#postapocalypticflimflam
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morealias · 5 months ago
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A new community just dropped for us Gamma Worlders...
@postapocalypticflimflam You especially should get a kick out of this group.
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morealias · 2 years ago
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@postapocalypticflimflam
Hollow rock turns into a router full of survival info when you build a fire beside it
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Keepalive is Aram Bartholl’s fake hollow boulder in the woods of Neuenkirchen, Germany. It conceals a thermoelectric generator that powers a router configured to serve documents related to wilderness survival. The router switches on if the rock is sufficiently warmed, say by a blazing campfire adjacent to it.
It’s based on Piratebox, a standalone Internet router project for file-sharing.
It’s not the only art/artificial boulder project, though: Ed Ruscha claims to have made an artificial boulder called “Rocky II” and hidden it somewhere in the Mojave, where it is visually indistinguishable from the surrounding rocks, making it all but impossible to find.
https://boingboing.net/2016/02/01/hollow-rock-turns-into-a-route.html
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gffa · 4 years ago
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I've looked on Wookieepedia and can't find an answer to a question Bad Batch has made me wonder about: Did the clones' inhibitor chips only make them attack the Jedi. or did it extend to making them loyal to Palpatine after that? In other words, did they become his mind-controlled army after the formation of the Empire, or did they buy his propaganda and serve him by choice? Has this been established? Thanks!
Hi!  I wouldn’t say it’s super clear on the specifics of this, but as far as I remember, what we see of the chips’ function seems to be mostly limited to making them believe that the Jedi were evil and needed to/deserved to be hunted down and killed.  It’s not just that they were forced to kill the Jedi, but that they genuinely believed the Jedi were the bad guys. We see that in season 7 of The Clone Wars or in Kanan: The Last Padawan or in Darth Vader: Dark Lord of the Sith, where the clones genuinely believe the Jedi are evil and actively want to hunt them down.  We see that it’s not just that their hands are being forced to raise their blasters, but that they express belief in what they’re doing. However, we also see instances of some of the clones slowly coming out of the chips’ influence--Commander Grey from Kanan: The Last Padawan starts to question why they followed the order so easily, and I swear there was something in canon about how some clones, when they came out of it, couldn’t live with the guilt, so they killed themselves.  (But maybe that was Legends?  Don’t trust this without a source to back it up, of course.  If someone has a source to cite, feel free!) It’s sort of unclear how far it goes beyond that--especially since we never really saw much of the general clones not liking Chancellor Palpatine, I don’t think?  They were largely pretty loyal to the Republic, so it seems reasonable that a lot of them, not knowing about the machinations of what was going on like we the audience do, would be loyal to the Empire as well, no chips needed for that. (This sets aside the question of how much that loyalty was conditioned into the clones and what form that conditioning took.  I don’t think a lot of that has been covered in canon?) As far as we’ve seen, Order 66 seems to be the only one that was enacted, but there are at least 65 other Orders that can be triggered.  So my gut feeling is that the clones weren’t mind-controlled 24/7 in the sense you’re probably thinking of, but that there was a very wide variety of Orders that could be implemented that weren’t just one time things, but that the clones seemed to be forced to believe them. So, I guess it sort of depends on your definition of a mind-controlled army, but I don’t think the majority of their loyalty was specifically from the chips, but that the clones were loyal to the Republic, so they’re now loyal to the Empire.
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morealias · 4 years ago
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The Ancients paying homage to, and awaiting the wisdom of, the great Oracle Punxsutawney Phil.
This rare image is kept in the Zoopremicists Museum as proof the Ancients revered the Animals as superior to them!
@postapocalypticflimflam​
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morealias · 2 years ago
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@postapocalypticflimflam Dude, is this your cat?
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morealias · 5 years ago
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@postapocalypticflimflam
A Zoopremicist incorporating an Ancient Protection Carrier that the Ancients used to shield those they worshipped from the hazards of the prefallen world.
Knowing Ancient Tech... it’s probably more durable than the rest of the mech...
Alternately... Fluffy awakened having been incorporated into the battlesuit, “We did it!” the Badder scientist cried, “We’ve awoken a frozen ancestor, too bad they were so damaged we had to incorporate the lifepod as well, but now we can finally hear of the prefallen ways from an ancestors lips...”
“Meow?”
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artignition · 6 years ago
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SNAPSHOT of postapocalypticflimflam: “Stunning mutants from NI O. ”.
(FULL IMAGE: http://bit.ly/2HVKySO)
View more Creature Design here – http://bit.ly/2IiSQ68
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morealias · 2 years ago
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@postapocalypticflimflam
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Flamingo Wyvern
This one is a hybrid between a flamingo and a wyvern, as the title says! It’s one of my favourite creature designs that I did actually!
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cluboftigerghost · 6 years ago
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postapocalypticflimflam: steampunkdepot:A couple of ideas on... https://ift.tt/2CgRbMR
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fyeahfallout · 10 years ago
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Have you seen any indication or confirmation that Fallout 4 will use VATS for combat?
It’s been in the games, in one form or another, since the first game so I doubt they would exclude it. 
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morealias · 6 years ago
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For @postapocalypticflimflam, not all Mark VII’s were humanoid...
From:  https://www.instagram.com/p/ByaDN43hqvl/
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morealias · 1 year ago
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@postapocalypticflimflam
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cluboftigerghost · 6 years ago
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postapocalypticflimflam: 73suggestions: Erol Otus: ant-thing?... https://ift.tt/2OhFTLe
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cluboftigerghost · 8 years ago
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postapocalypticflimflam: sorcerersskull: Art by Alex... http://ift.tt/2l9wk5C
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alharinish · 1 year ago
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@postapocalypticflimflam
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You want one? They're really good (James Dombrowski art from Mutants of the Yucatan, Erick Wujcik's supplement for After the Bomb, Palladium Books, 1990; as reprinted in Palladium's ad in Dragon 159, July 1990)
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swedebeast · 3 years ago
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MFW I learn that the founder of the RotF was a mental mutant god. And I remember he was assassinated, and why can’t this become a... family tradition, of sorts?
I have had some ideas to include the Zoopremacists, and the Hisser realm as possible allies. Somehow I missed their secret police, and thought it was mainly the Iron Society’s calling card.
My PC’s being the plucky go-gethers that they are, sent out without official sanction to help the burgeoning city state, will have plenty of options ahead of them, yessir indeed.
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Alright, boys and girls. I’m a GM to a post-apoc game with humans, mutants, talking animals, and robots and psionics in the mad mad world of Gamma World.
And I am having my players start in the rebuilt towns of ruined Hazard, Kentucky. And I am looking for ideas as to what kind of tribal settlements, towns, and cities would be near New Hazard. What’s their deal, what makes them special, and how dangerous are they?
The context is that the “Ranks of the Fit” to the east are animal-mutant centric Napoleon-cosplayers (complete with muskets and Guard uniforms (but high-tech heavy weapons in each regimént) which are encroaching on this independent city state, and that makes them mighty nervous. So, what other enemies, friends, or potential friends would be fun to see nearby? Something at the ruins of Lexington? A surviving Chattanooga, perhaps? Or something inbetween major cities that is either small and unassuming, or… defying out current maps, and have built something new entirely from scratch in the 24th century post-apocalyptic America?
Drop me an ask, a reply, or reblog this. Looking for ideas, because the source material for Gamma World is… kinda slim, but more than anything it very much encourages each GM to make their own maps and settings.
(And maybe I just wanted to cheat a little bit and pick your brains for ideas)
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