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#since hubs and i game together
prothos · 23 days
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That moment when you realize you probably should've bought a ps5 instead of another ps4 after your first one bricked is the definition of poor adulting.
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askthekirbysquad · 2 months
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Tragically, Tumblr doesn't allow enough options to include every game, so Dream Land 1 was removed </3 (and tragically I couldn't include an option for the spinoffs either </3 )
#not a comic or an ask#kirby#kirby nightmare in dream land#kirby's dream land 2#kirby super star ultra#kirby's dream land 3#kirby 64 the crystal shards#kirby and the amazing mirror#kirby squeak squad#kirby's return to dream land#kirby triple deluxe#kirby planet robobot#kirby star allies#kirby and the forgotten land#still no asks drawn i'm afraid! i've been working on other stuff lately#honestly i think this blog is gonna be going into one of its hiatuses again soon#but polls are fun! so i'll be posting polls for a couple weeks#i actually wanted to do a ''what was your first kirby game'' poll this week#but the limited space for options makes that one more complicated to do. i'm gonna have to group games together#so i also need to figure out *which* games to group together#but i'll still do it another week! in the meantime though here's this poll!#and many apologies to anyone whose favourite kirby game is a spinoff 😔 i didn't have space#and also to anyone whose favourite is dream land 1 but i removed that one hoping there *wouldn't* be too many of you?#since super star's spring breeze is just dream land 1: abridged plot-wise#but personally return to dream land and its remake are my favourite!!#magolor my beloved <3#crowned and the rest of the ost my beloved <3#the lor as a fun hub area my beloved <3#and i just. honestly really love how much dialogue rtdl has. it's one of if not *the* kirby game with the most dialogue in it#and the magolor epilogue that the remake added was amazing!! ...aaaand i'm out of tags fgshshf
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sarioh · 2 years
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im totally a completionist when it comes to watching content but mindcrack is so long that it seems impossible so i need ur expert opinion: do u think someone needs to watch every episode of a mindcrack season to get the full experience, or is watching ur playlist of hand picked videos probably enough??
mindcrack is one of those series that has a lot of famous and iconic episodes but also lots of filler in between so i would say it's DEFINITELY not necessary to watch everything! the playlist i posted is not a good place to start though LMAO it's more like a deep cut of random streams i've been collecting.
if you want to watch a full season i'd say watch season 4. the first episode of that season is one of my favorites ever so if you like that one it'd be a good indicator for whether you will like the rest of the series (heres a clip i posted from it). and then with season 3 you can pick and choose whichever episodes come up in your recommended or which ones have the most views. things like king of the ladder and the trial are famous episodes from that season that you might have heard of that are good to watch! but unless you're an insane completionist like me there's really no need to watch the full thing since it's PRETTY dated and etho spends half the series digging a giant hole LMAO. here's a playlist of season 3 with some of the episodes i personally love to revisit a lot if you want to skip around it ^_^ hope this helps
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splatfest3ever · 6 months
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I’ve seen some people complaining about the remix of Color Pulse, but I think it’s really interesting on a meta level. Time in the Splatoon world is still moving forward. Both Pearl and Marina have aged in the game AND in real life! Pearl is 26 now! She’s nearing 30! Of course her cadence and rhythm will have changed! Same for Marina! And behind the scenes the voice actors have aged 7 years too.
That’s a novelty of Splatoon that makes it feel so realistic and vibrant! Things do change over time! The hub worlds change, the shops change, the characters change… this new remix reflects that change.
But what’s more interesting to me is how their new song “We’re so back!” shows how much both of them have matured. Pearl in particular is less energetic and bouncy than she is for Color Pulse. Don’t get me wrong, she’s still spitting bars and doing high kicks… but there’s now a much more refined and reserved attention to her dancing than we’ve seen from her in the past. It’s almost Squid Sisters level of choreography. I think that reflects her maturity.
Likewise with Marina, she’s much more active than she was in Color Pulse. She’s no longer stuck in the background occasionally going back to her keyboard during the song, now she plays a keytar and dances in sync with Pearl. It seems like she’s less shy and much more comfortable with herself. And that makes sense narratively too since at the start of Splatoon 2 she was sort of hiding her Octoling roots, and by Splatoon 3 the Inklings and Octolings are living their best lives openly together!
I’m not saying you have to enjoy the remix. Personally I prefer the energy of the original song better. But I don’t think that the new version is terrible either. It’s just different. Because they’re different! You can really see how much they’ve grown in these past 7 years. And that’s ultimately a good thing!
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sassyjoy · 4 months
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unplanned sleepover
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genre: smut
word count: 1.4k
⋆。˚ ⋆ ☾
"You can sit on my bed," Sooyoung told you upon entering her dorm room. It was quite spacious, you thought. The two beds certainly caught your attention, their neatness contrasting against the cozy disarray of the rest of the room. Posters of romcom films adorned one wall, while a whiteboard covered in colorful sketches and project ideas took up another. On the study desk, a jumble of art supplies mingled with a laptop displaying a digital design in progress. The room felt like a creative hub where the worlds of multimedia arts collided in a harmonious chaos curated by two distinct personalities.
"Do you want anything? Coffee? Juice? Water?" Sooyoung asked as she placed back her roommate's gaming chair near where it belongs.
"No, I'm good,” you replied, casting your eyes around the room, taking in the unique blend of multimedia arts influences in the shared space. You noticed a film camera on the desk and asked Sooyoung if that was hers.
"It's Wonwoo's," Sooyoung responded with a smile, gesturing towards the camera with a hint of admiration.
"Wonwoo? Oh, the guy you've been crushing about?" 
Sooyoung snorted. "That's Jaehyun, dumbass. You never really listen to my stories, don't you?" You laughed when she threw a hoodie at you in which you caught. You knew it was Jaehyun, you were just messing with her.
"Wonwoo's my roommate."
"Oh, I didn't know men and women can share the same dorm room," you said in disbelief, as you knew it was not allowed in most dormitories.
Sooyoung shrugged, unfazed. "My landlord is cool with it and besides, I don't really mind sharing the same room with the opposite sex. As long as they're clean and mindful in their space, I won't have a problem with them. And Wonwoo's really nice. He's neat. We also share the same course so we really get along with each other!" As she spoke, Sooyoung picked her pajamas from her cabinet, preparing to change into sleepwear for the night.
"Why isn't he here though?" You asked as you lay on her bed, getting comfy. The bed felt nice and soft. You noticed some polaroid pictures of Sooyoung with friends near her bedside table. It was cute to see familiar faces from your shared circle of friends since high school.
"Org duties, I guess. He said he'll be home late," she shrugged.
"I'll go get changed," Sooyoung said before heading to the bathroom. You found yourself scrolling and watching tiktok videos on your phone on her bed. It was kind of funny that despite being friends for years, it was the first time being alone together. You usually never had this chance due to various reasons.
Your stay in her dorm wasn't planned. Your car broke down, and with heavy rain outside, the mechanic couldn't come fix it. Luckily, Sooyoung's dorm was nearby. It became your refuge from the storm. Without her help, you'd be out in the cold.
~
You were sleeping in one bed with Sooyoung. It wasn't supposed to be like that but you've had sleepovers with your circle of friends before. Sleeping in one bed shouldn't be a bad thing. 
What's bad is that you're lusting over her. It shouldn't be like this. You know that yourself. 
You wished you didn't enter the bathroom earlier. If you hadn't, you wouldn't see her dirty laundry. It wasn't your fault that you saw her undies lying there. It wasn't your fault that you had the urge to pick it up and smell it. But you did pick it up and smell it. The thought of Sooyoung wearing it just turned you even more and caused tenting on your sweatpants. 
Here you are, lying on your side with your back to her. You're trying your best to fall asleep, but it seems impossible. Sooyoung, on the other side of the bed, keeps shifting and turning, making it even harder for you to find rest. You just want to get off this feeling. 
'Should I just jerk off in the bathroom?' You've been asking yourself this question for the past 30 minutes now. But the bathroom's kinda far from the bed. 
The room was dark. The only sound you could hear was the rain outside. The gentle tap-tap-tap against the window filled the room, creating a peaceful atmosphere. You're finally getting off that idea in your mind until you heard small soft whimpers. 
You changed your position, now you're facing Sooyoung. You waited for that sound again, because you thought that your mind is just messing around. Was it Sooyoung? Or maybe that was Wonwoo? Her roommate, who's sleeping soundly on the other side of the room. Nah, it won't be him. It sounded like a girl's, you thought. 
You were about to sleep when you heard something again, and this time, you were sure that it was Sooyoung. 
The room was dimly lit, but when you adjusted to the darkness you saw Sooyoung rubbing herself. The hem of her dark blue night gown lifted up to her thigh. Your heart beat went crazy, not knowing what to do.
"Ohh," she moaned quietly. You can't stop watching pleasuring herself. It's a new sight for you. You've known her for years and you never knew she has this side of hers. You were always bickering with each other but you always thought that she was all this innocent. 
You felt hot, wishing Sooyoung won't notice. 
You slightly moved, turning yourself more towards her, to watch more clearly. Sooyoung stopped for a second, scanning your face before going back to rubbing again. 
You can't help it anymore, and moved again, this time your arm flinging over to her side making sure to lightly brush her thigh before resting your arm on her stomach.
"Shit," she whispered to herself, not being able to continue anymore. You felt her try to pull your arm away but you just changed your position, your leg now brushing up to her thigh. You can feel her body heat and heaving, getting turned on even more. 
You felt her stop for a few minutes. 
She then finally rested her hand on top of yours. 
You found it cute not until she lifted your hand and put it over her wet pussy. Your eyes instantly opened, obviously shocked at what she did. Damn, she's not wearing an underwear. 
"I knew it, you're awake." She whispered, you tried to pull your hand away but she gripped it tighter. 
"Can you help me with this one? Please?" She begged as she bit her lip as she guided your hand to her cunt. You gulped. With shaky hands, you found yourself messing with the hem of her sleepwear.
'Why are you nervous? She literally asked you for this.' You thought. Sooyoung squeezed her clothed breast as she waits for your next move. You were contemplating for a second before whispering "fuck it" under your breath and placed your hand over her shaved pussy. 
You traced her vagina with your middle finger. You pressed it between her folds, finding her clit with ease. 
"Oh- fuck... this is way better than using my own fingers- god!" You watched her covering her mouth with her own hands, feeling the sensation you've been giving her. For some reason, you liked how's this going. 
You circled her clit. You can feel how warm and wet she have had become. Sooyoung was trying so hard not to make a noise when you added another finger inside her. Her breathing became heavy and a little unsteady. You placed your other arm underneath her to pull her body closer to you. 
"Does it feel good, Sooyoung?" You whispered in her ear that earned you a grip on your forearm. 
"Feels so good," she croaked. The rain was too loud. Wonwoo won't probably hear what's happening between you two, right?
You placed soft kisses on the side of her neck as you increased the pace of your fingers. You can feel her body wriggle from the pleasure. You loved how every time you went deeper, her grip on you got tighter. 
"Just like that," she whispered. You kept hitting the spot she could barely reach with her own fingers. Sooyoung arched her back, palming her tits as she grinds against your fingers, trying to reach that delicious high she's been aching to have. Her breath quickens as you hit the spot inside her, your fingers scissoring her tight hole. 
"Ohhh," then she exploded. Sooyoung's cum wets your fingers. It took her a minute to calm down. You caressed her thighs as you wait for her to calm down from how she fell apart from the build-up you managed to give her.
"You owe me one," you told her, whispering in her ear while still stroking her soft skin. 
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cailins-posts · 4 months
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Quinn Hughes and the Love of His Life
Quinn hughes x reader
The Vancouver Canucks locker room was always a hub of activity. Players joked, teased, and bonded as they prepared for practice. Among them was Quinn Hughes, the team's star defenseman. But today, as usual, Quinn's attention wasn't entirely on the game. His thoughts often wandered to his girlfriend, Y/N, who had captured his heart in a way nothing else ever had.
Quinn's teammates noticed this shift in his demeanor. Brock Boeser, his best friend and constant tormentor, was the first to call him out. "Hey, Hughesy, you daydreaming about Y/N again?" Brock teased, a wide grin spreading across his face.
Quinn blushed, shaking his head but unable to hide his smile. "Shut up, Boes," he mumbled, his ears turning red.
Elias Pettersson joined in, leaning against his locker. "Yeah, Quinn, you're turning into a real softie. We used to think you were tough."
The locker room erupted in laughter, and Quinn couldn't help but chuckle too. His teammates' teasing was all in good fun, and he knew they were happy for him. Y/N had brought a new light into his life, and everyone could see it.
Quinn's thoughts drifted back to the first time he met Y/N. It was at a charity event for the Canucks, and she was there as a volunteer. Her smile caught his attention from across the room, and he spent the entire evening trying to muster the courage to talk to her. When he finally did, they hit it off immediately. Her warmth, intelligence, and kindness were magnetic, and he was hooked.
Since then, they'd been inseparable. Y/N often attended games, cheering him on from the stands. She quickly became a favorite among his teammates, not just because of how she supported Quinn, but because of her genuine nature and the way she fit seamlessly into their hockey family.
One day, after a grueling practice, Quinn decided to bring Y/N to the rink. He wanted her to see him in his element and meet the team officially. As they walked in hand in hand, the teasing began almost immediately.
"Look, it's Hughesy's better half!" Brock called out, prompting a round of applause and whistles from the team.
Y/N laughed, not minding the attention. She squeezed Quinn's hand reassuringly and whispered, "They seem like a great group."
"They are," Quinn replied, his heart swelling with pride. "And they love to give me a hard time."
Y/N grinned, loving how Quinn's teammates interacted with him. It was clear they were a close-knit group, more like family than just teammates. She watched as they ribbed Quinn about his newfound softness, and she found it endearing. To her, it showed just how much Quinn cared and how deeply he could love.
One evening, after a particularly tough loss, Quinn was feeling down. Y/N knew exactly how to lift his spirits. She prepared his favorite meal, set up a movie marathon of his favorite comedies, and just held him. She knew he needed the comfort and the distraction.
"Thank you, Y/N," Quinn said softly, his head resting on her lap. "I don't know what I'd do without you."
She stroked his hair, her touch soothing. "I'm always here for you, Quinn. Through the wins and the losses."
Their relationship wasn't without its challenges. Being a professional athlete meant Quinn was often away for games and road trips. It wasn't easy, but they made it work. They cherished every moment they had together, and their love grew stronger with each passing day.
One night, after a particularly long road trip, Quinn returned home exhausted. As soon as he walked through the door, Y/N was there, wrapping her arms around him. He melted into her embrace, feeling all the stress and fatigue of the trip slip away.
"Welcome home," she whispered, kissing his cheek.
"It's so good to be home," he replied, holding her close. "I missed you."
"I missed you too," she said, pulling back to look into his eyes. "You look tired. Let's get you to bed."
Quinn didn't argue. He let Y/N lead him to their bedroom, where she had already set out fresh pajamas and his favorite pillow. He couldn't help but smile at how thoughtful she was.
As they settled into bed, Quinn wrapped his arms around Y/N, pulling her close. "You know, the guys give me a hard time about how much I love you."
Y/N giggled. "I think it's cute. It shows how much you care."
"I do care," Quinn said, his voice serious. "I love you more than anything, Y/N. You make everything better."
She kissed him softly, her heart swelling with love. "And I love you, Quinn. Always."
Their relationship continued to flourish, despite the ups and downs of Quinn's demanding career. They faced each challenge together, their bond growing stronger with each passing day. The teasing from his teammates never let up, but Quinn didn't mind. He wore their jabs as a badge of honor, proud of the love he and Y/N shared.
One afternoon, after practice, Quinn was sitting in the locker room when Brock approached him, a smirk on his face. "Hey, Hughesy, we're all heading out for dinner. You in, or are you gonna be all lovesick and head home to Y/N?"
Quinn laughed, shaking his head. "I'm in. But I'm bringing Y/N with me."
Brock rolled his eyes playfully. "Of course you are. Just don't get all mushy on us, okay?"
"No promises," Quinn shot back, grinning.
At the restaurant, Y/N fit right in with the team, laughing at their jokes and sharing stories. The guys loved having her around, and Quinn couldn't have been happier. As the evening went on, he found himself watching her, amazed by how perfectly she had integrated into his life.
"Hey, Hughesy," Brock called out from across the table. "You know we're just giving you a hard time because we're happy for you, right?"
Quinn nodded, his heart full. "I know, Boes. And I appreciate it."
After dinner, as they walked back to their apartment, Quinn pulled Y/N close, kissing the top of her head. "Thanks for being amazing tonight. The guys really like you."
"They're great," Y/N replied, smiling up at him. "And I'm really happy to be a part of your life, Quinn."
"You are my life," he said softly, stopping to look into her eyes. "I love you, Y/N. More than words can say."
Tears filled her eyes, and she kissed him deeply, pouring all her love into that kiss. "I love you too, Quinn. So much."
As they continued their walk home, hand in hand, they knew that whatever challenges came their way, they would face them together. Their love was strong, and with each other's support, they could overcome anything. Quinn was a different man with Y/N in his life—softer, happier, and more complete. And he wouldn't have it any other way.
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ihavethedreamies · 6 months
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Watermelon | Juicy Fruit | Mark
Mark Lee - NCT Dream
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Rating: M (18+) MDNI
Word Count: ~1.6k
Pairing: Mark x AFAB!Reader
Genre: Reader-Insert, Smut, Established Relationship, Porn without Plot
!!This is smut…if that much isn't clear you should probably leave now!! MDNI!
Warnings: She/Her Pronouns used, Swearing, Kissing, Quickie, Sex in the Bathroom, Unprotected Sex (Don’t!!)
Summary: You end up making a bit of a mess with the watermelon…
Author's Note: This series was supposed to be of drabbles, and this is the second shortest one…sorry.
This is only vaguely based off of Smoothie…I say this because I got the idea for a fruit theme, but past that its unrelated.
-> Series Hub <-
🍇 Renjun 🍇
🍌 Jeno 🍌
🍒 Haechan 🍒
🍑 Jaemin 🍑
🍓 Chenle 🍓
🍍 Jisung 🍍
I am cross-posting this on Archive. Please reblog! If you know anyone that would like this or future fics but they aren't on here my name and icon are exactly the same on the other site. Happy reading!
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It was hot. For you, too hot. And it was just your luck that the boys wanted to dick around outside because the weather was nice. Nice? No, it was hot as balls. While they ran around screaming, playing games and throwing stuff, you sat on a canvas camping chair. Your electric fan's batteries had died so you were futilely fanning yourself with a paper plate. Your thighs were sticking together, and your shorts were no help against the chafing. You shuffled again, grunting in discomfort, adjusting your sunglasses since they had slid down your nose from the sweat. Even in the shade of the tree and a slight breeze, it was still much too hot. Mark had offered to run to the convenience store down the road from your rental house and get something to cool you off. Glancing at your phone for the time, you wondered what the hell was taking so long, you were about to melt away.
"Noona~" Chenle called but you couldn't see him. Finally, he and Mark appeared from around the house as they went to the backyard where the rest of your group was. The second youngest had several bags of snacks, but what really caught your attention was what your boyfriend had in his arms. It was to no one's surprise he had somehow acquired a watermelon.
"Finally!" You exhaled harshly and Chenle dashed over to you, digging a cold bottle of water out and you yoinked it from him eagerly, chugging it down and he laughed.
"Slow done, babe." Mark huffed, letting the watermelon wrapped in a mesh settle on the grass near your feet. He watched as a bit of water slipped past your mouth and down your throat, landing on your white tank top, making the fabric darken. Swallowing, he shook his head to focus his attention elsewhere and kneeled near the melon so he could start cutting it.
"Uh, no." You shook your head, taking the knife from Mark that Renjun had brought out.
"I can do it!" He whined and you gave him a deadpan look and he just grumbled. Mark scooted over and you sat next to him, wrapping your legs around the big fruit to hold it in place. That looked even more dangerous than what he was planning, but you didn't keep it like that for long. Once you had dramatically stabbed the knife into the end of the rind, you adjusted and easily and evenly sliced it in half. Everyone watched in amazement as you deftly cut up the melon, laying each quarter of a slice into the big bowl Renjun had also brought out.
"Wow, she actually cut it evenly." Jaemin pointed out, giving Mark a very pointed look. The eldest looked back at him, slightly confused then offended.
"Hey!" He grumbled again and you grabbed a few slices with Mark and put them on a plate. While the rest of them continued to do whatever nonsense they were doing before, you and your boyfriend sat on the grass under the tree to eat the watermelon. Not thinking anything of it, because who would, you started to eat. It was very juicy, and the man's attention kept going back to your collarbone. After a big bite of the fruit, the juice spilled over your bottom lip and ran down your chin, your throat, pooled on your collar bone, then continued down to run into your cleavage. When you took another bite and even more juice spilled out you cringed, sucking in to try and keep it in your mouth.
"Geez." You mumbled, looking for a paper towel or napkin, something, to dry the juice. The pink liquid was already soaking into the white of your tank and luckily your bra was nude. Not only was your face and chest a mess, but your hands had gotten sticky. Mark watched your tongue lick furiously along your bottom lip, trying to get some of the juice off your chin.
"Let's get you cleaned up." You were shocked at the speed of your boyfriend, who had stood, hauling you up with him, and into the rental house. You both barely slipped your sandals off up entering and you were a bit surprised he dragged you toward the bathroom and not the nearby kitchen to get to a sink.
"Where are we going?" you questioned, blinking in shock as he pulled you into the bathroom, shutting and locking the door. As you stood near the vanity, hands in the air to avoid getting things stuck to them, you watched in surprise as he pinned you against the sink, his face getting very close. Even though he was your boyfriend, the proximity and intense look on his face made your own warm up red. His tongue flicked out, lapping at the drying juice on your face that was just as sticky as the stuff on your hands. He groaned as you shivered, his lips sealing over your own. Immediately you forgot about your sticky hands, going to the back of his shirt to hold on as he lifted you to rest on the bathroom vanity. You did at least have the subconscious thought to not touch his hair. His own sticky hands had met your waist, sneaking under your flimsy white tank, running his thumb over your smooth skin, it stuttered a bit from the juice. When his tongue entered your mouth, you both tasted the sweet watermelon on each other. A trail of saliva connected your lips when he finally pulled away, both of you panting.
"Fuck." He loved the dazed look that had spread across your face, and his smirked when his lips met your neck and you whined. His tongue ran along the path he had watched the juice flow over the skin, cleaning you off and at the same time heating your skin and core. Your hips jumped up from the counter, your denim covered mound grinding against his cock tenting his swim trunks. Mark continued to suck and nibble at you as he moved to follow that path of the watermelon juice, before your shirt covered the final destination. He pulled back just enough to get it off of you, the white material sticking briefly to his fingers. Yours stuck even more to his shirt as you hauled it off of him. Mark's mouth and tongue traced and nuzzled your breasts as he got your bra unhooked and off. Using his tongue to follow the trail of juice, he diverted at your sternum, sealing his lips over your nipple. You sighed, resting back on the counter so your bare back touched the cold mirror. As your boyfriend focused on the other side, he helped you wiggle your shorts off. You didn't have any panties on since your shorts were so tight, and it was so hot out anyway.
"Fuck… (Y/N)~" You would never get used to way he would moan your name.
"Mark, hurry." You furrowed your brow in playful frustration, trying to reach the waist band of his swim trunks to get them off. He huffed in amusement, having a better reach to do it himself.
"Hurry, hurry~" You nearly bounced in anticipation and his chuckle turned to a groan as he started to sink his cock inside of you. Your body shivered, your hand went to your mouth to try and muffle the pitiful moan you let out as he bottomed out. Like usual, you were soaked for him, making the entry easy.
"Try and stay quiet, baby." He rested his forehead on your shoulder, hands on your hips. You hiccupped when he gave a short but hard thrust, keeping up that pace, rapidly bringing you close to your orgasm already. His pelvis would grind against your clit every time he filled you fully, and your breath hitched each time. He gave a breathless chuckle at how cute you were, not noticing that his thrusts were strong enough to shake the vanity. The ceramic cup holding some toothbrushes rattled each time, growing closer and closer to the edge.
"Damn-" Mark groaned as quietly as he could, pulling your hips to the very edge of the vanity, your back slid down the mirror before landing on the marble. You wrapped your legs around his waist, hand pressed hard over your mouth, the other gripping the bar on the wall that held up the hand towel. Your boyfriend ran his tongue over his smirking bottom lip, enjoying watching you try desperately to stay quiet as he fucked you. He only slightly paused when the cup finally fell over, landing on the tile floor and shattering. It was out of the way, so his hips stuttered a bit, but he continued with a huff when you whined in desperation at the halt.
"Shit, babe-" He groaned, and you moaned as well, feeling your own climax getting closer. You both fell over when he did a final grind against your clit, as deep as he could go, spilling inside of you. The heat of his cum brought you over as well, and you pulled your hand from your mouth, panting quietly.
"S-sorry." Mark suddenly felt guilty for hauling you into the bathroom to fuck while all of your friends were possibly in ear shot.
"Th…that's okay." You gave him a tired smile and he kissed you softly with a giggle. After cleaning up a bit and straightening clothes and hair back up, you slipped back outside, and it seemed like no one had even noticed you two had been gone. Later, when you were inside to eat supper, you heard a loud shout from the bathroom.
"Who broke the toothbrush mug?!"
-> Series Hub <-
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Master-Master List
NCT Master List
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marlynnofmany · 8 months
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Food Choices
Normally when I’m in a room with the entire crew of the courier ship, it’s either for an important debriefing by the captain or because of some emergency. We’d never all been at a restaurant together before. I kept having moments of worry that the ship was unattended, and having to remind myself that it was fully locked. Any of our biometrics could unlock it, and no one else would get past the hatch. It was fine. We could celebrate how good business had been — with the captain paying for everyone’s food — and there was no need to fret.
It was still bizarre, though. Almost as bizarre as some of the food I’d seen on other tables as we made our way to this one. The city was a cultural hub like few others. (Well, probably like many others, but they were very proud of themselves on that count. And this restaurant was a fine example.)
“The server will bring appetizers first,” said Captain Sunlight, scaly hands folded on the table in front of her with infinite dignity. “There’s no charge for these, and the server will likely decide for you what you want. They were pretty good at guessing last time I was here.”
“We shall see,” Zhee said with a flick of his antennae. He sat on an angled mat instead of a chair, since the restaurant had seating accommodations for all body types, including praying-mantis-shaped bug aliens. The mats were even adjustable, which was good because Trrili was taller than he was. She sat on the other side of the circular table — whether that was for more elbow room for the pinchers, or to make a maximum tripping hazard for people walking past, I couldn’t say. Either seemed in character for her.
“What’s the panel in the floor for?” Paint wanted to know. She sat next to the captain, scales a shiny orange to Sunlight’s yellow. I think she polished them before leaving the ship. She pointed now at the seam that I hadn’t noticed: a smaller circle inside the open center of the table.
Captain Sunlight said, “That’s the server’s entrance. They bring the food up from the kitchen downstairs.”
“Oh, nice!”
At my left, Mimi the mechanic grumbled about what an unnecessarily flashy choice that was, and how the restaurant had better keep on top of their maintenance. He gestured with his tentacles as he talked, sounding like he spoke from experience. “Anything that moves can stop moving, and usually at the worst time.” He also sounded like he gargled with engine grease, but he always sounded like that.
Fast-moving tentacles from further down turned out to be Wio and Mur, who’d discovered a game I didn’t recognize on the digital menu panel set into the tabletop. They were slapping away at something with competitive speed, and Mur seemed to be winning. Which was probably nice for him, given how often he lost at card games against the captain.
On my other side, Blip wrinkled her fishy nose. “I was about to say something smells good, but…”
“Then you smelled that?” asked Blop. “What is that?” He turned to look at neighboring tables, nearly elbowing Coals in the head and immediately apologizing. It was a good thing he’d missed, since that much muscle would have hurt.
“No harm done,” said Coals with his usual calm. I don’t think I’d ever seen the little lizardy guy upset. Which was probably for the best, given that he worked on translations with Trrili, and that had to be an exercise in patience.
Eggskin sat on his other side, similarly scaly and calm, but with far more opinions about food, since they were the ship’s cook as well as medic. I was only catching snatches of conversation from where Eggskin discussed the menu with Kavlae, but it sounded like a lengthy explanation for something. Kavlae didn’t look bored, though (head frills waving with interest), so it was probably good information. As a pilot, she didn’t spend much time on food prep.
I’d helped Eggskin in the kitchen plenty, both as part of the assistance rotation and because I found it interesting. The crew ate a range of foods, and most of it was edible for humans, though there were a few dishes that I wouldn’t touch on a dare.
A gentle chime sounded. Before I could ask what it was, the trapdoor sank down an inch then slid aside. A column rose into view that turned out to be a Waterwill, the gelatinous aliens that followed very few biological rules that I was familiar with. This one had less murky innards than most, with a bunch of things floating in there that could have been organs, recent meals, or personal belongings. The voice sounded vaguely male, and it hardly burbled at all.
“I hope you are all having an excellent day/night cycle! May your experience here only improve things.” He kept raising up, then when the platform cleared the floor, it folded out into a ring of serving dishes. The Waterwill sank back down in the center and everything locked into place. “Now, whose idea was it to dine at our fine establishment?”
Everyone pointed at Captain Sunlight.
“Ah, then I will serve you first!” The Waterwill didn’t turn, since he didn’t have visible eyes or even a mouth to be talking with, but somehow I got the impression that he had focused his attention in that direction. A stubby armlike shape reached out to set a bowl in front of the captain. “Our finest Heatseeker cuisine. And for you as well, madam. Also you, and you; don’t think I missed you over there.” Several arms passed out similar dishes to the other lizardy members of the crew.
I tried to peek around Blip and Blop for a look at Coals’ food, but couldn’t get a good angle. Might have been pasta and meatballs; might have been worms and worse.
“And!” announced the Waterwill, turning back to Zhee, “I hope this will be to your liking. And yours as well.” Goo arms set identical plates in front of the two Mesmers, and I could see from a distance that they held dead animals with the heads removed.
Zhee’s antennae were doing a complicated dance, but I couldn’t figure out if he was pleased or not before the server moved on.
“Only our best for the Frillians present!” He set festive arrangements of shrimp-things in front of Blip, Blop, and Kavlae. Really artistic; good presentation. The variety of colors and sizes made the plates into works of art. I hoped they tasted as good as they looked.
I murmured, “Ooh, fancy,” as the server came up with three more dishes.
“The Strongarm special!” he announced, laying them out in front of the three tentacle aliens to my left. Meat and plants of some sort; I couldn’t tell what.
Then he was back in front of me, and I realized I was the only one without food yet.
“Last but not least,” he said, “Featuring ingredients straight from Earth, we have a meal our chef has named the ‘Mother and Child Reunion.’”
The plate held a chicken breast, a hardboiled egg, and a pile of corn.
While Captain Sunlight thanked him generously, I stared at the plate with my hand over my mouth. When the server had packed everything up and disappeared back into the floor, I still didn’t know what to say.
Mimi spoke up from my left. “All right, why is it called that?”
I pointed. “This is the unhatched young of that species. And this is food they eat.”
Mimi tilted his octopuslike head to get a look at whatever expression I was making. “Isn’t that a weird thing to name it? Aren’t humans famous for pack-bonding with animals?”
“Yes and yes,” I admitted.
His rough voice was gentle. “Should we get you something else?”
“No, it’s okay,” I said, forcing a laugh. “It’s just a name. This is human food; I just wasn’t used to thinking about it like that.”
“If you’re sure.”
I looked around the table, expecting to find the rest of the crew enjoying their food. To my surprise, there were complaints.
“They overcooked the worms and the fruit!” Paint said. “And these beetles aren’t even shelled. Who eats something with that many spikes straight?”
Wio grumbled, “How do they know enough to pick out shorebirds and air lettuce, but not enough to know what an insulting assumption that is?”
“Right?” Mur agreed. “No self-respecting Strongarm would choose something from the shore when there are inland foods available just a little farther away.”
The pair of them griped about the species’ history of walking out of the sea, and everything that meant to them, while Mimi added murmurs of agreement.
Zhee, meanwhile, was complaining louder. “They took out the good parts! What nonsense is this? Did they mean to put the intestines in a separate dish and forget?”
He looked across the table for agreement from Trrili, and found her scooping paste out of a jar that had come with the meal. She dumped the last of it onto her plate and spread it around while Zhee sputtered. “Really, Trrili? That much? Would you like some fursqueak with your sauce?”
“Soursauce is the only reason to eat fursqueak,” Trrili retorted. “If you don’t want yours, pass it down.”
Zhee exclaimed that the brains were everyone’s favorite where he came from, which was clearly more cultured than whatever backwater moon she was hatched on, and they bickered across the table.
I peeked over my shoulder at the other restaurantgoers, hoping they weren’t glaring at us. I found a pair of elderly Heatseekers watching with interest, for all the world like they had been hoping to get dinner and a show. Their plates held something that looked like green popcorn.
Next to me, Blip heaved a sigh. “I’m actually kind of tired of shrimp.”
Blop laughed. “I know what you mean. It’s great! The best food out there! But… I don’t know, I guess I was looking forward to something more exotic.”
I eyed the fancy plates. “Ever tried chicken?”
They both looked at me. “No,” said Blip. “Does it have a strong flavor?”
“I wouldn’t say so. It is good, though. Popular on Earth for a reason. Here, I’ll trade you a bit.” I separated a chunk and handed it over while Blip put a bright pink jumbo shrimp on my plate.
“Can I try the egg?” Blop asked tentatively. “Is that okay? It looks so different from fish eggs.”
“Sure!”
Captain Sunlight caught sight of what we were doing, and loudly asked if Wio wanted to trade seabird for worm jerky. She did.
After that it was a cheerful chaos of swapping and sampling. Mur thought Zhee’s fursqueak was tasty, if tough; Zhee happily cracked open Paint’s spiky beetles; Trrili found that her favorite sauce was also good on shrimp; Eggskin and Coals both liked the corn. Kavlae said that a wrapping of Mur’s air lettuce elevated her shrimp from tasty to god-tier.
By the time the server appeared again to take our orders for the rest of the meal, we were all ready. I have never seen a Waterwill look that surprised as when he heard some of our choices.
~~~
(The meal name comes from the Paul Simon song, which was apparently inspired by something on a Chinese restaurant menu.)
Anyways, these are the ongoing backstory adventures of the main character from this book. More to come! And I am currently drafting a sequel!
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astraerystarr · 5 months
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Din Djarin x Boba Fett fic recs
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Agonistic Courtship by Selma (FAVE) [M, 114.015 w., ongoing]
When a strange artifact calls out to the Child, Din sets out on a journey that takes him to the wildest parts of Wild Space. Also, Boba Fett shows up and the problem is that he refuses to leave. That is, it's only a problem until it isn't.
~ The first bobadin fic I read and my favourite to this day. it has fluff, angst, action, Grogu being cute — the whole package
A Century Of Lonely Nights by Hammocker [E, 11.917 w.]
Din had heard stories about the palace being a hub of every flavor of drug and degeneracy in the galaxy, and certainly not without its racier entertainment, but this was something else. Something entirely unexpected and foreign to him."
~ Din and Bobba dance!
Pel'gam Copad by Cryo_Bucky [E, 6k+ w.]
"Pel'gam Copad" lit. "Skin desire" - the need to touch and be touched by another person.
Din doesn't know what he wants after losing everything he's known, but tagging along with Fennec and Boba Fett isn't so bad. Maybe if Boba would stop touching him he could think straight.
~ I blushed reading this and that's saying something
A Series of Unfortunate Collisions by skrrtnation [Teen and Up, 40k+ w.]
Din Djarin is a bounty hunter desperately trying to make a few extra bucks by streaming his bounties on the holonet. Boba Fett is a veteran hunter with a cult following returning to the holos after 10 years out of the game.
After running into each other on the job, Boba proposes a scheme: stage a rivalry to make more money. For Grogu and the covert, Din can't refuse.
But Din can't outrun the imperial remnants forever. Instead, they'll face them together.
~ I was obsessed for MONTHS after reading this kskdjh
Hang your last lariat in the hallway by whimsicalimages [E, 9k+ w.]
The man turns to face him fully, then, helmet tilting. “You got a point, Fett?”
He’s not usually so impatient, from what Boba’s seen, but he’s been coiled tight as a spring since Morak. It’ll mean trouble, if he gets impulsive on the mission. “No,” Boba says. “But I’ve got an offer.”
(Or: 5 times Din didn’t show Boba his face + 1 time he did.)
~ good reading!
Deleted my last account @numbraerys and had to reupload this ^^
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roy-dcm2 · 3 months
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Ruminations on the Fierce Deity, and other Masks
What is the Fierce Deity? That's been the question since Majora's Mask came out. Aonuma told us something a few years back - The Mask contains "the memories of all the people of Termina."
What does that mean?
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Let point out that in the land of Termina, Masks are Magic. This is not limited to Link or the Happy Mask Salesman. In Kafei's sidequest, we see the couple put two masks together, and a new Mask is born out of thin air.
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Some fans believe that the Fierce Deity might have been an ancient God. But, with this observation in mind, the Fierce Deity's Mask could have genuinely manifested wholly by itself.
How did Majora get the Feirce Deity's Mask?
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(Side note - there used to be a theory that Majora created the Fierce Deity Mask, but I think we can discard that because we never see Majora create any masks.)
Did you know that the Gossips Stones mention the Fierce Deity's Mask? "The Fierce Deity Mask, a mask that contains the merits of all masks seems to be… somewhere in this world…"
Gossips stones are like hubs used to communicate gossip between the Sheikah and their allies. The FDM allegedly contains the merits of ALL masks, not just the ones Link acquires in game, you can assume. So that would make it a very powerful mask.
We know that the HMS likes to collect rare masks, so it is very likely the Happy Mask Salesman had it with him when he was attacked by the Skull Kid. It is also likely that he carried the Boss Masks that would be used to "imprison" the Four Giants.
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What are the Four Boss Masks?
Majora's Mask takes place in the three days leading up to "the Carnival of Time" and it is tradition to wear masks during the carnival. Let's remember that The Legend of Zelda series has a lot of it's roots in Japanese Shinto traditions, and in Japan there are several festivals where masks are very popular, including ones of demons.
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The four boss masks could be common Festival Masks in Termina, representing powerful monsters from each of the regions folklore.
Or, they might actually be rare masks worn by the real monsters, that he Happy Mask Salesman managed to collect.
Majora imprisoned the Four Giants in the form of each Boss Monster, maybe as a way of mocking their helplessness in the situation. (Or very simply to get them out of the way, while he destroys the world.)
That is also essentially what he did to Link. Skull Kid transformed him into a Deku Scrub to get him out of the way.
(I guess the Triforce of Courage allowed to Link to remain in control of himself, instead of "disappearing" into his new identity. There could be an alternate universe where Link assumed the role of the Deku Butler's son.)
The Four Giants became linchpins of Majora's plans. Since the Giants protect each of the territories, he to get them out of the way. Once the Giants were under his control, Majora could wreak havoc across the four lands. It's a bit strange that the Boss Monsters are disconnected from whatever ails the land. For example, Ghot isn't making things cold, and Gyorg isn't what is making the seas boil. They're just the fulcrum where Majora's curse radiates from.
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It could be the Feirce Deity was the one who slew the original versions of the Boss Monsters. Or, more accurately, in the ancient times Termina was beset by monsters, and the feelings of the people of Termina manifested a powerful Mask that a hero wore to destroy the monsters.
Alternatively, an ancient hero performed so many good deeds, that a mask he carried, could have transformed into the Fierce Deity Mask after his passing. Then the mask itself was revered and worshiped as the mask of a Hero.
The Fierce Deity represents the positive energy, good feelings, and good deeds of all the people in Termina. The perfect foil for Majora's Mask, that thrives on the energy of despair and misery.
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yloiseconeillants · 7 days
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Hey how are Tullioylal, Solution 9, and Sad Undead Disneyland in terms of urban design I want to hear these rants (as a designer in a different field [book layout & user interfaces])
I rushed through the second half of Dawntrail's msq so I have a lot less like Archived Thoughts on those than i do on like LMAO Garlemald but Tuliyollal I'm very interested in as a planned capital city, especially in contrast to Garlemald as another planned capital city (though the goals of each are INCREDIBLY different). I'm just gonna ramble a bit beneath the cut as thoughts come to me as opposed to any like, well thought through critiques:
Tuliyollal has some unique geography that provides both opportunities and challenges: the most obvious being the elevation of the mountainside they've built into, and the shallow coral reefs that prevent larger ships from docking. There's always necessarily going to be a limit to the flow of people through the city as a result, which provides a very structured set of experiences for a tourist, I think. You have to get on a smaller boat. You have to land at the docks to get processed, which is also conveniently where the market and inns are located. You see the Impressive Vista of the city, culminating in the palace on the summit. Everything draws the eyes up. The experience is similar coming from the north - you have to cross the engineering marvel bridge, or coming from the west means you actually walk through the city's mission statement (and see their airships!) before you get to the core of the city. It's an experience that I do think sort of tracks with the way that theme parks are built - there's a story being told to you through the environment. And to be clear, Tuliyollal is a young city. Most Turali would also be tourists.
Another thing about Tuliyollal that stood out to me was the fact that the deliberately designed houses in the Resplendent Quarter are like, actually open. This is more of a game design thing that I've been bitching about since ARR but I would LOVE to see more open indoor spaces in this game - contrast to like, Ishgard, where the only indoor spaces open to us were like, church infrastructure and the Fortemps Manor. Not so in Tuliyollal - actual houses where people live are open to us! And not just to the Warrior of Light - they are meant to be seen, to celebrate the diversity of cultures that the city is trying to bring together in a deliberate way. The NPCs in the area give a quick overview of locations and people we'll meet later, while repeating Tuliyollal's goals of cultural harmony:
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It's definitely a comfy city to be in and easy to navigate because of the way the mountain separates and centralizes uses (it's helpful to think of it as a semi-circle, with administration, like the palace, the barracks, and the transportation infrastructure forming the outermost ring, the stuff useful for the player like the inn and markets and gathering/crafting hubs in the innermost layer, and rp spaces like the houses between the two). It's an inviting city! Slow down, get a little intimate, take a stroll and admire the sights! It's definitely one of my favorite hub cities in the game (i still have my return set to the Crystarium though).
Solution 9 feels a bit like an antithesis of this. I'm not going to outright call it hostile, but it is an awkwardly built city that requires teleportation and aetheryte travel to navigate, simply due to the amount of unused space. The one that I keep getting tripped up on is the platform that the government tower is located on. There's a HUGE plaza with absolutely nothing going on. If you're using the teleport platforms instead of the aetheryte, it takes almost a full sprint to get from the landing space to the tower itself. Like, with the game done, I know that's because this was a space where they put an instanced battle but I don't think we needed all that to be completely featureless. Like what's the point of it? It made me wonder if this was a space where there were once proclamations or festivals or installations of any kind, but given that there isn't even a day-night cycle and most of the people of Solution 9 are more concerned with Working than anything else, the idea never really got anywhere. The second thing I thought of was Haussmann's wide avenues in Paris:
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(also like, i'm fucking convinced there are ascians in that tower so like. this all comes together for me Very Neatly)
But Solution 9 is a mall rather than a city. It is geared toward consumption of resources (credits and souls) and I know there's much more to the city but just based on what we're working with, it's much less city-like than the urban imagery suggests. I am a big fan of all the couches and tables everywhere though.
SAD UNDEAD DISNEYLAND IS A THEMEPARK and GOD it gets that across SO WELL. Other people have talked about all the unfinished buildings just behind the facades and the huge empty spaces (canal town in particular, even when still lit up, is a very good illustration of how half-built everything is here) - it's not a space used by people to live but rather play out isolated Experiences, so it's hard to critique its livability, since that was never the point. I mean. Zip lines as transportation between districts. Which like. LMAO was not terribly far off from an actual campaign promise from this guy who did not end up being governor of Oregon:
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but even he scoffed at zip lines:
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So over the week I've been replaying Return of the Mammalians, because I haven't played it since the week Splatoon 3 launched and I wanted to see how I felt about it without the excitement of playing a brand new game clouding my critical judgement.
(spoilers for RotM below, just in case)
That said I didn't feel like it changed my opinion very much. RotM's biggest problem is that it feels like the developers thought of a couple of really cool ideas (The fakeout in the intro, Deep Cut being bosses, the lore in the Alterna Logs, the final fight against Mr. Grizz) and then put them all in the game without really trying to connect them all in a very tangible way, and as a result Alterna is a very nebulous space that doesn't make any sense from a narrative standpoint (if it was a human settlement why is it full machinery and tests only inklings and octolings can use? What even IS the treasure we assemble except "a tool that just happens to solve the current problem?) but only really exists for gameplay.
The story also suffers as a result of this, too. Narratively nothing really happens until the very end of the game, where we end up just kind of stumbling into Mr. Grizz's plot to fuzzify the world right as he puts it into motion. Octo Expansion got around this by using its lore snippets to give the supporting cast a story of their own that unfolded as you progressed through the game, and ultimately it's Agent 8's actions that push the story of OE forward. In RotM we just happen to be there when things happen.
But despite all of its problems RotM also just plays really well. The combination of OE-style shorter trial levels with Hero Mode-styled hub areas you have to explore for levels and secrets work really well together, and those hubs in particular are an absolute blast to dig around in for secrets and open up a little by little. Deep Cut are incredibly fun as ineffectual Team Rocket-esque villains, and the whole final fight against Mr. Grizz is really good, especially the music. I don't even think Calamari Inkantation is especially good by Splatoon standards, but 3MIX is genuinely just an astounding track.
But I think what ultimately makes me feel more positive than negative about RotM is that I think its' thematic undertones actually really work for me. Mr. Grizz's actual involvement in the story might have been mishandled but as a villain he works. I've already written about him a bunch so keep things brief Splatoon has always been about the dangers of clinging to the past, and Mr. Grizz pushes that idea to its limits, because he is the past. He is a relic of a lost age, and he is so desperate to return to the world he knows that he will burn the future and turn back time (metaphorically) to achieve it.
But there's also the Alterna Logs and the reveal that it was human dreams of seeing the sun that drove sealife onto dry land. I think there is a compelling argument to be made that they didn't need to explain any of that to begin with, but I also think the explanation works with everything the series has been setting up on a thematic level. Humanity is gone, and will never come back, but our dreams lived on in the minds of the inklings and the octolings (and the jellies, and everyone else), and while they didn't know why, they reached for the sun together, and by achieving humanity's dreams they earned the right to take our place.
TL;DR: RotM good actually
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angelofthepage · 4 months
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Renegade Rose: Return to the Cycle
I got hit with a brilliant idea for a potential Bendy fan game that focuses on characters from the books. Most notably, I'm focusing on the cast of Fade to Black, so if you're still spoiler dodging for that entry, here's your content warning. Disclaimer, I am not a game developer and have no idea how one would feasibly create this, this is all just for fun as a hypothetical. (That said, if any fan devs are interested in this concept, my DMs are open, would love to chat with you.) Now, let's get on with the show!
Let's set the stage:
It's been a few years (maybe 1956 since that's when the VCR was invented?) since Rose and Ollie Sorenson’s daring escape from Joey Drew's twisted cartoon world, the Cycle. Ollie is well on his way to becoming a teenager, and Rose has been trying to move forward with her life. But no matter where she goes, the hallucination of Bendy follows her, and the guilt of losing Evan and Archie still eats at her soul. 
By some miraculous chance, Rose ends up with a VHS tape with a recording of the Joey Drew Show on it (maybe she recorded a rerun, or maybe she found it in someone else's junk/the library discards). The special TV has been unplugged for years, and her 3D glasses are snapped in half. But she wonders if maybe, just maybe, there's a way to go back and save them. So she tapes the glasses together and pops in the tape to see if her access point is still there. And sure enough, she's got a way in! 
With the help of Ollie and Dot, Rose makes it her mission to rescue Evan and Archie from their inky fates. Will she be successful, or will she find the ink pulling her under?
Gameplay:
I imagine this would work well as a first person action adventure experience that's mission based. (That said, upon consulting friends, I've had the suggestion for a Nancy Drew visual novel styled game, and that feels like it would be fun and maybe more achievable if I tried to make it real.) It has elements in common with BATDR, but the world isn't quite as open. Taking some inspiration from FNAF Security Breach Ruin and FNAF Help Wanted 2, Rose puts on her 3D glasses to dive into the cycle, which is our primary environment for exploration. In the cycle, she travels through a variety of areas to look for Evan and Archie, encountering a cast of quirky characters, some known fan favorites, and some new. On her quest to find them, Rose finds several items to help her solve puzzles and leave notes for her friends/mark her path. 
Rose’s central hub is in the living room of her real world house. Here, she can consult Ollie and Dot, look through notes of things she's seen on her adventure, and equip items to take with her into the cycle. That said, some of the horror would come from having something in the real world that shouldn't be there. The farther Rose goes, the more her hallucinated Bendy shows up. Sometimes he's there to tease her, and sometimes he has helpful hints about how to traverse the cycle. (Keep this in mind for later, this will be story relevant.)
While having the VHS tape means Rose can enter the cycle whenever she wants, there is a limitation. She can only stay in the cycle for as long as the tape runs for. This means she has to get in, complete her objective, and get out. Given this game would have some puzzle elements, I would feel bad putting someone in a time constraint to solve them. So rather than taking a Hades or Splatoon 3 Side Order approach, I'd rather let the levels themselves take however long they need to. The time limit wouldn't be imposed until Rose has completed her objective, where it's a mad dash to get back to a designated safety area (like Joey's office) so she can take off the glasses and get out. Think of it kind of like Pizza Tower. It could also lend itself well to some close encounters running away from monsters at the end of a mission. It would be interesting to use the Little Miracle Stations as a potential safe area to pause and exit the cycle mid-mission, given the ad for them that exists in BATIM Chapter 5. (This is the thing I wouldn't know how to translate if this was tackled as a visual novel instead.)
I’m tempted to throw something in here with closing your eyes as a mechanic, given the scene in FTB where Ollie walks back up to the entrance by imagining he’s walking on clouds. Letting Rose have one moment to do something impossible by focusing and using her imagination would be great. It would take a lot out of her, having it as a once-a-mission kind of deal might make sense. 
Another mechanic is the tape player. Per the Fade to Black moment of Joey talking to Rose ala the tape player, Rose being able to communicate with Dot or Ollie would be useful. It could work as a hint system, but it also works for plot elements. Using the tapes as a walkie talkie of sorts would also be interesting for having some interference from our antagonist, or for keeping in touch with allies we meet along the way. 
Characters: 
Rose Sorenson: Our ever optimistic protagonist. Rose looks on the bright side, but more importantly, she’s driven. While other Bendy protagonists have endurance and magical powers to help them along, Rose has her wits and a strong imagination.
Ollie Sorenson: Rose’s little brother who has been through a lot. Ollie is a good kid, he means well, but he’s getting to an age where his whole world is changing. As his sister embarks on this heroic quest, he’s feeling like he’s brave and strong enough to take on the cycle and lend a hand too. This may get him into more trouble than he bargained for. 
Dot Lastname: Former writer at Joey Drew Studios, Dot is a curious soul who lost everything. Having never been able to find her friend, Buddy Lewek, she’s harbored so much guilt. Making sure Joey can never hurt anyone again would leave her satisfied, and being able to locate her lost friend would be even better. She agrees to help Rose one more time, in the hope that maybe, just maybe, Buddy is still alive. 
Buddy Boris: Since getting dragged down by the hands of the ink demon, Buddy has found himself trapped in the body of Boris the Wolf, struggling to maintain control. Upon encountering studio newcomer Rose, his memories are hazy. But the more she tells him stories of the past, the more he starts to remember. Buddy can’t speak verbally, but he can communicate through drawings and writing on the wall. (Need to have a moment where he hears Dot through the tape recorder and recognizes her, gotta have it be a little heartbreaking).
Evan: A former employee of Joey Drew’s and Gent, Evan is a big grump with big dreams of innovating the world. He’s a foil to Rose’s endless positivity with an air of irritation, but he means well. Except for trying to dismantle and steal the ink machine, that was a bit foolish and morally gray. Evan met his fateful death at the hands of the ink demon in Fade to Black, but as other characters have shown us, those who die in reality can end up reborn in the cycle. Where is Evan, and what has he become? Is there a way to bring him back home? 
Archie Carter: A mysterious Englishman who ended up as a lab rat for Gent, Archie is desperate to put an end to their reign of terror. Having gone from being suspiciously not human to a faceless ink creature, Archie sacrificed himself for Rose not once, but twice. He’s already encountered so many horrors in the studio. What kind of state will he be in if Rose finds him again?
The Projectionist: The monster that was once Norman Polk has caused a fair share of problems within the cycle, but perhaps he’s not as monstrous as he seems. After all, he’s only defending what’s rightfully his: a pile of ink hearts. (It could be fun to have him as a monster, then have Evan help repair his speaker so he can communicate with the group, showing he’s more confused than he is hostile.)
There are others I'd like to include of course. There's people like Jacob from DCTL that would make a fun ally, might be indulgent and put my “Abby Lambert is a perfect Alice” theory to good use. Depending on how far along Joey is, maybe there's an early attempt at Audrey somewhere in here. Maybe there's Wilson! There is a very small chance of Wilson, it's not likely, but I'm considering it. Twisted Alice showing up? Definitely considering it given the timeline would be fun to play with.
That's all I've got in my notes so far. Whether this ends up as a real fan game or stays as a concept for a fic/au, it's been really fun to brainstorm, and I want to keep playing with it. I feel like we're onto something here.
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vocalcalibration · 2 months
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Silver and Blaze need their own game.
This is a topic I, like many Sonic fans, have given a lot of thought. Ignoring for a moment that these two haven't been playable in an official capacity outside of mobile games and spinoffs since... Black Knight? Does that count? The potential for story and gameplay with these two in particular is massive!
Story:
Frankly the plot pretty much writes itself. But let me explain what I specifically had in mind. The story would start with Silver in a burning city he does not recognize. Crisis city would serve as the opening level to the game. At the end of it Silver would be surrounded by monsters and attacked by Iblis before waking up in his home, this is a nightmare he's been having for weeks now. We would then transition to Silver's second level where he runs and glides through the floating islands of his current future. Why floating islands? Because floating islands are cool. We'd meet some new characters who, establish him a little bit of his own supporting cast, that is until a portal opens up and a shadowy individual pulls Silver throufh it.
From here we cut to Blaze who is rather unenthusiastically attending to paper work before someone comes in and informs her someone fell from a portal in the sky. This would star Blaze's first level with her navigating the jungles and beaches of her home island, before coming across an unconcious Silver whom she brings back to the castle. While he's resting the same shadowy figure emerges in the city unleashing monsters onto the townsfolk which Blaze then deals with for her second level in her capital city. After this Silver wakes up and the two exchange notes, with Silver agreeing to stick around so they can figure out what's happening.
From here we can spend time both experiencing visions of 06's future, chasing the new villain through both the sol dimension and Silver's future, and realizing the bizarre connection the two of them seem to share might be more than just weirdly good chemistry.
For some further explanation on my choices here.
I'm building the story as a followup to 06 for a number of reasons. For one it's the game that established them as a duo so if we have a game with the two of them naturally we're going to pull from it.
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The series keeps alluding to their 06 partner ship as well. The above is a Colors DS screenshot in which they directly reference their time in 06. Sonic generations has the two both found in the crisis city portion of the hub and has them standing next to each other whenever they're in a cutscene. And they're often paired together in the IDW comic books.
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Which is in no way a coincidence. Most of all however is that Blaze's place in 06 is, to this day, one of the biggest unexplained questions in Sonic's lore. Why was she in original timelines future? Why was she so okay with killing Sonic if she was Rush Blaze? If she's not Rush Blaze why does she have such nice clothes in the apocolypse? All questions we've never gotten a proper explanation for.
There's also the fact that I think finally tackling 06 head on would be healthy for the series future. The games impacts on the franchise are undeniable and can be felt to this day. For a while they seemed to live in permanent fear of the game, like it would come back and haunt if they said it's name too many times. Then we had the self flogging era where they "got in" on the joke. Nowadays they seem more comfortable referencing the game in a more matter of fact way, but finally ripping off the bandaid and just acknowledging the game outright in canon may be how they finally put it to rest. In service to that the ending could have Silver and Blaze choosing not to allow whatever past life they had define them, instead focusing on the now and what they can do for it.
Some character stuff you could do could be maybe Silver, due to the events of 06 is cut off from the time line. Everytime he visitis Sonic and co in the past his future is slightly different, the people he does and doesn't know change, but he remains the same. His memories aren't altered to match the current future and so he finds himself in a world of strangers, part of why he spends so much time in the past as Sonic and the others recognize him and he feels like he actually has a place there, but feels as though it's selfish on his part to stay and alter the timeline even more. Meanwhile Blaze could find herself worn out due to her responsibilities as princess, the expectations that weigh on her and finds herself longing for the excitement and adventure she felt with Sonic during their time together. Or something like that, I'm just spitballing here.
We could also reintroduce Marine as a proper "Tails" to Blaze's "Sonic", taking a page (heh) out of the IDW books by having her be much more mature and concientious of her duties in a squire-esk position.
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Granted IDW might have over done it JUST little, at least with the tiny bit we see her, so maybe have her keep a bit of that energetic and cocky attitude from Rush Adventure, just toned down a little. You could show her more developed as mechanic, having pick up things from Tails and due to her own practice and training. Also make all her Australian slang incomprehensible to Silver because that would be funny.
Gameplay:
Right out the gate I want the game to be based on the open zone formula of Frontiers, it's the direction I want the series to stick going forward, no more pulling a Sonic Team and jumping ship to a radically different gameplay style for seemingly no reason again. With that said I think I'd like to see it refined a fair bit. Instead of several open zones we have two much larger open areas featuring multiple biomes through which you access the various levels. The Sol dimension would be the first open zone, with the main island and various smaller island surrounding it. Water vehicles from rush adventure could return and exploring would have a bit of a wind waker vibe, sailing from place to place. It wouldn't be as intrusive as Rush Adventure, instead of being their own segments it'd be real time vehicles you can get in and out of whenever and all the major islands would have fast travel points once discovered.
The other open zone would be the same structure, albeit with two main islands connected via bridges surrounded by smaller ones, except they'd, again, be floating in the air and you'd travel via air vehicles. I guess like Skywar Sword... huh.
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Blaze would serve as a more traditional Sonic gameplay experience, high speed platforming and action. Specifically base her moveset on 06 Blaze, which featured a double jump, homing attack and grounded fire tornado attack, while also adding in her fire spindash and hover from Rush. Her combat would resemble Sonic's frontiers combat in the open zone, of course with a focus on her pyro-kinesis for her abilities. To put in fighting game terms, she's be a true rush down character with some light projectile stuff.
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Silver would be slower. Now let me be clear, Not slow, slower. He'd still move at a good clip but would be outpaced by Blaze easily. In place of that his levels would be more platforming and puzzle focussed. Silver wouldn't ball jump or homing attack, like 06, but he'd have hover, a high jump and a psycho slash move which kept his momentum so as to not slow him down. Also while Blaze would have something closer to the Unleashed-Forces boost, which damages enemies, Silver would have the non-damaging frontiers boost. His combat would be much more projectile heavy, with psycho-kinetic blasts and slashes and aoe attacks. Maybe also some kind of psycho mine that when activated holds ebemies in place? I think it'd be cool. Again in fighting game terms, a zoner/trap character with some light melee and grappling options.
In the open zones you could switch between the two freely, including mid-combo, to tackle the various combat and platforming challenges and puzzles. For levels there are a few options. You could have dedicated levels for both character, the advantage there being that you can taylor each level to their specific abilities. Maybe even take something from Forces Sonic/Avatar stages with select levels using both of them. Alternatively you could have every level accessible by both but with different paths they can take based on abilities. Or you could have it so you can swap freely mid level, kinda' like Sonic Heroes. They all have benefits and drawbacks and I can't really say which one is definitively the best choice.
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But now we reach the end of my essay... thing. Thanks for reading. Also all art were taken from official sources including Sega and IDW. Ttfn. Tuh tuh for now.
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oz-qwin · 2 months
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I am really invested in your little small idea for winged sonic and shadow au. Have you got any other tidbits about that au you’d be willing to share?
I do have a "small" few, wo/ visuals this time sadly :(
In the main drawing, you can see a trail of feathers falling behind Sonic. In "game" this is a flight trail with a low opacity white, not actual feathers falling out of the wings; its just a cool game graphic to show his flight trail.
Shadow has a more basic -black fading into red- lines that fade out. His wings are cool enough to not need anything else to specialize it further.
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The 5 golden feathers when collected by Sonic make his wings gold, and hold onto the feathers that he has on hand.
Explanation:
Normal feathers act like rings, a lot of them can be found around one single stage easy-pesy. But when flying Sonic loses them very slowly, like when he's Super Sonic. When tracking up speed or boosting he loses more -around 5-10- in an instant. A trade for control for speed as well when it comes to his flight control, the gold feathers dont have this weakness. He cant get rid of the first collected feather though, no matter how hard he has tried so that Shadow would stop being mad at him for doing something stupid.
Shadow is unable to interact with the feathers ever since Sonic did. So he gets none of this. :)
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The main drawing that i made is a small moment that shows Shadow experiencing how freeing it can feel to fly and to not be afraid of his Black Arms wings and what they mean. That he can enjoy it (flying) without letting his past connections with the Black Arms to sour the moments for him by pulling his attention off of himself and instead onto makeing sure Sonic doesn't kill himself for not keeping track of his feather count and crashing headfirst into something immediately. Witch he had already done at that point.
Like a trust fall.
In that moment Shadow realizes all of that and allows himself to enjoy it by experiencing the cute moment with Sonic. He doesn't dismiss his feelings later that night or any other time though, that would be a shallow writing of his character.
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There is a "main-hub" which is a town full of the winged people i described originally. Its mostly a town in trees or harsh drop off cliffs, branches and vines connect building to building so that people can move easily if they are carrying things that are heavy or cant fly at the moment for any resion. The entrances are mostly large circular holes so that landing with their wings easier.
This is where Shadow and Sonic go mainly to find info on how to get home, and getting to know the locals, and their stories/mythic tales that can potentially lead to them getting home or give them info on what's happening with Sonic getting wings.
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Sooner or later they get home, and Sonic loses the wings (obviously). Shadow -now used to flying w/him- is saddened with this. But he too now doesn't have the access to his wings (since I'm assuming that Sonic x Shadow generations won't let him have access to them after the game) , so even if he wanted to he won't be able to fly whist carrying him either.
So, every now and again both of them wonder or think about having wings and flying together again. But they get their frustration out about this by............ YOU GESSED IT! Racing each other or going on runs/marathons like they always have! Because its the closest that they can get to it without costing A LOT of money.
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:3
Thats basically it.
Have fun with all of this info!
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leafofkudzu · 1 year
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Hi there, I hope everyone is enjoying their time with SotO! Next week will be the first Saturday of a new month, which means it'll be time for another art party hosted by my guild, Verdant Shield [VS]! This time around, in honor of SotO's release, we'll be having our little celebration on the cliffs above Garrenhoff in Kessex Hills!
For those who haven't heard of art parties before, they're an idea carried over from Final Fantasy XIV - in-game get-togethers for artists/writers/creatives of all types to hang out, chat, and create together! Put your most iconic look together, find someone who inspires you, and create! Afterwards, everyone posts their creations in a shared tag (ours is #VSArtParty) so others can see, interact, and share! There's no off-site location for these posts, since the idea is to encourage community creativity and interaction! Simply put: the 'goal' of an art party isn't to be drawn, but to draw others, and share with the community!
Details for location and time are in the above image, but I'll also post them as well as /squadjoin information below the cut!
Location:
I had originally wanted to scout out SotO locations (specifically a certain new outpost hub area), but considering I do still want to keep things F2P accessible, I figured the next best thing would be the former resting place of everyone's favorite mysterious Wizard's Tower, Garrenhoff! But to avoid interfering with people coming and going for story, we'll be sitting in the strawberry patch on the cliffs overlooking it! Head Southeasterly from Cereboth Waypoint and you'll find yourself in the right place pretty easily!
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Time & Squad Details:
As is customary, the party will consist of two separate events with an hour in between, though people do tend to hang out a bit before/after as well!
The first party will be on EU servers and begin at 9pm Central European Summer Time (aka 3pm Eastern Daylight Time or 5 hours before in-game reset). I’ll be hosting on my EU alt account, so to join either /squadjoin or whisper Ashelin Falstaff for an invite.
The second party will be on NA servers and begin at 7pm Eastern Daylight Time (aka 1am Central European Summer Time or 1 hour before in-game reset). This one I’ll be hosting on my main account, so to join either /squadjoin or whisper Teekzi for an invite.
Closing Words:
No location poll for this month because I wanted to break away from the normal locations and pick out a SotO-appropriate one instead! Going forward if there's a festival or some other key event going on, then a location relevant to that will override the usual location polls, but I'll very likely keep things F2P-friendly even so!
I'm eternally thankful for everyone who comes out to these events and makes them so memorable! Here's to another month of fun memories, and I'll see you all next week! ♥
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