#schuberta the melodious maestra
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I bought a Quarter Century Bonanza pack today and these are my pulls. Also got the Fate/stay night Unlimited Blade Works TV blu-ray set in the mail.
#yugioh#redox dragon ruler of boulders#schuberta the melodious maestra#cynet mining#dark magician girl the dragon knight#fate stay night#fate/stay night#fate stay night unlimited blade works#fate/stay night unlimited blade works
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Day 19 of Melodious Takodachis!
You know what? I'm proud of this lil' menacing Maestra! Unlike Schuberta, where I just kinda said "screw it", I REALLY wanted to get Bacha's hair right and I did not and man was it hard.... But I did my best. Doing spirals with that shaky hand of mine is hard and you don't have that much to reference once you're far outside the Tako body.
But regardless... I like this one!
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The Melodious Maestra monsters are named after famous composers, such as:
Bacha the Melodious Maestra: Johann Sebastian Bach
Mozarta the Melodious Maestra: Wolfgang Amadeus Mozart
Schuberta the Melodious Maestra: Franz Schubert
Shopina the Melodious Maestra: Frédéric Chopin
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Melodious Month Day 19
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I'm so glad I found a post such as this. I hadn't looked much into entomology, admittedly, but I did attempt to see patterns in the Melodious Members' nomenclature and its relation to their effects:
-Melodious Diva(s). Generally have effects that help their Monsters on the Field. Most of them have a continuous effect to aid their allies, while Canon has an instantaneous one. Opera and Tamtam, being the Fusion-themed kids of the Melodious, share the trait of having the helping effects while sent to the GY as Fusion Material.
Score is an oddball, admittedly. She's the only one who would rather not hit the field at all, and her effect is a debuff to an enemy, which no other Melodious Monster has ever.
Serenade is also kind of an oddball. You could probably count her being treated as 2 Tributes for a Fairy as a buff, but it only applies to herself. Also, her second effect of allowing an additional normal is more fitting of...
-Melodious Songstress(es). Having only 2 Monsters doesn't make for the longest of patterns, but there are two. First, they're both sort of extenders, Soprano being more direct than Solo. There's another one which might be farfetched about Songstresses facilitating certain Summoning Methods. Soprano was the gateway for Fusion, while Solo's less obvious. However, prior to Harmonist, she was the only one who could summon a Maestra from the Main Deck, thus being a facilitator of Standard summoning.
-Melodious Maestra(s). The big gals. It's tough because the Main Deck Maestras are extenders while Schuberta is the only source of non battle disruption. Well technically Schuberta IS an extender if we count her being the only Fusion that can summon Aria and Elegy off of Ostinato, but I doubt they had it in mind at the time.
-Melodious Choir(s). This is fairly simple, they're the superstars and the bosses of the archetype, with both having strong individual battle related effects, albeit Bloom Diva is more impressive in that regard most of the time.
-Melodious Composer. For now, we only have Bloom Harmonist, but her being able to Special Summon 2 Monsters from the Deck means that she can enable any plan Melodious has, befitting of a Composer being the one to start it off.
Of course, that won't apply nearly as well if we take the anime effects at face value. There, the patterns are almost non existent and the effects are a mismatch (Frickin' Aria and her 800 damage if no damage effect). Only patterns I can discern are that the Divas are the Monsters you usually see, the Maestras are the big gals and the Choirs are flower themed bosses.
So, I decided to check the Melodious archetype’s Kanji name patterns. These are disturbingly complex, and I’m not a Japanese speaker, so most of this will be taken from relevant sources (specifically Wiktionary):
-The archetype’s name is Genso(u), 幻奏 in Kanji, and げんそう in Hiragana. The Kanji for Gen (幻), which means fantasy or phantom, but is generally translated as illusion in this archetype’s context. The other Kanji is Sou (��), which means to play music. The archetype’s name is a pun on Gensou, which means illusion (幻想), with the Kanji 想, meaning idea or concept, being replaced with the Kanji for playing music. But it is also similar to Genso (元素), which means chemical element, which is likely a reference to the fact that this is a Fusion archetype, but also might be a reference to Masumi and Judai’s respective archetypes (and GX series in general).
There are few interesting things with this though. The Kanji for Gen is used for several things in Yu-Gi-Oh!, such as the Sangenshin (Three Illusory Gods, ie. Egyptian Gods), and Sangenma (Three Phantasms, ie. Sacred Beasts), but also for Genryu (Wyrm-Type, introduced in ARC-V era with no represenatives in the show itself). Which makes me continually wonder if Bracelet Girls were supposed to have Wyrms.
–The archetype’s name patterns are divided into five or so groups:
**Genso no Utahime, 幻奏の歌姫, which is written in Hiragana as げんそうのうたひめ, is translated as “Melodious Songstress”. 歌姫, means Utahime, which literally means song princess/lady, since uta (歌), means song, and 姫,hime, means princess, or lady. This term is apparently commonly translated as Songstress, though it can also be translated as diva or female musician.
Interestingly, Kanji for Uta is also used for traditional Japanese poetry, though not modern Japanese poetry.
**Genso no Otohime, 幻奏の音姫, which is written in Hiragana as げんそうのおとひめ, is translated as “Melodious Maestra”, and is a sub-archetype of Melodious/Gensou archetype. 音姫, Otohime, is a pun on 弟姫, which means younger princess or younger noble. The Kanji, 音, Oto, means sound or timbre, but is also used as a shortened version of ongaku, meaning music. It can also means news, rumor, echo, or speech in linguistics. The Kanji Hime is the same as above.
**Genso no Otome, 幻奏の音女, which is written in Hiragana as げんそうのおとめ, is translated as “Melodious Diva”. The Oto Kanji is the same as above, and the Kanji, 女, me, means a woman, a wife, or a female. This is a pun on Otome, 乙女, which means maiden. daughter, or young girl/lady.
The same pun is used in Otome, 音女, an early Duel Monsters era Normal Monster, whose localized name is Sonic Maid. This card was used by Step Johnny’s Deck in the Battle City filler featuring Anzu.
**Genso no Hanakasei, 幻奏の華歌聖, which is written in Hiragana as はなかせい, is translated as “Melodious Choir”. The Kanji, 華, Hana has multiple meanings, but is commonly used for flower. Other meanings include flashiness, brilliance/shine, and beauty. The Kanji, 歌, Ka, is the same as Kanji Uta above, but spelled differently. The Kanji 聖, Sei, literally means holy/sacred, but it is commonly translated as Saint in this context. The term Kasei, 歌聖, is likely a pun on Kasei, 仮声, which means falsetto, or Kasei, 歌聖, which uses the same Kanji as this name, means great poet.
**Genso no Hanagakusei, 幻奏の華楽聖, which is written in Hiragana as はながくせい, is translated as “Melodious Composer”. The Kanjis for Hana and Sei are the same as above. The Kanji gaku, 楽, is another shortening of ongaku, meaning music, but the Kanji itself can also mean comfort, ease, or the final day of a performance. The name is a pun on gakusei, 学生, which means student, generally university student, but sometimes also high school student ,or gakusei, 学制, which means educational system.
-As a general rule, most of the Kanji used for this archetype is quite archaic, so it might be hard to find the exact counterparts, and references here. This is likely because the archetype is composed of muses, so Konami probably wanted to give them some old fashioned theming.
#ygo random thoughts#yuzu hiragi#zuzu boyle#melodious#melodious maestra#bloom diva the melodious choir#deductions more than anything
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Schuberta the Melodious Maestra
“2 ‘Melodious’ monsters
During either player’s turn: You can target up to 3 cards in any Graveyard(s); banish them, and if you do, this card gains 200 ATK for each. This effect can only be used once while this card is face-up on the field.”
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Ostinato ———————————————— If you control no monsters: Fusion Summon 1 "Melodious" Fusion Monster from your Extra Deck, using 2 monsters from your hand or Deck as Fusion Materials. During the End Phase of this turn, destroy the monster Fusion Summoned by this effect, and if you do, if all the Fusion Materials that were used for its Fusion Summon are in your Graveyard, you can Special Summon all of them. ———————————————— Can Be Found In: Dimension Box Limited Edition (DBLE-JP006)
Melodious is an archetype who takes full advantage of the many Special Summon mechanics it can work along with. With many of their effects activating under that condition, some of their weakest members are capable to either gather together to work as materials or create impenetrable defenses thanks to their effects. Together with Extra Deck mechanics involving Fusion Summons, Melodious is one of those builds that can easily overwhelm opponents with their setups.
"Ostinato" is a Spell Card with a mixed series of positives and negative effects. Only available if we don't control any monsters, "Ostinato" allow us to Fusion Summon a Melodious monsters by using two materials from either our hand or inside our Deck. While this is undoubtly a powerful effect to obtain some of their strongest monsters, the Fusion Monster we bring with the help of "Ostinato" will self-destruct during the End Phase. However, when that happens we will be able to revive the used materials from the Graveyard (As long both of them remain in there). Overall "Ostinato" might be a temporal Fusion Summon that will let us push through some obstacles, but don't be fooled by losing the monster once the turn ends as bringing its materials to the field has many other benefits.
Don't be fooled by "Ostinato" only bringing a Fusion Monster for a single turn, as with the simple fact that can use materials straight from our Deck is already a huge advantage to depend on. "Schuberta the Melodious Maestra" can obtain a solid ATK boost to take down any enemies on her own, "Bloom Prima the Melodious Choir" is able to attack twice, and "Bloom Diva the Melodious Choir" can punish other Special Summons during battles. Although "Bloom Diva" is the weakest of the three stat-wise, her own effects allows her to survive "Ostinato" negative effect. The other Fusion Monsters can also ignore "Ostinato" if we use "Opera the Melodious Diva" as one of the materials, giving us a turn of invulnerability against destructive sources including the Spell itself. However don't imply that the self-destruction of the Fusion Monster is a negative thing, as reviving the used materials has its advantages as well. Since some of the Fusion Summons requires Melodious Maestras we can easily obtain some of their high Level members like "Mozarta the Melodious Maestra" and "Shopina the Melodious Maestra", while on the other hand we can bring monsters with Special Summon conditions such as "Elegy the Melodious Diva" and "Aria the Melodious Diva" arriving together to shut down nearly every threat towards our monsters.
"Ostinato" is overall a Spell Card with lots of advantages hidden behind its negatives, with the only problem of limiting itself as a comeback card as the Duel progresses due its activation requeriments and Melodious being quite sturdy against most threats. Allowing us to cheaply Fusion Summon right from the start of a Duel, "Ostinato" not only can bring some of their strongest members immediately but also covers their temporal pressence by reviving their materials afterwards. This is also a huge benefit since Melodious obtains effects from being Special Summoned as well taking a shortcut to obtain some of their most important members, making "Ostinato" alone not only a card to Fusion Summon with but also setup the rest of goals the Deck tries to achieve. And while losing a Fusion Monster is a bit of a shame, some effects like "Bloom Diva the Melodious Choir" and "Opera the Melodious Diva" will assure that instead of getting their materials back we keep a strong Fusion Monster to lead the field on their own. Combined with the various other tools Melodious have to immediately prepare their solid setups, "Ostinato" is yet another important card to immediately obtain Fusion Summons as well some key members afterwards.
Personal Rating: A+
+ Fusion Summons using Melodious from our hand or Deck + The Fusion Monster summoned will be replaced by the materials used when the turn ends + Cheap yet effective setups arround the revived materials or to keep the Fusion Monster summoned
- The Fusion Monster will only stay for a turn - Due its activation condition might only become available as a comeback option in mid or late game
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[TCG] Star Pack: Battle Royal Spoilers
This appears to be the full list of cards you can pull. Nothing new, but it’s mostly aimed at more casual anime fans and kids.
Superheavy Samurai Ogre Shutendoji Superheavy Samurai Gigagloves Superheavy Samurai Big Waraji Superheavy Samurai Battleball Superheavy Samurai Soulbuster Gauntlet
Bloom Prima the Melodious Choir Bloom Diva the Melodious Choir Schuberta the Melodious Maestra Melodious Opera Score the Melodious Diva Pianissimo Solo the Melodious Songstress Soprano the Melodious Songstress Crystal Rose
Speedroid Tri-Eyed Dice Speedroid Double Yoyo Speedroid Terrortop Speed Recovery Urgent Tuning Hi-Speedroid Kendama
Fluffal Sheep Fluffal Lion Frightfur Sheep Frightfur Fusion Frightfur Leo Edge Imp Saw Frightfur Chimera
The Legendary Fisherman The Legendary Fisherman III
Yosenju Shinchu R Yosenju Shinchu L Yosenju Kama 1 Yosenju Kama 2 Yosenju Kama 3 Yosenju’s Secret Move Mayosenju Daibak
Performapal Thunderino Performapal Fireflux Performapal Secondonkey Performapal Drummerilla Performapal Odd-Eyes Unicorn Performapal Odd-Eyes Light Phoenix Xiangsheng Magician Xiangke Magician Odd-Eyes Rebellion Dragon
D/D Necro Slime D/D Swirl Slime D/D/D Oblivion King Abyss Ragnarok D/D/D Oracle King d’Arc D/D/D Duo-Dawn King Kali Yuga
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“SHUT UP!!! You don’t know how much I suffer of my life!! My turn, I draw!” She draws a card “I play the spell monster reborn.” Ray put a spell card as she resurrected her monster soprano the melodious songstress “When she is special summon, I can add a melodious card to my hand.” She add a melodious card to her hand “I normal Summon Canon the melodious diva!!” She normal summoned to the field “now I can activate the Soprano’s to fusion summon without using a fusion card.” She activates it “I fusion summon: Schuberta the melodious Maestra!!” She fusion summon to the field
“Schuberta’s effect, I can target 3 cards in my graveyard to banish it and it gains 200 for each of it.” Ray banish her 3 cards in the graveyard to raise her monster ATK to 600 “attack Schuberta, Sonic Surrender!!” She lets her monster attack the opponent’s monster
Different Universe
Starter for @thenihilistofthevoid
In a horrible disaster, Ray was defeating the challengers after the 4 girls reunite into one (even in control of Zuzu’s body of a half dragon state), she was laughing evilly as no one could stop her of her rampage
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The perfect deck for when you want to scream at your opponent.
When I first played this archetype, I quickly concluded that the deck was terrible.
It’s a Fusion deck with only 3 Fusions. Bloom Diva was great, Schuberta was alright or even good, and Bloom Prima was there. But 2 of them required a Melodious Maestra for the fusion, and the deck was short on those. Not helping was the fact that the deck struggled to recover after fusing.
Which brings me to my next point. It’s terrible at retaining card advantage for those fusions, too. So even if you do fuse for these guys, you can easily find yourself lacking enough cards to extend your play. And once your field is gone, you’ll have very little left to help you rebuild, because you spent so much bringing the fusions out.
Unlike Lunalights, they don’t have built-in recovery. Fusion-wise, only Bloom Diva has built-in protection. Even using Fusion Recovery to recoup your losses might not be enough.
But after playing the deck, I realized that Fusion Summoning is not the goal. Rather, it’s one part of the deck’s true goal: creating a very strong defensive board and locking down your opponent from being able to get over it. And with that in mind, the pieces started to fall into place for me.
The name of the game this time is special summoning. You want to Special Summon most of your Melodious Divas, because most of them have effects they gain through being Special Summoned.
My favorite combo is the Aria-Elegy lock. Aria prevents your Melodious monsters from being targeted by effects or destroyed by battle, while Elegy keeps them from being destroyed by card effects. So what this means is, your monsters can’t be destroyed by stronger monsters. They can’t be Castel’d away. Raigeki won’t effect them. Short of something like Kaijus or Triverr, these cards will be nearly impossible for your most opponent to remove.
Elegy is kind of a tricky card. She’s amazing, but you don’t want to draw into her, unless you can use Valhalla or Mozarta to bring her out. Rather, it’s best to either Special Summon her from the Deck or Graveyard. Aria at least has Photon Veil on its side.
Sonata’s also a great card for this deck. It can Special Summon itself, then provide a nice 500 ATK boost to your Melodious monsters. While it’ll be hard for you to beat over big things at first, these little attack bonuses can add up. It can turn Schuberta and Bloom Prime into much bigger threats, and the power adds up when you have a lot of Melodious monsters on the field. Plus you can special summon as many Sonatas as you want in a turn.
Mozarta suffers from not being easy to special summon. Its level is also pretty awkward, because I can only Transmodify into it with Bloom Prima. Luckily, you have cards like Solo, Call of the Haunted and Valhalla to Special Summon it from the Deck, Grave or Hand. I rarely actually bring it to the field, though; it’s much more rewarding to create the Aria-Elegy lock, so I put my focus into that. But she’s a Melodious Maestra, which means she can make it a whole lot easier to bring out Bloom Diva and Bloom Prima.
Summoner Monk’s a pretty cool card, because he can Special Summon a Level 4 Melodious from your Deck, at the cost of a Spell Card. (And this deck has Spells to spare.) It’s an easy way to bring out Aria, or another Melodious that needs to be Special Summoned to gain its effect. It can also be used to make a Rank 4 Xyz monster. Too bad it’s not a LIGHT monster, though; some Xyz monsters specifically require LIGHT monsters as material.
Score’s not related to the deck’s Special Summon strategies. Rather, it’s a pseudo-Honest that can get rid of most big monsters for you, inflict some damage, protect your monsters, and keep your protected. Plus it’s got the Melodious name, so it’s good for Fusion Summons. I run it at 2 - makes it easier to draw into, but not so much that it’ll make me brick or keep me from drawing cards to facilitate the rest of the deck’s strategy.
Canon can Special Summon itself, but it doesn’t really help others when it’s special summoned. It’s mostly there for Xyz fodder or to help keep up a strong front. (I feel that, if the Melodious deck had gotten Synchro and Xyz monsters, this card would be a lot better. Yuzu REALLY should have picked up Synchro Summoning when she was with Yugo. Or Yuto could have given her an Xyz monster before he fucking died.)
Solo is very helpful, because she can special summon herself if your opponent has monsters and you don’t. When it’s destroyed, you can summon any Melodious from your deck, including the powerful Mozarta. You can also have it fight a strong monster to destroy itself, then bring out the monster you want, without having to wait for your opponent to act. I run it at 1 because I find this strategy a little too slow, and because it won’t be destroyed under the Aria-Elegy combo. But you might find that running multiples works better for you, so go ahead and fool around.
Tamtam is a great Polymerization searcher. When used for a Fusion Summon, it has the ability to lower your monster’s ATK by 500 and inflict 500 damage to your opponent’s LP. This sounds useless and stupid, but then you look at Bloom Diva’s effect and see that it all comes together.
So there we go, we went over (what I believe to be) the deck’s strength: create Fusions to do the heavy lifting, summon other Melodious to work as back-up or protection, and either a) keep hitting hard without worry, or b) turtle to victory. Fusion is not as important as the Special Summoning wall though, imo.
But let’s look at the Spells and Traps. Most of them are there to facilitate the Special Summoning I made this deck revolve around, or there to just mess with the opponent and trip them up.
Transmodify is a really fun card. You summon a Melodious, use this card to send that monster to the Graveyard and Special Summon a Melodious that’s one level higher. Score can bring out Sonata, Sonata an bring out the Level 4s, and the Level 4s can bring out Elegy. It’s a great way to bring out a key card for your strategy.
Valhalla is a great card: if you control no monsters, then you can special summon any Fairy from your hand, including higher-leveled stuff like Elegy and Mozarta. As you can imagine, that’s very good for the deck. However, if you control a monster, you can’t activate it; meaning that it can easily be a dead draw in the late-game, when you have a good field going. But since it can help you set up your strategies early on, I run 2.
Ostinato is easily one of the best cards in the deck. It also requires you to have no monsters, but it can fuse using cards in your hand or Deck. The Fusion monster is destroyed by the end of the turn, but then the material you used for it can be Special Summoned from the Grave. So you can dump Aria and Elegy, fuse for a Melodious to disrupt your opponent or get rid of a monster, then let it be destroyed to bring out Aria and Elegy to your field. Bam, now you got the ultimate duet with minimal investment. This card can be a dead draw when you got a full field, but it’s such a great card and facilitates my main strategy so well, so I run it at 3. Plus it can be used to fuel Summoner Monk’s effect, or I can set it and make the enemy think I have some Traps. Just to keep them wary or make them use up cards to get rid of it, you know?
I believe that messing with the material or the fusion brought out by Ostinato will prevent its second Special Summon effect from working, though. So you can’t make Schuberta, then fuse her with another monster to bring out something else, and get the material on top of that. And if the fusion you summoned was banished or flipped face-down, it also won’t let you trigger the effect. But note on placing the monster face-down: this will let you keep the card, because it won’t be destroyed by Ostinato’s effect at the end of the turn.
Photon Veil lets you special summon a Level 4 or lower LIGHT monster from your hand, so you can easily get Aria out on the field if you drew into it. And since you have a lot of Level 4 Melodious that rely on that Special Summon, this is really helpful.
Both Soul Charge and Call of the Haunted can Special Summon Melodious from the Grave. So if you Fuse in any way, you can revive the material.
Fusion’s a key part of the deck, but it’s not so important that you need to rely on it constantly.I only use 2 Polymerization, because I found that 3 can brick.
The deck’s big attacking force comes from Utopia the Lightning. Since the deck isn’t as Extra Deck-reliant as many others, you can easily fit this in. It’ll get rid of the big monsters your other cards can’t. And since this deck can easily bring out two Level 4s, it’s not hard to summon.
I don’t like to use up too much material, instead choosing to keep up a big field. So I prefer to summon a Lightning that can use its effects twice, rather than once, by including a Utopia Ray. But this carries the risk of your monster being destroyed before it can pull off its effect a second time, so you might find that using 2 Utopia the Lightnings and 2 regular Utopias will work better for you.
All things considered though, this isn’t the best deck to come from the ARC-V era. Best case scenario, you create a very powerful, nigh-unbreakable board. But it’s not uncommon to have your strategies that can easily be disrupted before you can pull off big things, and you might struggle to recover from that. It’s still a fun deck though, and it’s great seeing a solid defensive deck. It’s also got the ability to utilize Synchro and Xyz in addition to Fusion, so I recommend tinkering around and seeing what you like.
Okay, I rambled on long enough. The deck requires a bit of practice and know-how, but it’s not as complex as I’m probably making it out to be. Just go in with a game plan and try your best.
Monsters (20):
Mozarta the Melodious Maestra x2
Elegy the Melodious Diva x2
Aria the Melodious Diva x3
Solo the Melodious Songstress
Canon the Melodious Diva x2
Soprano the Melodious Songstress x2
Tamtam the Melodious Diva
Summoner Monk x2
Sonata the Melodious Diva x3
Score the Melodious Diva x2
Spells (17):
Transmodify x2
Ostinato x3
Raigeki
Polymerization x2
1st Solo Movement x2
Soul Charge
Upstart Goblin
Photon Veil x2
Twin Twisters
Valhalla, Hall of the Fallen x2
Traps (3):
Call of the Haunted x2
Solemn Warning
Extra Deck (15):
Bloom Prima the Melodious Choir x2
Schuberta the Melodious Maestra x3
Bloom Diva the Melodious Choir x2
Number S39: Utopia the Lightning
Number C39: Utopia Ray
Number 102: Star Seraph Sentry
Stellarknight Delteros
Number 39: Utopia
Castel, the Skyblaster Musketeer
Starliege Paladynamo x2
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Schuberta the Melodious Maestra
#Schuberta the Melodious Maestra#yugioh#ygo#Melodious#Grammys#Yu-Gi-Oh!#yugioh tcg#ygo tcg#Yuzu Hiragi#yugioh ARC-V#ARC-V#Fairy#LIGHT#Fusion Monster
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All right, with permission from peeps in the Melodious Discord, I'm here to share around the fact that WE'RE COMPOSIN'!
While our endboards may not be supremely powerful, they're resistent and consistent. Ostinato, of course, is where the big boards come to play, but another effective board can be just this:
And this was simply off a Refrain + some Melodious in hand (not specific). Refrain alone means 1 less Schuberta, but usually more Handtraps such as Herald of Orange Light, which is fantastic for us, as you can search it off of Shopina!
Not only that, but these simple combos could be done also under Droll, and most of the time under the threar of Nibiru!
This is simply beautiful, coming after so long, and we are still experimenting and composing, how it should be. Pretty soon I'll make some other compositions of my own!
One thing that saddens me a bit about this is that Bloom Diva and Mozarta... Are arguably not even used. Shopina is far preferred as the Maestra of choice because her recycling effect is super good, and Bloom Diva doesn't offer that much in this day and age. Still though a nice last resort should Etoile fall with no backup. The OG aces just have to make way for their new companions, that's just hoe time works in this game.
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Summer break drawings. I started watching Arc-V again after forgetting to watch it for a couple of months, and I wanted to draw Yuzu with her fusion card.
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Schuberta the Melodious Maestra
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Melodious Month Day 4
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