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#seven tribes of honour
flickys-courage-club · 7 months
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Barry Meets The Seven Tribes of Honour (CTCD OC Story)
[CW⚠️ DEATH, PUPPETS]
[Characters: Barry(OC), Chief Azrael(OC), Twigs the Mole(OC), Claude(OC), Nigel(OC), Blizzard(OC), Iram the Fox(OC), Lucifer the Puppeteer of Terrors(OC) and Smiler the Puppet(OC)]
[Barry gets to a meeting from Chief Azrael to meet the elite members of Team Frostbite and they are also members of their solo elite team known as 'The Seven Tribes of Honour']
(Cuts to Barry entering Chief Azrael's office)
Barry: Hey Chief
Azrael: Ah Supporter Kitten! Welcome! I suppose you want to know why I want you to come here
Barry: Mmhmm, (worries)
Azrael: Don't worry my friend, your not in trouble. I like to introduce you to seven new members of our team
Barry: Seven?!
Azrael: Yes, seven. (Places hand on Barry's shoulder) And I think you'll be interested to see them all.
(Then the two hear sounds)
Azrael: That must be them. (Claps hands) Seven Elites of Honour! I may have brought someone in here, who would want to meet you all
(The voices are heard from upstairs. Then something from the ground, digs towards Barry and Azrael. Barry goes behind him. Until it pops out of the ground, it then turns out to be a mole with goggles)
???: You called Chief?
Azrael: Yes Twigs, I like you to meet our youngest supporter; Barry. Barry, this is Twigs
Twigs: (looks at Barry) So your the supporter that has been with our whole team eh? Chief has told me and my pals some things about you kid.
(Barry becomes silent a bit)
Twigs: I meant that I heard good stuff about you from Chief
Barry: Oh! Uhh, thanks Twigs
Twigs: It's alright kid (raises his claw out to Barry)
(Barry raises his paw out and the two began to handshake)
(Azrael watches the two handshake, then the three hear a pleasant singing voice coming ahead. It comes from a red cat wearing London style clothing and holding a cane, and a blue cat wearing French style clothing walking together)
???: You brought us here Chief Azrael sir
Azrael: Indeed I do, Claude
Twigs: Alright con cats, Chief brought us here to meet his young supporter of his team, aaand he isss right here (pulls Barry over to Claude and his blue cat friend)
Claude: Good evening boy (tips his hat) Allow me to introduce myself, I am Claude and this right here is Nigel, my blue French companion
Nigel: (bows to Barry) Greetings chat(cat)! That means 'cat' in French
Barry: It's nice to meet you guys
Claude: Oh yes a marvelous pleasure to meet you dear boy
(The five then hear sounds of a running animal, it comes out with someone riding a giant warthog who turns out to be a reddish orange fox wearing warm western style clothing and chewing a small skewer stick in his mouth)
???: Howdy here Chief!
Azrael: Pleasure you came here Iram
Iram: Hell yeah I do Chief, so what you got me here today for? (Grabs out his ladle) Oden?
Azrael: (laughs) Oh no no no no Iram. It's just that I like you to meet the supporter of Team Frostbite, this is Barry
Iram: Whoa! I never seen your supporter to be this... frickin' adorable! I mean look at you fella!
Barry: Uhh thanks? I think?
Azrael: (laughs a bit) Ok Iram, maybe try give lil ol' Barry some of his personal space here
Iram: Oh right, sorry pal (tips his hat to him, then steps back a bit to give Barry space)
(The six then hear a glass window break)
Nigel: Oh no
(It releases a windy blizzard towards the office, which makes their bodies start to freeze in the cold)
(Then Barry, while couldn't see well in the blizzard, he sees a silhouette of a woman in it)
Barry: Huh? (Sees the silhouette) guys there's someone out there
Twigs: It's... her
Barry: Who?
(The silhouette vanishes into an female ice demon when she enters the chief's office, she unleashes an icy blast in her hand at the broken window, frosting it)
Twigs: Thanks Blizz
???: (turns her head at Twigs and glares at him) Excuse me!?
Twigs: Damnit, I mean uhh... thanks Blizzard
Blizzard: That's better. Oh hey Chief. (Looks at Barry) Oh! (walks to him and kneels down to about his height) now who's this little fella right here?
Azrael: This is my supporter Barry. Barry, this is Blizzard
Barry: Uhh hi, miss
Blizzard: (smiles) Well aren't you so sweet, and so pure (pats his head)
Barry: Your hand is kind of freezing
Blizzard: Oh, sorry my dear. How about a kiss in your cheek
Barry: Hmm sure, I won't mind
(Blizzard kisses Barry in his cheek, then walks off to the others)
(Barry then looks at them talking to eachother and hanging out and he smiles to that)
(Azrael smiles at them too, he looks at Barry)
Azrael: Aren't these guys wonderful Barry
Barry: Yeah, they sure are sir
(Suddenly they all became shocked when they hear banging sounds coming from up on the top)
Claude: Blimey!
Twigs: Chief, what's going on
Azrael: I think he's found an another victim to torture for his entertainment
Barry: What do you mean by that- (becomes really shocked and scared) Oh... god... no (quietly) No no no no, it can't be. I thought what he is now is a classic urban legend tale but now... no no no no no no!
(A scream of horror is heard along with gruesome, bloody sounds coming out of it. Then the door slowly opens to reveal a shadow travelling itself down the stairs and onto Barry's own shadow. It then rises onto the wall, but then the shadow begans to laugh maniacally, which made Barry really unsettled to hear)
Barry: Oh... g-god! (Clings onto Azrael's leg)
(The shadow now reveals as a pale white demon wearing a black suit with blonde yellow stripes over it, a red bowtie and a black tophat with a comedy theater mask on top. He also has four mini puppets, two each sitting on his shoulder)
???: Now that was good show of mauling, ain't that right Smiler
Smiler: Yeah it really is master
(They do a handshake but a really fun one and they both laugh off)
Azrael: Whoa Lucifer... I don't know what to say on how you tortured that person alive... and given that you appear as a shadow and go downstairs as one (laughs) that's really unsettling but it fits you so damn well my man
(Azrael and Lucifer high five eachother)
Lucifer: (laughs) Man this is why I'm in your ginormous team Azrael
Azrael: (laughs)
(As the two laugh Barry who is still silent in shock sees Lucifer's eyes staring at him. Until he is heard by Smiler)
Smiler: Hey! Hey cat! Buddy! Hello?
Barry: Gah! (Falls over and catches his breathes) What the hell!? (He sees Smiler's hand, he grabs hold off and gets back up)
Smiler: (helps Barry get back up) You weren't hearing that much though lil buddy, you might've went into a big shock there right
Barry: (shakes his head) Am I seeing you right now or have I gone back to reading my book about the Puppeteer of Terrors
Smiler: (gasps) You know who my master is? (To Lucifer) Hey master!
Lucifer: Yes Smiler
Smiler: (has Barry in her arms) I believe someone has known so much about you. (Quietly) from that book he has been reading
Lucifer: You read my own story about my life as a terrorist and a puppeteer!? (as his eyes change from yellow to black with light yellow pupils)
(Barry becomes intimidated by his eyes changing. But then Lucifer's eyes change back to yellow)
Lucifer: I cannot believe that in my own 2 eyes (chuckles) (or perhaps 10 because I have my four mini puppets sitting on my two shoulders) I have someone who ultimately admires my own stories! (Gives Barry a medal) Here you go my little admirer!
Barry: (looks at his medal) Hmm "The best admirer of my stories ever award!" Huh never knew that there was a medal like that, but thanks for that sir
Lucifer: (laughs) It's no problem my dear cat friend! (handshakes Barry) Now allow me to introduce myself; my name is Lucifer or you might know me as 'The Puppeteer of Terrors!" And over on my shoulders are G, R, I and N, my mini puppets. Come say hello to my admirer my children.
The Mini Puppets - G, R and I: Hi!
Mini Puppet - N: Hello!
Lucifer: And over here on the left beside you is my best accomplice ever; Smiler!
Smiler: (hugs Barry) It's a great pleasure to meet you honey
Barry: (feels squeezed) Mmhmm, it's nice to... see you too
Lucifer: Pff. Smiler dear, would you mind
Smiler: Oh right, hehe (lets Barry go, which left him dizzy)
Barry: (rubs his head and looks at the Seven Tribes of Honour all together) So I guess that's all of them Chief
Azrael: Yep
Lucifer: Yep your correct there Barry boy (playfully elbows Azrael)
THE END
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demi-goshdamnit · 1 month
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seven (plus one) half-bloods shall answer the call
i had an idea of to study drawing perspectives through the colour wheel challenge using our favourite demigods,, i have no idea if i did it right ;-;
i made an artistic decision to draw jason as african-american in honour of lance reddick (who played zeus), nico was supposed to wear 1920s italian fashion but my hand said no so i gave him piercings instead, i looked at photos of indigenous/cherokee tribes for piper, and i wish i gave frank hazel and leo more love (was too tired to do more) ://
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scotianostra · 10 months
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Mary Slessor, the Scottish missionary, was born on this day in 1848 in Aberdeen.
It's only the past few years that interest has grown in Slessor, thanks mainly to The Clydesdale Bank honouring her memory on their £10 note
Mary was the second of seven children of Robert and Mary Slessor. Her father, originally from Buchan, was a shoemaker by trade. In 1859, the family moved to Dundee in search of work. Robert Slessor was an alcoholic and, unable to keep up shoemaking, took a job as a labourer in a mill. Her mother was a skilled weaver and went to work in the mills. At the age of eleven, Mary began work as a "half-timer" in the Baxter Brothers' Mill, meaning she spent half of her day at a school provided by the mill owners and the other half working for the company.The Slessors lived in the slums of Dundee. Mary's father and both brothers died of pneumonia, leaving behind only Mary, her mother, and two sisters By age fourteen, Mary had become a skilled jute worker and worked 12 hour shifts to help support her family.
Her mother was a devout Presbyterian who read each issue of the Missionary Record, a monthly magazine published by The United Presbyterian Church (later the United Free Church of Scotland) to inform members of missionary activities and needs. Slessor developed an interest in religion and when a mission was instituted in Quarry Pend (close by the Wishart Church), she wanted to teach. Slessor was 27 when she heard that David Livingstone, the famous missionary and explorer, had died and decided she wanted to follow in his footsteps.
Eventually, Slessor applied to the United Presbyterian Church's Foreign Mission Board. After training in Edinburgh, she set sail in the SS Ethiopia on 5 August 1876, and arrived at her destination in West Africa just over a month later.
She was a tough working class,woman, who was able to penetrate the interior of Nigeria and reach tribes who were so hostile to the white invaders that the men who had attempted the task before her had been murdered.
Although considered unconventional by Europeans, and certainly determined in character, she became a genuine peace-maker in numerous ways. She established schools and became well known in her struggle to reverse the practice of condemning twin babies to death. She fought for the acceptance of the small-pox vaccinations amongst the local people. She certainly served as an able fore-runner to the many church planters that followed her to Nigeria.
She gained such respect that at times she was called upon to act as a judge to help settle disputes between tribes. Mary Slessor wasn’t just there to spread Christianity and didn’t gain great numbers of converts but as a Christians peacemaker and human rights reformer she was an unparalleled success.
Like her fellow Scot, David Livingstone, she was considered unconventional by European standards. Slessor lived amongst the people in a mud hut, certainly unusual for western missionaries at the time.
The British colonial authorities respected her, and called upon her for help, actually funding some of her projects – but they were also exasperated by her: she had somehow freed herself from the European obsession with time keeping and therefore kept very irregular and unpredictable hours.
But she much loved by the local Efik peoples, was fluent in their language and genuinely adapted her life to serve them. She was named ‘The Mother of all Peoples’ by the locals, there are statues, memorials and reminders of Mary all over Nigeria.
If you ant to know more check out this web page from the Mary Slessor Foundation http://maryslessor.org/mary-slessor/
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A seal-skin around my shoulders (part 1)
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Elendil x Selkie!reader
 *****
The Selkie dance on the beach on full moon nights.
Your grandmother, who is the tribe’s elder, sits cross-legged in the middle, singing a song that is even older than her, as old as your people, as old as the world, while her two young attendants stand at her side and follow her rhythm with the clap of their hands. All around them the others dance, you and your friends, and the rest of your tribe. Your feet stamp on the sand, your hair sway in the wind, your hands claw at the sky. Your seal-skins are piled in a corner, barely touched by the Sea’s recurring caress on the shoreline; once your dance will have ended, each of you will put theirs on once more, and you will all return home.
The dance is almost at its peak, the rhythm of clapping getting more and more rapid, matched by your heartbeats, the movements of your naked bodies shrouded by the dark of the starless night harmonious but frantic, and not a single step is missed, or failed: this is the Dance of the Selkie, repeated at every turn of the tide where land and Sea converge, and your people, also living halfway between the two worlds, use it to celebrate and honour their nature, and to give thanks for the gifts you have received.
It is the lapping of the waves that seals your doom, the rumble of the Sea on the shore covering the noise of the approaching footsteps; the Men have spied you for a while, hidden behind the sand dunes all around the beach, so enchanted by your dance they have forgotten the foul purpose that has brought them there. When they realize you are going to leave soon, they finally move, and attack. 
Everything seems to happen in the time of an heart-beat. Your grandmother shouts to warn the others of the danger, and in a moment the Selkie break the circle and rush towards their seal-skins to put them on and reach safety in the water; at the same time, the men -only two, but with ropes and knives in their hands and ruthlessness in their eyes- run towards their prey. 
You run as fast as you can, leaving deep footprints in the sand. A sigh of relief escapes your lungs as you see a member of the tribe, the male who often acts as her guard, carry your grandmother in his arms since she can barely walk without assistance, let alone run; she appears calm, almost unfazed, as she picks up her seal-skin -she can recognize it at first glance amidst a thousand others, as you all can- and prepares to wrap it around herself while some are already jumping in the water, legs making way for fins and candid fur covering their naked skin. At the last moment your grandmother hesitates, looking for you amidst the chaos to make sure you are safe. You find her eyes with yours and smile to reassure her; you already see your skin, at the bottom of the pile the others are quickly selecting theirs from, you are just seven steps away, in a moment you’ll have put it on and you’ll be safe, back in the depth of the Sea...
Six steps... four... two...
And then a scream pierces the sky; you turn as you still run, and your heart stops for a moment. 
The two Men have grabbed one of your grandmother’s attendants, and the little girl screams at the top of her lungs, desperately trying to set herself free, but they are already binding her legs with the rope; one of them violently slaps her, to subdue or maybe to silence her, and you see red. 
You stop and turn, leaving your seal-skin behind. “Let her go!” you shout, charging against the Men; they are bigger than you, but they were not expecting your intervention, and with a violent shove you are able to make them leave the girl. “Get away!” you order her, but she is already running towards the heap of seal-skins, some adult members of the tribe approaching to protect her. 
Your relief lasts for a split second, because the Men you have deprived of their prey are all to happy to retaliate. The one you have hit screams of rage, and his punch collides with your face; pain explodes in your mind, and you stagger, desperately trying not to fall but knowing you are already at the mercy of your would-be captors. You have never been so scared; this is the first time you see Men, except those you have glimpsed on board of the great ships sailing close to the rocks you and the members of your tribe like resting on in your seal form, and you have no idea what they want from you. They have no reason to fear the tribe, since you were just dancing; do they want to punish you for trespassing in their territory? Or is it just thirst for violence driving them? You have taken part in the dance a thousand times and nothing like this had ever happened, but there are stories of Selki being captured by Men, or worse, whose seal-skins had been stolen, and thinking about it is enough to fill your heart with terror...
Your seal-skin! You can see it, just a few steps away on the shore, the only one still unclaimed by its owner; if only you could grab it and spread it on your shoulders you will be safe, but, you think wistfully as you are forced on your knees and panic fills your heart, it might as well be a hundred leagues away...
“Bind her arms! Don’t let her get away!” one of the Men orders; you scream and order them to release you, but it is no use: you are trapped, the rest of your tribe safe in the cool embrace of the Sea while you are forced to stay on land; no one can help you, they have all left, except... 
Your grandmother is still standing on the shore, her naked body kissed by the full moon’s light, her ancient and beautiful seal-skin in her hands. She looks at you, and maybe for the first time since you have known her, she seems not to know what to do; she is terrified as she whispers your name and looks all around her, instinctively looking for a salvation you both know she will not find. 
“Run! Grandmother, go, go!” you scream desperately, having already understood the terrible truth: there is nothing you can do to protect or save yourself, and whatever these Men have in store for you, it would be much worse if the one enduring it was a older, more fragile person like your grandmother. So at least one of you will live. “Don’t worry about me, the tribe needs you! Go, I beg you!”
Her hesitation lasts for a second more; she has never been the most communicative, or affectionate, of grandmothers, but you know she loves you, and you can see her heart breaking, and the fear and the helplessness and the shame in her aged face, those eyes so similar to yours and the mouth whose kisses and smiles have always been so rare, and because of this more precious. She knows she cannot help you, and every moment she tarries she risks to be captured as well, but you are her granddaughter, the closest relative she has left, and she thought of losing you is so terrible it could kill her...
“May the Great Father protect you, my child.” she whispers in the end; she looks at you for a moment, then she wraps the seal-skin around her shoulders and, just as the Man who is holding you prisoner orders the other to “Take the crone as well.” she jumps in the water.
She swims with the same energy and speed of when she was your age, and in the blink of an eye she has disappeared under the surface, away from your captors, safe with your people, in her seal form. The Men, only half-satisfied of the single prey they have captured, start to drag you away from the beach; you do your best to balk, trying desperately to set yourself free and already knowing you are simply fighting out of pride and not because you actually hope to achieve something. You are alone, for the very first time in your life and as you never thought you would be, your tribe far away and unable to help and, even worse, you don’t have the faintest idea of what is going to happen to you. But whatever these two plan to do with me, I doubt I’ll be happy with it.
The two Men know more about your race than you about theirs, because while one of the two keeps you still and even binds your wrists behind your back to make it more difficult for you to run, the other reaches the shore and takes your seal-skin; he holds your most precious treasure in his dirty, rough hands, giving you a smug smile.
“If we keep this you cannot swim anymore, if I am not mistaken.” he states, and he is right, right as rain; as long as they have your seal-skin, you cannot turn back to your seal form, you are struck on land, and you cannot go home. 
It is the end. Oh, the Great Father have mercy, what will become of me?
In the end, courtesy of a fist to your stomach, you are forced to obey and follow your captors along the beach, towards the unknown, a rough hand pushing or dragging you every few steps. The two Men discuss about the people who would be interested in buying you - a concept whose meaning you cannot even begin to comprehend. You walk with your head bent under the moon still shining in the dark sky above you, feeling your tears blending with the sea-water sprayed on your face. 
*****
Awaken by the caress of the sun on your face, you slowly, and painfully, sit up to look all around you, vaguely aware of the events of last night but still unable to get your bearings. 
Above your head is the low, curved ceiling of a small grotto, empty except for you and a few rocks protuding from the sand; getting outside, you are welcomed by the song of the Sea, the pleasant sensation of the cool water on the shore lapping at your feet, and the apparent absence of your captors, something you immediately give thanks for to the Great Father. 
Lazy clouds glide on the azure sky above as you look all around, trying and failing to understand where you are. Slowly, you start remembering what happened last night; the two Men who had captured you had almost brought you to the edge of the beach, intentioned to bring you who knows where, when taking advantage of a moment of inattention you were able to slip away. You had run for your life, ordering your legs to keep going until you had feared your lungs were going to explode, and then, reasonably sure you had left your captors behind, you had looked for a place to rest. 
You feel better now, hungry but clear headed, still sore for the blow you had taken to the stomach but ready to face the new day... and decide what to do. 
You are still in danger, and your situation is undoubtedly dire. If the Men planned to deliver you to someone else, they might decide to come back and look for you, and they still have your seal-skin, to use as a proof of your existence or to stop you from returning to the Sea; your grandmother once told you that the Land-people have legends about the Selkie, just like the hearsay and rumors about them you have been told from the other members of your tribe, some of which you strongly suspect are not true: who could really believe Men can breathe fire when they are angry, and have built machines that allow them to fly like birds?
Unfortunately, those Men knew your people’s most important weakness: without your seal-skin you won’t be able to change into your seal form and return home; as a Land-person you are still a strong swimmer, but unable to breathe underwater and resist in the coldest part of the Sea. Will you ever see your people again? Your friends? Your grandmother? Or are you doomed to remain on that shore for the rest of your life, estranged and unable to return home...?
“Hello...”
The voice who spoke to you is soft, kind, definitely non-threatening, but afraid as you still are to be captured, your reaction is one of alarm; you jump, mentally berating yourself for the long minutes you have spent exposed on the beach instead of looking for a shelter in case your attackers were to return, and you are about to start fleeing again when the person who has spoken raises his arms, hands on either sides of his head, as if he wanted to show you he is unharmed.
“Please, do not run; I don’t want to hurt you.” he tells you. He is a young man, who appeared seemingly out of thin air -or maybe, you reflect with a sigh, you were simply so deep in your thoughts that he was able to sneak up behind you without too much an effort- from behind the grotto you had spent the night hiding in “Do... do you need help? And... do you understand my tongue?”
You do, even though the accent and the pronunciation are slightly different, almost as easily as if you were talking to your grandmother or one of your friends, which is odd, and inexplicable: does this mean that Land-folk and Selkie share a common origin? Or did one of the two teach it to the other?
Still, that is a matter for another day. You slowly nod, diffident, as the Man comes closer, looking at you; he seems fascinated. “Good; I am a friend, you can trust me. You... I am sorry, you are a Selkie maiden, am I right?”
“What makes you think that?”
He explains that last night a pair of Men at the local alehouse were telling everyone who would listen that they had found a band of Selkie dancing on the shore, and even though they had been unable to catch any of them, they had taken one of their seal-skins. Skepticism was predominant among the listeners, since the two Men were known for the tall stories they used to tell, but he had been curious and, having a bit of time to himself, he had decided to check. 
He looks at you, and you look at him; except for the two of last night, he is the first Land-person you meet, and you can’t help being curios, even though you won’t trust him simply because he said you can. 
“What is an alehouse?” you ask in the end, and he blinks, as if he wasn’t expecting that question.
“An alehouse is... a place where people gather to drink together.” 
“Like a spring?”
“Something like that. Listen, my name is Elendil; how may I call you?”
“I am called (name).”
“It is a beautiful name.” he says, and he seems sincere in so doing, even though you are not in the right disposition of mind to appreciate a compliment “Listen, (name)... maybe I can help you.”
“Why should I trust you?” you ask him, your voice expressing both skepticism and resentment; it is true that you've never been in need of help as you are now, but that doesn’t mean that you will put your life in the hands of the first Land-person you meet “For all I know you could be in league with those Men, and they sent you to look for me.”
The Man -Elendil- turns serious, acknowledging you have no reason to trust him. “No one sent me; I can only assure you, and hope you will believe me.” he says in the end, stepping closer; reflexively you move back, to keep some distance between the two of you, but you must admit in your heart, you already trust him - instinctively, and fully, even though you don’t know why, even though maybe you shouldn’t “My mother used to tell me stories about the Selkie when I was younger, and those two at the alehouse might have simply skinned a seal to pass its coat for a Selkie’s seal-skin, but I wanted to be sure... I have always been curious to see one of you.”
“And now that you have seen me, what are you going to do? Do you want to capture me and sell me to the Men who are still looking for me?” 
“Absolutely no!" Elendil exclaims, clearly offended by your insinuation; he hesitates, as if he didn’t actually thought what he would do once he had fulfilled his dream to see a Selkie in the flesh, and then he smiles, kindness open and sincere on his face “You... you cannot go back to the Sea without your seal-skin. Am I right?”
You nod, forcing yourself not to give in to panic and despair. What will you do from now on? Where will you sleep? How will you procure food? What if those Men come back and...?
“Well, I don’t know what one of your people would do in my place, but here in Númenor we help and protect those who are in need. If you wish, you are welcome to come to my home, to rest and decide what to do; no one will do you any harm until you are under my roof, I promise.” 
You don’t answer for a minute, deep in thought. You have heard terrible things about the Land-people, and your own grandmother warned you to stay away from them, from their cruelty and malice; you just need to think about your parents to know how dangerous it could be to let them approach you.
But you do need help, and this young Man seems trustworthy... even though you are well aware that he could led you towards even worse a doom than what awaited you if you had fallen prey of your would-be captors last night. You don’t know what to do; even worse, you don’t know how to chose, beside trusting your luck and hoping the Great Father will protect you.
Elendil is still patiently waiting for an answer; he smiles, but he doesn’t talk, as if having understood how vital this decision is for you. He has a beautiful smile, you almost involuntarly notice, an open face framed by dark hair, and eyes as blue as the Sea under the midday light. Everything in him -his smile, his spontaneous offer of help, the fact that he carries no weapons or tools he could use to imprison you- seems to invite you to trust him; and trust him is what you decide to do, at least for the time being, hoping you won’t have to bitterly regret it. 
“Very well.” you answer in the end “If you can help me, I will be grateful.”
Elendil smiles, as if your decision makes him genuinely happy, as if he received a gift. Then he hesitates, and he takes off the cloak covering him from shoulder to foot, not unlike the seal-skins Selkie wear; underneath, he is wearing clothes you don’t have a name for, but whose colour is almost as blue as his eyes.
“I am not cold.” you state, confused, as he offers you the cloak. 
“I know, but...” Elendil hesitates, and it is only now that you realize he is embarassed, and trying desperately to keep his eyes on yours without looking at the rest of your body “You... Selkie don’t wear clothes? Except for your seal-skin?”
“No. Why?”
“My people do; you need to be covered at all times, otherwise... well, you will draw attention on yourself, which I imagine is the last thing you want. Nakedness outside the bedroom is considered inappropriate for us.”
It sounds ridiculous -you guess the Land-people are born naked, just like the Selkie do, therefore shouldn’t it be normal for them to be in such a state? And what is a bedroom?- but you keep your questions for yourself and wrap the cloak around your shoulders, covering your body as much as you can; it is heavy and warm, but so different from the sensation of your seal-skin, and the contrast is almost enough to fill your eyes with tears. 
What will you do if you cannot retrieve your seal-skin? Will you have to stay on land forever? You will never see your grandmother, and your friends, again, never swim and play among the waves, never hunt for fish and rest on the rocks feeling the sun warming your fur...  
Do not cry. Do you not dare crying. What would grandmother say if she saw you? You must be strong, for your own good.
Elendil looks at you, compassion and understanding evident in his blue eyes; it is embarassing to let a stranger see you in such a sorry state, but he seems genuinely worried for you, which makes you feel -marginally- better... and shaken as you are, you wouldn’t be able to muster a single ounce of courage anyway.
“Come.” he says gently “You will be safe, I promise.”
You don’t answer, but you take the hand he is offering you and let him guide you away from the beach, the quiet murmuring of the Sea still caressing your ear.
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TAGGING @starlady66 and @elvenenby.
As usual, I have no idea how long it will take me to write parte two!
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Offerings for the Temple
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1 Furthermore David the king said unto all the congregation, Solomon my son, whom alone God hath chosen, is yet young and tender, and the work is great: for the palace is not for man, but for the Lord God.
2 Now I have prepared with all my might for the house of my God the gold for things to be made of gold, and the silver for things of silver, and the brass for things of brass, the iron for things of iron, and wood for things of wood; onyx stones, and stones to be set, glistering stones, and of divers colours, and all manner of precious stones, and marble stones in abundance.
3 Moreover, because I have set my affection to the house of my God, I have of mine own proper good, of gold and silver, which I have given to the house of my God, over and above all that I have prepared for the holy house.
4 Even three thousand talents of gold, of the gold of Ophir, and seven thousand talents of refined silver, to overlay the walls of the houses withal:
5 The gold for things of gold, and the silver for things of silver, and for all manner of work to be made by the hands of artificers. And who then is willing to consecrate his service this day unto the Lord?
6 Then the chief of the fathers and princes of the tribes of Israel and the captains of thousands and of hundreds, with the rulers of the king's work, offered willingly,
7 And gave for the service of the house of God of gold five thousand talents and ten thousand drams, and of silver ten thousand talents, and of brass eighteen thousand talents, and one hundred thousand talents of iron.
8 And they with whom precious stones were found gave them to the treasure of the house of the Lord, by the hand of Jehiel the Gershonite.
9 Then the people rejoiced, for that they offered willingly, because with perfect heart they offered willingly to the Lord: and David the king also rejoiced with great joy.
10 Wherefore David blessed the Lord before all the congregation: and David said, Blessed be thou, Lord God of Israel our father, for ever and ever.
11 Thine, O Lord is the greatness, and the power, and the glory, and the victory, and the majesty: for all that is in the heaven and in the earth is thine; thine is the kingdom, O Lord, and thou art exalted as head above all.
12 Both riches and honour come of thee, and thou reignest over all; and in thine hand is power and might; and in thine hand it is to make great, and to give strength unto all.
13 Now therefore, our God, we thank thee, and praise thy glorious name.
14 But who am I, and what is my people, that we should be able to offer so willingly after this sort? for all things come of thee, and of thine own have we given thee.
15 For we are strangers before thee, and sojourners, as were all our fathers: our days on the earth are as a shadow, and there is none abiding.
16 O Lord our God, all this store that we have prepared to build thee an house for thine holy name cometh of thine hand, and is all thine own.
17 I know also, my God, that thou triest the heart, and hast pleasure in uprightness. As for me, in the uprightness of mine heart I have willingly offered all these things: and now have I seen with joy thy people, which are present here, to offer willingly unto thee.
18 O Lord God of Abraham, Isaac, and of Israel, our fathers, keep this for ever in the imagination of the thoughts of the heart of thy people, and prepare their heart unto thee:
19 And give unto Solomon my son a perfect heart, to keep thy commandments, thy testimonies, and thy statutes, and to do all these things, and to build the palace, for the which I have made provision.
20 And David said to all the congregation, Now bless the Lord your God. And all the congregation blessed the Lord God of their fathers, and bowed down their heads, and worshipped the Lord, and the king.
21 And they sacrificed sacrifices unto the Lord, and offered burnt offerings unto the Lord, on the morrow after that day, even a thousand bullocks, a thousand rams, and a thousand lambs, with their drink offerings, and sacrifices in abundance for all Israel:
22 And did eat and drink before the Lord on that day with great gladness. And they made Solomon the son of David king the second time, and anointed him unto the Lord to be the chief governor, and Zadok to be priest.
23 Then Solomon sat on the throne of the Lord as king instead of David his father, and prospered; and all Israel obeyed him.
24 And all the princes, and the mighty men, and all the sons likewise of king David, submitted themselves unto Solomon the king.
25 And the Lord magnified Solomon exceedingly in the sight of all Israel, and bestowed upon him such royal majesty as had not been on any king before him in Israel.
26 Thus David the son of Jesse reigned over all Israel.
27 And the time that he reigned over Israel was forty years; seven years reigned he in Hebron, and thirty and three years reigned he in Jerusalem.
28 And he died in a good old age, full of days, riches, and honour: and Solomon his son reigned in his stead.
29 Now the acts of David the king, first and last, behold, they are written in the book of Samuel the seer, and in the book of Nathan the prophet, and in the book of Gad the seer,
30 With all his reign and his might, and the times that went over him, and over Israel, and over all the kingdoms of the countries. — 1 Chronicles 29 | King James Version (KJV) The King James Version Bible is in the public domain. Cross References: Genesis 15:15; Exodus 4:31; Exodus 25:2; Numbers 3:18; Joshua 4:24; 1 Samuel 9:9; 2 Samuel 5:4-5; 1 Kings 1:33; 1 Kings 1:46; 1 Kings 2:11; 1 Kings 3:13; 1 Kings 8:15; 1 Kings 8:62-63; 1 Kings 9:28; 1 Chronicles 27:1; 1 Chronicles 28:9; 2 Chronicles 1:1; Psalm 10:17; Psalm 72:1; Proverbs 4:3; Jeremiah 50:15; Haggai 2:8; Matthew 4:24; Matthew 18:24; Acts 13:36; 2 Corinthians 9:7; Hebrews 11:13; Revelation 5:13
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avatarvyakara · 2 years
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And now for something a little different:
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(Yes, this is what I’ve been working on for the past while.)
For context:
The story of the Golden River—’Onochok in Kochachi, Kingawa in Nikkeijin Japanese—with its five rivers, its seven great cities, its many-buttressed buildings and sacred isles—is a complex one, as is the story of the Nikkei-jin, the Japanese settlers who became the greatest rivals of the people of the Bay. But they are not alone, in the story of this continent. Nor can what happened to them truly be divorced from events elsewhere in the known world.
The continent of HESPERIA lacks much in the way of domesticable animals, but there was one key exception—camelops celeris, which the Bay would call ’espeli (plural ’espelik) but most of the world would come to call nayoomee. Large and llama-like, the nayoomee would provide meat, wool, and perhaps most importantly a suitable mount. Camelops c. occidentalis, the variant found on the western coast of Hesperia, would come to be used by the ancient Hokan pastoral peoples, giving them an edge against the Yok-Utian agriculturalists…at least at first. It would also give the ancient Inawemaaganic [Algonquian] tribes on what another history would call the Columbia Plateau a key boost in their expansions across the continent to the west.
It is with these people—or with a descendant people, the Nnu [Mi’kmaq]—that the next stage of the story takes place. Because in the year 1000, a ship came from the northeast of the world, bearing warriors from a faraway land, a strange faith, strange new animals—and strange diseases. Smallpox in particular did a lot of damage—tore the Wóšnathípi Empire to pieces, ended the cult of the Bird-Men, nearly destroyed the power of the Turtle Cities of the Great Lakes, and left piles of burning corpses brightening the night in the Bay, among other effects. Key to all this, though, is that the people of the urban civilizations of Hesperia survived. And those who did now had a boost against the sicknesses of the Other World.
The story continues in 1251, when a group of Tau raiders—whom another history would call the Inuit—made their way across the Strait and traded with Japan and China. North China, anyway; the Mongol Conquest was still ongoing at the time. Unfortunately, the Tau brought a disease of their own with them, which English speakers would come to call alcom: a herpesvirus causing diarrhea, spots, and febrile seizures, and then, as little as four months or as much as five years later, inflammation of the body—including fatal encephalitis. It was this sickness, also called the Red Death, which among other things stopped the Yuan from getting all the way south, saved the city of Baghdad (by forcing a recall of the armies), ensured the presence of Christian kingdoms in Palestine and Muslim principates in Iberia for centuries to come, and meant that the population had already dropped by a full fifth across Eurasia when bubonic plague came along not too long later.
It would be a much more haggard, somewhat more fervent, world which was set to unite in 1485, when Kuroda Kiyoshi, frustrated at the Mongol omnipotence in trade, was granted permission by the Emperor Go-Tenji (Yamahito) to seek an alternative trade route with the faraway land of Europe. After being at sea for thirty-nine days, on the fortieth they came to a great bay, filled with sacred islands and surrounded by cities of stone and mud.
In keeping with a time-honoured tradition across the multiverse, he deemed it France.
***
Hesperia will have had three and a half thousand years of recognizable “civilization” (large-scale agriculture, cities, literacy, metallurgy, epidemic disease, war) by the time the worlds collide. The countless cultures to have risen and fallen in that time could fill a book—and in this world and ours they already have. But for simplicity’s sake, let us divide the world into six portions.
KAWIINI, the “centre-world”, marks the western coast of the continent, along the edge of the Assinotie Mountains (which another history would call the Rockies). This is where the nayoomee was first domesticated; this is where tule reed was first stamped into paper scrolls; this is where the first outbreak of alcom occurred; this is where one of the continent’s three major religions, HOYOHHA, would develop. The region of Lokloni, the “Great Valley”, contains four great powers constantly one-upping each other in trade and warfare. The KOCHACHI, whom another history would call the Miwoks, hold sway here, the Earth-King and Water-King in Hulpu-Mni (our Sacramento) controlling the massive river valley to the north and (more importantly) four of the Seven Cities around the Bay. The other powers worth mentioning are the SHUURVITAM [Tongva and nearby Takic peoples] to the south, whose great city of Iyáanga would later be described as a “Babylon in Paradise”, and the TAU, Hesperia’s first intercontinental empire.
TUUWAQATSI is slightly to the east, in the Assinoti Mountains themselves. Cliff-cities were being built here before almost anywhere else on the continent; the arrival of the nayoomee, and more importantly domesticated bighorn sheep, did wonders for the local economy, as did goosefoot and sunflowers and, later, maize, beans, and squash. Currently most of the land—and a good chunk of the plains to the east—is under the control of the TINTA IMPERIUM, whose dominant inhabitants call themselves the Nemi and are called the Shoshone in our timeline. Of mention are the DINÉ, the Navajo, who have maintained a reasonable presence despite the efforts of the Eight Mayors, and the ÂSHINI [Zuñi] and HOPI, both of whom are considered de facto independent peoples within the Tinta Imperium thanks to the prominence of their cities.
ÑÍTA is what our world would call the Mississippi River Basin, with much territory on the eastern coast and the western plains; perhaps it would be fairer to call it the home of the Mississippian Cultures instead. Here grow sunflowers and goosefoots, amaranth and squash; here a species of dwarf bison was domesticated for meat and wool, becoming immensely valuable; here rose the cult of the Bird-Men, in recent centuries overthrown. Currently the ancient city of Omašté, ruled as ever by the ancient WAPKÁTXUNGWANG (called the Lakota in our own timeline), has recovered most of its former territories after the Scabbing (smallpox epidemic). But further to the south the OKLA (Choctaw) have begun spreading their own faith, HVSHI ANOWA, along with their Horsemen, uniting the Riverlands by something other than mercantile cunning or brute strength. Ugedaliyv, homeland of the ANIYVWIYA’I [Cherokee], has broken away, seemingly for good—so long as the Ongweh’onweh (Iroquois) don’t make a move in their direction. And as always, there are the SEA COUNTRIES: Aphópkee, Hótvlee-Tv’lwv, Chitkohòki, and Kuht’hanut, caught between too many powers and just wanting a relatively quiet life.
AKIIWAN is actually a ridiculously large region, from the Atlantic to the Arctic, and almost all of it is Cree. NĒHIRAW, that is; they are perhaps the oldest continuous INAWEMAAGANIC culture, keeping to their ancestral patterns of semi-nomadic migration from buried city to buried city, all across the northern grasslands and into the taiga. But although the largest, they’re by no means considered the most influential. No, that would be the circuits of GAMEEN, the land around the five Great Lakes which would come to be known as Gameen in time. The BII’WEG, our Ojibwe or Anishinaabeg, were the first to domesticate lake rice, and the first to smelt arsenic bronze, and the second to adopt ironworking. Their main religion, NANDOWIN, has spread far across the continent; most of the Nēhiraw have synchronized to it, and even the arrival of the Vinlanders couldn’t stop the NNU from seeking the Answers they wanted. The VINLANDERS themselves have all but fully integrated into Nnu society; both their language and that of the Nnu are spoken equally at the great Althing in Kyrvik/Welta’qase’g (and most places have two names, too). Their trading (and raiding) empire stretches as far north as Nucho, Baffin Island in another time, and as far south as the Bawa Sea. And they’ve come at last to an uneasy truce with the Bii’weg, at least until the whole mess with the ONGWEH’ONWEH [Haudenosaunee] is sorted out.
The tropical BAWA SEA has long been dominated by the TAÍNO, whose ship-building has moved from dugout canoes to junk-like ships with cotton sails and mahogany hulls. The cacicazgos of the four main islands have a strict policy of peace on land. …and technically on water, too, but normally they just end up hiring Huasteca, Carib, Tupi, Okla, or Vinlandic pirates to capture each others’ ships. Captured Taíno are ransomed; captured pirates are sold, or brought back to work on plantations. For the Taíno, thanks to the Tupi, are now Hesperia’s main source of KYE, an extract of stevia rebaudiana up to 300 times sweeter than sugar. People in the north will pay a small fortune for the chance at even a taste; it is small wonder that when Malinese explorers come this way, they will name it the Digeji—the Sea of Honey.
ANAHUAC is a world of its own. The NAHUA peoples made their way south some time ago, riding nayoomee and herding peccaries through the desert and introducing steeds and sickness alike to the various civilizations to the south while pinching the secret of bronze from the Purépecha. These days, the Nahua—or more precisely the MEXICA—rule a decent chunk of the country that would in another world (and another time) be called Mexico, under three great kings on their island city of Nopalla. The only real contenders are the ZAPOTECS and MIXTECS, who remain among the few places the Mexica have not been able to bring under tributary sway, and the MAYA, disparate jungle city-states who survived the plagues and general collapse and have begun trading chocolate and jade with the Taíno to the north and the Tupi to the south. The Mexica are known historically for their logistics, nayoomee being excellent tools for message delivery, but in the past few decades the capture of human sacrifices has been getting a little too much for subject people who can’t understand why they don’t just eat their giant dogs instead. Still, it’s not all bad; perhaps it just needs some shaking up…
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jabbage · 1 year
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mybeingthere · 2 years
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Edward S. Curtis (1868 – 1952) Bear’s Belly – Arikara 1908 Photogravure Courtesy of the Christopher G. Cardozo Collection.
Born in 1847 in the present day North Dakota, Bear’s Belly was a highly respected and honoured warrior and became a member of the Bears in the Medicine Fraternity. He acquired his bearskin in a dramatic battle in which he single-handedly killed three bears, thus gaining his personal “medicine”. 
This image was printed as a photogravure, plate 150 from Portfolio V, with the text below from the accompanying Volume V of Curtis’ The North American Indian.Born in 1847 at Fort Clark in the present North Dakota. He had no experience in war when at the age of nineteen he joined Custer’s scouts at Fort Abraham Lincoln, having been told by old men of the tribe that such a course was the surest way to gain honors. Shortly after his arrival, Custer led a force into the Black Hills country; in the course of which, the young Arikara counted two first coups and one second. Bear’s Belly fasted once. Going to an old man for advice, he was taken to the outskirts of the village to an old buffalo skull, commanded to strip, smear his body with white clay, and sit in front of the skull. When he had taken the assigned position, the old man held up a large knife and an awl while he addressed the buffalo skull: “this young man sits in front of you, and is going to endure great suffering. Look upon him with great favor, you and Neshanu, and give him a long, prosperous life.” With that he cut pieces of skin from the faster’s breast and held them out to the buffalo skull. 
Bear’s Belly married at the age of nineteen. He became a member of the Bears in the medicine fraternity and relates the following story of an occurrence connected with that event:“Needing a bearskin in my medicine-making, I went, at the season when the leaves were turning brown, into the White-Clay hills. All the thought of my heart that day was to see a bear and kill him. I passed an eagle trap, but did not stop: it was a bear I wanted, not an eagle. Coming suddenly to the brink of a cliff I saw me three bears. My heart wished to go two ways: I wanted a bear. But to fight three was hard. I decided to try it, and, descending, crept up to within forty yards of them, where I stopped to look around for a way of escape if they charged me. The only way out was by the cliff, and as I could not climb well in moccasins I removed them. One bear was standing with his side toward me, another was walking slowly toward him on the other side. I waited until the second one was close to the first and pulled the trigger. The farther one fell; the bullet had passed through the body of one and into the brain of the other. The wounded one charged, and I ran, loading my rifle, then turned and shot again, breaking his backbone. He lay there on the ground only ten paces from me and I see his face twitching. A noise caused me to remember the third bear, which I saw rushing upon me only six or seven paces away, I was yelling to keep up my courage and the bear was growling in his anger. He rose on his hind legs, and I shot, with my gun nearly touching his chest. He gave a howl and ran off. The bear with the broken back was dragging himself about with his forelegs, and I went to him and said, “I came looking for you to be my friend, to be with me always.” Then I reloaded my gun and shot him through the head. His skin I kept, but the other two I sold.”
Text from the Cardoza Fine Art website, November 23, 2011 [Online] Cited 21/05/2016
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prairie-tales · 1 year
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Arapaho war bonnet, c. 1900.
Region: Great Plains.
This splendid eagle-feather war bonnet belonged to the last great chief of the Arapaho, Chief Yellow Calf, who died in 1935. War bonnets like this one served a ceremonial purpose only and were usually made up of a cap or band with a long trail characterised by these erect feathers. The two colours of eagle feathers signify light and dark, daylight and night, summer and winter. The large feathers represent men and the small ones women – and they are greatly treasured.
The eagle is a sacred bird in many Native American belief systems. He is the messenger of the Creator, and legend tells how eagle feathers came to be used by the Native Americans. A solitary warrior was visited by seven great eagles who showed him how to make the war bonnets that would bring his tribe victories. Since then, the eagle has been a symbol of honour and feathers are given as prized gifts. It is considered a sign of good fortune to find an eagle feather and the possessor will always treat it with respect, giving it a place of prominence in the home. The feathers must never be mishandled or destroyed.
Source: ‘Folk Art’, Susann Linn-Williams, pp. 218-19.
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pukemayi · 16 days
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The shreicktect were an ancient people, often relying on strength and strategy they were master hunters, and also very elusive. Their being so elusive made them very pricey pieces on the black market. For years the shreicktect managed to elude any other civilization and for many years more a tradition was held. When the young of the tribe reach the age of war, 16, they embark on a 7 day hunt in the wild. The only requirement for passing is to survive. For 7 days without any provisions the young must fight nature itself to survive. To these people the hunters were everything, to have a hunter in your family was an honour. A warrior named jdude from a poor family was soon to retire from being a hunter but doing so would leave their family with no hunter and no source of income. Jdude had one daughter, frail by the standards of the shreicktect, her name was lilac. To bring honour to her family and allow her father to rest lilac takes part in the hunt when she turns the age of war. For seven days lilac struggled and clawed to survive. Being small and weak compared to her peers she had to push through limits she didn’t know she had. Meanwhile the shreicktect were unaware that one of the young on the hunt had sold them out to a collector for money and hate for the old ways. Upon returning from her seven days lilac was the only one of her hunt to survive and the village was burned beyond recognition.
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aldhar-ibn-beju · 1 month
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A recipe for blackstone beer á la Thrór's curse
Greetings, lovers of fine beverages and many a good drop. Today we delve deep into the sick world of the mad dwarf king. Some claim Thorin Oakenshield's grandfather was possessed by dragon sickness, but the ancient writings of the sage Raldha of Ejub from Gelsum - also known as Mordor Minor - prove that the royal craziness possessed a miraculous correlation with the consumption of Morgul-Psilos. However, his drug-savvy majesty had even more fun in the head than with the miracle mushrooms and occasional lucid moments exclusively when drinking blackstone beer, which was reserved only for the noble members of Durin's gender.
As we all know, at the end of the Fourth Age, the dwarves went mad because a powerful sorcerer called Primus Amazonias Idioticus forced upon them a mind-numbing spectacle called 'The Rings of Power'. Eventually they made the most stupid and incompetent their leaders, destroyed their high-tech forges and, through all manner of folly, their prosperity. In the end, they stuck themselves in their mines to demonstrate against global warming under the earth and thus transferred themselves united into dwarf heaven.
But enough of the history lesson, let's now get down to the preparation of the Blackstone Beer. We need the following ingredients from the shop of the Druid of Tingeltangel (today's offer is a free 'Dulldwarf' branded pointed cap only for a mega-small handling fee of a measly £99.99):
- 5 litres of beer (stout, porter or a mix of both)
- 1 litre of whiskey (the Druid recommends Laphroaig with a minimum age of 10 years)
- 0.5 litres of mulled wine (but please not the cheap stuff from Shiddl or similar food abusers)
- Peel of 2 lemons
- 200 g 'magic mushrooms' from your local chemist. Okay, if you're not keen on studying jailology and don't want to run a bit afoul of current law, you can also replace the magic mushrooms with the same amount of cranberries, but they should be soaked in 250 ml vodka (at least Smirnov) a day before.
- 1-2 teaspoons cardamom
- 2-3 cloves
- a pinch of black pepper
- 250 g obsidian
If you are too stingy to finance our needy and climate-loving druid's next Bali holiday, you can also buy the ingredients elsewhere.
First of all, let's dig out the magnificent jug of the great kings of the dwarf kingdom from the royal junk room. If this is unfortunately not available, the druid of Tingeltangel offers you the model 'Moria Deluxe' in his shop, which was produced completely climate neutrally by industrious Indian orphans for the fair price of 50 cents, for only a tiny £9999.99. If you do not want to support the selfless druid in his development work of his fortune, simply offer a suitable container with a capacity of at least 8 litres.
Normally, suitable courtiers would now supervise the production process of the delicious swill, but since they unfortunately live in the dwarf graveyard at the moment, as many garden gnomes as possible - if necessary, you can steal them from the stuffy neighbour, but please none that ride a wutz (Palatine for a truffle-loving proboscis animal) - should be distributed in the kitchen regarding the ambience.
Now fill the energetic gems (obsidian) and the whiskey into the jug. Stir according to an old custom in honour of the seven dwarf gods the mixture for 7 minutes with a suitable utensil - you don't have an original dwarf axe(?), you can also get it from the druid as the brand 'Gimli's Shame' for only £999.99. Now add the beer by the litre and stir the noble drink for 77 seconds each. Do not forget to make an appointment with your therapist or take your psychotropic drugs before continuing the process.
Then we send a suicide squad of volunteer heroes with a short life expectancy from the tribe of militaristic 'dimwits' into the mines of Moria to get Balin's Cauldron for the mad king. Let's leave the druid out of it this time, we don't want to make one-sided advertisements in an attitude journalistic manner. So we quickly get an ordinary saucepan and fill it with the mulled wine, which we now heat up on medium heat until it reaches a temperature of 77° C. Now we add cloves. Now we add cloves, cardamom and pepper and let the mixture simmer for 7 minutes.
While the mulled wine cools down afterwards, we use the time to cut the lemon peels into the smallest possible pieces - in memory of the ritual slaughter of hobbits by the mad dwarf king during the brewing process to appease the gods of the Morgul-Psilos. Then we put the cut-up hobbits (citron peels) with the miracle mushrooms (cranberries) into a mortar and pound them - well, how do you think?- for 7 minutes.
To crown it all, we combine all the components with the brew in the ceremonial jug and stir the mixture for seven minutes. Afterwards, the delicious potion should be kept in a cool, sinister dungeon for 77 minutes to refine the flavour, while his psychologically deviant majesty cruelly tortures recalcitrant high elves for pleasure. Less insane people can, of course, keep the blackstone beer in the fridge instead.
Cheers then
© 2023 Q.A.Juyub
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flickys-courage-club · 5 months
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Seven Tribes of Honour as Seven Deadly Sins
Pride - Lucifer/Puppeteer of Terrors
Wrath - Krimson
Gluttony - Iram and Oden Kits
Greed - Claude and Nigel
Lust - Blizzard
Envy - Twigs
Sloth - Furton/Possum Mob
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amberthefantasy · 3 months
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'Neath Moon and Star
Chapter 10: Test
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Naris spotted the tops of the yurts over the ridge as he got closer and closer to the Camp. As he came over the hill he spotted Sul Matuul standing beside the hearth in the centre of the camp, with two other ashlanders that Naris didn't recognize.
One of them spotted Naris as he reached the base of the hill and informed the ashkhan who turned to face him. Naris came to a stop before the clan leader and bowed slightly before holding up the bow. "I have retrieved your father's bow ashkhan."
"So you have," Sul Matuul said with a small smile. "You have completed the initiation rite. I name you Naris, Clanfriend of the Ashlanders. Keep my father's bow, and bear it with honour. You are a friend of our tribe. And now I will fulfil my other promise," he waved one of his companions forward. She was a female dunmer, with dark hair pulled into a braid and bright red eyes filled with wisdom. "This is Nibani Maesa, our wise woman, go with her and she shall test you against the prophecies."
Nibani Maesa led Naris to her yurt. It was almost as large as the ashkhans but the inside was much different. There was a small table stationed to the back of the yurt, with different herbs and flowers strewn across it. Different herbs were hung along the sides of the yurt, drying out in the air. "Now Clanfriend, you ask about the Nerevarine prophecies, there are many Nerevarine prophecies, and they suggest many things. Aspect and uncertain parents. The moon-and-star. Seven curses. The prophecy of the Stranger. The prophecy of the Seven Visions."
Naris nodded. "I am ready to hear it all, and hear your judgement Wise Woman," he bowed his head.
Nibani smiled. "I am the wise woman. Ask your questions. And I will answer."
Naris thought over what to ask first, start from the first she named he decided. "Aspect and uncertain parents?"
"If what you say is true, you are indeed born on a certain day of uncertain parents. This is part of the prophecy. But many have the same birthday, and many are not sure of their parents. It is interesting. But it does not make you the Nerevarine," Nibani Maesa pursed her lips.
That was true. Naris decided to move on. "The moon-and-star, I have heard others reference it?"
"Legend says Indoril Nerevar's family standard bore the moon and star, and Nerevar's armour and weapons bore this sign. Some say he bore a moon-and-star birthmark. Some say he has a magic ring marked with a moon-and-star. Others say he was born under a moon-and-star. In any case, I think the moon-and-star is the mark of the Nerevarine. Do you have this mark?" Nibani raised an eyebrow.
"I don't think so," Naris said slowly, trying to think about any mark on him that could be a moon-and-star.
"Hmmm," the wise woman hummed. "You will wish to know of the Seven Curses next?" Naris nodded. "Well I do not know it. and I know no one who does. It may be lost. Such things happen. A wise woman dies, or forgets, or a clan is wiped out. Perhaps someone knows, but is keeping it secret. I do, however, know of the Stranger." She cleared her throat.
"When earth is sundered, and skies choked black,
And sleepers serve the seven curses,
To the hearth there comes a stranger
Journeyed for 'neath moon and star.
Though stark-born to sire uncertain
His aspect marks his certain fate.
Wicked stalk him, righteous curse him.
Prophets speak, but all deny.
Many trials make manifest
The stranger's fate, the curses' bane.
Many touchstones try the stranger.
Many fall, but one remains."
Naris tried to think over the words and commit them to memory. He would have to try and write them down after he left the tent so Caius and Ryna could read the prophecies word for word. 
"Fascinating, correct?" Nibani said, watching his face.
"Yes, I am just trying to remember all the words," Naris confessed.
"Ahh yes, you House Dunmer do not remember things as we do. If you are ready to hear the Seven Visions I can begin."
"Please," Naris waved for her to speak.
"The full title of the prophecy is "Seven Visions of Seven Trials of the Incarnate". Listen, and I will tell you the verses... Seven trials-
What he puts his hand to, that shall be done.
What is left undone, that shall be done.
First trial On a certain day to uncertain parents Incarnate moon and star reborn.
Second trial Neither blight nor age can harm him. The Curse-of-Flesh before him flies.
Third trial In caverns dark Azura's eye sees and makes to shine the moon and star.
Fourth trial A stranger's voice unites the Houses. Three Halls call him Hortator.
Fifth trial A stranger's hand unites the Velothi. Four Tribes call him Nerevarine.
Sixth trial He honors blood of the tribe unmourned. He eats their sin, and is reborn.
Seventh trial His mercy frees the cursed false gods, Binds the broken, redeems the mad.
One destiny He speaks the law for Veloth's people. He speaks for their land, and names them great."
Nibani allowed Naris a moment of silence to process the words of the prophecy. "We shall discuss these trails in greater depth if you show yourself to truly be the Nerevarine. At this moment?" She paused. "You are not the Nerevarine. You are one who may become the Nerevarine." Naris furrowed his brows. "It is a puzzle, and a hard one." Nibani said with a wise nod. "But you have found some of the pieces, and you may find more. Do you choose to be the Nerevarine? Then seek the lost prophecies among the Dissident priests of the Temple. Find the lost prophecies, bring them to me. ow. I have told you all I know. Go. Think about what I've told you. And do what must be done." She turned away in dismissal. Naris bowed once and exited the tent.
Sul-Matuul was waiting outside. "So?" he asked.
"She said that I am not the Nerevarine, but may become him. She met me to find the Lost Prophecies," Naris said slowly.
"Hmm," Sul-Matuul huffed. "Go, find these prophecies. And your friend before she panics." He smirked. Naris bowed with a smile of his own. He slipped the ALMSIVI Intervention amulet he had purchased a few days before out of his bag and held it in his hand. Saying one final goodbye before he activated it.
---
Gnisis was where the closest temple was apparently. Not the best place, it would have been better to be somewhere with a mages guild hall so that he could get to Caldera quicker. He cracked his neck as he looked up from the small travel map that Caius had gifted him. Silt-strider to Ald'ruhn, then he could get to Caldera from there.
Naris had never been to Caldera before. It was a quaint little town really, smaller than both Balmora and Ald'ruhn but larger than Khuul had been. The guild guide in the town had introduced herself as Emelia but Naris just smiled before leaving the room. He was sure he would not be back here very often anyway. 
There was a small inn near the gate out of town, Naris assumed Ryna would be inside so he slipped in just as another person was leaving. He was right, the other Redoran was seated at a table, eyes locked on the door. She stood up the moment Naris entered. "Naris! Are you okay?"
"I am fine Ryna," he reassured as he slipped off his bag and took the seat across from her. "I passed the trail and was named Clan-friend."
"And?" Ryna sat slowly.
"I am not the Nerevarine," he said. Ryna's brow furrowed. "But I may become him... apparently."
"What?"
"I have no idea, the wise woman did not elaborate." Naris shrugged. 
They sat in silence for a moment before Ryna spoke again. "I found the sculptor," she revealed. "He's an orc in the manor. Said he'd need to speak with you and a reference book." Ryna pulled a small book from her bag. "I got the book. And now I've got you."
"Right, let's go!" Naris stood.
The orc manor was surprisingly quite nice. Ryna led Naris through the house and up the stairs to where one of the orcs was standing by a large rock. "Are you Duma gro-Lag?" Naris asked.
"Yes. You one who wants statue?" the orc asked.
"I am," Naris nodded. "And I brought the book you requested from my friend." 
"I make you statue. Need money, though, for material. Need 2,000 septims for everything. Meantime, I find a good place to build it."
"2,000 septims," Naris repeated. The orc nodded. Naris shared a look with Ryna. "Okay, I'll be back with the septims."
Naris and Ryna took the rest of the day and through to the next morning to go on a hunting trip and find some things they could sell to get 2,000 septims. It was a tiring job and took the better part of a night but they managed it. Now Naris held a large sack of gold in hand as he climbed the steps of the manor. "Duma, I have your septims!" He called.
The orc held out his green hand. "You got the stuff? Good, give it here. Okay, I found a place. Nice and away from stuff. Take me a few weeks, though. Gotta get some assistant sculpturists to help me out. Not easy to find, you know? Anyhow, it be done in not too long. I gonna build it at Khartag Point up on coast from here. Up north. You can't miss. It real big." Naris said a thank you before leaving the orc to plan his travel in peace.
"Khartag Point?" Naris asked Ryna, she shrugged. "Guess we're gonna have to find it on a map then."
---
Naris and Ryna got rooms at the inn that night after spending the day relaxing after so much travel and work. Now he was sitting alone in his room, staring at the letter Caius had decoded.
'I have the honour to acquaint you with his Majesty's wishes concerning Naris Indarys, an individual of no rank or consequence.
Naris Indarys has been released from prison by his Majesty's authority and sent to you with this missive. Naris Indarys is to be entered as a Novice in the Imperial Order of the Blades, and is to serve under your absolute authority as you shall see fit, except insofar as his Majesty's particular wishes are concerned.
A local superstition holds that an orphan and outcast, a youth born on a certain day to uncertain parents, shall unite all the tribes of the Dunmer, drive out the invaders of Morrowind, and shall reestablish the ancient laws and customs of the Dark Elven nations. This orphan and outcast is called in legend the "Nerevarine," and is supposed to be a reincarnation of the long-dead Dunmer General and First Councilor, Lord Indoril Nerevar.
Naris Indarys has the appearance of meeting the conditions of this local superstition. Therefore it is his Majesty's desire that Naris Indarys shall, insofar as is possible, satisfy the conditions of this ancient prophecy, and shall become the Nerevarine.
Though this prophecy is indeed only an ancient local superstition, his Majesty has taken counsel on this matter with his most expert informants and confidants, and his Majesty is persuaded that the prophecy is genuine and significant, either in its entirety, or in its several parts, and he earnestly demands you treat this matter with the utmost seriousness.
Certain aspects of this ancient superstition are described at the end of this document, and further materials will be forthcoming by courier at the earliest occasion. It will, of course, be necessary that you acquaint yourself better with the details of this ancient superstition from your local sources. Since this matter intimately concerns Naris Indarys, it is expected that you will employ him to gather information on this subject. His Majesty has taken a great personal interest in the legends and prophecies of the Nerevarine, and eagerly awaits your reports
I have the honour to be, Sir, your most Humble and Obedient Servant,
Glabrio Bellienus; Personal Secretary to the Emperor'
Naris stared at the paper not truly understanding why the Emperor had chosen him.
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steveezekiel · 5 months
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DIVINE VISITATIONS
"THE remnant of the tribe of Judah will pasture there. They will rest at night in the abandoned houses in Ashkelon. FOR THE LORD THEIR GOD WILL VISIT HIS PEOPLE IN KINDNESS and RESTORE THEIR PROSPERITY AGAIN." Zephaniah 2:7 (NLT)
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God promises to visit His people, the Israelites, in kindness and restore their prosperity again.
God will visit you in kindness and restore all you had lost. God's anger or annoyance does not last Forever: "FOR his anger LASTS only A MOMENT, BUT HIS FAVOUR LASTS A LIFETIME! WEEPING may LAST THROUGH the NIGHT, but JOY comes with the MORNING" (Psalm 30:5 NLT).
God promises restoration to His people, and whoever walks with Him would experience this, If such comes to Him remorsefully.
If you had lost anything in the past, God will restore back in double fold in Jesus' name.
When God visited someone or a people, such usually would not remain the same.
If it seems you had been forgotten, put aside for a period of time, and be hopeless, God would remember you and visit you, and turn your predicaments.
Divine visitation would cause the people to remember a person again. Those who were against him or her, would suddenly change, and want to be reconciled with him or her.
At the time of divine visitation, those who have deserted the person would begin to look for him or her, even with gifts. Such a person is being remembered for good at such a time!
God spoke about the remembering of the covenant He made with Abraham, and that led to the deliverance or the liberation of the Israelites when they were in Egypt: "GOD heard their [the Israelites'] GROANING, And HE REMEMBERED HIS COVENANT PROMISE TO ABRAHAM, ISAAC, AND JACOB" (Exodus 2:24 NLT).
God did call and assign Moses to undertake the task or the assignment of their release (Exodus 3:10). He was sent to them, the Israelites, and to Pharaoh, in order to secure their release.
Prior to Moses going, God told him of Pharaoh's reluctance in releasing the people, but said he would eventually allow them after he had been dealt with: 19 BUT I am SURE that the KING of EGYPT will NOT let you GO, no, NOT even by a MIGHTY HAND. 20 SO I WILL STRETCH OUT MY HAND and STRIKE EGYPT WITH ALL MY WONDERS which I will do in its midst; AND AFTER THAT HE WILL LET YOU GO" (Exodus 3:19,20 NKJV).
God did promise that He would grant the Israelites favour in the sight of the Egyptians and cause them to give them gifts of clothing and articles of gold, and sliver (Exodus 3:21,22).
When you are Divinely visited, that is, visited by God, He would cause even those who posed to be enemies; be at peace with you and caused them to bless you with gifts.
When Nebuchadnezzar allowed pride in his heart, God did allow him to be driven to the forest, where he ate grasses like an animal (Daniel 4:33).
However, when he learnt his lesson, the Lord allowed his sanity to be restored to him (Daniel 4:34). GOD stirred the nobles, his officers, to look for him and be reinstated: 36 “WHEN my SANITY RETURNED to ME, SO did my HONOUR and GLORY and KINGDOM. MY advisers and nobles SOUGHT me OUT, and I was RESTORED as HEAD of my KINGDOM, with even greater HONOUR than BEFORE. 37 “Now I, Nebuchadnezzar, PRAISE and GLORIFY and HONOUR THE KING OF HEAVEN. ALL HIS ACTS ARE JUST and TRUE, And HE IS ABLE TO HUMBLE THE PROUD" (Daniel 4:36,37 NLT).
Whatever belongs to you, or ought to be given to you, which you had been robbed of, would be given to you, when you are remembered and visited by God.
The divine visitation is always preceded by genuine repentance.
When the person concerned has seen or realized his or her mistakes, where they had missed it.
Nebuchadnezzar's release was preempted by his penitence, when he realized that the most High rules in the affairs of Men, humans. When he Acknowledges God: "YOU [Nebuchadnezzar] will be DRIVEN from HUMAN SOCIETY. YOU will LIVE in the FIELDS with the WILD ANIMALS, And YOU WILL EAT GRASS LIKE A COW. Seven periods of time will pass while you live this way, UNTIL YOU LEARN THAT THE MOST HIGH RULES OVER THE KINGDOMS OF THE WORLD AND GIVES THEM TO ANYONE HE CHOOSES" (Daniel 4:32 NLT).
"IF My people who are called by My name will HUMBLE THEMSELVES, and PRAY and SEEK MY FACE, And TURN from their WICKED WAYS, THEN I will HEAR from HEAVEN, And will FORGIVE their SIN and HEAL THEIR LAND." 2 Chronicles 7:14 (NKJV)
You probably find yourself in whatever predicament you are in now, because of one act of Disobedience, rebellion, or the other, that displeases God. WHEN God had had mercy on you, and allowed you to be released, you have to learn from it—the thing that led you to the mess, that you would not repeat the error.
Many people usually forget so soon after they had been released, and because of the comfort, they easily go back into spiritual apathy, and some of the previous things that led them to the unfortunate situation they had experienced.
In some of the Israelites challenges, God visited them not mainly because they deserved the visitations, but for His compassion, mercy, and grace or favour.
The divine visitation, or God's visitation could also occur or happen because of a covenant. God did remember the covenant He made with Abraham, because He is a covenant keeping God, and that led to their visitation and their release in Egypt.
God can remember someone for good, or may be visited for lifting or exaltation, because of the covenant He had with the person, the individual Believer, or the Minister whom the person relates with, or the church he or she belongs or Attends.
This point being mentioned here is the reason why you would see someone who could be considered a carnal Christian, yet receiving God's Blessings and favour.
If you find yourself under a Pastor or a Minister whom you perceived to be the Prophet who carries the Anointing or Grace for your lifting, I want to enjoin you to remain there.
If you abide where God wanted you to be, or where He planted you by Himself, the covenant He has with the work and His servant there would be working for you. THE covenant would defend, protect, and fight for you at all time, and especially in distresses—when the enemy, the devil, comes to challenge.
When you are at the right place, you flourish, and you are easily remembered for good. Good things easily come your way, because you are operating under an open heaven.
Note: being in the right place, under the right Minister, or spiritual Parent, is not a license to indulge in the Flesh or Sin. God expects you to grow spiritually!
If God is blessing you, because of the covenant He made with His servant, or Minister, under whom you are; He would have to be severer with you If He does not see the changes, the spiritual growth expected of you, after a period of time.
Remember: a. the Divine visitation is always preceded by genuine repentance, a change of heart, willingness to come to God fully, as in the case of Nebuchadnezzar. b. Also, the Divine visitation could be orchestrated through God's compassion, mercy, and Grace or favour. c. It could also be triggered by the covenant God had had with His servant, the Minister and the work committed to his or her hand.
Whichever way It comes, I want to say that God will visit you with kindness and prosperity in Jesus' name.
He would cause a new thing to happen in your life, and Men, people, would remember you for good in Jesus' name.
Note: after you have been visited and released, share with others, tell others, about the goodness and Faithfulness of God.
You will not fail in Jesus' name.
I see you rising above the limits the devil has set before you in the mighty name of Jesus Christ.
Should there be any ailment or sickness in your body, I declare your Healing and deliverance now in the mighty name of Jesus Christ. Peace!
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almaqead · 6 months
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"Twelve Springs." From Surah Seven, Al Araf, "The Heights."
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Ramadan Day 11.
The world continues to perform budget and planning for a decade or two of war with Russia. A turning point in the US Congress, the failure of the Republican Party and its top dog, Donald Trump to respond to the Ukrainian request for humanitarian assistance has cost many their lives. News of anarchy, rape, murder, famine, disease, violence, and war all around the globe is impossible to ignore.
Philosophers and pundits and our saviors, journalists ponder the proper direction the world should take in order to ensure those of who remain untouched do not lose touch with our humane duties to those who are struggling to live another day.
It is too late to wonder how or why the world was set on fire, in many places it is too late put the fires out. But if we still believe in God we know there is a lot we can do.
7: 155-162:
Moses chose seventy men from among his people for Our appointment and, when they were seized by an earthquake,1 he cried, “My Lord! Had You willed, You could have destroyed them long ago, and me as well. Will You destroy us for what the foolish among us have done? This is only a test from You—by which You allow whoever you will to stray and guide whoever You will. You are our Guardian. So forgive us and have mercy on us. You are the best forgiver.
Ordain for us what is good in this life and the next. Indeed, we have turned to You ˹in repentance˺.” Allah replied, “I will inflict My torment on whoever I will. But My mercy encompasses everything. I will ordain mercy for those who shun evil, pay alms-tax, and believe in Our revelations.
“˹They are˺ the ones who follow the Messenger, the unlettered Prophet, whose description they find in their Torah and the Gospel.1 He commands them to do good and forbids them from evil, permits for them what is lawful and forbids to them what is impure, and relieves them from their burdens and the shackles that bound them. ˹Only˺ those who believe in him, honour and support him, and follow the light sent down to him will be successful.”
Say, ˹O Prophet,˺ “O humanity! I am Allah’s Messenger to you all. To Him ˹alone˺ belongs the kingdom of the heavens and the earth. There is no god ˹worthy of worship˺ except Him. He gives life and causes death.” So believe in Allah and His Messenger, the unlettered Prophet, who believes in Allah and His revelations. And follow him, so you may be ˹rightly˺ guided.
There are some among the people of Moses who guide with the truth and establish justice accordingly.
We divided them into twelve tribes—each as a community. And We revealed to Moses, when his people asked for water, “Strike the rock with your staff.” Then twelve springs gushed out. Each tribe knew its drinking place. We shaded them with clouds and sent down to them manna and quails,1 ˹saying˺, “Eat from the good things We have provided for you.” They ˹certainly˺ did not wrong Us, but wronged themselves.
And ˹remember˺ when it was said to them, “Enter this city ˹of Jerusalem˺ and eat from wherever you please. Say, ‘Absolve us,’ and enter the gate with humility. We will forgive your sins, ˹and˺ We will multiply the reward for the good-doers.”
But the wrongdoers among them changed the words they were commanded to say. So We sent down a punishment from the heavens upon them for their wrongdoing.
Commentary:
All we need to do is enter the Holy City and study the Quran with the belief God gave it to Muhammad precisely for times just like these. God says follow him, and you shall be rightly guided.
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nijjhar · 9 months
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Luke 2v22-40:- Simeon confirms that Jesus was Messiah whilst the Messian... Luke 2v22-40:- Simeon confirms that Jesus was Messiah whilst the Messianic Jews proclaim Christ has not come yet and keep all the Seven Candles of Menorah at par instead of raising the Middle Candle Shams of Elihim above the other six of Yahweh, the Potter. https://youtu.be/Gk7vRskqWDU Holy Gospel of our Supernatural Father of our “souls” Elohim, Allah, Parbrahm, etc., delivered by the first Anointed Christ, which in Punjabi we call Satguru Jesus of the highest living God Elohim that dwells within His most beautiful living Temple of God created by the greatest artist demiurge potter, the lord of the Nature Yahweh, Brahma, Khudah, etc. and it is called Harmandir or “Emmanuel” if you are not “greedy” according to Saint Luke 2,22-40. When the days were completed for their purification according to the law of Moses, Mary and Joseph took Jesus up to Jerusalem to present him to the Lord of creation Yahweh, just as it is written in the law of the Lord Yahweh by Moses, "Every male that opens the womb shall be consecrated to the Lord Yahweh, the demiurge Potter." And to offer the sacrifice of "a pair of turtle doves or two young pigeons," in accordance with the dictate in the law of the Lord Yahweh. Now there was a man in Jerusalem whose name was Simeon. This man was righteous and devout, awaiting the consolation of Israel, and the Holy Spirit was upon him. It had been revealed to him by the Holy Spirit that he should not see death before he had seen the Messiah of the Lord of the lord Yahweh Elohim, Allah, Parbrahm, etc. He came in the Spirit into the temple; and when the parents brought in the child Jesus to perform the custom of the law in regard to him, he took him into his arms and blessed God Elohim, saying: Now, Master Elohim, you may let your servant go in peace, according to your word, for my eyes have seen your salvation, which you prepared in sight of all the peoples, a light for revelation of His Word to the Gentiles who were fleeced by the crook Rabbis, and this is a corruption:- glory for your people Israel, who killed Him." Today, the killers of Jesus, the sons of the most high Satan Al-Djmar Al-Aksa are getting bundled up in Israel for the Final Burning through the Atomic War. The present activities reflect the characteristics of the Tares – Matt. 13v24-30. The child's Foster father and Surrogate mother as Jesus was conceived through his heavenly father Yahweh were amazed at what was said about him; and Simeon blessed them and said to Mary his Surrogate mother, "Behold, this child is destined for the fall and rise of many in Israel, and to be a sign that will be contradicted to the Jewish custom of Tit-for-Tat Law (and you a sword will pierce) so that the thoughts of many hearts may be revealed." There was also a prophetess, Anna, the daughter of Phanuel, of the tribe of Asher. She was advanced in years, having lived seven years with her husband after her marriage, and then as a “solitary” widow until she was eighty-four. She never left the temple, but worshiped night and day with fasting and prayer. And coming forward at that very time, she gave thanks to God Elohim, the Supernatural Father of Christ and spoke about the child to all who were awaiting the redemption of Jerusalem. When they had fulfilled all the prescriptions of the law of the Lord Yahweh, they returned to Galilee, to their own town of Nazareth. The child grew and became strong, filled with wisdom; and the favour of God Elohim was upon him. John, the Baptist baptised Jewish men of age in the water in the name of Abraham. In whose name then John baptised Jesus? Why John never baptised a woman, a Gentile or a Samaritan? We can discuss such mysteries through a zoom or skype meeting. the middle candle of the seven candled Menorah that stands for Elohim, Allah, Par Brahm, etc. is raised above the other six of Yahweh, Brahma, Khudah, etc., the Potter and lord of Nature, in the honour of Christ Jesus, the Son of Elohim, the Christ. John, the Baptist was a witness (moon, ideal Rabbi Matt 13v52; perfect in the moral laws are called Angel, the messengers of demiurge Yahweh or the raw brick fashioned out of the clay) to the Light (Sun = Shams; Primary Source of Light that will tell everything - John 4 = Saint) but not the Light as Christ is. https://youtu.be/f_siluyhxlc Any help:- YouTube removes my Bitter Videos and gives me a strike. My ebook by Kindle. ASIN: B01AVLC9WO Private Bitter Gospel Truth videos:- www.gnosticgospel.co.uk/nobility.htm www.gnosticgospel.co.uk/Rest.htm Any helper to finish my Books:- ONE GOD ONE FAITH:- www.gnosticgospel.co.uk/bookfin.pdf and in Punjabi KAKHH OHLAE LAKHH:-  www.gnosticgospel.co.uk/pdbook.pdf Very informative Channel:- Punjab Siyan. John's baptism:- www.gnosticgospel.co.uk/johnsig.pdf Trinity:- www.gnosticgospel.co.uk/trinity.pdf
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