#studio02
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open studio02 from E. Tsimbrovsky/V. Puyandaev on Vimeo.
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Extremely proud of our London South Bank University BA (Hons) Architecture students. Exciting projects at our Architecture Exhibition 2019!
BAS2 _ Studio 02 _ BA (Hons) Architecture _ End Of Year Show 2019 _ 25 June - 01 July 2019 _ 25.06.2019
https://lsbubastudio2.tumblr.com/ https://www.lsbu.ac.uk/courses/course-finder/architecture-ba-hons
https://www.facebook.com/spyros.kaprinis/media_set?set=a.10157395964166944&type=3
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#studio02 #independentartist #hollywood #logicxpro #telefunken #fridaynightlights #fromdusktilldawn #imnotstopping #musicmotivated #mastery #capturing #emotions #vibes #energies #spirits (at Musicians Institute)
#logicxpro#imnotstopping#fridaynightlights#mastery#emotions#energies#fromdusktilldawn#independentartist#musicmotivated#capturing#studio02#spirits#telefunken#vibes#hollywood
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Kleiner Workflow - Blender, Substance Painter, Unity
1. BLENDER: Modeling; Objekte ggf. zusammenfassen; separate Materialien definieren; UV Maps vorbereiten/Mark Seams an sinnvollen Objektbereichen einrichten; ggf. die UV Islands optimieren und grafisch ordnen; Mesh als *.FBX bzw. *.OBJ exportieren
2. SUBSTANCE PAINTER: 3D-Mesh importieren; Texture Settings/Baking ausführen; Texture Set List/Material-Layer “befüllen”; ggf. mit zusätzlicher Black Mask Akzente hinzufügen, ggf. Height Maps Prägungstiefe justieren; internes Rendering/z.B. mit “Studio02″ starten; Texturen exportieren/Vorgaben für Unity bzw. Blender Cyles
3. BLENDER: ggf. die in SubP erstellten Texturen importieren; Shading - die jeweilige Textur anklicken, auf Principled BSDF klicken, dann mit strg+shift+t zum Ordner der exportierten Textur verzweigen und diese verwenden; ggf. die Schritte für weitere Objekttexturen ausführen; Blender Rendering vorbereiten; ggf. die Texturen beim Export in die *.FBX integrieren
4. UNITY: *.FBX importieren, die für Unity exp. Texturen importieren und die Materialien neu in Einzelschritten in den jeweiligen Kanälen zuweisen
ak 2.2.2021
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One of our clients, Sunny Tam, gave us a great review regarding our services. He is the principal of Studio02 Architects in California, USA. At Archdraw Outsourcing, our team provides him CAD Drafting services as well as PDF to CAD Conversion services. He is very happy with our drawings, accuracy and turnaround time. Check out this video.
Learn more about us at https://www.archdrawoutsourcing.com/our-company.html
Our website https://www.archdrawoutsourcing.com
#Archdraw Outsourcing#Client Review#CAD Drafting#CAD Drawings#BIM Modeling#3D Rendering#Architectural#Outsourcing#Feedback#Review#Best Architectural Company
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MONTER BLANC
Architects : Studio02
Photographer : Luc Boegly
Location: Monterblanc, France
Start Project : 2011
Project Complete: 2014
#monter blanc#Architecture#mediatheque#studio02#luc boegly#village#france#patio#arquitectura#architect
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