#resident guide
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mabelmidnight-takeover · 3 months ago
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the thing that doesn't make sense to me regarding the "he was putting her career on the line" POV is that there's no previous behavior from abbot that makes that believable to me. abbot faked a teenager's exams (w/o her knowledge) so she could get an abortion, told another doctor said teenager was getting back for the pills and didn't seem to care that robby could very easily find out what he did, reprimanded but immediately praised santos for doing a risky procedure she wasn't allowed to and took every opportunity he got to do procedures the hospital board wouldn't allow on the daily. nothing from his behavior told me he would put someone else's career on the line with something we were shown he's very capable of doing. add that to mohan's arc this season and the possibility of that POV being the case becomes nonexistent to me. it never even crossed my mind before checking what people were saying about the episode. i read it as a joke bc nothing else shown would tell me it wasn't.
comparing it to robby and david's situation: it was Not a surprise how robby reacted after david was proven innocent from the shooting. he was a bit more asshole-ish to how he'd probably react in a normal day, especially after a breakdown, but where he stood on the whole situation was not new. we were shown and told robby could react like that; we were shown and told abbot didn't care about what could happen to him or his career if a patient's health was on the way
#the pitt making me briefly come back to tumblr is crazyyyyy#out of all tv shows coming out a fucking medical series is what did it this is the end of the world#obviously to each their own#but i didnt see anyone point out how it never felt like we were supposed to see the scene in that way when looking at the whole series#i have to repeat the 1st interaction we got of him with a patient IS him putting his career on the line so a teenager can get an abortion#that alone took any malicious intent that could possibly exist in that scene to me#her nickname is slowmo they're in a mass casualty situation she HAS to act faster she HAS to trust her capability#and shipping or not shipping them it was an attending in a studying hospital encouraging and guiding a resident to trust her skills#it just felt more like a high point to mohan's confidence arc than him being a dick yk?#also theres no way abbot's ass wouldn't be on the line if smth did go wrong#he was the higher rank he was the one who told mohan to do it he was the one physically stopping another attending on taking over the case#walsh would NOT let him get away with it or blame it on mohan she's too much of a hater for that#also i think its funny how no ones talking about walsh clearly sideeyeing mohan after the stoner thing#she HATES being wrong and she WILL make it everyone's problem if she's ever proven wrong (not that she'll admit it)#soso special to me dr walsh i love you with all my heart#the pitt#samira mohan#jack abbott#abbot x mohan#the pitt spoilers
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surreal-duck · 1 year ago
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es rarepair week 2024 day 1 | AU/future
lil ghostic au of mine!!! yuzuru and the rest of fine are long since trapped souls in an abandoned mansion of which rst come across while looking for shelter during a storm :] it doesnt um. particularly end well
#doodles#duck scribbles#es rarepair week 2024#midoyuzu#yuzumido#i Was gonna do the stardew au but then it made me kind of sad. actually this is even worse in that aspect but im in a mood#enstars#midori finds his diary of which details the life of and events leading to yuzuru and the rest of the residents' deaths and w it slowly#becomes able to see/interact with (to an extent) yuzurus spectre himself#midori takamine#yuzuru fushimi#ghostswere initially rather aggressively hospitable in order to keep lost strangers there to eventually die and become a lost soul like the#but most w time grew to just want to be freed and be able to pass on in peace. more hostile ghosts become vague wisps of what they were bef#ore once theyve lost their tether to humanity but those with a strong will still have more control and effect on their surroundings somewha#yuzuru specifically was determined to maintain the mansion and has for decades and maybe centuries kept it orderly hence the clarity of his#spirit!!! having been one of those hostile spirits himself before has moved on to gently guiding guests away from the more dangerous areas#and assisting them so as to ensure their safe leave#they look for a way to break the curse on the mansion together so as to free all their souls!! unfortunately for midori she fell in love w#someone who has long since died 👍#the lil ballroom scene was a funny thing i dreamed about a while ago actually. i like to think watarus ghost put on some music unprompted#oh and since the rest of rst is also there technically you can expect chiaki is Not having a very good time#ghostic au
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lucidmagic · 4 months ago
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Snowyttarius, whoever you are, just know that this has made my week and I hope your pillow is always cool and your ass is always fat
Always comment on fics if you love them it’s never annoying no matter how old the fic is
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lizzybeanbutt · 1 year ago
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now that you mention it, yeah kabru is kind of an ibex
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trying to pin it down but I don't feel confident on my grasp of kabru's characterization (depsite him being my favourite guy. you know how it is) but like. Kabru is a nicer ibex. Ibex is kabru but he's no longer asking. Ibex is a kabru but he's not afraid to let outright enemies stay on the board if he knows he'll win the overall battle. I think Kabru would make a better candidate of rightousness. I need a two way au and we're gonna send the dunmeshi cast to divine cycle space and we're throwing the kingdom crew in a last ditch dungeon crawl
@arcnoise tagging just in case
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homo-kun · 3 months ago
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Some Frank/Mel shippers are legit delusional and so chronically online and sick with shipping brainrot I stg.
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geraldofallon · 4 months ago
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Fallen London Travel Guide:
Old Newgate Cellars
No-one goes there. Everyone knows that.
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hemingwaystan · 6 months ago
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A Guide To Actually Portraying The Lords Part 1: House Dimitrescu
Hello, fellow RE8 fans, this is the first part of a rant/post/open letter/essay which I intend as a detailed essay with five parts on how they should've portrayed the lords and then Miranda, with more realism and nuance, because they are nuanced characters when you actually think but Capcom is so bad at showing it. This is my opinion, feel free to disagree but that's the setup so without further ado. Also, sidenote, this series of "essays" will assume Chris just doesn't involve himself in the story, it's still saving Rose, maybe, but Chris exists purely as a MacGuffin so fill in your own blanks on the setup, I'll explain other ways they could've served his purposes.
The Dimitrescu's were more powerful than Ethan, they all were, in a 1v1 they would all win. The Dimitrescu's have been alive for decades and Capcom treats them like idiots. The daughters die effortlessly and Alcina twiddles her thumbs for an insane amount of time. That's obviously stupid. I have the that they should make the daughters immortal for gameplay reasons, you can get them off your back for an amount of time with the cold use it as a shield/safe zone to keep them away for a while but they're always after you, guns will also hold them off too and cause a temporary retreat if done well efficiently. Then of course, I think once a daughter or daughters are either truly hurt or you make a certain amount of progress Alcina should entered the fray in her in game stalker role. The daughters would kind of but not really be in their own areas of the castle but they would collaborate and interact, they're siblings. Think with me here, House Beneviento focused on horror so who's to say it wouldn't be just as effective as that was in horror gameplay to make House Dimitrescu centered around stalker enemy gameplay, a resident evil must-have. Let's say, you have to find the masks and that kinda thing while fighting and working around the Dimitrescus. It makes them scarier, the very serious threat they should've been realistically, and it gives them time to get more characterization. I've went over the threat factor so here's characterization. I think the maids should still be alive, no ceremony as I suggested, no slaughter. You might run into a handful and get help from them or help one escape or they might run from you because of the gunfire, and maybe like one volunteered to be a maid from an abusive family so comes at you with a knife and one shot you with a heart stab in defense of her mistresses and you have to only shoot her in the leg if you don't want to kill her in cold blood, but she moves fast so it's a split second decision. You'll find the record of her existence along with other maid hire records somewhere or other, some negative, some undetailed, and this one positive, again, DICHOTOMY, they kill, they eat, but like the other lords they are human, even if not looking it at first glance, we will see the sides of them and draw our own conclusions. The explanation I think is best for the maids not being everywhere is that they were ordered to their rooms for curfew meaning this would take place at night but the ones you run into are either doing a special task or in the knife ones case drawn to action. The night serves the purpose of increasing the feeling of you against an indominable but understandable threat, imagine, Alcina's heels clicking after you by the light of candelabras in a remote hallway, then you hit a door you don't have a key for, she picks you up and you're impaled, that's a quality, memorable gameplay moment. The explorable castle should be expanded sizably, you should be able to find much more lore scraps and such on the Dimitrescus, maybe have to enter each of the daughter's rooms or some shit to get a set of keys they each have one of. Show every Dimitrescu doing and saying their horrible things to you and maybe maim a maid who gets in the way in the chase and be totally evil on like a 1/3 of the lore scraps but then have a dichotomy of their canonically "loving family" and less canonically them doing some good things, not many but some, we see their evil but we can also see humanity and miniscule scraps of good under it. Given seeing the maids alive they should all have mixed opinions of them, because they should be often cruel to the maids and drain them sometimes but if it's cartoonish it loses credibility, they protect the maids and treat them "ok", servant food and quarters might be better than the village lol, because Lycans as opposed to daughters/Alcina, Dimitrescus have rules, which would be a fair bit less harsh in this version, rabid Lycans don't, BUT, they do drain disobedient maids and are cruel to them on the regular it's just not omnipresent.
At maybe the two thirds or half of the way into Dimitrescu section we see the phone call and watch as Lady Dimitrescu realizes Miranda never cared for her, because she didn't, let's say Miranda needs something from her for the ceremony or something else and says, roughly, "the daughters don't matter at all, they are unimportant to me, and are irrelevant right now, so go and obey me NOW, are we clear? Alcina.", she's scared for her daughters with Ethan loose in the Castle because by this point he has actually hurt them, and just hurting them is enough for a canonically very protective of those she loves Alcina, so she responds to Miranda, paraphrasing, "Fuck off Miranda if my family means nothing to you than you are not my family, I have a manthing to kill thank you very much."
Also the dagger of death's flowers shouldn't exist, it's a fuckoff stupid MacGuffin in the first place, or maybe it could just disable Alcina for a sizable amount of time at the end of the Dimitrescu section so we can escape. How do you use a logically unkillable enemy well? You make her unkillable, scary, threatening, and an unstoppable force, make it so the player is on the edge of their seat trying to fight back the daughters and Alcina, hide, or temporarily disable, all that. Their will be killing, because game, the Moroaica still exist, I would minimize rooftop so less Samca but still. It's almost like when there is a very threatening force that is portrayed with clear nuance but is still evil and enemies you have to get through you find yourself managing what resources you have, thinking about where you are constantly as not be cornered by the daughters or run into Alcina, or find windows and cold air to make yourself a temporary safezone to recover in, of course straight-up saferooms still existing, it means you have to use your environment to keep the credible force back that acts logically, remember Nemesis? Exactly. But with a more competent AI than in game Alcina, not that ingames is bad, because her stalker mode is the whole point, this AI that makes their attack patterns less predictable in turn, they all will behave in characteristic ways or at least unique ways so you have to know your enemy to be best off, like maybe Daniela will move the fastest but is the least perceptive of your hiding place, Alcina is the most dangerous, calculating in pursuit and hard to lose but has slightly slower attacks although harder to dodge and far more damaging, she's the main threat, the first bit of the section she's left it to her daughters but once you legitimately hurt one mama bear comes in with a steel chair and a vengeance, Cassandra is a great tracker and hard to hide from but because she likes playing with food and is sadistic she'll be more arrogant and focused on pain rather than death, she wants to have her fun, BUT, if you kill one of the daughters which I'm considering as an idea, she becomes far more dangerous, as they all will, but this is the largest threat increase because the gloves are off, Bela is the smartest according to devs so she can be the slowest walking but by far the hardest to get rid of the daughters once she's found you and is close. Bela will also be the most likely to find one of her sisters and work together, this would only happen latter and just once or twice because of how dangerous it would be but on the other hand it's less moving parts for you to think about, or maybe there's like a 1 to 4 chance when heavily injured, not killed because they're basically immortal, injured the daughters will yell for mother meaning you'll have to go and fast, again, mama bear, steel fucking chair. The daughter won't pursue and again the temporary retreat you get if you damage them enough but it gives Alcina your location and she moves faster temporarily, this gives you a reason not to just action hero the daughters on easier dificulties and is lore compliant.
Like, when you're doing all that it's almost like you've found yourself trying to survive(al) horror. I don't think you should be able to kill more than one of the Dimitrescus because past that is illogical, you just do as stated above and manage to through fighting, hiding, and surviving escape Castle Dimitrescu, Rose flask in hand(If we keep Rose).
Thorough explanation of a regularly mentioned idea. Give the player a chance to kill one of the daughters, and because they're all expanded on in a huge way in all the new lore scraps of them and Alcina it makes you think, which is the worst, which is the best, I only have one chance, I need to do the right thing. There are all these factors on why to do what, maybe Daniela has a crush on one of the maids but you also hear a story of her eating someone alive, limb from limb, hours of torture, from one of the anti-Dimitrescu maids but the maid was planning to find the dagger of flower's if it stays and kill Alcina for one reason or another or if no dagger she, dumbass, thought a gun would work, but what if it isn't true? Is Daniela sane? All these questions appear or do they just deserve to die for fair reasons. Maybe there's also a harder way of doing things where you keep all three alive by doing something or other and at the end you get a special cutscene where you look a death's flowered Alcina who's powerless for the moment in the eyes say something or other and walk out of the castle through the escape route you take no matter what at the end of Dimitrescu section. There could also be like an almost impossible new game+ way to kill all three of them to encourage replayability. Or you could just not care but in any game with some kind of moral choicemaking some player's won't, which is fair but rude.
Part 2 is out on House Beneviento, read it next if you want.
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clockwork-reveries · 2 years ago
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What happens when you microwave AI/Robots
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Honorable mentions to other AIs that I don't know much about.
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valenfield-inspo · 1 year ago
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Chris Redfield & Jill Valentine Resident Evil 5 (2009)
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tyanis · 1 year ago
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Original Re2 Mr. X concept art.
Realized I still hadn't posted all of the concept art from the Resident Evil 2 Survival Guide. Whoops.
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Looks like he had a gasmask and some sort of gun early on.
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It's a little hard to see, but I think his mask has a little Umbrella logo on the side. Would you guys have preferred him with the mask? It looks kinda neat and I love masks but his emotionless stare feels more unnerving to me.
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They seems to have dabbled in having a full face mask too. Also, look at the long black nails on his "normal" hand.
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This one reminds me of Handsome Squidward.
Anyway, that's all for now. There are still more images of concept art in the guide but I'll be posting those another time.
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oneinathousand · 2 months ago
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I knew that older games had a tendency to explain everything in their manuals rather than in the games themselves, but I've never seen something like the strategy guide for The Residents' Bad Day on the Midway where they go into an excessive amount of detail about the psychologies of the characters that nobody asked for, but you gotta appreciate the amount of thought that went into it.
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The strategy guide also pulls one over the reader by having some reveals that aren't in the game and you would have absolutely no idea about them otherwise. "You know how we told you in the game that this happened? Well actually that was wrong and it actually happened THIS way!" Absolutely diabolical lol. If you're interested at all in the setting and characters of BDOTM, you absolutely MUST read the strategy guide or else you're not getting the full picture. It's incredibly rare, this scan was the only place I could find it, thank you uploader for your service!
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smidgen-of-hotboy · 2 years ago
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Resident Lover: The Nightmare is Over... (Bela Edition)
Bela cups your face with both her hands. Her soft, warm body pressed against yours. "It's over... this nightmare is finally over..." She smiles, a sight so rare you want to treasure it forever. You want to keep it all for yourself. And she'll grant you that privilege because that's what it is. A treasure. A privilege. A beautiful gift that she only offers to you. 
You close your eyes and drift asleep. 
Hours later you wake up alone and pad out to your living room. You make coffee. You have breakfast. You're home alone. You leave for a few hours and come back to a gold envelope on the counter. You call out for your roommates but no one answers. You open it and decide to move to Romania to attend Miranda's All Girl University. 
(Bela wakes up alone. She crumbles in bed and sobs into a cold pillow. The nightmare has ended for her, she just wishes you could escape with her for once.)
i wrote this for @thyhauntedmansion and they insisted i post it so here ya go- go fetch!
@resident-lover
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bluejaygryphon · 2 years ago
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dorkhellbside · 4 months ago
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Dorkhell glancing at ultdirk/bro like Damn What Freaks (conveniently ignoring their own status as Freaks)
It's a Dirk thing to ignore your own freak and yell at other dirks about being a freak
theres not a single circle dirk ship that is normal, but theres different levels to the buffoonery depending on who or what dynamics are involved.
reg dirk + any of the immediate splinters? (hal, brobot, bgd) or like dynamics between them? wack. solidly in the psychological horror range, but this isnt the worst thing.
and then we got any of the adults. bro, ult dirk, hs2 bgd, and doc scratch, cal, etc. this is snuff. they’re doing snuff with their favorite boytoy bro for funsies.
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incorrectfatui · 1 year ago
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getting to a lot of posts, so I‘ll give you guys a tag guide in case you want to filter: -Regular Harbingers: just #(name of harbinger) -Lyntwins/Freminet/Clervie: #overheard in the house of the hearth (might also include Arlecchino and Crucabena) -Collei: (usually) #conversations in dottore‘s lab -Nahida: #therapy in the sanctuary of surasthana -Ei/Miko: #tenshukaku‘s resident disasters -Dottore & Crucabena (+ misc.): #team rocket wannabees
and our newest addition: quotes from commedia dell‘arte plays, tagged, fittingly, with #commedia dell‘arte Might add more Childe‘s family over time.
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geraldofallon · 1 year ago
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Fallen London Travel Guide:
Spire Emporium
Spacious, handsome, secure; although there are rather a lot of stairs.
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