#special thanks to the firestorm discord!!!!!!
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happy 1st anniversary to final fantasy 16, the game that changed my life in the best way possible 🥹💕
#ff16#ffxvi#final fantasy xvi#final fantasy 16#fanart#clive rosfield#cidolfus telamon#jill warrick#barnabas tharmr#joshua rosfield#dion lesage#benedikta harman#ff16 torgal#torgal#cidclive#cliji#phoenixflare#my art#digital#illustration#fuck tagging ensemble pieces holy shit#LMAO#special thanks to the firestorm discord!!!!!!#if it werent for this game i wouldnt have met any of you wonderful ppl#also thank you ff16 for bringing clive into my life
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Batgirls: The Legacy and Discord among fans
My journey into comics started in the 90s, thanks in large part to the X-Men cartoon. I loved everything about The X-Men; their powers, their fight for equality and their strong female characters. I started reading X-Men comics religiously until I graduated from college and started working at a bank.
Fast forward 9 years, and I go to my first comic book convention and I'm sucked in again. This time around, I'm interested in the Batfamily. I start buying bat related comics and my favorite character changes from Gambit to Red Hood. I actually love all of the Robins; and of course the only Batgirl I have ever known, Barbara Gordon, from the 90s cartoon.
I joined Tumblr to engage with the fandom and to my surprise, there is discord among Batgirl fans (specifically Babs, Cass and Steph). Some fans refuse to call the current Batgirl, Barbara Gordon, her vigilante name; and instead refer to her as Babsgirl?!?! Some Cass fans think Stephanie didn't deserve the mantle; and Stephanie fans don't think she gets the respect she deserves. I'm blown away, and slightly entertained by all of this. The rivalry is real among the Batgirls, moreso than what I've seen with the Robins. Let's talk about it.
Transitions of Power
When I think of Batgirls, I think of Robins. They are both equally important to the Batman mythos. At some point, for whatever reason, a Robin or Batgirl has transitioned out of the role. The transitions between the two groups have been slightly different.
Robins do not give up their mantle readily. They become jealous, angry and downright scary when they are "replaced".
Dick wrestling Robin Jason after a mission; Tim defeating Robin Damian in a fight; Damian defeating Robin Duke and the entire We are Robin crew; Jason defeating Robin Tim.
Now let's compare the Batgirl transitions.
In both Batgirl situations, the predecessor supports the transition of power (even if begrudgingly). There is no violence. The Batgirls handle the situation with more dignity and respect than the Robins. In the Robin's defense, their mantles were either forcibly taken from them or they were not aware they were replaced. The bitterness with The Robins is real.
You Deserve It 👏🏽..👏🏼.. 👏🏻👏🏾 ..👏🏿
I have been seeing several posts lately saying Stephanie didn't deserve the Batgirl mantle, and I wholeheartedly disagree. Again, let's compare the Batgirls to their male counterparts. Robin was created by Dick Grayson, however he outgrew the mantle and Batman's control. Missing Dick, Bruce made Jason his Robin after catching him trying to steal the tires off the Batmobile. That's all it took.
Tim truly put in the work to get the mantle of Robin, so it was probably a slap in the face when Dick took it from him and gave it to Damian. At this point in Damian's arc, he was insufferable. He was violent, arrogant and full of rage (not his fault). He did not deserve Robin; but to stop him from leaving Gotham, Dick handed it to him.
So we have 2 Robins who deserved it and 2 who did not, but by the end of their runs, all 4 made the mantle their own and are dynamic characters to this day.
Stephanie 100% deserved Batgirl. Before becoming Batgirl, Stephanie was already in the batfamily and operated as Spoiler. She even had a brief (and disastrous) stint as Robin. Stephanie was an ally to the bats, and "promoting" her to Batgirl was Bruce's way of saying he recognized her efforts and growth. This was a way to show Stephanie that she truly belonged in their ranks. It was well deserved.
The Batgirls love each other
Another difference between the Batgirls and Robins is their love for one another. These girls support each other, which cannot be said for the Robins. While the relationships with the Robins has vastly approved in New 52 and Rebirth, they still have their moments of discord. I say this because it's ironic that the Batgirl characters get along extremely well and have a sisterhood but the different fandoms have issues.
Babsgirl
When I first saw the phrase "Babsgirl", I didn't understand what it meant. It was only recently that I discovered it was a way to not acknowledge Barbara as the current Batgirl. What a slap in the face to her legacy and history. That's like calling Batman "Bruceman" because you preferred Dick's run better.
Barbara first appeared on the 1960s show Batman and eventually made her way into comics in 1967 (52 years). Barbara helped popularize Batgirl in mainstream media by appearing in animated movies, cartoons, live action shows and video games.
Barbara may not have been the first Batgirl to have a solo series but she laid the foundation for the modern day Batgirl (respect also to Bette Kane).
The Real Issue
The real issue isn't who carries the Batgirl mantle but what they are doing with Barbara, Cassandra and Stephanie. Again let's take it back to the Robins. All of the Robins have had their mantles removed but they continued to utilize Dick, Jason, Tim and Damian very strongly in comics and across media platforms.
Dick as Nightwing, Jason as Red Hood, Tim with Young Justice and Damian with the Teen Titans
All of the boys, except Damian right now, actually have personas that are better than Robin. The Robins have been allowed to headline their own comics, lead teams and interact with the larger DC Universe as a whole.
The only Batgirl who has been afforded this luxury is Barbara, which I attitribute to the strong foundation she has built in mainstream media. She has her own comic, she has created and led her own team, and she participates in DC crossover events as a main player.
I believe the divide between Batgirl fans is because the same is not afforded to Cassandra and Stephanie.
After Stephanie stopped being Batgirl, she became Spoiler once again (which is a great character) but she took a supporting role. As far as I know, she has not been on a team outside of a Bat related group. She just showed up in 2 episodes of Young Justice Outsiders that were cameos at best. I haven't seen any plans for her character at the moment, with Tim (her only storyline) being lost in the multiverse.
After Cassandra stopped being Batgirl, she took up the Black Bat mantle (awesome name) but due to legal reasons, DC couldn't continue using the name. Cass dissappeared for a while and returned as Orphan. This name is truly disrespectful because her adoption has been retconned, so it's a constant reminder, in my opinion, that she is not truly family. Things are looking up for Cassandra as she is on a new Bat sanctioned team and is getting a graphic novel. Her live action movie debut is also around the corner.
I think if Spoiler and Black Bat had been priority characters and participated in DC events, and joined teams outside of the batfamily, the discussion of who should be Batgirl wouldn't be a topic. Cass not getting a push isn't a Stephanie or Barbara issue and vice versa. Sometimes characters, no matter how great, don't get the pushes they deserve. There are tons of characters who fit this mold (Stargirl, Vixen, Booster Gold, Blue Beetle, Firestorm etc...). And this is not to minimize the situation. I can't imagine how it would feel to have your favorite character missued (Wally West, Roy Harper).
The Batgirl mantle has been held by 5 amazing women. The three in discussion have all brought something unique and special to the mantle. They have all deserved that mantle and represented it with dignity and respect. When I think of the Batgirls, I think of strong women who support one another. Role Models. Instead of creating dissension, fans of the Batgirls need to unite and push for better opportunities for both Stephanie and Cassandra outside of that mantle. Batgirl does not have to be the highlight of their career.
**I know this does not apply to all Batgirl fans
Much respect to the Batgirls
#Batgirls Unite#batgirl#batgirls#barbara gordon#cassandra cain#stephanie brown#bette kane#helena bertinelli#tiffany fox#robins#we are robin#red robin#robin#red hood#nightwing#dick grayson#jason todd#tim drake#damian wayne#duke thomas#batman#bruce wayne#batfamily#batfam#batbros#batboys#dc
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It’s time for our weekly Diamond Comics Shipping List! Check out some great titles IDW has in store for us next week like Transformers: Unicron, Optimus Prime, Rom & The Micronauts, My Little Pony, Sonic the Hedgehog, Teenage Mutant Ninja Turtles, and more! All coming your way for March 28th!
OPTIMUS PRIME #18
John Barber (A/CVR B) Livio Ramondelli (A/CVR A) Kei Zama
“The Falling,” Interlude: Who is Onyx Prime? Leader of beasts, and one of the original Primes who led Cybertron, Onyx has been missing for millennia. Yet, his schemes go on. Where did he come from, and how will his reappearance change Cybertron forever?
FCBD 2018 TRANSFORMERS UNICRON #0
John Barber (A) Alex Milne (CVR) Sara Pitre-Durocher
Not a whimper, nor a bang-the end comes with a squall of entropy shrieking from the ravenous maw of death itself. The message is clear: Unicron has arrived. The Transformers lock into a desperate bid to save Rom’s homeworld from the world-killer – but why has Unicron chosen this world on his path to Cybertron… and Earth? The biggest story in the history of Transformers starts now: for Unicron’s arrival can mean nothing less than the end of a universe.
TRANSFORMERS TILL ALL ARE ONE TP VOL 03
Mairghread Scott (A/CVR) Sara Pitre-Durocher
The fate of Cybertron lies in the hands of Starscream and Windblade as each tries to win allies and support in order to gain control over the Council of Worlds. After the costly victory against the Titans, Iacon is in shambles and Starscream finds himself on shakier ground than ever. The key to his political (and likely literal) survival rests in the outcome of a very unlikely event: the trial of the Council’s first official war criminal-Chromia of Caminus! Collects issues #9-12 and the 2017 Annual.
ROM & THE MICRONAUTS #4
Christos Gage (A) Paolo Villanelli (CVR A) E. J. Su (CVR B) Giannis Milonogiannis
Asymmetric Warfare! Newly emerged from Microspace, Rom and the Micronauts seek out Baron Karza and his Dire Wraith allies. But it may be too late to save Earth from being consumed by a dark god from beyond our dimension!
MY LITTLE PONY FRIENDSHIP IS MAGIC #65
Thom Zahler (A/CVR A) Andy Price (CVR B) Sara Richard
Princess Celestia disguises herself to live amongst ordinary ponies for a day. What she learns about her subjects, and herself, will surprise her!
MY LITTLE PONY LEGENDS OF MAGIC TP VOL 02
Jeremy Whitley (A) Tony Fleecs (CVR A) Brenda Hickey
The origin of Equestria’s most famous pony heroes continues as they come together to face the greatest evil any have ever encountered! Will they be able to overcome their differences to defeat an enemy that knows all of their weaknesses? Collects issues #7-12.
BACK TO THE FUTURE TIME TRAIN #4
Bob Gale, John Barber (A/CVR A) Megan Levens (CVR B) Philip Murphy
Doc and the Brown family venture ever deeper into the 1939 World’s Fair as a case of mistaken identity puts Jules and Verne in the crosshairs of German spies!
DUCKTALES #8
Joe Caramagna (A) Antonello Dalena, Andrea Greppi, Gianfranco Florio, Michela Frare, Luca Usai (CVR A&B) Marco Ghiglione
Scrooge finally finds someone he trusts to run his business while he’s out adventuring: Manny, the Headless Man-Horse! Mrs. Beakley is called back into spy duty by British Intelligence, but when she isn’t available, she’s replaced by Webby and Lena Le Strange!
DUCKTALES MYSTERIES & MALLARDS TP
Joey Cavaleri (A) Luca Usai, Graziano Barbaro, Various (CVR) Marco Ghiglione
Scrooge’s treasure hunts can lead to some pretty spooky places, and spooky comes in all sorts of packages! But whether they’re trying to outwit the ghost of Nostradogmas, discover the creepy secret of the Pumpkin People, or solve the mystery of a town where not everything is what it seems, Scrooge and the gang have it covered. Collects issues #3-5 of the ongoing series.
GEARS OF WAR RISE OF RAAM #4
Kurtis J. Wiebe (A) Max Dunbar (CVR A) Ryan Brown
One of the most iconic villains of the Gears of War universe takes the spotlight! Years before he became the bane of humanity on Emergence Day, RAAM rose through the ranks to take leadership of the Locust Horde armies thanks to his intelligence, strength, and ruthlessness. Now, witness that swift and brutal ascent in… The Rise of RAAM!
SONIC THE HEDGEHOG #2
Ian Flynn (A/CVR B) Adam Bryce Thomas (CVR A) Tyson Hesse
Sonic’s new adventure continues, and when he comes across another town in need of saving, his old pal Amy arrives just in time to join the fight! The banter is fun, and the stakes are high, but things get really serious when Amy presents Sonic with a big request: rejoin the Resistance!
SPIDER KING #3
Josh Vann (A/CVR A) Simone D’Armini (CVR B) Simon Roy
This issue follows the Viking queen Sigrid as she attempts to assassinate Aarek the Wolf and prevent a catastrophic, intergalactic war. But Sigrid is unprepared for the new and improved Aarek, who has bonded with an alien parasite to become the Spider King.
STAR WARS ADVENTURES #9
Sholly Fisch (A) Jamal Peppers (CVR A) Chad Thomas (CVR B) Nick Brokenshire
Droids take center stage in both stories of this comical and exciting adventure! C-3PO might be in over his head as he takes on a new job, and IG-88 is determined to capture his crafty bounty!
STAR WARS ADVENTURES #9
Sholly Fisch (A) Jamal Peppers (CVR A) Chad Thomas (CVR B) Nick Brokenshire
Droids take center stage in both stories of this comical and exciting adventure! C-3PO might be in over his head as he takes on a new job, and IG-88 is determined to capture his crafty bounty!
FCBD 2018 STAR WARS ADVENTURES
Cavan Scott (A/CVR) Derek Charm
In this all-new story set before Star Wars: A New Hope, feared bounty hunters Zuckuss and 4-LOM finally have two of the biggest scoundrels in the galaxy in their sights! Timed to follow hot on the heels of Star WarsDay 2018!
STRETCH ARMSTRONG & FLEX FIGHTERS #3
Kevin Burke, Chris “Doc” Wyatt (A) Nikos Koutsis (CVR A) Aluir Amancio
The Flex Fighters are on the run with a giant Mantis monster in tow! Will they be able to save the Mantoid before it’s too late?
TMNT ONGOING #81
Tom Waltz, Kevin Eastman (A) Brahm Revel (CVR A) Dave Wachter (CVR B) Kevin Eastman
“Kingdom of the Rats,” Part 1. New York City is in ruins after the Triceraton Invasion. Various groups jockey for control in the power vacuum. But there is one who doesn’t care about power, only chaos… the Rat King! Will the TMNT be able to stop him from doing the unspeakable?
TMNT USAGI YOJIMBO EXPANDED ED
Stan Sakai (A/CVR) Stan Sakai
Revisit the critically acclaimed crossover comic between the Teenage Mutant Ninja Turtles and Usagi Yojimbo! This special extended edition comes with new features including the rare Mirage-era story The Treaty! A new cover by Stan Sakai and additional extras!
UNCLE SCROOGE #35
Giorgio Fontana, Thad Komorowski (A) Marco Mazzarello (CVR A) Andrea Freccero (CVR B) Paco Rodriquez
“A Tale of Two Biddies!” It’s Valentine’s Day in Duckburg, and Scrooge faces a firestorm from two dastardly dates-Klondike goldminer Glittering Goldie and brassy business-gal Brigitta MacBridge! What have they got that Scrooge hasn’t got? Wouldn’t you like to know? • Continues this beloved series’ legacy numbering at #439!
WALT DISNEY SHOWCASE #2 MICKEY MOUSE
Alberto Savini, Jonathan H. Gray (A) Giampaolo Soldati (CVR A) Andrea Freccero (CVR B) Davide Cesarello
“The Secret of Gold City!” Deep in a Wild West boom town, everyone knows the 19th century legend of “Mickey the Kid” and “Six-Gun Goofy”! Now our modern-day Mouse and Goof trace their ancestors’ trail into a web of mystery and danger…
Join the IDW Hasbro Shared Universe related conversation here in our Comics Discussion and Reviews section and here for all other franchises, superheroes, or general comic book discussions! Not a member? Join our community by creating your own free account here! Or jump right into the live chat on our Discord server!
IDW Comics Shipping List for April 11th! It’s time for our weekly Diamond Comics Shipping List! Check out some great titles IDW has in store for us next week like
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Back in 2013, American studio NetherRealm surprised the video game multiverse with Injustice: Gods Among Us (or as I reviewed it in the Middle East as Injustice: Mighty Among Us), combining explosive combat and an epic scenario with talent from the Justice League comic book universe. Now 4 years later, right after the success of their main and iconic fighting game franchise with Mortal Kombat X, NetherRealm gives us a new sequel based on the stories and adventures of the Justice League with Injustice 2.
The terror regime of Kal El (Superman) is no more than a tenacious memory after the event of Injustice: Gods Among Us. The tyrant Kryptonian overwhelmed by the loss of his wife Lois Lane and self-proclaimed “Judge, Juror and Executioner” is now held in place by a “red sun” powered prison. The defeat of Superman precipitated the fall of his regime of terror and almost destroyed Earth, and so from the ruins of this world, tiny hope came back thanks to Batman and his new team. The enemies of yesterday have become allies of today (like Harley Quinn) and the Justice League is split by each hero’s revenge plans or selfish motives.
This period of tranquility will be short-lived sadly, as you soon discover that a criminal organization led by Gorilla Grodd took advantage of the Justice League dismantled to revive the flames of discord and chaos, creating a new group of vilains called “The Society”, led by a new threat from the confines of the universe that will soon strike the Earth. The founding members of the Justice League will once again join forces and face the planned destruction of the world. But will this alliance resist the diametrically opposed visions of its two leaders which is Batman and Superman?
NetherRealm’s writers reiterate with Injustice 2 the features of the first Injustice: Gods Among Us which is based on rivalry, an ideological conflict and the end of the world. And if playing a fighting game for its story mode is usually something rare, Injustice 2 fuses perfectly the fist and the pen, giving us an epic narrative inspired by the some of DC Comics most appreciated story arcs. The invasion of the Earth by Brainiac as well as the Batman vs. Superman conflict will rejoice fan’s interest and enrich an adventure with multiple twists, proving that NetherRealm undoubtedly mastered the comic narration codes.
The story mode assumes its role as a tutorial and introduces perfectly the majority of the game’s roster (mostly the heroes), via 12 different chapters that could take you 5 to 6 hours to finish depending on the difficulty picked. There’s also 2 alternate endings, as well as the opportunity to play different segment during certain chapters that are based on a duo (like Blue Beetle and Firestom). In simple terms, Injustice 2’s secondary story ending is only available once you finish all different alteration of the numerous chapters, which could add 2 more hours of gameplay to your brand new game.
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On the point of view of presentation, a strong point from NetherRealm Studios’ productions, it is similar to the conflict in the story. While graphics are not mind-blowing, the difference between the 2013 Injustice: Gods Among Us and Injustice 2 is undeniable, with more enhanced and fluid animations, and really great character design (big fan of Blue Beetle). The 12 battle arenas are detailed with care, filled with many interactive elements for each type of characters, resulting in an explosion of colors and pyrotechnic effects giving more kick to these heroic clashes. I’ll admire the great work done on the smooth transition between chapters, jumping from battles to cinematics without the need of loading screens.
The lore of the Justice League is dense and full of characters more or less known to everyone. While it would great to add everyone, I feel like NetherRealm picked the right fighters to prevent ruining the precarious balance between previous ones from the original game, and new ones that make sense for the story, without losing sight of the title’s competitive aspect. With this, Injustice 2 launched with 28 characters, including new heroes and villains with a unique style never been seen in the first game, starting with the story’s villain Brainiac, Firestorm (from Legends of Tomorrow), Blue Beetle (from Teen Titans), Gorilla Grodd and much more. Note that Darkseid is also available if you preordered the game or you can also give in to buying the upcoming DLCs, which will add 9 new characters this year including Starfire, Red Hood, and Sub Zero from the Mortal Kombat universe (a guest like Scorpion was in the first Injustice).
To please the fans by the number of characters is not so difficult but to make sure each of its fighters has its own charisma and class is another story. Injustice: Gods Among Us had divided the community and Injustice 2 might probably do the same, because by moving away from DC’s extended universe design and comics to develop its own “lore”, NetherRealm takes a risky bet. Comic book fans are by nature fussy and the slightest gap would trigger a wind of criticism, especially since most characters costumes and their equipment are so different from the originals or even the most modern versions. Closer to an armor than a costume for the majority of the characters, these outfits refresh the license while digging in past and present lore with more or less success. Harley Quinn, but especially the Joker, are inspired by Suicide Squad, while Wonder Woman reminds us of the old 1975 TV series, which could be fun… My only issue is that character faces lack of soul and even life experience, like Superman’s features make him a smiling boy scout and hinder the anger that should animate him.
NetherRealm Studios’ productions have always accentuated the spectacular, ranging from the X-Ray and Fatalities of Mortal Kombat to the Supers of Injustice, and its sequel Injustice 2 follows the same path. Heavy strikes and epic attacks reflect the extraordinary power of these superheroes and villains, as well as doing justice to their status as iconic figures of popular comic book culture. Injustice 2 characters thus crumble under the violence of the blows, although the lack of visual feedback on their body diminishes this feeling of power. I mean seriously? I know that Superman’s cape is made of Alien materials, but Batman’s gear surely cannot be perfectly clean after a Black Adam Super even in Comic book logic.
In any case, NetherRealm’s faith in his vision of fighting games is unfailing, and that’s the important thing after all. Easily accessible to newcomers and rich enough to keep the attention of veteran fighters (especially with the new eSports tournament series), Injustice 2 refines a gameplay proven on the 3 previous NetherRealm Studios games. You got you super gauge, grabs, abilities, combo, arena interactions and transition, super hits, special attacks… The palette of a perfect fighting game basically returns and will not surprise the fans of the first game. But Injustice 2 is not a simple copy-paste, and NetherRealm innovates with simple additions, like the addition of a dodge roll.
Injustice 2’s combos launch with ease and require only a very limited number of keys, however to fully perfect it and become a virtual martial artists, things are more in the sense of “easy to play, hard to master”. The most devout players will sharpen their combos and dissect a game system much more complex than it seems, ranging on all fronts of fighting game mechanics. The mere mastery of cancellations and parry-dodges gives a definite advantage in the arena while the Burn-Gauge option is essential to get out of a tricky and cornered situation. SImilar to the first game and Mortal Kombat X, consuming a bar of the “Super” gauge will allow a character to extend one special attack in terms of damage inflicted. In short, as you probably understood, Injustice 2 is tailored to satisfy casual gamers and eSports competitors around with a common passion for the brawl.
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While most fighting games have the option of customizing its fighters, these were purely cosmetic skins having no impact on gameplay, like a new costume or different haircut… But NetherRealm has ignored the players’ fears and has fully integrated into its title an RPG component with a loot system. All Injustice 2 characters are defined by four set of stats (Strength, Ability, Defense, HP), which can then be “enhanced” with a set of equipment gained throughout the game. These can range from new skills, to more powerful armor and weapons, letting Injustice 2 roster customize themselves accordingly and benefit from improvements such as extra experience gain, more magical attack resistance and more. The only constraint some players might see from this system, is that most items require a certain character experience level to be able to equip it, therefore demanding a required a lot of playing time. In the end, it is impossible to surpass an opponent by simply equipping a bunch of new items, plus nothing beats the sensation of a complete and full armor set which can give you even more boost. Even in some instances, special skins or shaders (called Premium Skins) can alter dramatically the style of a character turning for example the Flash into its archnemesis Reverse Flash, Supergirl into Power Girl, each with its different voice lines and sometimes changes in the animations.
Fans of Superman, Batman, Wonder Woman and more will be delighted to let their imagination run wild with all these customization options. But unfortunately, nothing is free in the world of DC Comics and it will be necessary to dominate the Injustice 2 arena to unlock all the coveted items and loot. To do this, the Story mode is a good start, but the Multiverse mode is the end game grind, as it will allow you to collect Mother Boxes (loot boxes) which release all sorts of different currencies, items, armors, weapons and even shaders according to the rarity of the box. Of course, by using the RNG principle made popular in MOBA games, this random Loot system will force impulsive collectors to intensive gaming sessions which could end up great.
The Multiverse mode is also a well-known concept of fans and feeds the DC Comic’s worst-case scenarios for ages. The discovery of this tangle of universes opened a Pandora’s Box, which has the Justice League constantly monitoring with the help of Brother Eye, a super power computer technology invented by our billionaire Bruce Wayne. From this concept comes infinite opportunities of challenge, giving you series of matches to complete (as well as side challenges), with set modifiers, changing every couple of hours, reminding me of the Living Towers of Mortal Kombat X. For that, expect things like helping Black Adam avenge the death of his wife Isis on Earth 8143, or even help Scarecrow spread havoc on Earth 2415 and so on.
The first battles resemble a course of normal matches, with enemies posing only weak resistance but things eventually get tough. A level of difficulty and various parameters add more complexity, like a speed boost, or reduced timer… the Multiverse challenges are vicious by nature and can give the most seasoned fighters a hard time. But the mode is worth it, especially when it comes to its rewards, but also to discover a sort of “What if” a another character than Superman and Batman had saved us from Brainiac’s doom in the Battle Simulator.
Of course with a typical Player versus Player worthy of the name, a fighting game can not claim excellence so much that the solo often remains anecdotal. Aware of the trends of competitive gaming, Warner tries to impose on the eSport stage and the intentions of the editor are displayed fully in a PvP mode that can be played online or local, with dedicated Tournament mode (following rules set by the Injustice 2 Championship Series), ranked modes and King of the Hill. The matchmaking and net code – the pillar of a quality online experience – hasn’t suffered any sort of problems at launch, and it’s probably thanks to the closed beta this year, and even with my humble connection, a few seconds are enough to find an opponent and launch into a fight.
Injustice 2 was reviewed using an Xbox One retail copy of the game provided by Warner Bros. Interactive. The game is also available on PlayStation 4 via retail and online stores. We don’t discuss review scores with publishers or developers prior to the review being published.
It's no surprise that the sequel of a great game is one as well, and Injustice 2 fuses perfectly a fighting game with a DC Comic fan service. Back in 2013, American studio NetherRealm surprised the video game multiverse with Injustice: Gods Among Us (or as I reviewed it in the Middle East as…
#Editor&039;s Choice#Featured#Fighting#Injustice#NetherRealm Studios#Review#Warner Bros#Warner Bros. Interactive
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