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#sonic wacky pack
furby-junkie · 1 year
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Are these ALREADY available??!
The photos are from a Shopee Thailand listing.
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glimmerkey · 1 year
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2022 Tokidoki - Sonic Wacky Pack Narwally Figures
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furbee · 10 months
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YIPPEEEE!!! Turns out you can buy the toys individually, and ask for the full set. Toys are only $1 each!!!!!!! I'm so excited, they didn't have the toys when I went last week!
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littlejazzy · 6 months
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I made homemade ecto cooler!!! It was discontinued when I was 7, and I'm not even completely sure I drank some when I could, but it's nice to have some now because, well, I like Ghostbusters now!! (I didn't watch the films until I was 9, so it was too late to try it w/ Ghostbusters in mind)
The recipe is from the San Diego Ghostbusters franchise and is as follows:
4 parts Tampico Citrus Punch 1 part Minute Maid Lemonade As many drops of green food dye necessary to achieve desired color
I got this nifty acrylic carton from Target, so to fill it I used 2 cups of Tampico, 1/2 cup of Minute Maid, and 2 drops of green food dye! It's really tasty! And it goes perfectly with episodes of The Real Ghostbusters!!!! And the movies, of course, lol
I also got some of the Ecto Collection blind boxes!! I used this guide to get the ones I wanted! (not pictured here is a mini puft w/ a smore)
Anyway, this is a fun and a tasty recipe that I'm definitely gonna enjoy for the rest of the month!
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horribleyearnings · 10 months
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After all these years.
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bigcatboobs · 2 years
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toonytoodles · 1 year
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FURBY TOY COMING SOON IN WACKY PACKS AT SONIC!!!!
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lady-nuggetz · 7 months
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Because no one asked, I decided to draw up my OWN special interpretation of Team Hooligan, ✨WITH JEST!!✨
Mind you everything is mostly based off of my own headcanon, so enjoy it as you will!! I'll write brief descriptions that you can read right here !!!!
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Fang the Sniper/Hunter
He/Him // 21 yrs old // Australian🇦🇺 & Dominican🇩🇴 // Bisexual
Fang is a mercenary/bounty hunter and the leader of Team Hooligan. Though he often works alone for most gigs, he considers his team to be a found family of sorts, despite not always getting along with them. He has a great fascination for guns, but often uses his regular cork gun unless it's for serious situations. He's easy to anger and is heavily motivated by his greed and desire to prove himself as a top notch mercenary. Though things don't always work in his favor.
He's told very few people about his origins, how he had once descended from a noble family, until "one incident led to another and now suddenly I'm all on my own!" The one thing he absolutely REFUSES to tell people is that Fang isn't really his birth name.
• Cocky, Greedy, and Selfish. Probably has a slight tinge of insecurity due to past failures with Sonic and company.
• Keeps cigarette packs on his person often.
• Has a small shack he and the others share together over in Mirage Saloon Zone. He started sharing his room with Jest once she started hanging around.
• Loves mechanics, no one else but him drives the Marvelous Queen, it's a vehicle of his own design.
• Likes playing card games, spicy food, and keyboards.
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Jest the Jack Rabbit
She/Her // 21 yrs old // Puerto Rican🇵🇷 & Trinidadian🇹🇹 // Bisexual
Jest is another bounty hunter, who despite her silly clown appearance, is a very threatening figure. She's agile, quick witted, and carries around a baseball bat she calls the Wacky Whammer, that's bound to give anyone a painful concussion. She came across Team Hooligan after they [Mainly just Fang] attempted to mug her, to which they received a harsh beating at her hand. She has found herself to be fixated on their leader however, and sticks around them to watch them struggle for success.
She grew up in a circus with her sisters, before finding herself fixated on the chaos emeralds and chaos energy. Unleashing an ultimate chaos has been her grand goal as she hopes to spread her madness across the world. She plans to achieve that, either by herself or with other comrades as her stepping stool.
• Loud, Annoying and Obnoxious. Loves to push Fang's buttons and watch him lose his cool. Her not so secret crush on him is absurd.
• A known sadist, she enjoys intimidating others and seeks out the emeralds for power and chaos.
• Enjoys gossiping with her friends, Ace and Solar, particularly about the Hooligans.
• What her and Fang have is a somewhat open secret. It's hard to tell if they hate each other or love each other. From their endless bickering to Jest's raunchy flirting.
• Likes cinnamon buns, yo-yos, and fondant.
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Bean the Dynamite
Any Pronouns // 15 yrs old // Brazilian🇧🇷 // Pansexual, Genderfluid
Bean is a young and spontaneous explosives expert, with a goofy and hyperactive personally that keeps the team on their toes. He carries around comically large bombs, no one is really sure HOW he does, but they don't ever seem to question his methods. Despite his lighthearted demeanor most of the time, no one can ever seem to tell what he's got cooking in that brain of his.
Not much is known of where Bean came from, but from what Bean's told about himself, he remembers being in an egg. And a great amount of movement. Up until he hatched and found himself all alone in the middle of the forest. Most just assume he hit his head or something before he ran into Bark.
• Silly, Scatterbrained, and Crazy. Hard to tell if he's a bad guy when he's so comedic.
• Fidgets constantly, he can't sit still for more than a few minutes.
• His bombs are handmade, and he likes gifting them to the others as surprises or as little pranks.
• Considers Bark to be an older brother figure who keeps him in check. Buys him Father's Day cards.
• Likes comic books, explosives, and gummies.
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Bark the Polar Bear
He/They // 23 yrs old // Russian🇷🇺 & Haitian🇭🇹 // Pansexual Demiboy
Bark is the overall brawn of the team, being the strongest physically and able to do most of the heavy lifting if necessary. He's the most level headed as well, and finds himself being the one to pull everyone back when things get too complicated [If Fang himself isn't having a pissy fit]. He's particularly shy and doesn't really like communicating much with others, as he finds it quite difficult. And despite his rather prickly job, he means well and cares for others like Bean and Amy Rose.
Before he had become a member of Team Hooligan, it's been said that he's gotten his fighting experience from being that of a professional fighter. He doesn't enjoy bringing it up, but he prefers what he's got going on now. If any of the others ask to fight him, he'll consider the offer.
• Quiet, Tough, and Stoic. He cares though, he's just a bit shy when it comes to feelings.
• A walking furnace, he gets warm easily and has an itch for cold food often.
• Used to fight professionally at one point before joining Fang's gang.
• Selective mute and often communicates with sign language or writing.
• Likes seafood, belly rubs, and coloring books.
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crusherthedoctor · 2 months
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Not a hot take, a general question
What are levels that most hate that you enjoy, and levels that most enjoy that you hate? :>
Sorry this took a few days, but I've been trying to stick with examples that are near-unanimously loved or hated rather than being simply divisive. I also excluded examples of the "this game in general has weird physics, etc" variety… with one exception that won't surprise you.
I Give It a Gex/10:
Marble - The level design is blocky, though I can forgive that more than most since it was the first game, but the aesthetic is really unique for a lava stage, let alone the first one in the series.
Labyrinth - This one is cheating because I'm mainly including it for various mods that have given it a serious glow up, such as the Mania Misfits Pack. As such, I can't bring myself to hate the original, because I always think of those versions now.
Sky Base - Autoscrolling doesn't work so well for Sonic, but conceptually it's a climactic zone.
Wacky Workbench - Growing up is when you realise it's not a tragedy, but a comedy. Whereas other people jeer at it, I jeer with it. Also, the Good Future is beautiful, and so is the Past.
Marble Garden - Slightly downplayed since few outright hate it, but it's often considered the weakest zone in S3&K. I don't know how this can be, given the music, the spinning tops, the boss encounter with Tails helping you out, and the gratuitous pools of Pepsi.
Sandopolis - Act 1 is perfectly fine in my book, and I will not sit here while fans continue to slander it. Act 2 may involve a lot of stopping and waiting, but even so, I find it less tedious than other examples.
Egg Rocket - I really love the concept here, and while it kicked my shit in as a young'un, I don't think it's that bad as an adult.
Mania's Oil Ocean - I saw frequent complaints about why they included this zone, to which I say "Did you forget about the Fire Shield? Did you forget about the remixes?"
This Is Like Underselling Eggman At Crusher's House:
Prison hallway levels in SA2 - Overly cramped grey hallways are not particularly fun. And before someone points out the small graphical details, yes, those are nice and all, but ultimately they can't change how I feel about these stages overall. While I'm not keen on the mech shooting in SA2 in general, the other stages at least give you some room to breathe.
Lost Impact - I feel like this one stage has received the '06 treatment where it was once hated, but is now hailed as a 2deep4u masterpiece because of vibes and interpretation. This is not the case with me. I don't care what your intention is, I don't care what infinite IQ stunt you're pulling with your method of gameplay and story integration: if it's not fun, you've lost me. "But Crusher, this is perfect because it compliments the context of the story, it makes you feel just like Shadow in his situation, muh deep layers would be lost if it was actually enjoyable-" Call me basic, but if the only way you can paint a narrative is by making it shite, I don't think I can trust you with anything. And remember, this is Sonic the Hedgehog, not some indie RPG that most people watch other people's playthroughs of rather than play it themselves.
'06 Crisis City - Generic dilapidated city is not too interesting, despite the tornado carrying a car's best efforts. The Generations version is thankfully salvaged by having fun level design, even if it's the same aesthetically.
All the islands in Frontiers - The Cyber Space stages don't count since they're just Non-Specific Highway and reused Generations assets. Otherwise… well, as you might have guessed by now, bland atmosphere is my Kryptonite. I can put up with some questionable design choices if it's at least memorable in other areas, as that can soften the blow for me to an extent, but if it can't even provide the latter, it makes the former so much more excruciating for me. Needless to say, I do not have much nice things to say about Grass Simulator, Sand Simulator, Rock Simulator, Grass Simulator 2: The Return of Jafar, or Grass Simulator 3: This Is Why Eggman's In Mario Land Now.
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prinnamon · 5 months
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every day i miss my SONIC Wacky Pack® Bug Spy™ Bug Catcher © 2009 America's Drive-In Brand Properties LLC. toy for ages 3 and up
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furby-junkie · 1 year
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Furby is getting a Sonic Wacky Pack promo!!
Source (archived)
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paulagnewart · 5 months
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Sonic the Oz-Hog Act 4/12: Knux Readux!
Knuckles the Echidna Volume 2 issue 1 AU Publication Date: 14th April 1997 Price: $2.70
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Spinoffs. No self-respecting media can live with them. No self-aggrandising media can live without them. And for those of us who lived through the space year that was 1997, corporations were chomping at the bit for a slice of those sweet spinoff dollarydoos.
Best place to start and witness such influence would be, arguably, the cinema. After Baz Luhrmann's blockbuster remake Romeo + Juliet spent weeks atop the box office, the majority of March was a bitter struggle between Wes Craven's thriller Scream and Cameron Crowe's football drama Jerry Maguire. A fascinating if ultimately pointless grudge match between two distinct genres. For all their efforts, neither claimed victory when by month's end, a film 20 years their senior blasted both off the map. The Star Wars Special Editions had arrived.
The promotion (and merchandise deals) was huge. A New Hope proved an instant hit, swiftly followed on 10th April by The Empire Strikes Back. Everything old was new again, and the re-hits just kept coming. Audiences pounded the pavements, eager to revisit Jurassic Park when its sequel The Lost World saw release on 29th May (only a week after its US premiere, a then-impressive feat). Superhero buffs ignored the winter freeze to watch Batman and Robin on 26th June, a film often lauded yet pulled respectable numbers and local reviews at the time.
Speaking of space, following a successful campaign through latter 1996, the Oddbodz were back. Smith's Chips and Glow Zone launched their second series of 61 collectable glow-in-the-dark cards featuring a myriad of wacky, wicked and occasionally controversial space-themed characters. If gross-out humour wasn't your speed, ripping into packs of Thins, Ruffles, Cheetos or Doritos chips instead offered adventures in a galaxy far far away with official Star Wars 3D Magic Motion and Techno Tazos.
After the toyline's initial launch in January, Beast Wars had successfully put Transformers back on the map, though kids would have to wait at least three more months to see their favourite characters in animated action. To Channel 7's credit, they at least gave the program a decent timeslot. More than can be said for Channel 9's decision that April to broadcast the all-new Star Trek: Voyager season 2 and Star Trek: Deep Space Nine season 4 at the ghastly time of 11pm weeknights.
In spite of the former losing 30 minutes off its timeslot, the rivalry between weekday morning children's entertainment continued between Agro's Cartoon Connection and Cheez TV. Both were banking on the spinoff craze, and viewers waking up 14th April could choose between the premiere of Power Rangers Zeo episode 'Oily to Bed, Oily to Rise', or the premiere of Earthworm Jim episode 'Darwin's Nightmare'. For the musically inclined, American rockers No Doubt had enjoyed 8 weeks atop the music charts with the third single on their third album, 'Don't Speak'. At least until April saw them bumped off by Aussie pop prodigy Savage Garden and their third single 'Truly Madly Deeply'.
But of all the spinoffs to arise and bedazzle locals, after three years of development and an exclusive preview party the night prior, SEGA World Sydney opened its doors at 4pm on Saturday 22nd March 1997. Touted in print and on TV as "Australia's Largest Indoor Theme Park!", it offered hours of unrivalled entertainment and programs for Sydneysiders and visitors alike. Anyone who could afford its hefty entry fee lost themselves in all the games and rides they could handle (except Mortal Kombat, which was pulled last-minute). An escape into pixilated fantasy guaranteed to forget their real-world troubles for several hours. Mundane adult things like Victoria and Western Australia's brief yet brutal summer bushfire seasons where 3 lives and some 59 homes were lost. Or how after one year into the top job, captain conservative John Howard faced international anger over comments at the United Nations General Assembly, and local anger over casual dismissing threats by extreme right-wing rival Pauline Hanson's One Nation party.
Be it stage shows, costumed cameos and all types of merchandise featuring their antics, fans of Sonic, Tails, Sally and Robotnik were in paradise. Unfortunately the same couldn't be said for a fifth member of the cast. For someone who enjoyed strong popularity and a species originating right there, SEGA World put the bare minimum effort into giving Knuckles the Echidna his own time to shine. A remarkable oversight undoubtedly leaving young fans wondering where that embattled echidna was hiding. As luck would soon have it, they needn't look far.
Nestled comfortably among the shelves between Sonic issues 45 and 46 came Knuckles: The Dark Legion. Sales had proven strong enough (or at least stronger than Tails and Sally's comics) to warrant the development of a second miniseries. Exciting in its own right, only amplified when exclusively announced through AOL in January 1997 it would evolve to a fully-fledged ongoing spinoff. No longer was trotting off to the newsagents exclusively a Friday end-of-month treat. Knuckles' arrival meant a mandatory Monday mid-month booster for us deprived of Mobian adventures.
Over the course of its 32 issue run, Knuckles the Echidna was, much like Endgame two months later, once praised as a pinnacle of Archie Sonic. Fans adored the series, giving ol' Rad Red his own unique mythos and adventures. While Sonic naffed around aimlessly in a post-Robotnik world, we saw Knuckles as the cool, 'mature' comic. He had stakes. He had drama. Quite a turnaround after the heavy criticism its writer took in late 1996 over Sally's leaked demise. Within months he was described as "a kewl writer!", or "one of the ONLY "good" and "balanced" writers Archie has", or how they're "so much better then sonic comics now its not funny." with "all the good villains and family members." Fans swarmed en mass to his WWWBoard, creating their own stories, characters and entire websites tied to the Brotherhood and Dark Legion. Not everyone agreed on the book's mission statement "Why does everybody liek it so much? All it is really is a bunch of Penders' characters running around with slight appearacnes by Chaotix and occasionally knuckles himself.", but it made a lot of other people happy. Enough for both The Dark Legion and Lost Paradise reissued as 'back catalogue' orders to selected comic book stores in late 2004.
And just like Endgame, those nostalgic memories have since dissipated when adults reflected on his tales with matured, scrutinous eyes. We grow. We learn. We reevaluate on what was once adored as adolescents, realising perhaps those good times weren't all that good. Maybe the series and characters were fine in concept but lacked competent execution. Maybe our childish expectations meant they were never good to begin with and the critics were right all along.
The youthful, creative glory days from the late-90's to mid-2000's of Knuckles of an Echidna, Kragok Comics, Echidna Gals, Dark Legion HQ, Echidnapolis, Knux Redux, Tisha-Li's Dark Legion Camp, Kensuke Aida's Julie-Su Shrine, Echidnoyle, Shattered Moonlight, Knuckles 9000, Kiri Megami's Chaotix Hideout, Darkest Mysteries, and of course True Red's mighty Knuckles Haven have long passed.
It's from learning said past our futures are forged, but do any of these characters have a future? Do they even deserve a future?
Or maybe it's just best they're all forever banished to the Twilight Zone of cultural irrelevance.
Next Time: For years I said it wouldn't be done. Yet promises, like the hearts and cheekbones of fictitious rodents, were made to be broken. Will May's hedgie rectrospect-y truly be worthy of such hate? Or have revisionists painted a far worse picture over the past two decades?
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tuckerspot · 10 months
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Truffle and devo enjoy the sonic wacky pack toys!!
Reminder to join my discord server^^
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satellite-sunday · 1 year
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If you ever have to order from Sonic
Sides
3pc buffalo chicken dip bites- 170 (5pc- 280)
Small tater tots- 250
Small fry- 250
Breakfast
Jr bacon egg and cheese burrito- 270
Jr sausage egg and cheese burrito- 280
Bacon egg and cheese croisSONIC- 450
Lunch/Dinner
Corn dog- 230
Small popcorn chicken- 330
Chicken slinger- 350
Hamburger wacky pack w/ applesauce and 0 cal drink- 385
Drinks
Water- 0
Unsweetened ice tea- 0
Plain coffee- 0
Diet sodas- 0-10
Sprite 0 with 0 sugar flavors- 0-15
Mini 1/2 sweet/unsweet tea- 40
Mini 1/2 unsweet tea/lemonade- 50
Mini Fanta orange- 70
Mini fruit punch- 75
Mini Powerade- 45 (sm- 70)
Slushes
Mini peach or mango slush- 120
Mini cherry, blue raspberry, blue coconut, Powerade, Polynesian punch, or tropical colada slush- 130
Mini grape, strawberry, lemonade, or limeade slush- 140
Sweet
Vanilla cone- 250
Mini Oreo sonic blast- 370
Mini strawberry shake- 400
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horribleyearnings · 10 months
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I've gotten like 7 wacky packs from sonic since the furby promotion started and all I've gotten so far is 4 furby spoons, nothing twice, and today a frickin matchbox car. Why do they hate me .
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How would you rank the shows based on what you've seen?
From what I've seen, since for alot of the shows I haven't actually watched fully other than Boom.
AoStH- hmm, 6.5/10. I do remember seeing commercials for it as a child and even own a VHS tape with two episodes on it, which includes my favorite ep Tails' new home, but other than that I haven't seen much and just know it for its very wacky nature.
Sonic Satam- I'd give it a 7. Same as AoStH, I didn’t watch alot of this show until I was in 9th grade but only watched a handful of episodes back then but it’s a pretty cool show (that definitely deserved that 3rd season, I wanna see that figure with the glowing eyes man)
Sonic Underground- 3/10. For false advertising on stating they were going to find their mom in the damn theme song and they never found her.
But in all seriousness, this is the show I watched the least of, mostly cause I knew it got canceled and the story was never completed and those dang songs....I'm sorry but I did NOT like those song montages at all when they happened XD
Sonic X- 7.3. I'm rating this based on the JP dub instead of the Eng dub. I remember in elementary school, this show was the talk of the town and since I wasn't into Sonic much back then I had no idea what the show was like until years later and it's pretty good tbh. Yeah, it's basically Sonic pulling an Isekai by going to the human world but with so much random stuff and characters from the games just added to the pile.
Sonic Boom- 8.5/10. Oh, this show right here? Love it to bits, this show was my shit in 2014. Loved it so much that I woke up a 6 am each morning when S1 was airing just to see the new episodes since I didn't have a DVR (which was a criminal thing to do to kids on a damn Saturday morning for a full season)
It was a fun and fresh thing to see play out since the actual games the show waz based on weren't so good and well received. Also Sticks is best badger.
Sonic Prime- ehm, it's still too early to tell as of yet since we only have 8 episodes but from what I've seen so far, I'd give it a 8/10. It was entertaining, hilarious, action packed, couldn't have asked for nothing less.
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