#sell PS3
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cashygophones · 9 months ago
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Sell Old Gaming Consoles | Cash in Your Used PS4, PS3, Xbox One, & More
Title: Cashygo: Sell Old Gaming Consoles and Cash in Your Used PS4, PS3, Xbox One, & More
In the ever-evolving world of gaming, staying up-to-date with the latest consoles and technology is a must for many enthusiasts. But what happens to your old gaming consoles when you're ready to upgrade? Rather than letting them collect dust or simply disposing of them, there's now a convenient and profitable solution: Cashygo.
Cashygo is revolutionizing the way gamers trade in their old consoles by offering a hassle-free platform to sell their used gaming devices. Whether it's a PlayStation 4, PlayStation 3, Xbox One, or any other gaming console, Cashygo provides a seamless process to turn your old gear into cash.
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So, how does Cashygo work?
Easy Evaluation: Begin by visiting the Cashygo website and providing details about your gaming console. This includes its make, model, condition, and any accessories it may come with. This information helps Cashygo provide an accurate valuation of your device.
Instant Quote: After evaluating your console, Cashygo provides you with an instant quote, giving you a clear idea of how much you can expect to receive for your device. This quote is based on the current market value of your console and its condition.
Free Shipping: Once you accept the offer, Cashygo sends you a pre-paid shipping label. This means you can ship your console to Cashygo's facilities at no cost to you. No need to worry about shipping fees eating into your earnings!
Fast Payment: After receiving your console, Cashygo promptly inspects it to ensure it matches the provided details. Once everything checks out, you receive payment via your preferred method, whether it's PayPal, bank transfer, or another option.
Eco-Friendly Recycling: Even if your old console is no longer functional, Cashygo ensures it's disposed of responsibly through eco-friendly recycling methods. This commitment to sustainability means you can sell your old console with peace of mind, knowing it won't end up in a landfill.
Cashygo's streamlined process makes selling your old gaming consoles a breeze. Whether you're looking to upgrade to the latest PlayStation or Xbox model or simply decluttering your gaming setup, Cashygo offers a convenient way to turn your unused devices into cash.
But why choose Cashygo over other selling platforms?
Competitive Prices: Cashygo strives to offer competitive prices for your used gaming consoles, ensuring you get the best value for your device.
Convenience: With Cashygo, there's no need to deal with the complexities of listing your console on online marketplaces or haggling with potential buyers. The entire selling process is handled efficiently and professionally by Cashygo.
Trustworthy Service: Cashygo prioritizes customer satisfaction and transparency. From providing accurate quotes to prompt payments, Cashygo aims to deliver a trustworthy and reliable service to every customer.
Expertise: With years of experience in the gaming industry, Cashygo understands the value of gaming consoles and strives to offer fair prices reflective of their worth.
So, if you're ready to part ways with your old gaming consoles and cash in on their value, look no further than Cashygo. With its user-friendly platform, fast payments, and commitment to sustainability, Cashygo is the ultimate destination for selling your used PS4, PS3, Xbox One, and more. Say goodbye to clutter and hello to cash with Cashygo!
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lildoodlecat · 5 months ago
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i don't think i should be allowed on facebook marketplace wdym i can drive 2hrs for a free crtv i can't even fit anywhere but would be kinda cool for retro gaming
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risu5waffles · 2 years ago
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There's something a touch melancholy playing LittleBigPlanet (the first one, not the series in general) now that the servers are down. i kind of had a taste of that when i picked up Karting again after those had departed along wiv the Jside ones back in... 2017. But this is my first time back on a PS3 since they shut down all the servers for LBP 1 & 2, and... i dunno, it's just kinda sad. Still a great game and i'm still gonna goof around wiv it, but, <shrug> you know.
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(backstory on my life wiv PS3. i bought a PS3 and got back into gaming specifically for LBP after seeing a trailer for it in a shop, and having just enough money from a payroll settlement to pick it up. Sometime later, after playing through 1, 2, Karting, and a host of other less important games, it died, killed by The Last of Us. Three years ago i got the itch for the classics, and picked up another one used; but i had to hock it not all that long later to pay some bills. Then i found this one in a shop running for 4500yen, and how do you say no to a price like that?
Connected, irritating, but not major; apparently i can't connect my US account to it any more? Had a bunch of games from that storefront too, so... rip to that library, i guess)
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spocklingtons · 4 months ago
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The mood for tonight because I’m finally able to play Dragon Age Origins YYYEAAAAAAAHHHHHHHHHHHHHHHHHHHAAAAAAAASSAAAAAAAAAAADFFDAAAAAAA
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AND IM LIKING IT SO FAR! WAH!
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battywitch · 7 months ago
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Gonna have to pry my ps3 out of my cold, dead hands
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ur-mag · 1 year ago
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Check your drawers for popular PS3 game now worth $1,550 – and an even older title selling for hundreds | In Trend Today
Check your drawers for popular PS3 game now worth $1,550 – and an even older title selling for hundreds Read Full Text or Full Article on MAG NEWS
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alpha-mag-media · 1 year ago
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Check your drawers for popular PS3 game now worth $1,550 – and an even older title selling for hundreds | In Trend Today
Check your drawers for popular PS3 game now worth $1,550 – and an even older title selling for hundreds Read Full Text or Full Article on MAG NEWS
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siofra-river · 1 year ago
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I might have a solution to my demon souls dilemma . Yippie!
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cashygophones · 8 months ago
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Sell Old Gaming Consoles | Cash in Your Used PS4, PS3
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Introduction
Are you looking to clear out some space and make some extra cash? Selling your old gaming consoles could be the solution you've been searching for. In this article, we'll explore the process of selling old gaming consoles and why it's a smart move for gamers.
Why Sell Your Old Gaming Consoles?
Advantages of Selling Old Consoles
Old gaming consoles sitting around collecting dust serve no purpose. By selling them, you not only free up space but also put some extra money in your pocket. Additionally, someone else gets to enjoy the console, giving it a new lease on life.
Environmental Impact
Disposing of electronic waste responsibly is crucial for environmental sustainability. By selling your old gaming consoles, you contribute to the circular economy by extending the lifespan of these devices and reducing electronic waste.
Preparing Your Gaming Console for Sale
Before listing your console for sale, it's essential to ensure it's in the best possible condition.
Cleaning and Maintenance Tips
Giving your console a thorough clean can significantly increase its appeal to potential buyers. Dust off the exterior, clean the controller, and ensure all ports are free from debris.
Resetting to Factory Settings
Resetting your console to factory settings removes your personal data and restores it to its original state. This step is crucial for protecting your privacy and ensuring a smooth transition for the new owner.
Researching the Market
To get the best price for your old gaming console, it's essential to research the market thoroughly.
Finding the Right Platform to Sell
There are numerous online platforms available for selling used gaming consoles. Research each platform's fees, audience, and selling process to determine the best fit for your needs.
Understanding Pricing Trends
Take the time to research recent sales of similar consoles to gauge their market value accurately. Consider factors such as condition, included accessories, and demand in your pricing strategy.
Selling Process
Once your console is ready for sale, it's time to create a compelling listing and navigate the selling process.
Creating an Appealing Listing
Include high-quality photos and a detailed description highlighting your console's features and condition. Be honest about any flaws or issues to build trust with potential buyers.
Negotiating with Buyers
Be prepared to negotiate with potential buyers to reach a mutually beneficial agreement. Consider factors such as shipping costs and payment methods when negotiating the final price.
Ensuring Secure Transactions
Protect yourself and the buyer by using secure payment methods and shipping options with tracking and insurance. Confirm receipt of payment before shipping the console to avoid scams.
Maximizing Your Profit
There are several strategies you can use to maximize the profit from selling your old gaming console.
Adding Value with Accessories
Including additional accessories such as controllers, games, or cables can increase the perceived value of your console and justify a higher asking price.
Timing Your Sale Strategically
Keep an eye on market trends and consider timing your sale during peak buying seasons or promotional periods to maximize your chances of selling at a higher price.
Alternatives to Selling
If selling your old gaming console isn't an option, there are alternative ways to dispose of it responsibly.
Donating Old Consoles
Consider donating your old console to a charity or community organization. Your donation could bring joy to someone in need and support a good cause.
Recycling Options
If your console is no longer functional or suitable for donation, explore recycling options available in your area. Many electronics retailers offer recycling programs for old devices.
Conclusion
Selling your old gaming consoles is a win-win situation. Not only do you free up space and earn some extra cash, but you also contribute to environmental sustainability by giving your console a new life. Take the time to prepare your console properly, research the market, and follow best practices for a smooth selling experience.
Unique FAQs
Can I sell my old gaming console if it's not working?
Yes, there are platforms where you can sell non-functional consoles for parts or repair projects.
Do I need to include original packaging when selling my console?
While original packaging can increase the value of your console, it's not always necessary for a successful sale.
Are there any fees associated with selling on online platforms?
Most online selling platforms charge a fee or commission for each sale. Be sure to factor these fees into your pricing strategy.
How can I ensure a secure transaction when selling my console online?
Use secure payment methods such as PayPal or escrow services and choose shipping options with tracking and insurance.
What should I do with personal data stored on my console before selling it?
Reset your console to factory settings to erase all personal data and ensure the privacy of the new owner.
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hightownhawke · 2 years ago
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Origins is such a pain to ay the combat is such a struggle for me to get through but I press on every time because I love it so
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rex101111 · 4 months ago
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Ratchet and Clank size matters got added to the PSN store and I got a a major nostalgia pang so I went "eh, why not" and quickly played through it. And I do mean quickly, I know it was a PSP title but dang, last time I finished a R&C game this quick i played Nexus. Anyway, the thing that struck me about this game is that Ratchet is...a bit of an asshole here. And that struck me as odd because for the last few entries...he isn't.
Like this is still early series Ratchet, still on the PS2/PSP, released just before the first PS3 title, which was in retrospect a bit of an incredibly soft reboot. In the newer games, Ratchet is a fairly straight forward protag, nice, willing to help, only a little bit sarcastic if he's really strapped for time or dealing with someone especially annoying. Early Ratchet? Early Ratchet was a jackass, a dick, a selfish, quick tempered loner that only went on this quest because there was a tangible, direct benefit to him specifically. Seriously, in the first game Ratchet couldn't go two sentences without insulting somebody, and that's when he's in a good mood. In act 2 he's even worse, gnashing his teeth at everyone he talks to and threatening to sell Clank for scrap. It takes hours of in game time and half a dozen levels before Ratchet finally chills out, and a few more levels before he actually resolves to act like any sort of hero, and even that only happens after something he personally cares about gets threatened. Ratchet could give a damn, he can be convinced to help people, but he's still a selfish person who needs the situation rubbed in his nose before he realizes how dire it is. Clank having faith in him, throughout the entire game, even when he's being a dick, even when Clank himself is furious with him, meant something. When in the penultimate level he says "that's the Ratchet I always knew was there" and Ratchet brushes him off, you buy it, that beneath this sharp outside there's someone with the capacity to be a hero, an actual hero, a hero who isn't selfless, but one capable of overcoming his selfishness when it matters most.
Back when the first game came out, people complained about this, about their platformer mascot protag being a huge dick, and even the very next game addressed this by toning him down a smidge, but Ratchet in the PS2 trilogy is still very much not a perfect sunshine person. He's very sarcastic, pretty cynical, is very quick to call other people on their bullshit, and still has a very short temper. (Plasma city, anyone?) Ratchet had texture to him, he bounced off the much more straightforwardly nice Clank in a lot of ways, their friendship felt like it had weight and meant something because these two had so many differences between them that the fact they did get along so well and cared about each other so much showed that their friendship was genuine. I like the newer Ratchet and Clank games, played every one of them, but I've never been really happy with the direction they took with Ratchet. Each game made him nicer, friendlier, smoothing down his edges. And the reboot game had it the worst, they retold the first story, where Ratchet was at his worst and a major thread of the plot was him learning to get over his bullshit, but had the sanded down kitty cat of the later games instead of having confidence in their early work. Dickhead Ratchet worked, he had a place and it gave him a place to grow, while still maintaining his inherit sharpness. Ratchet should get to be an asshole again, just for a bit, let him get angry, properly. Sure, he's a hero who's saved two galaxies three times over and then some, but he did that while being a sarcastic little shit who made a joke about a plumber's ass crack showing and fired rockets at people while complaining about how high the prices are everywhere he went.
I dunno, maybe its a bit too late in the game to say this, but something got lost in the shuffle a while back, and getting a reminder of what was simply put it into perspective for me.
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arkus-rhapsode · 3 months ago
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So wasn't expecting to make this Gaming Hot Take of the day but after reading this from Sony CFO Hiroki Totoki I gotta be honest I had to write something
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So look, I can kinda understand this stance in a very retrospective sense as he says "Fostered from the beginning." Playstation 1 in particular didn't really make a big distinction between its original IP and its Third Party IP. It's why you had Crash Bandicoot or Cloud Strife as basically the mascot of Playstation when both come from third parties. Compared to the likes of Mario and Sonic who were not only their console mascot, but company mascots respectively.
But by now, Playstation has an undeniable back catalogue of first and second IP that it can either revive or rerelease if need be. Like if we're looking at like multi entry series and not just one offs, by the PS2, Sony had:
Jak & Daxter
Twisted Metal
Ape Escape
Sly Cooper
MediEvil
Wild Arms
Dark Cloud
Everybody's Golf
God of War
Rachet and Clank
And by the PS3 we have
Infamous
Uncharted
Killzone
Resistance
Little Big Planet
Like Sony has their own catalogue that can stand on its own. Its not like they should be struggling now to play catch up.
Now if you read my recent Emio and Mages post, I am very well aware that in the age of modern gaming, a game doesn't get made without a team devoted to it. And with the rising production and time costs of making games, no company can release a hundred games and be profitable. So sadly some IP just do fall by the wayside in favor of others. Guerrilla Games isn't making Killzone anymore, because their efforts are spent on Horizon and Sucker Punch went from being the Sly Cooper guys to the Infamous guys, to now the Ghosts of Tsushima guys.
However, I feel like Sony has had some circumstances that compound this problem. Sony and Playstation are technically powerful machines-they want to fully utilize the hardware they're selling you for hundreds of dollars. It is their brand. However, the downside to this is because of this the rise in production costs, it's now taking much longer to make games that make use of the powerful hardware. We went from being able to release a full trilogy in a single generation to basically one. Its also made worse by the fact that Sony has been very active in shuttering studios and cutting costs. The biggest would be the loss of Sony Japan Studio, who were beloved for their more varied Japanese-y style games. It added flavor to the more Naughty Dog inspired games of the sixth and seventh generation. But now, Sony went all in on being that one big budget release that leaned more towards broader genres that could maximize the amount of sales like Uncharted, The Last of Us, Spider-Man, etc.
With this, a lot of mismanagement, its really made the PS5 era feel very sparse compared to the PS4. Now, I wanna stress this, I actually do not subscribe to the mentality "Playstation has no games." Playstation has tons of games beyond just their first party titles, some are exclusive like Final Fantasy 16, some are just way too powerful to be something that could be played on a switch like GTAV. Heck, I played Bomb Rush Cyberfunk on my PS5 and it's probably the game I've dumped the most time into this year. So yes, even if Playstation's first party offerings are few and far between, you're still capable of playing a lot of good games on this really expensive plastic box.
And maybe that's indicative of the fact that Playstation has always been about selling you the hardware on the basis of the hardware. Going back to the PS1, the main selling points was this was the haven for third parties after Nintendo really burned a lot of developers with the N64, and that this was a much more system than the N64. When you look at someone like Nintendo now, they're hardware is underpowered they live and die by the power of their software that only they can provide and no one else. But the playstation even if its not shooting out a new Jax & Daxter every year, they're still the place you can play something like Final Fantasy or Elden Ring at a really great clip. Perhaps Totoki was alluding to that reliance on hardware instead of software because in retrospect, they never really had that big homegrown system seller on playstation till the PS2 with things like God of War. And now fostering that, has made it hard to have that sort of Zelda or Halo that are so undeniably their companies IP and will move launch units.
But a reliance on just being the place where you can play games at a high fidelity, means that its still got competition from Xbox and PC. So Sony would have to offer a service the others don't and that can be software you find nowhere else. True story, I was genuinely conflicted about getting a PS5 or and Xbox X/S for my birthday because I knew I needed to at least have a strong machine to play with my switch. And ultimately I took PS5 because that was the console that would have God of War Ragnarok and Spider-Man 2. So yes, IP absolutely factors into purchases in my experience. And the fact that this generation Sony has really struggled to put out first party games, really makes that purchase factor feel so much thinner and thinner. When you know-you know Sony has loads of IP (Some that haven't left their respective console) that even a simple remaster on the PS5 could at least hold people over in-between their AAA releases. So to hear their CFO say that they don't have enough IP, gets very disingenuous.
To close this out, I wanna stress something. I don't think wanting to make new IP is a bad thing. Im glad Sony is willing to invest 8 years and millions of dollars into something new. But eventually, we reach a point where this has to be better managed. We have to have some smaller titles that can be released between the bigger ones. We gotta have some variation in the types of games we're getting from the platform holder. And sometimes leaning in on those fan faves for smaller titles would help. Are they gonna sell 10 million units? More than likely not. But if you balance the budget, having something move between 1-2 million units would be acceptable. Perhaps maybe allow more second party developers a crack at using that IP so your internal teams can work on the bigger blockbuster titles?
The PS5 generation has been a pretty all over the map one for Sony, and the more we learn about the thoughts and management behind the scenes, the more aggravating it can become when this platform does something really cool, but then seems to take two steps back. I genuinely can't tell you if I'll get a PS6. But if I do, it will probably not be out of optimism for classic Playstation franchises to return.
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taptroupe · 5 months ago
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do you like card games on the gamecube, or dress up games on the ps2, multiple ending ps3 rpgs, open world wii u hidden gems? well TAPSTORE IS OPEN!!!!!!!!!!!!!!!!!
after a few years of hiatus, i am selling charms again. thank you for the wait and thank you for the support!
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voidsentprinces · 2 months ago
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Sony, I think you've misunderstood. We bought Dawntrail because it was the beginning of a new story, provided more content for us to play, and raised the level cap. The lighting and model upgrade was just an added bonus and they were doing it to an 11 year old game, that only brushed up and brought the models from a 14 year old version of the game in a new engine. So, it was a decent change but a side bonus to what was otherwise standard fair and it cost us about 40$ for the standard addition no frills or extras or pre-order involved. It is basically the equivalent of going from PS2 to PS3 era graphics. Or the difference between going from Devil May Cry 3 to Devil May Cry 4. Are the models still kind of quirky in areas? Yes. Does it still look good? Yep. IS it Devil May Cry 5 graphics? No.
YOU, Sony, are charging $700 USD for a machine that promises to make the lighting and graphics sliiiiiiiightly better. And that's just for the machine to give better slight lighting engine. You're not even providing it for a remake of beloved classics. You're applying it to Horizon Zero Dawn and Final Fantasy VII: Rebirth. You've sold us Dark Souls 2 and are now selling us Scholar of the First Sin with a 40% mark up.
Void, you're comparing an MMO's improvements to a console improvement.
Too right. Sony you're selling us Spiderman: No Way Home after Spiderman: Long Way from Home. Is the CG better? Kind of, yes. Are all our favorites on screen? Yeah, but you're also selling the extra villains separate and its just not worth the ticket price, pass. We are in the theatre and you're pausing the movie and announcing that you can now wheel in William Dafoe's Green Goblin for 70$ more. After changing us $700 tickets.
May your entire business burn from your hubris, old men of the board.
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ceasarslegion · 2 years ago
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Yknow its memed all to hell now because todd howard wont stop rereleasing it but i dont think a lot of people remember how big of a deal Skyrim was for open world games when it came out.
You gotta remember that this was the same console generation that Morrowind, a game about a gigabyte large on Steam, needed to restart your system entirely in order to load its environments. Fallout 3's setting had to be cut up into chunks separated by giant physical walls of debris and subway tunnels so your ps3 wouldn't overheat and die trying to load that much at once. Oblivion was nice and big but the environments were quite homogenous and repetitive so they wouldnt be too hard on your RAM.
And then Skyrim came out and completely blew everybody away with how much it accomplished relative to the capabilities of the tech it had to work with. It was stupidly, insanely, mindbogglingly BIG. There were unique biomes, climates, architecture, and wildlife that matched those biomes. There were weather cycles. There were unique cultures and lifestyles and conflicts and alliances to match how stupidly, insanely, mindbogglingly big the province of Skyrim was. And it looked really real compared to games at the time, is the thing. The water and snow and even the rain shining differently depending on how the sunlight hit it just wasn't a detail you got in other open worlds, because they had to sacrifice a lot of things for size.
Yeah, todd howard selling me Skyrim for the 30th time memes are funny, but Skyrim really was unprecedented for the time and lept the open world genre forward by at least 10 years, I'd estimate. Honestly, I'd capitalize on those bragging rights too
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miquellah · 4 months ago
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✧ After Elden Ring: What Next?
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This is intended as a condensed, spoiler-free guide for people who have played Elden Ring and no other Soulsbornes, but are very curious about the rest of the genre. If you were enamored with Fromsoft's game design or lore, and are otherwise new to things, I'm here to peddle you some other potential starting points!
I'll give a lowdown on systems available, DLC available, and some thoughts in regards to each as a starting point post-ER. And just because I like him, also whether or not each game contains our favorite little guy: Patches!!!!!
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DARK SOULS 1 (2011) Systems: Playstation, Xbox, WIndows, Steam, Nintendo Switch DLC: purchaseable intact with special editions or purchased in online store (intact: Artorias of the Abyss, Prepare to Die, Remastered)
With slower combat than Elden Ring, and no fast-travel for a good portion of the game, this is often a tough sell for many. Nonetheless the entire Dark Souls saga is a shining gem of its own right, and it all starts here. The setting is somewhat similar to Elden Ring, albeit striking far further into Low Fantasy than High. You may or may not have some growing pains, but don't let that deter you; determination is all very much part of the experience. (And, it's got enough cracks in the code you can sufficiently cheese a lot, should you get fed up and stuck.) Contains Patches, the Trusty.
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DARK SOULS 2 (2014) Systems: Playstation, Xbox, Windows, Steam DLC: purchaseable intact with special editions or purchased in online store (intact: Scholar of the First Sin)
Considered by many to be the black sheep of the DS trilogy, given its abrupt change in development direction; nonetheless, it's still a VERY worthwhile title, and a very apt inclusion into the Dark Souls story. Certain mechanics such as a gradual, incremental loss of HP bar per each death MAY seem daunting, but for a mediocre player like me it actually wasn't all that big a deal. You COULD jump into this one as a starting point, but you may as well just go for DS1. Does NOT include Patches (but has a Patches-like).
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DARK SOULS 3 (2016) Systems: Playstation, Xbox, Windows, Steam DLC: purchaseable intact with special editions or purchased in online store (intact: The Fire Fades Edition)
Faster-paced in combat than the previous two titles, it serves as a decent starting point from Elden Ring, if only for the relative similarity in feel and mechanics. It also has just a bit more hand-holding that the previous two, though nothing to sand away the bulk of challenges. But as the final title in the trilogy, and intended in and of itself as a send-off, though, if story is your priority then you're best off starting with DS1. Contains Patches, the Unbreakable.
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DEMON'S SOULS (2009/2020) Systems: Playstation Only DLC: no expansions, only items
Alright so I haven't played the remake, which also may very well be the most accessible to you unless you have a PS3 and the original discs. Nonetheless, Demon's Souls in and of itself was the predecessor to Dark Souls, and the beginning of the Soulsborne formula itself. It seems a bit simpler on the surface, but there's a lot of brutal charm here all the same, and unique lore you could still dig through for years. Contains Patches, the Hyena.
The remake is most easily available, and has a higher graphical fidelity if you're into that; nonetheless, there's been a lot of understandable qualms about the changes made in much of the art direction from the original, so if you want the true, ORIGINAL intentions in full... well, find yourself a letsplay or a PS3.
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BLOODBORNE (2015) Systems: Playstation Only DLC: must be purchased intact in special editions or purchased in online store (intact: The Old Hunters)
Everyone's favorite. Bloodborne is a standalone Soulsborne that gave the genre that latter half of its name, and takes place in a horrific, Victorian-era England. Its primary focus is on offense over defense, and there's a bit less customization available in builds... nonetheless, the trick weapons are fun as all hell. It's got a unique, dreadful atmosphere unlike anything else, and a feel I've been craving to see again anywhere. Contains Patches, the Spider.
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SEKIRO: SHADOWS DIE TWICE (2019) Systems: Playstation, Xbox, Windows, Steam, Stadia ?? DLC: no expansions, only items
While NOT a true Soulsborne, it's considered by many to be within the fringes of the formula. I personally still have yet to play this one, but the combat is apparently fast-paced, and primarily focused on deflections, with a story centered in fictionalized Sengoku Japan. It's been praised consistently and highly by many, but may have a bit of a learning curve. Does NOT include Patches, to my knowledge.
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ARMORED CORE VI: FIRES OF RUBICON (2023) Systems: Playstation, Xbox, Windows, Steam DLC: none. yet?
.... Okay this one isn't a Soulsborne at all. It's actually the long-awaited revival of Fromsoft's Armored Core series, and it's a mech game. But do you like crazy customization in builds? Do you love Fromsoft's lore and stories, and want to see their unique writing in a fresh, yet still crazily strong take? Do you LOVE critiques of hypercapitalism and want to see it all burn? Please play AC6. Please. It was so fucking good. (Doesn't contain Patches, but he DID appear in AC4: For Answer)
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And that's that! If you feel I missed anything, or have any further questions, don't hesitate to add anything on or shoot me a message. Elden Ring has brought sooo many new people into the fold and there's so much more for you to discover!!! Don't ever be afraid to try out the rest, challenge yourself, and fall in love!! ദ്ദി(˵ •̀ ᴗ - ˵ ) ✧
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