be so cute to have him show you his favourite tricks, maybe sat huddled in a room at night whispering to each other like giddy teenagers while he shows you some new trick he learned
Leading into this, I also love his general giddiness and excitement as a character. He loves an adventure. He's always got a smile on his face. He's good with kids- we saw it with George. What a sweet guy 😭❤️
OH MY GOD AND THE DANCING!!! LET'S NOT FORGET THE DANCING!!! I have so many thoughts about his dancing I'm probably gonna make a separate post about it so please tell me if that's something you'd like to see
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tinyreviews · 11 months
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Writing Tips: Screenwriting Tips
Clear Goals: Ensure your main character has a clear external goal. This gives the audience something to root for and keeps them engaged.
Writer's Connection: Write from a personal space. The writer's connection to the story guides the audience's connection to the story. 
Flawed, Vulnerable Characters: Develop characters with flaws and vulnerabilities, making them relatable and compelling.
Proper Setups: Set the stage for future developments. Characters should discover things that pay off later or fail to learn initially, but eventually figure things out.
Personal Growth: Take your hero on a journey. Start them at one level and let them progress to another, showing character development.
Character Focus: Ensure the right character is in the spotlight. If a supporting character takes too much limelight or development, consider making them the main character.
Escalating Stakes: Keep the stakes rising. Give both good and bad news to maintain tension and keep the audience engaged.
Conflict and Surprises: Infuse your story with lots of conflict and unexpected twists. Create peaks and valleys to maintain audience interest.
Active Hero: Your main character should be proactive. The story shouldn't just happen to them; they should actively influence the story's events.
Edit, edit, and edit: Finally, you are done with draft 0. Refine your script. Make it the best it can be.
This is part of my Writing Tips series. Everyday I publish a writing tip to this blog.
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nalyra-dreaming · 3 months
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Hi! I was wondering do you know why Loumand is so hated ? Was it like that for books readers too? I'm in the middle of the 1st book but i do like their fucked up dynamic on the show and if you ask me, i do think there is love between them.
It's funny because when I started following the fandom everyone was saying how vampires are poly and how we'll have to adapt to this fact now that i'm finally adapting my view, i keep reading ''Louis and Armand don't love each other'' etc.. people call us delusional... sometimes i feel like the only accepted poly is Lestat? I love all their dynamics,give me anything, i'm just here to see characters doing unhinged things that's what attracted me to the show,but sometimes i feel like people just want conventional stories despite what they are saying.
... well.
Okay, so, I'm not too hot on them either. I'll try to explain (and please do read until the end^^) Because while there's certainly love between them (and I have always maintained that!!) - there's also the "problem" that Armand initially becomes interested in Louis... because he is Lestat's. He engages Louis after Lestat has told him about Louis, tries to keep them (Louis and Claudia) save.
Armand... manipulates Louis, and canonically influences him to turn Madeleine, spell-binds him, lies to him, puts a "veil" onto him.
The show, very early on, hinted at the darker aspects of Loumand with the posters, and their reference to the movie "Gaslight".
Armand... Armand has baggage. And luckily(!) he falls for Louis. From his side it's definitely not a lie that he loves Louis. Louis... Louis is certainly infatuated. I do think he loves Armand. But... not like that. Both show and books make that quite clear, and their later canon time together is a very sedated safe time at Trinity Gate.
Armand later tells in his own book that in Paris:
"I must have Louis, that was my injunction. I knew no other."
He must have Louis.
Armand... is someone who does things as he sees fit, even if others disagree. Hunting the young vampires down, for example, even in modern times, wherever he is. Lestat is later very loathe to do that, but Armand keeps wherever he is "clean". The ever multiplying vampire population is for example why Louis goes to Armand at Trinity Gate for the first place - to be safe. But that just as a note.
So... I think it's... complicated. :)
It should go without saying(!) that you can enjoy them as you wish^^.
I think... I think a lot of people are very unprepared to watch a show like this (with characters like these), because we rarely get to see something like this! Like, all these relationships are toxic!! All of them are flawed. There is no good or bad vampire. They're all manipulative, toxic serial killers. They all abuse, and are abused. Yes, even Louis. :))
Fandoms... sometimes tend to be very polemic. This fandom has had the added complexity of the racial recasts, a setup as a tale and a show that has put its fingers into wounds... and then not only split the first season in half, but was also delayed by strikes. Some things... festered.
BUT. That should not stop you from enjoying what you enjoy?! I can only recommend curating your dash^^, and enjoy them.
It's a wild dynamic after all, and while I personally did not think they would go so dark for them I do see the appeal of diving into this dynamic :)
So - look for those who enjoy them as well, and... forget the rest?^^
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