#pooklet method
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Making Sims using Randomizer based on @pooklet method >>>>
Just done making and saving another Sim using Body Shop, and it makes me think about "How could the re-release, legacy collection ditched this one out from it?"
Any name suggestions for him?
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I don't normally post photos of the sims I make using Pooklet's method however I couldn't not share this sexy sexy man with you all...
#sims 2#sims 2 screenshots#screenshots#ts2#Sims 2 Pooklet Method#Pooklet Method#Sims 2 Sim#Sims 2 Unique Sims
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Some more sims I made because I'm obsessed
#ugghhh i love the pooklet method#it's so much fun#i'm prolly gonna use these sims in a custom neighborhood 👀👀#sims#simblr#the sims#the sims 2#ts2#sims 2#sims 2 create a sim#sims 2 cas#pooklet method
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#p#ts2#sims 2#sav: bloom valley#y03win#f: eclair#she turned out so pretty#i mean. i knew she would bc she's one of the townies i made with the pooklet method but.
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stunning
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Sim Dump: TS1 Console
Hi, hi! I've been playing the console games lately. Figured I'd share my re-creations of the sims from there. All CC is included, and they're all shared in one 7z. : D
Because their faces in the original game are kinda low res and basic, I just went and did Pooklet's method on them for the most part so they look a little more unique.
First: The Roomies! In order, Betty, Carlos, Layla, Leon, Zara and Bingo.
Next is none other than MOM, who will nag you to fix the tv, yell at you for studying Mechanical so you don't shock yourself, and then yell at you some more for not fixing it fast enough because you have 1 skill point and just want to fix the TV and move out... yes I'm salty
Pauline and Pierre Peacock, SimValley fashion extraordinaires...
Fran and Freddy Foofaraw, the town's social butterflies!
Theresa and Thomas Thimblewit, dancing queen and dandy travelling sportsman!
And finally, Chantal and Charles Cheeky, professional jeweler and party cowboy!
Download them all here!
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hello! I notice a lot of your sims have different (but all very cute) elf ears. what templates or sliders do you use to give your sims your elf ears?
Hey nonnie,
so you notice, that I love elf ears, right? 😂
Face Templates: - Joedy - Butterflies & Hurricanes » default replacement (15 & 26 are pointy ears) - Dominiquex made three face templates » End of the Tyrann - @drew-cricket has several custom face templates with pointy ears - @simspressionism made four face templates with pointy ears - @deedee-sims made two default replacements into customs ones: » Beccabear's Masquerade (Nr. 6 and 26 have pointy ears) » @kahlenas Chasing Miss Pretty (Nr. 9, 26, 27 maybe more?)
Sliders: For sliders I would recommend @sims-2-sliders & @sims2sliders I have almost every slider for pointy/elf ears in my game. 😅
I mostly used the pooklet method to create sims in Body Shop and added mostly pointy ears to them.
This is how these beauties were created: Of course there are more with pointed ears, but their hair covers their ears.
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Hi! I have a question about recoloring hair: how do you avoid pixelation with dark color actions? I have retextured a hair and the volatile base looks fine but when I run a dark colour action like Dynamite or Caim on it the texture ends up looking very pixelated.
Hi there anon! This is a very good question. I'll admit that I do not feel that I am an expert on how to deal with this. However, I'll do my best!
After my explanation, I'll link to some stuff noted by more educated people; I've got no training in terms of digital art. I just mess around.
And anyone is free to chime in if they've got ideas! :)
But! Here's what I'd recommend if you're having a pixelation issue:
For the purpose of (trying) to answer your question, let's work with this WIP retexture of @powerpcinside's 4t2 conversion of Reina 89.
picture so large wtf
I've used Pooklet's v1 texture, and I've put in a 50% Lighten layer of Nypmpy's edit of Nouk's curls on it, very much lengthened to fill in some stripey bits at the bottom of this texture.
That's my normal method these days. Looks fine.
But, something that may contribute to pixelation after you run an action over it (in my experience) is a texture that is much too light.
So, to experiment, let's run Pooklet's Timebomb over the texture, making it a bright white.
A too light texture with a dark action run over will 1) produce a color that is not what was intended 2) may produce pixelation
Or, perhaps the texture you are working with was too highly contrasted?
This is the texture I was working with, with Photoshop's Auto Fix run over it 3 times.
...then with the Volatile action run over it...kind of looks okay still...
...but this ends up making @digisims2's Caim look more pixelated.
I hope that this was at least sort of helpful? Basically, if you're having a pixelation issue, I would take a look at the base texture you're working with. That's my best guess.
@pooklet's quick and dirty skin-smoothing tut might have some tips you could use!
If you're using the SimPE method to make hair recolors, perhaps this and this by @pforestsims might help too? 🤷
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I kinda did the Pooklet method but I mainly just minimized/maximized every slider and then added tiny fractions of presets to different parts of the face, just whichever I landed on as I clicked through
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My loving all your hair edits! Thank you for sharing with us! With your defaults, would replacing the texture with another default work? EAs isn't always my favorite to use.
thank you :)
for the EA hair edits i'm currently using a texture by pooklet, it isn't the EA one.
if you want to change the texture:
if you have a retexture of, say, the late night slicked back hair already, you can leave that in your overrides folder and put my late night hair default in your packages folder. my hair default *should* take on the retexture in the overrides folder. this won't work for the non default standalone files though.
another method:
use s3pe, open the package of a hair retexture you like. for example this could be the EA hair retextures done by oneeuromutt or ifcasims. export the diffuse (white hair texture) and control (red/green/blue texture) textures. you can also export the specular (black hair texture) and normal map (grey, semi-transparent texture). save the textures to a folder.
use s3pe, open the hair package of mine you want to edit. right-click on the existing diffuse, control, etc. textures, click on "replace", then select the textures you want to replace them with from the folder. save and close the package.
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Sim Download 1
Here have a sim i never used maybe you can make good use of her
Created using the Pooklet Method
Her name is Adelaide but feel free to name her whatever you'd like
Use clean installer she comes with CC included i didn't remove it
ADELAIDE
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first pooklet method sim in aaages
#I've only done a handful using this method before#I usually use downloaded sims for stuff#sims 2#sims 2 bodyshop#pooklet method
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I actually made 2 sims for @moocha-muses sim Lilo, They are twins and I thought since Lilo is Bi, why not give her two blondes? On the left is Claude Valentino and on the right is his sister Daphne. They are both 24 and the rest of their info and their bio is surrounding them. I made Daphne using Pooklet's method in Bodyshop then just turned her into a male so they're genetically identical twins. They have all their outfits as seen below the cut, Hope you like them oh and they're both Aries.
Her jeans and joggers don't always clip it's just because of her pose x
Here you can see their heights..
"Just don't get mad when she falls for me and not you okay"
"Hah please like that's going to happen"
"Guess we'll find out..."
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Crappy bodyshop previews lol but making some sims for a bacc I'm currently putting together on using the pooklet method and wanted to share some more current things I'm working on for a change :D
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Pet Randomizing Generators (Based on the Pooklet Method)
Hey guys! I made two generators on trinket, it was TheCuriousClockwork’s idea to have a random pooklet method for making pets and I just made it into reality. Links to these are also available on my tumblr page under Downloads.
Sim Dog Randomizing Generator: A random generator inspired by the Pooklet Method of creating sims to create a random dog. Works on both small and large dogs. After creating the dog via this random method you can tweak the coloring, shapes, and add fur accessories to suit your liking. Sim Cat Randomizing Generator: Same as above but for cats!
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