#shockman
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kanataueda · 10 months ago
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satoshi-mochida · 7 months ago
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Cyber Citizen Shockman 3: The Princess from Another World releases today digitally for the PS4/5, Xbox Series/One and Switch.
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faline-cat444 · 11 days ago
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So there's a small lesser-known game series that roughly follows the escapades of a mad scientist who turned a fishmonger and a high school girl into cyborgs and has them fight evil forces for fleeting fame
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operationrainfall · 5 months ago
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Cyber Citizen Shockman Zero Launches on July 5th
Following up on the previously released Cyber Citizen Shockman 3, Ratalaika Games have announced that Cyber Citizen Shockman Zero will be launching on July 5. This will be the first time the title will be officially available outside of Japan. In fact even the Japanese release is a bit of an obscurity being originally released as a Satellaview title in 1997 before finally getting a limited…
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gengamer110 · 2 years ago
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PC Engine Game Comes to Modern Consoles
Ratalaika Games and Shinyuden are set to release Cyber Citizen Shockman. It is an iconic game previously released on PC Engine in Japan, but never before released in the West. The failure of the Turbografx 16 did not help there. The game is launching on  PlayStation 4, PlayStation 5, Microsoft Xbox One,  Xbox Series X/S and Nintendo Switch on May 19,  2023, this retro arcade action platformer…
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searching4rinoa · 13 days ago
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Cyber Citizen Shockman 3: The Princess From Another World
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archoneddzs15 · 3 months ago
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PC Engine - Cyber Citizen Shubibinman 3
Title: Cyber Citizen Shubibinman 3 / 改造町人シュビビンマン3 異界のプリンセス
Developer/Publisher: NCS Masaya
Release date: 28 February 1992
Catalogue No.: NSCD-2010
Genre: Platform Action
Format: CD-ROM2
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The third game in the Cyber Citizen Shubibinman series, and that is not including Shubibinman Zero which to my knowledge was released as a Satellaview title for the Super Famicom initially. Finally, it seems like the action has upgraded to CD-ROM2 standard. Without a doubt, this is the best-looking game in the series. Fantastic parallax scrolling in places, some huge sprites - all a treat to look at, and some quite lengthy and well-constructed anime-style intro sequences add tremendously. The music is generally pretty good throughout, with the opening intro deserving of a special mention. This is also a game well worth completing - not only do you get a great ending sequence, but this also opens up an 'omake' section which allows you to see fan art of the Schbibin Man characters! It may be as easy as breathing, but it's top fun and you'll come back to it again and again.
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imperotenebre · 5 months ago
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Cyber Citizen Shockman Zero PS5 gameplay 4K - prime impressioni
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Quarto ed ultimo capitolo di una serie da riscoprire
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twohitgames · 5 months ago
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Cyber Citizen Shockman Zero llega este viernes a consolas
Ratalaika Games y Shinyuden anuncian el próximo lanzamiento de Cyber ​​​​Citizen Shockman Zero el 5 de julio. Nos ha tomado a todos por sorpresa, pero este género iónico favorito ciertamente no debe pasarse por alto. La acción explosiva en 2D, desplazamiento lateral y retro invade todas las consolas: PlayStation 4 y 5, Nintendo Switch y Microsoft Xbox. Los jugadores pueden ser parte del desafío…
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xboxissues · 5 months ago
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New Xbox Games for July 1 to July 5 2024
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hardcoregamer · 2 years ago
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Review: Cyber Citizen Shockman
As a whole, Cyber Citizen Shockman is an excellent side-scrolling platformer that has a few signs of its age, but the core gameplay is timeless. It’s a tightly-controlling game which helps it age nicely. The same holds true for sharp, but simplistic character models and environments that have a good amount of color and life to them, which can stand out even more thanks to having CRT and RGB filters used during gameplay. 
Keep reading!
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gameboymania · 2 years ago
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satoshi-mochida · 5 months ago
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Cyber Citizen Shockman Zero coming to PS5, Xbox Series, PS4, Xbox One, and Switch on July 5 - Gematsu
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Ratalaika Games, in partnership with Masaya Games and Shinyuden, will release side-scrolling action platformer Cyber Citizen Shockman Zero for PlayStation 5, Xbox Series, PlayStation 4, Xbox One, and Switch on July 5. Wishlisting is now available via PlayStation Store.
Cyber Citizen Shockman Zero first launched for Satellaview in Japan on March 20, 1997, followed by Super Famicom on June 30, 2017.
Here is an overview of the game, via Ratalaika Games:
About
A new mysterious enemy threatens the world once again! Only one hero can save the world… Shockman! Join bionic heroes Raita and Azuki as they face all kinds of dangerous enemies to save humanity. Is this heroic task too much for you? Then join forces with a friend for some classic-style action!
Key Features
Platform beat ’em up gameplay.
Two characters with their unique skills.
Cooperative two-player mode.
Image gallery from hand-made scans.
Rewind / forward function.
Brand new English translation plus original Japanese text.
Save states.
CRT filter.
View a set of screenshots at the gallery.
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eliemcdowell · 3 months ago
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[EVENT] Crossbell City a 13 ans aujourd'hui
En l’an 13 du calendrier de Crossbell City, « Cyber Citizen Shockman 3 : The Princess from another world » s’est avéré être un jeu très moyen, tandis que « Eiyuden Chronicles : Hundred Heroes » faisait davantage parler de lui à cause de son manque d’optimisation honteux. Néanmoins, outre les résultats d’un vœu souhaité l’été dernier par une weeb de Chocolatine City, tout le monde voudrait…
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searching4rinoa · 8 months ago
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Searching4Rinoa Plays - Cyber Citizen Shockman 2: A New Menace
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archoneddzs15 · 3 months ago
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PC Engine - Cyber Citizen Shubibinman 2
Title: Cyber Citizen Shubibinman 2 / 改造町人シュビビンマン2―新たなる敵―
Developer/Publisher: NCS Masaya
Release date: 27 April 1991
Catalogue No.: NCS-91001
Genre: Platform Action
Format: HuCard
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The only game in the Cyber Citizen Shubibinman series to see a US release, to my knowledge. As a result, there are quite a lot of plot holes in the US localization. Graphically, Schbibin Man 2 is a lot better than its predecessor - sprites and backgrounds are cleaner, better shaded and there are some lovely designs in places. But something is wrong - something is missing. On paper, this game sounds like a winner. However, when I come to play it, it seems somehow shallow and unrewarding in a way that is very difficult to pinpoint. Maybe the faster swordless gameplay takes a lot of the skill out as you find yourself just rushing along to complete the levels. Or maybe it's because it's more difficult and less well-balanced than the first game. Whatever it is, I was disappointed with this game and consider it the weakest of the three.
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