#rosson audio design
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A recent major headphone release from one of the original Audeze founders, Alex Rosson, and the team from Rosson Audio Design.
It's called the MPL-0, and our review is now published on Headfonics!
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Introducing the MTB 03 Wireless Earbuds Performance
MTB 03 Wireless Earbuds: After releasing its luxurious MTB 01 over-ear headphones in 2020, Montblanc is back with more true wireless in-ear headphones. The luxury brand’s evolution is clear, but the market is crowded with great wireless earbuds for less money.
Does Montblanc have enough to keep its core audience interested while luring new fans from Bang & Olufsen, Bowers & Wilkins, and Sony?
Montblanc hired Audeze founder Alex Rosson to help with the MTB 01’s sound profile. This time, Sennheiser enlisted audio legend Axel Grell, who designed many of its most famous headphones. Switzerland deserves praise for knowing when to seek help.
MTB 03 Wireless Earbuds Design
Aluminum charging case (85.45 grams) is flawless and understatedly premium. They used the Montblanc snowcap emblem on the case and earbuds to add subtle “luxury” to a true wireless earbud design, which is difficult. The tiny port for silicon eartips has a mountain-peak star shape. Not many will notice this detail, but luxury brands often neglect it when going tech.
The 6-gram earbuds are made from the same black resin as the Montblanc Meisterstück pen and feature a snowcap emblem and a tiny Montblanc engraved chrome ring. The snowcap detailing stands out in a knowing, appreciative crowd (OK, if you usually turn left getting on a plane), and the case feels good in the hand and should appeal to existing customers.
Montblanc concludes with free charging case engraving. You can put 13 characters in three fonts.
Generous Features
Montblanc has packed this device with features, though not as many as the Sony WX1000XM5. Wireless charging, ANC, IPX4 water resistance, and touch controls on each emblem for music and calls. The proximity sensors that play and pause when you put the earbuds in are always appreciated.
The buds can last up to six hours depending on ANC use, and the battery lasts 12 hours. This gives you 18 hours of playtime, and USB-C fast charging can add 100 minutes in 15 minutes.
The earbuds are easy to use. As comfortable as any we’ve tried recently. The touch controls are trigger-happy, so it’s easy to accidentally play/pause when adjusting them, but this is typical of true wireless designs. The lack of volume control is confusing. The onboard controls on Apple’s AirPods Pro are my favorite.
If compatible, your smartphone or audio player supports SBS, AAC, and adaptive aptX audio codecs and Bluetooth 5.2 wireless connectivity with a 10-meter range. Naturally, Montblanc included active noise cancellation, a must-have feature. ANC can be turned on and off in Travel, Sport, and Office modes. Live mode (transparency) lets you see outside, and you can choose Attention, Environment, or Voice Focus.
The ANC is good but not great for premium business traveler earbuds. It’s functional but lacks Apple, Bose, and Sony’s signature calmness
That the MTB 03 didn’t sound good would be a shame given its price, market, and experts. One of the best true wireless headphones this reviewer has tried, they sound great.
The 7-mm Beryllium drivers stand up well here (20 Hz to 20 kHz), and Alex Grell tuned them just right of neutral. They have a Goldilocks-like balance of low end (a fair and appreciated wallop of bass) and upper end to make all digital recordings shine. There are no surprises, just a rich, enjoyable performance.
Despite its high price and typical audio product launch hyperbole, Alex Grell does not consider the MTB 03 audiophile. He tells WIRED, “It’s a great sounding profile, but it’s not made for audiophiles. The product is for those who want to feel good.
They are often bloated, brand-recognition, price-tag-justifying, data-collection exercises with little value beyond firmware updates. The Montblanc Sound App is pretty, easy to use, and has many features, including a comprehensive EQ with sound profiles for most genres, audiobooks, and podcasts. Adjust each profile to your liking and create your own.
The app is complete and easy to use, but tweaking Axel Grell’s sound profile choices feels like telling 19-time Michelin Star chef Alain Ducasse which knife end to hold. Yes, adding a few hertz for personalization is nice, but after trying all the presets with their genres, the default sounds better. Note that “audiobook/podcast” should be ignored.
The Montblanc MTB 03 are luxury headphones. They are luxurious and designed for executive business-class travelers and Montblanc customers. The company succeeded.
They make music sound great, are comfortable to wear for long periods, and discreetly express their exclusivity.
After teething issues are resolved, loyal brand fans who value the tiny white snowcap emblem’s exclusivity won’t be disappointed.
Read more on Govindhtech.com
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Introducing Rosson Audio Design: RAD-0 Headphones
Introducing Rosson Audio Design: RAD-0 Headphones - A Headphone That's Deeply Personal. It’s an immaculately crafted work of art, and yes, it sounds as good as it looks...
A Headphone That’s Deeply Personal
The new RAD-0 by Rosson Audio Design is now among the best audiophile high-end headphones on the market. It’s an immaculately crafted work of art, and yes, it sounds as good as it looks… Sonically, the new RAD-0 is outstanding. Visually, the aesthetics are breathtaking. At every angle, Alex Rosson’s totally new design is stunning, and it completely…
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A Brief Introduction to Immersive Systems: History of VR (part 2)
In 1980, StereoGraphics company creates stereo vision glasses. (image source)
In 1982, Thomas G. Zimmerman files a patent (US Patent 4542291) on an optical flex sensor mounted in a glove to measure finger bending. He works with Jaron Lanier to incorporate ultrasonic and magnetic hand position tracking technology to create the Power Glove and Data Glove, respectively (US Patent 4988981, filed 1989). Together they found VPL Research, Inc. This company is known as the first company to sell VR goggles and gloves. They develop a range of VR equipment, such as, the DataGlove, EyePhone HMD and the Audio Sphere. The optical flex sensor used in the Data Glove is invented by Young L. Harvill who scratches the fiber near the finger joint to make it locally sensitive to bending.
“In this photograph from June 7 1989, two people demonstrate the EyePhone system, which uses special goggles and a DataGlove, which allows them to see and move objects around in a computer created environment. The EyePhone, developed by VPL Research.”
Nintendo’s Power Glove (1989).
VR testing at VPL Research.
In 1986, Thomas A. Furness develops a flight simulator between 1986 –1989, known as the Super Cockpit. The training cockpit features: computer-generated 3D maps, advanced infrared and radar imagery and the pilot can see and hear in real-time. The helmet's tracking system and sensors allow the pilot to control the aircraft using gestures, speech and eye movements.
In 1987, British Aerospace uses the HMD similarly to Furness' Super Cockpit and develops the Virtual Cockpit (couldn’t find source) which also features speech recognition.
In 1989, Scott Foster founds Crystal River Engineering Inc after receiving a contract from NASA to develop the audio element of the Virtual Environment Workstation Project (VIEW) - a VR training simulator for astronauts. Through this company real-time binaural 3D audio processing is developed. The photograph below is one of my favourite.
In 1990, Jonathan Waldern exhibits Virtuality, a VR arcade machine, where gamers can play in a 3D gaming world, at the Computer Graphics 90 exhibition in London. This is the first mass-produced VR entertainment system. A Virtuality pod features VR headsets and real-time immersive stereoscopic 3D images. Some of the machines can be networked together for multi-player games. Eventually some of the very popular arcade games, like Pac-Man, have VR versions.
In 1991, Antonio Medina, a NASA scientist, designs a VR system to drive the Mars robot rovers from Earth in supposed real-time despite signal delays between the planets. This system is called "Computer Simulated Teleoperation".
Also in 1991, SEGA announces that they are working on the SEGA VR headset which would be available for the general public to purchase. They hire design house IDEO (who would go on to design the Viewmaster VR) to create a design This headset is meant to be used for arcade games and the Mega Drive console. It has a visor-like look due to the influence of popular films, such as, RoboCop. LCD displays are placed in the visor, as well as stereo headphones and sensors for tracking head movement. However, it is never released even though four games are made for it. One of the explanations for the termination was SEGA's concern of people injuring themselves as the VR effect is too realistic. However, this seems unlikely due to the limited processing power.
In 1994, SEGA releases SEGA VR-1, a motion simulator arcade machine.
Also in 1994, VictorMaxx (couldn’t find source) releases a VR headset called VictorMaxx StuntMaster.
In 1995, Nintendo launches the Virtual Boy console which plays 3D monochrome video games. It is the first portable console to display 3D graphics. But it is a commercial failure due to: the lack of colour graphics, lack of software support and it isn't comfortable to use. One year later it is discontinued.
Affordable home VR headsets are released: 1. Virtual IO (couldn’t find source) releases the I-Glasses. 2. VFX1 Headgear is released by Forte Technologies, Incorporated (couldn’t find source).
The VFX1 Headgear.
In 1998, Georgia Tech and Emory University researchers use VR to create war zone scenarios for veterans receiving exposure therapy for PTSD. This is known as Virtual Vietnam.
Sources:
Barnard, Dom. "History of VR - Timeline of Events and Tech Development." Virtualspeech. August 06, 2019. https://virtualspeech.com/blog/history-of-vr.
Bibby, Joe, Ryan Necessary. “Robonaut 1.” National Aeronautics And Space Administration. https://robonaut.jsc.nasa.gov/R1/sub/simulation.asp.
Bye, Kent. “50 Years in VR: Tom Furness’ Journey from Making More Lethal Pilots to Non-profit Learning (Voices of VR Podcast – Episode #245).” Roadtovr. November 17, 2015. https://www.roadtovr.com/50-years-vr-tom-furness-super-cockpit-virtual-retinal-display-hit-lab-virtual-world-society/.
Furness, Thomas A. “The Super Cockpit and Its Human Factors Challenges.” Proceedings of the Human Factors Society Annual Meeting 30, no. 1 (September 1986): 48–52. https://journals.sagepub.com/doi/abs/10.1177/154193128603000112?journalCode=prob#articleCitationDownloadContainer.
Google Arts & Culture. “Virtual i-O i-glasses! Personal 3D Viewer head-mounted display.” Deutsches Museum, 1995. https://artsandculture.google.com/asset/virtual-i-o-i-glasses-personal-3d-viewer-head-mounted-display/4wHrXHZrWs9ZBA.
Gotz, David. “Virtual Vietnam: Virtual Reality Exposure Therapy for PTSD.” David Gotz. 1998. http://gotz.web.unc.edu/research-project/virtual-vietnam-virtual-reality-exposure-therapy-for-ptsd/.
Mindflux. “The VFX1 HEADGEAR Virtual Reality System by Forte Technologies.” 2006. http://www.mindflux.com.au/products/iis/vfx1.html.
Rosson, Lois. “The Virtual Interface Environment Workstation (VIEW), 1990.” National Aeronautics And Space Administration. June 12th, 2014. https://www.nasa.gov/ames/spinoff/new_continent_of_ideas/.
SegaRetro. “StuntMaster.” https://segaretro.org/StuntMaster.
Sorene, Paul. “Jaron Lanier’s EyePhone: Head And Glove Virtual Reality In The 1980s.” Flashbak. November 24, 2014. https://flashbak.com/jaron-laniers-eyephone-head-and-glove-virtual-reality-in-the-1980s-26180/.
Waldern, Jonathan D. “Virtuality Inc.” Virtuality. https://virtuality.com/.
Zimmerman, Thomas G., Jaron Lanier, Chuck Blanchard, Steve Bryson and Young Harvill. “A Hand Gesture Interface Device.” VPL Research, Inc. 1987. http://netzspannung.org/cat/servlet/CatServlet/%24files/228648/DataGlove+CHI+1987.pdf.
#vr#history of vr#virtual reality#history of virtual reality#technology#wearable technology#80s#gaming#wired gloves#wired headsets#hmds#timeline#immersion#immersive systems
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Luxury Brand Montblanc Unveils Wireless Over-Ear Smart Headphones
Source: Montblanc / Montblanc
Make room, another player is entering the headphone market. Luxury brand Montblanc is throwing its name in the extremely crowded field by launching wireless over-ear smart headphones.
The German brand, which is well-known for its watches, handbags, suitcases, backpacks, and belts, is now for the first time supplying smart headphones to match your Montblanc swag. Designed with luxury travel in mind, the sleek headphones are compact and foldable and completes Montblanc’s tech travel offering.
Source: Montblanc / Montblanc
Speaking on his company’s latest offering to luxury business travel, Montblanc CEO, Nicolas Baretzki stated:
“We set out to create headphones that would strike the ideal balance between advanced technology, sophisticated design, and comfort, because that’s what really matters to Montblanc travelers, whether they are aboard a long-haul flight, on a conference call at the airport or simply trying to recharge while on the road.”
Montblanc’s Creative Director, Zaim Kamal added:
“When developing these travel essentials, our focus was not just on creating headphones that would deliver performance and reliability, but also a design that was very distinctive with larger headphones to comfortably cover the ear, as well as sleek metal and leather finishes that give it that unmistakable Montblanc flair. When they are on the road, whether business or leisure, intrepid travelers want stylish accessories that help them stand out wherever they go,”
Montblanc states it brought together an “experienced team of award-winning engineers and designers” to make the headphones that will meet the demand of those who live on the road or in the air. The Montblanc promises the headphones will achieve excellent sound quality, comfort while remaining stylish and capturing the signature style the brand is known for.
Source: Montblanc / Montblanc
To help ensure that the headphones are up to snuff in the sound department, Montblanc enlisted the help of sound expert Alex Rosson who provided his expertise in acoustic mastery and audio engineering. With Rosson’s input, the headphones will deliver a signature Montblanc sound.
So what do Montblanc’s luxury smart headphones offer, here are the tech specs:
Active noise-canceling technology
Advanced technology for impressive sound quality
Ergonomic design for greater comfort
Fine materials and quality craftsmanship for durability
Google Assistant for a more personalized on-the-go experience featuring voice-activated device control and commands
Functions across a broad range of Bluetooth devices, including iOS & Android
Now time for the million-dollar question? How much do the headphones cost? Well, the headphones are from Montblanc, so it should be expected to spend some coins on them. When they arrive in three very lovely designs, as pictured above on March 22, each pair will cost a whopping $595.00. We won’t be shocked if you see your favorite Hip-Hop act, movie star, or athlete sporting a pair.
Now Montblanc isn’t the first company to offer a pair of ridiculously expensive headphones. Master & Dynamic collaborated with high fashion brand, Louis Vuitton, to drop a $995 pair of its MW07 earbuds emblazoned the famous LV logo.
Well, if you got it, go for it, you can order a pair of Montblanc over-ear smart headphones by going here.
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Photo: Montblanc
source https://hiphopwired.com/844283/montblanc-wireless-over-ear-headphones/
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Montblanc introduces its first Smart Headphones, the Montblanc MB 01, designed for optimal comfort, enhanced functionality and uncompromising quality. Foldable and compact, these sleek travel companions complete Montblanc’s tech travel offering that contributes to making business and leisure travel more seamless, productive and enjoyable from departure to destination.
“We set out to create headphones that would strike the ideal balance between advanced technology, sophisticated design and comfort, because that’s what really matters to Montblanc travelers, whether they are aboard a long-haul flight, on a conference call at the airport or simply trying to recharge while on the road,” says Nicolas Baretzki, Montblanc CEO.
Travelling is an essential part of the luxury business lifestyle. Quality headphones have become an essential accessory for today’s traveller. To meet the demands of those who live life on the road or in the air, the over-ear wireless Montblanc headphones feature:
Active noise cancelling technology
Advanced technology for impressive sound quality
Ergonomic design for greater comfort
Fine materials and quality craftsmanship for durability
Google Assistant for a more personalized on-the-go experience featuring voice-activated device control and commands
Functions across a broad range of Bluetooth devices, including iOS & Android
An experienced team of award-winning engineers and designers collaborated on the development of the headphones to achieve great sound quality, comfortable wear as well as a stylish look consistent with the Maison’s heritage of fine craftsmanship and timeless design. Sound expert and visionary Alex Rosson lent his acoustic mastery and audio engineering expertise to the creation of headphones that would deliver a signature Montblanc sound.
“When developing these travel essentials, our focus was not just on creating headphones that would deliver performance and reliability, but also a design that was very distinctive with larger headphones to comfortably cover the ear, as well as sleek metal and leather finishes that give it that unmistakable Montblanc flair. When they are on the road, whether business or leisure, intrepid travellers want stylish accessories that help them stand out wherever they go,” says Zaim Kamal, Montblanc Creative Director.
The Montblanc Smart Headphones come in three different combinations: black leather with chrome metal finishes, brown leather with gold coloured metal finishes and light grey leather with polished metal finishes. Each pair of headphones comes in a fine fabric pouch with a USB-C charging cable, Audio Jack cable and an airplane adaptor.
The Montblanc Smart Headphones are available from March 2020 at Montblanc boutiques worldwide and online. For more information visit www.montblanc.com
About Montblanc
Synonymous with excellence in craftsmanship and design, Montblanc has been pushing the boundaries of innovation ever since the Maison first revolutionized the culture of writing in 1906. Ingenuity and imagination continue to be driving forces for the Maison today as it advances its expression of fine craftsmanship across product categories: luxury writing instruments, watches, leather goods, new technologies and accessories. Reflecting upon its ongoing mission to create fine lifetime companions born from bold ideas and expertly crafted through the skills of the Maison’s artisans, the iconic Montblanc Emblem has become the ultimate seal of performance, quality and an expression of sophisticated style. With its origins deeply rooted in the culture of handwriting, Montblanc continues to assert its cultural commitment around the world honouring modern-day patrons who support the advancement of the arts, as well as wide-ranging initiatives that promote arts and culture.
Montblanc MB 01 Technical Specifications
Key Features
Ergonomic and Stylish Design
Finest Materials
Active Noise Cancellation (ANC)
Google Assistant
Latest Wireless Technology and Sound Enhancing
Software
Unique Sound Signature, exclusively design by industry expert sound designer Alex Rosson
Optimized for Travel
The padded leather ear cushions and headband provide long-lasting comfort
The light weight and foldability make the headphones easy to transport
The Active Noise Cancellation seamlessly cancels out airplane and other noise
The cVc technology provides optimal call quality
Technology
Universal compatibility, optimized for iOS (AAC) and Android (Adaptive aptX)
Latest Bluetooth 5.0
Battery life of 20 hours with ANC on
Hybrid ANC
Live Mode which amplifies the noises of your environment at low volumes
Clear Voice Capture (cVc) technology which cancels out external sounds to create the best possible call quality
Launch: March 12th 2020 – RSP: 590€
Travel Smarter, Hear Sharper With New Montblanc Wireless Over-Ear Headphones Montblanc MB 01 Montblanc introduces its first Smart Headphones, the Montblanc MB 01, designed for optimal comfort, enhanced functionality and uncompromising quality.
#headphones#MB 01#Montblanc#Montblanc MB 01#montblanc smart headphones#news#Press release#smart headphones
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Have you checked out a Culture Pass lately?
Do the holidays have your house swelling with out of town guests eager to explore all that Tucson offers? Don't forget about our Culture Pass program, which provides FREE access to amazing arts and cultural institutions right here in Southern Arizona.
Just in time for the annual influx of out of town visitors, we're happy to announce that two new venues have been added: The Mini Time Museum of Miniatures and the Museum of Contemporary Art.
To celebrate, we checked in with these two venues to learn more about what they offer!
Your Culture Pass from the Library will cover your admission for up to 2 people , but any special events or programs will have an added cost. Please be sure to clarify with the venues before you visit.
Children enjoying the Enchanted Realm at the Mini Time Machine Museum.
What can people expect on a visit to the Mini Time Museum of Miniatures?
Our three main galleries occupy more than 10,000 square-feet of exhibit space. Considering our artifacts are miniature, that’s a lot to see!
We've got the History Gallery (antique miniatures dating as far back as 1742), the Exploring the World Gallery (contemporary and fine-scale miniatures), and the Enchanted Realm (fantasy miniatures and collectibles). In addition, the museum hosts frequent temporary exhibits and highlights the work of local artists in our Community Corner.
Now through January 7, 2018, the museum is transformed into a Wee Winter Wonderland. From December 19, 2017 through April 29, 2018, our Community Corner exhibit will be David Fischer: Model Builder Extraordinaire.
The tips for visiting section on our website provides great information for first time visitors.
Audio tour touch packs offer a verbally rich tour of the Mini Time Machine Museum.
We understand you now have audio guides for tech-savvy visitors. Can you tell us a bit about that?
The museum offers several audio tours that are accessible on a visitor's own internet ready mobile device. Currently, we have a verbally rich descriptive audio tour for the visually impaired, an audio tour exploring some of our founder's favorite pieces, and some audio tracks that accompany a current exhibit, George Stuart Historical Figures: Early Works from the Hernandez Monsanto Collection.
How do your special programs and services help achieve your vision of interactive space where everyone can find enjoyment?
The museum strives for inclusivity. As we add new citations for temporary exhibits or replace permanent collection ones, our goal is to include a translation in Spanish. We also have many resources for the visually impaired including Touch Packs that visitors can check out, large print gallery guides and even Touch Tours led by specially trained docents. We also have a program called My Time at The Mini, which is private viewing hours for people with autism and their families. Modifications are made to the light and sound components of the galleries and extra exploratory resources are available. Inclusivity is an ongoing goal and we hope to introduce more resources as we are able. More information about our accessibility resources can be found here.
A visit to MOCA will inspire new ways of thinking about contemporary art.
Can you tell us about some of the upcoming exhibitions at the Museum of Contemporary Art (MOCA)?
In January 2018, MOCA Tucson is hosting several solo exhibitions, including work by a Danish contemporary ceramic artist Rose Eken, and Los Angeles-based painter Rosson Crow who creates largescale, brilliantly-colored desert landscape paintings that mirror our political landscape. In April 2018, MOCA will also be hosting a mid-career retrospective by Netherlandish artist Folkert de Jong, featuring large-scale figurative sculptures and whimsical installations.
MOCA is Tucson’s only museum devoted exclusively to contemporary art. Can you tell us a little bit about what visitors can expect?
Exhibitions and programs at MOCA Tucson are always changing, so visitors will always have a new and surprising experience when they visit the museum. This winter we are hosting programs that range from taxidermy workshops to traditional basketweaving with renowned Tohono O'odham artist Terrol Dew Johnson, and we've invited Radiant Human to the museum for a weekend residency in January to photograph visitors' auras. You never know what you might see, hear, or experience at MOCA!
Eli Burke is the Education Director at MOCA. He says, "You never know what you might see, hear, or experience at MOCA!"
Beyond being a new Culture Pass partner, can you tell us about some of the exciting things happening at MOCA, including the innovative education programs you offer?
We've launched a number of exciting, new initiatives this year, including our MOCA Satellite youth art program that travels to different Title 1 schools across Pima County, and THIRD THURSDAYS at MOCA, a monthly, FREE event where visitors of all ages can experience the museum for free. These days feature different hands-on artmaking activities, music, food, and a cash bar.
We offer a full range of education programs for both youth and adults, including on-site and off-site programming. Our core programs include Young Fauves, an after-school program for younger artists, Minor Mutiny, a program designed for LGBTQIA+ teens in partnership with Eon Youth Lounge, as well as three weeks of summer camps for youth.
Please note customers can check out one pass per family in a one-week time span and a total of up to two passes per family per month. To learn more about the Culture Pass program, including where and how to check passes out as well as guidelines and restrictions, please visit our FAQs.
Have you checked out a Culture Pass lately? published first on http://ift.tt/2iaLlRL
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Rosson Audio Design RAD-0 Headphon REVIEW
Rosson Audio Design RAD-0 Headphon REVIEW
https://parttimeaudiophile.com/2020/10/16/rosson-audio-design-rad-0-headphone-review/
“The bespoke nature of the Rosson Audio Design RAD-0 is a nice bonus at this price point. Surprisingly, it’s not common in the space outside of custom in ear monitors, which by their very nature have to be customized to fit the wearer’s ear. The colors are art in and of themselves, and the way the material…
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ROSSON AUDIO DESIGN RAD-0 REVIEW "The same story more or less goes for the Auris Audio Nirvana. In balanced mode you get really impressive bass with great depth and layering.
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Audeze LCD-1 & Rosson Audio Designs RAD-0 Headphones "While the Audeze LCD-1 attempts to tackle the lucrative, but competitive $500 mark for personal audio enthusiasts, the RAD-0 has a more bespoke approach to design and cost.
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ROSSON AUDIO DESIGN RAD-0 $2600 REVIEW
ROSSON AUDIO DESIGN RAD-0 $2600 REVIEW
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“I could listen to this for hours in much the same way as I class the D8000. It is one of those headphones that is just a pure blast of fun and technical competence to make anything that rocks, well rock that bit harder. If you are a fan of the Black Crowes or that analog Les Paul tube amp infused guitar work out session then the Rad-0 is perfect. Southern-infused rock and old school…
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