#puffin forest
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bleu-guacamole · 1 year ago
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While I understand this is a Doofenshmirtz reference my immediate thought was Absurd from Puffin Forest because that’s basically what his character is
You're a DM for a new batch of players.
They're all presenting their character sheets, but one of them stands out. He's high INT low WIS with a dump stat in CHA, and is level 1 in literally every class available.
You ask him for his backstory, and tell him if he makes a convincing enough one to explain this, you'll let him keep his weird jack-of-all-trades build.
It's going to be a hard sell.
And then he starts talking.
"You see, when I was a small boy, back in Gimmelshtump..."
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feralfennecfox · 2 years ago
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Some of my fave critters I saw at the Monterey Bay Aquarium. You can pet the isopods! They're so smooth!
For @angelnumber27 and everyone else who wanted me to take photos on my recent California vacation <3 (Sorry I couldn't get photos of the otters, none of my pictures of them turned out...)
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wallpapersdehetalia · 11 months ago
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Don't forget. Idk. Also, what do you think he's holding?
Character: Iceland, Mr. Puffin
Theme: Mystical; Foggy, Mist, Rain; Lake; Forest
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shadowsageingempress · 2 years ago
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Kaworu: Well, all I’m saying is that when humans eat animals, it’s not a problem. And when animals eat other animals, that’s fine. But if a person eats another person, it’s all like “oh no, that’s terrible! It’s a bad thing.”
Kaworu: All I’m saying is that I think humanity needs to be a little bit more… consistent with their rules.
Shinji: Now that you mention it, I think you’re onto something. Maybe we should start being vegetarian.
Kaworu: That… That wasn’t actually where I was going with that.
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mrsonvsyoutube · 2 years ago
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RPG Story: I've been running Pathfinder 2E for over a year now
youtube
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capturing-earths-beauty · 1 year ago
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Emily made it on the Tumblr Radar!!!!
I'm so happy for her!
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Puffin Stuff
a digital painting
my deviantart
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steampunk-swift-arrow · 2 years ago
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I introduced my parents to the Monterey Bay Aquarium live streams
...
Productivity in my house may have just dropped a percentage
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oldschoolfrp · 1 year ago
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Yaztromo's Tower, in Darkwood Forest (Russ Nicholson, Titan: The Fighting Fantasy World, by Steve Jackson and Ian Livingstone, Puffin Books, 1986)
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herpsandbirds · 26 days ago
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i'm gonna be studying in Wales, UK later this year and i'm excited about seeing all the new birds. Can you show me some birds common in Wales please? 🙏 absolutely in love with your blog.
Hello, yess, here are a few lovely birds you can find in Wales.
And here are a few resources for Welsh birds:
List of birds of Wales - Wikipedia
Welsh Ornithological Society (WOS) | Birds in Wales
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European Green Woodpecker (Picus viridis), male, family Picidae, order Piciformes, Cardiff, Wales
photograph by Mike Brownhill
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Goldfinch aka European Goldfinch (Carduelis carduelis), family Fringillidae, order Passeriformes, Wales
photograph by Andy Rouse Photography
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Eurasian Nuthatch (Sitta europaea), family Sittidae, order Passeriformes, Forest Farm Country Park, Cardiff, Wales
photograph by Mike Brownhill
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Atlantic Puffin (Fratercula arctica), family Alcidae, order Charadriiformes, Wales, UK
photograph by Sean Weekly Photography
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Red Kite (Milvus milvus), family Accipitrdae, order Accipitriformes, Wales
photograph by StrawberrySkiesYurts
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gluevah · 4 months ago
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Yesterday, I went to the National Aquarium with Jeremy and some friends. Vaporeon and Quagsire came along! :D
They had a fun adventure seeing all the habitats and exhibits! Vaporeon's favorite was the rain forest exhibit, and Quagsire really liked the puffins (and one of them seemed to like him, too!)
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earthnashes · 2 years ago
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It's been a long day, and Melon is exhausted. Ever since escaping Hookbill and those pesky Lakitus, he and Mario had been on the move almost non-stop, taking advantage of the Super Star Fruit's power to cover more distance. But it had to wear off eventually, with Mario burping off the remnant of the magic before they slowly--but surely- sunk all the way back to the forest floor and in the middle of the Sluggy Snowdrift Mountains.
As soon as they touched ground a blizzard fell upon them, and Melon set out to find suitable shelter.
So far, no such luck. No matter where he turned, all Melon could see was the vast expanse of snow, the screen of heavy snowflakes, and the dark silhouettes of tall mountain peaks in the distance. As a yoshi the cold didn't bother him as much, but he could feel the shivering of Mario upon his back even wrapped so tightly in his favorite blankie (how he managed to keep it, Melon can't be too sure).
Melon stopped for only a moment, just to pick the boy up from his back and instead cradle him close to his chest. He huffed hot air across Mario's red-tinged face, tucked his blanket closer (if that were possible). When all Mario did in response was shiver even harder, Melon let out a trill of distress; he had to find something.
With his eyes straining against the blizzard Melon set off again, head on a swivel in hopes of finding anything that could work.
His luck finally earned him a place in the form of an old burrow. It must've been home to a Huffin Puffin before it migrated. Whatever the case, it was empty, and Melon wasted no time setting the place straight.
Snow was dug out and away, debris cleared, dirt scrapped until it lay flat and dry. Only when he felt it right did he set Mario down in the bare nest, being sure to tuck him into his blanket before he settled in himself. Melon positioned himself in front of the entrance to shield the boy from the cold, curling protectively around him.
He didn't dare sleep, not at first. He waited until he felt Mario's shivering subsided, until his breath evened out into the cadence of a peaceful slumber. Until he was sure the kid was warm and secure, red eyes trained on his face for any sign of discomfort.
Mario eventually sighs and snuggles deeper into the yoshi's side, chewing contently on his binki, and it's only then Melon allows the insistent pull of sleep to drag him under.
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Against the darkness of the night, three pairs of red eyes peek into the den. Even against the howl of the blizzard they can hear the reptile's rumbling from within; it's likely a purr, but one as small as a mouse can never be too careful.
Two of the three stay back, mindful of their distance, but one braves the entrance and quietly patters into the den. Closer to the yoshi and the human cub he's curled around.
The hidden mousers squeak out questioningly, but the brave one doesn't answer at first. It clambers up a rock and leans as far as it dares, peering into the sleeping face of the small child.
Brown hair? Check.
Big nose? Check.
Red hat with an M? Double check.
This is the one they were searching for. The Tweeters reported true.
Finally the brave Mouser squeaks its affirmative; perhaps a little loudly, if the sudden growl--sleepy but full of warning-- was of any indication. The rodents flee the den before they could wake the yoshi and his boy up, cowardly but excited nonetheless.
The boss will be very pleased with their findings.
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Part 7<<– Part 8 (CURRENT) –>> Part 9 (TBA)
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Part 8 of Melon's Adventure is here! :) We're now entering the home stretch of the first act of this story; only 2 more parts to go!
I'm super excited to finally get so close to the end, largely because I have plans on making mini artbooks out of the story's illustrations (it'll include both the art and the written shorts). The books is planned to also include things like concept art, a few WIP progress shots of some of the pages, character bios of the main characters + enemies, and unique cover art. It's gonna be a bit of an undertaking but I think it'll be fun!
At any rate, that's all for now! Apologies for the writing in this one; I've been a little sick the past few days so the quality may have suffered a little bit, but I wanted to deliver both to ya'll on time. ;_; I hope you enjoy! More to come soon!
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vamp-bites · 9 months ago
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Happy Icelandic day of independence🇮🇸🇮🇸🇮🇸🇮🇸🇮🇸🇮🇸🇮🇸🇮🇸🇮🇸🇮🇸🇮🇸🇮🇸 fuck you denmark♡
Fun iceland facts of the day:
The 17th of June is celebrated as our day of independence but we actually fully officially got independence on the 1st of december
We celebrate the 17th because its the birthday of the guy who was out in Denmark in 1944 and was like "hey guys, hear me out, what if you let iceland rule itself? We've kinda been asking for years and you're kinda under nazi occupation right now so they're doing their own stuff over there anyway cause you can't really intervene cause of the. The nazis."
I dont know why we celebrate his birthday. He didn't even fucking live here, he moved to Denmark when he was young and never came back, false idol that he is (Jón Sigurðsson)
Iceland was originally under Norway (thats where we came from, mostly) but then Denmark claimed us in the divorce (they invaded Norway in 1537 and turned it into a Danish puppet-state)
Iceland is bigger than Denmark in land mass but wayyy smaller in population and no one is happy about this
Why is our population so low? Why do we all live around the shores and not in the middle of the land? Well, you see, like 90% of this country is uninhabitable. It is just mountains and glaciers and ravines and black sands and fields of nothing out there. Only 2% of the country is forested, and most of it is imported
We do not have an army. And yet we have been in a war. The Cod Wars. A small Icelandic fishing boat rammed itself into the side of a huge British ship fishing in our waters. The brits got really offended because the giant hole we made in their ship knocked over a picture of the queen. America had to intervene so we wouldn't keep sending our tiny but fast fishing boats headfirst into British ships fit for war. In our defense, our pride and our fish were on the line
Pretty much all Icelanders are at least bilingual, tho they try to make us trilingual but very few of us actually retain any of the Danish they try to teach us at school, Icelandic preteens notoriously hate Danish (or maybe that was just me)
We make ourselves out to have descended from great vikings, its basically our whole brand besides puffins who aren't even our national bird we just love to show off our puffin population, but we actually weren't really vikings, we came mostly from farmers
Half of the country is located in the American continent, and the other half is in Europe, there's a mall out in the country that has a line down the middle of it because that's where the line between the continents splits and u can walk between America and Europe
We had the worlds first female president (Vigdís Finnbogadóttir🇮🇸🇮🇸🇮🇸🇮🇸)
Despite our low crime rates, we have an unusually high crime fiction writer rate
I'll leave the fun facts about the phallus museum and the likes for next time, gleðilegan 17. júní góða fólk!
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eulaliasims · 21 days ago
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Round 3, Midwife 8 / 8
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Angus really loves stargazing. Uncle Xiang has taught him some of the constellations, and explained how some of the stars are actually planets, special stars that wander in the sky in fixed patterns. Apparently planets are really important. Where they are in the sky when a person is born can tell you things about that person and even what their life might be like, if you know how to read the planets and stars and other things. Xiang doesn't know how to do that, though, much to Angus's disappointment.
(Angus will be aging up next round, so I've been contemplating aspirations for him. Unlike in Middleground, I haven't been strictly rolling aspirations, but going off a combination of rolling, vibes, and Sophie the Puffin's aspiration calculator.)
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The fight Angus and Gytha watched the other day is still a hot topic.
Gytha: I hope I'm as good at fighting as Aìfe is when I'm her age.
Angus: You're kinda scary, so you probably will be.
Gytha: Awww, thank you. :)
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Angus has finally found the way to earn Gytha's friendship: flattering her propensity for violence!
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Helenet: Not again.
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Yes, again. At this rate I AM going to install Almighty Hat's edited religion mod and make violence a SIN.
No, I'm not, who am I kidding. I love the drama.
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Dinn: Hey, Elmet. Did you hear those wolves last night over here too? I had to get up and check to make sure our new calf was okay.
Elmet: Wolves? Uhhh, can't say I did! But I'm sure they're just, like, frolicking happily in the forest or something.
Dinn: Haha, you're probably right.
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These two are friends now, btw. Did not expect that, but am enjoying it.
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*shakes fist* Stop being so cute! My hard drive is running out of storage!!
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Elmet: So I've been thinking like you told me to do, about if we have kids and they inherit my... wolfyness. And I still wanna do it. I'll be so good at teaching them to be werewolves!
Helenet: I'm happy to hear that. Good thing we've been practicing for it, hm?
Elmet: Haha, yeah. Hey, do you think if our baby inherits my lycanthropy and your magic, they'll be a super werewolf?
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ivys-garden · 8 months ago
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Hivy, This is Ivy!
Throughout my time on Tumblr one of my favourite things to do has been to create hypothetical Minecraft updates, I've done this twice before with The Pigeon update and The Pond Update, but a few weeks ago I let you lot chose what geographic area I should turn into a hypothetical update
Yall chose Celtic Europe (and Oceania but that's for later) AKA, Ireland, Scotland, Whales and Cornwall. I was very glad with this outcome as I myself am Scottish and I had a lot of ideas for this…..too many ideas…. So many ideas that I had to cut an entire section and now some stuff feels barebones….whoops. (but hey now I can work on a full portion update later…yay.)
But, enough of that, let's move on to:
The Fae Update!
New Biomes + Structures
There are 6 new biomes in this hypothetical update, each referring a different local found in celtic europe these are: The White Cliffs,The Glacial Pass, The Wisteria Forrest The Heather Moorlands/Peat Bogs (take your pick), The Highland Forests, and… you'll see ;3
The White Cliffs
The White Cliffs are a new coastal biome, consisting of grass topped cliffs, sandy bays and rock structures jutting out of the water. Suspicious sand and gravel generates naturally here and loot from it follows the fishing loot table, though with an increased chance to find nautilus shells and a rare chance to find sniffer eggs
This biome is based on the White Cliffs of Dover and the Jurassic Coast
The White Cliffs has only three new features:
Puffins
A new passive abiant mob, they drop Feathers when killed. Instead of the normal birds nest (introduced in the pigeon update) puffins lay there eggs in “wall nests” grey nests that attach to walls, these can be used as a decorative block
Seagulls
A neutral mob who drops Feathers and fish when killed, they spawn both in the White Cliffs and on beaches and open Seas. Seagulls will attack the player if they are holding any food item in their hand, stealing it.
Seagulls serve no other purpose.
Chalk
Chalk is a new stone block. It has the blast resistance of wood and is exclusive to the white cliffs, making up the cliffs themselves.
Chalk can be dyed any of the dye colours in the game, creating a softer, more Pastel variant of that colour (queers rejoice). Chalk can be made into slabs, stairs and walls in the stone cutter.
The Glacial Pass
A cold mountainous biome, the Glacial past is mainly made of stone and deeplate, with ice and snow also being common. Dipstone spikes can be found here as well as gravel structures resembling Eskers and Terminal Moraines (yes my favourite subject is geography how can you tell?). Suspicious gravel can be found here as well as suspicious snow, which can also be found in the igloo. Strays, Polar Bears, Foxes and Rabbits Spawn in this environment
This biome is based on glaciated uplands
Seals
Seals can be found in all cold environments. Seals will follow the player when they swim, upon coming on to land Seals will bob in the afternoon expectantly.
Seals can be fed fish, clapping after this is done
Seals drop blubber when killed. Blubber can be crafted into blubber blocks, when lit on fire these blocks burn light yellow. Blubber can be used to make torches, lanterns and campfires.
Blubber can also be crafted into a chest plate, the blubber chest plate reduces projectile damage and prevents Frost damage in powdered snow, but it slows you down while on land
The Wisteria Forest
A replacement for the old flower Frocester, this is a rare forrest in which all natural flowers spawn
Purified water (a type of water introduced in the pond update that can cure harmful status effects and restore hunger permanently for a short time) would spawn here too, as well as unicorns and kelpies (introduced in the pond update, will be discussed later)
Other Mobs that Spawn here will be discussed later
Wisteria Trees
Wisteria trees are a new wood type. The wood itself is a pale green with a purplish grey bark. Wisteria leaves are pale lavender. Wisteria trees also have hanging leave variants, much like willow leaves (pond update) that grow in the same way as glow berries
Butterflies and Moths
Passive ambient mobs that spawn in all biomes, though moths are most common in dark oak forests and butterflies are most common here. Both come in many colours, much like tropical fish. These mobs are as large as the bees (traditional dictates that all Minecraft arthropods must be massive, also yes bane of arthropods works on these, but do you actually care?)
Butterflies and Moths drop their respective wings when killed, these can be grafted onto the elytra (using the dragonfly carapace, an mob drop from the dragon fly as introduced in the pond update, speaking of that, the Toad from that update will also eat Moths and Butterflies) grafting these wings on changes the electable texture to resemble the wings of these Mobs (Note: despite both having many textures the electric will always adopt The Lunar Moth and Monarch Butterfly texture respectively)
Crann Bethadh Sprout
The sprout of a legendary tree, this is a two tall plant with ever changing leaf colours, shifting throughout all the pastel colour variants
The player can take a cutting of this plant using shears
This plant can only be dug up by the sniffer
Flower Crowns
By combining any 4 flowers in a circular pattern in the crafting table players can make flower crowns. Flower crowns adopt the colours of whatever flowers were used to craft it. Flower crowns can be worn on the head and serve no purpose other than to make people look pretty ;3
Wisteria Grass
Wisteria grass is a new grass type block that is pale lavender. It behaves the same as grass. It is only found in the Wisteria forest
The Heather Moorlands
Heather Moorlands are made up of water, grass, mud and a new block. No trees and few other plants spawn here, but cattails, reeds (pond update), sea grass and lily pads would be common here.
Bogs would spawn here
Toads, Frogs and Dragonflies would spawn here
Heather Moorlands are based on….Heather Moorlands.
Peat
Peat is a new powered snow-like block. It is brown in colour and makes up most of the ground in the Heather moorlands. Any plant can be planted on it.
Falling through peat takes notably longer than it does for powdered snow, players cannot freeze in peat, only suffocate. Peat can be safely traversed with leather boots.
When broken, peat will break into Peat Logs, peat logs can be burned in the furnace as an effective fuel
When lit on fire, Peat burns Bright Red, peat logs can be used to make peat lanterns, campfires and torches.
Combining 4 peat logs together makes a peat block, smelting a peat block creates Hardened Peat. Harmed peat can be made into Smooth Peat, Chiselled Peat, Peat Bricks, Cut Peat, Peat Pillar and Peat Tiles
Gortach
The Gortach are a new Undead mob. They spawn in swamps and peat bogs and resemble Bog bodies. They hide in dirt, mud, sand, gravel and peat and jump out of the ground to attack.
Gortach inflicts poison with their attacks. Gortach can carry swords, axes, and spears
Gortach drop their weapon, peat logs or Rotten flesh when killed
Spears
Spears are crafted either with one iron ingot and two sticks in a diagonal pattern, or are dropped by the Gortach
Spears are weaker than the sword but have a better reach, can be thrown (though this isn't good for their durability) and completely bypass shields and armour, hitting the opponent as if they had nothing at all
Spears have all the same enchantments as the Sword + Loyalty
Heather
Heather is a new purple flower exclusive to the Heather Moorlands. It gives purple dye when ground up.
The Highland Forest
Made up of rolling hills and Birch trees, all normal passive Mobs can spawn here, but sheep, goats,bees and cows are most common. All normal hostile Mobs can spawn here
Loch Lurkers (a rare UnderWater horse-like mob from the pond update) also spawn in the lakes here
Birch Updates
Yep. This is a secret Birch forest update.
A new form of Birch tree “Silver Birch” that grows much taller and has yellow leaves can be found here. This form gets its own sapling
The Birch block would also get a minor update to make the black segments more like stripes and not ugly blobs
Leave Updates, Packed Leaves and Thatching
Players and Mobs can now walk and fall through leaves.
When breaking leaves with anything other than shears or silk touch leaf blocks will drop leaf items (except wisteria and Spruce, which drop Petals and Needles)
By placing 9 of these in the crafting bench the player can create packed leaves, a new solid version of the leaf block
Thatching is a new block of greyish colour that is crafted with 6 wheat on the top and bottom and 3 leaves of any type in the centre of the crafting bench. Thatching looks the same as a Hale Bale, only without the string holding it together.
Goosegrass, Nettles, and Thistle
Goosegrass is a plant that grows in any forest, but is most common in the Highlands. Walking through goosegrass results in it sticking to you, taking up one of your unoccupied armour slots and slowing you down. Walking through it at all also slows you down, much like cobwebs, making this plant dangerous when fighting mobs
Nettles can only spawn in Dark oak and Highland forests. Nettles stay low to the ground, if they are walked on by a player they are inflicted with Poison. Nettles can be collected and made into a healthy soup
Thistles are a new type of two high flowers. They can be ground into purple dye. They hurt the player if walker through
Deer
Deer are a new mob found in all forested environments, much like Wolf's they have different textures depending on the biome
When killed, Deers drop Venison, a new edible meat
Like Goats, Deers will try to charge the player. Also like Goats, after hitting a block deer will drop and antler
Fog
Fog is a new weather type, lowering the amount the player can see for a short time and allowing a few Mobs to spawn, particularly endermen
Shelf Fungus
A new decorative block that grows on trees
Wildcats
Wildcats are a new ambient Mob, they share a model with Ocelots and Cats and they drop string when killed
The Mushroom Grotto
Oh yes. A new forest of giant mushrooms and mycelium. This biome is very rare. The Mobs that Spawn here will be discussed later
Mushroom Wood
Much like the nether mushrooms, overworld mushrooms are now a woodtype. The mushroom stem can be stripped and converted into all wood blocks. Mushroom wood is white in colour.
New Mushrooms
Yep. There is now a mushroom for every colour of dye in the game. Mushrooms can also now be ground into dye
Here's what all those mushrooms could look like (minus brown and red of course):
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(Note: this is based on design, not colour)
Before moving on, sniffers don't just get the Crann Bethadh Sprout. They get a new plant for every dye type in the game
Plus, they can dig up two new mushrooms exclusive to them, when ground these mushrooms become two new dye types… Well, not quite. They Become Rose Dye and Spring Green Dye, the two removed wool colours. This is the only way to get these mushrooms and these dyes. This would make the sniffer more worth the work put in to get one and create a lot of more strange decoration choices
Here's what they COULD look like (note: again, colours don't line up)
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Mushroom bricks
Smelting the Mushroom blocks (not the stem, the block itself) creates mushroom bricks: multicoloured bricks taking on the patterning of the mushroom used to make them
Mushroom bricks can be made into stairs, slabs and walls
Puffball Mushrooms and Faerie Rings
Both exclusive to the mushroom forest.
Puffball mushrooms are brown in colour and are plants that stay on the ground, when walked over they release spores that inflict harmful status effects such as Poison, blindness, slowness, weakness, nausea, lethitatvia, and mining fatigue
Faerie Rings are Rings of mushrooms that take up one block on the ground (they also come in all colours)
If a player steps on one it is like they are walking through cobwebs, and upon getting out they will be inflicted with slowness.
If a mob steps in one they completely freeze and their AI is disabled until they are knocked out or the ring is broken.
This would help allow players to use Mobs as decoration without lagging there game
New Structures
Bothies
A bothy is a public structure found typically in the Highlands, there small houses for folks to take shelter in.
Bothines can spawn in any woodland biomes, they'll appear as a simple wooden house. Inside Bothies will have a chest with low level loot and a bed.
Occasionally, suspicious sand,mud, gravel or snow will spawn outside the bothy (depending on the biome), these typically have low level loot but items such as armour Trims or record disks can be dug up
Stone Works
Based on the numerous palaeolithic celtic stoneworks,these are small abiant structures spawning in the Dark Oak, Highland and Wisteria forests, as well as Heather Moorlands, Snowy Tundras, Wetlands and Mushroom Grottos
There would be many variants of these structures resembling stone circles, stone henges, standing stones, stone portals and cobbled walls.
All of these are made from base stone blocks, though sometimes other blocks can be found like chalk flooring or trees/water spawning in the centre of a stone circle
Sometimes, though rarely, these structures could spawn with a “Stone Holder” a new block that holds a tool or weapon (similar to the myth of the sword and the stone) these can be moved with silk touch. The player can remove the weapon, which will always be made of iron (that's important for later) and could have some low-level enchamtmants
Occasionally, these can also structures spawn with suspicious dirt, which can be dug up with the brush. Pottery sherds are more common in these structures, but apart from that, they exist only as set dressing ;)
Castle Ruins
A more substantial ruin, Castle Ruins can spawn basically anywhere, but are most common in Highland forests.
Castle Ruins are winding structures, they have a Dungeon below with Gortach or Bog spawners in the cells. The main ruin itself is made up of narrow passageways, imagine a smaller version of the bastion.
There would be numerous loot chests around, but upon opening one, a new mob would be summoned called a ■■■■■■
This mob will be discussed later :)
The Beast's Lair
An underground structure most common under the mountains or Highland forests
Made up of narrow passages leading to open rooms filled with gold blocks, loot chests containing riches and even some new vaults. There's also a shocking amount of skulls littered around
And of course the new boss here: The Wyvern
The Wyvern is a draconic boss mob spawning only hear, it has 4 legs and two wings and is bright red (Note: no. Wyvern never meant a dragon with only 4 limbs. That is a modern addition. Wyvern and dragons were different because of what they breathed)
The Wyvern is very powerful up close and can attack from far away with its poisonous breath
Upon its defeat the Wyvern will drop copious amounts of gold and emeralds that it ate, perhaps even some diamonds if your lucky
Faerie Mounds
Spawning exclusively in the Wisteria Forests, Highland Forests and Mushroom Grottos, these are small dirt hills with a spawner inside and a handful of loot chests
They are essentially fae Dungeons
The mobs that Spawn here will be: you guessed it, discussed later
Clochan + The Dubnos Tunnels
Clochans are typically just an abiant structures common in the Highlands, small cobblestone huts with nothing interesting about them.
But occasionally, they lead to something greater. Some of them spawn with holes leading to a second structure made up of 5 rooms, oriented in this pattern:
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In the centre room are 5 stones, each baring a carving of one of the 5 element symbols (note: these are taken from the unused painting textures, with a new one added for wood), at the base of all these stones is a new kind of Vault “The Fae Vault” exclusive to this structure and the beast's lair
The carvings look like this:
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The goal of this structure would be to go to each of the challenge rooms, each of with have there own stone with a carving, right click on said carving to indicate you have completed the room, and once all 4 rooms are complete return to the centre room to click on the craving that was not represented by one of the carvings in the other rooms. Getting this right results in the appearance of 5 Fae keys from the stones. These keys can be used on the fey vaults to claim the structures loot
Failure to complete the structure will be indicated by the carvings glowing Red and numerous waves of Mobs spawning
The challenge rooms each contain a challenge pertaining to their element: the fire room is filled with fire, the water room is flooded, the air room requires parkour, the earth room is a Maze and the plant room is filled with Sweet Berries, Goosegrass, Nettles, Thistles, Puffball mushrooms and Faerie Rings (yes I know mushrooms aren't plants, shush.)
On top of that, there are several spawners for the fae in this structure, with various types appearing to attack you. Though these spanners will be deactivated upon completing a room
(Note: carved stones can be moved with silk touch)
They fae Mobs that Spawn in these will be discussed later.
These structures would create unique challenges for the player and would bring more life to these biomes, encouraging exploration.
(Part 1/5)
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kaythefloppa · 1 year ago
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Wild Kratts: Our Blue and Green World Trailer.
Underneath the cut for those who consider it to be spoilery, but we have a trailer for the one-hour special, Our Blue and Green World, airing April 1st, 2024.
The Kratt brothers disagree on what's better; blue oceans or green forests. Aviva takes on the role of referee to demonstrate how oceans and forests work together to make our living planet, just like Martin and Chris need to keep working together. It's up to the gang to get Martin and Chris back in sync in time to save planet Earth from Zach and Paisley's villainous plans.
This special was first mentioned back in May of 2023 during an interview with Martin Kratt heralding the show's premiere of its 7th season. The original title was Blue and Green: The Living Earth before it was chaned to our Blue and Green World. The episode will feature climates and habitats corresponding with the Kratt's "blue and green." With it, will come the introduction of new Creature Power Suits: The ones we have seen thus far in the trailer are Indri Power, Green Anaconda Power, and Blue Whale Power.
My thoughts:
HOLY SHIT THE BLUE WHALE SUIT
HOLY SHIT THE BLUE WHALE SUIT
HOLY SHIT THE BLUE WHALE SUIT
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*calms down.*
Ok but I'm starting to see a weird pattern in the PowerSuits in this season. For some strange reason, they have to retrofit the wearer's mouths to match the ACTUAL anatomy of the animal the suit is based off of. They did it with the Wild Pony and the Mountain Goat Power Suit and both of them were.... ugh. Now they did it with the Blue Whale Suit and to be fair, while I hate that particular feature, it's not enough to make me hate the suit. In fact, I kinda like it more because of how silly it looks (Martin is the perfect person to wear this suit tbh). Still though, I wish they designed it like the Crocodile, Hippo, or Puffin Suit where the giant mouth is simply an attachment that doesn't move while the wearer speaks.
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For those who don't know, Indris are the largest species of lemur in the world (alongside Diademed Sifakas). They are the only animals besides humans that can find and use rhythm using "wailing songs" to communicate. They're also critically endangered due to slash and burn of their habitats and poaching for their flesh as delicacies (yeah, very odd that Gourmand isn't here, but I digress). There's an estimate to be less than 10,000 left in the wild and are expected to have a population net decrease by 80% within the next 30 years... yeah, considering that they're endemic to Madagascar, not a very good sign. I didn't even know what an Indri was until reading the article, and if I'm not the only one who had no clue about these guys, it's probably definitely a good sign that they're getting some spotlight in this show.
The Indri Power Suit looks so goofy, but again, something about how silly it looks just makes me appreciate it all the more. I... weirdly expected it to be way bigger like the Puffin Suit, but again that's just me.
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I am a huge fan of how they designed the snake-inspired Creature Power Suits in the show. But the Anaconda Creature Power Suit... holy shit.
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LOOK AT IT /POS
Look at the markings! Look at the green! Look at the patterns, and the color schemes! Chris FINALLY got a green Creature Power Suit to activate! Our boi won! It's also a pretty clever callback to the Amazon special where Chris met the Anaconda (I really hope the Power Disc for this suit is green because god that would be so aesthetically pleasing).
Ngl, if the old flash games were still on the website, and this was one of the Power Suits I could earn for my character, I'd play it in a heart-beat.
I'm really interested to see the Zach/Paisley team up. This season already started to utilize her better by giving her another solo appearance, and now we're seeing a 1 on 1 team up with her and another villain. I was always gunning for a Paisley/Donita teamup but this works too. They're both very similar characters that can bounce off each other in similar, yet different ways (I actually headcanon that they're related - second cousins to be exact - because of those similarities). The final battle is gonna be kickass.
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If you were to tell me without any context at all that this was a screencap from the upcoming WK feature film (that this episode is often mistaken for), I would believe you. Because HOLY SHIT! The linework, the lighting, the hues, AND the shading! I am becoming more and more grateful for the 2-year long hiatus - the animators needed time to cook and they fucking COOKED. For an extended TV episode, this is pretty damn impressive.
People don't talk enough about this, but fun-fact: A lot of the animators of this show had experience working for Disney. Erika Worthylake was one of the artists on this show, doing several beta designs for animals such as wild ponies and salmon sharks. In 2019, she was the lead designer for Anga, one of the new characters in Disney's The Lion Guard (which, much like Wild Kratts, was animated in Toon Boom). Ben Balistreri had collaberated with the Kratt Brothers and Luc Chamberland in 2007 to work on the show's pilot episode, creating several different designs for the animated characters. Ten years later, he became the executive co-producer of Tangled: The Series. Kendal Brouet, who animated A Creature Christmas, worked on The Proud Family: Louder and Prouder in 2022. Just to name a few. It's just a fun little thing that comes up in the back of my mind whenever the topic of WK animation comes up, and this instance of animation is so fucking good that I HAVE to talk about it, because I have MAJOR respect for these guys, and if there were ever moments in the show that remind me "Oh, this slaps," I just remember what these talented artists worked on through the years and it clicks together nicely in my brain.
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According to Whrokids, this episode is gonna have a runtime of 58 minutes. I found this screenshot of someone who did far more searching and sleuthing for new episode content (they were the ones who found this trailer actually). I'm not sure how valid this particular screenshot is, but if this is the case, then this will be the longest episode of Wild Kratts in history, and will be the closest thing we get to a Wild Kratts movie (until the actual WK movie is released in theaters).
Fucking. Hyped.
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aryamistwood · 20 days ago
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NEW HORSE NAMES
This morning, SSO releases a bunch of new options for first and second horse names. I've tried to sort through and pull which are new.
Did I find out when I was 70% done that SSO had already made the list public and that all of my time was wasted? Yes, but I refuse admit my efforts were in vain.
FIRST NAMES:
All Amaryllis Any Arcane Archer Ardent Arrow Aster August Aura Banana Bard Baron Baroness Bell Bill Bolt Boogie Box Bravado Briar Brittle Bulwark Captain Carousel Challenger Champion Charger Chivalry Cinnabar Circus Clash Conqueror Corporal Count Countess Covenant Cow Coyote Creed Crucible Daffodil Dahlia Dauntless Dear Destiny Dino Dryad Earl Element Emperor Empress Enchanted Enigma Epic Errant Eternal Euphoria Even Expedition Express Fabulous Fawn Fear Forest Foxglove Frenzy Frozen Gallant Gargoyle General Genie Glacier Glimmer Goblin Golden Grace Harmony Hazelnut Heart Heliodor Herald Hermit Hill Honor Hope Hyacinth I Impress Inferno Ink Innocent Iris Ivy Jadeite Jasmine Jester Jinx Jolly Joust Justice Karma Knightly Lace Lance Laurel Leaf Lizard Loyalty Mac Mad Maiden Malachite Mandrake Maple Marigold Mars Max Mc Memory Mercury Merry Minstrel Mocha Moose Muffin Musing Nephrite Newt Niccolite Nimbus Nixie Nougat O Oath Olde Oracle Oz Pancake Pandoria Papaya Paradise Patch Peanut Pegasus Peony Pineapple Pixie Pledge Pluto Polo Pony Precious Pretty Puff Puffin Queen Questing Radiant Reindeer Ring Rising Risk Rite Rover Sacred Safe Saffron Sage Shield Sire Slow Smoky Snap Snowball Soda Solar Sorcerer Sorceress Sour Space Sparrow Sprinkles Steed Stellar Super Swan Sword Tango Tanzanite Teak Techno Teddy Tektite Tempest The Tie Torch Tourmaline Tower Trick U Valiant Valor Venus Verdant Virtue Vow Wanderer Warm Watcher Wraith Wyvern Y Yoga Youth Yule Zeppelin Zircon Zoisite Zoom
SECOND NAMES:
Able Abyss al ala Alarm ana Arrow ax ay ba Badger Bard Baron Baroness Bearer Blight bo Bravado Brooke by ca Captain ce cha Challenger Charger Chivalry cie Circus City Claw co Coast Cone Conqueror Count Countess Covenant Creed Crucible cy da Dauntless Day Dear Delight Dinosaur do Doria Double Dryad Dutchess dy e Earl ed el Element Elf elle ember en energy enigma er es ess est et ette Euphoria eus Expedition Express ey Fable Flare Flip Forest ful Gallant Gargoyle Genie Giant Goblin Heliodor Herald Hermit ia ian ic ica id ille im ing Innocent ios is ist ite ive ix ja Jadeite jar Jarl Jester Jinx Jolly Joust Justice Karma Kelpie ko la Lace Lance Laurel let ley Lizard lot Loyalty Maiden Malachite Max Minstrel mir mo Moose mor Musing my n na Nephrite ness Newt Nimbus Nixie no Noble nom Nougat ny Oath on one or Oracle ox oz Papaya Paradise Pegasus Pixie Pledge Polo Pony Potato Puff Puffin Questing ra Radiant Reindeer rey ria Rite ro ros Rover Ruler ry s sa Sacred Sage Serpent Shield Soda Sorcerer Sorceress Squire Steed Stellar Sword ta Tale Talon Tango Tanzanite Teak Tech Teddy Thunder tie to ton Tower Trick Trot Trotter ty u us ute Valiant Vixen Vow Wanderer Warlock Well West Wraith Wyrm Wyvern ya yo yx za Zircon zo Zoisite Zoom zy
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