#smashlike
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zywelzill · 7 months ago
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¡QUE VIENEEEEEEEEEN! 😲😁👌
Trailer oficial confirmando a Jason de Friday 13th 🔪 y el Agente Smith de Matrix 👓🔥
Y al parecer falta más por anunciar, es que ta potente bro!! jaja 😂👍 ¡Mira mis videos de MultiVersus mientras esperamos el Relaunch! 👀👇
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dioptasesystem · 5 months ago
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I do think platform fighters should take advantage of fighting game input systems to add more depth while using fewer buttons. Like hell yeah, let me do a quarter circle so I can turn Zetterburn's fireball into a gun that shoots real bullets to kill my opponents in real life.
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dnash-moved · 4 years ago
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Okay, your follow up post just makes me want to have a Smashlike with all the Sonic characters.
HI YES?? oh my God, no like. literally?? I want a remake/revamp of Sonic Battle so badly. I've wanted one for so long now.
Sonic Battle is so underrated I never hear people talking about it, it was so fun too. Imagine a new version, with cleaner graphics and tighter controls, with an updated roster. Silver! Blaze! Metal Sonic! Espio! Jet! Maybe Infinite from Sonic Forces, and Zavok from Lost World, as end of game unlockables!! there's so many characters they could put in there.
Also, Sonic's moveset in Sonic Battle was super creative and more in depth than what smash bros gave sonic. which makes me super upset bc like. in SSBU all they gave sonic was spindash moves, just about.... He has a full moveset In Sonic Battle yet I don't think they sampled it at all and that still sits bad w me.
and now that I'm thinking of it there's even an arcade game, Sonic Fighters, how do you have two sonic fighting games yet STILL only give sonic three spindashes and a homing attack,,
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itssimplyyoulove · 5 years ago
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Visit us now and leave some love! 
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bangpuddingmuffin · 5 years ago
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Rivals of Aether
I had fun with the story modes of Rivals of Aether. Not quite smash, but still pretty enjoyable. No desire to play it in MP. Don’t care to get destroyed every match.
Tumblr is slowly dying, so I can’t post youtube playlists anymore. Here’s a link to the full playlist: https://www.youtube.com/playlist?list=PLMOeTsMoezKY9LrzzrL1PekVxWaSihhNK
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finalvortex · 6 years ago
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Smashlike with characters from public domain literature
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brutalgamer · 4 years ago
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Nintendo Download: Kirby Packs a Powerful Pink Punch
Kirby Fighters 2, the next chapter of Rocket League, RollerCoaster Tycoon 3 Complete, and lots more hit the Nintendo Switch this week. Feelin’ punchy If you were perusing BG the morning, you already know all about Kirby Fighters 2. The four-player Smashlike is out now on...
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fanprofighterproject · 7 years ago
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Now, I know it’s been a long time since and between the past handful of updates, and as such I believe I owe everyone following some insight as to what is currently happening in the development. Admittedly, it’s been going slow, but once the big things have been completed, we should be getting more out on a regular basis.
Below is information on our current development stage, as well as plans for the future. Much of it I believe is very exiting!
The first thing to understand is that I’ve decided to take a completely new direction with how I address the game. Of course, it will still be a Smashlike, and everything shown so far will still be in the game. What I mean is that I’ve taken up a lot of time thinking of how the game will work and feel, and what my ultimate goal was for what I wanted this game to be.
The first thing this entailed was a complete revamp of each character’s moveset. Prior to the initial reveal, I only had concepts for each character I wanted to bring in, and while many of my ideas were fine, they were incomplete. As such, I’ve taken the time to work on finalizing every single animation concept for every move each character has, as well as defining the properties of every attack and character stat. I’m in this process for every character for the first and second release. I believe this is the first step to coming to a much clearer direction as to how the game will work, and while it’s definitely a thorough process, it is undoubtedly the most important part to cover before real production begins. As such, I ask for patience a little while longer while I finish this.
On the other hand, I believe it’s worthy to say that every character has a conceptualized moveset! Yes, all four characters revealed have gotten a complete revamp, and the next four coming in V.2 have concepts that are being finalized right now!
It is also notable that this same process will be done for stages, bosses, and submissions, once the characters have been finalized.
Along with the finalization of movesets, I should also say that the roster choices are now finalized. While I won’t say what hasn’t been announced yet, I will say that V.2′s roster has a focus on some of the more popular designs among the community!
For the last bit of information this time, most of the other aspects of the game have been conceptualized as well. This includes how the arcade mode works, the menu navigation, how music is chosen, unlockable content, and more! As a matter of fact, some bits of this information may be shown at a later date as it comes available to announce!
Now, for a last, more personal note, I (SuperSandbag) will be heading off to college soon, and I’m looking to continue my pursuits in game design and development there. While this is primarily to go down the path to bring my own ideas to life, FanPro: Fighter Project will continually be in the forefront of my mind. With any luck, what I learn there can be transferred to this project, making for a higher-quality experience. 
Thank you for your time, and I hope to have more to show soon!
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greninja-sex-party · 8 years ago
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Thanks to the Switch version of Street Fighter 2, I think I’ve finally started to learn how to actually play SF as opposed to mindlessly button-mashing. This is the third time I’ve bought a game in the series to try and learn and it’s actually going somewhere.
... But the more I play, the more I miss Pokken. That’s hands-down the best game with the shortest lifespan of all time. They perfected the accessible-fighter. None of these quarter-circle bullshit inputs for basic moves, just simple Smashlike controls with the close-quarters depth of a traditional fighter.
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zywelzill · 1 month ago
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10 Personajes 🎮 10 Victorias 🏆 ¡El RETO DEFINITIVO en Rivals of Aether 2! 🏅🔥 https://youtu.be/GDDyNZ2RgW8 ¡Me propuse el reto de ganar una partida con cada uno de los 10 personajes de lanzamiento de este juego y lo conseguí! 💪🔥 Ahora disfruta de la experiencia completa con el VoD completo del video editado. ¿Prefieres ver la versión editada? 🤔 aquí lo tienes 😁🔻 https://youtu.be/DlFwXVajjvg ¡Más videos de otros Retos! 😎 https://www.youtube.com/playlist?list=PLwp0nQw3gqtc3NJjA6i3Cc284wzpsKamZ #RivalsOfAether2 #Reto #TodosLosPersonajes #zywelplays #steam #Gameplay #Zywel #smashlike #smashbros #ZywelZill #GamerChallenge #loxodont ¡Sígueme en tu red favorita! 😎🔻 https://linktr.ee/zywelzill
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gamequit-001-blog · 7 years ago
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Ubisoft just scooped up the studio that makes free-to-play Smashlike Brawlhalla, a majorly fun platf Ubisoft just scooped up the studio that makes free-to-play Smashlike Brawlhalla, a majorly fun platform fighter. It’s Ubisoft’s second acquisition this week after 1492 Studio, which makes mobile visual novels.
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nickjames2271 · 7 years ago
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thelatestgamingnews · 7 years ago
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Smashlike “Brawlout” coming to Switch this year http://ift.tt/2uopoDB
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zecafeine · 8 years ago
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Rivals of Aether : un "smashlike" PC pour s'éclater en local ou multi
Rivals of Aether : un “smashlike” PC pour s’éclater en local ou multi
Enfin ! Après une longue période d’early access, le jeu de baston indé Rivals of Aether (qu’on mentionnait déjà rapidement ici) est enfin sorti ! Développé par une petite équipe menée par le jeune Dan Fornace (un ancien de Microsoft Studios, qui a notamment bossé sur Killer Instinct), le titre s’inspire dans les largeurs de la série des Super Smash Bros. Melee, et il le fait plutôt bien.
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zywelzill · 2 months ago
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¡Descubre Cómo GANÉ con TODOS los Personajes de LANZAMIENTO en Rivals of Aether 2! 💪💥 https://youtu.be/DlFwXVajjvg ¿Lograré la victoria con cada personaje de Rivals of Aether 2? 💪💥 Me propuse el reto de ganar una partida con cada uno de los 10 personajes de lanzamiento de este increíble juego de peleas estilo Smash Bros, ¡y lo conseguí! 😤🔥 Para algunos personajes fue la primera vez que los usaba, así que me resultaba complicado manejarlos adecuadamente. 🕹️✨ ¡Mira conmigo como fue la travesía de cumplir el reto definitivo de Rivals of Aether 2! 😁💪 ¡Más videos de otros Retos! 😎 https://www.youtube.com/playlist?list=PLwp0nQw3gqtc3NJjA6i3Cc284wzpsKamZ #RivalsOfAether2 #Reto #TodosLosPersonajes #zywelplays #steam #Gameplay #Zywel #smashlike #smashbros #ZywelZill #GamerChallenge #loxodont ¡Sígueme en tu red favorita! 😎🔻 https://linktr.ee/zywelzill
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zywelzill · 3 months ago
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¡Gané con TODOS los Personajes en Multiversus! 💥🥊 Temporada 2 https://youtu.be/6GAjFpihUMs La temporada 2 nos trajo a Bettlejuice y Samurai Jack, así que como la primera temporada, quise cumplir el "reto" de ganar al menos una partida con cada personaje, y aquí está el live completo sin cortes de cuando lo hice 😁 Si quieres ver la versión editada y más graciosa puedes verla aquí 😉👇 https://youtu.be/RYAmC3K4Cv8 ¡Más videos de MultiVersus! https://www.youtube.com/playlist?list=PLwp0nQw3gqtfsHRIc-XtJEoC07UV_XWmj #multiversus #fightinggames #freetoplay #crossplay #epicgames #zywelplays #steam #temporada2 #Season2 #SamuraiJack #Beetlejuice #Gameplay #Zywel #smashlike #smashbros #reto #ZywelZill #GamerChallenge #MultiversusChallenge ¡Sígueme en tu red favorita! 😎🔻 https://linktr.ee/zywelzill
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