#rendering makes me sad
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z0mbie2b0y · 6 months ago
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Future doodle dump but I made Will a lil too pretty like😭
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quibblegoobe · 1 month ago
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see his nice kindness. his friendly boy swag
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ricky-mortis · 8 months ago
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Curtwen Week Day 4: Haunted
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monhiio · 10 months ago
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whoops gay awakening part xx
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cactus-juiceee · 1 year ago
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epilogue
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probablyanalienindisguise · 8 months ago
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Blows them up
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dailyjevil · 7 months ago
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Jevil as a balloon? :3
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There used to be these big walls of balloons at party or grocery stores, I could see a jevil balloon on one of those.
Day 326 of posting Jevil every day
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redpapercraness · 4 months ago
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redrew some of the recent renders that got released for sonadow gens
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legionofpotatoes · 4 months ago
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star wars outlaws
#star wars outlaws#kay vess#nix#did a brief detour into this game it isn't bad! but certainly lacks in polish for core loops. tutorialization pipelines are ass also#performance - also ass. had to play quality on ps5 for it to have any clarity at all. but the open world is gorgeous#and it certainly nails the very narrow target of horse girl star wars fantasy (ripping across tatooine on a speeder with a little Guy)#nix is everything I love him. modern star wars rarely captivates me but they do know how to do lil guys real well#my photos#star wars#also-also. would be remiss not to mention. never played a game with unregulated scope creep this noticeable before. it's baffling#I KNOW people crunched on this it's in the walls in the floorboards it's everywhere. unmitigated hodge podge of mechanics and pillars#and those pillars are often unbalanced between each other. storytelling payloads are an issue too. there's pre-rendered in-engine cutscenes#real-time in-engine cutscenes. and digic-produced full CG cutscenes. and their placement and prioritization feels insane and inscrutable#like three different teams were working on the game at the same time and never in congress or coordination#it also suffers from the open world 4th and 5th priority narrative payload issues - many secondary and sometimes even primary questgiving#and expository dialogues are in-game zoomed camera lipsync exchanges. or flavor text#on the other hand - surprisingly deft mission design itself? side quests reward either cosmetics or actual unlockable deployable skills#it has fleeting genes of a metroidvania spread across a wide open world in that sense. but only fleeting. the rep system is a smokescreen#and progression in general has a very open and unsatisfying end to it. this game needed less scope and maybe no space stuff at all#the resulting resource allocation adjustment would truly make for a captivating open world adventure. as it stands it feels like#a product of overworked people misusing mismanaged budgets and managing to sprinkle some love into it regardless#games should never be good on the merit of their perceivable seasoning of overwork and passion. that really only bakes a sadness cake
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trashhole · 2 years ago
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Some simpatico and a starbee sketch. Sound rod movie date.
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animaxvi · 2 years ago
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KH Sora Rage Form poster ✨
"When all the petals fall, what will be left of me?"
New art weee here we go! 🎉 I've been drawing this Sora Rage Form piece for a few months now and I'm excited that I can finally share it now that it's finished! I've been holding onto this piece for what feels like a lifetime 😭
INPRNT
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druidberries · 1 year ago
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he loves me ʇou...
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aziraph · 1 year ago
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you know where to find me / and i know where to look ….
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heavendraven · 2 years ago
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it's the 31st of may somewhere, right?
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fawnwhisker · 5 months ago
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kenjaku and gojo
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wuhuha · 4 months ago
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Just some sketches of charaters from the manhwa, Obsidian Bride.
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Basically it's what if; shows like Love island or Singles inferno was set in a medieval fantasy setting instead? Also magic.
Idk the concept alone got me, but the art-, it's just baffeling how they managed to drawn + color/render weekly like that. Granted, every background is a 3d model.
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