#spot trading
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nigeriabitcoincommunity · 3 months ago
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CoinEx Launches Futures Copy Trading Feature
To better serve global crypto users and improve investor trading efficiency, CoinEx, a global cryptocurrency trading platform, has officially launched the CoinEx Futures Copy Trading feature. This new addition supplements CoinEx’s cryptocurrency trading services and marks a significant step in providing professional, efficient, and convenient trading tools. Copy trading allows investors to…
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trustcapitalltd · 1 year ago
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The Basics of Spot Trading: A Beginner’s Guide
Hey there, future forex mastermind! Ever wondered how those stock market wizards make their moves? Welcome to the exhilarating introduction to spot trading, where real-time market maneuvers can lead to fortune and fame.
Buckle up, because in this guide, we’re peeling back the curtains on the spellbinding world of spot trading. Get ready to understand the spot market, unravel the wild dance of the spot market, and arm yourself with epic strategies and risk-taming techniques. Let’s dive right into this vortex of excitement!
Getting Acquainted with the Spot Market
Imagine a market that operates in the here and now — no waiting around for future contracts, nope! Welcome to the Spot Market, where trading happens instantaneously. No need to pack your patience — just pack your trading savvy and dive in! This immediate action makes spot trading a playground for those who crave fast-paced market action and want a piece of that trading pie, pronto.
Grasping the Essence: Key Aspects of Spot Trading
Now, let’s talk about key elements of spot trading. Get ready for some juicy tidbits:
Market Players and Diversity: Picture this: a market that’s not just for the bigwigs but for everyone. From individuals strutting their trading dreams to corporate moguls and financial aficionados, the Spot Market is the ultimate level playing field. Yup, diversity is the name of the game here, and it adds a dash of unpredictability to the mix.
Liquidity: The Lifeblood of Spot Trading: Imagine strolling into a shop with unlimited choices — that’s the spot market’s superpower. With high Liquidity, you can enter or exit trades with a swish, avoiding those annoying price jumps. Your trades flow smoother than a jazz melody.
Bid and Ask: Unveiling the Two Sides: Meet the dynamic duo — the bid price and the ask price. It’s like a dance-off between selling and buying, and the magic number that separates them is the Spread. Just a tiny entry fee for the trading ball, if you will.
Navigating Volatility: Hang on tight — we’re talking roller coaster levels of excitement. Brace yourself for the highs and lows, as the Spot Market is famous for its rapid price jumps. Volatility like that thrilling twist in your favorite book — it keeps you hooked!
Strategies for Novice Traders: Laying the Foundation
Spot trading strategies for beginners, let’s talk:
Trend Following for Riding Market Currents: Imagine catching the coolest wave and riding it like a pro surfer. That’s Trend Following for you — spotting the market’s mood and hopping on for the ride of your life.
Range Trading within Boundaries: Think of it as playing the market’s ping-pong. In Range Trading, you’re bouncing between support and resistance levels, buying low and selling high, all within the playground’s boundaries.
Breakout Strategies: Seizing Opportunities in Movement: It’s like spotting a secret passage — when the market breaks free from its comfort zone, that’s your cue to pounce! Breakout Strategies let you grab those sudden price movements by the horns.
Mastering Risk Management: Safeguarding Your Capital
Now, onto the superhero cape — Risk management in spot trading:
Prudent Position Sizing: Picture yourself at an all-you-can-eat buffet. You want to savor every bite without overstuffing, right? In trading, that’s Prudent Position Sizing, ensuring you don’t overcommit and have room to maneuver.
Harnessing Stop-Loss Orders: Think of them as your “escape the room” button. Stop-loss orders automatically slam the door shut on a trade if things go south. No emotional roller coasters — just cool-headed risk control.
Fundamental Analysis: Unearthing Market Insights
Time to put on your detective hat for some Fundamental analysis for spot trading:
Economic Indicators and Events: Ever watched the news and thought, “Hmm, that might mess with the markets?” Economic indicators, central bank shenanigans, and global events can pull off some wild tricks. Stay vigilant, Sherlock!
Choosing the Right Forex Broker: Your Trading Partner
Picking the right broker for forex? It’s like choosing your sidekick:
Regulation and Trustworthiness: A superhero broker for forex is legit and has the paperwork to prove it. Check for regulation– it’s like their superhero certification.
User-Friendly Platforms: No one wants to navigate a maze, especially not in the trading world. A user-friendly platform is your trusty sidekick, helping you make trades without pulling your hair out.
Customer Support: Sometimes you need a friendly voice when the trading waters get choppy. Customer support is your hotline to answers, like having a bat signal for trading questions.
Embark on Your Spot Trading Odyssey
As you step into the fabulous world of spot trading, remember — knowledge is your secret weapon. Armed with spot trading wisdom, risk ninja skills, and a trusty broker at your side, you’re ready to embark on this thrilling journey. Get ready for a trading adventure that’s part rocket ship, part treasure hunt — may your gains be astronomical and your market insights legendary!
*Disclaimer: Think of trading like a roller coaster — exhilarating, but not for everyone. Do your homework and consider consulting trading Yodas before diving in.*
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futurecashclub · 2 years ago
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Bybit Starter Rewards
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Spot Trading
Perpetuals
Futures
Options
Launchpad
Launchpool
Staking
NFT
Copy Trading
Join NOW !
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hereissomething · 5 months ago
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😎👌✨ stellar lineup
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onmebackmush · 4 months ago
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MORE NEWSIES TWEETS RAHHH (pt. 3)
my brain is full of nothing but little dancing newsboys on twitter
part 1 part 2
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hattyformatty · 5 months ago
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chaosfairy18 · 5 months ago
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Race: what a great run, I didn't only steal stuff but also heard some interesting info from the gossiping ministers-
Spot, the King he is stealing from currently: I think you chose the wrong balcony
This is from the medieval/fantasy-esque AU that I'm doing with @thatoneandlonelyemo2005. Most of it is concentrated on Bumswiftery at first, but also this is set in the same universe, we're just talking about what everyone would do in a world with magic and Kings and kingdoms :)
It will also go into a fake marriage AU for Sprace due to plot and cultural reasons I am making up but who cares if we get fake marriage turning into real feelings.
Bonus:
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Did them in a picrew earlier because the clothes fit so so well.
Pose reference:
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From mellon_soup
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whereismyhat5678 · 8 months ago
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Art trade with Lucia!! 💞💞
Thank you for the trade btw, I had fun making this one since I got to go ham-
(But Tw if you don’t like blood AND organs <:] trust me there’s a lot- AND I MEAN A LOT)
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POV: Noise actually tried to fight Lucia, task was unsuccessful
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the-starry-raven · 8 months ago
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ATTENTION EVERYONE!
I am going to be opening a spot or two for an art trade soon! If you'd like to participate:)
I will be closing this March 11th.
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mariocki · 9 months ago
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Roger Delgado makes a brief appearance as an unnamed but helpful Argentine diplomat, in Overseas Press Club - Exclusive!: Two Against the Kremlin (1.13, ABPC, 1957)
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svtskneecaps · 4 days ago
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yea once again i am really hoping it's not a full blown server, i sincerely do not think qstudios is ready for that kind of undertaking and ngl i'm not either. like as much as i go fucking wild for the multilingual communications, even if by some miracle they completely fixed the legal side of things there's some other stuff that's raising some red flags for me so uh.......
.......can i rant about time zones i just want to rant about time zones i've been sitting on this for like half a year and getting more and more like ??!?!?!!?!?!!!?!!?!!!?!!?!!?
like first of all there have been europeans since the fucking first day of the server and yet very rarely were events scheduled at euro-friendly times and when they WERE it felt like it was because the french fans beat the studio into doing it, which they obviously should not have to do and it would have been SO easy to just hold a couple events at euro friendly times instead yknow trade it off like shared custody because we have the update accounts and if it's on a weekend some americans can just wake up before noon and still catch it live. it would have been so easy i don't get why the euro fans had to fight so hard for this.
secondly why in the fuck would you invite people to a server that is entirely about collaboration without making sure there would be people online during their usual hours and YES this is about the koreans, why in god's name would that not be included as a consideration? the only reason yd interacted with as many people as she did was because she fucked up her sleep schedule like that shouldn't be a requirement. i can think of a couple "blue sky" (i.e. idealistic with no regard for real feasibility) solutions, like "invite a few people from an existing language that stream in that time frame" or "invite another language group in that rough time zone", but honestly i'm flabbergasted. did we not consider this or did we just decide we didn't care?? there's a fucking half day difference between the prioritized server timezone and korea. sorry, but it's a multicultural server; you can't prioritize america forever, even if the server owner is from there
third and less importantly but why in god's name was pepito going to be given a european admin. most of pepito's parents don't come online before midnight in europe. that's fucking insane. that was doomed to fail from the beginning. obviously this is small potatoes in terms of pepito but what the fuck was that. who fucking signed off on that.
#qsmp#ok this i might have to tag#qsmp neg#small potatoes but holy FUCK has this been bugging me for fucking ever#block game brainrot#shut up vic#i try not to be negative but qstudios what the fuck was that#sincerely time zones are a huge fucking blind spot which is BAD when they want this to encompass the world#shocker but when your server encompasses the world you can't cater to fucking america constantly#i get that it's quackity's main audience but the server was made up of WAY MORE than quackity's audience#that was the fucking point of it. i do not understand.#they HAD the fucking update accounts. why not schedule a few events for europe.#americans could either wake up early or catch the vod. the way EUROPE HAD TO#fucking TRADE CUSTODY HOW HARD IS IT#ughhhhhhhhhhhhhhhhhhh and biases on the table i live in the USA so#anyway. this is the hater in me coming out in honor of election night#i'll try not to do it again#actually if this is me being a hater i got one more thing#DON'T LEAVE PEOPLE OUT OF GROUP ART PIECES IN PURG//ATORY TEAMS#i make a point not to reblog red team art that doesn't include everyone who logged in#AND I EXPECT THE SAME FOR EVERY TEAM#(the one exception is green team members that may have joined later i don't require them in other team group shots obv)#(as in after the green team was dissolved and split)#anyway that was bugging me too#so. uh. anyway. / end hater arc or whatever#sorry to be so negative i am an american it is november 5th god help us#qsmp crit#forgot one
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victorluvsalice · 18 days ago
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Valicer In The Dark: "A Murder Shared Is A Murder Thirded" Outline!
Hello everyone -- I recently started work on the second Valicer In The Dark story, "A Murder Shared Is A Murder Thirded" (aka the one where they kill Bumby), and I thought it might be neat to share with you guys the outline I prepared for the story! Especially since I don't have any Sims 4 stuff to share on Wednesdays at the moment, thanks to the Chill Valicer Save file no longer functioning. :( I have plans for a successor, but it's going to take a little bit to get off the ground, so...
*shakes head* Anyway -- outline! My planning process for this story involved approaching it like it was an actual Blades In The Dark score -- complete with deciding on the type of plan the gang was going to use (and the detail they needed to provide), the loads they were going to have (and thus how much stuff they could actually carry), and doing actual rolls to figure out how the story would progress as they encountered various obstacles! (I, uh, may have purchased actual BITD-themed dice and a dice tray explicitly for this purpose. ^^;) However, I also took a moment to note down any "must-happen" moments in the fic first -- basically, any particularly important or cool bits that were going to occur no matter WHAT the dice said. Reason being, I've done some "rolling for something on the spot" fic-writing in the past with a friend, and I know how fucking frustrated I get whenever a dice roll ruins the cool thing that was supposed to happen in my head. Noting down the things I was DETERMINED to have happen and doing all the rolls BEFORE I actually started writing meant that I couldn't get angry at a good moment being ruined. Though actually, as you'll see, the dice were pretty kind to the trio in this score! I guess they wanted to make sure they succeeded in their task as much as I did. :) So, without further ado, here's the outline/score summary for "A Murder Shared Is A Murder Thirded!" Naturally, there will be spoilers for what happens in the fic, but I'll put most of it behind a cut, and you guys already know I have no care for spoiling my own stuff on here. XD
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Score: Infiltrate the Houndsditch Home For Wayward Youth in Charhollow, find proof of Bumby’s activities, and preferably kill the bastard
Plan Type: Stealth (I mean, there’s going to be an element of Assault, but first they have to get in)
Detail: Point of Infiltration – the back door into the basement kitchen of the house
Loads: Alice – Light; Victor – Light; Smiler – Light (each have three load slots)
Have To Happen Moments:
The gang successfully make it to Alice’s room so she can get her stuff; possible heartfelt moment when they see the picture of her family on her wall
The gang successfully finds Bumby’s ledger in his office (inside a safe stowed away in a hidden drawer of his desk; it’s generally opened via Lizzie’s key but can be picked)
Bumby shows up, and Alice reclaims Lizzie’s room key and blows him up
Gang successfully escapes with the ledger, and run into Smiler’s parents Matt and Carol as they head out of town; they’re taken back to the Ministry Of Joy for the Names (aka night)
Engagement Roll:
+1 d for sheer luck
+1 d for being bold or daring (they’re trying to expose a known philanthropist as a child pimp)
+1 d for exposing a vulnerability of the target (Dr. Bumby has written off Alice as lost in the city and hired a new dogsbody, AND he doesn’t think she’d ever get anyone to help her if she did tell anyone about his activities)
3d total
Result: 1, 2, 4 – Mixed result, risky position – they get in the back door without incident, but Alice’s replacement June comes into the kitchen as they’re preparing to head up the stairs
Score Rolls:
As per the above, trio encounters June coming into the kitchen shortly after their successful infiltration and have to get past her – Smiler immediately introduces themselves and explains that they were hoping to meet with Dr. Bumby to see if they could form a partnership, as they believe their alchemical prowess would help the man in his work (they are indeed cringing on the inside as they say this) – Sway, 2d – 6! June believes them and sends them up to see Dr. Bumby with the other two
Safely inside the house, Victor gets the idea for Alice to get her stuff from her room before they proceed further (having already suggested they grab it before they went); Alice agrees with this and they grab her things (1 load for Victor, who I picture as carrying the bag)
Head up the stairs to Bumby’s office, encounter one of the children (Abigail? Charlie?) in the upstairs hallway, who naturally recognizes Alice and wants to tell Dr. Bumby she’s back – Alice tries to tell them no, with Smiler backing her up by claiming they want to surprise him – Command, 3d (+1 for Smiler’s help, 1 stress for Smiler; +1 for pushing herself, 2 stress for Alice) – 5. The kid agrees not to go tell Dr. Bumby right now, but it’s clear that they will tell him the next time they see him… Start a “Bumby Shows Up” clock as a result, four pieces, none ticked so far
Into the office before Dr. Bumby shows up! Time to find that ledger… The trio split up – Alice examines the bookshelf, Victor checks Dr. Bumby’s desk, Smiler looks around for anything that might give them a clue as to where the ledger might be
Alice – Study, 2d (+1 for pushing herself, stress up to 4) – 6! She doesn’t find the ledger in the bookshelf, but she does find a book safe with some money in it – +1 Coin for the gang to take with them!
Victor: Study, 2d (+1 for pushing himself, 2 stress for Victor) – 5. Victor finds a secret drawer with a safe in it – but, well, unsurprisingly, it’s locked, and opening it will take a bit (+1 to the “Bumby Shows Up” clock, 3 segments left)
Smiler: Survey, 2d (+1 for pushing themselves, stress up to 3) – 6! While Victor finds the safe, Smiler notes the windows on the side of the office and determines that it would be safe for the group to exit via one of them if they had the appropriate means to do so – cue them going “good thing I brought some rope!” and setting it up for them to climb down (one load ticked for Smiler)
That safe looks like it’s important – shame it’s locked! Smiler offers to try and pick it (flashback to them finding some lockpicks in Elder Gutknecht’s library – as they have, or will have, the “Pack Rats” special ability as Shadows, I will let them squeak by with no stress for this – probably does count as load for them, so that’s a second slot ticked) as Alice and Victor keep watch for Bumby or other suspicious children – Tinker, 2d – 5. Smiler gets the safe open, but Alice hears what sounds like someone coming up the steps… (+1 to the “Bumby Shows Up” clock, 2 segments left)
However – safe is open, and there is indeed a ledger inside! A ledger that is very clearly about selling off children to pedos, and in fact contains some notes from Bumby about the work that he does...and how much Alice reminds him of Lizzie. Everyone is notably disgusted, and Alice angrily wishes that she could get that room key off him, but agrees that it’s better to try and escape. The ledger is thus shoved in the bag, and Victor closes up the safe and stores it back in the secret drawer, before the trio try to stealthily head down the rope leading outside –
Alice – Prowl, 1d – 6! Alice is shockingly stealthy and gets down like a fucking ghost
Victor – Prowl, 1d – 4. Victor is not so stealthy and hits the wall once – he doesn’t make THAT much noise, but it’s definitely noticeable… (+1 to the “Bumby Shows Up” clock, 1 segment left)
Smiler – Prowl, 1d (+1 for pushing themselves, stress up to 5) – 4. And Smiler is also not particularly stealthy, losing their balance as they get off the rope and falling over – just loud enough for someone to notice! (+1 to the “Bumby Shows Up” clock – full!)
And that someone is Bumby, who entered his office at just that moment, saw the rope hanging out of his window, and stuck his head outside to see Alice and two other people, one of whom is carrying a bag. He naturally assumes that she’s stolen SOMETHING from him (even if he doesn’t yet suspect it is his ledger) and starts yelling at her – Alice blasts him as an abomination and reveals that she knows exactly what he’s been doing. Bumby is first like “oh come on, who would believe–” And THEN it registers “wait, she’s here with two other people, SHIT SOMEONE BELIEVES HER” and scrambles out of the office himself on the rope. Fortune roll for how gracefully he gets down, 2d because I imagine he has decent Prowl to get kids to customers – 4. He gets down, but like Smiler he lands badly and is off-balance for a bit –
And Alice, seeing an opportunity, darts in and grabs his watch-chain, ripping Lizzie’s room key off it, while shoving the electroplasm bomb (tick one load for Alice) into his hands. As this is a must-win scene for the fanfic, this Skirmish, 2d roll is only to determine the consequences to her – 4. She gets the bomb in his hands before he can retaliate, and he goes up a treat...but unfortunately, poor June has come out of the kitchen, attracted by the noise, and promptly starts screaming as Bumby goes up, forcing the trio to flee VERY FAST (Smiler yelling “sorry!” behind them) – they are not a crew yet, but they will start being one with 1 Heat on their tracker as a result!
However, score is officially a SUCCESS! :D The trio run until they’re sure they’re not being pursued, then take a moment to celebrate their victory, with Alice being very happy that she was indeed able to kill the bastard (even if she accidentally traumatized her replacement – she’ll want to make up for that later if she can). Talk then turns to getting the ledger to someone who will be able to publicize Bumby’s misdeeds – And then someone says “Smiler?” nearby, and Smiler recognizes their parents! They run over for hugs and introduce Matt and Carol Alton to their new friends. Matt and Carol are very nice and warmly greet Victor and Alice – Alice, feeling a little guilty, apologizes for getting Smiler into some trouble and preventing them from coming home sooner. Matt and Carol are confused, so the trio explain the Barkis situation and the whole “turns out he was a Spirit Warden and the Bluecoats think we murdered him” thing – And Matt and Carol go, “Oh! No, the actual Spirit Wardens confirmed he was an imposter who killed one of their own and stole their kit, and that his corpse showed signs of being very recently possessed before it burned, so you’re in the clear!” Victor, Alice, and Smiler are a bit “…” over this, as you might imagine. Carol jokes that, “oh come on, it’s not like you killed anyone else, right?” [significant silence] “...right?” Fortunately, this is when Victor hands over the ledger, with Alice and Smiler explaining a bit more about what just happened – after a look inside, Matt and Carol are like, “Oh, yeah, that murder was TOTALLY justified, good job.” They tell them that they can send it onto a reporter of their acquaintance, the lady who runs Publick Occurrences, and that Victor and Alice can stay the night in the Ministry of Joy if they want. As the trio have spent two days since the end of “Start At The Beginning...Sort Of” living in a house with no running water or heat, in one set of clothes, they are more than amendable to this suggestion, and the story probably ends with them on the way to the MOJ.
Post-Score Summary And XP:
Alice:
Stress level before downtime actions – 4
+1 Coin
XP:
2 for addressing a challenge with violence or coercion (commanding the kid, killing Bumby)
2 for expressing her beliefs (protecting the children) and background (she was the former dogsbody at Houndsditch!)
1 for – less struggling with and more indulging her vice (Obligation to the children of Houndsditch!)
Total: 5 – put 3 in the Insight XP tracker, 2 in the Prowess XP tracker (Alice wants Hunt and Finesse)
Victor:
Stress level before downtime actions – 2
XP:
1 for expressing his background (trade, he was the one to know to look for a ledger in the first place)
Total: 1 – put it in the Playbook XP tracker
Smiler:
Stress level before downtime actions – 5
XP:
2 for addressing challenges both with deception (talking their way past June) and technical skill (picking the lock on the safe)
1 for expressing their beliefs (taking Bumby down makes the world a little bit happier)
Total: 3 – put 2 in the Insight XP tracker, 1 in the Prowess XP tracker (Smiler wants Study and Finesse)
Downtime Activities:
Alice:
House Rule – if a score serves as indulging a vice for a character, that character automatically gets 1 stress knocked off the tracker at the end – stress down to 3
Train Insight, +1 XP in that tracker (Alice is working toward Hunt – maybe she gets pulled into a game of tag with some of the younger members of the cult XD)
Train Prowess, +1 XP in that tracker (Alice is also working toward Finesse – does some drawing)
Victor:
Train Playbook, +1 XP (Victor talks to some of the Whispers in the cult, starts getting excited about being one despite himself)
Train Resolve, +1 XP (Victor might as well work toward another Attune dot)
Smiler:
Indulge Pleasure Vice – 4, stress down to 1 (entertains themselves and their new friends with some songs on their guitar)
Train Prowess, +1 XP in that tracker (Smiler is working toward Finesse, and playing the guitar works with THAT too)
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spotaus · 3 months ago
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Posting this wip incase I don't get around to coloring it anytime soon, but here's my take on my silly Shape-shifting Monster oc Pretender in a universe where the Shape-shifting is too op and so I had to nerf him! (It's my own au, I do what I want- It's great for Worldbuilding-)
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cookiesnpaste · 4 months ago
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Artfight attack of CupcakeForMyKitten's character Glowstick!!
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that-spider-fan-over-there · 6 months ago
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So uh, do you guys ever think about how Tenko grew up with a man who had the capacity to take away his Quirk - the thing that ruined his life, took away his family - yet seemingly never once took his? That was probably a way to make him internalize he truly wished for destruction the moment he was born?
And Tenko probably questioned it but never dared ask because he was the one who accepted him, and sure he gives you a sinking feeling in your guts to the point you scratch your neck at the mere idea of talking to him (when was the last time you've had a doctor's consult? Or a simple ointment to relieve the pain? Isn't he friends with a doctor?), but he picked you up from the streets (because you don't deserve gentle touches when you're followed by the dust of death. your name is defined by it how do you know the name of that kid who wanted to be a hero) he gave you a place to stay (because your home was based on silent rejections and lies on the very ground you decayed), he accepted you even though you're only an individual born for destruction (and so is the crafted garden you're rooted on, but you could've thrived in another garden, another life.)
And maybe, you're just ungrateful. Your sensei is the only one who can understand the lonely traces of death that follows you, unnervingly so. Even though he's the one who can take that away from you with a mere touch.
(just like you can. just like you did. why can't you feel joy with that? you were born in from for destruction.)
(you could decay your allies with one single touch. they're irrelevant to your goals. why does your heart stop you from fulfilling that now? you had it in you back then. it never mattered before.)
(you tried to help someone ungrateful, once. he was killed by his your hand. they've helped him. why weren't you offered the same?)
(isn't this why you reject the hand that wants to save you? you could've killed him. and he still held your hands. the denied reality you had since you were a child.)
(do you still want to be a hero, shimura tenko?)
(... why can't you start now?)
But then again, how do you know you deserved better when you were nothing but a puppet- and now, with his goals destroyed, a very useless one?
Just thinking about Shimura Tenko.
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spotsupstuff · 1 year ago
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Does tarrows ever hide in boreas cloak and end up face to face with a small army of batflies?
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maybe a Lil bit
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