#sajam slam
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Good luck out there flayon!
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Oh?
What's that, Sykkuno?
You would do anything for me?
#dokibird#sajam slam#street fighter#zangief#this girl is too powerful#her grappler game is unreal#Youtube
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Sajam Slam was so good. I need to get my friends to lock in on fighting games. It's just tooo cool and fun to play/watch
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favourite fighting game commentator thing is them saying "they are playing [fighting game]"
#watching the previous sajam slam for t8 and steve just keeps saying 'these dudes are playing tekken'#yeah man
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Tekken 8 player that lost to a binding of isaac youtuber.
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i wanna learn tekken
#ive been watching the brawlpro teams videos @ the sajam slam for like#a week straight#i want to get good at a game for real#folansstuff rambles
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Me: Now that Mogughost is back into the indie scene, nothing will get in the way of her finally playing alongside her oshis.
Meanwhile, Sajam Slam SF6 announcement: Dokibird missing this time around while Mogu got in.
Welp, looks like a certain thief is going to need an intervention for her Marvel Rivals addiction. 😆 Maybe next time we'll see both together.
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I love how I watch a couple videos on a specific topic on Youtube and then my feed is flooded with "hey here's more of this!!"
I'm just watching the Sajam Slam (basically a variety of streamers competing in Street Fighter 6 against each other on teams) and now Youtube is recommending me all kinds of SF6 videos.
The only fighting game I've played (and was decent at) was Naruto, get this stuff outta here 😭
#randothoughts with randoimago#ive seen the sf6 community be toxic as hell#also the backseating is crazy#i dont need to fall into that#started watching for dokibird stayed for eskay#brian_f's whole team is fantastic i love them
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trying to put together some fun combos inbetween rounds of the Sajam Slam, i wanna see if i can optimize this a little more but this is the best that i have right now
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are you following coney's tekken 8 Sajam Slam tournament run? he's shredding
i'm not really interested in tekken outside of King's armpits so i'm just vibing on my own today
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Thoughts on engaging with competitive Splatoon as a viewer.
While relatively large in Japan, Splatoon has had a much smaller, but dedicated scene outside of that region, yet I feel like as a casual player I rarely ever feel the urge to view streams of the highest level players for Splatoon 3 that I do for for other games.
I think there are several issues here causing this:
The first I think is that there's a bit less novelty as an observer in watching Splatoon than for example a fighting game. In a fighting games each character has their own design, visual effects and animations that are all clear to the viewer. In Splatoon the speed of the game and the noise from this particular batch of specials can lead to visual overload for people less familiar with what's happening on stream. Also the strength of shooting weapons compared to weapons with more distinct animations or designs (except for Splatana Stamper) like rollers or stringers could be causing a perception of homogeneity based on visual impact due to their constant presence at the top level.
Another issue I think is the lack of well known narratives that a broader audience can latch onto the same way people get attached to various sports teams. There were a few for the World Championships, like "can anyone beat Japan", or the Korean team picking weapons they were comfortable with over what was regarded as the best choices, or even "can Australia win a match?" which I thought were great at the time. Yet, unlike following a player like Arslan Ash's trajectory after a breakout event in Tekken 7, these all ended after the event. In the 9 years Splatoon has been around I think I ended up learning more about Street Fighter or Super Smash bBos.' competitive sides and the people involved with them despite being far less invested.
There also seems to be a lack of historical connection, by which I mean a lack of interest in things like viewing previous notable matches, or amazing player performances and analyzing how those things came to be. Think Evo Moment 37 which looks amazing visually, at the time was regarded as a display of technical mastery, and has a narrative surrounding it. I can't really say that much for Splatoon. I remember 2 specific matches which were:
1. During one of the World Championships in Splatoon 2 the GGBoyz picked double Squelcher, Octobrush and L-3 against FTWin in Rainmaker.
2. During an Area Cup (a long running Japanese Splat Zones tournament) that took place within Splatoon 2's lifespan, a team with 2 Inkbrush Nouveaus managed to push far in the bracket, eventually losing to a much more standard composition.
Larger casual events could help get people invested, for example last year Korone hosted a Vtuber tournament for 3, and I think there's been at least another one this year which had pretty healthy viewership. There's another format that seems to be a go to for drumming up interest in fighting games, where various pros coach less experienced players in events like "Sajam Slam."
Relative to the games I mentioned, Splatoon is a young game, perhaps things will develop over time as the community builds itself up, but I think the apparent absence of these elements at this moment could be a detriment to maintaining interest in the primary way to play this wonderful series.
Thanks for reading :^)
(Apologies if I've just completely missed something!)
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【Street Fighter 6】🏀 SAJAM SLAM 🏀 TEAM SHINE - ROUND ROBIN #2【NIJISANJI E...
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> I open a sajam slam player's stream > Immediate R slur > I close the sajam slam player's stream
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