#shuji ishikawa
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DDT NEW YEAR, NEW HERO. 2025
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Chris Brookes (c) vs. Shuji Ishikawa (DDT New Year, New Hero 2025)
I thought I "knew" how this match was going to go.
The more I consume wrestling, the more I find myself stuck in this idea of "knowing" the outcome of a match. It's like one of the most special things about the sport, because in the supposed predictability a match could get, you find somewhat of an unexpected outcome. To me, saying wrestling is scripted takes from the dramatic nature of a match in which you actually don't know what's going to happen.
Yes, you can argue wrestling is indeed scripted, but you don't know said script at all, you just try to understand it and see where does it go from point A to point B. You can predict the outcome of a story and see if you can connect all the dots, but you'll never "know" how a match will develop.
As there are examples of matches falling down piece by piece like a house of cards, there are examples of matches that understand you're taking them for granted and show you how wrong you can be, succeeding in their mission, as you watch your screen thinking "Well, that was awesome."
That's the appeal of a "match" to me in terms of telling a story. Yes, I know this is scripted, but predicting the outcome of a match to me is a great way to see how a match treats suspension of disbelief and how does it make you feel a part of it.
If you read this blog, it's no secret DDT is one of my favorite promotions. I made various reviews of DDT matches that gave its flowers to a company that to me stands out as the best example of what "modern" pro wrestling should be in all of its glory, and this match I bring you today is a great example of this I'm preaching.
Chris Brookes vs. Shuji Ishikawa is built around the idea of Ishikawa being this big, mean monster that will surely take Brookes by storm.
A similar idea was the backbone of that fantastic King of DDT final between Kazusada Higuchi & the current KO-D Openweight Champion. While this is enough to catch my eye, the implications of this match for Brookes were big, if not immense.
If you don't know what happened with Ishikawa these last months, I can give you a quick recap.
Ishikawa left All Japan Pro Wrestling and entered a DDT built around junior-heavyweights. A DDT that had just lost Yusuke Okada, Yukio Sakaguchi and Yuji Hino but had both Brookes and Yuki Ueno as flag bearers of a new era in the company, seconded by the oh so charming and charismatic stable of 37KAMIINA.
Ueno, as former KO-D Openweight Champion, had his reality check when he faced Shinya Aoki, a legit shooter that made him understand the flaws around his game and humiliated him in both a technical sense and a psychological sense. Ueno's defeat was something unexpected to me, but the more Aoki continued his title reign, I understood the purpose of it.
Therefore, when taking into consideration that both Ueno and Brookes were the flag bearers of the company, and both had careers certainly connected to one or each other, the idea of the same scenario happening was at least intriguing. DDT tends to work like that. When a champion faces every talent in the company or at least every single potential threat to his title reign, a new contender emerges and dethrones him.
For me, Ishikawa was that guy. It was not only his in-ring prowess that made me contemplate the idea of a KO-D reign from him, but other things like another match with HARASHIMA on the horizon, or Ueno's redemption being beating this big bad monster in Judgement or something like that.
I never considered Brookes as a legit threat to Ishikawa.
And this is what I meant when I brought out the idea of "knowing" the outcome of a match. When a match shuts you up and makes you doubt if you know anything about wrestling is when said match hits a higher level, and when you can actually believe what you're looking at. Brookes is no stranger to these kinds of showings.
As I said before, the King of DDT final in 2023 is a great example of this type of matches where he just gets destroyed but continues fighting, while bloody and battered. A type of match where you just don't see the miracle of Brookes actually winning, and you just simply accept what will come.
I think Brookes has been fantastic for a while, and some people will still refuse to give him his flowers because of some things he does that don't align with people's tastes in wrestling, but to me, it's all about the heart and the emotions he evokes. He's definitely one of the best foreign wrestlers in Japan right now, but the work he's been putting on DDT has been nothing but outstanding to me.
If you didn't realize by now, I love this match. Ishikawa is great as always, but Brookes pushes all the right buttons to make you believe he's actually going to defeat this monster standing in front of him. In the first minutes of this match, Brookes' offense is useless against Ishikawa, who using his brutal headbutts puts him in a hurry over and over. The size difference also tells a story of Brookes' natural and evident limitations against his opponent.
He may be tall, but he's not as powerful as Ishikawa, so he has to pull every trick out of his book and stand against everything that gets thrown at him. This match is violent and aggressive, but I don't think it's necessary to clarify this when you consider the hardcore aspect surrounding it too, because yes, this is also a hardcore match, and a great example of the stories you can tell when bringing weapons into the equation. It seems like this match hits all the strides, and maybe it does because if not, I wouldn't write this. Brookes' victory feels satisfying in a way few matches make me feel.
Because it's not just about the idea of him winning, but him overcoming the odds and the presumed idea he's going to fail, welcoming a new year, and standing tall as DDT's new hero.
#ddt pro#ddt wrestling#chris brookes#shuji ishikawa#all japan pro wrestling#yuki ueno#shinya aoki#ddt pro wrestling#ddt new year new hero
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#sho#taiji ishimori#shun skywalker#daisuke sekimoto#shuji ishikawa#jeff cobb#superman taiji ishimori gets ridiculous#njpw#new japan pro wrestling#dragongate#bjw#big japan pro wrestling
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AJPW World Tag Team Champions Twin Towers
#AJPW#AJPW World Tag Team Champions#Shuji Ishikawa#Kohei Sato#Twin Towers#All Japan Pro Wrestling#AJPW World Tag Team Championship#Puroresu#Tag Team Title#Pro Wrestling#20s
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Shuji Ishikawa hits a huuuuuuge slam on El Lindaman
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New Gundam GQuuuuuux characters designed by take (Pokemon / Zaregoto / Katanagatari)!!!
Character info and more of take's illustrations:
Amate Yuzuriha (MACHU) (CV: Tomoyo Kurosawa)
A high-school student whose real name is Amate Yuzuriha. Machu has always felt that her daily life in a peaceful colony was somehow false. After meeting Nyaan, she becomes the pilot of the GQuuuuuuX and begins participating in Clan Battle.
GQuuuuuuX
A mysterious state-of-the-art mobile suit piloted by Machu. It participates in Clan Battle as part of the Pomeranians.
Nyaan (CV: Yui Ishikawa) A courier who smuggles illegal goods. When Nyaan's homeland was turned into a battlefield and she became a refugee, she escaped her colony alone in a petit mobile suit, with no time to even check on the safety of her family. Luckily, she was picked up by a ship and brought to a colony that Machu lives. Her highest priority is her own survival.
Shuji Itō (CV: Shimba Tsuchiya) A mysterious boy who appears before Machu and Nyaan. Shuji is wanted by the military police for painting graffiti all over the outer walls of the colony. He participates in Clan Battle in order to earn money for a certain purpose, and becomes Machu's Mav. More at their site
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Special interview with director Shuji Ishikawa, art director Makoto Hanafusa, and producer Yuya Takayama about Rule of Rose, formerly available on the official website.
These are the only screenshots I was able to find from the site itself, but the actual interview I was able to find in the form of a PDF! The full interview will be below the cut.
A disturbing tale of a dark, shadowy society formed by a group of young girls... Who envisioned this psychological adventure and its shocking themes? How did their creative vision take form? We spoke to key members of Punchline, the developers, Shirogumi, the visual effects supervisors, and SCE, the producers, for answers.
The following is an excerpt from an article in the February 2006 issue of Japanese magazine "Hyper Playstation 2" (published by Sony Magazine on December 28th). This article is presented, courtesy of Hyper Playstation 2 Magazine.
--First of all, would you tell us how you came up with the idea of a world of isolated children?
Ishikawa: It began when SCE asked us if we could create a horror game. We discussed this within Punchline and agreed on the type of game we wanted to make. If we were going to work on anything, we wanted to do something that was new and different for us--something that would make an impact on people. So we simply asked, what kind of game would command a presence in the horror genre? What kind of game had not been done before? This led naturally to the theme of darkness in children, from an adult perspective.
Hanafusa: Yeah. We put aside all complicated reasoning and thought very simply. An innocent child doing cruel things—what a scary picture that paints. We also paid attention to the cruelty that exists in fairy tales—"Little Red Riding Hood," for instance. When the Wolf's stomach is cut open, the aunt who was eaten climbs out, and they ultimately put stones in the wolf's stomach and drown it in the river. Fairy tales can be horridly graphic. This, I thought, would fit well with the dark side of innocent children. From there, the planning proceeded to take shape.
--I cannot easily express what this game is like in just a few words. It's more about the sensation you experience while playing it. The creepiness gradually builds and fear heightens. The story as a whole is pretty serious and dark...
Ishikawa: It ended up going in that direction. The results illustrate our attention to how children can sometimes appear scary to an adult. The story was gradually conceived through trial and error, as we investigated ways of generating fear. You see, things we don't understand tend to frighten us, don't they? Not just in children, but also in the opposite sex. We made a conscious effort to create gameplay that takes advantage of our inherent fear of things we don't understand.
--I see. Most of the children in the game are girls. Was this also a design choice related to that theme?
Ishikawa: In childhood, boys see girls as sweet and admirable, but they are in fact mysterious and misunderstood, aren't they? Maybe they are more like adults than boys, mentally. Furthermore, I think the relationships between girls are totally different from those between boys. This is something that men cannot really understand. They're in a world of their own.
Takayama: On the other hand, boys are pretty simple. I think even if they fight, they forget about it quickly and then get along without carrying a grudge. The boys who appear in this game are also simple compared to the girls. You'll see them having sword fights or playing with toys. The boys even willingly run errands for the girls. I hope that the relationships between boys and girls depicted in this game ring true when people think back to their childhoods.
Hanafusa: By producing this game with a focus on the mysterious nature of girls, we thought we could create a world that was baffling and unpredictable for the player. If we stuck to just the themes of fairy tales and children, then we could not have made a game that has this much impact. By adding the unsettling element of the girl's aristocracy, we were able to produce the game we had aimed for—a game with a powerful atmosphere never experienced before. The game, I believe, is a psychological mystery that provides plenty of thrills and chills. All of the characters and visual effects of the game embody doubt and fear.
--Besides children, a few adults appear in the game. What role do they play?
Ishikawa: They also represent something beyond our understanding, as the young girls do. When you were a child, didn't you ever have a strange feeling about an older person in your neighborhood, as if they existed in a different world? To children, these people can be very frightening, even if it's just in their imaginations. They may even start rumors that are untrue. In short, the adults are like the young girls: they exist as objects of fear for both the player and Jennifer.
Takayama: Children, adults, imps, and even the main character, Jennifer, is a bit unsettling. Nearly every character in this game who appears will make you feel uneasy, as if something's not quite right. They awaken hidden fears within us that disturb our sensibilities.
--What about the dog, Brown, Jennifer's only friend?
--Then, does that mean Brown is present simply to serve as her guide?
Ishikawa: Actually, Brown did not exist at the beginning of this project. But as Jennifer's character was solidified, we realized that the game wasn't interesting enough with Jennifer alone. Since she was so helpless and unhappy, we decided to give her a partner.
Ishikawa: Well, of course he serves as a guide, but he also has a role in terrifying the player, like the other characters. He's her only friend among all the characters, and he's sweet and reliable. But, he's not a human being; he's a dog. The Bucket Knight is also friendly towards her, but he's an inanimate object.
--After playing the game, I wondered if some of the mysteries were a little too difficult to solve...
Ishikawa: It is indeed difficult to proceed in this game if you don't carefully connect all of the fragmented hints, but to some degree that is what we intended. Many games these days are designed to be played easily without thinking all the way through. But when I was a kid, there used to be lots of games that you couldn't solve unless you really used your brain. It was fun to solve things after trying really hard to figure them out, and it felt really good afterwards. That's why I wanted to make this game require some thinking. The game itself is simple, but you cannot advance without thinking and making your own interpretations. Only bits and pieces of hints and images are offered, not the answers. My hope is that players pay attention to these hints and use their imaginations.
Takayama: Players may be able to progress relatively easily if they rely on the dog, Brown. But, I want players to think on their own. There is a limit to how far away Brown can smell something, so if Brown isn't able to use his nose, you'll have to think about where to look for an item, and then use the "Find" command. You can also stumble upon hints if you use the "Find" command in different locations. It's even possible to discover other stories which are not related to the game's main plot.
Ishikawa: We believe the game will appeal to a varied audience: from hardcore gamers to those who enjoy French and independent films. We featured many different elements throughout the game, and we're proud of what we've accomplished. We hope you'll have fun with the game and experience fear like you've never felt before, wether you're a fan of horror games or are looking for something new and different.
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Naruto (2002) ナルト
Director: Hayato Date Screenwriter: Kishimoto Seiji / Sumizawa Katsuyuki / Takegami Junki Starring: Akira Ishida / Yasuyuki Kase / Romi Park / Shuji Nakata / Soichiro Hoshi / Nobutoshi Kanna / Shinichiro Miki / Hiroki Nakamura / Hiroshi Ienaka / Nobuaki Fukuda / Daisuke Kusunoki / Takako Honda / Hiroaki Hirata / Kenjiro Tsuda / Tomohiro Tsuboi / Tomoyuki Kono / Keiko Nemoto / Takuma Suzuki / Yumiko Kobayashi / Eizo Tsuda / Kazuaki Ito / Kiyomi Asai / Nozomu Sasaki / Hikaru Miyada / Junko Midori / Hideo Ishikawa / Tomoyuki Dan / Takayuki Sugo / Ken'ya Horiuchi / Masahiko Tanaka / Kenta Miyake / Susumu Chiba / Shunsuke Sakino / Akino Watanabe / Tomoyuki Morikawa / Takeshi Aono / Shizuka Ishikawa / Seiji Tsuta / Takeshi Watanabe / Masuo Amada / Mamiko Noto / Keihachi Tsuji / Makoto Tsumura / Hisaya Suganuma / Yasushi Yamamoto Genre: Comedy / Animation / Adventure Official website: www.naruto.com Country/Region of Production: Japan Language: Japanese/English Date: 2002-10-03 (Japan) Number of Seasons: 2 Number of episodes: 722 Single episode length: 24 minutes Number of Movies: 23 Number of Games: 60 Also known as: Fox Ninja / Naruto: Shippuden IMDb: tt0409591 Type: Appropriation
Summary:
Naruto is a Japanese anime television series based on Masashi Kishimoto's manga series of the same name. The story follows Naruto Uzumaki, a young ninja who seeks recognition from his peers and dreams of becoming the Hokage, the leader of his village. Just like the manga, the anime series is divided into two separate parts: the first series retains the original manga's title and is set in Naruto's pre-teen years. The second series, a direct sequel titled Naruto: Shippuden, takes place during his teens. Both anime series were animated by Pierrot, produced by Aniplex and licensed in North America by Viz Media.
Source: https://en.wikipedia.org/wiki/Naruto_(TV_series)
Link: https://www.wcostream.tv/anime/naruto-kai-english-subbed
#Naruto#ナルト#jttw media#jttw television#television#animation#appropriation#sun wukong#silver horn#golden horn#nine tails fox demon
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A Wrap-Up of What I Wrote in 2017-2023
Here's the recap of 2016. Now, 2017, 2018, 2019, and 2023.
2023
Terry Funk vs. Jerry Lawler, CWA April 6, 1981
Mascara Dorada 2.0 vs. Rocky Romero, CMLL, July 28, 2023
Will Ospreay vs. “Speedball” Mike Bailey, Impact Wrestling Bound for Glory, October 21, 2023
Alex Shelley © vs. Josh Alexander, Impact Wrestling Bound for Glory 2023, October 21, 2023
Jon Moxley vs. Great-O-Khan, NJPW Power Struggle 2023, November 4, 2023
Will Ospreay © vs. Shota Umino, NJPW Power Struggle 2023, November 4, 2023
“Hangman” Adam Page vs. Swerve Strickland, AEW Full Gear 2023, November 18, 2023
2019
Wrestling in 2019
2018
Evolve 98, January 13, 2018, Queens, NY
Joe Doering © vs. Zeus, AJPW New Year Wars 2018 Night 1, January 2, 2018
Violent Giants (Shuji Ishikawa & SUWAMA) © vs. Kento Miyahara & Yoshitatsu, AJPW Yokohama Twilight Blues Special 2018, February 3, 2018
Joe Doering © vs. KAI, AJPW Yokohama Twilight Blues Special 2018, February 3, 2018
AJPW Champion Carnival 2018, Night 1, April 7, 2018
AJPW Champion Carnival 2018, Day 2, April 8, 2018
AJPW Champion Carnival 2018, Day 3, April 10, 2018
AJPW Champion Carnival 2018, Night 4, April 11, 2018
AJPW Champion Carnival 2018, Night 5, April 12, 2018
AJPW Champion Carnival 2018, Night 6, April 14, 2018
AJPW Champion Carnival 2018, Night 7, April 15, 2018
AJPW Champion Carnival 2018, Night 8, April 16, 2018
AJPW Champion Carnival 2018, Night 9, April 18, 2018
AJPW Champion Carnival 2018, Night 10, April 20, 2018
AJPW Champion Carnival 2018, Night 11, April 21, 2018
AJPW Champion Carnival 2018, Night 12, April 22, 2018
AJPW Champion Carnival 2018, Night 13, April 25, 2018
AJPW Champion Carnival 2018, Night 14, April 29, 2018
Kento Miyahara vs. Naomichi Marufuji, AJPW Champion Carnival 2018, Night 15, April 30, 2018
Kento Miyahara © vs. Naomichi Marufuji, AJPW Super Power Series 2018, Night 6, May 24, 2018
2017
Kento Miyahara © vs. Takao Omori, AJPW New Year Wars 2017, January 15, 2017
Naomichi Marufuji vs. Kaito Kiyomiya, Pro Wrestling NOAH The First Navigation Night 9, January 21, 2017
Hajime Ohara © vs. Daisuke Harada, Pro Wrestling NOAH The First Navigation Night 9, January 21, 2017
Kento Miyahara © vs. The Bodyguard, AJPW Jr. Battle of Glory Finals, February 26, 2017
Evolve 79, February 25, 2016 (Queens, NY)
Chris Hero vs. Zack Sabre Jr., Evolve 77, January 28, 2017
Daisuke Sekimoto © vs. Hideki Suzuki, BJW Ikkitosen Deathmatch Survivor Night 1, March 5, 2017
Daisuke Sekimoto © vs. Hideki Suzuki, BJW Ikkitosen Deathmatch Survivor Night 7, March 30, 2017
AJPW Champion Carnival 2017 Night 1, April 16, 2017
AJPW Champion Carnival 2017 Night 2, April 18, 2017
AJPW Champion Carnival 2017 Night 3, April 19, 2017
AJPW Champion Carnival 2017 Night 4, April 20, 2017
AJPW Champion Carnival 2017, Night 5, April 22, 2017
AJPW Champion Carnival 2017, Night 6, April 23, 2017
AJPW Champion Carnival 2017, Night 7, April 25, 2017
AJPW Champion Carnival 2018, Night 8, April 26, 2017
AJPW Champion Carnival, Night 9, April 28, 2017
AJPW Champion Carnival, Night 10, April 29, 2017
Shuji Ishikawa vs. Joe Doering, AJPW Champion Carnival Night 11, April 30, 2017
Zack Sabre Jr. vs. Negro Navarro, Lucha Memes Chairo 10, April 28, 2017
Kento Miyahara © vs. Shuji Ishikawa, AJPW Super Power! 2017 Series, Night 6, May 21, 2017
Kento Miyahara vs. SUWAMA, AJPW 2017 Dynamite Series, Night 1, June 11, 2017
Evolve 87, June 25, 2017 (Queens, NY)
Shuji Ishikawa © vs. Jake Lee, AJPW 2017 Dynamite Series, Night 1, June 11, 2017
Hideki Suzuki © vs. Hideyoshi Kamitani, BJW Road to Ryogokutan, May 25, 2017
NXT TakeOver: Brooklyn III (August 20, 2017)
Big Guns (Zeus & The Bodyguard) © vs. Jake Lee & Naoya Nomura, AJPW Summer Action Series 2017 Night 1, July 17, 2017
Joe Doering vs. Kento Miyahara, AJPW Summer Action Series 2017 Night 1, July 17, 2017
Shuji Ishikawa © vs. SUWAMA, AJPW Summer Action Series 2017 Night 1, July 17, 2017
Evolve 94, October 14, 2017 (Queens, NY)
Joe Doering vs. Shuji Ishikawa, AJPW Raising An Army Memorial Series Night 4, October 9, 2017
Kento Miyahara © vs. SUWAMA, AJPW Raising An Army Memorial Series Night 4, October 9, 2017
SUWAMA © vs. Joe Doering, AJPW Jun Akiyama & Takao Omori 25th Anniversary Show, October 21, 2017
#pro wrestling#wrestling#puroresu#ajpw#evolve wrestling#bjw#pro wrestling noah#impact wrestling#all elite wrestling
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DDT NEW YEAR, NEW HERO. 2025
#chris brookes#shuji ishikawa#ddt pro#my gifs#ngl all these gifs are just gonna be chris being destroyed by this sexy old man
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title: deathmatch baby series: briar patches rating: g pairing: Jon Moxley/Bryan Danielson word count: 674 warnings: none author’s notes: first new chapter yeahhhh summary: After a long day Bryan comes back to the hotel to find Mox enjoying a classic with their son.
[link to ao3]
The hotel door swung to the suite that was reserved for Bryan and Mox. The long day started at 4am for Bryan with a crying one year old, and then a morning run. After that rocky start there had been events, interviews, and going to the arena for photos. It was a well over twelve hour day that Bryan would have much preferred spending with his family.
From the living area of the suite Bryan could hear the TV playing, but more importantly he could hear the sweet giggle of his one year old son. Bryan put his bag down by the door and toed off his shoes, absently wondering what Mox was watching with the little guy to make him giggle so much. There were even happy little claps. As he walked towards the sounds Bryan could envision the scene.
Expectation didn’t meet reality when Bryan reached the living room.
“Are you watching BJW with Briar?” Bryan recognized the match instantly. “Is this Kobayashi vs Ishikawa? Jon!”
“Dada!” Briar clapped and pointed towards the TV.
“What?” Mox looked up, genuinely confused before realization dawned on his face. “Oh, I’m sorry I didn’t wait for you to watch it with us. It just auto-played.”
“What? That’s not--” Bryan paused as he looked at the bloody mess on TV and then their giddy, smiling son clapped his hands happily as a bundle of light tubes was used. “You think I’m mad that you excluded me from showing our son this match?”
“Yeah. I mean, like…” Mox looked between the TV and Bryan. “It’s a classic match, and significant to deathmatch wrestling. I’d be mad if you showed Briar this match without me.”
The little shrug Mox gave at the end, like he realized he did something bad without thinking about it made Bryan’s heart melt. He laughed and shook his head before sitting down next to the pair. Briar gleefully tucked between both parents. Mox kept glancing over at his husband before he spoke up.
“Was that not why you were mad?” Mox asked quietly, glancing down at their son.
“I--” Bryan chuckled, putting his arm over the back of the couch. “No. I was mad because maybe showing our one year old son the world’s bloodiest match isn’t appropriate.”
“What? Nah. He loves this shit. Don’t you, Little Bri?” Mox grinned at the squeal of glee when Briar saw more light tubes be used.
“Jon, he’s one.” Bryan shook his head, still laughing.
“It’s stimulating!” Mox tried to defend himself.
“Please, Jon.” Bryan was about to start wheezing. He was laughing so hard.
“What?” Mox was starting to laugh.
“I can’t believe you’re showing our one year old baby deathmatches already.” Bryan quickly took out his phone.
“Who’re you texting?” Mox narrowed his eyes but then his own phone dinged so he pulled it out. “Bryan!”
The text was from Bryan to the Club chat. Mox glared at the letters displayed on his screen as he quickly started typing.
DRAGON: Yes or No. Is it appropriate to show a one year old baby graphic deathmatches? Yes this is about Jon and Briar.
SWISS: In all other cases I’m inclined to say yes, except when you’re talking about Jon Moxley’s child.
YOOTS: You literally named Briar after barbed wire, dude. I don’t think you get to ask this question.
LORDSHIP: It’s stimulating for Briar specifically.
MOX: Ha! I didn’t even need to defend myself.
YOOTS: What match? Send the link.
MOX: Abdullah Kobayashi vs Shuji Ishikawa
KING: Classic. For my nephew this is like reading Shakespear.
DRAGON: I’m starting to think I’m the crazy one
YOOTS: Mox you didn’t send the link.
SWISS: He doesn’t know how. Here.
KING: You are crazy.
“Do you really think our group of people are the ones that would side with you on this?” Mox laughed as shift so he could record Briar’s joyous reactions.
“You’re right. This isn’t the group of men I should be going to for parental advice.” Bryan chuckled. “I thought Regal would be sensible.”
#finally with a new chapter#for the stupid baby fic no one asked for :)#fanfic#fanfiction#fic#ranger written#aew fanfiction#aew fic#wrestling fanfiction#wrestling fic#jon moxley#bryan danielson#Bryan Danielson x Jon Moxley#bcc#blackpool combat club#BCC fic#blackpool combat club fic
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hi ryan. blade and finish for the wrestling asks ^.^
blade: the bloodiest wrestling match you’ve ever watched?
drew parker vs ryuji ito ikkitousen deathmatch survivor 2021 finals!
the thing is, there are a few matches that involve blading in a more conventional sense that might have had flashier blood spots. kenny during fd2 looked like he got dunked in red goop at one point, but that still felt more... controlled? drew busts his upper back open in this match and starts gushing so bad they have to tape him up multiple times. which does not work because there's so much blood the tape doesn't stick to his skin. it's incredible
though i got recommended an abdullah kobayashi vs shuji ishikawa match recently, so this answer might change when i watch that... expecting lots of blood
finish: top 5 favorite finishing moves?
ushigoroshi (goto). when i learned that it's just part of cole's regular move set i got so unreasonably mad. i don't even dislike cole but... not for you. yoh can keep doing it though
one-winged angel (kenny) / syu-sekai (syuri). NOT the same move but they both involve an electric chair set-up which is one of my favorites
tour of the islands (cobb). SPECIFICALLY when he does a super tour of the islands... there's a mind-blowing one in his match against ospreay at the g1 supercard
rainmaker (okada). no further explanation needed. i do have to say that i don't like when people say jamie's hayterade is just a rainmaker. no it's not... they're both ripcord lariats but there's a difference. and the rainmaker is better. sorry women
stormbreaker (ospreay). funny how people on the indies copy ospreay's entire move set at times but don't even attempt this one. bonkers move
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#*deep breath*#mao#mao inoue#to-y#kanon#sanshiro takagi#yuki ueno#daisuke sasaki#yukio naya#shuji ishikawa#harashima#danshoku dieno#chris brookes#tetsuya endo#ddt#ddt pro#posion julie sawada#not even all the participants!
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And now I get to see Shuji Ishikawa again. Life is good.
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