#sasasap scripts
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isat-script-project · 4 months ago
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BIG FUCKIN SASASAP UPDATE!!! THAT'S RIGHT ALL ENDINGS!!! ALL OF THEM!!!
true/perf end get their own pages but the base ends are in the king fight page
(lays down on the floor) hey anybody wanna cry with me
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tawnysoup · 1 month ago
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lonesomenecromancer · 2 months ago
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i was reading the isat script project for fun (like a normal person does) and ive noticed.. this (i am going insane)
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(somebody probably pointed this out before but i found this too funny not to post)
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beneathsilverstars · 6 months ago
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been thinking about the differences between SASASAP and ISAT lately. because looking just at ISAT and the two hats ending, you'd think loop went through the exact same house as our siffrin, but looking at SASASAP, it's different. it's mixed up. it's obviously a condensed prototype.
but. that doesn't have to mean it's a different universe entirely.
maybe that's just what happens after a thousand loops.
the house warped in act 5. siffrin lost their shit and the house got changed and corrupted, far past its baseline king uncanniness. so it wouldn't be too out-of-the-question for it to be able to warp in more subtle ways as well, due to a more subtle breakdown.
like a jpeg uploaded and downloaded a thousand times, siffrin changed, and the loops changed. over a thousand loops of efficiency, the house got more efficient. rooms combining. items moving. data compressing. and of course, run in a changed house, the script changed as well. it did so slowly, one bit at a time, over a thousand loops of zoned-out half-listening – and by the time siffrin would have noticed each difference, they were already used to it. (and in the moments that they did look at a room that was less familiar than it should be and realize that they had no idea where to find the key, well. that's just classic siffrin, isn't it.)
through sheer repetition, siffrin was corrupted, and the loops and the house along with them. all purpose lost, all signals distorted, until finally they couldn't recognize the meaning in any of it. it was all noise and despair.
so they made a wish. and the loop restarted. not just a reboot, but something more complete.
the data was backed up onto a star – a guide, a warning, a reference – and the loops were factory reset. and for the first time in a thousand loops, siffrin woke up to a clear mind and the crisp sound of birdsong.
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sketchs-trashcan · 3 months ago
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me: i'm gonna go ahead and try to get the perfect ending before going for the true ending so i can see everything
me: *immediately fucks it up and ends up on the true ending route*
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felikatze · 1 year ago
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i've had these thoughts before with sasasap, but now having played isat for basically 5 hours straight i am once again astounded by how just. perfect. siffrin's personality is to allow the game's premise, and it starts with his damn dnd class.
siffrin isn't the hero, they're the rogue. this alone allows them several personality trappings that help the story structure
their position as rogue means it's only natural for them to investigate the traps first - making him most likely to die from them in stupid ways.
he's very quiet and rarely speaks up, which means it's much less noticable when he's not listening, explaining how everyone proceeds as normal even when using the "zone out" function - he just didn't speak up in conversation in the first place
people are less likely to notice siffrin behaving weirdly because they struggle to socialize. odd mannerisms get waved off as "siffrin being siffrin"
siffrin has an intense desire to make their friends happy, which gives them incentive to change and keep loops the same - he fine tunes his deliveries for the best results, and then sticks by the successful script every loop thereafter.
(it's also just very cute how siffrin will make the pun every single time and nothing can stop them)
(honestly wanting to make others happy is for sure why he has the funnyguy persona in the first place)
just!! they're a combination of the silent loner rogue AND the laidback funnyguy assassin, baked into one by a connecting thread of social awkwardness. you can just TELL siffrin isn't used to having company, to having friends, and it's so cleae how much he loves the party just from how hard he tries.
.....also their struggle to talk and interact with others "properly" reminds me a lot of myself.... when siffrin says they just like to listen to everybody talk, without contributing because they have nothing to say... just being there and being included....
yeah dude i get it
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isatinformation · 2 months ago
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ISAT INFORMATION (a wiki)
hey! i'm gold (@goldstargloww, they/vae/it+), and i've decided to make a wiki for technical information related to in stars and time (and SASASAP)
this is the tumblr blog for that! if you have any questions or requests or just wanna say something, this is where you can do it :>
the site is at isatinformation.neocities.org, and its code is open source on github over at goldstargloww/isat-information (feel free to contribute!)
also go check out @isat-script-project. 1. it's really cool 2. i also work on it 3. convinced me to make a site for this
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codacheetah · 6 months ago
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5 for the isat ask game!
5 - What's your favorite optional event?
VERY TOUGH ONE TO ANSWER. I'm gonna go right ahead and disqualify twohats bc it's a predictable answer. If I had to choose just one though I think it'd probably be the sus event. It really got my goat on my first playthrough bc I didn't realize you had to do it in ACT 4. If I remember correctly I think sus is the only optional event locked to ACT 4??? Now that I've actually done it though I'm quite fond of it.
Sus event is one that you really have to go out of your way to do. It kind of reminds me of the True Ending in SASASAP but More and I'm sure that's intentional. Like the requirements for sus quest necessitate that you're going to do it, if not the loop before ACT 5, very soon before it. You have to know pretty much everything about Time Craft and Wish Craft already, so whatever you're doing in the loops now is basically taking out any optional stuff before you hit the end. You have to pretty thoroughly remember how the script goes just so you know all the best ways to break it. I feel like if the True Ending route is Loop going through the motions so many times that they can't deal with holding their facade together any longer, the sus route is Siffrin waving a big red flag around for help. There's just no way you're going to stumble into sus without preplanning what to do to rack up your points and make Odile aware of how Wish Craft works.
So I think it's interesting how much Siffrin pushes back against Odile trying to figure him out. It's a pattern of behavior that I am well aware of where you're desperately going "HELP ME" but you're not willing to accept it when it's offered to you.
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Siffrin spends an entire loop screwing everything up, to a point that's frankly kind of egregious even by Late Stage Timeloopers standards, and then they can't reckon with the consequences of it. I don't think sus event is as intentional of a cry for help for Siffrin as it is the player, mind you. But I do think it's. Very tragic. Yeah of course "it's too late" in the sense that Siffrin's about to talk to Euphie and the whole journey will end, but moreso it's that by the time that Odile can piece together all the information necessary to figure Siffrin out, Siffrin is just far too deeply entrenched in his self hatred and fear of abandonment to be dug out. I think if Odile could somehow figure it out in, like, early ACT 3, or if Isabeau was just a bit more pushy in getting Siffrin to do a feelings talk, maybe they'd actually be able to reach Siffrin a little. But they're always just a little too late, every single time.
I think the fact that you start really getting a bunch of weird points in ACT 3 gives this event a lot of buildup. For potential dozens of loops you'll see Odile brush against the truth of the situation, and then just barely miss. By the time she figures it out, it's too late. Explodes
Expounded upon slightly more in tags bc I don't like typing in post bodies I feel like a fish on land. eek
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the-watchers-demon · 5 months ago
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ISAT X BET AU-ish
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I've been thinking about this au sm but I'm also not adept at fleshing it out more, so here's so basic bullet point I thought of and I'm letting it go into the aether for anyone to play with
So it starts with sasasap siffrin, and the wish that got him into the Loop situation, the 'I just want out!' part of the Wish has him exit the world onto an actual stage.
He's no longer part of the script, forgotten by the world and more importantly his friends, its like he never existed
Safe to say, siffrin had a minor breakdown after that realization
Realizing he had influence over how this story could go, siffrin opted to make the story reach a happy ending for their friends
But no matter how many tries or different solutions, every loop was a Bad End
After a really long time, at which point siffrin forgot how they even looked, they thought 'hey doesn't a theater have multiple stages', and went to explore
And there was! Intead of 'all the worlds a stage' its 'all the worlds the theater'
Entering another stage room, sasasap siffrin finds isat sifrin desperately trying to go back into the world, go back to his friends, his family
Introducing themselves as Loop, they try to console and give tips on how to influence the world to try and give the isat crew a happy end (kinda knowing siffrin would fail, and hoping to have someone else to wallow in misery with)
Sadly thats as much as I could think of before hitting a block 😩😩
But please! If you have more ideas or improvements l feel free to run with this au! Just tag me bc I would love nothing more than to see stuff for it <33
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mmikmmik · 2 months ago
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torn between two perspectives
I should assume Siffrin took at least a few tries to beat the King. ISAT's story flows a little better that way, and it's clearly written with that assumption - there's a line at the start of Act 3 about habit taking over when he reminds Mirabelle of the CARROT meeting, which doesn't make any sense if Siffrin never had to loop back to Dormont between the secret library and the King fight - it's the first time he's ever said that in that location!
and yet. what if. Siffrin beat the King in one try immediately after getting Mira's shield. it really isn't a super difficult fight. I have fun treating my playthrough as my 'personal canon' and I pulled it off with a comfortable margin of victory. and most importantly, Loop being so pissed about it in twohats is so funny in a really horrible black comedy way. (the description of the King killing Mirabelle in the Perfect Ending of SASASAP is like. actually genuinely really unsettling and awful. don't like thinking about it. great writing.) and the fact that it makes no sense for the King to be such a pushover in ISAT compared to SASASAP - I've seen people try to "no prize" this and I don't find any of their explanations to be convincing or compelling - just makes it even funnier tbh
I should probably actually play SASASAP at some point... actually, rereading the SASASAP King fights that are documented in the script project, is it that Siffrin 1 didn't figure out how to help Mirabelle get her shield during the events of that game? It doesn't sound like Mirabelle is ever able to block the King's instakill attack, except maybe in True Ending...? Where she could have gotten it as an emotional clarity thing. Okay, that would actually make more sense, if the difference were Siffrin and the party rather than the King. Siffrin getting stuck in a "maybe I can just keep getting strong enough to resist that attack...?" rut long enough to take a ton of psychic damage, unless he has the option to get an outside perspective, reconsiders his approach, and has a reason to check Dormont again.
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isat-script-project · 1 month ago
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START AGAIN orange poem!!! I would've updated earlier this week but you must understand that stp pristine cut happened to me.
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isat-script-project · 5 months ago
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Listen i know anon asked for king fight first but i did this one earlier because I needed it for the fic i was writing.
SASASAP Last Room / Snack break! It's actually called "Rest room" in the files but. I'm not calling it that. thank you.
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felikatze · 5 months ago
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taking a break from sasasap scripts to work on isaquest and i am once again stopped by the phenomenon of "i nearly started crying as i reread this game's text" except this time i also nearly started laughing hysterically because there's also one optional interaction where siffrin just kind of stares at isabeau's arms and he just goes "......huh" like the sudden realization siffrin thinks he's buff is gonna make both of them explode
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isat-script-project · 4 months ago
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i know i tag sasasap scripts with in stars and time for visibility purposes, but yall dont need to tag it as isat spoilers. they're not. they're sasasap spoilers. it's not isat yall
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felikatze · 4 months ago
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(head in hands) i think before i finish this script page i fr just need to upload and/or rename all the sasasap event artwork on the isatwiki fellas WHAT is going on here. why are half the event artworks missing. why is this so arbitrary.
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felikatze · 4 months ago
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what the fuck was i doing. oh yeah right i wanted to do isat wiki stuff. so i could do sasasap script stuff. yeah. yeah that was it before i saw one image of alear and immediately went rabid.
anyways that reminds me of emblems in my isatxfe AU--
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