#pre-fortress 2
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thebloink · 1 year ago
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The 2nd Post
Hi, Its been 2 years since my last real post. So I've decided to compile a bunch of the work I've done, Finished or Not and post it here.
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VIP_Miami (Unfinished, Scrapped)
VIP_Miami was a map made for Team Fortress 2 Classic inspired by Gorge set between 2 hotels. This map was a test to see how urban, art decor could possibly look in the Team Fortress Style. This map ended up being cut due to being overscaled and messy. Playtesters did comment they liked the gazebo first point so I might return to that idea again sometime.
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Koth_Crossover (Released)
A collaboration between me and the talented Gamingcam. We both set out to create Pre-Fortress 2's flagship map for the 0.7 update. Gamingcam handled the layout and initial art passes, while I mostly cleaned it up and overhauled the color palette to make the map more friendly and inviting.
Koth_Crossover Beta Variant (Unreleased)
For a good while Crossover featured moss on the top of its rocks. Despite being mostly positvitely recieved, I came to the conclusion that It didn't make much sense for what I was going for. So It was removed.
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Dom_Canalzone (Unfinised)
Canalzone was a port of the Team Fortress Classic map of the same name. The difference being it was now Domination instead of Territoral Control like in TFC. This map was ported to test if 5 Control Point Domination could work. It somewhat worked but 3 Control Point maps were the superior way to go. I was planning to make a map inspired by Canalzone taking what I learned from this port but it never came to fruition.
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Invade_Push (Unfinished)
A port of Push from Team Fortress Classic, Main goal was to create a port of Push that felt more open and not confined. I think this was achieved in my opinion. I'm happy with how this was turning out and I may return some day to finish it.
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DM_Icebox (Unfinished, Scrapped)
Icebox is a Deathmatch map made for Open Fortress. Inspired by IceWorld, Shipment, and Rust. The map is a fast paced kill-box. It was postively recieved however due to losing the source files I do not have the motivation to continue working on it.
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DM_Aqua (Unfinished, Scrapped)
Another map for Open Fortress, This map was never really playtested. Scrapped due to not being fond of how I laid out a lot of the layout ideas. I might return to these concepts in the future although.
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DM_Fotia Artpass Concept (Scrapped)
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A while back I started a remake of DM_Fotia for Open Fortress. The map is still currently in development but this was a Art Test of what the map could've looked like. This was most likely the finalized idea till I lost the source files for the artpass. I will most likely explore different themes to see what I like the best.
Theres a lot more I wanna post that I can't include in this post so stay tuned for more stuff I guess.
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oblique-lane · 1 day ago
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Isn't much of a question but holy moly I love your pre fortress hc so much 😭😭🙏
Tysm!!! There's more!
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Previous post!
I unironically believe that those three games should (do) share the same universe (The ORANGE BOX UNIVERSE???!?!) That would explain so much......
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buppkizz · 6 months ago
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engie birthday pt 2...a gift from spy
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parisoonic · 1 year ago
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msfisherot · 11 months ago
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idiot-draws · 6 months ago
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tatas out
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quotidianish · 1 year ago
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Various tones of BnB sillies
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decoy-sammy · 3 days ago
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Medic TF2
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@ionlypostmymeemocs This you?/j
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saccharinerose · 1 year ago
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Honestly really hope 4.1 gives ANY kind of interesting aspect to Neuvillette and Wriothesley's dynamic bc rn "token yaoi bait of 2 tall men who live in the same country, work together professionally but are not close personally" is just not hitting for me...
Like give me SOMETHING to work with so I don't have to be annoyed with the Wriolette art when I'm just trying to look for Neuvillette fanart
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crewtawn · 1 year ago
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STOP DIVORCING ENGIE AND MEDIC IN THE SCIENCE PARTY TAG!!!!
YOU'RE RIGHT RANDOM ANON!!!! WE NEED MORE FLUFF.
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THANK YOU FOR BRINGING ME TO MY SENSES!
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dogt3eeth · 2 years ago
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Medic as The Siren
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some-pers0n · 2 years ago
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My day be so fine until I remember how utterly gut-wrenchingly tragic Heavy's backstory is.
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freak-n-ready · 2 years ago
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How many fights do you and Lord degroot get into karma soldier?
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K.S: We do get into a lot of fights... I would love if it weren't like that to be honest...
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sanguith · 2 years ago
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found an old tf2 video on my youtube channel and i'm obsessed with this.
while waiting to respawn: just spectating a sniper running around trying to find his way through the maze-like corridors, when suddenly a demoman spots the sniper who, unbeknownst to him, charges in from behind him yelling at the top of his lungs and full-on slams himself head first into the wall with a loud crash, finds the mouse 1 button and starts blindly firing explosive projectiles in the narrow corridor. and the sniper finally turning around like "huh what was that noise" and gets blown to pieces along with the demoman who blows himself up
im fucking losing it looking at this lmfao
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skeletalheartattack · 2 years ago
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👁️👁️ do you still play tf2?
👁👁 a little! i don't play much of Live TF2 these days, only because my computer would rather explode than allow me to run it at a good enough framerate, though there's a few settings ive only experimented with recently on other source games.
i deeply love tf2 as what it is still more or less, it's mostly my laptop that's always been a problem is all :(
#ask#anon#and it wasnt always that way! i use to have a REALLY good laptop (granted it was a generic dell laptop of some kind)#but it burned out back in 2017 and i couldnt fix it <- knows nothing about fixing laptops and shouldnt have attempted it himself#i miss that laptop dearly you have no idea.......#i could run so much stuff on that badboy.....#anyway because of my laptop (and internet) i dont play a lot of games as of late#last few games ive played are Runescape. Crash Team Racing. and a sourcemod name of Pre Fortress 2.#ive been playing that last one on and off because i have a lot of fun playing a somewhat beta recreation of TF2#but i have to warn you that if you want to play it. turn off voice chat and text chat. theres only usually one populated server#and most of the people ive had to play with there fucking suck nuts and bolts#if it weren't for that id reccomend it more or less.#i get a lot of enjoyment out of the gameplay changes they make. from the grenades. the armour system. and some changes to weapons#if you play PF2 on players muted and with sprays disabled? id say its a fun experience#all classes are a little more mobile due to all having grenades. heavy less so but yeah#you can definitely tell how much grenades distupts the core of TF2s gameplay. but i like the option of having both games#theres no loadouts in PF2 though. youre restricted to the beta loadouts of each class.#and its not necessarily a ''Pure Beta Recreation'' since they have engineer hauling and upgradable buildings#but i dont mind personally. the grenades are a lot of fun to experiment with#dispensers also deal damage when exploding. and ive used that a lot on 2fort while guarding intel#sometimes an enemy rounds a corner and doesnt see it. and im notified on my HUD and i instantly blow them into gibs#fucked up a medic and heavy's uber push because they werent expecting it#exploded the dispenser in front of the heavy so the heavy lost 80% of his health. shot him with one blast and dead#then chased down the medic before he could even really process what happened to be able to uber#its really fun to experiment with dumb shit and see what you can get away with#just the playerbase sucks really. keep VC and text off and sprays disabled and you might have a fun time#youre also a lot tankier due to the armour system so thats kinda neat in a way#anyway thank you for the ask anon :)#id like to play TF2 more if it werent because my laptop
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msfisherot · 11 months ago
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