#spectral steed
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dominaarts · 1 month ago
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Very first Elden Ring-based post 😅 a quick little Torrent sketch while I work up the courage to reveal my Tarnished 😅❤️
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mentalsymphonyy · 7 months ago
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When you invited me to a social event.
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octahedral-chaos · 4 months ago
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Okay incredibly random question for the Elden Ring fans
But does anyone have any Spectral Steeds/ horned horse ocs? I kind of want to make one for the sillies, plus a bunch more as a little idea on what different "breeds" could look like?
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gamingcreatures · 1 month ago
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Don't worry Torrent, fortune is on her side. We found her here, after all...
Elden Ring (2022) | dev. FromSoftware
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eldintower · 2 days ago
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the specimen storehouse to me is the vile crux of so much... it represents a violence that is almost (visibly) absent from marika's reign, which is the violence of museums, except there is an unavoidably visible example of this, which is the corpse of gransax preserved in defeat upon leyndell. so following a train of thought the storehouse could be seen as a distortion of farum azula, or its legend, or what has become of its legend under marika's reign- architectures of entombment, and its verticality mirroring what's left of farum azula (the structure of its crumbling provokes a sense of verticality), and even messmer lurking at the top vs maliketh in his cathedral. but i think too that the storehouse is meaningful for marika's character, as it could stand in microcosm for how exactly she has utilized the land of shadow- as a god she is gaoler and entomber and the land of shadow is where she has buried. Buried messmer, who is reached through the storehouse, and buried her home, which is reached through the storehouse, and buried the jar innards, with the clinic being in the storehouse basement, and, most of all, buried an entire culture and an entire people. the storehouse is symbolic of environmental devastation tracing back to a god of life and abundance- there were great horned beasts which once ran wild. and miquella following the path of the god marks his own trail in the horror which is the specimen storehouse
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ratcoon · 1 month ago
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Melina wondering why Torrent would choose such a young tarnished and Daenerys the horse girl just adores him.
Also she gets flashbacks to Quaithe every time Melina appears.
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cute-sweet-corgo · 9 months ago
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Wha da dawg doin
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kirango-rouge · 9 months ago
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I can't express enough how happy i am that i get now to ride my best friend in the elden beast fight!
he was with me from the very beggining in my worst and best moments and beating the final boss with him made me feel very emotional.
just for this moment becoming elden lord was worth it!
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i love you Torrent, my best boy who deserves the world!
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grimeowkin · 1 month ago
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I think it would be fun scenario for the Tarnished to ride on Torrent with Varré— only for them to use a spiritspring without warning him about what that entails.
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witchblade · 2 years ago
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i refuse to bnelieve there are multiple yonkeys so yes i suppose it must be
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ancient-names-pt-i · 2 years ago
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old-hunter-henryk · 2 years ago
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pony,,,
look vvv
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lttleghost · 10 months ago
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FUCKING WINTER LANTERNS AGAIN?
okay I can't be mad at this concept being re-used the lead-up to them was neat and eerie and they work a lil different but like oooh my god
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rubyhellneon · 9 months ago
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⋆⁺‧₊☽ Ranni the Witch ☾₊‧⁺⋆
„ A pleausre to meet thee, Tarnished. I am witch Renna. I'd heard tell of a Tarnished hurtling about atop a spectral steed. And upon looking into the matter, the talk, I surmise, is of thee. Thou'rt possessed of the power, no? To call forth the spectral steed named Torrent…“
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kirango-rouge · 8 months ago
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entering abyssal woods after deafeating jory and his horde of simps was definitely one of the aspects of the dlc i enjoyed the most!
i unfortunately didn't experience torrent's throwing me off because the area was after a long catacombs and i thought i was still in a no riding zone (i also went too far and saw that i couldn't use the whistle too late and just assumed it was a post catacombs area).
indeed this place goes against all of your instincts of running and fighting you learned so far and i instantly tried to fight back that winter lantern the moment it saw me even though i had read one minut prior that combat was not an option xD (and yet you may learn in a quite unintuitive way afterwards that you're supposed to parry these guys to touch them argh).
the atmosphere was so cool i was expecting threats everywhere and at any moment, to the point that once i reached midra's mense i felt like an idiot who let fear overwhelm them because in retrospect, Abyssal Woods is a pretty empty area, save for four winter lanterns, a few sheep and rats, a bunch of inquisitors and a homeless man.
i kinda wish we could have summoned torrent back once we clapped midra's cheeks and run arround abyssal woods at full speed just for the joy of it and show him the danger is gone now and that he's safe, while in insight we're still the bigger frenzied threat still brewing in this world here.
Turn back. While you are yet able.
I think whether Elden Ring's Abyssal Woods scared you probably says something about your relationship to the fear of the unknown. They certainly scared me.
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At least for me, a lot of the fear came from reading the mischievously placed devnotes and seeing that Torrent was too scared to come out, and wondering what the correct interpretation was before I had even really entered the level. After all, with all the horrific ways we've died in this game, what could they possibly be signaling was scarier?
Don't let it see you.
Shockingly, there's nothing actually that scary awaiting you in any objective sense. The worst thing that happens is a loud noise followed by immediate death. But we die about 5000 times in the game before we get there; death isn't really that scary.
Once you are seen, there is no escape.
Maybe the 1HKO guaranteed death evokes a sense of helplessness that other deaths might not. But the first thing the game meets you with is an enemy you're *not* supposed to beat (the Grafted Scion) in order to learn that feelings of helplessness will be a normal part of the gameplay. This isn't really that scary, either.
It cannot even be touched.
So what so scary about it?
Hide yourself. Make not a sound.
The answer for me was, simply, nothing. The fear was entirely made up in my head in imagining all of the horrific ways to interpret those devnotes.
Crouch in the undergrowth.
In a way, the Abyssal Woods drove me mad with my own imaginings, similar to how I speculate being possessed by the Frenzied Flame feels.
Quietly await your chance.
I enjoy that the game gave me a taste of what it might be like to truly *feel* what the Frenzy-afflicted might feel. The Frenzied Flame god wants nothing more than to wipe away all souls from existence. To do that, it simply relies on you ruminating on the horrors you've already experienced in the game. Doing so might make you become profoundly afraid of what life in the Lands Between can offer, to the point where you come to agree that wiping it all away would be preferable. I think the experience may also give you a taste of why the Hornsent were so deeply afraid of the Frenzied Flame.
Combat is not an option.
I do also enjoy the tiny lore nugget that Torrent is probably scared because the Frenzied Flame melts away all spirits, including spirits like him. The Surging Frenzied Flame reads:
Spiritgrave stone burned by frenzied flame. Craftable item. Uses FP to place a stone on the ground, where it spews frenzied flames. Spirits are eternal, and yet frenzied flame melts them away regardless. No wonder the hornsent forbid the flame's use.
But we can only learn this *after* we get to the Manse from an item we can pick up there. So your entire trek through the woods, you're left wondering what scares him so much until you're long past the danger.
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eldintower · 5 months ago
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when you walk you make an echo where they used to be
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torrent is the last in the same manner that every dragon in dark souls is the last. there may be hundreds but there were thousands once and more. And the silence shall lost long & long
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