#scrapped
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placeboelysium · 7 months ago
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Parts of scrapped drawings happy pride
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themachine · 8 months ago
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vermilllionsands · 1 year ago
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Concept art for scrapped Godzilla monster, Deuterious, 1980s
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fitzs-space · 1 year ago
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Look at this cute little game I found!! its still a little under development but just look at these screenshots!
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Its just such a cute little robot game with a similar vibe to undertale with how it plays with players choices of being good to the world or helping it, I'm in love with this getting to fix little robots hehehehhhehe
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And look at this boss screen! its a good movement puzzle
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And look!! the UI changes it's style depending on what part of the game you're in! the hologram effect is kinda cool but a little hard to see sometimes, it's going to get fixed latter apparently
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And I even found the loading screen backgrounds, cause I just love the amount of detail in them?! the files were just soooo east to find too because they belong to me and the game doesn't even exist yet but good fuck if I don't have so many ideas for this thing.
fake game currently, but one day, ONE DAY. I want nothing more then to make this exist, if at least a demo, I have too many thoughts
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achillean-knight · 10 months ago
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Some scrapped things bc UHH I need to clear out my WIPS folder LMAO
The third artwork was 1. done before I did my William Afton design and 2. FULLY inspired by two artworks I saw :> They're linked under the cut for credit nyehehe
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togamicchi · 1 year ago
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random scrapped pixel dump while i finish up angel pixels :3 these mostly just werent good (at least to me) Or i didnt know where else to put them
includes a full size doll gif that i never made 60x60
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dumblr · 10 months ago
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Do you have a band aid? Cause I scrapped my knees falling for you.
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flighter312 · 2 months ago
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scraps
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ive had this sitting in my folder for like over a month so i dont think ill ever complete it lol
if i dont complete something within a day i lowkey just forget about it
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huntseric · 3 months ago
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This project has officially been abandoned so I may just share it as it is! I literally lost motivation the moment it got interesting oop, my bad!
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lefetellc · 3 months ago
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Comilo and... ???
Ehehe!!
(Comilo by @veepupbee )
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pi-roach · 1 year ago
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I gave in and did more animation for this post 😭😭😭
@uhhhrandomshitgo because you seem super invested ig
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shewontbedenied · 11 months ago
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themachine · 8 months ago
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bandoght · 14 days ago
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Scrapped drawing from last month
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fitzs-space · 4 months ago
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friend I remember you from Instagram tell me about your robot game pleaseeeeee
My robot game!!
Scrapped was originally something I made for some art history kinda class (not the game history class, but we did look at games and other media in it. But was the same teacher as the game history. She’s a prick)
The final project was to make just. Anything based on one of the topics we discussed in class. So I decided to make a loose game concept based around general overconsumption, and the weird need in capitalism to constantly buy the newest products that normally lose their quality and break faster an faster.
So for the first concept sketches made, two versions of the same robot were made, the boxy lookin thing that’s got an assortment of mixed parts. Then the sleek round robot, with all the uniform parts you’d expect to see on every other version of its model. Think Wall-e and Eve The "box robots", B0N-1X // B0N-X1 [Bonix // Bonxi]
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The idea was that the player would be offered two paths of either scrambling around for loose scrap they’d find in the environment or would get by breaking down the glunk bots (small npc bots), and trading the scrap in for cash in order to buy whichever upgrades needed when a part broke.
Or to take the path where the player can level up their skills and learn to just fix themselves when damaged, being able to level up through fixing up the same glunk bots that you could destroy for a quick coin.
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(I ended up just making an essay for that history class, cause as I said the teacher was a prick and I just wanted a decent grade then making another game I actively enjoyed and worked hard on just to get another C on. Still bitter about that)
The only other character in that original group of sketches was Veldrin, who was just “the shopkeeper robot who teaches the player how to fix things” for the longest time. (Wanted to make big ol burly robot with the animated dad moustache) I also gave him a cat cause it’s kinda fun to have this big gruff ol guy and to give them the tinniest lil pet. As said, the cats name is Rob, and Veldri n named the shop after her (Robo n Robs Bits n Bobs). Hes honestly the character I’ve developed the most out of everyone.
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that's most of the beginning stuff I made for this game. I've since developed more characters and story behind them. Gave Bonix a proper reason to their character, and why you're able to upgrade them as easily as you can as the player.
Largely because of how my classes were structured last year, a good chunk of recent development was focused on the environment of the game and more with world building. [most of my classes were environment illustration, this year is character design though, so we'll see what happens.]
took my time to reaspond to this, but it lined up with being posted for robot week! and I call that a win.
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