#sims 4 mod recomendation
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sashasspace · 10 months ago
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10+ sims 4 mods to enhance romance ❤️‍🔥🌶️
Dating 1. Sugar Baby Mod by Plumlace
Interaction 1. Curious inquiries Lumpinou 
Small Mods 1. Jordy Date Traditions 2. KiaraSims Holiday Traditions 3. KiaraSims Lot Traits
Custom Animation 1. S3 cuddle mod  by Cepzid 2. Cuddle while cloud gazing by Sacrificial* 3. Passionate gifts mod by Utopyacc 4. Kiss and Grind mod by utopyacc  5. Realistic birth mod by PandaSama 6. More Kisses update by Maplebell
Food 1.. Bento box by Somik and Sevrinka 2. Macaroons by Somik 3. Turkish Sweets 4. Functional Tray 5. Chocolate Covered Strawberry 6. Functional alcohol 7. Golden Champagne 8. Valentine set by Piedpiper 9. Vip Bottles become functional by Cepzid Events 1. Date night event by Rex 2. Kiara sims Couple Events
Bonus [CC]
Valentines Day Flower Bouquet by Platinum Luxe Sims (According to Platinum Luxe Sims' site, contact them for the password or join their Patreon)
PLEASE DOWNLOAD MOD GAURD!!!!
*I'm not sure if I can link Sacrificial's site, so please google it and you'll find the mod*
Thank you to the mod and cc creators for these amazing mods @somik-severinka @konansock @piedpiperworld @pandasamacc @maplebellsmods @utopya-cc @simfan923
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smyler8617 · 2 years ago
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I'm going to need builds and/or custom content that go with every decade from the 1920s onwards soon for a new project I'll be working on. For both cas and build and buy. Can anyone give me build links or any furniture cc and/or cas cc recommendations please?
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simmerianne93 · 8 months ago
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[Simmerianne93]Pregnant_poses_01
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Hello everyone!! How are you today??
The last posepack from March is here!!!
This pack was the pack you chose in the public survey back in January/February and as such, it's a pack that is public for everyone, with no early access.
Before talking about the posepack, I want to remember you that there's a survey happening right now about May's content, so if you haven't vote yet, GO AHEAD!! (Here is the direct link to the pubic survey).
Back to the matter:
I made these poses like a year ago, and I made them for two sims of mine that i really love, but that couple is not going to have babies any time soon (I just felt like doing some for the future when i made them) and I had them in the box waiting to be release "one day" xD... but I really liked how they turned out so I though about add it to the survey and if they ended up being the winner, i was going to release them... and it was, and fortunately, I currently have a couple of sims who are actually pregnant and have helped me with the cover for this package... so here you have some photoshot poses for a cute couple of sims expecting a baby (or two, or three xd).
I struggled a lot with these poses at the end, when i was actually testing them a couple of weeks ago to have them ready to be release, 'cause depending on the sim and the trimester, the chest size and all that, these poses may clip (I tested them with 4 different couple of sims and it was really hard xd)
I ended up doing three different versions that take into account the breast size of the female sim ('cause that was one of the most glitcheable areas). So, V1 is for "small breasts", V2 is for "medium breasts" and V3 is for "big breast". Even tho, they can still clip but, hopefully you can find the version that fits better for your sim.
The poses can be use with 2nd and 3rd trimester (I tried to make the poses to not confict with the belly, but for pose #3 there are 2 versions of the female for both stages), tho, if you uses the pregnancy overhaul mod by LittleMsSam, the belly will look smaller and the hands will float a little.
I recomend to use JFC nude top fem, if you want to make the poses with the female sim nude, 'cause it gives the breast a shape that helps to cover the nipples behind the hands (if you use the Wicked Whims mod, for example, the nipples will clip and will be visible above the hands).
As I said, they still may clip depending on the sim, but it's something that can occur with any other poses. I tried to minimize the clipping areas with the different versions, so I hope you can use them and that you like them.
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PS: I'll be doing the "coming soon" post in a couple of days, i'm in the process of doing the poses, testing and doing the pics yet, so i'm a little bit late with it, but I'll be making it in a couple of days.
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Enjoy, and happy simming!!
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What is on it?
V1: SMALL BREAST - V2: MEDIUM BREAST - V3: BIG BREAST.
6 couple poses (made with a female rig and a modified male rig) + 3 all in one.
--- What do you need?
Andrew poses player.
Teleport any sim by Scumbumbo or Mccc by deaderpool.
OPTIONAL: JFC nude top female (in case you want to make the pics with the female sim nude)
Instructions in the original post.
——
TOU
Do not claim my creations as your own.
Do not re-upload or modify my creations.
Do not make money of my creations.
Do not include my creations in Mods folders to download.
Please follow my Term Of Use.
——
Download it now here — [FREE FOR EVERYONE]
——————
If you want to support me:  Patreon | Ko-fi
All my poses overview: Pinterest |  Wix | Tumblr
More in-game preview pics of all my poses: Instagram
My socials: Twitter | BlueSky | Instagram | Tumblr 
——————
I really hope you like them and I will say in advance: Thank you so much for use them.
@ts4-poses
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passiberri · 9 days ago
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Hi lovelies 🤍
Just a reminder to always put newly downloaded cc in a seperate folder! This way when you test open your game, and anything stops working, you have a folder where the faulty cc should be and it’s less of a hassle to find it!
(I play on drx11, this way it’s easy to batch fix the ‘New’ folder every time I downloaded a bunch of new cc, so the textures don’t get corrupted)
Sims4Studio or Sims 4 Mod Manager are both great tools to manage your cc.
Always double check where you download anything from. If you see any faulty cc in my recomendations or lookbooks, please let me know so I can remove the link & always double check the comments if someone mentioned a broken cc because, due to reblogs the link might still be there.
Happy simming 🌷
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just-an-enby-lemon · 9 months ago
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I unfortunally don't have The Sims 4 anymore (I had the og paired with totally legal not even a lil bit OFMD inspired DLCs but the DLCs bugged for ocean reasons and it broke the og and now I don't have it but can't redowload it because it acts as if it's still on my PC) but I was looking at my phone's note to delete some and I found a detailed traits plan for a bunch of TMA characthers. So I'm posting it here in case someone finds it usefull or a fun thing to discuss (or tells me how to fix my game so I can add new totally legal DLCs and play as my beloved blorbos).
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The traits change as seasons go because CHARACTHER DEVELO0MENT, my beloved.
P.S: no season 5 because the literal end of the world brings more than 3 traits on it's victims/survivors
Jon - S1: Snob, Perfecionist, Bookworm
S2: Paranoid, Perfecionist, Bookworm
S3: Cat Lover, Gloomy, Paranoid
S4: Gloomy, Cat Lover, Bookworm
Scotland: Socialy Akward, Cat Lover, Bookworm
Aspiration: Reinassanse Sim (nerd) (he can also be a wizard and have Spellcraft and Sorcery or play as uni Jon and have Academic, uni Jon's traits are more open to interpretation I would suggest Perfectionist, Cat Lover and Bookworm but rly up to player)
Martin - S1: Creative, Socialy Akward, Clumsy
S2/S3: Creative, Socialy Akward, Loyal
S4: Gloomy, Loner, Loyal
Scotland: Creative, Jealous, Loyal
Aspiration: Best-Selling Author (when concluded there is also Country Caretaker for the good countryside good cow life, let's pretend the Eyepocalipse never happens and no one is likely a compurter program)
Sasha - Genius, Good, Geek
Aspiration: Nerdy Brain
Not-Sasha - Evil, Mean, Kleptomaniac (stoled some tapes)
Aspiration: Chief of Mischief (I hear you Public Enemy fans but Chief of Mischief has Tormentor as a bonus trait so...)
Tim - S1/S2: Bro, Outgoing, Adventurous
S2/s3: Hot Headed, Gloomy, Adventurous
Aspiration: Extreme Sport Enthusiast (for all the kayaking; other sugestion is Serial Romantic, for all the cop seduction as unfortunally revenge isn't a sims 4 aspiration but maybe there is a mod? Would sugest looking for it)
Basira - S3: Bookworm, Dog Lover, Loyal
S4: Dog Lover, Ambitious, Genius
Aspiration: Nerdy Brain (baby just wants to read and chill)(I'm unsure of her traits cause I actually think she just has all 5 and picking the more evident per season was hard. I feel very proud of Dog Lover for her tho, she loves her werewolf wife)
Daisy - Hunt: Mean, Hot-Headed, Loyal
Post Hunt: Dog Lover, Loyal, Active
Aspiration: Lone Wolf/ Inner Peace (she changes aspiration, also sugestion werewolf, the lone one is cause Basira is all the pack she needs)
Georgie - Foddie, Outgoing, Catlover
Aspiration: Computer Whizz (unsure what do with aspirations for her, I also considered Neighboorhood Confidant for the cult and also how protective she is of her people and Master Actress for the matress add, on the other hand is fundamental you buy the brave bonus trait for her)
Melanie - Slaughter: Hot Headed, Mean, Erratic
No Slaughter: Hot Headed, Geek, Romantic
Aspiration: World Famous Celebrity (with her yt channel)/ Archeology Schoolar (is the closest to non moded paranormal specialist sorry)
Elias- Actually Jonah (that bitch): Evil, Self-Absorved, Genius
Aspiration: Public Enemy (it's the cloest to king of the broken world and it's trait is mastermind, would also recomend Seeker of Secrets for it's beholding energy, tbh he should have both)
OG Nepo Baby: Bro, Lazy, Slob
Aspiration: Fabulosly Welthy (he already is but wants to keep being without having to rly work for it)
Peter: Loner, Evil, Child of the Ocean
Aspiration: Sucefull Lineage (hear me out: that's the whole Lukas thing ok? Also isolating people is not a valid option)
Gertrude: Genius, Ambitious, Self-Assured
Aspiration: The Positivity Challenge (?) (Is the closest to stopping rituals ig, if you find smt better please please tell me)
Gerry (my son): Bookworm, Gloomy, Music Lover
Aspiration: The Positivity Challenge (?) (again burning Leitners, stopping rituals, other better ideias would be appreciated)/ Painter Extraordinary (this one was added rn while formating the list for Tumblr and is inspired by happy Gerry from TMAGP : ) )
Michael Shelley- Assistant: Loyal, Good, Clumsy
Aspiration: Friend of the World
Distortion: Eratic, Evil, Insider
Helen Richardson: Non-Comital, Ambitious, Self-Assured
Aspiration: Mansion Baron
Distortion: Eratic, Evil, Cheerfull
(Unsure what the distortion really wants, so my sugestion for aspiration is either whatever the players wants or just keep changing it at random lol)
Agnes (my gal): Romantic, Gloomy, Self-Assured
Aspiration: City Life (because she scaped the cult)/ Soulmate (be it that guy or Gertrude)
Annabelle (my problematic fave): Ambitious, Perfecionist, Genius
Aspiration: I'm unsure maybe Public Enemy for the evil plot + mastermind trait or Friend of the Wolrd but friend is in quotation marks for her.
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cutiedwaekki · 3 months ago
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I was the one who requested chubby chan and omg, I love it so much!!! Thank you!!!💫 (and that part 2 idea sounds AMAZING)
ITEM pt.2
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summary : who would have thought that with a special mod on the Sims 4, Felix would change his life and that of his boyfriend? But now it's even their friend ? What's happening ?
contain : magical weight gain , intense weight gain , stuffing , button popping , tight clothes
Hi anon ! I'm sorry for taking so long for making this second part , i hoped you'll like it ♡
Don't hesitate to ask me another ideas in the future that'll be a great pleasure :)
/!\ for understand this fic , reading pt.1 is highly recomended , this fic is happening during the part 1 /!\
Enjoy ♡
(-.-)Zzz・・・・
A few days after Felix installed the mod in The Sims, he noticed that Chan was starting to become more greedy and slightly rounder. This amused Felix a lot, who was still playing around with the mod settings, not realizing the extent of the changes. However, things truly changed the day Changbin, another close friend of theirs, was invited for the first time since the installation of the infamous mod.
Changbin entered the apartment, his gaze sweeping the familiar room before settling on Chan, who was comfortably seated on the couch with a batches of cookies in hand. A mischievous smile appeared on Changbin’s lips as he approached his friend.
— "Well, Chan, you’re not wasting any time with the snacks, I see," he teased, casting an amused glance at Chan’s slightly rounded belly.
Chan, used to gently teasing Changbin’s insatiable appetite, rolled his eyes with a mock indignation.
— "That's not very nice," Chan replied with a laugh, his dimples briefly showing as he took another bite of a cookie.
Felix, sitting nearby with his eyes on his computer screen, couldn’t help but smile at their exchange. This was their relationship—constant teasing, like brothers squabbling.
— "Felix! Tell your boyfriend not to hog all your cookies!" Changbin shouted from the kitchen.
(-.-)Zzz・・・・
After this visit, Changbin, clearly amused by the situation, couldn’t resist wanting to be included in the game as well. He joked with Felix, begging him to create a Sim in his likeness.
— "Felix, make one for me too! I want to see if I’m as good-looking in pixels as I am in real life!" he exclaimed with a laugh.
Felix raised an eyebrow with a smirk. "Oh, you’ll look magnificent, that’s for sure," he replied, quickly agreeing to fulfill the request. It didn’t take long for him to model Changbin in The Sims, without really thinking about the potential consequences.
— "Do you like it?" he asked, turning to his elder.
— "Wow, it’s really realistic! I didn’t know you could make Sims look so real."
— "Yes, it’s thanks to the CC—custom content made by fans of the game that—" he stopped as he saw Changbin moving closer to his computer, startling Felix while the older friend played around with questions like "What if I do this, what happens?"
Unknowingly, Changbin had included himself in the already existing mod.
(-.-)Zzz・・・・
The next day, things took an unexpected turn. As Felix was browsing Instagram, a recent post by Changbin caught his attention. The photo showed Changbin posing happily, but something seemed off. He looked… more substantial than he had during his visit the day before. His cheeks were noticeably rounder, and his otherwise muscular body seemed broader, with a burgeoning belly slightly spilling out from his tight pants.
Felix frowned, zooming in on the image. "This is strange," he thought , the transformation was evident. Something was wrong.
Later in the day, Felix and Chan were sitting together again, playing another video game when Chan, munching on chips, made a casual remark.
— "At least I’m not the only one gaining weight now," he said with a laugh, recalling the photo of Changbin.
Felix smiled, but the comment left a bitter taste. Both Chan and Changbin were changing. But was it really due to their eating habits, or was something else at play?
(-.-)Zzz・・・・
Meanwhile, across town, Changbin was starting to notice similar changes. Usually strict with his diet and training, he had recently found himself feeling hungrier and hungrier. An almost insatiable hunger drove him to eat more, even after substantial meals.
One morning, sitting in front of his mirror, he took time to examine himself. He frowned, noticing that his cheeks were fuller than usual. His gut, typically rounded, was now slightly covered with an extra layer of fat. His belly was beginning to be a bit too visible under his fitted T-shirts.
— "What’s happening to me?" he murmured, incredulous.
He tried to rationalize the situation, telling himself he had just overindulged recently. But a small voice inside him said he had never been this careless with his diet, even during his "bulking" periods.
This feeling of oddness did not leave him throughout the day. Later, he met Jisung, their other mutual friend, for a recording session at the studio. When Jisung saw Changbin come in, he couldn’t help but notice the changes.
— "Hey, what’s up with you? Bulking again or did you just discover an all-you-can-eat restaurant?" Jisung teased with a smirk, giving Changbin’s slightly protruding belly a gentle tap.
Changbin, visibly embarrassed but taking the teasing humorously, laughed.
— "I don’t know, man. I’m hungry all the time right now," he admitted, scratching the back of his head, a bit puzzled.
Jisung burst out laughing but quickly noticed that Changbin seemed genuinely concerned. He raised an eyebrow but decided not to press the issue. "Well, as long as it doesn’t slow you down in rap, I guess it’s fine."
(-.-)Zzz・・・・
As days went by, Felix could no longer ignore what was happening. Chan and Changbin continued to gain weight. Chan, despite being active and energetic, complained more and more about his insatiable appetite and difficulty maintaining his exercise routine. Changbin, on the other hand, struggled with his cravings and began buying larger clothes to hide his weight gain.
One evening, plagued by doubt, Felix decided to check something. He opened The Sims, focusing on Chan and Changbin’s characters. Their Sims, both modified by the infamous mod, were significantly larger than they were originally. Felix clicked on their avatars, noting how much he had increased their virtual weights.
His heart sank.
— "No… This can’t be," he murmured. But a part of him knew there was a connection. The sudden weight gain of Chan and Changbin couldn’t be just a coincidence. He remembered the small changes he had made and realized these modifications had real-world repercussions.
A shiver ran down his spine. Felix looked at Chan, who, unaware of what was happening, was serving himself another slice of pizza in the kitchen. His face now had fuller cheeks, and his rounded belly was slightly spilling out of his T-shirt.
Felix turned off the computer and stepped back, arms crossed over his chest. What if this was all real?
Felix continued to observe the effects of the mod, his mind occasionally touching on the idea that there might be a link between The Sims and reality. Yet, every time a more serious thought began to form in his mind, he was interrupted.
Chan would call him for a game, or a notification on his phone would grab his attention. And quickly, he let those doubts dissipate, absorbed by other things.
(-.-)Zzz・・・・
Meanwhile, Changbin continued to experience the growing effects of his increased appetite. Unlike Chan, who was gaining weight more noticeably due to his metabolism, Changbin, with his already significant appetite, saw his body changing day by day.
Even before the mod’s arrival, he had always had a slight belly he accepted as a result of his love for food. Yet recently, this belly had thickened, giving his stomach a more pronounced appearance visible through his clothes.
He had the idea of weighing himself and was almost shocked to see the number displayed. How had he gained almost 10 kg in such a short time?
(-.-)Zzz・・・・
One afternoon, Changbin received a message from Chan, inviting him to join him and Jisung for a small get-together at Jisung's place. These kinds of gatherings were a regular habit for the three friends, who enjoyed spending time together, talking about music, games, or just relaxing. Despite being aware of his recent physical changes, Changbin chose not to pay much attention to them. He dressed in slightly looser clothing than usual, a subtle way to hide his rounder belly, and headed over to Jisung's place.
When he arrived, Chan was already there, sprawled on the couch with an energy drink in hand and snacks scattered across the coffee table. Changbin smiled at the sight of his friend in this state, realizing he wasn't the only one giving in to endless snacking. Chan had gained a bit more weight since they last saw each other, and his round face wore a nearly blissful expression of satisfaction.
— "Hey, Bin!" Chan exclaimed, waving a hand to greet him. "I saved some chips for you, but hurry up, Jisung is going to eat everything."
Changbin chuckled and helped himself without hesitation. He didn’t need any excuses to snack. He sank into an armchair, feeling surprisingly comfortable despite the slight discomfort caused by his belly pressing against his t-shirt. A few minutes later, Jisung walked into the room.
— "Yo! Guys, have you been here long? Sorry, I was upstairs working on a new track."
Suddenly, Jisung stopped in his tracks upon seeing Changbin and Chan sitting there, calmly munching away. He couldn’t help but raise an eyebrow, both surprised and amused. The physical changes in his friends were striking, especially to someone who hadn’t seen them in a few days.
— "Wait a second..." Jisung observed them, his gaze shifting from Chan to Changbin. "Have both of you... I mean..." He approached Changbin and lightly patted his noticeably protruding belly. "Is it just me, or have you gained some weight, Bin?"
Changbin burst out laughing, feigning indifference, though the comment made him blush slightly.
— "Yeah, maybe. But don’t worry, I can still lift more than you," he joked, giving Jisung a light pat on the shoulder.
Jisung then turned to Chan, noting his rounded belly and how his previously loose clothing now clung a even more to his body. He blinked, half-shocked, half-impressed.
— "You two, seriously... Did you have a food contest or something?"
Chan, still in good spirits, burst into laughter, almost spilling his chip bag.
— "It’s the late-night pizza effect, man. Spending too much time gaming leads to this," he said, patting his own belly, clearly more amused than concerned.
Jisung was torn between shock and a strange admiration. He knew Changbin well, who, despite his always slightly present belly, had always had a good appetite. But now, it was different. Changbin wasn’t just bigger; he looked broader, with a slightly altered posture, as if he had come to terms with his changing body. Chan’s transformation was more striking, his round face and tight clothing clearly indicating that he hadn’t just had a few occasional indulgences.
— "Well, as long as it doesn’t stop you from working on music, I guess it’s okay," Jisung joked, flopping onto the couch between his two friends.
The three continued to chat, laughing and sharing stories as if nothing had changed. Yet, Jisung couldn’t help but wonder how his two friends had changed so quickly. It wasn’t just a matter of occasional snacking. There was something more... intense about their weight gain, something unusual. But he didn’t press the issue. After all, it might just be a phase.
(-.-)Zzz・・・・
Meanwhile, Felix, alone in his room, tried to focus on The Sims, occasionally glancing at Chan and Changbin’s characters in the game. Their virtual avatars continued to round out, almost as if they were a faithful reflection of reality. But every time a serious thought about the mod crossed his mind, something distracted him. A notification on his phone, or Chan calling him from the other room.
It’s probably nothing, he told himself each time.
Felix sat at his desk, staring at his computer screen with a thoughtful expression. The repetitive clicking of his mouse echoed in the room as he manipulated his friends’ avatars in The Sims. He watched closely as Chan’s character wandered around the virtual kitchen, with a slightly rounder belly than when he was first created. It wasn’t the first time he had noticed this change, but this time, something intrigued him.
Felix shifted his gaze to Changbin’s avatar, which, subtly but undeniably, had also gained some volume. The little belly that had always characterized Changbin in real life seemed to be manifesting with more presence in the game. It was unsettling. How could a simple modification in the game have such an impact on reality?
He frowned. His mind began forming hypotheses. Maybe this mod wasn’t as harmless as he had thought. He remembered the first days after installation. Chan had mentioned being hungrier than usual, and Changbin seemed to follow a similar path, consuming impressive amounts of food without hesitation. What if this mod...
Suddenly, his phone vibrated on the table, cutting off his train of thought. Felix glanced at the screen.
A message from Chan: "Hey, come on, let’s have a quick game before I have to leave."
He hesitated for a moment, his mind still clouded by his suspicions, but the temptation to play with his friends quickly took over. He sighed, closed the game, and grabbed his controller. Maybe he was just overthinking it. It was just a game, nothing more.
But he recalled the last evening. Chan had been late because of a “detour for an extra burger,” and Changbin had devoured three slices of pizza in record time. Felix had laughed with them at the time, but now, seeing the avatars continue on this strange trajectory, a slight unease began to rise within him. What if it wasn’t just a coincidence?
The next time it crossed his mind, he was about to delve deeper into this thought when suddenly, his screen went black. Total darkness. Felix realized he had forgotten to plug in his computer. He grumbled, irritated by yet another distraction. Another interruption, another missed opportunity to dig into this story.
It’s crazy how he never has the right moment to think about it, right?
(-.-)Zzz・・・・
A few weeks had passed since the last evening at Jisung’s place, and although Chan and Changbin’s physical changes had surprised him at the time, he hadn’t really thought about it since. After all, he knew his two friends loved to eat, and it could simply be attributed to a bad phase where stress and fatigue made them snack more than usual. Jisung himself wasn’t a stranger to late-night cravings, especially when working late on tracks.
But that morning, as he waited for his friends at the studio to work on their latest project, he had a strange feeling. A slight doubt lingered in his mind. He was reflecting on their recent encounters, and something seemed off. He couldn’t quite put his finger on it, but the memory of Chan and Changbin’s rounder faces, their tight clothing, and their jokes about food kept resurfacing.
Sitting in the studio’s chair with his legs crossed, Jisung absently fiddled with his phone, scrolling through social media without really paying attention. Minutes passed, and Chan and Changbin still hadn’t arrived.
When he finally heard the door open, Jisung looked up and froze. Chan and Changbin walked in together, and what he saw left him speechless.
Chan, usually lively and energetic, had noticeably gained weight. His once lean and athletic frame was now marked by softer curves and a very visible belly that seemed to slightly protrude from under his t-shirt, which struggled to cover him properly. He still had his bright smile, but it was impossible not to notice the transformation. His round face had taken on fuller features, and even his shoulders seemed broader. The clothes he wore, which had been fitted at their last meeting, now looked almost too small.
Next to him, Changbin displayed a similar transformation. His belly, which had been slightly noticeable before this strange weight gain, was now much more prominent, just like his hips which had grown wider like the rest of his body. he couldn't hide it anymore, it had grown bigger and had done nothing to stop it. He could even notive that some of his belly were hanging out and stretching his sweatshirt to the point where it no longer concealed anything. Changbin had always had a sturdy build, but today, he looked no longer than who he was 1 month ago , as if his muscles had been replaced by a softer weight, rounding out his appearance even more.
Jisung sat, motionless, unable to hide his surprise. The two continued to act as if nothing had changed, joking as usual as they entered the room. But this time, he couldn’t help but notice how their walk itself seemed slightly heavier, less fluid.
— "Hey Sungie! Sorry for the delay," Chan said with a broad smile as he plopped heavily onto the couch. The furniture let out a slight creak under his weight, and Jisung couldn’t suppress a start of surprise.
Changbin, meanwhile, went straight to the small studio fridge to grab a bottle of water, but not without passing by Jisung, his belly nearly brushing the coffee table.
— "Didn’t you have time to eat before coming?" Jisung asked, trying to keep his tone light, though his astonishment was clearly evident.
— "Haha, no, actually, I had a big breakfast," Changbin replied, opening his bottle. "But I’m already starting to get hungry," he added with a laugh, as if it were a usual joke.
— "Maybe we should order something. I saw a cafe nearby having some pancakes , they even got cheesecake for you Sungie" added Chan as he was taking out his phone , already about to order what he was mentioning
Jisung was stunned , he remembered the teasing from last time, but now it was much more pronounced. It wasn’t just a slight weight gain from a few indulgences; it was a clear physical transformation. The two seemed to have literally indulged in endless banquets.
He sat up in his chair, trying not to stare too much at his friends, but his eyes kept drifting back to their round bellies, which seemed completely comfortable in their current state. Chan placed his laptop on the top of his tummy, visibly ignoring his own belly that was protruding over his pants.
— "S-Shall we get to work, guys?" he asked with his usual enthusiasm.
Jisung, still a bit dazed, nodded. But as the session began, he couldn’t help but think about Chan and Changbin’s rapid transformation. He recalled their last conversation about pizzas and late-night cravings. It couldn’t just be due to a few extra meals, could it?
As the music played through his headphones, Jisung glanced at his two friends, focused on their respective tasks. Chan, bent over his keyboard with his belly pressing against the edge of the table, and Changbin, casually snacking on a cereal bar he had pulled from his bag.
A question was on the tip of his tongue, but he didn’t dare ask it. After all, they seemed comfortable with themselves, showing no signs of discomfort or embarrassment about their sudden changes. Maybe it was just a phase, as Chan had said earlier. Maybe he was overthinking it.
But as he tried to concentrate on the music, Jisung couldn’t help but wonder if something else was at play. How had they changed so quickly?
And as Chan burst into laughter at a joke from Changbin, Jisung decided not to dwell on it too much. Maybe it was better not to ask questions.
—"Jisung , Felix want to know if he can make a sims of you"
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galiccfinds · 1 year ago
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Hi hi, love ya sims. Would you be willing to share the 2 other sims from 1 base 4 sims. The purple and pink one. I see you already released the other two, very neece. love love.
helloo bert! ♡ thank you for being so sweet! here ya go (˵ •̀ ᴗ - ˵ ) ✧
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download here - ꒰ purple ꒱ ♡ ꒰ pink ꒱ ♡ tray & cc included one everyday outfit ♡ if there's anything missing or not working please let me know ♡ hope you have fun, enjoy~ •ᴗ•
CREDITS TO ALL CC CREATORS!
NOTE: i didn't include purple sim's tops on the folder because it's still under early access and i don't want to brake the creator's t.o.u. here's the links: top & acc. it'll be public soon tho (。- .•)
they have some skin details in scars categories, so if you have only base game i recomend the Cas Unlocks mod to make sure it looks the same as the pics
note to cc creators: if you don't want your cc to be included on this sim download, please contact me and i'll remove it from the folder as soon as i can
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enkhanthor · 2 years ago
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LEGACY HISTORY CHALLENGE
Hey guys! Welcome to my Simblr!!!
*Note: English isn't my mother language and I’m not an expert in idiomatic expression. So if you find any errors or something weird, please forgive me and let me know on “ask me” if you want.
Tradução em português aqui.
LHC Doc - EN/US
LHC Doc - PT/BR
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INTRODUCTION
The Legacy History Challenge is a Sims 4 challenge based on the Legacy Challenge, History Challenge, and Ultimate Decades Challenge that takes your Founder Sim and descendants on a tour of Sim history, from Prehistory to the 2030s, whose events parallel human history. I dare say that this is the most complete, longest and ambitious challenge of The Sims ever done, because even narrowing down the ancient history, it should cover almost 500 Sim years (the year of the game), all expansions and game packs, completing all the achievements and adding other known challenges. At some point along this challenge I intend to incorporate and adapt The Amazon Challenge, The Great British Challenge, Ultimate Decades Challenge, Decades Challenge, Trash to Luxury Hardcore, Not Enough Human, Black Widow Challenge, Asylum Challenge, Bunker Challenge, Seven Babies Challenge, among others.
GOALS
The main goal of the Legacy History Challenge is to build a genealogical legacy from prehistory to the present day based on human history and complete all the achievements of The Sims 4. To do so, each Age has its own specific goals and rules.
REQUIREMENTS
LHC is designed to play with different ethnicities over time and different types of gameplay, including various packs and expansions. In the rules for each Age there is a topic where I detail which expansions and packages are required and optional. If you don't have the expansion or core pack, you'll have to adapt your game.
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This challenge also requires the use of mods and custom content for complete immersion in the Age being played. The main mods I use are listed in the rules for each Age, and you can also check out my Custom Content inventory. I'm always updating. Remembering, I don't host, I just direct the links. The inventory also breaks down ccs by creators. So for broken links you should go after the original creators. This video can also help repair objects broken by updates. If you are a creator and I have mistakenly listed your content as someone else's, please let me know.
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RECOMENDATIONS
I recommend recording your challenge progression through a spreadsheet and family tree. This will facilitate the organization and control of your game and allow the preservation of memory, bringing a sense of satisfaction and reward at the end. The spreadsheet I created is based on Morbid Gamer's spreadsheet for the Ultimate Decades Challenge with some modifications, such as adding a Calendar, Human Chronology Events, suggested baby names and a tag for each Sim. I control every Sim in the world through the MC Command Center. I know when they are born, grow and die through notifications, but you can choose to use it only for your family/group.
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You can download my spreadsheet here, updated in September 2023. This table is always being updated with new information. At the end, you can access it in the driver or download and copy and paste the new information into your table as the original table is updated.
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I also recommend that you save a new game before each drastic modification in the game (a Sim aged up, for example) and always have a backup on an external HD organized by Ages folders. At the start of each Age you can delete old saves and NPCS ghost Sims from your game. This way, your game won't be so heavy and you'll always have a backup of the old Ages in case you need it.
TRIGGER WARNING
This challenge is based on the narrative of Western world history. I learned history at school from a Eurocentric view of the world and I also don't feel comfortable talking or creating stories about experiences I don't have (the place of speech) or about something I don't know. However, I am doing research to include different ethnicities and locations.
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Being based on Western world history also means that your Sim will often be prejudiced, sexist, slave-owning, violent, and will commit or be subject to numerous atrocities. You won't always have complete freedom to choose your ethnicity. Of course, you can ignore this and adapt the LHC in your own way, but keep in mind that it will no longer be historic. (I'm thinking of another type of challenge for those who would like to play more freely that also involves historical progression and I'll release the rules soon).
In this challenge, miscarriages, deaths in childbirth, deaths of babies and children can also occur, as well as population control events that involve the death of Sims in the world, which can make the player uncomfortable. Moreover, this challenge incorporates the 100 Baby Challenge. There will be many children being born, as the chance of them dying in the early stages of life is very high. So if you don't like the little ones crying or the time wasted taking care of them, playing the LHC can be a little torture.
ORIGINS AND INSPIRATIONS
When I started this challenge I wanted to play the History Challenge, but some of the rules just didn't make sense. Why bother raising money in prehistory when there were no coins yet? And how does your Sim have a yoga mat when they should be busy with more important things? Really, a yoga mat? So these rules needed to be changed. Another Challenge that I really like is the Decades Challenge by ZombieCleo. My original intention was to adapt to the two challenges.
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So I was looking for Decades Challenge gameplay when I found Morbid Gamer on youtube playing the Ultimate Decades Challenge. At the time, she was playing at 1550, with death rolls, particular life stage duration, and a spreadsheet. It was all fascinating. But not everything that works for the Ultimate Decades Challenge works for the Legacy History Challenge. How to play more than 10 thousand years considering each year as 4 Sim days? Well, I think I found a solution for that. I'm also always watching other creators and how they play their challenges. Marina Montenegro has perfected the History Challenge through its Legacy Eras Challenge, Severalperson is adapting the Ultimate Decades Challenge for multiple countries, and Ermersed Crown has a unique way of adding plot and drama, taking the player on a journey through British history. And they all have really good ideas that can be incorporated.
The sources used in the construction of the challenge are often romanticized and don’t have complete historical accuracy (Even the sources of the History Channel). This is what happens with The Tudors and Vikings series, for example. In this case, they were mentioned just because it is the closest we have to a vision of the described period. However, I'm making sure to make the necessary corrections to the rules so that they are reliable. These corrections are based on books by real historians like André Leroi-Gourhan and Georges Duby. I also make many references to A Song of Ice and Fire, since even though it is a fantasy book, the author is based on the real world to create the narratives and the political scenario always stands out, leaving the fantastic elements in the background.
DIFFERENCES BETWEEN THE LHC AND THE HISTORY CHALLENGE
Legacy History Challenge is slower and harder than History Challenge, I would even say hardcore. HC uses financial objectives and goals and a scoring system. LHC focuses on maximum historical accuracy and the gradual progression of the Ages. HC usually starts with a couple of Sims that are Generation 0 and from their heir each generation counts as an Age. LHC starts with a Founder Sim, the Legacy Matriarch, she has age, traits, aspiration and specific goals and her lineage must continue through several generations to present times. Each Age has a suggested gameplay, duration, number of generations, and Sim lifespan, which the player can adapt as they see fit. The more you follow the gameplay guidelines, the greater your immersion in the historical period covered. The LHC is genealogical, which means you only lose the challenge if for some reason your Matriarch and all of her descendants die in the game. While the HC is hard for a Sim to die, the LHC incorporates death rolls, meaning all your Sims rely on luck to survive. At the LHC, you don't change heirs every generation. When an heir is chosen you must play with him until his death and fulfill the aspirations and tasks assigned to him. Heirs cannot be removed from homes, even if they are elderly and their children are marrying and having children of their own.
After July 2023 update, the LHC incorporates an optional Age called Genesis, where you start with a couple and can complete the Genesis Challenge which consists of populating the world of The Sims with a descendant of your legacy in each house. Within the LHC this challenge can be completed across all played Ages and is based on mythology rather than history. In this case, the couple would be Generation 0 and the Founder Sim must be one of their daughters. Those who play with the Original Age - Genesis will be able to experience a challenge closer to the original HC of cloudseeker, but maintaining all the rules and Ages of the LHC.
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THE FOUNDER SIM AND THE PRECURSORS
As stated, the Founder Sim must be a female and the original Matriarch of her family. She is the most important Sim in Legacy. As the daughter of the original precursor couple (if you play Original Age - Genesis) she doesn't participate in the dice roll. Let's consider that by luck of fate (or grace of The Watcher) this Sim managed to reach old age (which in the standard normal playing time of EA games and in prehistoric life expectancy meant about 30 years). Now her descendants have a chance to survive to the present day. It is important that you think about what physical characteristics you will give your Matriarch, as her descendants will be able to carry them in the future. I, for example, made my first Matriarch with very thick lips. I thought it looked beautiful on her, but on some of her descendants it was a little strange. Her name was Eva, she lived in the Costwolds in Prehistoric England (Henford-on-Bagley) and her look was inspired by the game Horizon Zero Dawn. As I initially ignored that Cro-Magnons had darker skin than modern Europeans, I decided to remake her and restart the challenge.
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That was before I thought of adding the Original Age - Genesis to the challenge, which I am currently departing from. Below are the Precursor Sims, the founders of the Original Age - Genesis, Adamah and Hawah, created from the genetics of the new Eve with some modifications. I wanted them to look like Hebrews, but I'm not that good at creating Sims from existing models, nor do I know the genetics of that population very well. So I made them a skin tone darker than a European and lighter than a Cro-Magnon, Egyptian or Sumerian.
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SIM CALENDAR
The game year has 28 days with four weeks of 7 days each. I like to play the time of the seasons in 7 days so that each year closes a cycle. Just like in Game of Thrones, here the seasons last for years. So I created a Sim Calendar based on that.
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The letters P, V, O and I are abbreviations for Spring, Summer, Autumn and Winter (Primavera, Verão, Outono and Inverno in Portuguese). Instead of the days week names, we have numbers. 1 is Sunday, 2 is Monday, 3 is Tuesday, 4 is Wednesday, 5 is Thursday, 6 is Friday, and 7 is Saturday. The first number in front is equivalent to Sim Year. So this is Sim Year 1. In this logic 7p4 would be the spring Wednesday of Sim Year 7 and 25v3 would be the Summer Tuesday of Sim Year 25. I put colors that remember the seasons for easy identification. Pink for spring, yellow for summer, orange for autumn, and blue ice for winter.
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In prehistory, before the invention of writing, there was no calendar. So in the Original Age - Genesis I named the days G1, G2, G3 and so on. The days played in the Paleolithic I named P1, P2, P3, P4, P5 and so on. In the Paleolithic the world is always frozen, so the color is blue ice. In the Mesolithic, the seasons last 15 days, the climate is changing, I named the days M1, M2, M3, M4, M5 and so on. In the Neolithic the climate is stabilized and the year has four well-defined seasons. I named the days in the Neolithic N1, N2, N3, N4, N5 and so on. You may notice from the spreadsheet that my calendar starts in G1 and the Original Age - Genesis lasts exactly 2 Sim years. The decade goes through the Paleolithic for 4 Sim years, Mesolithic for 2 Sim years and ends the Neolithic with another 2 Sim years. From the second decade, the first year begins with the official calendar on day 1p1. In my test this count of days was well adapted to the gameplay, but you don't have to follow it strictly. In the LHC rules there is a suggestion of time to play in each phase, but in this period when there was no time control (at least as far as we know), the challenge gives you more freedom to play as you feel more comfortable. However, I advise you to start the Sim calendar on the first day of the second decade and adapt the first decade between Genesis, Paleolithic, Mesolithic and Neolithic, organizing the duration of each of these periods into Sim days as you see fit. This will ensure a minimum of organization.
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Around the year 3500 BC there were already traces of a proto-script in Mesopotamia. From then on I set the Early Simvilization and the calendar at Sim Year 1, where each Sim Day is equivalent to 1 human year. Thus, events in the Sim world in antiquity will be faster than in human history. I think this is too long a period of time to play on a closer to real scale and there aren't as many recorded events and changes in fashion (as far as we know) as there are from the Middle Ages to present times, which could leave the game monotonous. The Bible, Chinese legends, and the Sumerian King List suggest that ancient men lived for hundreds of years. At this point I have taken the liberty of adopting this conception. So, consider that your Prehistoric Sims lived thousands of years and ancient Sims lived longer than current Sims. This is in relation to events and not to life expectancy, of course. In other words, during antiquity Sims had a faster technological and intellectual development than humans.
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In the 100th Sim Year (Year 700 BC) I changed the calendar, so that each year is equivalent to 4 Sim Days as in the Ultimate Decades Challenge. In the game, each Sim Day equals one trimester (considering the Sim's gestation). So 4 Sims Days would be equivalent to 1 year. (Pregnancy actually lasts 4 days: 1 day without finding out, 1 day in the first trimester, 1 day in the second trimester and 1 extra day in the third trimester until the water breaks, but we have an illusion that it's only 3 days). But why did I make this change only in the year 700 BC? Good question! I don't know, I thought it should be time to do that, that it should already have historical records and more interesting events every year, since it's closer to the Classical Age. Aquilus Acta playing The Syderis Legacy in Ultimate Decades Challenge mode a century earlier in Sparta also excites me. Counting each year as 4 Sim days, from 700 BC onwards, in 100 Sim years one arrives at Gregorian year 1, which makes the calendar organized. This is also in the testing phase, I can change the calendar before or after that date. You can also adapt the challenge as you see fit, these are just suggestions.
SIM LIFETIME
As established, 1 Sim Day equals 3 months and 4 Sim Days equals 1 human year. If you notice, the lifespan of the Sim, in normal mode, isn’t equivalent to human life. Considering the duration of EA life stages, at age 29 your Sim would already be an elderly person and would die around age 33:
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This may even be valid for prehistory, I've seen some professors saying that in prehistory people lived to be 30 years old and we have nothing written to prove the opposite. But it doesn't make much sense in today's times. Therefore, my suggestion for a more suitable lifespan in Early Simvilization follows in the table below:
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People died early in the old days, a 30-year-old woman was already considered old. I've read newspaper pages on the internet saying that this is bullshit and that in the Roman Empire, the rich lived to be 70 years old. But honestly I need to research more about this. My suggestion for life expectancy in the Modern Age is shown in the table below:
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You can also increase life expectancy in the 20th century, as the elderly currently live to be 100 years old due to advances in medicine:
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Another alternative is to play on short lifespan. Thus, the challenge would run faster and each Sim Day would always be really equivalent to 1 human year. In that case, I suggest changing the pregnancy to just 1 day. You would have to do this in the MC Command Center. If you use Wicked Whims or Wonderful Whims, you need to change the pregnancy settings of those mods too to work. In a short time, the suggested duration of lifetime at the Early Simvilization is shown in the table below:
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Now there is a question. Sims in the world grow up on their own, without birthday cakes or player intervention, exactly 1 day after their birthday. So, even if the Sim you play with is born after them or on the same date, if you grow him on his birthday, he will live less than an NPC. For example, your Sim is born on day P1 and they are 1 day old as a newborn. Assuming that newborn is the only stage you're really going to play more than a day past the birthday or let it grow alone to enjoy the stage a little, you'll grow him to infant in P2. After 5 days you get the birthday notification and grow him to toddler in P7. Another 7 days, he gets another birthday notification and grows him to child in P14. In 14 days you will grow him to a teenager in P28. In 21 days it will grow to a young adult in P49. Another 24 days and he will be an adult in P77. After 33 days, you will be an elder in P119. The Sim in the world that is born in P1, grows into an infant in two days (P2) and in another 5 days grows to toddler (P8). He has seven days to become a child and grows up on his own a day later in P16. He will grow to teenager in P31, young adult in P53, adult in P82 and elder in P125. That's one extra day for each life stage change (except newborns), for a total of six extra days, as shown in the table below:
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This means that in order for all your Sims in your save to be the same age you should always grow your Sim the day after their birthday or let them grow up on their own. In fact, it should change the life stage duration to 1 day less than suggested in the tables above in the MC Command Center settings. (Morbid Gamer turns off in-game aging and calculates each Sim's lifespan through the spreadsheet. This generates errors. I find it much easier to change settings in the MCC. That way, the age changes will be automatic and you only have to worry about growing the Sim one day after the birthday in the game's Calendar or simply letting him grow up on his own). Below are the settings considering normal and short time:
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MC Command Center only modifies life stage duration in normal mode. So, if you're going to play with the short life, you should play in normal mode and change the duration of life in normal mode to the one specified in the table. Note that in the suggestion the life stages of newborn, infant and toddler have also been adapted so that when added together they result in multiples of 7 days (the newborn grows naturally without player intervention in 2 days, the infant in 7 days and the toddler in 19 days, totaling 28 days. In short mode, the newborn grows in 2 days, the infant in 2 days and the toddler in 3 days, totaling 7 days). Infants and toddlers often share similar clothing. So in modern times, in normal game mode, you'll enjoy the little ones for almost an entire Sim year, experiencing all seasons. The other stages have also been adapted so that the Sim when growing alone has life stage durations in multiples of 7. You should note that this way, starting from the Child stage, your Sim will always grow up on the same day of the week, making this closer to the birthday concept. Just remember to always grow the Sim played one day after the birthday marked in the game's Calendar or let him grow alone and all Sims in the world will have the default life stages. This makes it easier when you want to marry your Sim to an NPC of a similar age, making a friendship from childhood, as the two will not have a very large age discrepancy and you will not need to change the NPC age through the MC Command Center (doing so always bugged that NPC's life stage).
As for dogs, cats, horses and other animals, I don't usually mess with their life expectancy. A Sim year is equivalent to 7 human years and animals already live a short time. But Morbid Gamer has a suggested lifespan for dogs and cats in the Ultimate Decades Challenge.
DEATH ROLLS
I think Morbid Gamer invented this and I loved it. Each time your Sim grows to a new stage of life, you have to roll a dice to find out if he/she can grow to the next stage or if he/she must die in that stage and how many days he/she can live (in case of death.  I added this second dice because I didn't want all the unlucky Sims to die on their birthday). Death rolls bring more drama to the game and make it unexpected. The data is usually based on life expectancy at the historical moment. It is assumed that if a child manages to survive the early childhood stage, he/she will have a better chance of surviving in the future. Pregnancy should also be more difficult if the Sim is very young (near puberty) or old. The original Sims, including the Founder Sim, are the only ones who are exempt from rolling the dice, because if that generation dies the challenge is over, but descendants must roll the dice on every age change since birth. You can also choose to use some mod that simulates illness and roll the dice only when your Sims get sick.
SPECIAL EVENTS
This is something I adapted from The Great British Challenge by Emersed Crown. In every Age, specific historical events occur, usually tragic as wars and natural catastrophes. This is a way to reduce the game's population so that it doesn't weigh too much. These events are decided by the dice rolls. Some are optional and some are mandatory.
RULES
The rules for each Age are still under construction. I try to test it in my gameplay first and it takes a lot of time. This is a very long challenge, and it takes time to write the rules and make the translations and adaptations to the English language. (If you compare the doc pt/br with the doc en/us you will see that I try to make the adaptations by changing the links with information in each language and not just doing a literal translation. Some of these links remain in the original (generally when it is a font produced in Brazil) and others only have the font in English, because it was the font I used and there is no better match in Portuguese).
Another problem is my perfectionism, I want to make everything perfect and I end up wasting time on it. My goal with the LHC is for it to be as complete as possible and that involves a lot of research and constant revision and improvement of the Ages rules. This challenge is ambitious and must have the perfect historical construction so that it can be easily adapted to The Sims 5, Paralives and future simulation games, as these games must support custom content. So, if you get to the point where you are missing the rules for the next Age, my suggestion is that you start playing The Great British Challenge so you can continue its legacy, rather than waiting too long for updates. Sometimes I make some modifications to improve, although I don't really like to do that after posting on tumblr. I am also open to suggestions and criticism as long as the objective is to improve the challenge and have a historical aspect.You will also find some information repeated throughout this document, such as mod indications and cheat tips. This is because each Age is designed to be played independently. Thus, the player can choose to play only one of the LHC Age, or else take a long time to pass the Age, but have his memory refreshed when reading the rules.
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Original Age - Genesis | Era Original - Gênesis
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Prehistoric Age (Paleolithic, Mesolithic and Neolithic) | Era Pré-Histórica (Paleolítico, Mesolítico e Neolítico)
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Early Simvilization (Chalcolithic) | Início da Simivilização (Calcolítico)
Ancient Age (Mesopotamia, Egypt, Minoan Greece and others cultures) | Era Antiga (Mesopotâmia, Egito, Grécia Minoica e outras culturas)
Classical Age (Classical Greece, Persia, Macedonia) | Era Classica (Grécia Clássica, Pérsia, Macedônia)
Empire Age (Romans and Barbarian Peoples) | Era Imperial (Romanos e Povos Bárbaros)
Medieval Age (High and Low Middle Ages) | Era Medieval (Alta e Baixa Idade Média)
Modern Age (Tudor and Elizabeth) | Era Moderna (Tudoriana e Elisabetana)
OTHER HISTORICAL CHALLENGES
History Challenge - It was oiginally created by Cloudseeker and is out of date. The History Challenge is a Legacy challenge that aims to take your Sims through world history with 7 Eras, where each one equals a generation. You can find the rules here.
Legacy Eras Challenge - It was created by Marina Montenegro and improves the History Challenge. Legacy Eras Challenge is based on legacy and aims to take your Sims through European history across 16 Eras. It brings death rolls and objectives closer to the Legacy History Challenge. You find the rules here.
The Great British Challenge - It was created by Emersed Crown and intends to tell the story of Great Britain since the Bronze Age. The Great British Challenge focuses on building a storyline for each Era and has greater freedom of choice than the Legacy History Challenge. You can find the rules here and you can follow the story on Simblr.
Decades Challenge - Created by ZombieCleo and starts in 1890, following European history to the present day. In Decades Challenge each generation lasts a decade. You can find the rules here.
Ultimate Decades Challenge - It was created by Morbid Gamer who modified the decades challenge starting at 1550 and adding more difficulty. In 2022, she released a prequel starting in the Medieval Era in 1300. You can follow her on youtube channel or twitch tv and find the rules here.
ACKNOWLEDGMENTS
Thank you to all custom content creators and challenges creators, to everyone who will play this challenge. And a special thanks to cloudseeker and @morbidgamer, without whom I wouldn't have thought of creating this challenge.
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nuvowla · 1 year ago
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My recomended mods for a more realistic gameplay on the sims 3
1.Social Clubs Mod-https://modthesims.info/d/677428/social-clubs-mod-banking-grow-memberships-push-activities-make-bank-accounts-and-more.html 2.Investment Mod-https://modthesims.info/d/677347/investment-mod-update-7-5-23-new-smart-phone-interactions.html 3.Government Benefits & Services Mod-overnment Benefits & Services Mod 4.More Toddler Interactions-https://modthesims.info/d/677256/more-toddler-interactions.html 5.All of the TheSweetSimmer mods!-https://modthesims.info/m/9760205 6. Job Overhaul -- Interviews And More -https://modthesims.info/d/629524/job-overhaul-interviews-and-more-updated-30-may-2021.html 7.One with Nature-https://modthesims.info/d/672189/one-with-nature.html 8.Breakfast At Twinsimming's-https://modthesims.info/d/677663/breakfast-at-twinsimming-s-update-7-8-23-no-cooking-overhaul-version.html 9.CC Loader-https://modthesims.info/showthread.php?p=4660598#post4660598 10-Tooth Fairy Mod-https://modthesims.info/d/676800/tooth-fairy-mod.html
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xolta · 2 years ago
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Games part 3
Xolta's Big old recommended games list Part 3 Windows 3-Xp
Windows 3.1/nt: Microsoft Arcade(compilation)
Windows 95: Chip's Challenge(puzzle) Microsoft Arcade(compilation) Age of Empires(Rts) Atomic Bomberman(bomber man) Carmageddon(Combat racing) Dungeon Keeper(rts) Quake II (fps) The House of the Dead (on rails shooter/light gun) Total Annihilation (rts) Warcarft 2(rts) starcraft(rts) Mine sweeper(puzzle) Daiblo 1(rpg)
Windows 98: Age of Empires II: The Conquerors(rts) Baldur's Gate (rpg) Diablo 2 (action rpg) Dungeon Keeper 2(rts) Final Fantasy VII (jrpg) Half-Life (rts) Heart Of Darkness (platformer) Jazz Jackrabbit 2(platformer) No One Lives Forever(fps/sealth) Nox(action rpg) RollerCoaster Tycoon (sim/tycoon) Shogo: Mobile Armor Division (anime fps) The Sims (sim) The Typing of the Dead (typing) Unreal(fps) Unreal Tournament (fps) Daytona us deluxe(racing)
Windows Xp: Speedy eggbert 1-2(Platformer/jank) Age of Mythology(rts) Alien Shooter (SHOOTY BANG BANG) Armed and Dangerous (run and gun) Clive Barker's Undying (fps) Call of Duty(fps) Company of Heroes(rts) Half-Life 2(fps/3 never ever em up) Jurassic Park: Operation Genesis(Tycoon) 3D space cadet pinball(pinball) Fast Food Tycoon 2(tycoon/pizza em up) Neverwinter Nights(rpg) Sega smash pack 1&2(Collection) Taito Legends 1&2(collection) Midway Arcade Treasures(collection) OutRun 2006: Coast 2 Coast (raceing) Painkiller(fps) King kong(adventure) Serious Sam 1&2(fps) Sonic Adventure DX (platformer/use mods to fix this port) The House of the Dead 3 ( on rails shooter/light gun) Warcarft 3(rts) Warhammer 40,000: Dawn of War (rts) Zoo Tycoon(tycoon)
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yoursimspiration · 2 years ago
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New custom Bach challenge!
About
This is a Bach challenge designed for The Sims 4, I have phrased it as Bachelorette but it can be played as Bachelor or gender neutral, feel free to edit as needed. I have designed this to be driven more by the sims autonomy than the player and with minimal rules.
This can be played with or without mods and base game only but ideally requires the Get Together and Get Famous expansion packs
This may sound like alot of work and math but if you are using a digital spreadsheet (Microsoft Excel/ Libre Calc) rather than pen and paper it does most of the work for you
Recomended Mods
Wonderful whims mod https://wonderfulwhims.com/
Without the mod, take photos of the Bachelorette with each contestant and score attraction (-1 ~ 5) yourself or ask others to score them
Chemistry mod https://www.patreon.com/posts/chemistry-system-62823803
Without the mod skip it
First impressions mod https://lumpinoumods.com/2020/12/08/first-impressions-mod/
Without the mod skip it
The life decider https://www.kawaiistaciemods.com/post/the-life-decider
Without the mod, use a random number generator with this list to give them a career or degree then matching career
Play them all for a few days on a lot with lots of activities to gain skills
Married for Money https://modthesims.info/d/672551/married-for-money.html
Without the mod skip it
UI Cheats extension or MCCC for checking relationship levels https://www.patreon.com/posts/ui-cheats-v1-16-26240068
Without the mod you will have to eyeball it or give them points for if they gained or lost relationship
Life manager mod for generating family https://www.patreon.com/posts/67821267
Without it in CAS full edit mode use play with genetics
Setup
Create your Bachelorette, in CAS change their gender settings to be unable to get pregnant, you can change this back after the competition
Create/download your Contestants, you can have as many as you like I had 42!
Add all your contestants to a household(s) separate from the Bachelorette
Set all the contestants sexual orientation to be straight (otherwise they flirt with each other rather than the Bachelorette)
You may want to have a sim act as “Show Host”, they must be part of the household and join the “Bach Challenge” club so they can start gatherings, give this sim the bonus trait Natural Leader
The Bachelorette is to live in the main lot by herself or with the “Host”
Give the Bachelorette the bonus traits “Player” and “Natural Leader”
You can remove these after the challenge
Run “The Life Decider” mod on all the Bachelors
Without the mod, use a random number generator with a list to give them a career, or a degree then matching career
Play them all for a few days on a lot with lots of activities to gain skills
You decide if the Bachelors may have a job or not,Apply this to all of them (best not to have any in uni)
If they have jobs they must go to them unless on a date or at elimination
Clubs
Create 3 clubs
“Bachelorette” club with only the Bachelorette
You don’t need to do anything else with this club
“Don't flirt” club with only all the Bachelors
You don’t need to do anything else with this club
“Bach Challenge” club with only the Bachelors
Add a rule to flirt with the “Bachelorette” club
Add a rule to NOT flirt with the don't flirt club
The Bachelorette is immune to this from not being in the don't flirt club and the Natural Leader trait
Add rules for activities for them to do e.g. summer activities
You may want to add rules for them to be friendly with everyone
Play
Have the Host start the “Bach Challenge” club gathering to summon the Bachelors
Have the Bachelorette meet all of them, then end the gathering and add their relationships and sentiments to the spreadsheet (this will count as relationship at last elimination for this round)
Start a club gathering each day to summon the Bachelors to the lot, end the gathering when ready to end the day
Try not to control the Bachelorette when the guys are around, just follow her and keep up with her needs
You can cancel her interactions and send her near them if she is being distant from them all
I have the Bachelorette record, edit and upload a vlog everyday after the guys leave, this gains her fame followers and money and mimics how they talk to the camera on the shows irl
You may want to save up club points to purchase the perks flirty vibe, romance boost, friendship boost
Hire any services you need, you may want a butler or maid
Accidents
If a sim dies via a glitch they can be resurrected, e.g. use debug to buy a death flower
If a sim dies via an actual method then they stay dead
If the Bachelorette dies resurrect them, there is no game without the Bachelorette
Woohoo is allowed although I would recommend saving it for the top 4, add a club rule to disallow it until you are ready
Dates are the only time you can leave the lot
Pick one Bachelor a day to take on a date, you may want to give this to a Bachelor that seems to have made the most effort, or choose randomly
You can do group dates with upto 4 guys instead of a one on one
Challenge
The day before elimination setup a challenge for the contestants e.g. Crafting
All Bachelors craft 2 items (preferably emotional)
Points are awarded for quality (4~1)
and money worth (worth the most gets 3, worth the least gets 1, everyone else gets 2)
add these points to the “Bonus/Penalty” column in the spreadsheet
Penalty's
Penalty's are given between 1~5 for
Flirting with anyone other than the Bachelorette
Getting in a fight/causing drama
Calling to ask if you should date someone else
Anything else you feel they should loose points for
Scoring
Use a spreadsheet to track values for contestants
See attached spreadsheet you can use
Spreadsheet columns are:
Last Friendship,
Current Friendship,
Friendship Diff,
Last Romance,
Current Romance,  
Romance Diff,
Attraction,
Chemistry,
Sentiment,
Bonus/Penalty,
Final Score
I use UI Cheats to right click on the sim in the relationship panel to see the exact levels
Without the mod you will have to eyeball it or give them points for if they gained or lost relationship
Friendship diff is current friendship – last friendship
Romance diff is current romance – last romance
Sentiment is 2 points for each romantic sentiment between the Bachelorette and the Bachelor, 1 point for each positive, -1 for each negative
Each round contestants have a Final Score of:
attraction + chemistry + friendship diff + romance diff + sentiment + Bonus/Penalty
If there is ever a tie then you get to choose
Elimination
Elimination is once every 4 days, eliminate the bottom 15% usually 1-3 Bachelors depending on how many you have Summon all the Bachelors, identify the sim with the lowest score and use the interactions
“break up” or “ask to just be friends” (if available)
“kick out of club”
The contestant has been eliminated, remove them from the spreadsheet Move all the current friendship values to the past friendship column Move all the current romance values to the past romance column Clear the sentiments and Bonus/Penalty columns
Twists
Adding a few twists provides an opportunity to spice things up, especially around elimination time
Bring in some of the Bachelorettes friends or family as the challenge, the contestants gain points for chemistry, relationship gain or sentiments with the Bachelorettes friends or family
Do a double elimination, eliminate twice as many than you were planning to
Skip an elimination
Surprise bonus elimination, midway between eliminations eliminate one contestant out of the blue
Add lot challenges like creepy crawlies or volcanic activities
Throw a party, spooky day is a fun one
Go to a festival (do not bring more than 10 or your game seriously glitches)
Bring in 1~3 new contestants mid way through the challenge
One on one competions, have 2 contestants compete against each other in the cometition for additional bonus points
Finale
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When down to the final 4 you can add them to your household, they get a single bed each but can sleep with the Bachelorette in the double if they choose
When down to the final 2 they all go on vacation
Use cheat
sims.add_buff CommunityCloseness_Inheritence_MarriedForMoney
This will give your sim a 7 day tense buff
If they marry before the buff expires they will receive 5k~25k, this is the prize money
Both Bachelors get a 24h one on one overnight date each
Score each date between 1 and 10 add this to the Bonus/Penalty column
Consider what the Bachelorette is looking for long term and what sides of the Bachelors she has seen so far, was it sweet, intimate, romantic, fun, interesting, unique
Look at the Bachelors and Bachelorettes similarities/complementary interests
e.g. both like cooking,
alluring trait compliments romantic trait and hungry for love lifestyle
loves outdoors trait compliments adventurous trait, outdoorsy lifestyle
fear of swimming conflicts with child of the ocean trait and mermaid trait
Give 1 point for each same or complimentary trait, interest, lifestyle etc.
Give -1 point for each conflicting trait, interest, lifestyle etc.
Use the Life manager mod to generate family for the 2 Bachelors and the Bachelorette (if not already existing)
Without the mod in CAS full edit mode use play with genetics to create their parents and move them into a separate household
Invite all 3 sets of parents for a few family outings while on vacation
The goal is to build relationships, if any sim successfully asks for permission to marry they get 5 bonus points
Add points for the Bachelorettes parents chemistry with the contestant (0~3 per parent)
Add points for your parents chemistry with the Bachelorette (0~3 per parent)
Without the chemistry mod you can score by sentiments instead
Look at the total scores to reveal the winner
For this finale you may want to exclude attraction and chemistry from the final score to allow the challenge to weigh more
The Bachelor with the lowest score is eliminated and must move out
The Bachelor with the highest score wins and may propose or be proposed to
If they marry before the Married for Money buff runs out they will receive the prize money loot automatically (random amount between 5k~25k), otherwise you will need to cheat this
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sashasspace · 9 months ago
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How to set up the FUN party in the sims? 🎉
Questions to ask yourself
What is the event?
Who's invited?
Is there a theme?
Where is the party located?
What's the age of the sims?
Who is this party for?
Do I have to do any CC shopping for this event?
Do I need to download a mod for this party?
Gameplay Tips:
Take advantage of the seasons calendar to set up the event. Example: party spirit tradition, sims will do autonomous interactions that show they're feeling festive. Example: Give Gifts tradition, sims will give you gifts If you want sims not to work during the event, you can click for them to not go to work that day too
Set up VFX, if that's what your party needs [RVSN mod]
Create a menu for your sims, and prepare the food a day in advance
Consider sim's lifestyles. Is a sim a vegetarian, or lactose-intolerant? Are there any kids to give them pizza? Is there a junk food lifestyle sim you want to give them something greasy?
Buffet Table [use bb.moveobjects] to get more slots available
Set up Cannons in correct placement aligned with where you want your sims to celebrate
Have a recovered copy your save, if you don't want to go through the mess of cleaning/removing build mode objects. Not only that, but sometimes, you may need to film again. If you save before the party starts, you can keep replaying the party until you get the party you want (hope this makes sense)
The baby shower event from growing together, sims give the host gifts autonomously and sims celebrate properly when the cannon is fired
Set up cannons from growing together expansion pack, in a correct placement that is aligned with where you want your sims to celebrate accordingly
MWS wedding events are perfect for events you need sims to follow your instructions such as "dance" "gather around"
Steady seat is perfect for seating arrangements
Have a photoshoot area ready, if the party needs it, so you can pose your sims. I recommend custom pose shopping in advance, but after the fact isn't bad either; just don't delete the copy of your save until you've completed that.
Place gameplay objects you need for the party around the lot. Example: If it's a birthday party and there's space, have the pirate ship "rented". You know how parents add bouncy castles and stuff for events? Think of it like that.
When it comes to arranging the table, have your sim add the placemat from parenthood around the table. Sometimes, your sim may not be able to add the placement, you can go into build mode and move the placement to the one your sim couldn't and go back into live mode and have your sim do it all over again until every spot has a placemat. If you have better-build-buy mod, you can copy the debug object yourself and place it around.
When it comes to decorating and you are having issues with slots, I recommend OMSP. It is explained in my video at 28:18♥
If you're having a dinner party, have your sim "pick up serving" for drinks and food, your sim will place the food in their inventory and you can place it yourself around the table. Perfect example to see this is Joy of Life Legacy challenge when my sim had a Winterfest dinner party (33:26)*
Don't forget to add kiss of freshness lot modifier on your lot, so food doesn't expire
Place the food over the placemat, and have their drink to their right side.
Zero's drinking mod works like placemat where your sims can place drinks around the table. There's age appropriate drinks too like juices and sodas for child/teen sims.
The Sims 4 gallery contains rooms where there's food for your sims and if you didn't have time to cook. Miss_frogstar has a bunch of rooms for your sims that contain food. It's really detailed for you.
Have a serving table, if your party is meant to have a lot of guests and food. It takes the load off you, when you don't have to worry about table slots for larger events.
Create sims you can hire for events. Think of these sims like Nurse Joy from Pokémon. You can have this sim be a townie in all your saves. Cheat their skills and hire them for events/set their outfits.
Lock them doors LMAO! Sims love to misbehave and go everywhere, so it's easier to have them be in certain areas by locking the door of the rooms you don't want them to be in.
I also recommend saving the party decorated home in your gallery, so you can just place it again in the future and remix it to how you want it
Sometimes you got to combine different events to create the atmosphere you want in your game, so don't be too hard on yourself, if you feel like it's not going how you want. We all know parties in the sims isn't perfect at all
Mods Mentioned Sasha's Space party mods recommendation TheGoldSims Better Birthday Set Better build buy Zero’s drink on table mod Gala place setting by somik and Sevrinka  Surelysims placemat mod OMSP OMSP SHELF Pick up all servings by brazen lotus
WCIF SYB UNICORN COLLECTION Sims 4 ACNH birthday cc BrittPink adopted mods Rex Baby Shower set + Birthday set Platinum Luxe Sims wall letters* (I saw on Platinum Luxe's website, you have to contact them atm) Dreamteamsims birthday Anye Party Inabadromance birthday Happy birthday sign by simmerkate Birthday photoshoot set by simmerkate SG5150 (idk the link for the party banner if you know pls help)
The Sims gallery to follow miss_frogstar (food rooms)
It is best to prepare in advance, so things fall into place by the time the event is set up for you in game. Thank you to all the simmers who helped me create this bday party, CC, Mod creators💕
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simsbymyr · 2 years ago
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Sims 4 Mod Guide: Vicky Sims (chingyu1023)'s traits
Allright, so someone has recomended you the 100 trait pack but you are a little confuse about how to get everything. Don't worry, because here I will explain everything you need to know about this traits.
Fantastic Traits and Where To Find Them
Vicky/chingyu's traits are a few trait bundles that have become pretty well known in the sims community, due to the amount, diversity and quality they have. And they are for free!
The trait bundles are:
100 Base Game Traits Pack (V2)
100 Base Game Traits Pack (V1)
Absent Emotion Traits
Arsonist Trait
Faithfulness (Romance Autonomy + Faithfulness Traits
Long-Lived Traits
Metabolism Reward Traits
Mute Trait
Seasons Traits Pack
Supernatural Traits V2
Toddler Traits Pack V2
Wicked Traits Pack (sfw/nsfw available)
Vicky/chingyu also has other mods related to traits:
Add Traits Menu
All Traits In Reward Store
Brave Trait in CAS
Custom Traits in Club Filter
EA Traits As Reward V2 (clones)
Greater Bonus Traits
Lifetime Traits
Mass Traits Remover
More CAS Traits for Sims and/or Pets
Sorted Traits Picker
Traits Overhaul
Traits Remade In CAS
Unhidden Traits & In store
And many more mods, make sure to check their website or patreon to see all their amazing work.
However, for this guide I will focus on some traits and related mods and how to make them work in-game.
How to download Vicki/chingyu's mods
The easiest way is go to their patreon. The About section has the full list of mods and links to their posts.
Once you are in the post, scroll down to the bottom, and you'll see the downloads.
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Click on each of them and the download will start. Then you just need to drop them on your mods folder and you are good to go!
There is a lot of files. Do I need to get all of them?
It depends on the mod and your preferences. Vicki/chingyu has fairly detailed download instructions, however I will give some details I hope might make things even easier.
100 Base Game Traits Pack
This has V1 and V2. The best version (in my opinion at least) is V2, however some traits are not availible yet, so if you want them, you must get them from V1.
V2 has two options: CAS version and Reward version.
CAS version will show up in CAS and in trait selector when your sims grow up.
Reward version will show up in the Reward Store.
Personally, I like the CAS version better and I don't use the reward version at all, but as far as I know both are compatible with each other.
Only Part 1 and Part 4 traits from V1 have been updated to V2. This is important to know if you want all the traits.
As for V1, you must choose between CAS version or Reward version, because they are NOT compatible with each other. Also remember to remove Part 1 and Part 4 folders if you downloaded V2 traits.
I highly recomend you get the whole set and versions.
Do I need any other mods to make these traits work?
Nope. Just drop them in your mods folder and load the game.
However, I would recomend some other mods to make the experience even better:
Add Traits Menu: This mod adds a Add/Remove trait option in the Actions menu when you click on a sim. It's handy to view and edit any sim's traits. It works for contrable and non-controllable sims. Custom Traits in Club Filter: This mod adds the custom traits as club filter options. Please be aware that it works also for some traits not from Vicki/chingyu but not for all custom traits out there.
More CAS Traits for Sims and/or Pets: This mod gives more traits to your sims. It comes in several versions, each with a different number of traits. You can only have one version. I play with Option 6, but you might want to try some other options to find the one that suits you better. Unhidden Traits & In store: This mod makes some hidden traits visible and also adds them to the Reward Store, so you can add them to your sims.
Genetic Rewards: With this mod, your in-game born sims will get store satisfaction rewards from their parents. There are several versions. The explanation of how it works is long and a bit complicated, so I suggest you check Vicki/chingyu's website. I play with the Genetics by Personality version. Inborn Personality: With this mod, your in-game born sims will inherit traits from their parents. Inherited Aspiration Bonus: With this mod, your in-game born sims will get aspiration bonus traits according to their parents' aspirations and personalities
Do you recomend other traits bundles?
Yes! Besides the 100 Base Game packs I highly recomend:
Toddler traits
Faithfulness traits
Wicked traits
And I think that's all! If you have further questions feel free to ask.
Dag-dag!
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capahiyosi · 8 months ago
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awwwwwwwwwww thanks for tag!!!!! last song: gira gira by ado
favourite colour: idk i don't really have fav color
last movie/tv show: evangelion 2.22
sweet/savoury/spicy: SWEET
last thing i googled: sims 4 mods lol
current obsession: SWAN SWAPDREAM
last book: harry potter lmao last fic: crossbreed my pal recomend it
looking forward to: finish the art that I've been trying to finish for a month @syxadel @keilosuwu @hazerun3 @kwai0
thank u thank u @fiddleleafedfig for the tag !!
nine people you want to get to know better
last song: when i opened the tag, 'alien blues' by vundabar but currently i'm listening to hozier 'would that i'. as of finishing writing this, radiohead. there you have it.
favourite colour: a deep cherry red. the kind that would make a really lovely lipstick gloss.
last movie/tv show: i'm terrible with shows and movies, but i was watching the bowie doco (moonage daydream) the other day, keeping on brand ik. i also love british comedians so 'would i lie to you?' is probably up there as well.
sweet/savoury/spicy: sweet if it is really well done. i'm talking specifically that one pub down by where i live that for some reason makes the best chocolate lava cake ever. if not, savoury forever.
last thing i googled: beatles guitar songs for beginners. i've decided to relearn guitar and i'm back to the absolute basics.
current obsession: concerts! this is a long-standing love but it is very evident lately. the way concerts down here work is that no one comes for years bc of the trek to aus, and then randomly there's this one month period where everybody is here at once and suddenly i have to choose between favs. that has been this month! hard on the bank account but my soul is thriving with a concert every other week. saw noah kahan, it was life-altering.
last book: i'm between the '50 yrs of led zeppelin' biography by mick wall, and 'anna karenina' by tolstoy atm. (adding it) last fic: blends by rvltn909. finished it yesterday and oh my god. the crime that was me putting it off.
looking forward to: still a little ways away, but i'm moving to america for (my) winter-spring!! i've work in the states, which i'm thrilled abt. it also means i am tracking down artists who refuse to concert in aus (hozier for the love of god) and trying to sneak them in as well.
np tags (apologies if you've already been tagged): @fairylittlebitch @alltoounwellll @the-moon-says-hi @just--vi @whyistarchaser @bellaxisworld @feminist-cult-following @none-of-it-was-accidental @svnflowermoon + ofc anybody else who wants to. tag me. let me know you all.
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viniciusvill · 3 years ago
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🌳✨(Base Game) Pleasantview Save File✨🌳
1. Overview
This is an adaptation of the Pleasantview neighborhood from The Sims 2, made using the save from the amazing Another Plumbob as a base.
The save is fully compatible with the Base Game with a few "drops" from other packs BUT THEY ARE NOT NEEDED to play this save!
DOWNLOAD HERE: *Sim File Share* INSTALL INSTRUCTIONS IN THE zip. FOLDER.
-------------------------- UPDATES --------------------------------- (UPDATE 1.1 Fix> Now all the houses have thermostats, Mortimer and Cassandra now have degrees, more sentiments!, the roof of the yellow trailer is fixed, Family Funds now match the funds from Sims 2) (UPDATE 1.2 Fix> Now all sims have fixed genetics maching they parents.) (UPDATE 1.3 Fix> Make some ajustments making the save more basegame compatible; Dina is now dating Mortimer; Skip Broke is have base game clothes; More sentiments; Skills for every Sim!; Luumia Body hair for males; More Relationships) (UPDATE 1.4> added the new telescope to Don Lothario's Condo; Bella was killed by a meteor; everyone have 100% base game clothes now) (UPDATE 1.5> All Males have the new patch body hair! ; Custom sexual orientation added to all (teen to elder) sims.) ---------------------------------------------------------------------------
2. The Town
All Sims are Base Game Compatible, so no "n*ked" or bald sims!
All Houses have family photos (taken in game by me)
All Houses are Base Game Compatible
Michel Bachelor, Tucker I and Gunther Goth were added as Ghosts (they did not exist in the original save by @anotherplumbob)
Some sims have Sentiments for each oder (Ex; Cassandra is Deeply in Love with Don)
Almost all the houses in this save were made by Another Plumbob and edited by me, the comunitty lots are all Maxis Builds (I am not a good Builder and Puck's comunitty lots were too pack needed so I just repleced them with EA builds, sorry...)
TOOL was used in the original save to decorate outside the playable area (added parked cars, playgrounds, etc.), but you don’t need TOOL for the save to work or for the objects to show. (some of the decor that Puck used was from pack so I deleted them)
THE REST OF THE WORLDS (EXCEPT HENFORD AND BRITECHESTER) ARE 100% EMPTY. (DISCLAIMER, I don't have all the packs so some words may not be empty)
3. Recomended Mods & CC
CC used (OPTIONAL)
Kijiko Eyelashes (Skin Detail)
Kijiko No EA Lashes
Wedding Ring & Band Override
Recommended Mods (OPTIONAL)
MC Command Center (I recommend using Another Plumbob aging method *Here*)
4. Required Packs
NO PACKS REQUIRED! :)
BUT, I have used some features of certain expansions, everything will be listed below. 1. Almost all Adult-Elder Sims Have Degrees (Brandi Broke, Dina and Nina Caliente don't have degrees) 2. John Burb and Cassandra Goth are respectively in the Education and Engineering careers (If you don't have the Discover University expansion they will be unemployed) 3. Some Sims wear clothing from the Seasons pack in their Heat and Cold outfits. 4. The Burb's and the Brokes have Dogs. (If you don't have Cats and Dogs they will be deleted) 5. All Houses Have Thermostats
5. Play Order
There’s really no set play order but note that:
Brandi Broke is pregnant and will give birth in 3 days regardless of who you play and regardless of whether aging is on or off, so play with her first if you want to be there for the birth.
6. Credits and Thanks
I’d like to thank @anotherplumbob​ for creating the original save and also for allowing me to share my Base Game version! Puck you are amazing! S2
7. Disclaimer and TOU
I’m just one person and there may be some bugs here or there.
Feel free to report them but I will only fix them if I consider them super relevant or game breaking, otherwise the save is provided as is and you install it at your own risk.
THE TERMS OF USE ARE: Be nice and don’t steal others creations! (or in my case ask for permission to share your version)
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darkccfinds · 3 years ago
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⸸ Amour Skin - Non Default full face and Body for all ages by Anita aka Skylarksims [Capitalsims] ⸸ Resurrected Link ⸸
📌+ info & pics under the cut ⬇️
Hello! yes i've finally finished it :D my new skin, I know a lot of you have been asking about it so here it is! As some of you know I have spent weeks and weeks perfecting this skin, it's taken a lot of testing and editing. I nearly killed my graphics tablet in the process O_O I love the way it turned out, and guess what...Pores! that was the main focus surrounding this skin, to create realistic pores so our sims don't just look like plastic barbies. I've never seen anyone do it before and wondered why, so i gave it a go and i'm glad I did. I dont recomend heavy make up with this skin, I think the sim looks better with out. It's the best skin i've made and i think it looks very realistic in the game so I hope you will like this too. Here are the features included in this skin:
1) Pores 2) shading + Higlights on eyelids 3) Added Eyelid crease 4) Tear Duct shading + Highlights 5) Added eyebags 6) Shading + Highlights on eyebags 7) Shading + Highlights on Nose bridge, Nose Tip, Nose sides, Nostriles and mouth to nose area 8) Natural Blush 9) Lip Crease 10) Lip shine 11) underlip highlights 12) Chin Highlights 13) Jaw line Shading 14) Added Collar Bone + Highlighted 15) Chest Light 16) Breast Shading + Highights 17) Added Nipples 18) Ribcage Highlights 19) Arm + Shoulder Highlights 20) Stomach Higlights 21) Added Belly button 22) Abs highlighted 23) Shading + Highlights on Legs 24) Neck Detail 25) New Ears 26) Added Spine 27) Back Higlights 28) But shading + Highlights 29) Cheek highlights 30) 6 tone Ramps - Desaturated skin for realism, 1 Asian skin tone ramp and 2 fantasy skin tone ramps (Elf blue and alien Green) 31) Looks great on fat sims, matches smaller breatsed + larger breasted sims 32) compatible with Late Night Sliders 33) New wrinkles for elder sims 34) Edited speculars for shiny/luminous/radient looking skin 35) Non default skin (use scroll wheel to flick through the tone ramps) for all ages, male and female. ...And a few other things, but those are the main things I added and edited. Enjoy!
Pictured below - No Photoshopping on skin + No Make - up excluding second to last image (lipstick is used) + No HQ mod
1) New Lips 2) Jaw shading 3) new nose 4) collarbone shading and highlights 5) new ears 6) new belly button
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