#spectres rules
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And I got bored, again. No big deal here. But I also discovered the app to do ai art during my scroll in app store.
So, I decided to put myself in a challenge. Each day, one character by IA. 2 tries at max and post the probably comic results.
Day 1 Radamanthys wyvern.
How he is// what I got

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slay the princess drawing that i don't have the energy to finish
i was going to call it "the end of the path" but y'know. it's "the end of my motivation"
#i'd like to finish it but not right now#i don't really like the line art and the drawing itself looks too similar to other art people have made of this game#still recommend slay the princess tho. it rules#slay the princess#stp the shifting mound#the witch#the tower#the damsel#the nightmare#the spectre#the razor#the adversary#the long quiet#<- i mean he's just a crying square. but he's still here!#sir dahlia's art
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Splash page for The Spectre story Death Rules the Elements from More Fun Comics (vol. 1) #77 (March, 1942). Art by Bernard Bailey.
And yes, you read the credits correctly. The story was written Superman co-creator Jerry Siegel, who created The Spectre with Bailey. Jerry was apparently ambitious enough to create a character even more powerful than Superman!
#The Spectre#Jim Corrigan#Death Rules the Elements#Maligno#More Fun Comics#DC Comics#Golden Age comics#Jerry Siegel#Bernard Bailey
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Even with my true Paragon Shep, some Renegade prompts are just worth taking 😅
#mass effect legendary edition#mass effect 2#paragon Shepard#commander shepard#even good girls break rules#shep can do bad all by herself#spectre
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Luca Argentero with Miguel (Sodamore commercial BTS) and il gatto (LoveTheSign commercial)
#luca argentero#just following the rules of viralita#my gifs#cat#cats of tumblr#doctor claw#or spectre boss#he isn't#lol
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triple threat: Spider-Man rule 63 cosplay Spider-Gwen/Ghost Spider cosplay and Venom Black Cat cosplay by Sarah Spectre
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Another week, another book haul! These are the books we received between 9/17/24 and 9/23/24. Where did this week go? I feel like I misplaced it somehow.
On the bright side, we've got some stuff in here that I am incredibly excited for. For all of you polyamory lovers, we've been working hard to acquire and review as many books with polyam rep as possible. Out of this week's haul, Darker By Four by June CL Tan, Strange Grace by Tessa Gratton, and the SPECTR series by Jordan L. Hawk should all feature polyamorous relationships. Gabe read the first half of the SPECTR series a long time ago and is really looking forward to diving back into it. Nic also got Gabe The Twisted Ones by @tkingfisher because Gabe is feral about every single one of her books.
We got this lovely version of Dragon Falls (How to Tame a Husband) by Davis Lavender from the @rainbowcrate Cozy Fantasy box. I read it in two sittings and it was exactly the sweet gay romcom I needed as a pick me up after a hard week. Check out @ edgybutfemme on Storygraph for a full review of this funny dragon riding isekai romance. Also, the main character is demisexual & demiromantic, and I've never actually found a book with that rep before!
I'm going to start actually moving some of our written reviews for books from Storygraph (and video reviews from our TikTok, I've been a hot mess) over to Tumblr soon so stay tuned for that!
#booklr#polyamory#polyamory books#books#reading#bookworm#bookish#queer books#demisexual#demiromantic#acespec#book haul#storygraph#RainbowCrate#polycraftory#t kingfisher#megura hinohara#davis lavender#tessa gratton#kayla cottingham#jordan l hawk#june cl tan#the dragon's betrothed#the twisted ones#strange grace#dragon falls (how to tame a husband)#practical rules for cursed witches#SPECTR#darker by four#polycraftory reads
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I do think uncritically accepting Spectre for what he is is actually pretty fucked up and Spectre 2001 was like the clear direction to take the character if you wanted to keep him around without having him remain like reactionary at best. Like it is extremely funny theres a guy on the JSA who is a ghost that tortures people but I dont know if its worth it.
#Like you need to be criticzing Spectre in every Spectre run you really need to.#I do think his runs do always do that though I think every Spectre run has some Spectre slander#This is more just about like people Wanting characters to be Spectre or thinking that what he does is cool#Like it rules that he just loves to torture people but nobody act like thats actually like a positive trait of his you know.#*wanting characters to be straight up Vengeance Spectre I should say I am not vaguing Hal Hal SHOULD BE SPECTRE
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no offense to ashley, kaidan and liara but running into and recruiting garrus, wrex and tali in ME1 is like reuniting with old friends after 10 years.
#they’re the real homies…..#trying to figure out my new renegade shep besides knowing i’m having her snog garrus come ME2 & ME3.#gave her the earthborn sole survivor background so she has a hella chip on her shoulder.#anderson is the father figure she never had but she doesn’t realize it bc she tries keeping everyone at arm’s length bc of her history.#she really vibes with garrus who bristles at the rules imposed on him & wrex’s merc ‘get shit done’ attitude.#she is making a serious enemy of the council. openly and happily badmouthing them sitting on their hands with saren while being interviewed#she gets reprimanded by other ppl saying she should be an example for the Human Race as a spectre and she's just :) no!!!!!!#her renegade-ness is going to carry through to the end but i think she'll Soften Up and be less black/white about things post virmire
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Something that pops up in my notes from time to time is folks thinking I'm being excessively kind in my criticisms of Dungeons & Dragons, and I'm going to spin this off into a separate thread to address that without putting anyone on the spot.
First, if your own critique of Dungeons & Dragons is rooted in the idea that it's the Worst Game Ever, that speaks more to the limits of your experience than it does to anything else. Dungeons & Dragons in any of its iterations is far from the worst the tabletop roleplaying hobby has to offer – like, you have no fucking idea!
Second, I tend to be even-handed in my discussion of D&D's rules because, fundamentally, the rules are not the problem – or, at least, not the principal cause of the problem.
In many ways, the indie RPG sphere has never escaped the spectre of Ron Edwards, sternly pronouncing that the mechanical process of playing traditional RPGs causes actual, physical brain damage, and that this brain damage is responsible for the bad behaviour we often observe at the table. We don't say it that way anymore, but on some level a lot of us indie RPG designers still kind of believe it.
This is understandable. As game designers, we're naturally inclined to think of problems at the table as game design problems. When we see a problematic culture of play, our impulse is to frame it as something which emerges from the text of the game, and which can therefore be mitigated by repairing the text of the game.
Confronted with the obvious toxicity of certain facets of D&D's culture of play, we go combing through its text, looking for something – some formalism, some structure, some piece of rules technology – which we can point to and say: "this is it; this is where the brain-worms live."
The trouble is, this is not in fact where the brain-worms live. Certainly, the text of a game, particularly a very popular one, can have some influence on the game's surrounding culture of play, but that text is in turn a reflection of the culture of play in which it was written. The Player's Handbook isn't an SCP object, spewing infectious infohazards everywhere when you crack open the cover – hell, I'd go so far as to say that many of the problems of D&D's culture of play operate in spite of the game's text, not because of it!
Basically, what I'm saying is that I don't see any contradiction between being the sort of pretentious knob who writes one-page indie RPGs about gay catgirls talking about their feelings (which I am), and speaking favourably about this or that piece of rules tech from whatever flavour of Dungeons & Dragons is in favour this week (which I do), because I recognise that you can't game-design your way out of a problem you didn't game-design your way into.
The fact that one of the biggest problems facing the tabletop roleplaying hobby is something that can't be repaired by fucking around with dice-rolling procedures is a bitter pill to swallow for a lot of indie game designers, and I won't say I wasn't resistant to it myself, but it's something that's both useful and necessary to accept.
(None of this means that the text of Dungeons & Dragons in any of its incarnations is beyond criticism on other grounds, of course, and I've never been shy about highlighting those criticisms where they're warranted. The only way you're gonna arrive at the conclusion that I'm some sort of D&D apologist is if you're starting from the presumption that The Real Problem Is The Rules.)
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RULES ·˚ *

general rules
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↱ ♡₊˚. ┊ be patient in regards to your requests , I have a life and you must respect that . | ⊱┊I have the right to not write something if it makes me uncomfortable . | ⊱┊I will write for all gender readers such as fem , masc , and nb . | ⊱┊you can request angst , fluff , smut , and other things . | ⊱┊ I do not write for sexual dark content ( incest , pedo , step , non-con , violent/disturbing things , etc ) , extremities , as well as anything inappropriate . requesting such will lead to a block . | ⊱┊I can and will writer darker themes within respectful limits of my comfort . | ⊱┊I write mainly with a female reader in mind so most posts will be like so , especially if not requested . ↳ ♡₊˚. ┊ when requesting please do full details on what you want in your request so I have more to work with <3
what I can write
↱ ♡₊˚. ┊ fluff , angst , found family , enemies to lovers , smut , friendships , alternate universes , etc . | ⊱┊fic , drabbles , headcanons , song fics/drabbles , etc . ↳ ♡₊˚. ┊ canon x canon , canon x reader , canon x insert , etc .
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Castles in the Fade, or What Was the Point of the Veil Anyway
Something that will now haunt me until the end of time is why was the concept of the Veil ever introduced into this series.
We’ve been hearing about it since the very first game. There’s a codex entry about tears in the Veil in Origins. Tamlen mentions a thin spot in the Veil if you play a Dalish elf. Sandal has a prophecy in Dragon Age 2: “One day the magic will come back—all of it. Everyone will be just like they were. The shadows will part and the skies will open wide. When he rises, everyone will see.” Admittedly, this is just one line said by a character who often says odd things, but it hinted to the fact they were planning to do something with the Veil from the very beginning. The state of the Veil is repeatedly brought up. It all had to mean something! Or so I thought.
When I saw “The Dread Wolf Rises” quest in Veilguard, I said, “Oh, here we go!” The Veil is coming down, magic is coming back, and it’s going to set up such an interesting story for the next game.
Alas, no.
I hadn’t really enjoyed my time playing Veilguard up until this point. It felt like the game was ducking and dodging every bit of world building and lore that could possibly bring nuance or complexity to the story. Every returning character or faction was a cardboard cutout of themself. They shoved Solas is a time-out box and gave him nothing to do. They refused to let him have any impact or influence on the story when he had been set up to be our main antagonist back in Trespasser. This game used to be called Dreadwolf! And while we learn about his past… we never talk to him about it. In the present, he’s in stasis.
Elgar’nan and Ghilan’nain are our villains. And they are your typical evil for evil’s sake villains. They are mad, bad, and only as dangerous as the narrative will allow as to not give Rook and co too much trouble. They are surprisingly patient while Rook fixes all their companions’ problems… until Elgar’nan moves the moon to cause an eclipse. A vital component in making his own lyrium dagger. For some reason. This guy can move a satellite!? And he just let Rook walk away in previous encounters… twice. Ok. Sure.
The Evil Duo need their own dagger ostensibly to tear down the Veil, because they want to unleash the full force of the Blight onto the world. Because they are evil. And they were thwarted last time they tried to Blight the entire world. Why do they think Blighting the world is a good idea? What’s the point of ruling a world if everyone is dead? I guess they haven’t thought that through, because of the madness and the evilness.
Ok, I thought. Perhaps the gods will be the one to tear down the Veil. Or maybe we’ll have a choice to let Solas do it his way before they can, which will be less chaotic and less full of Blight. Because the Veil has to be coming down one way or another? Why introduce the concept of the Veil, especially a Veil that has been thinning and failing since the series began, if it’s just going to… stay.
There is a principle in storytelling called Chekov’s gun. If something is mentioned in a story, it must have a purpose. If you keeping mentioning that gun hanging on the wall over the fireplace, it’s because at some point in the story, someone is going to take it down and use it. The Veil felt like Chekov’s gun to me. Chekov’s Veil, if you will. It’s been here from the beginning of our tale, the spectre hanging over our protagonists’ heads for multiple games.
The Veil has been a character unto itself. It was the central focus of the third game, and its dissolution was set up to be the core conflict of the fourth game. We learn everything we thought we knew about the Veil was a lie. It was not created by the Maker to separate the Fade from this world because of jealous spirits, it was created by a guy named Solas to trap the elven gods and the Blight from destroying the world. Also, the elven gods were never gods, and they are also evil.
This reveal will surely throw the Andrastian religion into chaos! This puts the very existence of the Maker into question! The Evanuris are a lie; it’s only fair Catholicism—oh, I mean—the Chantry is a lie too. We briefly touch on that in Veilguard… then it is quietly discarded. Religious crisis averted.
But I digress.
When the title of the fourth game was changed from Dreadwolf to Veilguard, I started to see the writing on the wall. Still, I held out hope the Veil would have some greater purpose in the story. That its introduction as a concept was for a reason. That something in this world would change.
Instead, from the get-go, the question of the Veil is no question at all. We only get Solas and Varric making oblique or catastrophizing statements about it. Solas says little beyond he has a plan. If I ever wanted to hear a villain monologue about their plan, it was now! Varric, on the other hand, decries Solas’s plan. He warns that should the Veil fall, it will destroy the world and drown it in demons. And that’s that.
We never really learn why Solas wants to tear the Veil down, or why he thinks it will help anyone. “The Veil is a wound inflicted upon this world. It must be healed,” he says. And that’s basically all he says about it in Veilguard. In Inquisition and Trespasser, we learn it took the immortality from the elves. It cut most of magic off from the world. Spirits are trapped and are being corrupted into demons, and most of what we know about spirits and demons is wrong. There are ancient elves possibly asleep? That part is left vague, but ancient elves are still about. We meet some in Mythal’s temple. There seems to have been some merit in bringing it down, because elves were flocking to Solas’s cause at the end of Trespasser. He had agents working for him already. What do they know that we don’t know?
Apparently nothing, because by the time Veilguard rolls around, there are no mention of agents. He is working alone. His only motivation now seems to be he’s too deep in his sunk-cost fallacy. The Veil is unnatural, so it must be removed—consequences be damned. We are never given any reason to think Solas has a leg to stand on in his pursuit of tearing down the Veil. We never hear any kind of counter argument from anyone, not even Solas, as to why the Veil should come down. We are only told it will destroy the world. It will drown the world in demons. This is all Solas’s fault.
There is no nuance. No complexity. No moral quandary to mull over. The game gives us vague warnings with no explanation as to what exactly is so world-annihilating about the Veil coming down. We must take Varric’s word at face value. We’re the heroes; Solas is the villain. Stop him.
It makes me wonder why Solas was ever a companion in Inquisition, let alone a romance option. Solas was presented to us as a complicated character in Inquisition. We had the potential throughout the game to make him see the value of this world, to help him realize he was wrong about it. “We aren’t even people to you,” the Inquisitor says in Trespasser. Solas replies, “Not at first. You showed me that I was wrong...again.” He began the third game viewing the world as tranquil, seeing the people in it as nothing more than figments in a nightmare, just as we saw our companions in the In Hushed Whispers quest. He ends the game having made friends, having recognized he was mistaken. He might have even fallen in love. (Or he may still seen no merit in this world if the Inquisitor antagonized him the entirety of their time together.) But something makes him continue with his plan to tear down the Veil, despite recognizing this world is real. He must know something we don’t. Something we’ll learn about in the next game.
We’ve been hearing about the Veil for three games now. We’ve set up our complex antivillain for the next installment, and he’s going to tear the Veil down. We swear to stop him or save him. But it has to be more complex than that. It can’t be so straightforward. Uncomplicated. Simple. Boring. Right? Right?
Nope. He really is just the villain, mustache-twirling and all. He apparently had no greater motivation, no as of yet unrevealed knowledge that would put this whole Veil thing into a new context. It was really as simple as the Veil falling will destroy the world, so Solas must be stopped. There is no new information that is revealed which makes us question what we are doing. Solas is never given any nuance or complexity to his actions. Nuance and complexity have actively been taken away. Both him and the Veil are looking like they are the worst things to be in a story: pointless. Why introduce the Veil if it’s just going to remain unchanged? Why introduce a character like Solas, bother humanizing him (for lack of a better term), giving us his backstory, setting him up as a cunning antagonist, only to make him look stupid, then put him on a shelf until the last ten minutes of your game?
Solas was the trickster archetype of this tale. He was our version of Loki from Norse mythology. What is the role of the trickster archetype? To challenge the status quo. To bring about events of extreme change, like say, the tearing down of a Veil that holds back all of magic. Loki is a huge contributing factor in Ragnarök. Through his manipulation, he causes the death of the beloved god, Baldr. This ushers in a long winter, which signifies the beginning of the end. Loki is imprisoned for this crime. When the final battle between gods and giants begins, the sun and moon are swallowed, plunging the earth into darkness. The earth shakes and Loki is freed to fight on the side of the giants. The world burns in raw chaos, falls beneath the sea, and is reborn. The world is remade, and a new realm of the gods and a new, better earth is formed.
It really felt like this was the setup they were going for. Solas causes the death of Mythal, and this is his catalyst for creating the Veil, which ushers in a world without magic. This could be seen as equivalent to the long winter. Solas falls asleep, trapped in dreams. He wakes and sets in motion bringing about the apocalypse. It’s not a perfect one to one, but it’s there if you squint. We have a war against the gods in Veilguard. I was expecting a few remaining Titans to wake and join the fight. But we don’t get any of that. There is a final battle, but it does not end in the end of the world. Or a better world. It just ends, and everything is the same.
It seems our trickster god caused his apocalypse thousands of years before our story started, when he created the Veil. His role in this tale was over before ours began, and he really is just some relic from a long-past age. He has no role, no purpose in this story. He is here to be thwarted. He is no Loki at all.
If you can’t tell, I wanted the Veil to come down. Did I think the Veil coming down would be painless? Have no negative consequences? No. Of course not. But keeping it up has negative consequences too. And it made for an interesting story. Or at least it could have. But we never explore that. The game presents no counter argument to having the Veil stay up, which, again, begs the question: what was the point of introducing the concept of the Veil at all?
Did I think the Veil coming down was actually the best solution to help Thedas become a better place? I don’t know, and I never will, because the game never argues for it one way or another. It just tells you to want it in place and to stop asking questions. In real life, a catastrophic event is not the best way to solve any of the world’s problems. But this is the realm of fiction. We have gods and monsters, magic and myth. We have introduced the status quo of Thedas, recognized it needs to change, then our trickster god appears ready to fulfill his role in the narrative.
Instead, it all comes to nothing.
I got to the end of Veilguard… and everything was more or less the same as it was at the start of Origins. Veilguard actually tries its hardest to pretend any previously mentioned problems don’t exist, so of course the Veil coming down has no merit. There are no problems to solve in this world, apparently. Solas is just stuck in the past and can’t get with the times. Silly Solas.
The Veil isn’t even a permanent solution. It wasn’t to begin with. It was some duct tape wrapped around a broken pipe, and we’ve just slapped an extra piece of tape on it. It’s still leaking. It is still unnatural, and will fall eventually one way or another. Large amounts of bloodshed weaken it, so I guess Thedas better achieve world peace real quick to avoid any battles. There were seven super-powered mages holding it together… now there is just one. Ironically, the Veil was going to fall after two more Blights anyway. The Wardens were doing Solas’s work for him! It would also have released the full force of the Blight at that time… which Solas was trying to avoid, I presume.
It feels like keeping the Veil up just pushed a big problem onto Thedas’ future generations. We’ll keep slapping bandaids on it until it all falls apart. Someone else can deal with the fallout, but we’ll be dead by then, so who cares.
Primarily, I wanted the Veil to come down from a storytelling perspective. The Veil was an interesting concept and I wanted the story to do something interesting with it. Conflict is what makes stories stories and the Veil coming down could create so much compelling and complex conflict. And the Fade is weird, and I like weird. Stories are also about change, and I wanted to see Thedas change. Yet, Veilguard is over, and barely anything has changed. Instead of magic coming back being a conflict for the next game, they went with Fantasy Illuminati. Oh.
The Veil turned out to be a nothing-burger, and no problems in this world are even close to being solved. Slavery is still rampant in Tevinter. The elven people are still oppressed everywhere. Mages have no more rights in the South than they did in Origins. Spirits are still trapped and being corrupted. The Calling still exists, though might be different somehow now? They don’t really get into that. The Chantry’s validity is still not allowed to be questioned. The Blight still exists in some form, but again it’s vague. Oh, and we learn the dwarves have been gravely wronged, and the Titans are still tranquil. At least if you redeem Solas and a romanced Lavellan joins him, they can work together on healing the Blight and helping the Titans. Oh, good. One problem is being acknowledged and some action will be taken. Offscreen. Hurray? Solas doesn’t have a really great track record of fixing problems, so Lavellan is definitely going to need to be there to make sure he doesn’t fuck it up.
For some reason, this game seemed terrified of letting us think about anything for more than two seconds. It shied away from complexity or nuance at every turn. The game is called The Veilguard—ironically, that word is never uttered in the game—but we are given no real motive for guarding the Veil. We’re unquestionably the hero. The villains are uncomplicatedly evil. Save the world… never wonder what you are doing or why.
I wanted the game to make me question if the Veil staying up or coming down was the right choice. I needed to be given a real counter argument. Convince me the alternative would actually be better or worse, because as I mentioned… things suck quite a bit in Thedas already for a lot of people right now. Let the Veil’s fate be a difficult choice to make. If the conflict cannot be what to do about the Veil, it should be am I doing the right thing about the Veil. If the heart of your game is so thin on motive, everything else falls apart around it.
I hoped they were setting up a complex, Thedas-sized existential conflict for this game in Trespasser, but no. I wanted something to happen, but nothing did.
I want to feel challenged and changed by a story, not left feeling empty. I’m tired of superficial entertainment. I want to sink my teeth into a narrative that doesn’t paint the world in broad strokes of black and white, good and evil, heroes and villains.
Ultimately, I think my issue is why even introduce a concept like The Veil if you’re not going to do anything interesting with it. Or anything at all. What I thought was Chekov’s Veil turned out to just be a MacGuffin. And that’s disappointing.
#dragon age#the veil#the veil the veil the veil#solas#in which I shake my fist at heaven for 3000 words
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Cregan Stark - Northern Frost Southern Sun
Summary - In the unforgiving North, a Southern princess struggles with her political marriage to Cregan, feeling like an outsider. As she voices her insecurities, their bond deepens, transforming their alliance into a passionate connection that bridges the divide between their worlds.
Pairing - Cregan Stark x Martell reader
Warnings - Sexual content (smut!)
Word count - 2124
Masterlist for Cregan • House of the Dragon General Masterlist.

Born into nobility, my life had always felt scripted—a path inked not by my own desires but by the hands of the men around me.
My father, my uncle, my brother, even the echoes of my grandfather shaped the walls around me.
As a daughter of House Martell, the rulers of sun-drenched Dorne, my existence was predetermined, my fate a strategy in the game of thrones woven by my father, Prince Qoren Martell himself.
A Martell daughter, after all, was a prize to be bartered, and he had chosen a formidable match.
He pledged me to Cregan Stark, Lord of House Stark, in the distant, unforgiving North.
A union as calculated as it was unfeeling, our marriage was intended to bind the desert heat of Dorne with the ice and shadows of Winterfell.
It was a pact, a quiet promise to fortify our realms and maintain a precarious balance in the ever-shifting powers of Westeros. My father assured me it was for our people, for peace.
But I knew what the alliance would cost me: the endless winds that sliced through bone, the chill that would burrow into my soul, the lonely shadows that clung to Winterfell's walls like phantoms.
The North was all I had dreaded—an imposing land where silence lingered thickly in the air, and winter settled in more than just the stones.
Every breath was laced with frost, every glance held a guarded judgment, as if they wondered if this southern-born woman could ever survive in a world so different, so grim.
And always, there were whispers—"the Dornish wife"—spoken softly yet deliberately, trailing me like spectres through the dim corridors.
Yet amid the cold and the solitude, Cregan Stark surprised me.
He was not the man I had envisioned: distant and unyielding, a creature as cold as the land he ruled.
Instead, Cregan had a quiet strength, a kindness that seemed out of place in such a harsh land. He understood, perhaps better than I, the challenges I faced here.
With subtle gestures and quiet assurances, he tried to ease my discomfort, his attentions more thoughtful than I'd dared hope. He never pressed, but he was there—a grounding presence, a warmth that, little by little, began to soften the edges of my isolation.
A moon had passed since our union. I was neither entirely happy nor entirely sorrowful; I was simply... here.
Somewhere between contentment and restlessness, caught in a place that wasn't mine yet somehow, piece by piece, was becoming so.
Winterfell was no closer to being home, but Cregan's attentions made the frigid halls more bearable, his patience an anchor as I drifted, my heart searching for familiarity in a sea of foreignness.
One evening, as twilight painted the snow in hues of indigo and grey, I stood on the balcony, gazing out across Winterfell.
The frosty landscape stretched endlessly, an ocean of cold where dawn seemed forever on the edge of arriving but never quite here.
As I watched the endless expanse of snow, I remembered the hot, golden sands of Sunspear.
In Dorne, the sun-kissed our skin, the scent of ripe figs and sea salt filled the air. Here, every corner held a chill, every shadow seemed to whisper secrets.
In that stillness, I heard a voice—a voice I had come to know well, warm yet edged with the subtle command of a lord.
"What's on your mind?" Cregan's words reached me, low and tender.
Startled, I turned to see him leaning on the railing beside me, his gaze thoughtful. His presence was a welcome warmth, and yet I found myself instinctively closing in, the winter wind cutting through my gown.
"Nothing," I replied, a feeble defence as my voice carried softly into the chill.
He studied me quietly, his eyes catching the slight shiver that ran through me as the wind nipped at my shoulders.
"Doesn't look like 'nothing,'" he said, his voice low. "You're cold. Come inside."
Without waiting for my reply, he draped his cloak over my shoulders, guiding me toward the warmth of our chambers, stopping by the hearth as the flames crackled to life.
"I don't belong," I murmured, staring into the fire. My fingers traced the thick Northern fabric of my gown—a cloth I'd hoped would make me feel less like an outsider.
The weight of the words hung between us as if spoken aloud for the first time, stirring the silence in the dim room.
"What do you mean, my love?" Cregan's voice broke the quiet, a softness I hadn't expected.
He turned to face me, his eyes searching mine with a rare vulnerability as if my answer mattered more than the words themselves.
I took a long, steadying breath, watching the flames dance and trying to gather the right words.
"They still see me as different," I whispered. "A stranger, from a land they neither know nor trust. I try to blend in, to be... what I think they want. But sometimes, I wonder if they'll ever truly see me as one of their own."
My voice trembled as the truth spilt out, deeper than I'd intended. "They whisper, Cregan when they think I can't hear. They don't trust me. And some days, I'm not sure they ever will."
Cregan listened in silence, his gaze steady and unwavering.
Without a word, he reached for my hand, his calloused fingers rough yet gentle as they enveloped mine, grounding me in the midst of my insecurities.
"Give them time," he said softly, his voice like a balm. "The North can be as harsh as winter itself, slow to warm, but it's not unyielding."
His hand lifted my chin, guiding my gaze up to meet his. In his eyes, I saw not just kindness, but an unwavering strength, as if he could will my doubts away by the force of his conviction alone.
"You belong here, with me," he said, his voice a quiet promise. "No whispers or frost will ever change that."
I felt his words settle over me like a cloak, their warmth reaching parts of my heart I hadn't realized were cold. But still, uncertainty lingered, stubborn and unrelenting.
Perhaps sensing my hesitation, Cregan shifted closer, his presence wrapping around me like an unbreakable fortress.
He cupped my cheek with a tenderness that both surprised and soothed me.
"You are the heat I've always been missing," he murmured, his voice low and thick with meaning.
Slowly, his hand drifted down, sliding under the folds of my gown with a touch that sent a shiver through me—a sensation born not of the cold, but of something deeper.
"What are you doing?" I asked, a laugh escaping as I fought back my nervousness.
"Showing you." His voice was gentle, a playful glint in his eyes. "Showing you that you belong."
With a tender confidence, his hands moved, sending ripples through me that melted the tension from my body.
His touch was warm and steady, his fingers tracing up my sides, and for the first time since coming to the North, I felt my fears begin to ease as if his presence alone could erase them.
The doubts, the whispers—they all faded as his hands explored, each caress a quiet reassurance.
His gaze held mine, unwavering, and in that moment, there was an intimacy that transcended touch, a promise woven in the quiet between us.
He leaned in, his lips finding mine, capturing them with a gentleness that made me feel like I was being seen for the first time. His kiss was both soft and fervent, his lips warm as they moved against mine, igniting a fire that outmatched any northern hearth.
As his hands roamed over my body, rough and calloused from years of wielding steel, they were uncharacteristically gentle, tracing the lines of my skin as if memorizing each curve.
His fingers held a kind of reverence, as if I were something precious, not just the wife bound to him by a political alliance but a person who was cherished.
In that moment, he lifted me, guiding me slowly towards the bed, never once breaking the kiss.
I felt myself sink into the softness of the furs as he laid me down, the flickering fire casting its amber glow across the room, cocooning us in its warmth.
There was a tenderness in his touch as he caressed me, his movements slow and purposeful, each gesture a quiet declaration.
The world outside the chamber ceased to exist; there was no cold, no looming suspicion, no whispers echoing down the corridors.
Only Cregan and the fire between us, burning bright and fierce.
His lips trailed down my neck, each kiss a spark that sent warmth radiating through me. He paused, his gaze seeking mine as his hand found the ties of my gown, his touch both reverent and questioning.
I met his eyes, giving him the permission he silently sought, and with careful, deliberate movements, he began to untie it, each pull of the fabric a slow unveiling.
As the gown slipped away, leaving me bare before him, I felt no vulnerability, only an overwhelming sense of being cherished.
Cregan's eyes held nothing but admiration, and in that look, he banished every doubt, every whisper that had haunted me since I'd arrived in the North.
"You're beautiful," he murmured, his voice raw and thick with emotion. "So beautiful."
His words soaked into me, warming those fragile places hidden within, and I felt myself drawn to him, my fingers threading into his hair, pulling him close.
His warmth was a balm, a grounding presence I needed as his lips found mine, slow and deliberate, speaking promises only we could hear.
With a practised, fluid ease, he shed the last of his clothes, his gaze never breaking from mine.
His bare skin met mine in a press that was both electric and soothing, each inch of contact igniting a surge of feeling, of completeness that made me gasp.
His hands traced down my sides, exploring the curves and lines of my body, as if they held secrets he'd yearned to know.
Every touch, every brush of his fingers sent shivers across my skin.
He lowered himself, aligning our bodies with a reverence that made my heart ache.
When he settled between my thighs, his touch shifted, moving from a delicate exploration to a quiet, steady possession.
His grip on me tightened, anchoring me beneath him, and his eyes held a ferocity that was matched by the tenderness in his touch. He was wholly mine, and I, his.
"You're mine," he whispered his voice a low growl that sent a thrill through me. "Mine."
"Yes," I breathed, my fingers pressing into his shoulders as I clung to him, letting myself believe it. "Yours."
He moved with a deliberate rhythm, each thrust a declaration, an unspoken vow that silenced the doubts within me.
Every part of me, every fragment I thought too broken to matter, felt seen, treasured.
The warmth grew between us, winding up in intensity as he continued, his movements steady, yet laced with a simmering need that built with each passing moment.
His hands roamed over me, possessive yet reverent, fingers tracing gentle lines along my skin. His lips left trails of warmth, soft whispers mingling with our breaths.
The connection between us thrummed with a strength that felt sacred, binding us beyond words, deeper than the physical.
Our rhythm intensified, his hands gripping my waist, his lips capturing my moans as we chased the rising wave together.
The air was thick with the sounds of our bodies, the soft crackle of the fire, the murmurs of our whispered names.
In that moment, there was no North or South, no whispers of "the Dornish wife." There was only Cregan and me, bound together by a love that had taken root in the most unlikely of places.
When the climax came, it hit with a force that left us breathless, a bliss that surged through us like fire and water, fierce yet softening.
He held me through it, our breaths mingling as we trembled in the aftermath, our hearts beating as one.
Cregan collapsed beside me, his arms wrapping around me as he pulled me close. We lay there in the afterglow, our bodies entwined, the fire casting a soft glow over us.
"You belong here," he murmured, his voice a soothing balm to my soul. "With me."
"I do," I replied, my heart swelling with a newfound certainty. "I belong with you."
As I drifted off to sleep in his arms, I knew that no matter the challenges we might face, we would face them together.
The North might be cold and unforgiving, but with Cregan by my side, I felt a warmth that could withstand any storm.
And in his embrace, I found not just a home, but a love that would endure.
A/n - I am such a sucker for any Dornish reader works 😝
Cregan tag list - @veesuguru
#house of the dragon#house targaryen#hotd#hotd x reader#house of the dragon x reader#hotd one shot#hotd season 2#house of the dragon fanfiction#hotd fanfic#hotd s2#team black#cregan stark#cregan x reader#cregan stark x reader#cregan fanfiction#lord cregan stark#hotd cregan#house stark#cregan x you
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The ghost war pr1
"Dear Justice leaders, I, King of the infinite realms, high King phantom. Has requested a meeting of the diplomatic level tonight at 6:00 p.m. My fright knights and I will meet you to discuss issues regarding my people please be prepared and await our arrival.""Long reign the king and may the infinite grant us peace and prosperity."
The Justice League was in an emergency meeting that was surprisingly called by John Constantine. Everyone in the League knew about the infinite realms and the terrifying king that ruled. But the knights? They were kept under wraps, they worked in the shadows of the realms.
Now that they know that the King of the infinite realm will be at the Watchtower in minutes? It's terrifying, and the leaguers had all hands on deck and they needed to know what was coming.
John started "there are four knights, but don't let the numbers fool you, one of them could replace an army. They are all undoubtedly loyal to the king and will do whatever he asks."
"The First one is the King's right hand, he is the Red knight. He is the Spirit of Sanctuary and he has Soul Shredder. To put it short when the Soul Shredder cuts someone, they are teleported to an alternate dimension where their greatest fears become real."
"The second one is Sir Wren Hallow, he is the fright knight, and he is the Spirit of Halloween. He used to serve the pariah dark but after king phantom took the crown he began to served him. He is the co-leader of the military and he is more calmed down but is still brutal."
"Then there's the King's sister the Spirit of Freedom. She is the other co-leader of the military, and despite wanting freedom she is ruthless. She is also the unspoken leader of the Fright Knights."
"Last one is The Spectre they are a divine entity representing vengeance on behalf of The Presence, considered God in the context of Abrahamic religion. They are the Spirit of Retribution, and will put the punishment they see fit which 9 times out of 10 isn't bloody Sunshine and rainbows."
After John finished his speech and left the Leaguers speechless. These knights could probably go toe to toe with the league but even Batman had to admit with the king? The Justice League had no chance if it was a fair fight.
Superman was the one to break the silence "Do they have any weakness, or a way to give us a chance?"
Constantine sighed and put his hands in his hair, brushing it back. "No, they have no kryptonite, no rocks or gadgets that could even slow them down. The only thing I can think of is hope we can help the king."
The Justice Leaguers fell back into silence and they waited for about a minute. Then the Watchtower began to get colder and darkness began to swirl into a slow tornado. John eyed the other Leaders and gave them a look them screamed one thing "that's them".
#dc x dp#danny x jason#justice league dark#young justice#Justice League is afraid of Danny#fright night#Fright knight Jazz#Fright knight Jason#ghost king danny
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Spectre Hal is sooooo good and very much waisted potential. All so they could take things back to the status quo. She should get to be a doting mom.
Also, Gender Fluid Hal would work so well. Especially with the power of the GL ring. It’s been shown that a Lantern can fully change their appearance with the ring. So why can’t Hal present as any gender? Why can’t we have Hal with any body type? The possibilities are endless!
I’ve been reading a lot of DP x DC fic again lately and I’m very disappointed to not see more people using Hal Jordan’s time as The Specter to full effect. Especially because The Specter could, dubiously, be considered an Ancient. So Hal has a good reference for scenarios where Clockwork is looking for a guardian for Danny. The Specter could recommend Hal!!!
Not to mention the missed opportunity to use Gender-fluid Hal as both Mom and Dad to a TransBoy Danny.
Come on, please? This could work so well!
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ok its fine im going back to reading through early spectre and madame xanadu appearances to desperately try to understand Doug Moench’s vision
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