#sorry for the wall of text but-
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seven-circlllxs · 11 months ago
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[GLOW | ❤️] A glow appears from your chest when you first meet your soulmate. - @e-m-p-error (Fizz to Ozzie?)
_- Soulmate Prompts -_
(@e-m-p-error)
Mammon asking him for favors was really nothing new. But this, this was.. Different. Ozzie had been prototyping limbs for Mammon's newest sex toys, working on making new dolls, the usual, when the greenest Sin had contacted him in a panic, blabbering about how his newest brand baby had exploded in the worst way, and do ya think your robo-parts could work as more than doll parts? He reasoned that this fell under the confines of their weird not-contract but also not-not-a-contract of "helping to spread both their sins at once," and so he gathered opposite arms and legs, bundled them into a first aid bag (borrowed long-term from Belphegor), and made his way up into Greed, to Mammon's money-pit state of the art, totally not exploitative hospital. The halls were less than shining, not at all like Belphie's finely polished hospital wings, and tinged with Greed signature money-and/or-vomit green. Asmodeus' heels clicked down the hall, led by nonsense signs that pointed all sorts of directions. He glanced absently at his phone where Mams had texted the room number, and came to the conclusion that he needed to get his ass all the way to the top floor.
Of course.
The elevator was cramped, even with his being in a smaller form, and the slow crawl of the machine's ascent made him feel trapped. When the doors finally opened, Ozzie stalked through the halls and past the leech-demons in nurses uniforms, until he finally stumbled into a room with the curtains drawn and the sick sounds of someone nervously snacking as they waited.
He barely was able to acknowledge that Mammon was speaking to him as the Sin of Lust approached the hospital bed, inspecting the traumatized form swaddled in a cocoon of blankets and bedding. His face was small, his horns mangled, any visible skin scarred white save for a tiny spot on his mouth, giving him a little beak-shaped marking.
Asmodeus knelt at the side of the bed, eyes wide and soft, the bag full of limbs handed over to Mammon in a sort of trance. Nothing else in the room mattered, not right now..
The soft, swirling pinkish-purple glow that poured out from the little imp's chest and the vibrant blue-neon that emanated from his own, the vibrant swirl of light that grew between them filled Oz with all sorts of emotions, confusing emotions that he hadn't thought he was allowed to share.
He hadn't thought he had a true soulmate, not a love.
When Asmodeus' voice finally found him again, it was hoarse, tentative, awed.
"Mams? What's.. What's his name..?"
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thebibliosphere · 2 years ago
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Speaking of therapy, I say, as though we're old friends, and you're not a stranger trapped in this metaphorical elevator with me and you can hear the suspension wires starting to fray.
I've been doing a lot of work recently that's focused on imposter syndrome and the feeling that no matter how well or how much I do, I'm not good enough. That I'm somehow tricking everyone into thinking my work is actually good.
Some days it's a minor niggle in my head that I can gentle and soothe with logic and affirmations. Or smother, depending on the mood. Other times it's loud and all-consuming and the mental anguish it causes me is so real I can feel it twitching in my muscles. This desperate fight-or-flight instinct with nowhere to go and nothing to fight but myself.
Anyway, because I'm several types of Mentally Unwell™, I was switching between workshop sheets ahead of next week. Filling in different forms. (Trying to get a good grade in therapy) And I got my "recognize your harmful ADHD coping mechanisms" worksheet mixed in with the "you're not actually lying to people, you just feel like you are because your brain is full of weasels" worksheet, and seeing them side by side made something go topsy turvy in my head, and I just had to sit and breathe for a couple of minutes until the urge to scream passed. Because it clicked, it all suddenly clicked.
The reason the imposter syndrome workshops and therapy sessions aren't sticking was because I do routinely trick people into thinking I'm someone I'm not.
Because I'm masking my ADHD for their convenience.
I've always known there was something wrong with me. My neurotypical peers made it abundantly clear I didn't fit in or was failing in some way I couldn't see nor remedy, no matter how hard I tried.
So I compressed myself into a workaholic box of hyper-competence in the hopes they'd stop noticing the flaws and exploit like me instead. And then subsequently lived with the daily fear that if they looked too close, they'd realize I'm a monumental fuck up with enough personal baggage to block the Suez Canal.
If you ever need someone to burn themselves to ashes for your comfort and convenience, I'm your gal.
Or I used to. Until I had a bit of a breakdown, and the rubber band holding my brain together snapped and pinged off into the stratosphere, never to be seen again.
Unfortunately, the trauma of living like that didn't also fuck off and instead left a gaping maw where my personality ought to be, so now I get to deal with that aftermath.
And it's that aftermath that's affecting the imposter syndrome shit. Because yes, I am hyper-competent and good at what I do-- but it doesn't feel real because that is how I mask.
And the truly frustrating thing is I am good at what I do. I am not pretending. I worked hard to be good at this. It just feels like I'm dicking around because 90% of my personality turns out to be trauma masquerading as humor in a trenchcoat, and having people genuinely like something weird I'm doing is so foreign my brain has decided it's just another form of masking.
I'm pretending to be a good author so people will think I'm a good author, and my brain thinks we are in Danger of being found out. We are in Danger, and writing is Dangerous because then people will know I'm Weird and not whatever palatable version I've presented myself as for their NT sensibilities.
Like the neurotic vampire with a raging praise kink wasn't an obvious giveaway.
Anyway. I got nothing else. Thanks for listening.
I'm going to go be very normal in another room and not stare into the abyss of my own soul for a bit.
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clouvu · 3 months ago
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Cooking up an older Clervie outfit design so I don't have to keep drawing her looking like her child self but Long
#genshin impact#clervie#ngl i have so many thoughts about an older clrv's design but at the same time artistically im not that creative </3#mostly tried to make her look more like a direct contrast to arlecchino's design (which was already present but we ignore that)#cause arle's design is mostly very sharp and angular while i'd imagine clervie's being much more rounded out and softer#like they are the round vs pointy cat meme in human form#the hair was really tricky cause on one hand much like everyone else we dont really keep the same hairstyle our entire lives#butttttt at the same time idk i feel like her long hair flowing down (and her headband) are very recognizable parts of her#so i decided to not change much (also cause i dont trust myself making multiple drastic changes without changing their identity too much)#also halfways through coloring I realized she's kinda giving crucabena outfit wise but we ignore that </3#anyways clervie would def be a support/healer character if actually playable (leaning more towards buffer support imo)#ITS A MASSIVE 50/50 IF SHE WOULD BE A HYDRO OR ANEMO USER but i decided hydro for the time being cause it compliments HOTH's dpses more#aka Arlecchino Lyney and partially Freminet since if i remember correctly he's more physical based but cryo nonetheless#i just really like the idea of Clervie's passive being along the lines of boosting stats/dmg if there's HOTH members present in a team#anyways sorry for the text wall I just really need to be kicked out of the kitchen#i am UNDERCOOKING the food#character design is not my passion </3
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buggachat · 9 months ago
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im gonna be honest i think the "adrien being a sentimonster was randomly thrown in season 4 with no planning on the writers' part" theory is really funny. like the writers of this show are just so bad at their job and so stupid that they tripped and fell in season 1 episode mr pigeon and accidentally spilled "a strange relationship to feathers" all over adrien by accident. they stubbed their toe on the coffee table and accidentally set up a mystery surrounding emilie's relationship to a feathery miraculous in season 1 volpina before we even knew what its powers were. then they spilled coffee all over their favorite shirts and at the same time spilled more white feathers around adrien in season 2 episode gorizilla. while writing the same episode someone had a really nasty sneeze and got boogers all over the script that said "use the imagery of two twin rings intertwined as the opener for the film of adrien's dead mother". they forgot to look both ways before crossing the street while writing the season 2 finale and were struck by a truck labeled "the peacock miraculous gives life" and then by a second truck with the license plate "it does so using white feathers identical to the white feathers that surround adrien in his ads" at the same time. they plummeted down an open manhole and hit the ground with a loud whack that sounded like "sentimonsters like bugette are just as real as any human..... and isn't bugette so...... perfect?" in season 3. on their way to the hospital they slipped on ice that had frozen in such a way to perfectly resemble the sentence "the word 'perfect' is consistently used throughout the series and by the creator ominously to denote how characters like adrien and kagami are 'different from everyone else', ever since season 1 episode simon says". during season 3 someone on the team got food poisoning and when they threw up felix came out instead and started another whacky series of comedic errors. the answer to the mystery of "how and why did emilie die? what life did adrien's loving mother create that she was willing to die for?" was originally gonna be "idk maybe she just exploded or somehting" probably, but then there was a really painful rock in one of the writers' shoes while walking to work that put them in a mood so bad that they forgot their original plan and instead made some bullshit up that somehow ended up being something that made sense with what we knew and put all the puzzle pieces together and actually made the show even more interesting and impactful on a rewatch because it put a lot of shots that at the time seemed random into a new and logical perspective as clear foreshadowing. it's actually impressive how stupid these silly clown writers are that they put strangely specific things so consistently throughout the entire series that resembled foreshadowing while never actually having intended it a single time! like........... really.......... really impressive............... i think..............
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hattedhedgehog · 13 days ago
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My (spoiler-free) thoughts on Dragon Age: The Veilguard
The review embargo has lifted and I can officially say that I've played through Dragon Age: The Veilguard early! 
Here are my spoiler-free thoughts and personal opinions on the overall gameplay experience: 
Narrative:
Rook's dialogue and decisions impact SO MUCH of the game, and come into play later on. From companions remembering your beverage preferences, to whether someone you spared shows up later to help or harm you, it feels like the game is paying attention and that you matter.
The stakes are unbelievably high. The Evanuris are utterly terrifying villains, in ways that Corypheus wasn’t. You really feel the magnitude of their power on a personal level as well as a worldwide level.
Whatever your thoughts on him, Solas is FUN as a character. He’s fun to talk to, fun to talk strategy with, fun to rile up and verbally spar with and fun to grudgingly ally with. Now that he can drop his former act and appear to you as the Dread Wolf, and you get to see his memories, you and he team get to decide how to utilise his knowledge and how far your trust extends.
The setup and payoff of the story beats are absolutely superb. The emotional turmoil as a player of being ensnared by things that was foreshadowed earlier in the game is utterly exquisite. Every thread of the larger tapestry has been woven with so much love by the writing team, and every character’s arc tie into the larger story in interesting ways.
The characters feel like they have full lives outside of the player character. You frequently go exploring their home turf and can meet their friends and family. They interact with each other on their own and move about the Lighthouse to spend time together, leave notes for each other, and talk about each other even when the other isn’t there. The team feels like they all really care about each other as well as you. 
You can tell what your approval rating is with characters, but if you want to romance them you have to put some thought into it. Interactions and world events besides the heart on the dialogue wheel influence their attraction to you.
Gameplay:
The combat is very engaging, and I enjoyed how unique all the enemies were.
Abilities in the skill tree can be refunded so you can redirect to a different specialization, which is really handy if you’re indecisive and overwhelmed at first (like I get when choosing abilities).  Most companions can get healing abilities no matter what class, so you don’t have to worry about balancing your rogues/mages/warriors (most of the time).
Climbing, balancing on ledges, using ziplines and sliding down slopes made environments feel more immersive. Additionally I like how each companion has unique abilities that let them interact with the world (fixing mechanisms, breathing fire, summoning bridges from the Fade, etc), and learning their abilities alongside them helps you grow closer.
The wayfinder light makes everything feel streamlined, so it's way harder to get lost while exploring an area. I hardly had to look at the mini map at all, and usually I’m glued to it! This meant I could actually look around at the beautiful environments and appreciate how lively they were, even without NPCs.
The upgrade system is far less overwhelming than in Inquisition; there are a finite amount of weapons/armour/accessories to be found, which are designed for each specific character like in DA:O and DA:2. There's also no longer crafting from scratch. If you loot an item you already have, it automatically upgrades the single item rather than giving you duplicates.
You know that frustration of coming across higher-level armour that just isn’t as flattering as your current one? Not to worry, you can collect “appearances” which you can toggle on as the visual for the armour while still retaining the benefits of the original.
I cannot stress enough how simple and easy to use the inventory is. It's heavenly. 
Using the shops of specific cities increases your reputation within those cities, which is a good incentive to explore and use the shops. I usually hate in-world shopping but here it was simple, and thinking about it tactically worked pretty well.
Quests sometimes reach a point where you can't continue at your current place in the story, and must return to in later acts. When re-exploring familiar areas, everything feeling big enough to be fresh with each visit, and new loot and codex entires appear.
Edit: something I forgot to mention. In character creator, you get to make your Inquisitor after you make Rook. The build menus are all the same, so manage your energy accordingly for doing it all again immediately after for your Inky. I spent an hour and a half building my Rook and wanted to get right to playing, and had to re-wire my brain a bit to be patient and keep going with the CC. (Seeing my Inquisitor with new graphics was awesome though).
A couple little things I appreciated:
The control sounds are very pleasing. From the whoosh of opening the combat wheel to the clinking of upgrades to the subtle whir of holding the decision button, they're a nice touch.
If companions are interrupted in conversation by combat, they resume it afterwards with a "what were you saying before?".
Photo mode is so fun to play with, and you can adjust blur/brightness/lens/depth within the scene. You can also toggle on and off the visibility of your Rook, your party, NPCs and enemies!
Assan learns new interaction tricks at the Lighthouse as the game goes on.
Nitpicks:
Overall I had an incredibly positive experience. The gripes I had were tiny things like:
I genuinely like the new art style of the game as a whole. However, the blurriness of some of the features in contrast with some elements being very crisp was distracting.
When trying to sell valuables for faction points without using Sell All, it takes quite a long time to count up all the individual sales, and it isn't a live counter. So it's kind of annoying if you get +3 points for each item you sell, need 150 points to get the next tier of items, and over 10K worth of valuables that you want to sell to other factions. 
If you do lots of quests without returning to the Lighthouse often, occasionally companions at the Lighthouse will have dialogue pertaining to the quests you've just finished as if you haven't done them.
You can pet the dogs and cats in the cities, but Rook turns their back to the camera to do it and it blocks most of the action unless you rotate quickly.
Gender stuff:
I was incredibly moved that not only can Rook be trans/nonbinary in the character creator if you so choose, but they get options to feel differently about their identity and journey, and it impacts their dialogue and how they relate to other characters! To access this make sure to interact with Varric's Mirror in your room in the Lighthouse. There are many conversation options throughout the game to discuss your identity with other characters, or relate your change of self to other situations. Crucially, it comes up when entering a romance and you have to communicate with your partner about it, which I never even THOUGHT of including in a game because it seemed impossible to even allow trans main characters to begin with.
There are also multiple trans and nonbinary characters throughout Thedas. What I found the most realistic was that just like in life, it is a consistent presence in any character's life, and comes up in conversation more than once. I have never seen a game this forthcoming and open about the topic of transitioning, and it was so validating. 
Final thoughts:
I adore the other games in the franchise. Something about The Veilguard affected me in a way no other game has. I cried multiple times while playing this game, both from joy and sadness. What struck me most is that the people who worked on this game REALLY listened to feedback from previous games, and were very set on making a piece of art that meant something to people. Even during the last few years of me testing the game, things have been adjusted and changed in direct response to our reactions and suggestions. It's surreal and quite touching.
Mileage will vary, but my playthrough was 70 hours on very low difficulty and I haven't done every side quest yet. I could easily have spent more than 100 hours in the game if I wasn't pressed for time.
I hope you enjoy this game as much as I have. See you in Thedas.
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ookaookaooka · 2 years ago
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I’m hardly the first person to compare them but Terry Pratchett and J K Rowling really are polar opposites in terms of the way their writing treats weird characters. In Rowling’s writing, any weirdness is there to be laughed at (for example: Professor Trelawney, the fake seer who doesn’t know she’s an actual seer). In Pratchett’s writing, though, the characters’ weirdness is taken 100% seriously and the humor arises organically from the situation itself and is never at the characters’ expense (for example: in Making Money, the man who was born a clown and was never told so until he was 13 years old). In Rowling’s writing, the main characters poke constant fun at Professor Trelawney, making joke predictions and fudging homework and talking about how divination isn’t a legitimate field of study. Even after she gets fired and more or less drops the act, the joke changes to “look at this sad drunk lady” and the main characters express little sympathy. The narrative is saying she’s there to make one real prediction and otherwise she’s only there for comic relief. This sort of thing happens over and over in Rowling’s writing, where any quirkiness is there to be laughed at and the misfortunes of characters we’re not supposed to like are supposed to be funny, and it sends a message of conformity under threat of ridicule. In Pratchett’s writing, the clown man’s story is treated as a great tragedy: imagine growing up not knowing why you are the way you are, and then finding out the truth as a teenager! And knowing that your own mother kept the truth from you! This man was so deeply traumatized by this he denied himself any humor or fun for decades, and when he has a crisis and runs off to become a clown again, he is given support and medical treatment and is welcomed back to his job at the bank and accepted for who he is. The fact that this whole situation is hilarious is secondary. And again, this sort of thing happens over and over again in Pratchett’s writing, where characters’ quirkiness is embraced and often seen as irreplaceable by the end of the book, and it sends a message that our quirks are valuable and weirdness should be acceptable. It just strikes me as a much… kinder approach to people, you know?
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xavathun · 4 months ago
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i am fucking Thinking about how death is handled in destiny 2 once again.
in regards to guardians it’s almost treated as like a joke or something deeply unserious? possibly even alien in a way due to how we kill and destroy and wreck havoc against our alien foes, but we ourselves never die. it’s really interesting to me cause there really isn’t a lot that can permanently kill a guardian so it makes sense we’d have this perception. like off the top of my head you have weapons of sorrow, hive rituals where the light is drained from a guardian, and paracausal beings which ofc includes other guardians. but that isn’t a lot, most deaths are not permanent and so this perception of death among guardians seems like death really isnt that big of a deal.
we jump off the tower and then get resurrected and have a little laugh about it. guardians constantly kill each other for fun in crucible. we are always doing incredibly stupid shit but we are rewarded because our enemies do not share in our immortality. it’s fascinating bc this not only makes us become riskier as time goes on due to being rewarded (enemies defeated) for our lack of self preservation, but this also makes guardians as a whole uniquely unsuited to handle grief and loss. if you spend your whole unlife winning and thinking that if a friend dies they’ll just come right back, it’s such a shock if (or rather when) they actually do die permanently. and then that guardian has to spend the rest of their immortal, undying life remembering. they have to live with that while they watch the newer guardians flood into the tower with the same naive disposition as they once had.
i’m sure guardians know theoretically they could die permanently at any point, especially because of those like dredgen yor, but i feel like for most it’s one of those things that most would say “well that would never happen to me” until it does happen. guardians seem to just have this inability to let go and it makes me want to bite drywall because i think abt it too long and start going feral. like!! the past may be the past but it sure doesn’t feel like it when you’re immortal and you remember that shit clear as day!!! aghhhh pacing around my room in circles and eating ROCKS
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kagooleo · 1 year ago
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the gangs all here!!!
#kagarts#rival silver#trainer kris#trainer ethan#trainer lyra#johto#pokemon gsc#pokemon hgss#I think it’s fascinating seeing so many interpretations of this bunch#on who is champion or what each of them do in postgame/timeskip scenarios#it’s really cool seeing so many variations of each like. hell yeah man#here’s a lot of factoids on designs sorry for the wall of text in advaaaaaance#lance picked silver’s main cape color and chose white so he would appear less intimidating and approachable when teaching kids about dragons#lugia matchy too for that dragon connection there#kris’ gear revolves around biking and the lil tassles were an attempt at suicune ribbons#she has aspects from all the lion dogs in her full fit (she gets a helmet and jet/boostpack)#channeling kamen rider and bomb rush cyberfunk/jet set radio to give her a more future vibe#ethan I personally wanted to channel the ken sugimori chill vibe of how he was drawn#very old school (college fit); with a bit of early age grunge#friend to all birds and does a bit of nature/wildlife photography (based on the hgss picture taking feature!)#also loves the pokeathlon#he gets a ho-oh pattern/colorset for his tracksuit#lyra in this interpretation is the champion and got to battle red#protag to protag communication happened and she wants to set a better example for trainers going forward#a great teacher who wants to encourage the next set of trainers to set out on their own journeys#she’ll be the champion until she has to pass that torch on#but she also cares for the ilex shrine as per family tradition (even taking that with her into her champion outfit! celebi dresssss :D)
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two-dolla-bills · 1 year ago
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I have noticed a trend in recent years of an oddly specific type of guy in the media, which is guy (most often brown/non-white) who is constantly going through it with long graying hair. I have decided to dub this group of men the Tired Brown Boys Association (name is subject to change)
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artbyfuji · 1 year ago
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jayrockin · 1 year ago
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Guiomar, may I have an example of an interspecies accommodation case you’ve worked on? How have accommodation and work safety regulations shifted from pre-contact earth to account for gmh and nonhuman employees?
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Standing upright, Guiomar is 274 cm tall (almost 9 feet).
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beescake · 8 months ago
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PLEASE PLEASE MEGADUMP THE ARASOL!!! PLEAAASEE MR BEESCAKE I AM ON MY KNEES BEGGING YOU
HFHGHD GLADLY aaa i’ve been adding notes to it here and there for months but just hesitant to post it bcs im 🧍‍♂️🧍‍♂️🧍‍♂️🧍‍♂
also this is just my own takeaway of the events, it doesn’t necessarily comply to the Ultimate Truth of Canon-Alignment or represent the actual facts of what hussie intended! v sentimental smh but hopefully its still interesting to read
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i love when characters inform each other by proximity, it's one of my fave things to see in media :') it feels even more significant when two characters deliberately choose to stick together, so that when one operates, you can tell the other is similarly aligned in associative solidarity.
sollux is a keystone of this trope — whoever he aligns with is a wordless statement, a nod of approval. this stood out to me bcs the main four humans were alr friends by default, but once you reach hivebent you realize the trolls can actively choose who they want to hang out with.
and as we all know, after assessing every troll's biases/loyalties, sollux is the only one who maintains his selective preference for innately Good 👍 people.
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aradia is such a beautiful character honestly, she evokes such incredible feelings in me. she might not have been consistently written with care but the best parts of her character are truly stunning. i think it's easy to remember sollux as the self-sacrificing one bc he's so open about it (and his friends frequently react to his Moments) but when you compare him to aradia, it's always struck me
how much more. raw it is
to be so alone as an agent of time, having to orchestrate immeasurably harrowing events nobody understands or gives a fuck about
with your role painted in the story as one who must tend to the needs of the narrative, responsible to match every next note
because when you're given the capabilities, it becomes your duty to carry it out.
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it becomes expected of you to keep experimenting and arranging the machinations to work for everyone, dusting off hundreds of necessary failures to keep going
and having to be so unwavering in your drive knowing miserably that there's no one who can help you but yourself.
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or alternatively: to make things fun! so other people won't think twice about letting you go off on your own.
sure she's had some very good buds, notably thanks to Team Charge v Team Scourge antics.
and yet, at the end of the day, the one friend that kept choosing her time and time again was the friend with the highest standards.
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i can see why people like to define arasol as moirails/matesprits but surprisingly i find the nondescript, unlabeled aspect of their relationship more straightforward to understand.
there's no shortage of people who would accommodate sollux. most of the surviving trolls are his oldest friends bcs he’d chosen them well. his transparency with his feelings had built him strong friendships that won’t falter or break, regardless of how much of a dick he can be. they’ve already seen and accepted him at his worst, and they still like him for who he is.
contrast that with aradia, who'd been so approachable, friendly and reliable in her exchanges it was super fun to talk to her. but the moment she became depressed, all her connections broke down.
her friends became hesitant to interact with her (until she became god tier, “happy” and amicable again) because her gloom and resignation didn’t serve them. she dealt with it alone.
there’s def something of note here abt the disparity between the way male & female characters are written+perceived in homestuck (esp parallel arasol with davejade) but i won’t go into that lmaoo
with this in mind i like to think of sollux as a gift to her, a loyal companion given to complement and commend her resolve. she's capable of doing so much alone but hussie took the time to build her and sollux's relationship as one of a unit; a set.
the ambiguity of their status does complicate things, but i do believe it makes sense with their characters. aradia's relationship with romance is a rocky one, the dubious stringalong equius had with her is a pointed reminder that her feelings of attraction are ultimately controlled by the author writing her.
unlike the other trolls who can openly address and own up to their crushes, aradia had romantic emotions forced upon her (especially when hussie implies 'she kissed equius back on her own volition'). and it seems like her character is so intrinsically neutral abt attraction that even when forced by the almighty powers above, she's unable to retain it wholly.
however, looking back to pre-game when she could actually "choose" her own feelings, she did have a crush on sollux.
their soft spots for each other were so obvious to the point where other people could see it.
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taunting aside, when vriska comments on their unit as bf/gf it actually informs the audience that arasol's relationship is romantic in nature despite not aligning with the quadrant system.
even while dead, aradia could still describe her care for sollux, expressing that she would like to see him happy. if they had more time to explore their relationship on alternia, it's possible they could've settled in a quadrant once they grew older.
but going back to the lack of labels, their dynamic was affected once more when aradia became god tier.
to me, her ascension was both the perfect culmination and possible closure of her character. it's the light at the end of her journey toiling through countless of timelines where she had to actively assess and participate. that's why it's cool to see her being silly and having fun giving guidance, passively exploring and watching other people do their parts.
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and yet the joy of her freedom makes it hard to explore further introspection. if we take her by her word, she'd already come to terms with the hurt she's been through and forgiven those involved.
i can't help feeling attuned to how impersonal and detached it can be, to devote and meld your identity so completely with your designated position as Maid of Time until you've become hard for your old friends (and even some readers!) to personally connect to.
idk post-canon but i assume there’s some degree of similarity to be bridged here with aradia's god tier and how the hs2 humans' Ultimate forms was described as a consolidation of all their possibilities. since aradia's classpect is inherently of service to Time, going god-tier may have elevated her beyond personhood with the "game construct" possessing her entirely. sollux doesn't realize the extent of it bcs he's still mortal, but a part of him may have subconsciously understood this.
i think there is a core aspect to aradia that was lost to the dehumanizing glory of god tier — a core aspect that may have contained an element of why sollux enjoyed talking to her in the first place.
to him, aradia hadn't just been a nice girl, she was a cool girl. despite not having much in common, he's still willing to chill next to her so she's not alone while she does what needs to get done.
back on alternia, they held a mutual and equal-level regard for each other that could've definitely settled into something permanent. but now, he's placed himself in a position where he can be kept around or left behind at will. the parameters of the relationship are largely in aradia's court, so any label she suggests to identify their relationship with he's likely to accept.
but that's why it's so difficult to label it. because god tier aradia may not necessarily Want quadrants or relationship labels. rather than the initial romantic attachment, their commitment to each other had evolved into one fundamentally of companionship.
no label? ok fine. no matter what, he still thinks she's a good soul worth latching on to. the best, actually. aradia > everyone else.
even if it gets stilted at times. there's an unexpected struggle to connect when sollux's go-to default for talking points is his feelings about things, and aradia may not want to talk about emotions all the time.
not to mention god tier aradia became an observer, especially of chaos. but sollux's avoidance of involvement comes partially from his innate pressure to get involved if something goes wrong. and he can't always tell when something goes wrong, because aradia doesn't mind if things go wrong anymore.
it's a non-negotiable preference that causes them to take the occasional time apart, a new boundary that wouldn't have existed before the game and aradia's god tier.
but just like how his friends tolerated his moods, sollux accepts aradia as she is. with no quadrants, their connection doesn't break down because there's no implicit romantic expectations to be disappointed by or resentful over.
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sometimes when i see hs content that deliberately distances sollux from aradia, i assume this is the dissonance people might have felt. people might find it "easier" to be cynical about them bcs of this strange tension.
but idc lmao. grab that shit by the neck
lack of easy resolutions and cleanly tied ribbons is pretty standard of homestuck and imo it doesn't make arasol's dynamic any less incredible. with the right affection and consideration, there's still so much potential to develop the nuance of their relationship outside of the popular quadrant-based depictions.
hs has a lot of really great character compatibilities but the way aradia and sollux are in their own special orbit is why i can write this much about them in the first place. it's that frail innocence between first loves that makes it so sweet to me, two kids who grew up too fast playing guesswork without being clear where they're going.
ultimately i do think you're meant to feel a little tragedy for just how much they care for each other, even if they can't quite establish it in simple terms.
maybe they keep taking breaks to progress their own paths. maybe they remain as anchor partners while seeing other people. but even if you decide to separate them, they're still (awkwardly) texting each other updates all the while. and when they reunite it feels like coming home.
and well. more than anything, i like to believe that they do want to be exclusive.
they're just afraid. after all, they're still learning how to love, beyond the projections of the foursquare quadrant system they had inadvertently distanced themselves from since young.
they might not have everything figured out, but they'll get there eventually if you just hold them together and write them there.
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optional post-canon segment:
one of the limitations of main hs is that (monogamous) relationships are often written as the go-to solution to wrap up character growth; it's an easy "patch" to imagine characters getting their happy ending because they have a partner, and those who don't end up with someone don't get that closure (most notably jade).
hs2 reaffirms this by suggesting that aradia's character cannot progress without letting sollux go, because happily settling in a relationship automatically locks your potential.
that pathetic panel of sollux staring emptily into the sky is still my fave hs2 spoiler ngl i find the impact of their parting so emotionally provoking precisely bcs they were written in original hs to be each other's forever, coming back together again and again
but now, they're subject to the decisions of the post-canon authors who might choose to deviate from that.
it's not new for them to part, but now there's an underlying worry that her dropping him off this time might be the last time. while i think the prospect of shattering their stability to make them grow separately sounds fun on paper, no amount of me desperately hoping for a good execution is gonna guarantee it
idk. i guess prediction-wise im expecting sollux in classic dramatic-hs2 fashion to tell dave to back off aradia LMAO. otherwise it's just gon be sollux and karkat pathetically watching aradia and dave from a distance swimming in their unresolved feelings for narratively-powerful time players smh obvs it sounds corny as hell but who knows its still plausible
srsly tho i hope they take the opportunity to develop arasol's relationship in a fresh direction that doesn't hurt me too badly...... and i hope they force sollux out of his comfort zone. i like watching him struggle :-)
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intermundia · 1 year ago
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in defense of padawan haircuts: do ewan and hayden both have lovely hair that is part of what makes them ever so beautiful? yes. but padawans are monks in training so they're not supposed to be fuckable treats for the eye. they have funky hair that marks them as members of their order!! awkward, uncool, unlovely haircuts that make them look like dork ass home-schooled losers. their silly braids advertise the length of time they've studied as a proxy for their deepening commitment to the order and mastery of the jedi arts!! they have a stubby lil nerf tail because it's traditional and tradition is sometimes awkward (and idk some cultures actually enjoy hair in that style!! they're not supposed to look like usamericans maybe) and like.. the order also maybe doesn't want its baby jedi to be fashionable trend setters with glossy flowing locks for good reason!! look what happened when anakin was too pretty!! he was so fuckable it broke the system and ruined his life and the entire fuckin galaxy, maybe the council should have made his haircut worse. his hair should have been so deeply tragic it distracted padmé from his sharp jaw and pouty lips. obi-wan should have completely nuked his charisma stat from orbit before shipping him away to naboo (his game was already terrible, so he was halfway there!! just make him terrible to look at too!!) sexy hair needs to be earned with knighthood, once they know you're truly committed to the jedi way. curls and mullets are a privilege not a right!! the padawan haircut is like training wheels for non-attachment, like.. leave them alone!! their brains aren't done cooking yet. their hair is so bad it's good, just like the prequels ok. i'm bleeding out on this hill but you. Cannot make me leave
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zzztlk · 5 months ago
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(Trying to generate a comforting thought) the good thing about being so scared all the time is that it will probably kill me before the Danger does
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baalzebufo · 3 months ago
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some additional doodles and a Lot of Headcanons... sorry if im spamming these a little bit. ive got so many thoughts in my head, lmao
theres my older pacifica- after weirdmageddon, her and gideon become friends. theyre both sort of ostracized from the town as a whole bc of their past attitudes/actions so they cling together and become buds. its nice having someone else who 'gets' it.
pacifica moved out as soon as she could to get away from her folks and has a job at a local mall. gideon enables her to enjoy at least SOME of her old luxuries by taking her shopping and to get their nails done together and stuff. also his prison buddies help ''kindly persuade'' her parents not to break her enforced no-contact rule from time to time. i know the two have the bitchiest gossip in the entire town together. sometimes when its hard to be 'nice' they know they can at least vent to the other and they wont get judged for it, yknow?
also some backstory doodles! he was a Normal Kid, Once. or close enough to it. gideon was a sickly child and was sheltered and homeschooled for most of his life. the gleefuls moved from texas to oregon when he was about seven (yes i know this breaks canon a little. its fine shh.) and he found journal 2 shortly after. things went downhill from there
other notes. he's always kept his hair long, but used to either let it down or tie it into a long braid. he very briefly attended a public school and he didnt fare very well there (fat kid + albino + 'girly' + general weird interests is basically painting a massive target on your back) he used to stay up and watch late night televangelists when he couldnt sleep in hospital and copped his aesthetic from there
sorry this post is so long i have a lot of thoughts about him </3
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salteytakesonmanga · 1 year ago
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Your explanation about retconing made me think Oda's way of writing is exactly what bring people to think he has every single thing planed down from the start, even if he didn't.
The story has been going on for 20 years, and Oda himself has admitedly had ideas along the way that he added. But the fact he's still able to connect every new idea instead of having to retcon things is what makes one piece feel so perfectly planned and tied.
Anon, you innocently sent me this ask to share your thoughts and unknowingly triggered one of my rants. I’m sorry/thank you.
Anon is referring to this post.
Oda is just a good writer! He is good at the craft of writing! Even if you don’t like the story (I’m assuming you do, but for people who don’t…) it’s just WELL WRITTEN. People really aren’t used to seeing good writing anymore, to seeing tropes deployed effectively and having plot lines actually connect. This isn’t just me being cranky and old, it’s just truth. People are talking about this in film, TV, books… One Piece has been around so long that it comes from a generation of storytelling that is vastly different from our modern media landscape.
I think people are burned out on the way modern storytelling never delivers (looking at you, JJ Abrams) or constantly jerks people around to elicit a reaction, all for the sake of nabbing that viral moment. When they see Oda deploy a trope or a storytelling device they’re immediately suspicious and fearful that it’ll turn into another unsatisfying gotcha. They rush to look for proof that it’s either all part of a detailed master plan, or it’s just a cheap trick to sell more issues.
In both cases, people are looking for a reason to be LESS INVESTED in the story. If he has a master plan, they don’t need to get worried or excited because it’s all heading to some inevitable conclusion that’s been clearly telegraphed and once you’ve cracked the code then you can already tell what the ending will be, so you don’t actually have to care. If he’s winging it, then the story is just a sequence of loosely connected meaningless scenes whose only purpose is to get you hype about a plot leading nowhere, so you don’t actually have to care.
And it breaks my fucking heart.
When it comes to One Piece, so many people are insistent that One Piece is EITHER 100% planned in advance down to every minute detail, or Oda is completely winging the whole thing. But the real answer is somewhere in between, in some muddy grey area that people find really unsatisfying. They want one clear answer that they can hold up as “The Right One,” but life is not made up of black and white answers.
Honestly it makes me really sad that people can read ALL THIS - pirates are evil except actually pirates are good and the Marines are evil except the Marines are trying to protect civilians by keeping countries stable so that's good except the rulers are evil tyrants so that's bad except when they’re not and then they’re good but only sometimes and… - and what they come away with from it is, “Okay but what’s the RIGHT answer.”
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The thing that makes One Piece feel like it’s so cohesive despite Oda constantly changing his mind and making shit up is that he has a very strong and clear idea about what’s actually important to the story and what’s flexible. Because he has that as a guide, he can add the Shichibukai and change Vivi from a villain to a princess and make up who Ace’s parent is without diluting what he wants to say.
That’s what it MEANS to be a writer. Foreshadowing isn’t “boring,” it’s good writing. A plot twist you didn’t see isn’t “cheap,” it’s good writing. Fleshing out a backstory isn’t “reconning,” it’s good writing.
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