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easternstaffing · 1 month ago
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headspace-hotel · 6 months ago
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USAmericans
Read the Project 2025 manifesto RIGHT NOW
It's MUCH worse than y'all have been hearing
There is so much here you'll have to look at it for yourself, but the climate policy alone is nightmare fuel.
The republican coalition wants to essentially end funding for green energy, dramatically promote and expand fossil fuel industries, and eliminate funding and regulations in all sectors promoting climate change mitigation. Task forces and offices related to clean energy and lowering carbon emissions will be eliminated and replaced with offices for promoting fossil fuels.
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They want to LOG NATIONAL FORESTS TO "THIN" THE TREES TO STOP WILDFIRES.
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THEY WANT TO FORCE OREGON AND CALIFORNIA TO LOG THEIR NATIONAL FORESTS AND TREAT THEM AS FOR TIMBER PRODUCTION
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There are specific provisions in Project 2025 to essentially destroy the Endangered Species Act, causing it to defer to the rights of "economic development" and "private property." The plan includes delisting gray wolves, cutting the budget so that a "triage" system is used to determine which species will get protection, removing funding for research, removing experts and specialists from the decision-making process, and preventing "experimental" populations of animals from being established.
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This is so much worse than I expected it to be and there's much more past that: They want to deregulate pesticides and remove much of the EPA's ability to regulate pollutants as well.
Also included in the manifesto is that we should
withdraw from nuclear weapons nonproliferation agreements, build more nuclear weapons, and resume nuclear weapons testing
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The manifesto comprehensively outlines the scorched-earth elimination of abortion access, down to ensuring doctors aren't even trained to perform abortions. There are plans in here to disrupt abortion access GLOBALLY, not just domestically.
Not only that,the Republicans plan on reframing family planning programs around "fertility awareness" and "holistic family planning."
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I can't even describe it all. I'm trying to give screenshots of the most important things but there's so much.
The foreign policy is a nightmare. They plan to push fossil fuels onto the Global South and promote the development of fossil fuel industry in the "developing world."
It is aggressive and antagonistic towards other nations, strongly pro-military, proposing that we INCREASE (!!!!!) defense spending, improve public opinion of the military and military recruitment, and increase the power to fund new weapons technology.
Just read the Department of Defense section. It's about greatly increasing and strengthening the military-industrial complex, collaborating more closely with weapons manufacturers, removing regulatory barriers to arming our allies and to inventing new military weapons, and recruiting more people into the military. They include provisions to develop AI technology for surveillance. And of course, continuing to support Israel is in there.
Elsewhere it proposes interfering in foreign countries with creepy pro-USA propaganda campaigns, even establishing international educational programs where faculty have to pledge to promote USA interests.
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There's a line in here about getting rid of PBS because SESAME STREET is LEFTIST for God's sake.
HOW are people claiming democrats have the same policies. I feel like i'm losing my mind.
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niqhtlord01 · 6 months ago
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Humans are weird: Never War with Humans
( Please come see me on my new patreon and support me for early access to stories and personal story requests :D https://www.patreon.com/NiqhtLord Every bit helps) Extract from “Fall of the Bezenite Empire, By Zimpara Tul”
“The collapse of the Bezenite Empire was a great source of confusion for the wider galaxy. Even more so when it was orchestrated by the Terran Alliance which had so recently sued for peace with them after a nearly three decades long war.
Ironically the downfall of the Bezenite’s was brought about by mere skirmishes between theirs and humanities respective settlers. They had each settled upon the world of Kimpara III but on opposite sides of the world. The terrain and weather patterns of the planet made extensive scouting impossible so for nearly four decades the two species went on developing their respective societies until by chance they ran into each other.
The meeting was far from cordial.
Both species claim that it was the other who initiated the war, either by a misunderstanding or openly hostile action. The resulting devastation to the planet ensured that the truth would remain forever shrouded in mystery as both sides brought increasing military might to the field.
Holding dominion of five star systems and three client races, the Bezenite’s were hardly a super power but in their small corner of the universe they had established themselves as the regional power. Humans on the other hand barely established themselves within their own system and had settlers in a nearby system establishing new colonies. It was expected that the Bezenite’s would use their superior technology to steam roll the humans and claim yet another client race. What had not been accounted for was the size of the human military industrial complex and the amount of war material they could produce.
Opening engagements saw Bezenite ships easily win against human ships even when facing 3:1 odds, but the humans were able to have the ships lost replaced by fresh ones within a matter of months. In terms of ground forces the Bezenites were vastly outnumbered by the humans who held a standing army of nearly 50 million compared to the roughly 8 million Bezenite forces. They had never needed a large army to police their territory so when the full force of the human war machine was brought against them they quickly found the entire length of their shared border under constant attack.
World’s that had never seen the scars of war were attacked overnight as human transports snuck through Bezenite patrols and deposited large invasion forces before retreating. This would have been a horrendous waste of manpower were it for the fact the Bezenite navy would not bombard a planet under their domain. This allowed the human’s a sudo-shield which protected them from orbital strikes and allowed them to conduct extensive ground wars.
As the war ground on Bezenite leadership became infuriated when the primitive humans occupied several border worlds and establishing forward operating bases. The empire’s military, likewise far technologically superior to humans, was not large enough to stabilize the entire front and increasing gaps began to open.
To remedy this situation the Bezenite’s began an increasingly total war footing for the first time in their people’s existence. Numerous recruitment offices were opened throughout the empire, even on client species worlds, to increase the total ground forces. Naval shipyards were constructed or expanded in the core regions drawing in hundreds if not thousands of new laborers to create even large fleets of ships. Even desolate moons were converted into self-contained factories as large scale industrialization projects were carried out on their surfaces to establish new manufacturing hubs.
By the thirty year mark of the war the Bezenite’s military now stood at nearly half of what the humans had at the beginning of the war and showed no signs of slowing down when the humans suddenly initiated peace talks.
The act alone blindsided the Bezenite’s leadership who had been planning out a protracted campaign for another five years to annex the human homeworld. This was derailed by the human’s sudden openness to discuss peace which was well received by the Bezenite civilian population who had grown tired of the more than quarter century of fighting. It was this desire to end the conflict that forced the Bezenite leadership to discuss terms of peace and eventually end the war; and in so doing hand the destruction of their empire.
While the industrial boon for war material had brought great wealth to the empire, it now faced a financial crisis as the war came to a sudden and abrupt end.
Millions of soldiers were now being decommissioned and sent back to civilian life to look for new jobs, which were scarce as the numerous military factories began closing down due to a lack of requested material. Orbital shipyards attempted to convert themselves into civilian manufacturers to stay open, but the demand for civilian crafts was not nearly enough to keep the majority of them open resulting in further layoffs.
What’s more, the Bezenite client races who had served alongside their overlords had been given a taste of the wider galaxy and now returned to their people. They spoke of the wonders from across a dozen worlds and of the ferocity of the humans who had checked the Bezenite’s advances. The once invulnerable image of the Bezenite Empire was shattered and now with returning soldiers with advanced combat experience many client races began revolting.
The Bezenite’s had never faced such a drastic shift in their economy before. Hundreds of thousands of their citizens were now out of work and protesting in the streets and with the sudden revolts of their client races the empire’s domain was further fractured. They attempted to rouse their military once more to quell the uprisings, but with the dishonorable manner in which many of their comrades had been dismissed after serving the empire so loyally the military was sluggish to react and the uprisings amongst the client races soon turned into open war.
Within the next five years the Bezenite Empire was a shadow of its former glory as civil war ran rampant. The client races had driven many of their former overlords from their territory and, having seen how well humans could oppose their former masters, reached out to the humans for alliances and defense pacts. The Terran government was all too happy to send aide and launched several new military missions into former Bezenite space; both to ensure the independence of their new allies, and to carve up their former enemies territories for themselves.
Unlike the Bezenite’s, the majority of the Terran military industrial complex was automated so the ending of the war did not have as severe an impact. When it came to the standing military forces only a fraction were let go due to old age or injuries sustained in the fighting. They had always kept their military at a high number so their budgets calculated the funds needed to sustain such a force at all times, meaning there was no mass dismissal of forces to flood the job market.
When the war had begun the humans knew that in a straight up fight they could not win against the Bezenite’s. Their technological superiority would ensure that the humans always took far more casualties. So a new plan was devised which would force the Bezenite’s to ramp up military spending, then at the peak of the war open peace negotiations and end the war entirely dealing a body blow the Bezenite economy could not recover from so abruptly. The following chaos caused by the economic collapse would leave them vulnerable and disillusioned with the empire as a whole presenting the humans with the perfect opportunity to resume the war.
At the end of the conflict the Bezenite’s had been driven back to their original home system while the Terran’s claimed much of their former territory, even going so far as to award some planets to the former client states which were now seen as galactic partners with the humans; sealing the foundation of a future Terran Empire."
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devsgames · 2 months ago
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This is a really good video by People Make Games that came out today and discusses the Game Industry's relation to war, the military industrial complex, and how world governments are very very excited about that and eager to pay for it.
In my time in the games industry I've seen basically all these things mentioned in this video and then some and I haven't even been in it that long relative to others; from the general glamorization of war, the Military showing up to every single gamer convention in one way or another to try and recruit gamers and designers, to Universities making business deals to have their game design students create games to train Canadian Military drone operators, games licensing firearms manufacturers to promote their weapons, or the police having students design games for 'community outreach' (aka public relations).
Anyway, the game industry is more involved in the military than you'd think and if you're an emerging dev or an established one I think you're seriously obligated to watch this and take it to heart.
youtube
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scottishcommune · 1 year ago
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Teledyne e2V in Chelmsford Essex, a part of the Teledyne Technologies Group — the largest supplier of weapons from Britain to the Israeli regime, opened its doors to students on 28th September 2023 as a recruitment drive to coincide with National Manufacturing Day. Palestine Action joined the ‘open day’ event disguised to make prospective students thinking of working there fully aware of the company’s murderous operations. Spraying red paint from fire extinguishers over the entrance, students applying to join Teledyne’s workforce or considering the “opportunity” being advertised inside would have been quickly made aware that a job in this industry leaves you with ‘blood on your hands’. The action was an embarrassment for the firm, who, despite their efforts, had no students turn up to their open day and failed to hide their business of war using glossy presentations, attractive pension plans and life insurance schemes in an attempt to attract new young employees without explaining the whole story. Their ‘e2v’ factory specialises in detonators used in various weapons, including missiles, bombs and sea mines.
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captaincapsicle83 · 8 months ago
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The Little Pests
Bucky Barnes x reader
Summary- Sam’s friend, an IT worker for Stark Industries turned new recruit, has a crush on an avenger. Being a good wingman (hehe, get it?) does everything he can to get the reader and Bucky closer, even enlisting the help of other avengers.
It’s almost obnoxious actually.
Pairings: Bucky x Reader (main romance, rest platonic), Sam Wilson x reader, Clint Barton x reader, avengers x reader
TW: Cursing, Sam and Clint being silly, “suicide” but like, it’s a bobs burgers reference (you’ll see)
A/N: I was bored, so I pushed aside EVERY OTHER WIP I should be working on (about eight separate ones), left all my drafts open, completely ignored my old, geriatric ideas, and wrote something off a whim
Behold, my capricious work of art
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“And, this is our kitchen, that’s our toaster. The toaster is always broken don’t try to use it,” Sam says. His right arm is on your shoulder, the left gesturing around the room, showing you around he compound.
“Why doesn’t it-” You’re cut off by a man with light brown hair swatting the toaster with his fist.
“You whore! I want my poptart!” He grunts.
“He’s why,” Sam shakes his head, and rolls his eyes. Clint Barton; Hawkeye, Destroyer of toasters.
Clint whips around, disgust evident on his face, “Oh, no, no, no, Sir. Don’t act like I’m suddenly the only one to blame here. Take a look at Mr. Banner and his anger issues, the cyborg, or, better yet Sammy, look in the fucking mirror.”
You decided right then and there that you liked Clint. “Sammy” scowled at Barton, before motioning for you to sit at the table. He had already shown you around the rest of the compound, including your room, making the kitchen your last stop.
As Sam rummaged through the cupboards, Clint sat in a chair across from you, groaning and huffing like an old dad with aching joints (Clint couldn’t be more than in his thirties or fourties’).
“Are you here to fix the toaster?” He asks you, his voice sad and his eyes even sadder. He was like those little animals with big eyes of pleading in Disney films.
“No, I’m sorry. I could try,” you suggest the last part, and he perks up. He sits up straight in his chair, rather than sprawling, and shifted to drumming his hands on the table.
“Met anybody else yet?” He asks, Sam still looking for food with not much luck.
“Nada, just you and Sam,” You say, truthfully. You had honestly expected more traffic, but were just the same grateful to be mostly undisturbed.
“Oh, good, you’re lucky. After us, it all goes down hill,” He “tsk-tsk”’s. “Let’s give you a run down. There’s Bruce and Tony, they’re our brains. They don’t sleep. They’re, like, tier two after Sam and I. Also tier 2, we got Natasha and Wanda. They’re scary. I will not elaborate. Tier 3, Vision, Thor, Rhodes, Spider-Kid. Mostly uneventful around the compound, Visions here the most, other three not as much. Then there’s our senior citizens in the bottom tier. Steve and Bucket. If they were a spice, they’d be flour.”
The way Clint was talking, it felt like the scene in mean girls where Janice and Damien find Cary in the bathroom. You were giggly at his little hand motions and theatrical way of painting the scene.
“What makes you and Sam tier 1?” You ask, Sam coming over with two jars of peanut butter, spoons sticking out of them.
“Birds!” They both yell to each other. When you make a face at Sam’s offer of a jar of peanut butter, Clint takes it right away. You watch in wonder as the two bicker with each other, getting the feeling they were the only ones who found themselves to be “tier 1.”
***
You had been with the avengers for, say, about 7 months, finding it easy to make friends and have fun between missions and SHIELD duties.
“Well,” Clint was saying to you and Sam, the three of you sitting at the compounds dining table, coloring with crayons on printer paper. “I’m glad you two are having fun, because I am going to kill myself.”
He holds up a poorly manufactured picture of a duck. You all convulge into a set of late night giggles.
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It was four am, and you had all just returned early from a mission. After a mission, especially one where you could sleep on the way back, you sometimes found it nice to unwind with your teammates.
As you all tried to compose yourselves, you didn’t even notice someone else enter the kitchen part of the kitchen, not until Sam called out to them that is.
“Hey, Buck, what’s up?”
“Hmm? Nothing. Coffee,” He looked startled, then straight back to basically being dead tired. The bags under his eyes looked like they just took a trip to Costco.
He looks reluctant, and like his mind has to do a lot of mental gymnastics to convince himself to do so, but ultimately he sits down at your table.
You’re drawing a picture of some birds (well, what was supposed to look like birds) in a little bird house. Your heart was beating about 10 decibels faster, and your hands became more unsteady.
Clint and Sam both privately took note of your change in demeanor. The way instead of using circle motions either your crayons, as you had been, you were pressing harder and going up and down. And how you simply just layer them on the table rather than back in the box. And the short sweet glances sent to one new person at the table….
***
Private messages between Sam Wilson and Clint Barton that you should never have seen, had you not been playing candy crush on Clint’s phone one Saturday morning. You’re a snooper, you snoop, it’s what you do.
Wednesday 5:36 am
Clint: Are you sleeping bbb
Sam: that best better not stand for what I think it does…
Clint: Y/n left me after you and Bucky did. Think the girl needed time to fantasize
Sam: YOU NOTICED TOO
Clint: I see everything, always
Sam: ominous
Sam: Clinton have you ever watched the bachorlette
Clint: I loveeee where this is going
Sam: I think she has a little crush
Sam: we should set them up
Clint: I can already see the kids
Clint: they’ll be names Sam and Clint of course
Clint: after us
Saturday, 9:29 am
Unread
Sam: did you destroy my fucking coin master village 17 times???
Sam: Barton, your ass is grass and I’m gonna mow it
***
Dead. You promised Clint and Sam they were dead.
At first, you thought it was just a joke. Until the advancements started.
It was Thursday, the team gathering for a dinner, as they did every once in awhile. As soon as you entered the room, you saw Clint and Sam basically playing musical chairs to keep an empty seat open next to Bucky Barnes.
“Are…Are you two okay?” Steve asked, genuine fear and concern on his face.
“Totally.”
“One-hundred percent.”
“Why wouldn’t we be?”
“You’re acting weird captain.”
Steve sits, slack jawed, at a loss for a response. As you walk towards the table, your shoulders are grabbed by Clint, who is saying in a sickeningly sweet and chipper voice, “Y/n! Goodness, great to see you! Sit here! There’s a spot next to Bucky! You know Bucky! You love Bucky!”
You were a *mess* the entire dinner, unable to completely focus on anything but breathing patterns.
As the evening was coming to a close and others were dismissing themselves, you made cold hard eye contact with Clint, seated directly across from you. His hands were folded on the table like an innocent school child.
“Barton,” you said, your voice stern. “Wanna play Chinese Checkers?”
He shakes his head violently, but says, “Sam does too.”
Sam gets up from the table, so fast, his chair knocks over and silverware clatters.
You quickly jump up, chasing him down the hall. Clint follows, brandishing a phone camera, a will, and a way.
The rest of the group was frozen now, looking in bewilderment at what was going on. Or rather, their lack of knowledge of what the hell was going on?
“Anybody have input?” Tony asks after a long silence. Everyone looks equally lost.
They all look when a thud sounds in the direction your trio went.
***
Bucky and Steve are walking track to their rooms, later that evening. Steve had mission reports to do, and Bucky had thoughts to process and a diary to write in.
“So, what do you think of the new girl?” Steve pokes the bear, hoping to get a rise out of his friend.
“Hmm, oh. I dunno. She’s nice, I guess,” Bucky shrugs, and Steve’s goofy little smile grows like the grinch’s heart.
“Really? Because you look liked you were having an awful lot of thoughts tonight at dinner. And, you know, you stare at her long enough every other day…”
“Do not.”
“Do so.”
Bucky stares at Steve, unknowing of what to do in this situation. He shrugs again.
“So what?”
“So? So you should, oh, I don’t know, have a real conversation with her instead of just breathing into each others general directions. It’s nauseating having to watch Sam and Clint push you guys into the same space.”
Tonight may have been the first time you noticed, but in truth that kind thing happened in many many scenarios. Even before Clint and Sam connected that dots that you liked him.
They wanted their ship to sail.
***
“You took a shower!?” Clint says to Bucky, in a low and shocked voice. He held an incredulous look on his face, one Bucky wanted to smack right off.
“Yeah, try it sometime,” Bucky quipped.
“Y/n’s in her room,” Clint took a sip of his coffee. She has loads of paperwork. Probably will be in there all day.”
Bucky’s mouth opens and then shuts, not wanting to know why Clint was helping him. In truth, he wasn’t. Clint was helping you.
Within minutes, Bucky was outside your door, giving himself the cutest, peppiest of peptalks. Albeit, in his head because he could not handle the embarrassment of the e door opening to you seeing him babbling like a madman.
So when you did open the door, he tried flashing a warm smile. At the sight of it, you thought you would simply just faint. Right there, thud on the floor.
While your brain was debating whether you would prefer internal or external bleeding of the skull (internal, you decided, wouldn’t mess up your hair) Bucky cleared his throat.
You looked into his blinding blue eyes, the way a deer looks into headlights (meaning any minute you would get hit by the car…)
“Hi,” Bucky breathes out.
“Hi,” you say, your voice cracking.
You wanted to choke yourself out.
“I have something to tell you,” he starts. “Or- or I wanna talk to you.”
“…oh…” FUCKING CHRIST! Oh?? That was the best you had???
“Look, y/n I’ve sorta…I like you, quite a lot. And I’ve been nervous to talk to you or tell you about it, because I really don’t like opening up about my feelings. But-”
You cut him off by pouring out, “Ilikeyoutoo!”
“You- oh…Well…this wasn’t as bad as I had thought then.”
You let out an awkward chuckle, “Yeah, guess not.”
He doesn’t say anything, the two of you staring into each others eyes. He starts to lean in, his perfect face getting closer to yours. The action feels magnetic as you lean closer.
You take in his features. His brow, his chiseled jawline. The symmetrical two sides to his face, like if you took a meat clever down the center, you’d have matching halves.
Just as you can feel his breathe on your lips, right before the two of you can make contact, you both jolt apart at the sound.
Clint falls from your ceiling, Sam landing on top of him. The metal grate that filtrated the air in your room was below them, broken ceiling tiles, pink insulation and regret strewn about your flooring.
“I’m gonna kill you.”
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y2klostandfound · 1 year ago
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Review - Jet Set Radio Future on Evolution Magazine Vol.3 (Videogame Magazine) (Italy, 2002)
Translation in English:
(Page 54-55)
DISTRIBUTION - INFOGRAMES
GENRE: ACTION PLAYERS: 1-4 MANUFACTURER: SEGA DEVELOPER: SMILEBIT FORMAT:XBOX MEDIA: DVD-ROM
The concept of love, roller skates and a can of spray paint...
Almost two years ago, Jet Set Radio for the Dreamcast revolutionized the concept of modern video games. It wasn't a sequel, it wasn't a third-person adventure, it couldn't benefit from a character of attraction like Sonic but, despite everything, we were facing a great game. To tell the truth, it wasn't even easy to classify it in a precise genre; Jet Set Radio was an action game, but it had one feature that was increasingly difficult to find in this industry; the originality. Too bad that for most everything has gone unnoticed for the simple fact of running on Dreamcast. Fortunately, the European launch of the Xbox has resurrected a franchise deserving of the attention of the mass (yes: I said mass) of gamers.
The scenario of the action is a futuristic Tokyo of 2024, in which we will dart around with our "fireblade" model skates at high speed, drawing graffiti on the walls and performing acrobatic evolutions on all plausible and "grindable" surfaces. The aim of the mission, in the role of the young skater Yoyo, will be to recruit new members for our gang (after having regularly defeated them) and fight the terrible Rokkaku, a corporation that keeps the city on fire and acts with the complicity of the police local. This will chase us with any means, including tanks and helicopters! The whole adventure will be narrated by Professor K, a rebel DJ at the head of the transgressive private radio Jet Set. After passing the tutorial, disguised as the first level of the game, and having made the acquaintance of Gum and Corn (already present in the Dreamcast version ) we will be ready to dive into the most eclectic and fun challenge of our new career as writers: painting the walls of the city! And it's a real blast running around Tokyo, especially thanks to the beauty of the levels, some of which are truly jaw-dropping. Local traffic, crows perched on the roofs of houses, people in modern clothes who run away when they see us, everything has been created with particular attention to the refinement of detail. Unlike the first episode, in which the graffiti was created through complex rotations of the analog stick, now it is sufficient to press the R key (or the X and Y keys if you are in the air); understandable choice, if you take into account the fact that most of the graffiti you will have to do during the race. Jet Set Radio Future, in fact, is faster and more adrenaline-pumping than the prequel, and the emphasis was placed by Smilebit more on the stunts to be performed with skates than on the drawing of the graffiti. Precisely for this reason, to try to reach the most hidden areas to paint, we will have to learn how best to exploit the livery of our skates to slide (grind) on the most unusual surfaces (telephone wires, railings, stairs and lamp posts) and increase the thrust of our jumps. Furthermore, after collecting ten cans of spray paint, we will be able to activate the turbo boost, useful for having a greater thrust during the stunt phase. This effect is emphasized by the Xbox hardware through a spectacular screen deformation, which lets the gamer's jaw sink a few feet.
If all this were not enough, know that by continuing in the missions we will be able to select new characters, each with their own personal characteristics, from a rich roster that includes twenty-one skaters. JSRF is not only great playability: the originality and immediacy of the gameplay are accompanied by an equally valid technical realization. Graphically, Jet Set is one of the best titles to appear on Xbox so far, if not the best. The three-dimensional engine behind the Sega production is entirely in cel shading: although the environment is entirely polygonal, the less trained eye has the impression of watching and playing a real cartoon. The large number of moving objects on the screen at the same time immediately catches the eye; but the much-discussed slowdowns are very few and, certainly, not such as to negatively affect the gameplay.
The richness of details is astonishing: not only will you be "inundated" by polygons wherever you turn, but also the variety and resolution of the textures are incredible. The whole game is full of touches of class: lighting effects, lens flare used at best, stylistic traits designed to give greater dynamism and speed to the evolution of the characters, very vast and decidedly "alive" environments. And all of this shoots at an almost constant 60fps! Fortunately, Xbox Pai owners weren't penalized by the conversion: JSRF makes use of the 60 hertz mode, the image is full screen, without annoying black bars, and all the dialogues have been subtitled in Italian.
The audio part is no less impressive, with a soundtrack that mixes songs from the Japan and U.S.A versions of Jet Set Radio and adds new ones. The opening track made by Hideki Naganuma (The Concept Of Love) is already an editorial catchphrase, and we wouldn't be surprised if you started humming it habitually, too. If you own a Hi-Fi system with Dolby Digital 5.1 decoding, be sure to plug in Xbox and savor the sweet panning of Jet Set Radio Future. If you do not yet own it, you may be satisfied with the more classic stereo mode.
“...the originality and immediacy of the gameplay are accompanied by an equally valid technical realization.”
Some elements of the three-dimensional environments can be destroyed.
The characters are made up of polygons in Cel Shading and animated in a fluid way.
(Page 56)
THREE CHEERFUL GUYS OUT OF THEIR MINDS
JET SET RADIO FUTURE SOUNDTRACK
The Jet Set Radio Future soundtrack includes a tracklist created by artists from the American hip hop scene. The Latch Brothers, a group formed by three nice composers (Mike D, Tick and Wag), wrote and composed five tracks of the soundtrack of the title Smilebit. The chosen style varies from rock to hip hop, passing through electronic music that gives the title a greater futuristic atmosphere. In addition, the Latch Brothers have remixed the songs from the prequel (which we recall were played by the likes of Bran Van 3000, The Prunes and BS 2000), resulting in an almost unprecedented musical accompaniment. To top it all off, there are some "extended versions" by other musicians on the defunct Grand Royal label: Bis, Cibo Matto, Scapegoat Wax and Russel Simins. WaveMaster's Hideki has also left his mark on the Xbox version of JSR: by him the opening track "The Concept Of Love". A track that has already entered the Evolution charts ...
The Latch Brothers discuss with Smilebit the possibility of composing some tracks of the Jet Set Radio Future soundtrack.
After an elaborate discussion, the proposal is accepted! In exchange for three copies of the game, the Latch Brothers will produce five unreleased tracks and the remix of those from the last edition. Of course, the final compensation was quite different....
(Page 57)
On the longevity side, Jet Set Radio has some ups and downs: although finishing the game the first time will not engage you for more than 10-15 hours in total, the Sega title is not the classic product that, once completed, you abandon altogether. In addition to the aforementioned characters to unlock, we will have the opportunity to "learn" new graffiti as well as to create new and customized ones. In this way, we will be able to unleash our artistic talent and daub virtual walls with only the limit of our creativity. In addition, multiplayer ensures (if you have friends to play with) a good number of additional hours of gameplay. There are five modes available, supporting up to four players: City Rush, a real speed race; Tagger's Tag, in which the goal is to "tag" your opponent first with spray paint; Graffiti Wars, the "graffiti war," in fact, where the winner will be the player who manages to cover as many walls as possible with their graffiti (you can even draw over each other's graffiti), Flag, a nice variation of the "capture the flag" seen in titles with pronounced shoot-em-up ambitions, and, finally, Ball Hog, a race through the chosen level in the company of a ball that we won't have to let get out of our hands.
The latter mode is even more fun when played "cooperatively" together with a partner to whom you can pass the sphere!
Looking for flaws in a title like Jet Set Radio Future leads one to first analyze the framing system: often, in fact, the virtual camera, in the grip of the speed at which your "skater" travels, tends to lose sight of the centrality of the scene. Other times you will have to move on very narrow surfaces, and, at times, the too-close view will be the cause of easy and deleterious falls. Although in the long run this slight flaw can be frustrating, it will be possible, at any point in the game, to bring the virtual camera view back perfectly behind our backs by simply squeezing the left trigger of the pad (somewhat as happens in Capcom's Maximo). It is actually likely that you will still make it through all the levels without too much trouble.
The difficulty, on the other hand, could and should have been calibrated in a more thoughtful way: overall, Jet Set Radio Future is quite simple to complete and, in some points, it is boring having to repeat the same situation too many times; just think of the fight with the boss of the last level: to get to the platform where he awaits you and to be able to face him, we could take more time than the actual fight requires. Also, the streamlined nature of the graffiti certainly doesn't add to the hostility of the missions. In any case, these are minor flaws, which in no way affect Jet Set Radio Future as a must for anyone with an Xbox and looking for a fast-paced and fun game, but also exceptional to watch and... to listen to! And if you loved the prequel on Dreamcast, you really can't miss it: JSRF is worth at least double its parent! - Ornella Lepre 
“... the Sega title is not the classic product that, once completed, is completely abandoned.”
This is the amazing screen warping effect you will witness when you activate the turbo charge
The dialogues are all subtitled in Italian and help to better understand the story.
CONTROL BOX - XBOX
PLUS:
- Breathtaking graphics that are smooth and full of classy touches - Original and funny - Excellent Pal conversion - Numerous multiplayer modes
MINUS:
- Framing system not always perfect - Simplified graffiti system - Long-lived but not infinite
GRAPHICS - 9
PLAYABILITY - 9
LONGEVITY - 7
SOUND - 8
GLOBAL - 8
An original title, fun to play, beautiful to look at and full of touches of class. A must for new Xbox owners
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dreaminginthedeepsouth · 4 months ago
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Charles P. Pierce: Hard after Thursday night’s television debacle, the Supreme Court leaped in to destroy the separation of powers and, as Elie Mystal pointed out on Xwitter, to engage in the biggest power grab since Marbury v. Madison. Through the now-customary 6–3 vote delivered by the carefully manufactured conservative majority, the precedent of Chevron v. Natural Resources Defense Council, aka the Chevron deference, is now as dead as Julius Caesar. And thus forty years of administrative law comes to a rude and abrupt end. The decision further illustrates that the dedication of the carefully manufactured conservative majority to corporate oligarchy is utterly unshakable, expertise—scientific and otherwise—be damned. Don’t believe me? Ask Chief Justice John Roberts, who wrote the majority opinion.
“Perhaps most fundamentally, Chevron’s presumption is misguided because agencies have no special competence in resolving statutory ambiguities. Courts do.”
So instead of career scientists deciding that the E. coli convention in your pork loin makes it inadvisable to eat, some twenty-two-year old law clerk fresh out of Regent University School of Law will. Bon appétit!
Getting rid of Chevron was one of the golden dreams of the country’s oligarchs and the judges and lawyers in their pay. Along with Roe v. Wade, it was number one on the conservative hit parade. But Justice Neil Gorsuch, whose concurrence is chock-full of the kind of tinhorn erudition so beloved by the carefully manufactured conservative majority, has perhaps a special reason to dance on Chevron’s grave. His mother, Anne Gorsuch, was hired by the Reagan administration to run the EPA—into the ground, apparently. From The Washington Post:
Anne Gorsuch—like Reagan then and President Trump today—was a firm believer that the federal government was too big, too powerful and too eager to issue regulations that restricted businesses. As a result, she slashed the EPA’s budget by nearly a quarter and, according to a Washington Post story at the time, boasted that she had reduced the thickness of the book of clean water regulations from six inches to a half inch. She filled various departments at EPA with subordinates recruited from the very industries the agency was supposed to be regulating.
By the end of her stint at EPA, Anne Gorsuch was under siege. A half dozen congressional committees were looking into allegations of mismanagement of the Superfund program, which was designed to clean up abandoned toxic waste sites around the country. The House voted to cite Gorsuch for contempt of Congress for failing to turn over subpoenaed records.
In addition to its dollar-store history, Gorsuch’s concurrence pretty much turns the concept of stare decisis into Silly Putty. Return with us now to those thrilling days of the seventeenth and eighteenth centuries, Justice Neil Gorsuch, your host.
"Other consequences followed for the role precedent played in future judicial proceedings. Because past decisions represented something “less than a Law,” they did not bind future judges....At the same time, as Matthew Hale put it, a future judge could give a past decision “Weight” as “evidence” of the law....Expressing the same idea, William Blackstone conceived of judicial precedents as “evidence” of “the common law.” And much like other forms of evidence, precedents at common law were thought to vary in the weight due them."
Matthew Hale died in 1676. He was a notorious witch hunter and once argued that the existence of laws against witchcraft proved that witches existed. What the hell he has to do with PFAS pollution or workplace safety in a chicken plant is beyond me. But we live in his universe now, and Neil Gorsuch got his own back for his mom.
https://www.esquire.com/.../supreme-court-chevron.../...
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those70scomics · 1 month ago
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Fictober Day 3: "I know you better"
That '70s Show Fanfiction
Fez had finished tempering chocolate in his industrial kitchen at home. He was trying out a recipe he created for Halloween candy. Rhonda designed packaging, and he hoped the manufacturer would deliver it in time.
The molds he'd designed himself months ago. He poured chocolate into them and slid the tray into his refrigerator. The pumpkin- and gost-shaped candies needed twenty minutes to set. It should go well, but his insides were melting with anxiety.
He wiped his sweaty hands on his apron, and Rhonda shouted, "Cocoa Puff!" Rhonda behind him. He stumbled from the refrigerator to her arms. "I'm sorry," she said and positioned him upright. 'I forget that you disappear into a different world when you're working."
"Yes. I did not expect you back for a half-hour."
"It's already past two. I'm starving!" She grasped the refrigerator handle, but he shouted at her to stop. "What's wrong?"
He grabbed frozen pork chops from the freezer. "Wrong? Nothing is wrong."
"I know you better -- and your voice is two octaves higher than usual."
He put the foil-wrapped pork chops into a pot, placed the pot in the sink, filled the pot with hot water, and weighed down the pork chops with a ceramic canister. "They will be defrosted before your hunger devours you."
She cupped his chin and pecked his lips. "Thanks. Now what's devouring you?"
Ah, his mashed potato was so perceptive. He wouldn't know what to do without her, and that was the problem. Her parents had discovered oil on their Mississippi dirt farm, taking them out poverty to the rich life. They were the real Beverly Hillbillies, except they had remained in Mississippi.
"I'm worried my candies will not be good enough for Miss Kitty's Halloween party."
Rhonda laugh-snorted. "It's only October third. You've been working on this candy for a month and have another month to perfect them. So what's actually bothering you?"
Fez glanced around the industrial kitchen. Their house in Kenosha was bigger than he believed he would ever live in. "What am I offering you?"
"Fez -- " she gestured to the sink -- "you're making me lunch."
"Ai, that is not enough! You're getting a PhD in kinesiology ... did I pronounce that correctly?" She nodded, and Fez continued. "Your career will help people. Becoming a chocolatier will make me happy. I hurt you to make me happy, too, but you forgave the unforgivable."
He ripped off his apron and tossed it to the floor. His life was a sham.
Rhonda picked up his apron. "Hey, that was over a decade ago, and you were under a bad influence."
"Do not use Casey Kelso to excuse my behavior. I am a horrible, horrible man."
"What's bringing all this up now? I don't get it. We're happy. Having a career that makes you happy will help other people. Remember Willy Wonka -- the movie version." She held his apron to her chest and sighed. "Gene Wilder is so sexy in it."
"Yes, he is. I suppose ... well ... " Fez ran his palm over the cold granite counter top. "Halloween is our favorite holiday -- and the anniversary of when we reconciled. This year, it feels more important than ever."
Rhonda slipped the apron over his head and embraced him. "Mr. and Mrs. Forman basically said it is. They've recruited all of us for her party. Even Kelso, Brooke, and Betsy, and they live in Chicago! We're only in Kenosha."
"And Jackie and Hyde live in Milwaukee. Perhaps the pressure is bringing up feelings I have not completely dealt with."
"We're gonna turn thirty next year. We have a lot of plans. I can't be your shrink. I can only tell you that I love you and want us to stay together past when you've gone bald and I've gotten arthritis."
She tried to kiss him, but Fez gasped and stepped backward. "I am not going bald! My father still has his hair."
"Gray, then." She attempted to kiss him again, and he let her. "I've got contacts at my university. I'll get the number of some shrinks for you ... if you're willing to try therapy."
"I'm willing to try anything as long as it means I can enjoy everything we have together."
She clasped his shoulders tightly. He winced, and her grip loosened. She had become better at assessing her own strength but not perfectly, and maybe that was the answer. Unlike chocolate, tempering his guilt did not have to be a perfect process. It could not be by its very nature. He was human, not candy.
Although he wouldn't mind being candy if Rhonda were the one who ate him.
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magicalmanhattanproject · 1 year ago
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okay so the thing i keep coming back to is like. so like. mikhael. like he's not right. he's not anything close to right. but i don't think he's entirely wrong either?
look at it this way: panacea industries has a sacrificial class of workers. d-rank workers know they're going to get killed and they're okay with that. they're much easier to use and control than random rubes off the street swindled into the project with the promise of easy money. and yet panacea has chewed through so many of them that it is resorting to recruiting randos and for what?
even if the I-413 can kill a nidere (and we didn't see it come even close), these guys manufactured a technozombie virus that could breach containment and threaten the entire planet just to kill One (1) beastie that only hunts in a single, isolated and hard to reach area. (the fact that the other nidere hasn't tracked down and killed jeffrey bacon implies to me that it can lose interest in prey eventually)
how many people has the nidere slaughtered in its 1200 year history? i don't know. probably a lot! but i'd be very curious to see how many people panacea has slaughtered to try and kill it. i'm willing to bet that at least on a per year basis, it's a lot more.
all that being said, still fuck mikhael
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fuckyeahmarxismleninism · 5 months ago
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By Lallan Schoenstein
India’s economic growth is not only supported by U.S. investment, it is closely tied to Israel and the Zionist military. It funds the Zionist regime with $3.7 billion a year. An Indian company owns the Haifa Port. Workers from India are recruited to replace the Palestinian workers from the West Bank. Indian police train in Israel and purchase Israeli security systems. Israel is supporting India’s development of high-tech weapon industries such as the manufacture of drones.
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technicianuprisingau · 1 month ago
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Kirbtober 2024 Companion Pieces - Week One
A companion lore piece to the ongoing Kirbtober, using the list by @paintpanic. You can see the full art collection for this week here, or by clicking read more after scrolling through.
Day 1: Dream
Something that Kirby has always wanted to have was to have a biological family. His parents were killed off by Nightmare's forces thanks to a traitor destroying the base they were all in - he was one of countless children sent into separate spaceships in hopes that the GSA would be able to track them. As the result, he grew a bit lonely despite the amounts of friends and chosen family around him.
He has very little information regarding his parents - all he knew was that Popopo was a great person, really, from Dedede ironically enough. But even that wasn't enough. Kirby wished he would know more, but most of that data regarding his parents have been deleted by the NME long ago, further complicating things.
And thus, there were times when he would sleep and dream regarding the existence of those parents. He would play with them, or at least what he THINKS they'd be like. Those dreams are, at times, dreams he wished he didn't have to wake up from. But...
It does make him wonder if things would've went differently for him, had that fateful betrayal and attack never happened.
Day 2: Revenge
3 years since the Technological War and Team Starstruck are now full-time members of the Galactic Soldier Army. They have been known for being impressive new meats for the most part, and Kirby is still working very hard. He still longs to know what kind of people his parents are like.
But the thing was, that became the least of his problems.
Without his knowledge, the same traitor who caused the death of his parents returned to the organization... disguising himself as a different person. The two were a bit close as fellow recruits, until once again, just like his parents, he was betrayed.
The traitor was here to finish the job, and also to avenge Nightmare. He even boasted regarding the puffball's parents dying by his hands. And so, for the first time in such a long, long, long long while...
Kirby saw red.
As if all the love and kindness in his heart were drained off, with a flick of a switch, Kirby went from the friendly ball of hope into a killing machine driven by hatred. It was an unnerving scene, watching as the kid went from being so chippy and happy into a silent, merciless fighter. The rest of the team tried to stop him - not just the fact that they should've been arresting the traitor, Kirby was rushing at the traitor when he was at his full power. But everything didn't go smoothly, Kirby shrugged off and even attacked his allies back when they try to reason or intervene to get him to stop. And eventually, it was too late.
There was a murder happening that day, and Kirby ended up being demoted for that.
When he recovered from it all, he felt regret as he essentially broke the rules of the organization, and additionally, had he opted to just arrest the guy, he would perhaps even be able to lick more information regarding his parents. Heck, he would've died, but he didn't. He got over it eventually, and took a while to be re-promoted, but he has been trying to reign in his inner rage since then...
So yes. This is what the team calls The Incident(TM).
Day 3: Song
Mike Technician Mode, huh. Never really posted this (alongside other Technician Modes - should have done so!), so consider this a teaser. Yes, you can connect analog devices in there too, like a wired microphone.
Definitely a fun thing, especially when this mode is powered by sound.
Day 4: Headcanon
On hindsight this might be better off for OC... But oh well.
Bandana's family name is Servician. This family are coincidentally working in food producing and manufacturing of sorts - basically, they cook and bake and make drinks. Working in the culinary industry of sorts. Despite their contributions there, their business has purposefully chosen to remain small.
This art shows some prominent members of the family, from top left to bottom right we have:
Cloche Servician: also known as Hat Dee. The head of the family and known to not be too noticable - I think we know where Bandee's 'mundaneness' comes from. He may look like nothing special, but he is the jack of all trades. A decent cook, gardener, and accountant.
Sieve Servician: also known as Sieve Dee or Baker Dee. Bandee's mom. She does most of the baking in the family, and is pretty sweet. She tends to be a bit doting towards kids, so you bet Bandee and Kirby got smothered by her love a lot. It was her strawberry shortcake recipe that made Kirby love that specific cake.
Canopy Servician: also known as Parasol Dee. Yes, he double duties as the 'Parasol helper representative'. Bandee's uncle from his father's side. He is a bartender who works in Orange Ocean, setting up a bar near the Comet Harbor where Meta Knight's crew lives. Calm, can be just a tiny bit cranky, the team thinks he is pretty cool. There was one time Bandee and Robobot did a part-time job at the bar. It was kinda funny.
Cleaver Servician: also known as Butcher Dee or Cleaver Dee or Meat Dee. Bandee's aunt from his father's side. This one's a riot, pretty much the cool aunt. She sets up a butcher's shop at Floria, selling various types of meat - anything that has legs, apparently are applicable to be sold except actual living people so she has everything from the mundane (chicken, beef, fishes) to just straight up weird (snakes, bisons, etc). She sources these from hunters usually, but does raise her own chicken and eggs. Is married to Punnet.
Punnet Servician: also known as Basket Dee or Gatherer Dee. Bandee's aunt from his mother's side, and is Sieve's twin sister. Punnet sets up a plant produce shop in Floria, just a few blocks away from Cleaver's shop, consisting of fruits and vegetables and miscellaneous plants that can be eaten or used as materials to cook or make medicines out of. Shy and a bit of a scaredy cat sometimes, which makes others wonder how did she stands being around Cleaver, but honestly, it's opposites attract at its finest.
The Servicians still use the Waddle Dees' old method of naming their child - if you are familiar with doljachi tradition that korean parents do to their kids, this is exactly how they used to be named. The first item that a waddle dee finds attachment to when they are still very young becomes their name. The names that came out of it tend to be weird however, so slowly in the modern era this tradition is either downplayed (by finding less weird names/synonyms of the chosen item) or just erased in its entirety. This is why we have Bandana Servician, because Bandee's item of attachment was a blue bandana.
Day 5: Royal
Oh hey, a headshot of Dedede without his hat. Yes, this AU Dedede has a beard and a small tuff of hair on his head. The latter used to be much longer though in his hey-days.
I should post the rest of refs I have made of other characters - old as they may be, but they are reliable. I may no longer do the Meet the Cast thing honestly, too exhausted, but uh... We will get to that, someday.
Day 6: Ancient
Ah, the Mistilteinn sword...
This blade is one created by, ironically, the Jambastians. Before the great dark incident and the big war that separated them from the Halcandrans, this strange relic was crafted due to assimilation with the Halcandrans' own magic. It mysteriously went missing during the big war itself.
This blade is particular uninteresting on first sight, but those with extensive knowledge of magic knows that SOMETHING is just off with this blade, and they'd be right. This sword has the ability to turn into any weapon based on one's memory. Essentially, as long as the wielder remembers the appearance of the weapon and how it works, the Mistilteinn can copy the appearance and even powers of the weapon, albeit a bit weaker.
...Magolor found it by sheer f^cking luck and guess which sword he decided to mimic with it for the first time because he was desperate as hell to kill the literally corrupted tree.
Since then, the weapon has been his "in case of emergency break glass" card. Or at least one of them. It's weird, okay. Trust me, he had lots of explaining to do when Kirby and Meta asked him about it. Oops.
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communistkenobi · 1 year ago
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I know that “old man claims movies are so stupid nowadays” is like an omnipresent sentiment but this quote rules
Amusement under late capitalism is the prolongation of work. It is sought after as an escape from the mechanized work process, and to recruit strength in order to be able to cope with it again. But at the same time mechanization has such power over a man's leisure and happiness, and so profoundly determines the manufacture of amusement goods, that his experiences are inevitably afterimages of the work process itself. The ostensible content is merely a faded foreground; what sinks in is the automatic succession of standardized operations. What happens at work, in the factory, or in the office can only be escaped from by approximation to it in one's leisure time. All amusement suffers from this incurable malady. Pleasure hardens into boredom be-cause, if it is to remain pleasure, it must not demand any effort and therefore moves rigorously in the worn grooves of association. (Dialectics of Enlightenment, p 137)
I think I’m going to be stuck on adorno and horkheimer’s work about the culture industry for a while, in part because I think their criticisms still have a lot of staying power despite this being written in the 1940s (with some caveats, lol), and also partly because I have spent many years online arguing with other people about tv shows and video games, and I think A&H’s work is helping me to understand the growing alienation I feel with “fandom” spaces broadly, not just for its various imbedded bigotries and oddities but also just like the current online conception of fandom itself, ie the idea of conceiving of audiences as fandoms, and using the framework of the culture industry to describe an audience’s (alienated, highly controlled) relationship to mass-produced media objects holds a lot of explanatory weight for this alienation I’m feeling
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communist-manifesto-daily · 8 months ago
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The Communist Manifesto - Part 5
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But not only has the bourgeoisie forged the weapons that bring death to itself; it has also called into existence the men who are to wield those weapons – the modern working class – the proletarians.
In proportion as the bourgeoisie, i.e., capital, is developed, in the same proportion is the proletariat, the modern working class, developed – a class of labourers, who live only so long as they find work, and who find work only so long as their labour increases capital. These labourers, who must sell themselves piecemeal, are a commodity, like every other article of commerce, and are consequently exposed to all the vicissitudes of competition, to all the fluctuations of the market.
Owing to the extensive use of machinery, and to the division of labour, the work of the proletarians has lost all individual character, and, consequently, all charm for the workman. He becomes an appendage of the machine, and it is only the most simple, most monotonous, and most easily acquired knack, that is required of him. Hence, the cost of production of a workman is restricted, almost entirely, to the means of subsistence that he requires for maintenance, and for the propagation of his race. But the price of a commodity, and therefore also of labour, is equal to its cost of production. In proportion, therefore, as the repulsiveness of the work increases, the wage decreases. Nay more, in proportion as the use of machinery and division of labour increases, in the same proportion the burden of toil also increases, whether by prolongation of the working hours, by the increase of the work exacted in a given time or by increased speed of machinery, etc.
Modern Industry has converted the little workshop of the patriarchal master into the great factory of the industrial capitalist. Masses of labourers, crowded into the factory, are organised like soldiers. As privates of the industrial army they are placed under the command of a perfect hierarchy of officers and sergeants. Not only are they slaves of the bourgeois class, and of the bourgeois State; they are daily and hourly enslaved by the machine, by the overlooker, and, above all, by the individual bourgeois manufacturer himself. The more openly this despotism proclaims gain to be its end and aim, the more petty, the more hateful and the more embittering it is.
The less the skill and exertion of strength implied in manual labour, in other words, the more modern industry becomes developed, the more is the labour of men superseded by that of women. Differences of age and sex have no longer any distinctive social validity for the working class. All are instruments of labour, more or less expensive to use, according to their age and sex.
No sooner is the exploitation of the labourer by the manufacturer, so far, at an end, that he receives his wages in cash, than he is set upon by the other portions of the bourgeoisie, the landlord, the shopkeeper, the pawnbroker, etc.
The lower strata of the middle class – the small tradespeople, shopkeepers, and retired tradesmen generally, the handicraftsmen and peasants – all these sink gradually into the proletariat, partly because their diminutive capital does not suffice for the scale on which Modern Industry is carried on, and is swamped in the competition with the large capitalists, partly because their specialised skill is rendered worthless by new methods of production. Thus the proletariat is recruited from all classes of the population.
The proletariat goes through various stages of development. With its birth begins its struggle with the bourgeoisie. At first the contest is carried on by individual labourers, then by the workpeople of a factory, then by the operative of one trade, in one locality, against the individual bourgeois who directly exploits them. They direct their attacks not against the bourgeois conditions of production, but against the instruments of production themselves; they destroy imported wares that compete with their labour, they smash to pieces machinery, they set factories ablaze, they seek to restore by force the vanished status of the workman of the Middle Ages.
[ ◁ First | ◃Prev | Table of Contents | Next ▹ ]
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thehopefuljournalist · 1 year ago
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In the previous post I introduced Greenpeace. These are some wins from June posted on their website.
- Hyundai Construction Equipment commits to help stopping illegal mining in the Amazon
Greenpeace East Asia released the Stop the Excavators report in April of this year, calling to heavy machinery manufacturers to take measures that prevent their equipment being used illegally, in ways that cause violations of human rights.
This exposé revealed that Hyundai Construction Equipment is apparently the favoured brand used in illegal mining in Indigenous Lands in the Amazon.
Hyundai has now announced a series of measures to protect the forest, and will act to prevent this in the future.
- ReconAfrica suspends oil drilling in Okavango Delta
The Canadian oil company ReconAfrica has stopped drilling in Namibia’s Okavango Delta, after it was faced with lawsuits and environmental concerns. For now, the drillings have only been suspended, but this is a step in the right direction, proving that people power can work wonders.
In 2019, ReconAfrica announced fracking in some of Africa's most sensitive (both in terms of water supplies and as livelihoods for the communities in the area) environmental areas. Namibian youth climate activists, indigenous, environmental and human rights groups have been working since then to prevent this from happening.
- ASEAN steps up commitment to end forced labour and human trafficking practices of migrant fishers
In May 2023, ASEAN (Association of Southeast Asian Nations) leaders officially adopted the first ASEAN Declaration on Migrant Fishers Protection in history. This declaration follows many years of active campaigning by human rights advocates and civil society organizations. The campaign aims to push stronger policies to protect Southeast Asian migrants working in fisheries and their rights.
This declaration emphasised that protecting and fulfilling the rights of migrant fishers is an entire migration cycle (recruitment, placement, and repatriation), and so is a shared responsibility among the ASEAN states.
- Local fishers and civil society join forces to reforest mangroves in Senegal
The local community in the traditional fishing town Joal in Senegal started reforesting mangroves in a show of what direct action is really about.
Joal is located near mangrove forests, that are essential breeding grounds for many fish species, and are vital therefore for the fishing communities in those areas. They also store more carbon than tropical forests, and are capable of curbing climate impacts such as floods.
- Dutch creative agencies choose to no longer work with fossil fuel companies
23+ creative agencies in The Netherlands put together a Fossil No Deal, stating that they will stop working with fossil companies and no longer encourage fossil passenger transport. They call it verdrag verantwoord verleiden, a treaty for responsible seduction.
- Thailand applies new PM2.5 ambient standard
In the beginning of June, the new PM2.5 ambient standard was officially applied in Thailand. 
The new standard is now 15 μg/m3 for the annual standard and 37.5 μg/m3 for 24-hour standard, which is in keeping with the revised WHO air quality guidelines. This is a big step in the right direction to help reduce PM2.5 and solve air pollution in the country.
Greenpeace Thailand is still not at rest, though, and are continuing to fight to get the PM2.5 at its source, that is from the industries.
- In New Zealand, FSC abandons plans for ‘GE learning’ process
Greenpeace Aotearoa and other environmental organizations have been pressuring the Forest Stewardship Council (FSC) certification scheme to abandon its plans for a ‘Genetic Engineering (GE) learning’ process.
The long-standing principle of not certifying GE trees came under threat  after pressure from FSC certified plantation  company Suzano from Brazil that has a subsidiary doing GE eucalyptus tree research trials (for glyphosate resistance). 
- Citizens say yes to net zero emissions in Switzerland
 Swiss citizens have voted in favour of a new law to reach net zero emissions by 2050. The new climate law, which was initiated seven years ago, passed a referendum with about 59% of the voters.
Net zero is now enshrined in the “federal law on climate protection, innovation and strengthening energy security“.
Let me know if there's anything else you'd like to see, news from your own countries, or if you'd like to add anything or share.
I'm also here to listen, my DMs and Asks are always open :)
Love you all, and see you next time, be safe!
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werewolfetone · 6 months ago
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Said this before but though it's understandable I rlly wish the northern irish historical fiction industry (?) was far less focused on the troubles. could not give less of a fuck about anyone's thoughts on how complicated the PIRA was at this point let's someone make a drama about 2 rival tobacco manufacturers in early twentieth century derry having an amadeus-type relationship against the backdrop of the start of the first world war and the various upheavals of ireland in that period, never actually depicted onscreen beyond the various recruitment posters and war wounds and weird number of men with guns dressing the set and the extras, and subtly addressed through the dramatic ups & downs of struggling to figure out how to walk the narrow ground between being able to hire away your rival's workers via good working conditions and answering the siren call of profit, and trying to out-sell your former idol turned lifelong enemy who you still dream about at night and can't control your body's reactions towards close proximity to (despite how much you hate him) wrt the early irish cigarette industry, while also losing family to the war or (more metaphorically) to politics and trying not to let your relationship with this fella who you don't even like make you forget you even have a family every time you gaze deep into his eyes. or something. and we'll go from there
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