#shaper savant
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My poor, handsome Venser. The Phyrexians retrieved his body and turned him into Sheoldred's puppet. I was upset when they killed him off, now this? I hope someone puts this monstrosity in the ground soon!
#mtg#magic the gathering#venser#shaper savant#sojourner#corpse puppet#planeswalker#phyrexian#zombie#angry fanboy#fantasy#tcg#gaming
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I BOG OUR GRAVEYARDS
My opponent has lord of extinction and clones it so now he has two.
And there were a lot of cards in the graveyard.
But I had a multiani that was just as bigger.
So I bojuka bog his graveyard and return it to my hand to play again as my additional land for turn to exile my graveyard.
Having more lands on board made my multani bigger.
I then use seismic assault and discard enough lands to burn both of his lord extinctions.
Attacked for game.
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Prestige Classes
In D&D 3.5, there are almost 300 prestige classes. Shouldn't they all be converted to D&D 5e subclasses? No. No they should not. And yet, here we are. Some prestige classes are ... weird and so might be converted to something other than a subclass, if at all.
A breakdown is below the cut.
Core Subclasses
Arcane Archer
Arcane Trickster
Archmage
Assassin
Blackguard
Dragon Disciple
Duelist
Dwarven Defender
Eldritch Knight
Hierophant
Horizon Walker
Loremaster
Mystic Theurge
Red Wizard
Shadowdancer
Thaumaturgist
Psionic
Cerebremancer
Elocater
Fist of Zuoken
Illithid Slayer
Metamind
Psion Uncarnate
Pyrokineticist
Thrallherd
War Mind
Complete Champion
Fist of the Forest
Forest Reeve
Holt Warden
Mythic Exemplar
Ordained Champion
Paragnostic Apostle
Paragnostic Initiate
Sanctified One
Shadowspy
Shadowstriker
Squire of Legend
Complete Mage
Abjurant Champion
Eldritch Disciple
Eldritch Theurge
Enlightened Spirit
Holy Scourge
Lyric Thaumaturge
Master Specialist
Nightmare Spinner
Ultimate Magus
Unseen Seer
Wild Soul
Complete Psionic
Anarchic Initiate
Ebon Saint
Ectopic Adept
Flayerspawn Psychic
Illumine Soul
Soulbow
Storm Disciple
Zerth Cenobite
Complete Scoundrel
Avenging Executioner
Battle Trickster
Cloaked Dancer
Combat Trapsmith
Fortune's Friend
Gray Guard
Magical Trickster
Malconvoker
Master of Masks
Mountebank
Psibond Agent
Spellwarp Sniper
Uncanny Trickster
Complete Warrior
Bear Warrior
Bladesinger
Cavalier
Dark Hunter
Darkwood Stalker
Dervish
Drunken Master
Exotic Weapon Master
Eye of Gruumsh
Frenzied Berserker
Gnome Giant-Slayer
Halfling Outrider
Hulking Hurler
Hunter of the Dead
Invisible Blade
Justiciar
Kensai
Knight of the Chalice
Knight Protector
Master of the Unseen Hand
Master Thrower
Mindspy
Nature’s Warrior
Occult Slayer
Order of the Bow Initiate
Purple Dragon Knight
Rage Mage
Ravager
Reaping Mauler
Ronin
Spellsword
Stonelord
Tattooed Monk
Thayan Knight
War Chanter
Warshaper
Cityscape
Ebonmar Infiltrator
Crimson Scourge
Urban Savant
Dungeonscape
Beast Heart Adept
Dungeon Lord
Trapsmith
Sandstorm
Ashworm Dragoon
Lord of Tides
Sand Shaper
Scion of Tem-Et-Nu
Scorpion Heritor
Walker in the Waste
Drow of the Underdark
Arachnomancer
Cavestalker
Demonbinder
Dread Fang of Lolth
Eye of Lolth
Insidious Corrupter
Kinslayer
Fiendish Codex II
Hellbreaker
Hellfire Warlock
Hellreaver
Soulguard
Book of Exalted Deeds
Anointed Knight
Apostle of Peace
Beloved of Valarian
Celestial Mystic
Champion of Gwynharwyf
Defender of Sealtiel
Emissary of Barachiel
Exalted Arcanist
Fist of Raziel
Initiate of Pistis Sophia
Lion of Talisid
Prophet of Erathaol
Risen Martyr
Sentinel of Bharrai
Skylord
Slayer of Domiel
Stalker of Kharash
Swanmay
Sword of Righteousness
Troubadour of Stars
Vassal of Bahamut
Wonderworker
Dragon Magic
Diamond Dragon
Dragon Descendant
Dragon Lord
Hand of the Winged Masters
Pact-bound Adept
Swift Wing
Wyrm Wizard
Miniatures Handbook
Bonded Summoner
Dragon Samurai
Havoc Mage
Skullclan Hunter
Tactical Soldier
War Hulk
Warchief
Tome of Battle
Bloodclaw Master
Bloodstorm Blade
Deepstone Sentinel
Eternal Blade
Jade Phoenix Mage
Master of Nine
Ruby Knight Vindicator
Shadow Sun Ninja
Underdark
Arachnomancer
Cavelord
Deep Diviner
Drow Judicator
Illithid Body Tamer
Imaskari Vengeance Taker
Inquisitor of the Drowning Goddess
Prime Underdark Guide
Sea Mother Whip
Shadowcrafter
Vermin Keeper
Yathchol Webrider
Epic
Agent Retriever
Cosmic Descryer
Divine Emissary
Epic Infiltrator
Guardian Paramount
High Proselytizer
Legendary Dreadnought
Perfect Wight
Union Sentinel
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There are nine tokens that don't have subtypes, all artifacts and all created by only a single card.
Etherium Cell created by Tezzeret the Schemer; Feather created by Everquill Phoenix; Icy Manalith created by Svella, Ice Shaper; Land Mine created by Goblin Kaboomist; Meteorite created by Roxanne, Starfall Savant (the newest on the list); Replicated Ring created by Replicating Ring; Scrap created by Farid, Enterprising Salvager; Tamiyo's Notebook created by Tamiyo, Compleated Sage; and Volo's Journal created by Volo, Itinerant Scholar.
As of yet, no subtypeless creature or enchantment tokens, though.
If/when: tokens without a subtype?
If/when: more enchantment tokens?
If. Tokens without types cause rules complications, don't have enough answers, and lessen synergy.
When. More enchantment tokens is just a matter of time.
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Venser, Shaper Savant by Aleksi Briclot
#Magic the Gathering#MtG#Dominaria#Future Sight#Venser Shaper Savant#Planeswalker#Mage#Fantasy#Art#Aleksi Briclot
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im over the moon about one of my pet cards being included in the witherbloom precon sdjghdhjdshgdf $12 isnt. the worst to spend on a card but it doesn't feel good either ESPECIALLY if you want to pick up multiple copies
#first we got venser shaper savant and now venser's journal#reprint venser the sojourner and i may have to kiss whoever at wizards is catering to me specifically
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Topi’s Daily Card #1167: Venser, Shaper Savant
The OG Venser deals with everything. For Four mana, you get a small little 2/2 creature, but it’s the ETB effect with flash that of course makes him shine. Any spell, and permanant is put right back into their owner’s hand. It’s Remand if you want it to be, it’s a Boomerang if you need that as well. But the fact it’s on a creature means you could Momentary Blink it to get multiple counterspells or bounces. And since Venser doesn’t counter the spell exactly, it deals with things that normally can’t be countered as well. Whenever you set up a blink engine with Venser or be able to return him with things like Riptide Lab, you’re sure to just keep people on their toes a little more. He’s one of the best blinkable creatures out there in my opinion, and after a game with him, it’s easy to see why.
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Pre-Ignition
Those who walk the planes are the bread and butter of the Magic: The Gathering, and the way they are represented on their Planeswalker cards are, without exception, cool as hell. Planeswalker cards are a powerful presence that hits the board and immediately draws attention, which is a great way of representing these characters of titanic power. But... what about before they got that power up?
This week’s contest: Design a pre-spark Legendary Creature card for a canonical Planeswalker character.
(M.E.O.W.)
Mandatory: Fairly straightforward this week. Pick a planeswalker, check out their backstory for some more context, and develop a Legendary Creature that depicts them at some point in their journey before their planeswalker spark ignited. Some examples of this are Samut, Voice of Dissent and Venser, Shaper Savant. Note that I am NOT looking for cards like the Magic Origins Flipwalker cycle. This should be a legendary creature on its own, not a planeswalker in any way.
Encouraged: This contest was specifically worded so that you do not have to choose a character that has previously had a Planeswalker card. There are many planeswalkers out there who have yet to be depicted in card form, and if you want to make one of them, go ahead. However, I would encourage you to consider using the characters who do have planeswalker cards, since they offer a better sense of their mechanical niche and how to flavorfully represent their abilities.
Optional: Since we are designing Legendary Creatures this week, a commander-format power level seems appropriate. Aim for the kinds of cards we see in Commander Legends or Modern Horizons! This does not mean the power level needs to be pushed, necessarily- just that you don’t have to worry about impacting limited formats or Standard.
Warning: While I won’t be spending my commentary-writing hunting down articles on obscure characters to try and prove your cards lore non-compliant, I do suggest you do some small amount of research into your planeswalker’s backstory. There are a lot of hidden gems in the information available, and where there are gaps, feel free to make up whatever you want! If something is strictly going against canon, it should have a good reason for doing so. There are lots of great resources for finding old MTG story summaries, but if you need any help, the judges are there!
Like I said, fairly straightforward week, but I hope y’all enjoy it! As always, I am here to answer questions and address concerns, so don’t hesitate to reach out!
~judge @naban-dean-of-irritation
To keep the spark alive, submit here! Do your pre-ignition checks in our Discord!
#mtg#magic the gathering#custom Magic card#inventors-fair#contest#pre ignition#naban-dean-of-irritation#announcement
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I just finished #32 and I need someone to hold me
Come here, today i will hold and hug everyone in need. And I assume there’ll be many in need, thanks a lot, Kieron.
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Tournament of Champions - The Top 32!
The Tournament of Champions is a publicly-voted contest for the 1,077 Legendary Creatures of Magic. Through single-elimination voting we have narrowed the list down to just 32.
I have used a strength metric to rank the remaining cards, and this ranking will be used to seed the bracket for the Top 32 matches. The first votes for the Top 32 will go live on Friday - but before then I will be posting stats, charts, and the full bracket for the Top 32!
Here are the Top 32:
The (current) Top 8
1. Kiki-Jiki, Mirror Breaker 2. Elesh Norn, Grand Cenobite 3. Emrakul, the Aeons Torn 4. The Scarab God 5. Geist of Saint Traft 6. Krenko, Mob Boss 7. Thalia, Guardian of Thraben 8. Azusa, Lost but Seeking
The Top 16
9. Progenitus 10. Yawgmoth, Thran Physician 11. Narset, Enlightened Master 12. Jace, Vryn's Prodigy 13. Nicol Bolas 14. Atraxa, Praetors' Voice 15. Norin the Wary 16. Avacyn, Angel of Hope
The Top 32
17. Venser, Shaper Savant 18. Squee, Goblin Nabob 19. Doran, the Siege Tower 20. The Gitrog Monster 21. Jhoira of the Ghitu 22. Archangel Avacyn 23. Phage the Untouchable 24. Marchesa, the Black Rose 25. Sheoldred, Whispering One 26. Slimefoot, the Stowaway 27. Kokusho, the Evening Star 28. Gaddock Teeg 29. Niv-Mizzet, Parun 30. Kaalia of the Vast 31. Athreos, God of Passage 32. Urza, Lord High Artificer
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It’s another Walker Wednesday. Before you play your next game of EDH you have to pass this captcha test. How many squares do you select?
[id/ captcha with the prompt “select all squares with planeswalkers”. The options are arrayed in a 4 by 4 grid. The Raven Man, Slobad, Commodore Guff, Jaya Task Mage, Venser, Karn, Mowu, Jace from Agents of Artifice, Ramaz, young Nissa, Venser Shaper Savant, Radha, Karn Silver Golem, Urza , Liliana, and Teferi Mage of Zalfhir. /end id]
#walker wednesday#planeswalkers#captcha#captcha edit#mtg#memetg#magic the gathering#magic the memening
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If you were to make a Commander deck for each color and color combination, what commanders would you pick?
Okay, this one’s been sitting in my inbox for a bit, but I finally have an answer for each one
White - Odric, Lunarch Marshal
Blue - Venser, Shaper Savant
Black - Ghoulcaller Gisa/Gonti, Lord of Luxury (built in a way to where either one could be the commander of the deck)
Red - Etali, Primal Storm
Green - Freyalise, Llanowar’s Fury
Azorius - Ephara, God of the Polis [or] Brago, King Eternal
Dimir - Yuriko, the Tiger’s Shadow
Rakdos - Kroxa, Titan of Death’s Hunger
Gruul - Grand Warlord Radha [or] Xenagos, God of Revels
Selesnya - Karametra, God of Harvests [or] Trostani, Selesnya’s Voice
Orzhov - Teysa Karlov
Izzet - Niv-Mizzet, Parun [or] Keranos, God of Storms
Golgari - The Gitrog Monster
Boros - Firesong and Sunspeaker
Simic - Rashmi, Eternities Crafter
Bant - Derevi, Empyrial Tactician
Esper - Sen Triplets [or] Yennett, Cryptic Sovereign
Grixis - Jeleva, Nephalia’s Scourge
Jund - Vaevictis Asmadi, the Dire
Naya - Atla Palani, Nest Tender
Abzan - Ghave, Guru of Spores [or] Karador, Ghost Chieftain
Jeskai - Kykar, Wind’s Fury
Sultai - Damia, Sage of Stone
Mardu - Edgar Markov
Temur - Intet, the Dreamer
W/U/B/R - Breya, Etherium Shaper
U/B/R/G - Yidris, Maelstrom Wielder
B/R/G/W - Ravos, Soultender + Tana, the Bloodsower
R/G/W/U - Kynaios and Tiro of Meletis
G/W/U/B - Kydele, Chosen of Kruphix + Tymna the Weaver
5-Color - General Tazri [or] Niv-Mizzet Reborn
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I HAVE NO REPONSE
Yesterday in a four person game of commander, I attack with my 13/13 ashaya, 8/8 rampaging baloth with bear umbra, and my 16/16 multani.
My opponent casts cyclonic rift.
I said “ok…you know that does nothing…”
The looks of confusion across the table and then the sudden realization of my opponent’s face was worth it.
#mtg#commander#edh#venser shaper savant#magic the gathering#monoblue lives matter#mono blue lives matter#be salty stay salty#lord windgrace#card shop stories
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happy 21st birthday to the wonderful frienderino @shaper-savant
thanks for growing up and becoming a wonderful human being despite how much of an insufferable prick you were 5 years ago 😘
emphasis on wonderful human
looking forward to a late spring/entire summer of pokemon walks bc lets be honest if we dont catch em all before we’re 22 we will never be the best like noone ever was
but no srsly youre the best and youre high key always there when im at my lowest and i feel like i dont show you enough that i appreciate that but i really fuckin do but you know damn well im not good at this affection malarkey so yea this is your yearly dose of affection i hope it tides you over xo
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Nemesis
“This was a bad idea. I guess that's what happens when you let a stripper play psychiatrist.” - Nemesis
Real Name: Lady Charis of the Adrastea
Aliases:
Charis
Gender: Female
Height: 5′ 10″
Weight: 192 lbs (87 kg)
Eyes: Brown
Hair: Black
Powers:
Kherubim Physiology
Abilities:
Hand-to-Hand Combat (Advanced)
Thievery
Swordsmanship
Weaknesses:
Mental Illness
Equipment:
Stealth Suit
Pegasus
Creation Engine Blades
Genetic Concussion Grenades
Universe: Wildstorm Universe
Origin: Formerly a lowly thief of her people, Nemesis fell in love with Majestic and trained in the arts of the Coda.
Citizenship: American
Marital Status: Single
Occupation:
Adventurer
Warrior
Education: Educated in the ways of the Coda
First Appearance: Wildcats: Nemesis #1 (November, 2005)
Powers
Kherubim Physiology: Kherubim resemble humans in appearance, but are physically far stronger and more durable and extremely long-lived, nearly immortal. However an evolutionary drawback to their near-immortality is that Kherans are almost infertile, only very rarely will a Kheran produce offspring. This effect is seen in real world natural environments, as longer living organisms will have fewer offspring than organisms with short lifespans. This is a natural check against overpopulation.
Enhanced Senses: Charis has very high levels of senses. most notably sight and hearing. She is easily at human peak as far as her ability to note detailed objects. Her hearing on the other hand is very enhanced.
Immortality: As a Kheran, Charis possesses virtual immortality. Her race is extremely long lived and she has been on Earth for literally the whole of human civilization and is showing no sign of growing old anytime soon.
Enhanced Healing
Enhanced Durability: As a Kheribum she is very very tough and durable. A regular bullet and gun will not adequately harm her and her skin could be considered super hard and dense to a normal human.
Enhanced Speed
Telekinesis
Telepathy
Enhanced Strength: As a Kheran, Charis is naturally stronger then a normal human. She can lift/press up to two tons of weight with effort and in addition to this, knows how to best apply her strength.
Empathy: As an Adrastean, she has psychic powers, the strongest of these being empathy, allowing her to sense others by sensing their feelings, as well as learn their past and secret desires among other things.
Abilities
Hand-to-Hand Combat (Advanced): Charis was trained as a Coda so she is a spectacular fighter in both armed and unarmed combat.
Thievery
Swordsmanship
Weaknesses
Mental Illness: If she comes into contact the body of a murder victim, her empathetic ability causes her to experience the feelings of pain and horror of the person who died and compel her to avenge them.
Equipment
Stealth Suit: She also wears a special stealth suit that lets her create forcefields.
Force Field
Pegasus: An assault hover-bike made from the finest technologies presumably from Khera, Daemon and earth; capable of launching ranged plasma blasts or mounting pickup upon voice command.
Creation Engine Blades: When fighting, Charis wields two blades forged from shards of the Creation Engine that can cut through any material in the universe.
Genetic Concussion Grenades: Pieces of Kherubim ordinance that, once after detonation, horribly wrought ones genetic structure beyond comprehension. Agonizingly warping the recipients bodies apart as their D.N.A caustically disintegrates.
History
Nemesis was born Charis, a member of the Adrastea. They are like the normal Kherubim but they all have psychic powers. The group was originally a slave caste but became a powerful underground criminal organization.
Charis' first chronological appearance was when she met Mister Majestic on Khera. At the time, she was trying to steal his weapon so she could sell it after. After he caught her, they soon became friends and lovers, and Majestic was able to get her Coda training, something an Adrastean like Charis was normally not allowed due to intense discrimination. Unfortunately, since Charis was an Adrastea, Majestic being with her was frowned upon so they had to stay together in secret. However, their secret wasn't as well hidden as they thought. Kheran politicians, trying to make peace for their planet, chose Majestic to sleep with Zealot, an act that would unite the two most powerful factions on the planet, the Pantheon and the Coda. Majestic felt it was his duty as a Kherubim to do what he was asked of him for the sake of Khera, but the politicians would have blackmailed him by threatening to tell others about Charis if he didn't. Because of his "duty" Majestic and Charis separated, though they still loved each other. They ended up on Earth together though when their ship crashed on the planet.
Charis was part of the Coda on Earth but was betrayed by another faction, the Brotherhood of the Blade. The Brotherhood had joined with some rogue Daemonites in a plan to overthrow both their people. The first step of this plan was to kill hundreds of Coda and frame Charis. They did, leaving only Charis alive among the original Coda. After this, both Zealot and Majestic swore to hunt down Charis, not knowing that she had also sworn to avenge her sisters. The whole betrayal had taken place in Ancient Greece, and Nemesis hadn't been seen since. However, she appeared under the radar in Europe, Japan, and American under various monikers, killing Daemonite enclaves, encountering figures like Majestic and Sherlock Holmes along the way. It wasn't until 2005 that she fully showed up again.
Majestic, Zealot, and the other Wildcats with them, found Nemesis in the middle of killing some Brotherhood assassins, though the Wildcats didn't know that was who they were. She had been hunting and killing Brotherhood members since the betrayal in Greece. After she had killed them, the Wildcats tried to stop her from kidnapping a child that was with the men, but Nemesis made short work of the team. She even managed to cut Majestic with a sword. She escaped with the child but Majestic and the team eventually found her.
Before the Wildcats could arrive tough, Daemonites found Charis and Kara and managed to take them by surprise, but she was able to hold her own until Majestic arrived looking to take Kara back and to kill Charis. After surrounding herself and Kara with a forcefield, Charis blew up the building, with Daemonites and Majestic caught in the explosion. Majestic survived though and used his former relationship with Nemesis to take her down.
Majestros took both of them to a Halo Corporation building in New York City. While there, Charis revealed the truth behind her “betrayal” and also explained what was going on with the girl. The Brotherhood had been mutating humanity since they had betrayed the Coda and their people in Ancient Greece. The girl was created as an activator to trigger the mutations so Nemesis was keeping her safe so the Brotherhood couldn't use her to control humanity. Majestic and Zealot accepted her story, but before Nemesis could be released, a Brotherhood spacecraft emerged from a bleed portal and fired hundreds of projectiles into the Halo building with the Wildcats inside.
The projectiles were Scimitars, Brotherhood/Shaper hybrids, living weapons born and bred to kill. Majestros saved Nemesis at the last minute from being cut in half by a Scimitar. While Majestic was fighting some of the Scimitars, Kara was kidnapped and the Bladeship attacked. After the Brotherhood ship bombarded the building with plasma canons, Charis was the last one standing, thanks to her force field. Following the Scimitar that had captured Kara onto the ship, she came face to face with Raven, the leader of the Brotherhood. She was too late to stop him from activating the girl, and the resulting blast knocked her off the flying ship and to the ground. When she awoke, she was with Majestic, Zealot, Grifter and Savant. It was then that Majestic and Zealot called a truce with Nemesis and offered her the chance to finally avenge her slain sisters of the Coda. Majestic, Nemesis and the Wildcats battled the human mutates in New York City, while other Wildstorm teams fought mutates all over America.
Savant located the Brotherhood's battleship in space, and teleported all the Wildcats using the Halo teleportation system. On board they found that Raven had the entire population of New Jersey frozen in status pods as hostages. He was ready to kill them if the Wildcats didn't surrender. Nemesis, being a Coda warrior, was unable to surrender, and threw out some special grenades, taking out the Brotherhood and buying time for her to send the hostages back to Earth and set the ship to self-destruct. Nemesis was able to locate Kara and free her, but she was attacked by a Daemonite and was about to be shot. Grifter, deeply in lust with Nemesis, took the hit for her. Savant tried to teleport the team back, but there weren't enough beacons to get them all back, so Nemesis gave hers to Kara. She also gave Grifter a goodbye kiss and told Zealot to tell Majestros that had she not sacrificed herself, she would have showed him what he had been missing for the past three millenia.
After the Wildcats were gone, Charis faced off against Raven. Raven also had a blade forged from the material that allowed Charis' blade to cut through anything, so when they fought, it was especially dangerous. They fought and Nemesis won, but in killing Raven, she had damaged the ship and she was sucked out into open space. It was then that Majestic returned, saving her from certain death since the forcefields she had activated when she was sucked out, were losing power. Back at the Halo Corporation building in New York City, Majestros asked Charis to stay with him and be with him as well as join the Wildcats. She turned him down, and after one last kiss went on her way to more adventures. Nemesis, now armed with two indestructible blades was on her own once again.
Armageddon & Revelations
After some time the Void contacted Nemesis to inform her of the on-coming cataclysm that would bring about Armageddon. Void transports Nemesis to a future where the majority of the Earth is destroyed by powerful metahumans. Furthermore, she discovered that Majestros became a mad tyrant and sought to rebuild a "New Khera" on the ruined Earth, while becoming enemies of the Wildcats. Returning to her own time Nemesis joins forces with Savant and Backlash in an attempt to stop that dark future from happening. Ultimately their lead led to a hidden missile bunker in western Utah and discovered that the American government had been weaponizing clones of The High known as Reapers. With the silo destroyed and having killed off a escaped Reaper, Nemesis was rescued by Mister Majestic. However, on the next day she realized too late that the destruction of the silo wasn't able to prevent the inevitable apocalypse, culminating into the events of Number of the Beast.
World's End
Nemesis found herself with the Wildcats when Armageddon hit, and guiltily believed that she herself allowed the cataclysm to happen. She stayed with them for a while, battling against Majestic who had begun a new Kheran empire on the islands of Hawaii. Majestic offered for her to join him in his new empire but she refused. However, after a battle against Lord Defile and his Daemonites, Nemesis and Jodi Slayton decided to take Majestic's offer and left the Wildcats to join him.
However, it was later revealed that Nemesis and Jodi's reason for coming to "New Khera" as they were blackmailed by Majestic as he has been imprisoning Savant for the means of breeding pure Kherubim "heirs" via test tubes. Furthermore, Savant was also imprison for learning that there was something other than Armageddon that driven Majestic to go mad. After the Wildcats came to rescue the three women, Majestic attempted to stop them. Nemesis, alone, fought Majestic in order to gave time for the others to escape. As the two reluctantly fought, their fight brought them over to a active volcano in which Nemesis decides to sacrifice herself to kill her lover into the volcano. However, after the two plunge into the volcano's lava, Majestic was the first to emerge alive and believes that Nemesis didn't survive, forcing him to briefly take his anger on the Wildcats. Majestic later returned to the place of Nemesis' supposed death and had been searching vainly for her trace, but finds only her swords.
Unbeknownst to anyone, Nemesis was saved by someone when she fell into the volcano. Whoever saved her told her that she could have whatever she wanted and what she wanted most was Majestic. She came to UnLondon among the gathered heroes that were notified of the chance to leave Earth on the Authority's Carrier. Following the Carrier's departure and during the Knights of Khera's attack, Nemesis remained hidden throughout the conflict and rescued a wounded Majestic who was impaled in the neck by Sebastian. She took him to be recuperate at his Mount Rushmore hideout and chosen to keep the mute/paralyzed Majestic against his will to conceive a child she desires, which would take years or more to conceive according to their Kherubim physiology. It became apparent that Nemesis's sudden change of personality is being controlled apparently by the individual who rescued her. After the three months period of Earth's restoration, Nemesis finally became pregnant. She then decided that Majestic is in no condition to be a father, and sought the one who rescued her from the volcano to be her unborn child's father figure instead.
Fun Facts
Nemesis once fell in love with Charles de Batz-Castelmore d'Artagnan, who was also the basis for one of Alexandre Dumas' The Three Musketeers character. She regretted being immortal while seeing him growing up to his old age.
It is stated in the 1939 edition of the Planetary Guide, that its author had personally met Nemesis.
Nemesis was an acquaintance of Detective Sherlock Holmes and Dr. John Watson.
Nemesis sailed on the RMS Titanic and fought Daemonite/Brotherhood assassins who were responsible for sinking the ship.
According to Nemesis, she actually served as the inspiration to or the actual Greek Goddess of Vengeance in ancient times.
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Congrats and NEW LEAGUE HYPE
CONGRATS to Rachel!!
The trophy will be hers, once it actually restocked…
FUN FACTS FOR SUMMER SPLIT:
- In all there was 317 Commanders (counting doubles) that were played over the course of the three month split.
- The Average CMC of all the Commanders combined was 4.44.
- The most Expensive Commander was The Ur-Dragon at 9 mana.
- The Cheapest Commander was Baral, Chief of Compliance, Gaddock Teeg, and Thrasios, Triton Hero.
26x Sliver Overlord
19x Kydele, Chosen of Kruphix
19x Thrasios, Triton Hero
14x Saheeli, the Gifted
13x Kaervek the Merciless
12x Estrid, the Masked
12x Rona, Disciple of Gix
11x Nicol Bolas, the Ravager
10x Atraxa, Praetors' Voice
9x Karametra, God of Harvests
9x Surrak Dragonclaw
9x Tatyova, Benthic Druid
8x Nath of the Gilt-Leaf
7x Captain Sisay
7x Jhoira, Weatherlight Captain
7x Palladia-Mors, the Ruiner
7x The Ur-Dragon
7x Tuvasa the Sunlit
6x Firesong and Sunspeaker
6x Verix Bladewing
5x Daretti, Scrap Savant
5x Jodah, Archmage Eternal
5x Maga, Traitor to Mortals
5x Raff Capashen, Ship's Mage
5x Vaevictis Asmadi, the Dire
4x Breya, Etherium Shaper
4x Gaddock Teeg
4x Gishath, Sun's Avatar
4x Kalemne, Disciple of Iroas
4x Marwyn, the Nurturer
4x Narset, Enlightened Master
4x Purphoros, God of the Forge
4x Trostani, Selesnya's Voice
4x Varina, Lich Queen
3x Ezuri, Claw of Progress
3x Inalla, Archmage Ritualist
3x Selvala, Heart of the Wilds
2x Aminatou, the Fateshifter
2x Arcades, the Strategist
2x Darien, King of Kjeldor
2x Freyalise, Llanowar's Fury
2x Gisa and Geralf
2x Gisela, Blade of Goldnight
2x Krenko, Mob Boss
2x Lazav, Dimir Mastermind
2x Muldrotha, the Gravetide
2x Oloro, Ageless Ascetic
2x Omnath, Locus of Mana
2x Scion of the Ur-Dragon
2x Selvala, Explorer Returned
2x The Locust God
2x The Mimeoplasm
1x Arcanis the Omnipotent
1x Baral, Chief of Compliance
1x Jeleva, Nephalia's Scourge
1x Reki, the History of Kamigawa
1x Skithiryx, the Blight Dragon
1x Tasigur, the Golden Fang
1x Yennett, Cryptic Sovereign
1x Yuriko, the Tiger's Shadow
Color Wheel for Summer Split:
24.94% Blue 22.99% Green 18.51% Red 17.47% White 16.09% Black
Somehow... black is last! Wow!
The New League and battle for the new league trophy starts this weekend!! Be ready!
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