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THE CULTURAL IMPACT OF BATTLE ROYALE
The Japanese cult classic film Battle Royale [based on the novel of the same name] became a worldwide success, inspiring movies, videos games, and establishing its very own genre of deathmatch-centered media.
From PUBG to Fortnite, The Hunger Games, and even Squid Game, the footprint it has left is immeasurable. A movie that follows a class of middle school students participating in a brutal game, forcing them to take the lives of their friends to save their own, continues to be a cultural phenomenon for the generations that follow.
The Republic of Greater East Asia, middle school students、a deserted island and one challenge: “only one will survive.”
This is the plot of `Battle Royale バトルロワイアル` the bestseller, that gave birth to the ominous genre later. Behind the scenes after the popularity of the novel written by Koushun Takami which reached a million sold copies only in Japan, began a cycle of reverberating actions. Only a year after the serialization of the published manga in Japan it soon became a feature film with a rare R15+rating.
The novel portrays a large dictator-like governmental agency that selects a class of middle schoolers for their so-called ‘Program’. A ruthless and bloody battle on a deserted island that will see only one winner.
Every student is provided with a random weapon or utility tool however, at the same time each student finds him/herself with a metal collar on their neck. It provides the agency with a constant GPS location and is ready to explode if there is even the slightest attempt of breaking the rules of the game.
Girls and boys with completely different social backgrounds and personalities have to face this grim destiny and see themselves cornered by the most violent and survivalist situations humanly thinkable. All this in order to preserve their own lives. They will have to fight! Fight to the death!
What started after a short career as a reporter, 30yo Takami would leave his job in pursuit of his inner vocation: writing novels.
In 1997 he presented his work to the literary competition “Japan Grand Prix Horror Novel”. During the final round, he succumbed to defeat; arguing that the story should have won the competition. However, controversies surfaced surrounding the plot of middle schoolers forced to kill each other. In turn this made many people and some of the judges of a horror literary competition shake in disapproval, resulting in a prize refusal.
In the same year of 1999, the novel would be published gaining great esteem in Japan, initiating an irreversible cultural movement…
THE BATTLE ROYALE GENRE
A brute totalitarian organization that can do anything. A defined amount of participants, weapons, and usually an island, where over time the explorable area becomes smaller and smaller, facilitating encounters between individuals.
This is the perfect mix that makes, us the readers, ponder about human nature, violence, and extreme survival circumstances.
Thanks to these thrilling emotions and feelings, Battle Royale has quickly become a staple, in the entertainment world of movies, novels, manga, and videogames, and so forth gaining great success in each respective industry.
This plot has received many alterations during the course of time, and the reinterpretation from some other authors. Of which led to the storyline changing shape: thanks to Suzanne Collins, author of the novel `The Hunger Games`. People could see a new dress for Battle Royale in 2008, ushering in a dystopian world where an authoritarian government chooses not middle schoolers this time, but young individuals from different suburbs to fight until death. Merely for broadcasting entertainment; as its predecessor and mentor, this story was meant to be a mirror depicting our society`s own brutality.
The Hunger Games obtained incredible acclaim, mainly after its content was brought to a more mainstream audience thanks to its film, whose earnings reached the ones of colossuses like Harry Potter or The Dark Knight[BATMAN], who were releasing their respective sequels in movie theaters during the same year.
Another great milestone was set, for the growth of this new genre; which could be thanks to Brendan Greene: better known for his online nickname `PlayerUnknown`.
Following his instinct as a DayZ and Arma 3 player as well as freelance web designer, he developed on his own a Mod for such game that later on would become the `DayZ: Battle Royale` Mod, inspired by the Japanese `Battle Royale` movie from the year 2000.
Through this important achievement, Brandon’s career kept rolling until an offer from Korea brought him to work for the videogame company ‘Krafton’. There as creative director, he was able to give birth to PUBG (Player Unknown Battlegrounds). A game defined by its large-scale conflict where players fight to be the last one standing in a constantly shrinking arena.
In 2017 after a few days after its release, it became an international phenomenon setting records off the ‘Steam’ online videogame platform, counting up to 3 million users connected playing online.
From then on every other ‘Battle Royale’ game would have these similar features. Undeniably, we can say that PUBG set the foundation for this new genre within the gaming world.
Not too long after this important accomplishment, a mightier figure quickly came in, under the brand `Epic Games`.
The bigger the company, the bigger the investment and as a result an unprecedented shake in the videogame industry: it was ‘Fortnite’.
For the first time, a company was able to create a game with a very colorful and simple but yet detailed design. "Which was and still is today, its strongest point. Thanks to this unprecedented aesthetic the free-to-play game was able to attract millions of users of the most wide ages.
The crazy skins that oftentimes were connected to real-life events/films/culture and the `Epic Games` work in collaborating with famous influencers of the video gaming industry. But also huge artists and musicians, raised the bar so high, for a videogame whose playability and fun was already excellent.
Fortnite is nowadays a colossus company able to generate a gross worth of 9Billion USD and has become one of the most popular and played videogames of all time.
After these two big milestones in the videogame industry reinventing a Battle Royale game, it would be a great challenge for others to take on. Especially after many technical aspects of the game have been already developed and discovered throughout the years.
If the direction is correct, sometimes it’s good to step back and see what you could do from back there or even improve.
Taking away the violence from a Battle Royale game, things wouldn`t be the same because the emotions and feelings that make us excited, are the staples of this genre. Still, someone like `Mediatonic` was able to resize these feelings and transform the whole thing into a non-violent-competition, but still with progressive elimination.
Influenced by TV game shows and Battle Royale, `Fall Guys` published on the 4th of August 2020, has rewritten the modality of the genre.
Violence can be replaced by competition dictated by skill and also fun: in a game where up to 60 players, impersonating a bean-like avatar, face different stages and challenges that require different abilities, the winner will be only one receiving an in-game money prize.
Not like its predecessor, but still with great numbers the game was one of the top downloaded and purchased of the year. Bringing a new interpretation to the Battle Royale genre was a big deal in the industry, especially because of the important influence that this change of view could have brought to the next futures.
Every single stage of this metamorphosis has created a different nuance to this genre and brought new imaginary scenarios to life.
If in the videogame industry the main focus of a Battle Royale game is set on the map, weapons, and playability, in the movie industry a major focus can be shifted on characters and psychology. Creating an exciting story that can reflect different aspects of our modern society.
You and other persons are held against their will, in a deadly competition where one’s life is put on the edge of a blade every minute: if able to endure everything and reach the end, the prize will be immense.
(황동혁)Hwang Dong-hyuk`s Squid Game is what we all were waiting for.
Thanks to the Korean film director, producer, and screenwriter we had a new and incredible setting for a revisited Battle Royale survival TV series.
Set in a parallel version of nowadays South Korea, a number of people were promised a mountain of money as the winning prize. They are lured and kidnapped into a deadly and sadistic competition that will see only one winner.
We don`t see people directly fighting each other in an open map, but rather compete in different sets, reminding us of 80`s/90`s Japanese game shows featuring physical and skill challenges.
With this new focus, we are able to empathize with every character of the story and live with them like a real nightmare.
Since the beginning of September 2021 `Squid Game` has become a real shock and revelation for millions of people also thanks to Netflix. Now one of the top streaming platforms worldwide.
The TV series has gained a large following very quickly, in an escalation of a broken record grossing profits generated.
While the green tracksuit and black masks with white triangle shapes on them still are spotted around our everyday life, another chapter of the Battle Royale genre is influencing our culture and slowly becoming a staple in our imagination.
esides the incredible success of this genre, it`s fascinating to reflect on how this mix of primordial feelings and society mirror-like storyline is able to thrill its audience in every single one of its shapes. On one side the society is drawn to the plot because of the lunacy yet rich emotional situations that are created. On the other hand, it's able to put itself in such situations or just wonder what it would or could do in a critical circumstance.
It is true that the survival instinct is within us and even though we don`t use it anymore in today’s society, it’s still a part of our obsolete instincts that tap into our darkest side. The overflow, where we can still relate to how powerful these feelings still, are.
BATTLE ROYALE: MOVIE & MANGA
The action/thriller movie published around the year 2000, was directed by (深作 欣二) Kinji Fukasaku, better known for his movies about Yakuza such as Battles Without Honor and Humanity, and based on Koushun`s novel `Battle Royale`.
It was so controversial that at the beginning was banned from international distribution, and when screened in Japan for the first time it was advised as an R+15 years of age which was unusual for the time. This didn`t stop the audience from wanting to witness this new gem, making it become the highest-grossing film for six weeks in a row at that time.
The film follows truthfully to the original novel from Koushun only with small changes. During the storyline, the audience is able to notice that the character development of every single student is not made with the same depth as in the novel. Which might result in a flattened version of our favorite student characters.
That said, in the movie we will still find plenty of blood as well as a well-built set, able to evoke our fantasies of sceneries and encounters from the book.
Battle Royale became a cultural phenomenon and is considered one of the most influential films in recent decades. It has been highly influential in global popular culture, so viewing the film is surely a must.
MANGA
In the 2000s the serializing of this manga based on the novel `Battle Royale` started along with the movie of the same work.
Thanks to the illustrator Masayuki Taguchi, Koushun was able to give graphical life to his previous work: a 15 tankobon (volumes) series was published over approximately 5 years.
Oddly despite the novel being rejected because of the thought of its controversy, the manga resulted in the ultimate form of the ‘Battle Royale’ gore and violence: it’s not strange to see very detailed scenes of dismembered bodies, rape, and other sorts of abuse in mangas in general.
An added value to this series is the deep background that Koushun was able to give for many of the characters that compose the storyline: here we don`t find many differences with the novel, but rather through the movie adaptation.
Still, to this day Battle Royal remains an amazing work that clearly shows us, human hate and boundaries of violence, as well as true and positive feelings. Battle Royale is for sure a gripping narrative, fulfilled in actuality. It is a benchmark monolith, and its influence will be there forever.
Subukaru article by Alessandro Nobile
#battle royale#batoru rowaiaru#squid game#the hunger games#hunger games#fortnite#fortnite battle royale#fall guys#epic games#pubg#Player Unknown Battlegrounds#takami koushun#kinji fukasaku#article
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These are my New Zealand Brothers! They are celebrating another year of making YouTube content!!
If you don’t know who they are, I advise you go check them out!!! They suck you in and keep you, so be advised ;)
Love you Viva La Dirt League!!! Here’s to 13 more years!!!
#viva la dirt league#YouTube birthday#YouTube#adam king#rowan bettjeman#alan morrison#ben van lier#Britt Scott Clark#Ellie#Instagram#epic npc man#bored#pubg logic#fps logic#Witcher logic#Souls Logic#parody music#gaming
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PUBG Battlegrounds recibe su actualización 31.1
Krafton ha anunciado que la actualización 31.1 de PUBG Battlegrounds ya está disponible para PC. Los clanes ahora pueden disfrutar de los desafíos de clan y las misiones de miembros del clan semanales, que ofrecen nuevas formas de participar y ganar recompensas en el juego. Al completar estos desafíos juntos, se obtienen puntos de calibre, que determinan la clase del avión de suministros del…
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Highlights from the 2024 Game Developers Conference
From industry experts and meeting new people, these are the highlights of our time at the 2024 Game Developers Conference.
A Look at Everything We Saw at the GDC 2024 The 2024 Game Developers Conference was a week-long event that allowed game developers an insight into what is happening in the industry. Guests also got the chance to check out the latest tech while studios showcased their upcoming titles. The event took place during the week of March 18th until March 22nd at the Moscone Center in San…
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No one gives a shit but why am I slaying so hard in PUBG today what
#yeaaahhhh murder#I am what some would refer to as an epic gamer#a gamer girl if you will#pubg#pubgmobile
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Valorant MVP Ranked Insane Gameplay 2023
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blue lock boys in other sports/part1
including: nagi, itoshi brothers, chigiri, zantetsu
Nagi -> e-sport
It's practically canon. He's a natural, having quick reflexes and thanks to his gaming history, he can see over the rules and concepts with ease. After a while when he gets famous, he starts to stream and has a lot of followers instantly. He has hundreds of fans who secretly or not-so-secretly admire his voice and draw fanarts of him as he has never did a face reveal. I feel like he would be the best in FPS games like CS:GO, COD Warfare, PUBG and LOL but as a relax he would play some chill games with beautiful graphics, such as Genshin. And of course he has a Roblox account.
Itoshi Rin&Sae -> figure skating
I feel like these two would have an epic rivalry in the all alternative universes and ice skating just suits them well - they have inhumanly beautiful faces, liquid movements and an elegant, cold attitude. They rule Japanese and Asian male figure skating with ease but they are in top 10 in the global field too. They have multiple fan accounts on each social media apps. Here still was Sae who taught Rin skating, he even instructed Rin's first toeloop. Since they parted ways, Rin hates toeloops. Whatever. Sae's free programs are usually giving an otherwordly aura (beautiful destruction), cold and beautiful - if you want living reference, I picture him as someone like Hanyu Yuzuru. Rin's free programs are darker, letting free his inner bitterness towards his brother and the whole lukewarm world (hideous destruction). He would enjoy skating to movie soundtracks and epic remixes, such as 2WEI, Jung Youth-In The End.
Chigiri -> track, 200 meters sprint
It's an ideal distance for him as he can run as fast as he is able to but it's over before his legs would acidify (idk if it's the right word in English but when your muscles go rigid and you can't move them well). He would be sponsored by Puma and he usually wears colorful spikes matching to his hair. He's not "just" an athlete but also a celebrity with a self-managed Instagram account and reels in every week. He would post about healthy foods, training hairstyles and remixes of his competitions. His main race might be the 200 meters but he sometimes gets in finals in 100 meters too, when qualifies for it. But on the shortest distance he has never outran Zantetsu, who is a killer 100 meters sprinter, often the only Asian in the race.
Zantetsu -> track, 100 meters sprint
In his entire life before going to international championships, he was only rivalled by Chigiri, none other. Even if in global field he is always in the finals, often as the only Asian. His fake glasses make a signature looks by now and so do his misheard quotes and disciplines. These "wisdoms" eventually became a whole new brand with quote-patterned t-shirts, hoodies, bags and stuff like that. They have a teasing friendship with Chigiri, calling each other snail, sloth and other nice things but still updating posts together and hang out after competitions.
©suzume2moon 2025.01.09.
#blue lock#bllk#bluelock#bluelock season 2#blue lock headcanons#nagi seishiro#itoshi rin#itoshi sae#chigiri hyoma#tsurugi zantetsu
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Here's my wrap-up on the PlayStation for 2024. I found out that i'm a big RPG player when it comes to my PlayStation. Much like with my Nintendo, it looks great to see memories when playing with my PlayStation and my Nintendo. I have been enjoying on celebrating PlayStation's 30th Anniversary when i enjoy some of the sound effects from the past PlayStation systems, but with PlayStation 1's sound effect to the menu, i know it sounds similar to how PlayStation 1 Classic system like the NES and SNES. And my Wrap-Up told me i'm actually a Role Player since i do enjoy playing RPG games a lot.
And for Top 5, we have,
5. South Park Stick of Truth.
I have enjoy playing the South Park Games a lot, even though i usually watch some of the old episodes including some of the rewatched episodes. I normally don't like watching the modern seasons of South Park since they're so heavy. But i would stick with playing some of the South Park games, since i would play the 3 titles, Stick of Truth, Fractured but Whole, and Snow Day, but i don't know why people despise Snow Day, but maybe when i get the game, i'll see how the gameplay goes. And maybe one day my brother should give the three South Park titles a go. Even though he would rather play the Stick of Truth.
4. Gran Turismo 7.
I have been enjoying on Racing Games since my Filipino Friend and i do make a lot of progress with that game, even if we do some random races, and online races and take photos together, then i'm sure our OCs would enjoy great Gran Turismo content together.
3. Persona 5 Royal.
I enjoy the dialogue to Persona 5 Royal since it is the better version whenever it comes to Persona, even i still make progress and wanting to a Cartoon Network version of Persona 5 Royal. Especially when i make videos and photos of wanting to do Persona in wanting to tell the description in Cartoon Network style.
2. PUBG Battlegrounds.
I do play this game a lot with some of my friends. I even played the Xbox version, but i would rather stick with playing the PlayStation version since i do talk with some of my friends online, and the best part of this game, is that you don't need a membership to play this game and online. Alongside Fall Guys, unless for people that have an Epic Games account to play Fall Guys or any Epic Games title. Which it was a pain for me to help get into playing an Epic Games title and when signing in. Plus, this game is much better than Fortnite this game and Fall Guys is good too.
Honorable Mentions.
Resident Evil 2, 5, and Code Veronica X.
I do enjoy playing the Resident Evil Games whenever i want to explore survival horror games. Even when it comes to imagining one of our OCs to play any Resident Evil titles.
Pac-Man Museum Plus.
I do enjoy playing some of the Pac-Man themed titles. Since i did gave this game to my A-Pal and we both enjoy this game. And i do enjoy playing the game with the D-Pads where i move Left and Right like platforms, fighting games and even Arcade games.
And for #1
Persona 3 Reload.
I have enjoy playing this game even when i thought this game just came out during February. I was going to download it, but i ended up getting a physical copy. And i do enjoy the Dialogue compared to Persona 4 Golden and Persona 5 Royal. And i thought Reload is much better compared to Persona 3 Portable, and it looks like with that title, i'll have to stick with playing as the Female Protagonist anytime i want to play that. And if i beat Reload, i might play Episode A.I.G.I.S. whenever i get the chance. I know that add on works similar to how Persona 3 FES does. And normally i have been working hard on doing the characters of wanting to do Cartoon Network in Persona 3 Reloaded. And since now i have been getting back to playing one of the Persona titles, i'll normally make some good progress with all the titles. But i'll be cautious when i play Persona 3 Reloaded too much. Even though the dialogue is still good, but there might be a few heavy stuffs in the game.
And that's all the Wrap-Ups i got for my PlayStation. Let's hope this year on the PlayStation side will do good compared to the Nintendo titles. Especially for this Role Player like me.
People i tagged, @murumokirby360 @bryan360 @sammirthebear2k4 and @lordromulus90
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My Journey as a Gamer and the Perfect Keychain for Every Gamer
Being a gamer is more than just a hobby; it’s a journey through decades of technology and experiences. Born in 1982, my gaming adventure started with the legendary Commodore 64, an icon for those lucky enough to grow up in the ’80s. Some of my earliest memories are the hours spent playing Bubble Bobble and Ghostbusters on the C64 (and I don’t think I ever finished Ghostbusters!).
From there, I moved on to unforgettable titles like Super Mario World on SNES, and on my trusty Amiga 500, I spent hours on classics like Sensible Soccer and Cannon Fodder. When I shifted to PC, I discovered the world of strategy games with titles like Dune, Command & Conquer, and Red Alert. I also fondly remember Gran Turismo on the PS1 and the terrifying moment the Doberman dogs burst into Resident Evil.
In recent years, I’ve spent countless hours battling through Call of Duty and epic multiplayer showdowns in games like PUBG. Each game left its mark, and my love for gaming has only grown over time.
This passion inspired me to create something special. In my Etsy shop, you’ll find a collection of fully customizable leather keychains inspired by the video games we love. These keychains aren’t just accessories; they’re an extension of your gamer identity. You can pick your favorite game, and we’ll add a design inspired by that title along with your name, user name, or gamer tag engraved directly onto the leather.
Each keychain is handcrafted with high-quality materials, designed to be as unique as you and your gaming style. Whether you’re a fan of classics like Super Mario or your heart beats for the modern battlefields of Call of Duty or Fortnite, there’s something for you in my shop.
Check out my collection on Etsy and customize your gamer keychain today. I can’t wait to share my passion with you!
#handmade#gamerlife#videogamesaddict#videogames#retrogamer#supermario#tomb raider#red alert#call of duty#pubg#nostalgia#etsy#etsyseller#madeinitaly#gaming#custom keychain#c
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I'm not normally one of those "boy I hope somebody got fired for that blunder" but the new Fortnite locker menu is maybe the worst UI I've experienced in ten years.
The way it used to work: you'd build a loadout of your Fortnite skin. This meant picking a character outfit, a backbling, pickaxe, glider, and skydiving trail. You would also pick a wrap for all of your guns, associated emotes, music, loading screens, and banner icons. You would then save all of these to a slot in your "locker" and Epic would even sell locker presets in the shop from famous streamers and the like.
So for example, here's my "Gorgon Freeman" locker preset as of two days ago, featuring the Demogorgon from Stranger Things:
Everything all in one place. Simple to understand! You had 100 locker presets for Battle Royale mode, and another, separate 100 locker presets for the Tower Defense Save the World campaign mode.
What you see at the top of this post is the new system they've introduced for Chapter 5, launching today. Which is that they have now broken Outfit (backbling, pickaxe, glider, and skydiving trail), Wraps, Emotes, and Lobby settings (music, loading screens, and banner icons) out into their own, separate lockers.
So if I were to load the "Gorgon Freeman" character locker, I would not get his emotes, wraps, or lobby settings. I have to load those all separately from each other. All those settings are still here, mind you. I have locker presets named "Gorgon Freeman" in all of those individual categories now, because they automatically converted my old lockers to the new separated system.
But for the sake of argument, let's say the "Gorgon Freeman" preset is like, near the bottom of the preset list. It's like slot 75 out of 100. So I have to scroll down 75 slots in the character list (+75), scroll another 75 slots down in the emotes list (+150), scroll another 75 slots down in the wraps list (+225), and scroll another 75 slots down in the lobby list (+300) just to get this guy fully loaded the way it used to work 48 hours ago with a single slot for everything.
It doesn't stop there. Epic also combined all the locker presets from Save the World and Battle Royale, so technically there's 200 locker slots now for the entire game, which is good, but there's no fast and easy way for me to go in and delete all the duplicate lockers I mirrored between BR and STW. So I have lots and lots of useless cruft.
If you consider that technically Outfits, Emotes, Wraps and Lobby are their own separate lockers now, plus instruments (for the new Rock Band mode), "Jam Tracks" (songs for Rock Band), cars (for the new racing mode), there's something like 1100 locker slots, 800 of which are accessible from the core Fortnite experience. Confused yet?
The menus for creating a new locker preset are also just generally awful. None of the menus feel like they were built with speed in mind. In the old Fortnite, there were tons of shortcut buttons to make everything fast and easy. There are zero shortcut buttons in the new locker menu, meaning lots of slow, tedious, manual scrolling through menus and options and sub-options.
It either feels like an unfinished beta or like it was designed by a person who has absolutely no sense or care for making this fast and easy to use. I'm hoping the former, because I can't believe somebody thinks this is comfortably usable. Setting up cosmetics in this game now feels like trudging through mud.
I'm also suuuuper not on board with this chapter, but maybe that's another post. They made everything a lot slower and heavier and more complicated. It feels like it's way more deliberately trying to bite PUBG (or I guess Warzone)'s style now.
They may as well have put a completely different game out today and are still trying to call it Fortnite.
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i love pop team epic's extremely accurate rendition of pubg
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AN IMPOSTER AMONG US...
Does everyone has some or the other kind of sadistic teacher who pretends to be good among the other students and in front of the whole school and help some " teacher ke chamche" who wants to get away with some mischief. ( ones who continuously assist teachers and butter them with unwanted loyalty) I know that I was never been able to accomplish the 'teacher ke chamche' kind of stuff, even if I try that will be the weirdest version of myself that upon contemplation will be a vision of horror which will taunt me in my dreams.
Today we had Digital marketing event in which we had some thing called 'e-sports' In which we were allowed to play Among Us, Free Fire and PUBG (I am still in the dillemma that why can't they call it as video game event probably insisting on the fact that it was considered as a part of learning process by naming an event as e-sports, or maybe to satisfy the higher authorities of the fact that they are not promoting such video games in school) To be honest people will be sacked out of their job in our school of some higher authorities will find out what kind of shitty event they conduct in our college. I don't know why I ended up joining this wierd school who has no management and values and call themselves as a business school (can't mention name for privacy reasons) they can't even communicate things on time, people will ask you to bring your own sheets to write your exam that too on the day of the exam. Since they had poor communication skills I wasn't aware of the fact that today was the event day... I was so lucky that I bought my phone along with me..i wanted to participate in the so called 'e-sports' event so desperate and on top of that my phone was having some nervous strokes and my mobile data was busted all of a sudden( why this all happens to me on weirdest and important stances) maybe because of the weather or my fate. So I went to ask my vice principal for the WiFi password of the college ( as you are not aware that our college has this werid fantasy of not sharing their passwords to students in their mobile phones even I was aware of that fact I tried to get lucky) but returned upon failing on my instinct. Disappointed, i tried to fix the issue of my phone as if I was a pro at it. My fortunate so called forced friend (for which I shall make another post for it, its a sort of tragedic epic which ever happened to me) she digged on her luck and she so happens to be teachers favourite and he gave her the password, soon after she got it i was literally on fire and was determined to put up a fight, but my friend busted me totally and prevented me to ask for my own rights...at once i felt the fire that every freedom fighter has upon depriving of his rights. I regretted for having a lean body structure thus I was dominated by my friend and physically suppressed my raging fire within. I completely gave up my hopes on playing the game today and decided to submit my phone in the lobby (we are not supposed to carry our phones to our classroom)
And to conclude I participated in a content marketing event which has nothing to do with marketing stuff we were just given some random topics and it was too dependent on our fate as you all know I have got a brilliant fate and I got a shitty topic which I wrote clumsily in a period of 15 minutes and submitted. I still don't know the reason behind why it's called content marketing when they ask us to write on a topic without the tags and without posting it(that could have been done in Microsoft Word. Literally they were just converting a composition into the name of content writing), it just doesn't feel right, maybe this confusion and foolishness of others will gradually consume me day by day and i will completely turn into lunatic and submit to depression again till my parents realise the fact. My friend got the first prize and a junior dude got the runner up who had not even participated in the event.
So long! Let's meet in another interesting and weirdest blogs that I hopefully write (let's be optimistic) thank you for bearing my shit till now, hope it is relatable (its mostly relatable to Indians I suppose)... BYE
#school#school life#soft sadist#911 fox#the winchesters#mcr#the mandalorian#shadow and bone#the last of us#artists on tumblr#school drama#school days#school daze#school discipline#among us#creative#blog post#weirder Times
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What are the top 5 PC games?
In this blog, we will reveal the top 5 PC games along with answers to the top 5 questions people ask about PC gaming. Whether you're a seasoned gamer or just stepping into the world of gaming, this guide has something for everyone. Let's dive right in!
Top 5 PC Games You Shouldn’t Miss
World of WarcraftThis iconic MMORPG has been captivating players for nearly two decades with its vast open world, rich lore, and engaging gameplay. Whether you’re teaming up for a raid or exploring Azeroth solo, it’s a timeless classic.
Half-Life 2A masterpiece in storytelling and gameplay mechanics, Half-Life 2 remains one of the most influential games ever. With its groundbreaking physics engine and immersive world, it’s a must-play for any gamer.
The Witcher 3: Wild HuntStep into the shoes of Geralt of Rivia in this epic RPG. With stunning visuals, intricate storylines, and countless side quests, The Witcher 3 sets the standard for open-world games.
The SimsWant to play God? The Sims lets you create, control, and customize lives in a virtual sandbox. Build homes, form relationships, and see what happens when you remove the pool ladder (we’ve all done it).
PUBG: BattlegroundsThe game that defined the battle royale genre! With intense matches, strategic gameplay, and a vast arsenal of weapons, PUBG keeps the adrenaline pumping.
Why Gamers Prefer PC for Gaming
PC gaming offers unparalleled flexibility and performance, making it the go-to platform for serious gamers. Here’s why:
Superior Graphics: High-end PCs support ultra-high resolutions and advanced graphics settings.
Customizability: You can build a PC tailored to your needs and upgrade components over time.
Game Variety: Access to an enormous library of games, from indie gems to AAA titles.
Mods and Customizations: Many PC games support mods, letting players tweak gameplay or add new features.
Keyboard and Mouse Precision: For FPS games and RTS titles, the precision of a keyboard and mouse combo can’t be beaten.
Is God of War on PC?
Yes! Sony’s blockbuster hit, God of War (2018), is available on PC. It was released for Windows in January 2022, offering enhanced graphics, ultra-wide support, and customizable controls. If you’ve ever wanted to experience Kratos’ journey on a bigger screen, now’s your chance.
How to Play Games on PC
Getting started with PC gaming is simpler than you might think. Here’s how:
Choose a Platform: Popular platforms like Steam, Epic Games Store, and GOG host various games.
Check System Requirements: Ensure your PC meets the game’s minimum or recommended specs.
Install the Game: Download and install your chosen game from the platform.
Connect Peripherals: Set up your keyboard, mouse, or controller for the best experience.
Launch and Enjoy: Fire up the game, tweak your settings, and dive in!
Is Valorant Free on PC?
Absolutely! Valorant is a free-to-play tactical FPS developed by Riot Games. It’s available for download directly from the official website. While the game is free, players can purchase skins and other cosmetic items to customize their in-game experience. Perfect for gamers who love competitive play without spending a dime.
What Is the Most Popular PC Game Right Now?
As of 2025, League of Legends, Fortnite, and Valorant are dominating the charts. However, the title of "most popular" varies depending on trends and player preferences. Keep an eye on platforms like Steam’s charts or Twitch viewership stats for the latest insights.
Build Your Gaming PC Today!
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Wrap-Up
PC games offer something for everyone, from sprawling RPGs to adrenaline-pumping battle royales. We’ve shared the top 5 PC games and answered some of the most common questions about PC gaming. Whether you’re a newbie or a veteran, there’s never been a better time to dive into PC gaming.
So, what are you waiting for? Fire up your rig and get gaming! And don’t forget to share your favorite PC games in the comments below. Happy gaming!
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BLOG 07
The Role of Fan Culture in Games: Powering Creativity and Innovation
One of the most transformative forces in the gaming industry today is fan culture, which all of helped reshape how games are made, played and even experienced. This evolution has been long supported by enthusiasts, who are producing mods and fanfic, playing in competitive esports, and brightly flaming up online communities. By examining their contributions, we reveal the strength of participatory cultures that strengthen the connections between fans and developers, creating a living ecosystem. The synergy of this not only boosts the engagement of the player but also propels the industry with new trends and innovations.
A pivotal exploration of this phenomenon is Hector Postigo's research, "Of Mods and Modders: A hunt for the value of fan-based digital game modifications. Fan programmers or modders are the focus of Postigo in connection with how they have shaped the success of the first-person shooter FPS market of the digital gaming industry during the years between 2002 and 2004. His study equates the impact of these modifications, created in fan time, to be worth as much as $30.4 million in equivalent labour costs on 39 large-project modifications. Behind the numbers, Postigo investigates why people mod: for creative expression, for the satisfaction of contributing to a community, or to springboard into game development careers. An analysis of mods reveals that they extend the lifecycle of a game, increase its market appeal, and spur firsts that benefit both fans and developers by fiercely embracing this symbiotic relationship.
This relationship is symbiotic, and successful stories exist like Valve Corp's partnership with the creators of the Counter-Strike modification. A fan-created project that turned into a global-sized franchise has benefited both the original modding team and the company. Epic Games and ID Software have similarly cultivated fan culture, building modding tools into their platforms, coaxing fans to coauthor content, and in so doing, helping the games succeed. Drawing and holding on to this line has solidified modding as a fundamental pillar of the gaming industry: fans serve as both creators and audience, indistinguishable from developer and user.
In addition to this, Fan culture is also a part of community building. Fans can share their creations, work on projects together, and give one another feedback, using online forums, social media platforms, and dedicated websites. In these digital spaces, these digital spaces become hubs of collective intelligence where knowledge is being shared and innovation is going to apply. Through these interactions players and creators both benefit; fans who experiment with new gameplay mechanics or explore new narratives and perspectives; and rodders who utilize fresh child psychologies in their franchise of choice.
On top of that, fan culture is a means of innovation, taking creative risks that may be avoided by traditional developers. Fan-driven creativity with mods like Dota and PlayerUnknown's Battlegrounds (PUBG) has redefined an entire genre due to the groundbreaking potential of mods. Developers who help support such initiatives can access untapped ideas, and fans enjoy a richer and more diverse gaming experience.
Lastly, instead of just being a result of the gaming industry, fan culture will continue to be an essential stimulant to such growth and success. It democratises creativity; powers players to be co-creators; it challenges traditional sector boundaries. As gaming progresses, fan culture will continue to play a crucial role — as a medium, gaming is an exploration of space in a medium already used to be innovative and collaborative. Game developers can reach new opportunities, maintain their ecosystems, and deliver experiences that resonate well with players everywhere if they decide to embrace their communities’ contributions.
SOURCES
https://journal.transformativeworks.org/index.php/twc/announcement/view/149 (ACCESSED ON 18 DEC 2024)
https://about.fandom.com/news/fandoms-2022-state-of-gaming-study-reveals-trends-issues-facing-the-gaming-industry-2 (ACCESSED ON 18 DEC 2024)
https://www.newwavemagazine.com/single-post/the-cultural-impact-of-gaming (ACCESSED ON 18 DEC 2024)
Postigo, H. (2007). Of Mods and Modders: Chasing Down the Value of Fan-Based Digital Game Modifications. Games and Culture, 2(4), 300-313. https://doi.org/10.1177/1555412007307955
(ACCESSED ON 18 DEC 2024)
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El Videojuego de Ballistic estará llegando a Fortnite como complemento de Warzone
Se a informado que la empresa de Epic Games ha decidido introducir un modo muy pedido por su público a Fortnite. El FPS o Tirador en primera persona, que tituló como modo “Ballistic”, llegó el pasado 11 de diciembre como una actualización a todas las plataformas como la verdadera competencia directa del impresionante Call of Duty: Warzone. Y aunque aún tiene pequeñas cosas por resolver este modo también llamado “Competitivo” está causando furor y atrayendo a muchos nuevos jugadores de otras modalidades de Fortnite. https://youtu.be/wYdar6yxg7E Este nuevo modo incluye desde su introducción un modo clasificatorio y sin rango para poder practicar de forma libre contra otros equipos, Ballistic es un modelo competitivo que el Free To Play de Epic Games incluyó con un modelo 5v5 donde el objetivo es obtener un mayor puntaje mientras avanza el juego. Así como otros títulos, este modo permite comprar armas mientras se avanza en la partida y este recurso para comprar se gana conforme se obtienen más y más bajas. Este modo competitivo introducido recientemente incluye hermosos escenarios, realizados cuidadosamente con la tecnología Unreal Engine, otro aspecto a destacar es que se pueden utilizar a los personajes que se compraron hasta la fecha en el juego, prueba de ello es la aparición de la skin de uno de los héroes de la última generación: John Wick en el teaser de introducción a este nuevo modo de tirador en primera persona, además de que simboliza un nuevo reto para los jugadores ortodoxos de Fortnite.
El Videojuego de Ballistic estará llegando a Fortnite como complemento de Warzone
El Videojuego de Ballistic estará llegando a Fortnite como complemento de Warzone Este nuevo “reto” es dar un salto del Third Person Shooter o Tirador en tercera persona (sobre el hombro) con tácticas completamente diferentes a estar durante una partida entera en modalidad First Person Shooter, modalidades a las que cuesta adaptarse y por las que existen diferentes tipos de juegos como Player Unknown Battlegrounds (PUBG), Valorant, Overwatch, Fortnite e incluso el mismo Call of Duty: Warzone quien es el líder en los Free To Play de primera persona. Vale la pena destacar que Ballistic llega en dos momentos estratégicos: 1. La aparición de un digno competidor: Marvel Rivals 2. El constante ascenso de Call of Duty: Warzone Warzone no ha tenido un digno competidor, destrozando a CONCORD, quien tuvo millones de dólares de financiamiento de Sony y orillando a XDEFIANT de Ubisoft a cerrar sus servidores en junio de 2025. Sin embargo, el videojuego de Epic Games lanzado en 2017 es una amenaza real para Activision, pues ambas compañías son gigantes de la industria del gaming e introducir un nuevo modo a Fortnite después de 7 años de haberlo creado, no es nada descabellado y genera mucho interés en todos sus nuevos y antiguos usuarios. Fuente: Web del Videojuego de Fortnite Read the full article
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Famosos que também são gamers — e você nem suspeitava!
Por Vinicius Torres Oliveira
Fenômenos sem o controle em mãos, eles também mandam bem no gameplay
A paixão pelos videogames não escolhe fronteiras nem profissões. De astros do esporte a figuras icônicas da TV, provamos esse ponto separando uma lista de famosos que também são gamers – e você talvez nem sabia disso!
Apesar de algumas aparições surpreenderem, este artigo não tem a intenção de destacar preferências pessoais ou artistas favoritos. A ideia é simplesmente explorar as curiosidades sobre esses nomes e sua relação com os games.
Famosos que também são gamers
Mesut Özil é viciado em Fortnite
Jogador de futebol, Mesut Özil é apaixonado por Fortnite. Segundo seu empresário, ele é tão talentoso que poderia competir profissionalmente. Özil já demonstrou habilidades impressionantes no game e sua dedicação ao título da Epic Games virou notícia em várias ocasiões.
Ana Maria Braga é fã de carteirinha da PlayStation
A apresentadora Ana Maria Braga surpreendeu ao ser rosto da PlayStation em 2022. Durante a campanha, ela revelou que é fã de videogames desde 1995, especialmente dos consoles PlayStation. Sua relação com os jogos se tornou um exemplo de como o entretenimento digital pode conquistar públicos variados.
Ronda Rousey manda muito bem no gameplay
A lutadora Ronda Rousey mostrou seu lado gamer ao transmitir jogos como Horizon e World of Warcraft em seu canal. Rousey compartilha com os fãs estratégias, completando missões e interagindo com a comunidade gamer.
Olivinha tem muita sorte no Ultimate Team
Ex-jogador de basquete do Flamengo, Olivinha é conhecido por suas transmissões de Ultimate Team no EA FC. Mesmo após se aposentar, ele continua jogando e compartilhando partidas na Twitch, mostrando que a paixão pelo futebol também se reflete no mundo virtual.
Elon Musk
O bilionário Elon Musk foi destaque em Diablo IV. No último evento do RPG de ação, Musk jogou tanto que alcançou o topo da classificação global. Sua dedicação ao título da Blizzard reforça sua relação com a tecnologia e o universo dos games.
Snoop Dogg no Warzone e no Fortnite
A admiração de Snoop Dogg pela comunidade de jogos de tiro fez com que esse carinho retornasse. O rapper dos EUA faz streams com frequência se divertindo em Call of Duty Warzone e Fortnite, como consequência, ele até virou skin dentro dos shooters.
Neymar Jr. é craque no CS:GO
Neymar Jr. é craque dentro de campo e também dá umas “balinhas” em Counter-Strike. Além de virar skin no Call of Duty e no Fortnite, ele também fez parcerias com PUBG e outros shooters. Você sabia?
Antônio Fagundes se diverte em The Last of Us
The Last of Us é um jogo que entra na lista dos favoritos do ator Antônio Fagundes. Ele até apareceu em determinadas mídias compartilhadas na internet passando por momentos tensos no gameplay e viralizou.
Lucas Paquetá é outro grande fã de CS:GO
Lucas Paquetá, assim como Neymar Jr., gosta bastante de se divertir jogando Counter Strike. Puxando um pouco da paixão por eSports, ele até chegou a montar uma equipe, a Paquetá Gaming, que já fechou as portas.
Jack Black gosta muito de Red Dead Redemption
Depois de interpretar Bowser e mandar bem cantando “Peaches, Peaches”, Jack Black aprofundou ainda mais suas conexões com o universo gamer. O Steve do filme de Minecraft ama Red Dead Redemption e vive pedindo uma adaptação para os cinemas.
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