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#retro fixed-screen action
zentendo · 9 months
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Dodge the Rain in Retro Style: Raindrop Sprinters Now Available on Nintendo Switch and Steam!
Raindrop Sprinters, the latest retro fixed-screen action game, has made its splash on the Nintendo Switch eShop and Steam. Released on December 20, 2023, this nostalgic title invites players to dash through passages, navigating raindrops and embracing a high-risk, high-reward gaming experience. Raindrop Sprinters Highlights: Available Platforms: Steam: Released on December 20, 2023 Nintendo…
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a-leg-without-fear · 26 days
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Entre, Rouge🩸🔥
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this is very silly
Ship: Logan Howlett x Mutant!Fem!Reader 🩸
Rating: 18+
Wordcount: 666
Warnings: story is told from Wade's perspective. need i say more?
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Phew!
Okay, that last Wolverine didn’t quite work out. Several stab wounds in the shape of adamantium kebabs aside, I just wasn’t a fan of his vibe. The puffy hair, the leather ensemble, and the missing hand? No thank you. I’d like an intact Wolverine with access to a shower and a hairbrush to help repair my universe.
I sat on the log I once shared with the extremely-departed Logan. Lots of blood and guts spilled everywhere, pieces of TVA agents and metal bones strewn about the snow, thick snowflakes falling through the naked trees and onto my illustrious red suit.
Oh, I should probably introduce myself.
The name’s Wilson. 
Wade Wilson. 
Wade Winston Wilson. 
Doctor… Esquire. 
Also known as the ever sexy and permanently alive Deadpool. Sure, I look like the gum-covered underside of a highschool desk, but it doesn’t mean I’m gonna stop in my quest to fix my universe and save my friends. Like Lancelot and his Holy Grail, I’m going to find a Logan and shove him into my timeline until he fits. Or do whatever happens in that story.
The little dimension doohickey I nabbed from discount Mr.Darcy sat in my gloved hand. Lots of retro graphics and shiny buttons made it look like a flip phone, but fancier. I was scrolling through universes to try and find my next target.
“420? No, I don’t think I want pothead Logan. 69? Now that’s just too obvious,” I muttered with a laugh while flipping through universes. The numbers scrolled by like etch-a-sketched fruit in a slot machine. Except without the pants-tightening excitement of winning a jackpot.
My yearning for walking through rows of old geezers sitting in their own piss puddles while mindlessly playing the slots was overtaken by a fascination in the universe that filled the screen. Confetti exploded in my head like an edged bottom who’d held out as long as he could.
“Bingo!” I said, jumping up from my spot on the crumbling log. My fabulous boots made a nice crunching sound as I walked through blood-stained snow.
Earth-80085.
The Legiverse.
A universe filled to the brim with horror, trauma, copious sex scenes, and hyperfixations switching faster than Nosferatu fiddling with his light switch. You know the one.
I jammed the “go” button on the doohickey and a huge portal appeared in front of me. Orange, glowey, translucent, door shaped. Kinda looked like jello if you squinted.
“What’s the worst that could happen?” I asked myself, naïvely, “I’ll get burst like a blood-filled water balloon by Leg’s OC of the week? Nah, she wouldn’t do me like that.”
Taking in one last chilly breath of determination, I skipped through the portal.
What I was not expecting to step into was a bedroom.
Pale green curtains blocking out any sunlight, wooden walls with cutesy pictures, cat towers and toys scattered on the carpeted floor. And…
Is that… moaning?
My head whipped in the direction of that delicious sound. Rumpled and soaked sheets, wooden headboard slamming into the wall behind it, bed creaking under the rapid movement.
And there, tangled together in the way God definitely didn’t intend, were you and Logan. Him driving into you, toned abs flexing with each thrust and fluffy hair bouncing, with you squirming and moaning beneath him. Logan’s rough hands felt along your lucky hips.
“Damn,” I whispered. Why did you get to have all the fun? Can’t I get a little Lo-Lo action?
I hung my head, disappointed, as I pressed the “leave” button on the doohickey. It wasn’t fair! Readers get to fuck whoever they want, however they want, whenever they want. They even fuck me on a regular basis! And where does that leave poor Deadpool? Either in another fanfiction or taking care of myself the ol’ fashioned way.
Ignoring the growing discomfort in my rather-flattering pants, I stepped back through the stupid doorway to continue my search.
Why are all the good ones fucking, crucified, killing me, or Henry Cavill?
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i got drunk and watched the third "night at the museum." this popped in my head while watching hugh be a silly man
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Alright have an angst au I don't careee
Chromatic Cage AU (ft. My art :D)
AU where Green, as usual, goes too far. He flew too close to the sun. The fame got to his head.
The gang tried to intervene. Why wouldn't they? However, it broke out into a heated argument instead. Green storms off.
With a hot head and a currently short temper, Green accidentally recreates Green-screen, this time made out of the rose-colored glasses of fame Green had, and the anger within the unsuspecting stick.
It attacks, but the others are caught in the crossfire, who followed after Green to talk things out.
And now the CG (minus Green) are trapped in a strange retro TV of Green-screen's making, and the video-file in question has disappeared, leaving Green to deal with the consequences of his actions.
The TV was broken. Constantly glitching in and out, audio faded and distorted.
Green couldn't help but blame himself. I mean, it was his fault, after all.
And now?
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He won't rest until he fixes everything. No matter what.
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My blorbo looks like that and I feel whole, he has the stupidest face, the most retro fucked way of existing, he smells bad, he eats like a five year old, he's autistic, has literal shutdowns, can clip through walls, is so silly billy, is so cute, I look at my little NPD nightmare of a character and my soul fixes itself. The chemical reactions in my brain spark just perfectly and I can draw his fucking face grinning while in the midst of a freaking crisis. He's so. He's so. I'm so attached. I wanna bundle this weirdo manchild in a quilt and parade him around. I want to rid him of his problems. I want to rain hell on him as a consequence to his actions as a horrible person. I want to kiss his forehead and indulge in his unhealthy behavior. I want to get him therapy. I wanna see him get better. I wanna make him worse. I wanna own a doll of him. I want a mobile game app where he's a ragdoll and I can throw him across the screen and punch him with my single index finger. I want earrings themed after him. He's my precious janky isolated custard bitchard mega ultra wonky unsupervised kindergartener who's legally blind and absolutely baller.
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gummybugg · 1 year
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"A Ten But..." Tag
Thank you very much to @writernopal for this tag! See what she wrote here!
Did I get too carried away with this tag? You be the judge. (warnings in the tags)
📺
“Lights, camera, action!” Someone yells from behind the fuchsia game show curtain. The words “A Ten, But…” flash on Your television screen in a neon, flower-power font that is reminiscent of one of those dating shows from the 60s. We hear the narrator announce, “Live from Jemmah’s basement…it’s the show A Ten, But…!” accompanied by applause and cheering from the “live studio audience.” As the words fade, we start to see our contestants on center stage. They are chained against their will to podiums graciously adorned with overly-saturated flowers. Surrounding them is a cream-colored set covered in retro flower print. Amidst the catchy music, a narrator announces our host: “…And here’s the star of the show, and our host, Clementine!” Our host makes his way to center stage with a microphone in hand, waving to the “audience.”
Clementine explains the rules of the game to the audience. Each contestant is competing for a chance to win the heart of You, the viewer. How lucky You are!
“Thank you, thank you! We are all so very glad to be here tonight…” Clementine turns to look at the contestants’ irritated faces. “Well, at least one of us is!” A laugh track backs him up. He paces around to each of the podiums to introduce our guests one by one: Jemmah, Silas, Dex, and Bianca. Each of their names flash on the screen next to their faces as we are introduced to each guest.
Jemmah, the goth witch who'd rather not be here. Silas, the cowboy demon, who has a penchant for personality quizzes and pretty witches. Dex, the bleeding skeleton who thinks this entire show is worse than the curse that turned him into a bloody bones. Bianca, the cyclops with a usually bubbly attitude, who is confused by it all yet wants to see how this pans out.
"Any questions, dear contestants?"
Jemmah hits her buzzer, alarming Clementine. “Can you get out of my house?”
Clementine adjusts his blond hair and flashes a Hollywood smile, “Ah-ah! Not yet, my love! First, we must complete the first rou—”
Silas smashes their buzzer with record speed, interrupting his spiel. “Oh, shit, my bad. There was a bug on the buzzer. It was really bugging me.” They giggle at their effortless pun and everyone rolls their eyes. A laugh track plays in the background out of Clementine’s control. He takes a deep breath to steady his growing temper. He’s beginning to question why he installed buzzers in the first place.
“Are there any more questions before we begin?” He asks. Much to his surprise, no one answers. They really don’t seem to be having as much fun as he anticipated. Well, no matter. The show must go on!
Clementine walks up to Jemmah. She tries to take a step back but remembers the chain fixing her to her post.
“Now, Jemmah is a ten…” Clementine draws his words out as if priming an accordion before a solo, “And gods is he a ten! I mean look at his perfectly wavy, purple hair and stunning, turquoise eyes…it’s enough to make any man fall to his knees, begging, pleading—” Jemmah clears his throat, bringing a scowling Clementine back down to Earth.
“Right. So Jemmah is a ten, but he has a stick up his ass.” He swiftly finishes. Jemmah scoffs, speechless. Silas rears their fist back but is caught by their chain. Bianca scolds Clementine for the use of profanity on public television. Dex stands there, bleeding.
“Oh, like you’re any better!” Silas stands up on their podium and points at Clementine, “This guy is a ten, but he doesn’t know what ‘no’ means!” Clementine reels back in disgust at such an accusation.
“Oh, yeah? Silas is a ten, but created a false religion that influenced millions of people in a completely different dimension to worship Jemmah—for who knows why!” He snapped.
“They did what, now?!” Jemmah stares at Silas, who throws their hands up in defense.
Bianca joins in the fun: “Clementine is a ten, but he still crawls back to his ex in hopes she still loves him!” Her bubbly giggles fill the air.
Clementine’s face turns even more sour. “Bianca is a ten, but she can’t tell the difference between romantic and platonic feelings!” Bianca crosses her arms and pouts in response.
Clementine points to the podium behind her: “And Dex is a ten, but he just bleeds! He bleeds everywhere! Seriously, you’re a walking crime scene, man!”
Our host straightens his cyan suit and makes his way back to center stage to announce the (albeit short) ending of the first round. Things aren't going as planned. But there's always next time, right?
You notice our contestants slowly turning to the bloody skeleton hunched behind his podium. He had been minding his business listening to Nirvana on his headset the entire game. At the mention of his name, Dex stands up, all eight feet of his stature towering over everyone.
“Clementine, I wouldn’t say shit if I were you, given you were kicked out of the country club in the sky all because you had a Freddy Krueger power trip.”
The entire studio goes silent. Clementine stands with his back to the contestants, gripping his microphone. The spotlights flicker in irritation. The flowers wrapped around each podium rapidly age and fall into rotten clumps on the stage. Maggots begin crawling out from the floorboards, their lifespans fluctuating wildly. The entire facade of the set wavers before us. But this doesn’t faze our contestants, because they know it’s just an illusion.
“Aw, did that strike a nerve, bitch boy?” Dex delivers the final nail in the coffin and puts his headphones back on.
Jemmah snorts. Bianca covers her mouth. Silas bursts out cackling and points at Clementine, who, despite trying to appear collected, turns several shades of pink. Laughter fills the air and our dear host is the butt of the joke!
Before things can get worse, Clementine quickly decides to wrap things up: “Aaand that’s all the time we have! Thank you, everyone, for tuning in!”
Over chaotic giggles, personal insults, and distorted audio clips of a “live studio audience,” we start to see the curtains draw and our beloved game, A Ten, But… come to an end. The lights fade, and immediately after, an ad for kitty litter plays.
Gently passing the tag to @bilbotargaryen, @helenofsmoke, @randomstuff3856, @junypr-camus, @bekandrew, @lyutenw, @lalalovezfrenchfriez, @murosakiiro, @elshells, @jay-avian, @charlesjosephwrites, @talesfromaurea, and anyone else who wants to hop on in because this is an open tag!
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dimalink · 2 years
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Undercover Break – tuning the levels
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Undercover Break – it is arcade racing videogame. Racing with shooting. Shooting – it is a valuable part of the game. You are riding in your car, and chase different outlaws. Just like street racers and bandits. All of them need to be destroyed! You are chasing them. In a terms of you are destroying them all. You are keeper of the road. Policeman.  You are on police road patrol. And all of these are just like action movies of 80s. Just a style of Miami Vice. Or any kind of movie actions about policeman from 80s. About a good car and a shooting. All of these are part of style. It is forever classic of video cassettes. So this is a vhs format.
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Videogame is made in retro style. I am a fan of system MSX2. Japanese computer from 80s. Or even MS DOS system. Just like 386 or even overpowered 486 processor. Yes, 8 bit times rules! 80s rules! Of course, it is also a videogame system Nes. All of these are also part of inspiration.
So, this is videogame about 80s, about action, about racing, about police clash with violators on the roads. 13 levels are awaiting you in this title. And you will go to earned vacation after that. Game has a story. And you can see it at the blue screen. You have a task for every level. For example, catch 7 bandits and 1 street racer. You need to destroy them all! Racing, shooting. And retro.
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And, now, it is time to tell about development. It is now in final stage. I fixed everything. It is playable. And now I am playing in my levels by myself and I am is going to do some tune. So, it is time to play my game by myself. I am just racing the levels.And do some tuning to levels.
It will be everything complete, after that. I can write that it is version 1.0. And tell that videogame is done! And I need to spent some time for prepare all materials and decorations for publish game at resources and platforms. Just like Itchio and Gamejolt.
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And one more moment. I make a decision, to try to set a price for a game. In size of 1 us dollar for Itchio and Gamejolt. This process, also will take some time. Because of I don’t have understanding how make such things. Maybe, even, for it is impossible.
Saying simple, I am playing my game right now. And making a finalization. And write that it is version 1.0.
After that, I will do decorations and texts and set a dollar price. It will take some time.
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And now, let’s go back to 80s and vhs format. Videogame is made under a big impression from all of these things. I am a fan of VHS, movies. And this game is, definitely, tries to extend 80s a style, as maximum long as it can be. Neon night, automobile and road. Some police story. You can remember some movies like Cobra, Terminator. Mad max movie, about a very styled car. Or knight rider, tv series. Automobile that is equipped with computer. Computer and automobile. So, this is science fiction innovation.
I am a fan of style for computers consoles like MSX2. Soviet clones of Zx Spectrum – for example, like Sintez 2. Or Kvant, or Delta C. And there were lots of them! I am  a big fan about how it looks technique of 80s. Such a things like video player of 80s. In early days, they were made of metal and they were big. With 80s style of design.
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So, that’s why I make a story for this game in a form of text blocks. At the blue screen. Text goes up. Just like a text at the old computer, like 386 machine or MSX2, or text to a movie. In a style of computer decoration. Story has all the time references to 80s and synthesizers. And police moments in form of action movie. Automobile, road.
So there are cool, sequences for levels. In retro style. With a cool phrases. In a style of action movie heroes of those days. So, even personally for me, I can remember Billy Idol, music star of 80s.
Game itself represents as 13 levels. In a very different places. Cities, village landscape, deserts. Night, fog, and a snow. There is a track in winter. Levels with special effects like night or snow or raining, are goes in the end.
So, 13 arcade levels with shooting. And retro theme. So this is, what it is about!
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scrappaperpalace · 11 months
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Hydlide idea project
The very oldschool RPG Hydlide was published by T & E Software for the NEC PC-6001 and PC-8801 before being ported to other platforms. The game ports has been reviewed by AVGN, ProJared and SuperDerekRPG. The general consensus being that the game is riddled with anachronistic game play systems and mechanics that create a player hostile, grindy unfun experience.
And well... My mind has been a whirling with how Hydlide could have reached their potential if the series wasn't hamstrung by it's 1984 Japanese 8-bit home computer console restrictions and system formatting.
A big thing I think the game needs, isn't necessary a top-notch cream of the crop animation and graphic fidelity; I think the game can still work as an isometric, screen sliding action-adventure game just like Legend of Zelda. Just boost it up from 8-bit to 32-bit, a lot of criticism of the OG game is everything feels indistinct and garish and hard to discern (things like a lone tree that needs to be burned to progress looks like every other tree, gravestones don't look distinguishable and there are a few fake walls that look like everything else that house necessary items). This massive leap of graphical format would allow for dungeons, environments, enemy NPCs, items and combat to be easier to see what is where and what is what all while maintaining the retro-feel of the original game.
Another big issue that would need to be re-worked if a studio (AAA or indie darling) were to make a Hydlide game in the current industry would be to root out the player hostile combat structure and restructure it with a replacement based off of modern era top-down RPGs. Mostly based off of ProJared and AVGN that the game has a counter-intuitive Attack-Defense mode mechanic and the old school bump combat is a coin toss as to whether or not you win; on top of which in order to be levelled enough to progress, the player is forced to aggressively grind and farm EXP and having to save spam and find grass to restore health by standing completely still. How i would fix this is split into a handful of directions: One is to keep the old school Bump style combat, but with the extra 32bit graphic design the enemy NPCs could be able to move in all four directions and detail their front and back of the model to allow for ambush attacks by backstabbing the NPCs. This would radically fix the major complaints that ProJared and AVGN had about the bump style combat. The next part would be to re-tool the experience system to allow the player to level up slightly easier to avoid grinding Slimes in the starter area for an hour just to become level two due to the clunky coin-toss combat equations. Another aspect would be to add in Items or to actually implement the magic spells properly and allow the Player to kill NPCs with magic and gain EXP from it. These are all the known complaints about the OG Hydlide combat and fixes that would keep the combat as unchanged as possible but also making it actually enjoyable to engage in as a player.
Another re-working of the combat would be to scrap the bump style all together; Hydlide did a similar option for Super Hydlide, opting for a active combat system. effectively this style of combat would be one that is very much close to old-school Legend of Zelda. having sword swinging animation, actively needing to hit the enemy, having findable items that can be used in combat in specific areas eg. specialised armours for swimming, fighting the dragon, a lamp to highlight illusory walls and ranged weapons for specific enemies). This model would require the studio building Hydlide to study older games in the genre and pick apart what would work within the confines of Hydlide.
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linuxgamenews · 1 year
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Kalevania reviving retro with more gameplay challenges
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Kalevania a Finnish retro style action platformer game out now on Linux and Windows PC. Jukka Mattila's masterful creativity delivers players into a unique world. Available on Steam with 83% Positive reviews. Kalevania is a unique new game based on Finnish mythology. Also taking inspiration from classic Japanese video games in the 80s and 90s. Where you play as a legendary hero Väinämöinen from Finnish mythology. Since it's your mission to journey through seven different worlds. Each with its own tests and enemies to defeat. To defeat your enemies, you have a range of weapons to choose from. Such as swords, axes, bows, and special runic weapons. There are also over 50 unique types of enemies in the game, so you'll never get bored. One of the most unique features of Kalevania is its retro style graphics and sound effects. Due to feel like a classic console game from the 80s or 90s. Which makes it stand out from other modern games for Linux.
Kalevania Steam Release Trailer
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Recently, the game developers released a new patch that includes some vital updates. For starters, they've added a new "hard mode" for Linux players who want a better challenge. They've also made it possible to customize your controls. So you can setup your keyboard or gamepad however you like. Along with some general tweaks and fixes to make Kalevania even better on Linux. Other updates include better color coding, adjustable screen shake, and improved scrolling. The last boss now has a save point, so you don't have to start from the beginning if you die. Plus, they've added a quit function to the escape button. Due to make it easier to exit the game. The Kalevania dev's are already working on more upgrades. For example, they plan to make it easier to identify specific enemies and obstacles. Improve the camera to offer a better view of the game world. Kalevania is a fantastic game for anyone who wants action and adventure on Steam. It's packed with exciting challenges and unique enemies. Coming together in a retro style action platformer. With the new patch, the game is even better than ever before. Available on both Linux and Windows PC.
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iloveabunchofgames · 2 years
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#JakeReviewsItch
1993 Space Machine
by Aurora Punks
Genre: Shooter
Pitch: A previously unreleased space shooter, developed in 1993 for Amiga PCs and updated in 2020.
My expectations: I've heard of this one! I don't know if it's well regarded, and I didn't even know it was a retro space shooter until a moment ago, but I am aware of this game's existence! That's the first time this has happened since I started this project.
Review:
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Space Commanders, a blatant Space Invaders clone for DOS, might have been the first video game I ever played. Shoot bad guys. Don’t get shot. I’m sure I didn’t play with any strategy for finesse, but even my baby brain could follow the chain of laser-collision-explosion. I have always liked the shoot-them-up genre, but as games expanded and diversified, simple arcade fare lost its mainstream foothold. What brought in massive profits at a quarter per play made less sense as an $80 dollar Super Nintendo cartridge. Space shooters became a niche interest for hardcore fans, who demanded faster, denser, more brutal challenges that mere humans like me found unplayable and unappealing.
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I don’t expect genre enthusiasts to agree when I say 1993 Space Machine is about as good as it gets. It’s slow. It’s forgiving. The most dangerous force on the screen at any given time is your own ship. I played through the whole thing (excluding the ridiculous secret boss, which does feel modern) in one sitting, and I can see myself doing it again just to see what it’s like with a different weapons loadout. It’s generic and dated, and that’s exactly how I like it.
+ An approachable, straight-forward, by-the-numbers space shooter. + Novice difficulty offered enough action and tricky traps to keep me on my toes while still letting me feel powerful. Harder difficulties are there for those who need them, but I'm quite happy with my infinite lives, thank you. + Amiga as heck, with modern touches. + Defeated enemies drop crystals, which can be spent on new ships and weapons, to better blow up enemies and get more crystals. It's an addictive and well-balanced loop that encourages risky moves. I want to play again just to experiment with the equipment I didn't see the first time. Oh, and the game supports up to four players at once, all fighting over the same crystals, which seems like a fun way to ruin friendships.
– Some backgrounds are a bit too busy, making it difficult to see tiny, incoming bullets. – Playing with a controller allows movement at any angle, but the speed is fixed—understandable, but not ideal when tiny movements are the difference between life and death. Keyboard players are locked to eight directions. Good luck. – "Trial Version" is permanently displayed in the corner of the screen. The developers are aware of this and say it's a bug. It's really tiny, and it doesn't affect the game in any way, but it's weird, and it bothered me. – The secret final boss is absurd.
🧡🧡🧡🧡🤍
#JakeReviewsTwitch is a series of daily game reviews. You can learn more here. You can also browse past reviews...
• By name • By rating • By genre
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gba cheat list download PC TBL?
💾 ►►► DOWNLOAD FILE 🔥🔥🔥🔥🔥 Game Boy Advance (GBA) cheats, cheat codes, guides, unlockables, easter eggs, glitches, hints, and more. has more content than anyone else to. Download Cheat Codes For Visual Boy Advance Emulator. Game Boy Advance | Views: | Downloads: 0 | Added by: shukr | Date: is a community of video game hackers, and a place for codes, guides, tools, and more. Games w/ Codes, Total Codes, We've also got Gameshark codes for different country/regions (North America, Japan, UK/Europe etc). Top GameShark Codes. GBAPokémon Emerald. PSXDigimon World 3. Find all Pokemon Emerald cheats, browse the most popular Gameshark codes such as Walk Through Walls, Rare Candy, Shiny, Legendary and more. Posts Likes Following Archive. Go to the Battle Tower PC. Exit the PC and save your game. Talk to the woman behind the counter near the PC. When she asks you to save your game, select Yes. When you are asked again to save, turn off the GBA console, or close your emulator do not save the game. Turn on the console and load your save file. To improve your chances of winning on the Lottery Corner:. Save your game in front of the woman on the first floor of Lillycove Department Store. Wait a day in-game time. Talk to the woman at the Lottery Corner to draw a number. If you win, save your game. If you have them in your party, periodically check to see if they have anything. The Gameshark and Action Replay accessories for the GBA allow players to enter cheat codes and exploit in-game glitches. Some of these codes require a master code to work. The master code must be the first entry you make when inputting cheats. Gameshark and Action Replay cheat codes are not case sensitive, nor are spaces between numbers required. All codes listed are compatible with either accessory. Select Gameshark. Enter the desired codes. You can give them a description to make managing your cheats easier. Select OK twice to return to the game with cheats enabled. Activating cheat codes with the My Boy emulator for Android is a very similar process:. Tap the hamburger icon in the top-left corner of the screen to open the My Boy menu. Tap Cheats. Tap New Cheat. Tap Cheat name and give your cheat a name. Tap Cheat code and enter the desired code. Tap OK to return to the game with cheats enabled. Just replace xxx with one of the nature modifier ID codes below:. Use the following code to add items to your inventory:. Just replace xxx with one of the item ID codes below:. Warp codes require the master code to be enabled. Enter a code and walk through any door to teleport to the desired location. Table of Contents Expand. Lottery Cheat. Random Item Pick Up. Gameshark and Action Replay Cheats. Maximum Stats. Nature Modifier Codes. Item Codes. Warp Codes. Robert Wells is a professional writer and amateur game developer. His specialties include web development, cryptocurrency, and cybersecurity. Learn about our Editorial Process. Reviewed by Chris Selph. Turning off the GBA during the save process can lead to permanent data loss. Featured Video. Sonic Mania Cheats, Codes, and Walkthrough. Minecraft Cheats, Cheat Codes, and Walkthroughs. Older games are experiencing a comeback and are popular among retro gamers using emulators. However, with so many cheat codes to choose from, what should you use? Some of these have unique requirements and may not work well with other cheats, though. While using cheats can be risky, there are ways to stay safe from corrupted files and crashes. GBA emulators can be downloaded for free, though some have paid versions as well. The latter gets constant updates and fixes, and it runs on almost anything. You can also enter cheat codes with this emulator and many others. Setting it up takes very little technical expertise. Using too many cheat codes at once can result in crashes or even file corruption. In the best-case scenario, you only have to disable them for the game to work again. Sometimes, you may have to start your game from the beginning due to a corrupted file. If you save your game before using cheats, you can come back to your progress later. Doing so ensures that your items stay in your inventory in a worst-case scenario. Before you enter other cheats, you should activate the master code for the others to work. However, it would help if you had it active all the same if you want to switch cheats. Now that you have the master code active, many other cheats will start working. Make sure you research which ones require the master code before entering and activating anything. However, with a cheat code, you can get as many Rare Candies as you want. There are two lines of code, but you only need one of them. The next one asks that you check the nearest Pokemart instead. The first item in either of the locations should be a Rare Candy. If not, you can enter the cheat and try again. It gives you 9, EXP per battle, and with it, you can level any Pokemon up in a fraction of the time you usually need. Keep fighting wild Pokemon to max out your roster. Just copy and paste it into your emulator, and it should work fine. Stroll through the walls and bypass pesky Trainers and obstacles with this cheat. You can even walk into the black void through the walls of any building. You only get one in Pokemon Emerald, and you would have to save it for a Legendary Pokemon when you receive it. With a cheat, you can get as many Master Balls as you want. The first one makes everything in Pokemarts free Master Balls, while the other one makes only the first option a Master Ball. It still appears as another item but buying it for no money still nets you Master Balls. When you have enough, you should turn the cheat off. When you run out, you can always use the cheat again and buy more. Other than a few of the cheats we discussed, there are other great GameShark cheats for Pokemon Emerald. They can let you encounter Legendary Pokemon or do other things not ordinarily possible. The cheats for walking through walls and getting Shiny Pokemon already mentioned are GameShark codes. Here are a few more:. You can wipe anything out with cheats or get unlimited Master Balls. What are your favorite cheats in Pokemon Emerald? Have you ever found a Bad Egg? Tell us in the comments section below.
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veworreg · 2 years
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What is the best nintendo ds emulator for android tablets
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#What is the best nintendo ds emulator for android tablets 64 Bit
#What is the best nintendo ds emulator for android tablets portable
#What is the best nintendo ds emulator for android tablets android
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#What is the best nintendo ds emulator for android tablets code
The firm was careful to note, however, that its investigation did not detect any fraud directly tied to the legitimate SDKs referenced. All of the apps discovered seem to possess fairly low detection ratings across antivirus engines, largely because of the packer."
#What is the best nintendo ds emulator for android tablets code
“The code responsible for the out of context ads is located in packages that belong to legitimate SDKs, such as Unity and Android. To bypass the various security protocols that guard against fraudulent software, the apps made use of a relatively unsophisticated technique involving packers, described as “software that obfuscates a final payload”. What makes the RAINBOWMIX operation unusual, according to White Ops, is the effort that went into ensuring the apps function at least partially as advertised (increasing the likelihood a user returns) and the ease with which so many of them made their way onto the Google Play Store.
#What is the best nintendo ds emulator for android tablets android
Often, these highly convincing apps took the form of Nintendo Entertainment System (NES) emulators, which provide a way for nostalgic Android users to play retro video games from the late 80s - such as Super Mario Bros. In a previous report we spoke about how researchers have identified a litany of fraudulent Android applications in circulation, with millions of collective downloads, many of which play on video game-related themes.Īccording to security firm White Ops, a selection of 240+ Android apps have been engaged in deceptive behaviors using out of context (OOC) ads, designed to mimic those that might be served by popular platforms such as YouTube. Minor bug fixes Problem with fradulent Android emulators Microphone input support (the mic will always be listening while running a game. External storage support (I couldn't test this extensively. Improved audio quality (or maybe it's all placebo. Threaded rendering (brings some considerable performance improvements) It has the ability to enhance the game’s 3D graphics, fully customizable controls, can synchronize your save games with Google Drive, supports fast forward, cheats, microphone and pretty much everything that you want from an emulator (minus the Wi-Fi capability but no DS emulator offers that), but it’s not.
#What is the best nintendo ds emulator for android tablets 64 Bit
The NDS file contains images of the ROM Flash Data that is inside the Nintendo DS came cartridge and the file is then played on a computer using a Nintendo DS emulator.- JIT support (on 64 bit devices, which should bring substantial performance benefits) This is by far the best DS emulator currently available for Android in our opinion. nds extension are computer files that have been encoded to enable the DS game file to be played on a user’s PC. This emulator lets you play 3DS games on Windows PC.įiles with the.
#What is the best nintendo ds emulator for android tablets software
R4 3DS Emulator is a software that emulates the procedure and graphics of this Nintendo 3DS console. This emulator lets you access the majority of them to you. R4 3DS Emulator is another one of the best Nintendo 3DS emulators for PC. What is the best Nintendo 3DS emulator for PC? Additionally, it supports wireless control and several things. Inside the app, there are many features are inbuilt as like dual touch screen, easy to save the stack and load it quickly, action replay, code breaker cheats etc. Inside the app, there are many features are inbuilt as like dual touch screen, easy to save the stack and load it quickly, action replay, code breaker cheats etc. AseDS is the best Emulator for playing your favourite Nintendo (DS) games in Android device. Is there a Nintendo DS emulator for Android?ĪseDS is the best Emulator for playing your favourite Nintendo(DS) games in Android device. in fact, the app upscales it to twice on a phone with quad core chipsets. If you are running one of these, choose one of the options below apparently, the best nintendo 3ds emulator for android, drastic ds emulator has one of the most smooth graphics that i found on any emulator.
You can move ROMs to a separate folder created on your SD card icon. 9 Besten Nintendo Ds Emulatoren Fr Windows Im Jahr 2020.
Besides installing the BIOS file, you will also need a ROM file of of your favorite game.
Download the NDS4Droid emulator from Google Play.
The first thing to highlight about Pretendo. DraStic is a powerful Nintendo DS emulator that has a huge compatibility list and it works great with most of the games. Pretendo NDS Emulator is a Nintendo DS emulator for Android that lets you enjoy some of the Nintendo classics on your mobile phone or Android tablet.
#What is the best nintendo ds emulator for android tablets portable
Latest version DraStic is a powerful Nintendo DS emulator for Android that lets you enjoy almost all the catalog for this portable console. To play Nintendo DS games on Android, you must download ROMs. There are several contenders for best DS emulator for Android, and most of them are completely free. Nintendo DS emulators for Android make it possible to play DS games on your smartphone or tablet.
What is the best Nintendo 3DS emulator for PC?.
Is there a Nintendo DS emulator for Android?.
Is there a free DS emulator for Android?.
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matesvewor · 2 years
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Pikachu bizarre adventure rom hack pokemon
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#Pikachu bizarre adventure rom hack pokemon Pc#
#Pikachu bizarre adventure rom hack pokemon download#
If I pressed left on my controller or keyboard, Samus would go right. Finally, if you don’t want to take any action to fix this tiny problem for personal reasons, you can choose a different location to save the file. GBA-Spiele laufen auf dem 3DS nicht so gut (ein New3DS wird dringend empfohlen!), wenn sie emuliert werden.
#Pikachu bizarre adventure rom hack pokemon download#
They will be uploaded automatically and you have to download them if you reset your chromebook, lose your files etc, etc. You can access this by right-clicking on your screen and clicking the Property tab. Is it possible this behaviour? Retroarch have a sort of directory to save gamesaves or is everithing inside the gba rom and all saves are losts forever? Edit: I returned to mgba core and there are no savefiles. mgba m gadi i ju onye'? Abuse - verbal/physical: ''. My files weren't lost but my minecraft was deleted and uninstalled, and when it was reinstalled my worlds were gone. This version is a bugfix release, which contains many important fixes for bugs not caught before 0. It’s based off of the classic Gameboy game but with some minor changes to the storyline.
#Pikachu bizarre adventure rom hack pokemon Pc#
name}} Profile Logout Login Homebrews Plugins PC Tools Bounties Tracker Download. How Do I Save A Game On Gba? It is common for the majority of GBA games to be stored with SRAM. Majickhat55 said: They are stored in the same directory. CheatsGuru offers many services such as tracking and alerts for all new PC cheats. Kirby and the Amazing Mirror has 6 likes from 9 user ratings. I play Pokemon Glazed and the save/ROM are in SD:/mGBA and. It's compatible with all storage devices such as hard drive, USB drive, memory card, cellphone, etc. They start their adventure when they meet Professor Oak and get their first Pokemon. mGBA is a new emulator for running Game Boy Advance games. Sometimes even with a early save that works, I save over it and doesn't load anymore, not even by pressing F10 and choosing the save file. io/i/1900) - Qt: Fix running proxied video if it gets pushed to the main thread - Qt: Fix game display sometimes disappearing after closing load/save state screen While playing Metroid Zero Mission on 0. dat file in the filer\ Visual Boy Advance: 1. Kirby and the Amazing Mirror is a high quality game that works in all major modern web browsers. More cheats, codes, tips and tricks for Golden Sun: The Lost Age are on this page of our website. These are likely to break between emulator versions. It allows the user to save and load games at any point in time. The desperate Latios announces that Latias was lost in the Pitfall Valley and he needed the TMs to save her. (with the old setup) will be loaded and the recently made changes will be lost. All of these cheats will work with the English Translation patched Mother 3 ROM if entered correctly into a compatible emulator. This online game is part of the Arcade, Retro, Emulator, and GBA gaming categories. Vita: L2/R2 and 元/R3 can now be mapped on PSTV (fixes #1292) mGBA 0. Some things to note: Save states aren't working. Drake356 changed the title 2 Items in Pokemon causing game crash Item in Pokemon. For games which can share save games, such as Pokemon Blue and Pokemon Red, it is possible to link one save to the other. Copy ONLY these THREE files into the new folder: the emulator (vba), the rom (Pokemon fire red/leaf green), and the last saved file from the game (. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack. Anyone playing on a physical Gameboy will need to purchase a physical Gameshark device to use these codes. In Settings Window, you can click Ease of Access option, then click Keyboard from the left column. You can get in touch with developer endrift on her forum Special Thanks go to the gbatemp user pokemoner2500 for letting me use his wiki for this list! ABOUT save file:- 1)this save file is compeletly legit. VATOLE – Start player 1 with 8 lives and player 2 with 3 lives. zip and give it the same name it had before. Mega Man Battle Network 6 Cybeast Falzar. Have in mind that the emulator does not include game roms. Based on Gold and Silver, this version is basically a more in-depth edition of the original adventures with exciting new features.
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amphtaminedreams · 3 years
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Sitting Front Row at...(On a Budget Obvs): Lookbook no.15
Hey to anyone reading!
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And welcome to my fave lookbook I’ve done in a longggg ass time! Yes, that’s partially because it involved making collages and doing the low effort work of scouring Vogue Runway for “research purposes”, but I promise, that statement wasn’t made out of COMPLETE laziness-I am super happy with it too. It’s been a good use of pre-part-lockdown-lift time in the interim between that brief period of Christmas celebrations and eateries finally fucking opening again because let’s be honest, I always knew I was gonna get distracted by oat milk vanilla lattes and veggie all day breakfasts once I could actually sit down with them at my fave local cafe. You could say I was very much operating on a self-imposed deadline.
The “what I would wear to sit front row at...[insert designer here]” TikTok/Instagram reel trend was something I wanted to get on board with ever since I first saw one and whilst the option of doing my own live action take-I really cannot bear the thought of having to edit footage of myself awkwardly attempting to sit nonchalantly in front of a camera for hours on end-was off the cards considering my complete lack of screen presence, I decided a Tumblr text post would work just as well, and if not even better in a way. Given the absence of the time limitations you face when you’re making a reel or a TikTok I thought it’d be cool to present the looks as part of a mini moodboard for each designer which adds a bit of context to each look even if you aren’t familiar with their past collections and establishes the general vibe of the brand I’m attempting to replicate. Not to sound snotty or as if I am the font of all knowledge on anything high fashion related but even with my amateur knowledge I noticed that as the video trend took off and was adopted by big name influencers, it became less about the average person putting their own personal spin on the aesthetic of the labels we can’t ordinarily afford and more about them building outfits that only vaguely resemble the general public perception of the brand around the real corresponding (and often gifted and thus inaccessible to someone who doesn’t makes thousands for a sponsored post) pieces they own SO I thought I’d take the trend back to its roots and get a bit resourceful. All that being said, in no particular order, here are the outfits I would wear to sit front row at Gucci, Vera Wang, Miu-Miu, Marc Jacobs, Dolce & Gabbana, Brock Collection, Alexander McQueen, Etro, Burberry aaaand Saint Laurent based on their past collections and guess what? They didn’t cost a shit tonne of money :-)
-disclaimer: will include an asterisk before any new purchases if from a high street store though to be honest, I don’t think there are any, we shall see! I do include where I got old purchases from in case anyone wants to search anything on Depop/Ebay-
1. Saint Laurent (formerly Yves Saint Laurent)
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-blazer from identityparty on Depop, pleather trousers from Zara, jewellery from Dolls Kill-
I know technically abbreviating Saint Laurent to YSL doesn’t really make much sense anymore given the brand’s name change in 2012, but I’ll always think of it as that in the same way I’ll always associate it with the slightly dishevelled yet simultaneously glitzy rock n’ roll aesthetic. The thing is, whilst YSL hasn’t done anything wildly out of the box for a long time, it’s rare they put a look on the runway that I wouldn’t wear; they never end up being a fashion week standout but the Parisienne take on grunge we’ve seen Anthony Vaccarello establish as his go-to will always have a place in my heart. 
2. Alexander McQueen
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-embroidered leather jacket from Ebay (originally Topshop), harness from Amazon, dress from ASOS, boots from Koi Vegan Footwear-
Alexander McQueen is a brand that is pretty much universally liked, from the historically extravagant and groundbreaking shows the man himself put together to Sarah Burton’s more toned down but still beautiful collections. Obviously I didn’t attempt to do justice to the former, so I tried my hand at putting together a look inspired by Sarah’s blend of delicate femininity and nomadic edge, and it went...okay? Like it’s definitely not my favourite of all the looks because it does give off slightly cheap copycat vibes buuut outside of the context of this lookbook it’s cute.
3. Brock Collection
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-boater hat from Ebay, midi skirt from morganogle on Depop, corset top from ownmode_, heels from amybeckett1, bag from Primark-
Brock isn’t as well known a brand as most of the others in this list but I adore everything Laura Vassar Brock does and I couldn’t pass up an opportunity to try and channel the vision of one of the OG pioneers of the cottagecore vibe through my own wardrobe. I mean fr, this woman’s work as a steady provider of meadow photoshoot worthy dresses and corsets and skirts is v slept on and I will not stand for it. I will sit in front of a camera and then write a paragraph in my blog post begging anybody who reads to give LVB (an abbreviation I acknowledge is unlikely to catch on because Lisa Vanderpump anybody?) some form of acknowledgement for her services to period romance novel inspired moodboards everywhere.
4. Marc Jacobs
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-coat from House of Sunny, white shirt from Retro World Camden, co-ord from Sugar Thrillz, bag from Poppy Lissiman-
If there’s one thing Marc Jacobs always does, it’s COMMITS. TO. HIS. THEME. I just KNOW he has a secret Pinterest with separate boards for every fashion era of the 20th century and he is putting those boards to good use providing us with collections that are as immersive as they are eclectic year in year out. 
5. Miu Miu
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-beret from H&M, hair clips from H&M, jewellery from Primark, coat from mollyyemmaa on Depop, shirt from YesStyle, sweater vest from YesStyle, skirt from Depop, diamanté belt from Brandy Melville, shoes from Koi Vegan Footwear-
We all like to talk about Bratz dolls and Monster High dolls and Barbies as fashion inspo but can we all focus on Cabbage Patch dolls for two secs so as to acknowledge the fact that a Miu Miu collection is basically all their fits grown up? And made boujie as fuck? If I want my fix of Wes Anderson meets Scream Queens (what a combo) inspired outfits, if I want prissy and girlish but also glam, if I want to look like a bratty rich girl whose one redeeming quality is her eye for vintage clothes, I know where to look and that is the Miu Miu section of Vogue Runway. 
6. Vera Wang
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-blazer as in no.1, velvet bralet from catdegaris on Depop, harness from Amazon, skirt from Ebay, knee high socks from Ebay, lace up boots from Ebay-
Vera Wang’s RTW aesthetic, a blend of the ethereal, ultra-feminine bridal designs she’s known for and British style punk rock influences, is something I feel has only become firmly established in recent years but it is everything I ever wanted and more. I always find myself trying to balance the part of me that loves everything girly and delicate and pretty and the part of me that would love to be in a biker gang and Vera’s collections are always an inspirational reminder of just how well it can be done.
7. Burberry
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-coat from charity shop, suit from emmafisher3 on Depop, top from simranindia, shirt underneath from Zara, jewellery from ASOS-
Now I’m not gonna lie, I’m not the biggest fan of Burberry but there have been a few looks over the past few years I’ve really liked and as someone who owns numerous trench coats, high necks and way too much plaid, I thought it’d be an easy one to replicate. Plus, if you can count on Riccardo Tisci for nothing else you at least can rely on him giving you some layering inspo which is very much needed in a country where it literally just snowed in April and where my plans for today have just been cancelled because the iPhone weather app did a Karen Smith and didn’t predict rain for today right up until it started raining so thanks for that one British meteorologists. Your incompetence strikes again.
8. Etro
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-corset from Urban Outfitters, vinyl trench coat from Topshop, boots from Ebay, black slip dress from kaoanaoleinik on Depop, fur trim afghan coat from louisemarcella-
Like with Brock Collection, Etro isn’t a hugely well known brand, but it is always one of my favourites-to add a spanner into the works of any attempts to cultivate a firm sense of personal style, I live for the ornate Bohemian look that Etro does so well just as much as I love both grungy and girly pieces, and so I really wanted to include a brand whose collections go down that route. It was a toss-up between this and Zimmerman, the flirtier, free spirit counterpart to the dark romance of Veronica Etro’s designs; her vision really shines through the most when it comes to the brand’s winter collections, imo, and given that I live in a country where winter or some weather state resembling it does seem to take up 70% of the year, I did decide on channelling her work rather than that of the equally talented Nicky and Simone Zimmermann this time round.
9. Dolce & Gabbana
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-flower crown from ASOS, tiara from Amazon, earrings from YesStyle, dress from alicealderdice1 on Depop, opera gloves from Ebay, boots from Koi Vegan Footwear-
D&G is a brand I felt really conflicted about doing-I don’t include their current collections in my fashion week reviews based on the actions of designers Stefano Gabbana and Domenico Dolce over the last few years because I don’t want to mitigate the collective effort of fashion critics to push them towards irrelevancy. Though people like to claim the brand has turned a corner since Lucio Di Rosa was brought on board as the manager of celebrity and VIP relations last year (they are as prolific a force on red carpet fashion as ever), we haven’t seen any real meaningful apologies or reparations made by Dolce and Gabbana themselves which once again leaves us in the all too familiar quandary of whether or not we can separate the art from the artist especially when it is far too much of a simplification to only credit the two men for their work given there’s a whole design team behind them. There are a LOT of shitty people working in fashion, the whole industry is a bit of a cesspit if we’re honest, but I don’t think that should stop us from at least being able to appreciate old collections if we make sure we aren’t engaging in any kind of promotion of current works whilst doing so. D&G are a brand of high highs and low lows, with looks that range from hideously ugly to showstoppingly beautiful in a single show-when the looks are good, they are GOOD-and their presence in the fashion world is most definitely felt whether we want it to be or not. It would just be shit to refuse to recognise the existence of some real iconic runway moments, the practical work that went into the ornate detail and opulence that helped cement D&Gs place in sartorial history, the styling that’s made goddesses and fairytale queens out of modern day women as they’ve glided down catwalks, the far more extravagant and, let’s be real, sexier version of our world D&G shows have transported us to in the past. Will I talk about D&G ever again? No, and if you Google the scandals their brand has faced over the past few years, there are more than enough reasons why, but just this once I did want to pay homage to some of the collections, the snippets of which I saw on my Tumblr dashboard back when I was about 13, that first got me into fashion.
10. Gucci
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-fur coat from Topshop, clips from Zaful, glasses from Ebay, dress from gracewright246 on Depop, shirt from Boohoo, blazer from charity shop-
Now last but, if you ever read any of my fashion week reviews (the likelihood of someone actually having read one of them and reading this is incredibly, incredibly slim lol, I wouldn’t read me either) you’ll know, definitely not least, is Gucci because Alessandro Michele comes through every!! single!! time!!
The man is truly the king of quirky throwback maximalism and it hurts my heart that a lot of people seem to think of it only as a brand associated with ostentatious displays of wealth. Year after year since Michele was made creative director he has released purposeful, fully-fleshed out collections which unravel themselves to us on the runway like time capsules containing the belongings of the rich and whimsical and yes that can sometimes result in outfits which are *ahem* a bit mismatched but it doesn’t matter because through fashion he manages to take us to a vivid version of the past where people could dress as freely and lavishly as they wanted to, into the wardrobe of a person unaffected by the side-eyeing of others. You get the impression he doesn’t design so much as plays around with some kind of enchanted dress up box and takes inspiration from there and to give that impression is only a credit to his talent-to make outfits so kooky and extravagant look like they were meant to be takes a boldness and genuine love for clothes that I do tend to feel a lot of the big name designers have lost in the pursuit of profit and the necessary placating of the dying customer base that keeps that coming in. Of course I'm not for a second saying Gucci does not care about profit, but at the very least, they have on board a creative director who genuinely has fun with what they’re putting out there and wants to make a statement too and that really shows; you can rest on your laurels and sell tweed boucle jackets to rich old white women for eternity but nobody’s going to mention your brand name and the word groundbreaking in the same sentence ever again unless they’re talking about what it was a century ago, you know (mentioning no names...unless...did I hear someone say Chanel)? That feels like such a shady way to end, lol, but I’m sure said brand will survive-to be fair, they’ve been included in every other What I’d Wear to Sit Front Row At video I’ve seen so although I’m always slagging them off for doing the saaaaame thinggggg year after year, for that same reason their aesthetic is instantly recognisable and so will always be a source of imitation. There are obviously pros and cons to being a brand which constantly reinvents itself but I think it’s totally possible to do that whilst maintaining an overall mission, and Alessandro Michele’s work at Gucci demonstrates that with ease.
Anyway, if you got to here, thanks for reading! I know I’m super behind on this whole TikTok trend and I know a Tumblr post instead of a video is a bit of a cop out but all the real, physically awkward ones out there know that watching yourself back is excruciating lmao, so I hope this does the trick. After this, I’m gonna get back to the reviewing S/S21 collections post though knowing me I’ll probs take a few days to get back into that because I feel like since I left full-time education (RIP me going back in a few months) writing continuously like this for any longer than about 15 mins fries what brain cells I have left. Again, thank you for reading and if you are, sending many good vibes your way! Stay safe!
Lauren x
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passionate-reply · 3 years
Video
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This week on Great Albums: most 80s enthusiasts are well aware of the Buggles’ “Video Killed the Radio Star,” famous for being the first music video ever played on MTV. But when’s the last time you actually listened to the whole song? Chances are, it’s better than you remember. And the rest of this album is a masterpiece, too. FInd out more by watching the video, or reading the transcript, below the break:
Welcome to Passionate Reply, and welcome to Great Albums! Today, I’ll be looking at the 1979 debut album of the Buggles, The Age of Plastic. If you know anything about the pop landscape of the 1980s, you’ll know that MTV played a key role, codifying the “music video” format and aestheticizing the music industry like never before, not to mention introducing a plethora of British electronic acts to American audiences for the first (and sometimes only) time. The Buggles were one of the many synth-pop bands that scored a crossover hit chiefly from the exposure that heavy rotation on MTV won for them, but at the same time, their legacy is intertwined with MTV’s much more deeply. The Buggles’ clip for their single “Video Killed the Radio Star” has the distinction of being the very first ever played on MTV, during its 1981 launch.
Music: “Video Killed the Radio Star”
I’ve done my fair share of videos where I talk about artists who are brushed into the “one hit wonder” bin in America, and I usually find myself saying that their big hit isn’t that outstanding compared to the rest of their work, or the album it appears on. But in the case of “Video Killed the Radio Star,” I have to say, I think this track is a veritable masterpiece. It’s a shame that it’s become so inextricably linked with MTV, and its place in history overshadows its ability to stand on its own as a great work of art. It’s a song that feels very familiar, because it’s used so often as a sort of jingle for this era of music history, but every time I go back and listen to it in full, it blows me away. The song was, of course, not written with the intent of being about MTV--it’s about how the advent of television doomed radio dramas back in the 1950s, and was chosen by MTV in a bit of amusing irony.
But “Video Killed the Radio Star” is so much more than that post facto smug joke. It’s delicately wistful and nostalgic, with the crisp, soprano backing vocals of Linda Jardim providing a nod to 50s pop, but also very firm and powerful, once you add in that despondent piano. It’s the part that’s usually cut in the “jingle-ificiation” of the song for B-roll, but also the piece that really makes the composition tick--it’s the contrast between the brash and childlike optimism represented by Jardim, and the rest of the melody coming in to remind us of how those hopes are dashed as we come to adulthood, and we grow to see the world we lived in as children collapse upon itself. This all comes together to make the song utterly compelling to listen to in full, despite how pithy and trivial its oft-repeated hook has become.
While “Video Killed the Radio Star” was the single that managed the most mainstream success, the rest of the album features tracks that resemble it, in their sense of cinematic narrative and fascination with nostalgic retro-futurism. It’s not quite a concept album, but it still has an impressive amount of thematic consistency, and its tracks’ resonance only seems to increase when considered alongside one another.
Music: “Johnny on the Monorail”
Stark and plaintive, “Johnny on the Monorail” closes out the album on a moody, introspective note. Those bright backing vocals return, this time adding in some scatting, in a more overt reference to 50s doo-wop. Its high-tech mass transit theme calls to mind Kraftwerk’s seminal “Trans-Europe Express” from a few years earlier--but where they had used heavy, hyper-physical percussion to portray the workings of the machine itself, the Buggles’ hymn to the train focuses on the internality of its human occupants. The train is a socially-charged space here, but one filled with awkwardness and tepid, partial connections to other people. It’s a perfect microcosm of a sterilized future world that separates man from physical actions, like walking, as well as from his fellow man. This emphasis on the human, emotional toll of high technology is a constant throughout the album, even on its lone “love song.”
Music: “I Love You, Miss Robot”
In “I Love You, Miss Robot,” the age-old myth of romance between human and machine serves the role it always does: satirizing the transactional or objectifying nature of “modern” relationships, and the perversity of our attempts to fill our needs for companionship with things instead of people. The composition is, fittingly, quite hollow and languid, centered around a simple bass guitar riff while electronically-distorted vocals flit around like ghosts. Despite Trevor Horn’s reputation for orchestral, baroque pop, there’s actually a surprising amount of driving, rock guitar on this album too. It’s most prominent on the track “Clean, Clean!”, which is certainly a major sonic contrast with “I Love You, Miss Robot”! “Clean, Clean!” actually directly follows it in the tracklisting, albeit broken up by the flip to side two, if you’re listening on vinyl.
Music: “Clean, Clean!”
Despite its rough-edged aesthetics and driving rhythm, “Clean, Clean!” maintains the sense of high-concept narrative that pervades The Age of Plastic, showing us a glimpse into a brutal war. But, set against the haunting sense of distance and sterility embodied by tracks like “Johnny on the Monorail,” “Clean, Clean!” ultimately feels quite different thematically as well, with its soldiers inhaling diesel fumes and struggling to “keep the fighting clean.” Both sonically and lyrically, its feel is a bit less atompunk, and more dieselpunk--and, for once, the linguistic allusion to “punk music” is also relevant here!
The cover of The Age of Plastic features a headshot of Buggles frontman Trevor Horn, rendered in lurid primary colours. Combined with the tight horizontal lines of the background, and the digital-looking typeface used to render the name of the band, it seems to be an image culled from some futuristic display screen, fitting the album’s aforementioned science fiction themes. Looking back on it now, of course, there’s a certain retro feel to these now-outdated ideas about computer displays. It’s a reminder that for as much as this album was, in its own time, looking backward to Midcentury ideas about the future, and embracing a certain retro-futurism, it’s now aged into being “retro” itself, in a world where much of contemporary culture looks back at the 1980s with hope and wonder.
The title, “The Age of Plastic,” calls to mind not only a world of futuristic super-materials, but also the negative connotations of plastic: fakeness, disposability, and malleability to the point of having no fixed identity. In that sense, Horn’s technicolour visage can be read as the image of that plastic-age hominid, formed anew by evolving technology and an increasingly cold and alienating culture.
If you’re familiar with Western pop, the odds that you’ve already heard a lot of other work by Trevor Horn is extremely high. For as much as “Video Killed the Radio Star” has gone down in history as a gimmicky number, Horn’s fingerprints run all throughout popular music, from a stint as the frontman of progressive rock outfit Yes, to producing hit songs for artists like ABC, Frankie Goes to Hollywood, the Pet Shop Boys, and Seal. My personal favourite project of his, though, is probably his sample-heavy, avant-garde work as a member of the Art of Noise. A lot of people don’t know that there was actually also a second Buggles album, 1981’s Adventures in Modern Recording. I’ve met few people who would argue that it’s quite as good as The Age of Plastic, but if you’re interested in more of this sound, you might as well give it a shot! Lead single “I Am a Camera” even managed to chart minorly in several markets.
Music: “I Am a Camera”
My favourite track on The Age of Plastic is its opener, the pseudo-title track, “Living in the Plastic Age.” Moreso than any of the other tracks, it really draws its strength from its narrative, with clever lyricism that really rewards a close listen. It captures a day in the life of a businessman in a soulless, corporatized future, going through the motions despite a nagging notion that the corporate grind is no path to true fulfillment. The song’s frantic pacing portrays that ceaseless, hectic sense of stress, and its soaring refrain is one of the album’s highest points of drama. I can’t think of a better summation of the album’s overarching themes. That’s all for today, thanks for listening!
Music: “Living in the Plastic Age”
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starboysan · 5 years
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Roses with vampire!san
roses | c.s
— vampire au
you click your phone on in your lap; the screen reads 8:02 pm, yet not a single notification. you expected a heads up- a ‘hey i’m running a bit behind’ at the very least, particularly since you’d both agreed to meet at 7 in the cute retro themed diner downtown. the restaurant’s once busy interior has dwindled to a slow bustle in the time you’ve been here, twiddling your thumbs in the booth seat and decaying in wait.
you raise your hand to flag down your waitress, eager to get the check for your water and leave before you can feel anymore embarrassment. you’d never imagined being stood up, especially not on a blind date.
as if on cue, a very apologetic face rushes to be seated across from you; it happens so fast that you feel the breeze of his actions sweep your hair.
“sorry i’m late,” he breathes, smoothing the wrinkles from his clothes, “like really late.”
“no worries,” you assure him. san, you repeat his name in your head. it’s fitting for him: charming, sharp. he’s dressed in black, a thin silver chain slipping underneath the cotton collar of his shirt. there’s a particular warmth to his face that distracts you, albeit temporarily, from the mess that is his hair, “are you alright? you look kind of... disheveled.”
“oh,” he gasps, attempting to smooth down the stray pieces of hair that are much too displaced to have been styled that way, “i, uh, don’t own a mirror. kind of inconvenient in all honesty. would you mind?”
you suppress the smile threatening to seize your lips, feeling the burn in your cheeks as you reach across the table and brush his flyaways back into place. his hair is softer than it looks, and you may have brushed over a couple areas that didn’t need fixed just to feel it between your fingers.
“there we go,” you settle back into your seat, “that’s better.”
he smiles. perfect teeth, even the voice in your head is infatuated with how flawless he is aside from his awful time management.
“oh, i almost forgot,” his voice makes you jump in your skin.
san reaches into the space beside him in the shiny booth seat and pulls out a small bouquet of blushing roses, “i brought you these.”
they’re tied together with a thin white ribbon, and the ends of the stems are jagged and hacked like he had cut them himself with a pair of kitchen scissors.
“aw,” you coo, gladly accepting the flowers, “thank you. you really didn’t have to.”
“i know,” san reassures you, and as you look up to meet his gaze, you feel the skin on your finger break against the tip of a thorn. blood quickly pools at the surface, and you curse under your breath. san continues, “but they’re so lovely, aren’t they?”
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Friday Special #5
December 18th, 2020
Welcome back to another Friday Special!
For this week, we’ll be looking into the history of cheat codes and what happened to them.
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So what exactly are cheat codes? What qualifies as a cheat code?
In the most basic definition, cheat codes are usually a set of numbers, words, or phrases that, if a video game allowed them, would allow certain abilities or rewards to happen based on the code entered. For example, rewards could be something like infinite lives or all weapons/costumes/etc. unlocked.
According to history, the first recorded instance of a video game cheat code was in the video game Computer Space alllllll the way back in 1971. It was installed into the software and could only be accessed while holding the two buttons to the left while the machine was booting up to make your score start at 14. This tidbit of information however is difficult to prove as it only worked on a handful of machines.
Cheat codes were not always about given more “freedom” to players.
Did you know that they originally started out as developer tools?
Other early examples of cheat codes were ones like Colossal Cave Adventure, a text-based adventure game where if you inputted XYZZY, it would teleport the player between two places, or for a game like Manic Miner where if the player inputted the number code 6031769 (sources vary between some saying it was creator Matt Smith’s phone number and others say the last few numbers of his driver’s license) into the title card and press enter, it would allow the player to shift between the six levels of the game.
The original purpose of cheat codes were meant for developers to quickly move from one section of the game to another as well as video game reviewers to properly see through the different parts of a game to review and score it properly in gaming magazines.
Cheat codes at the time were pretty simple and not given much thought.
Then everything changed when the Fire Nation attacked when the Konami Code was first introduced.
Just about everyone and their mother knows about the legendary Konami Code, but just in case you don’t, it was a special code combination first introduced in 1986 for the game Gradius as a way to test the game during the early stages. The code is:
Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start
It was created by Kazuhisa Hashimoto (he passed away back in February of this year, rest in peace) and although it didn’t gain popularity then, a little game called Contra was where the Konami Code really started to send shockwaves all across the Western gaming world.
In the original Contra, if the Konami Code was used, your three lives were boosted to thirty, making the impossible game more manageable to play. The code became so widespread with immense popularity that Hashimoto insisted that from then on that every single Konami game would input the cheat code in its programming.
This kickstarted what would become a more modern definition of what cheat codes would be.
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The Konami Code would be so famous it even found its way into non-Konami titles such as Bioshock Infinite, Ratchet & Clank: Up Your Arsenal, and even Fortnite Battle Royale. Several famous Konami IPs that feature the code include the likes of Castlevania, Resident Evil, Metal Gear Solid, and even DDR (Dance Dance Revolution).
So what are some other famous types of cheat codes?
Sometimes the cheat code in question can provide some content that has been hidden away. Take the debug mode in the first Sonic the Hedgehog game for instance. The way to access the debug mode was to input the following code:
Press ↑ C Button, ↓ C Button  ← C Button → C Button on Title Screen
A ring chime can be heard
Hold then A Button  down and press start button
The game begins with Debug Mode
The debug menu became a rather popular feature for SEGA Genesis players, mainly for the chaos that ensued where you could alter parts of the game without bricking your cartridge and console.
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Now to the more controversial stuff.
When Mortal Kombat was first released in arcades back in 1992, it was immediately hounded by enraged parents and politicians alike for its graphic violence and abundance of blood for the famous “Fatality” scenes, thus paving the way for the ESRB (Entertainment Software Rating Board) rating system for video games. When the game started to get ported to various consoles, Nintendo of America, being the same stickler for family-friendly content, censored the blood in the SNES port. SEGA, on the other hand, decided to use the cheat code route, and while the blood is censored upon boot-up, you enact the cheat code to bring back the blood. The code below:
ABACABB
This code famously became known as the Blood Code and this along with other factors made the SEGA Genesis version of Mortal Kombat so popular.
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Wait! What if a game can do cheats but not just by using button combinations?
This is where cheat code devices come in.
The first recorded instance of a cheat device was in the form of the ‘Multiface’, which found its home on the likes of consoles like the ZX Spectrum. There were different variants over the years that added better and better quality to the device itself. Due to its success, similar devices made their way to the market like the ‘Freezer’ for the Commodore systems and the ‘Darth Vader’ unit (yes, it was actually called that) for the Atari 2600.
If you owned an NES/SNES/Game Boy/Mega Drive at the time, you would’ve heard about the Game Genie, which was the next major cheat device to be created. The player would put the game in the Game Genie slot and then insert the device into the console itself. You could then up your game depending on what game you had. Although they are a by-gone relic of gaming history, it still paved the way for similar devices.
When you think of the name Action Replay, those who had an original DS or a DSi probably had one of these devices, however the device is actually much older than that, dating back to its original release back in the late 1980s with its first appearance on the Commodore systems. It has since release on consoles like Nintendo DS, Gamecube, Gameboy Advance, Playstation Portable, and even the Xbox 360 and Playstation 2!
If you were a kid in the late ‘90s and early ‘00s, you would’ve had the Game Shark. This cheat device was primarily known for its appearance on the Nintendo 64, but it was also widely used for the original Playstation and Playstation 2 as well as the original Xbox and Game Boy/Game Boy Color. You could even bypass the region-locked security using it, which can allow you to play any game from any region.
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So what happened to cheat codes, and why don’t we see them anymore?
Well, they didn’t go away completely, as they can sometimes be found in some video games, rather they just fell out of style. See, as we approach to today’s gaming culture, cheat codes are nowadays hidden behind higher-level programming and it is no longer able to be manipulated by average players. This was done as video games became bigger and more complex, going past just some programming and the developer tools were now locked away so that the game doesn’t get altered so much it crashes. This started to become more prevalent in the mid-2000s and onward. As mentioned before, cheat codes originally started as a way for developers to go across different levels in order to fix coding or bugs. They are still being used, they’re just not for open use like they used to be.
Cheat codes have changed the gaming world and are still remembered fondly by players even to this day with the rise in retro gaming in recent years. Here’s to hoping they can come back someday.
Thoughts From The Head
Cheat codes have always been a part of my gaming experience growing up for as long as I can remember. I remember the Book Fairs that my elementary school hosted every year and I remember getting some cheat code books for games. They have unfortunately been lost to time but i do miss them fondly.
I also have memories of cheat devices, the Action Replay for the original DS for example. I used that sucker to use the ‘Complete Pokedex’ cheat for Pokemon Pearl as well as ‘Infinite Health’ cheat in Kirby Super Star Ultra. That was later unfortunately lost as my dad tossed it out, saying “it wasn’t good for anything”. Jokes on him, that device alone is easily $30-40 online, and higher in some cases.
Thanks dad.
I do have a cheat device in my possession for my original Playstation and it’s the original Game Shark. I received it for free at my local video game store since they had no real use for it and it was “Flashed” which meant that it was slightly different and was capable of playing burned and imported games (which I had). I have not had a chance to test it yet because I do not have a game to really test it on yet (plus the text is kinda odd, see photos). I will try to give it a shot this weekend and see if I can come up with anything.
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