#polysynthesis
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dedalvs · 1 year ago
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If I may ask,
Ive been trying to make a polysynthetic language for quite some time but it always seems to go poorly. I know this is a really vague goal, but do you have any tips for this endeavour?
Thanks! (Also congratulations on the marriage! You two are the cutest couple ever)
Thanks! <3
Re: polysynthetic languages, they're a lot like isolating languages, but there are phonological cues that tell you that the big word you're creating is all one word. Try to get those phonological changes settled. For example, in Inuktitut, a word only ever ends with one of four sounds:
a vowel
-k
-q
-t
As a result, the kind of sound changes that occur are always similar. That is, /k/ will often change to the same thing when followed by a consonant or a vowel, and /q/ will often change to the same thing, etc. so it's really easy to tell that the word isn't done yet (in addition to stress).
When it comes to the kind of affix-building that happens, though, this is what you always need to keep sight of: (1) what constitutes a nominal and verbal termination (where the word is going to end), (2) what word base a suffix applies to, and (3) what the result is. The meanings will get confusing, but the lexical categories shouldn't.
Beyond that, when it comes to inspiration, honestly, the types of affixes you get in polysynthetic languages aren't very different from what you get in non-polysynthetic languages; the differences is that they can be piled onto a single word. The types of meanings you get are usually shunted off on auxiliaries in non-polysynthetic languages. Now they're not auxiliaries: They're affixes.
But, I mean, it's just tough. No two ways about it. In fact this coming Thursday @quothalinguist and I are revisiting our polysynthetic mouse language, and, let me tell you, it was difficult, we don't 100% get it still, and we likely made mistakes. But that's part of the fun!
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photosyn · 4 months ago
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Nerddddd
Photosynthesis
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velaraffricate · 10 months ago
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lowkey in the mood to make another conlang tbh
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max1461 · 6 months ago
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Have people on here (not the linguists I mean everybody else) fully appreciated the "spoken French is mildly polysynthetic" thing? Let me caveat this be saying that I am not a proficient French speaker in any capacity; the paper (or conference talk, I guess?) which lays out this argument is fairly convincing to me assuming that its facts are right, but I have no capacity to judge how well the grammatical claims about spoken French hold up empirically.
Anyway, the take away for the non linguist is basically this: traditional French grammar, as it is taught to French schoolchildren and to foreign learners, is significantly divergent from how French is actually spoken, i.e. the grammar that a culturally-neutral linguist producing an analysis of French would come up with. In particular,
Spoken French has a complex prefixal verb template involving subject, object, and indirect object marking. In traditional French grammar these prefixes are considered independent pronouns and auxiliary verbs and are written with spaces between them, but their rigid ordering with respect to the verb root, significant phonological reduction, and the inability to dislocate them from the verb (e.g. with intervening adverbs) suggest that analyzing them as prefixes would be more standard. The fact that they are able to co-occur with independent nominals and that such constructions are quite common furthers this analysis.
If the above analysis is taken up, then spoken French is verb-centric and moderately non-configurational, in the sense that the inflected verb is the only obligatory element of the clause, and independent NPs are somewhat free with regard to the positions they can occur in. This is another typical characteristic of polysynthetic languages.
This is a strikingly different analysis than the largely analytic and moderately inflecting, strictly SVO picture of French syntax one is usually presented with. Certainly this latter picture is more descriptive of the written standard, but it seems that the spoken language either has evolved or is in the process of evolving away from that standard.
My impression from various discussions is that the more traditional, analytic constructions still widely exist in spoken French, but the "polysynthesis-like" constructions are becoming increasingly common and favored in the spoken language. So perhaps we might say that French is "becoming mildly polysynthetic", rather than that it's already there. Still, this should be very striking even for the non-linguist: the language you see on the page is very much not always the language that is in people's mouths!
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yeli-renrong · 6 months ago
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conlangcrab · 1 year ago
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Reverse polysynthesis. No, not analytic, REVERSE polysynthesis. I’m talking verb incorporation, nouns agreeing with the gender of verbs, etc.
#27
This ^
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talenlee · 7 months ago
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CoX: Polysynthesis
This is an explanatory writeup of one of my Original Characters (OCs). Nothing here is necessarily related to a meaningful fiction you should recognise and is shared because I think my OCs are cool and it’s cool to talk about OCs you make.
“I know what it takes to be a top hero.”
When your powers involve the ability to synthesise together chemicals into other objects, there are a lot of routes you can take them. You could invest heavily in engineering and mechanisation and make guns or bombs. Or you could dive deep into studying pharmaceuticals and synthetic chemistry and make a whole bunch of chemical compounds, like riot foam, tailored vision-warping drugs, and degrading crystal blades.
Polly to her fans, Syn to her friends, she’s a firm believer in study, theory, and then practical applications. You might know her because of fan pages, interviews or podcasts she’s done, her discussion of Identity Management or Chemical Innovation.
Polysynthesis has a very clear, crisp, public hero persona when she’s interacting with other heroes in most work settings. This is a woman who knows that she could be on the record and on camera and she is clear about communicating that whenever she can. Science talk, hero talk, the persona that many heroes consider On, that’s what most people encounter when they deal with her; Polly in action is very On. This means very rarely is she critical of others, and likes to highlight the ways she’s using complex chemistry or the like to defeat her opponents.
Which is a little at odds with the ways she does that, which can be flooding small spaces with toxic gases or riot foam and stabbing into things with knives that she routinely discards as she moves through a scene. There’s a lot of very tangible, physical violence, brutish almost, as she espouses specific chemical agents that she’s using to break through armour or immobilise enemies harmlessly.
Stepping back from public events, she’s much more relaxed, but still has a public persona; That persona is a science communicator, someone who lives in the overlap of nerd and jock, who goes to talk about ways that scientific devices and problem solving applications work together, but she’s very tangible, very material; not dimensional science or big power manufacturers but rather a fascination with chemistry in people’s everyday lives. Things you can do and make with stuff around your home.
Because that’s what she can do. Polly can synthesise anything she wants, from chemicals in her body, and then create them and hold them in her hand. She’ll tell you how hard it is to make something like an iphone because there’s a lot of literally microscopic action in the process and then she’ll do it anyway because she wants you to know she’s really good. But the problem is that’s a party trick – the phone is one design she knows how to make, and they’re not just easily transferred; making an iphone with a slightly different case? Easy enough. Changing the architecture inside it? The software? Absolutely not. That’s why she relies on making things that are fungible and simple most of the time – drugs, poisons, chemical agents and knives. It’s also part of her training regimen: she generates synthetic compounds for her own body, that let her create and maintain optimal states. It’s why she’s tall, strong and jacked.
This has also a related oddness regarding her and food, which is you’ll never see her eating food in public. She drinks – usually water – but in public spaces she’s very deliberate to never be seen eating anything in public. This is because when she revealed on a podcast to an interviewer that she synthesises food products in her body to make her created objects, and that means she consumes a lot of food, she found out there was a large body people on the internet who were suddenly Very Interested in her in ways she found a little uncomfortable, and wanted to discourage.
Polly believes firmly in not devaluing others’ work with her own powers. When she gets a new outfit, she pays the designer a user’s fee and then replicates her own copy of the outfit with her powers. This vision of not devaluing work disappears when she’s making things like a smartphone or a tracking device, and when pressed as to why she mostly shrugs about it. There’s a conversation about depriving value from artists versus depriving value from corporations, but she’s not likely to get into it.
Build
Polly’s a tank! A bio armour/claws tank. That means she’s got a build that focuses on being tough and being able to spam her area affect attacks in order to grab and hold aggro, and then it doesn’t matter if she does lots of single target damage as long as she can do it indefinitely. Her build has:
45+% defense to Smashing, Lethal, Fire, Cold and Melee damage
41% defence to Energy and Negative
90% resistance to smashing and lethal damage
80% global recharge
the ability to double-stack Follow Up for a 60% global damage buff
The ludicrous survivability and auras of Bio Armour.
I like this build a lot, no link at the moment because exports still don’t work. I like how her build can use Musculature to improve its damage output, and run Assault as well, because Bio Armour has so much recovery.
History
Okay, so there’s this twist in Polysynthesis’ story. That is, part of what helps her maintain her secret identities, is that Polysynthesis isn’t a hero from Primal Earth. She started her life on Praetoria, as a completely different person, who looked different and had a different gender. That old identity doesn’t have a lot to build a story out of, because and this is very important, I don’t ever want to do anything with that old identity. It’s a deadname, and a dead identity. The important thing about it is to explain how Polly looks at the world around her now.
She was used to partying and enjoying herself and indulging and making the coolest drugs for rich and elite people, far away from the real problems real people dealt with in their real lives. The realisation after the fall of Praetoria of how much that old life of casual joy and pleasure was built on neglecting good she could do in a community of people who could suffer was part of what shocked her into making herself into a heroine – and she’s very much trying to jump to the top step here, which is why there’s this drive to succeed to excess.
And also why she uses an alternate identity to go out and party and get high and vent the anxiety of someone who struggles with the trauma of having her whole world ended. And that’s just part of the history of this character. Because, that’s all stuff that flowed from conversations with friends, while the start for her story, well, the start was something I think of as very important to almost all forms of OC creation, and that is, blatant and unapologetic theft.
I watched too much of My Hero Academia which I would say now is ‘more than just the first Gentle story arc.’ It’s not a good show. It’s a show about superheroes that doesn’t understand what superheroes are or what superheroes are for and largely thinks that Japan’s school system is good for educational outcomes and also good for students. The show nonetheless has a bunch of popular and well-known characters that mean there’s a ton of fanart of these characters that look cool. In the context of roleplay, being able to grab art and use it to highlight or emphasise moments in storytelling, that’s great fun and valuable, so having a character who looks like someone where there’s a ton of existing fanart in different contexts is really useful!
In My Hero Academia there’s a character named Momo Yaoyorozu. She’s the superhero Creati, and if you’ve been having your nose twitch while I described Momo and her powers, yeah, this is why. I made Polly as a whole-character reference to Momo. Momo’s powers are interesting and cool but also not central to the story so it doesn’t matter how many times a problem could be solved by having Momo come up with a solution for it but instead the story needs Momo to be very limited and kinda stupid. Momo at one point uses her powers to create a chain gun that she then uses to not shoot at things and just as a dead weight, and that’s… so silly.
Also, she’s a woman in My Hero Academia so her life is going to suck anyway, because that anime sucks at writing women, period.
There’s also stuff about Momo that doesn’t make sense? Like her body and her attitude and the way she models is all very strange when it’s meant to be a what fifteen years old? That seems wildly ridiculous given just how she looks. And she’s meant to be smart, a highly skilled student, but her ability to conceive of solutions to problems in the series is preposterously basic, because the story doesn’t ever want her solutions to be good ones.
Polly was originally going to go by ‘Syn’ socially, because I like when a character’s appellation is a little more challenging than just the most obvious one. It shows when a player has done a little extra and remembers a detail like that dealing with a character, right? But then a friend’s character, a very sweet Starfire like, pointed out that ‘Polly’ is cute. And well, damnit, it is, and fine. She’s Polly now.
There’s also the way that I didn’t want Polly to be too omnidisciplinary. If she’s doing a ton of research into engineering and chemistry regularly, and then praciticing using those powers and working out, there’s going to be stuff she’s not an expert in, especially when she’s trying to project an entire upbringing in a world where she’s an interloper. To that she recruited a ‘social media manager’ whose job it is to present her pictures and manage her appointments on podcasts and stuff like that, and that’s Mac.
Mac has to deal with all sorts of things, because Polly as a hero is great, Polly as a public science communicator is amazing, and Polly as a social media management client is a nightmare. She doesn’t get the memes, she doesn’t know what she should set up, and she doesn’t look at the product either. Which means that Mac wakes up to a phone upload of thousands of photos and a calendar and then has to try and wrangle Polly to make her appointments (with the always very understandable interruption of hero work), while also dealing with Polly’s own difficulty being, well, normal. Mac is constantly frustrated by Polly missing opportunities and being unavailable when she needs to be (because there’s a nonzero chance she was sleeping in because she’s still going out and partying).
And all this is because a friend, hearing about Polly, who doesn’t even play City of Heroes, went ‘I bet her social media manager’s job sucks’ and we talked about it!
Polly’s background, of a terrible self-centered drug dealer to the privileged elite who shifts into a heroic chemistry teacher was literally a reference to a Breaking Bad meme another friend shared when she heard about the concept of Polysynthesis. This same friend also had the same opinion of Creati, and helped kick off the idea of how to use the same powerset without being focused on technically challenging creations that aren’t meaningfully useful.
I like hanging on to these details about how a character was shaped by my friends, because my friends are cool, and OCs are like dolls that we can play with together. It’s nice to have creative play narratives with people you care about! It’s cool and I recommend it!
Check it out on PRESS.exe to see it with images and links!
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transgenderer · 8 months ago
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This doesn't alter the validity of the point, but you definitely can get more inflected than PIE. Like, a lot more inflected. Look into polysynthesis. More specifically, Navajo is a rare example of a language that is highly fusional (like PIE) while also being polysynthetic.
i knew about polysynthetic languages but was not aware that there existed ones that are also fusional (i didnt know the word fusional but had the concept "the thing in latin where variance along a variety of axes determines a single specifier"). crazy man
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strugglinguist · 2 years ago
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How my brain works lololol
My ALT TEXT was too long for tumblr, so let's go old school:
[Image Description: The focus of the photo is a white legal pad with blue lines down its length. The title is "Pomodoro" for Pomodoro writing sprints. There's a small note at the top that clearly was added in haste that says just "nails" as if that makes sense to a normal person. Then under Pomodoro you have "Plan: Work on Polysynthesis and Prosodic Structure" followed by "30 minutes" followed by some notes under "How did it go?" It says "I got the overall outline implemented and moved all of the slides into their sections." A line down, it says "Polysynthesis and Prosodic Structure: good explanation of prosodic patterns and constituency, set up my dissertation, need to add a section/slide about Tri-P Mapping, How do you make a footnote symbol that isn't a number?, Figured it out!. Immediately to the left of this section is an underlined note-to-self that reads, "don't forget that lunch is a thing." Very astute of the note taker to remember that nutrition is necessary to remain alive. Finally, at the bottom, the notes lead up to a second session. The plan this time is to work on the Tri-P Mapping slides and may (should be maybe) Constituency Volume if I have time.]
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tsikli · 2 years ago
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No ÐWOTD today... but something else...
Had a brainwave in class today and got home and typed up a quick draft of a new little mini-project: it's polysynthetic like Ðusyþ but in a different way. Ðusyþ's polysynthesis is more discrete, with each part not really interacting with the others, and overall fairly simple; this new conlang which I'm calling Jeldic for now is a lot more complex.
Bask in these examples, using the verb stem agw- "to do with speaking", of class: [agw- Th[TA T I E], C-II, S-O, P-kwá-]. (Don't worry about this for now!)
This showcase would look primarily at the suffix in slot -2, the "thematic suffix", which is a single suffix that determines the valency, state, perfectiveness, and volition of the verb in question. by alternating it, one can create a variety of meanings. The thematic suffix is very important as it dictates the forms of many of the other affixes around.
This conlang also has some highly complex morphophonological interactions. It's not done yet, so right now these are just drafts, but I expect some mind-bending verb paradigms!
Valency Changing
agw- í - k’→ ugweyk’ “to speak”
agw- Ø- k’ → ugwak’ “to speak to (someone)”
agw- qɔ- k’ → uqqɔḵ’ “to speak on behalf of someone”
agw- di- k’an → agwədiʔk’áyn to speak to someone, on behalf of someone else”
Punctual, Telic, Stative Verb Changing
agw- ən- k’→ ugwɔnk’ “to shout, to cry; ‘to speak for an instant’”
agw- Ø- k’ → ugwak’ “to speak; ‘to speak for a period of time’”
agw- šá- k' → ugwšáyʔk’ “to be talkative; ‘to speak generally’”
Perfectiveness Changing
ak- kwá- n- agw- Ø- əḵ → Akwqáynəḡwəḵw. “I spoke to you”
(2SG- PST- 1SG(T,P,I,E)- speak- [T, P, I, E]- VAR)
ak- kwá- sł- agw- yé- iš → Akwqáłłágyéł. “I have spoken to you”
(2SG- PST- 1SG(T,P,P,E)- speak- [T, P, P, E]- VAR
Volition Changing via split ergativity
xw- agw- í- ə → xwəgyə “I speak (out of my own volition)”.
1SG(I,P,I,E)- speak- [I, P, I, E]- VAR
xi- agw- ḵs- an → xyáygwəqsáy “I am forced to speak / I speak against my will.”
1SG(I,P,I,A)- speak- [I, P, I, A]- VAR
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velaraffricate · 5 months ago
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i'm not sure if malakawi truly counts as polysynthetic, i don't think i can be the judge of that, but it is certainly far up on that side of the morphosyntactic alignment spectrum, and it basically kind of happened on accident. at first i just wanted polypersonal agreement, then i played around with noun incorporation, and suddenly i'm at the point where an 11 word english sentence can be expressed with only 4 words in malakawi
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max1461 · 2 months ago
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you misspelled polysynthesis, do you have the pin-pen merger?
Yes!
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mulherergativa · 13 days ago
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i love it when plants make food from polysynthesis
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gayhenrycreel · 6 months ago
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me: polysynthesis sounds cool ill use it in my conlang!
noun incorporation: 0=0
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talenlee · 5 months ago
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CoX: Bubblegum Crush
This is an explanatory writeup of one of my Original Characters (OCs). Nothing here is necessarily related to a meaningful fiction you should recognise and is shared because I think my OCs are cool and it’s cool to talk about OCs you make.
In a city like Paragon there are weird patterns life can take that can become familiar. Like, yeah yeah yeah, superscience symbiote child of a former villain who looks maybe five years younger than her parent. Purple skin, yeah yeah. And oh, superpowers came with it!
Gum doesn’t like feeling like a stereotype. When she got to grips with her cold and ice powers, she resolved to not be yet another aloof, chilly, coldhearted type, and spent a month working out a totally new way to use those powers.
And everyone loves ice cream, right?
Bubblegum Crush goes by BC to most people, her friends and cohort. She’s one of the many ice themed superheroes in Paragon City, but where most of those heroes tend to style themselves with winter, or icebergs, or maybe some kind of snow giants? But the point is that generally, if you have ice hero powers in Paragon, you’re an ice hero, you’re part of a club that almost always shares a small number of specific traits and weaknesses. For example, most ice heroes are vulnerable to fire (which BC is) and are resistant to cold (which BC is).
And that means that BC is good at locking people in places, making areas inhospitiable, resisting most attacks from blunt objects by creating snow and ice to protect herself and others, and she can huck chunks of ice and snow at people at range. But also, in addition to that, she uses snow and ice to give people places to hide, and most shockingly, she can make ice cream.
She just coalesces it out of the air, mind you. It’s a hell of a trick. It’s nutritious, too, you can eat it and be sustained. She can control the flavour and colour of it, too, which is why when she hucks snowballs at people they’re often a range of colours.
build
BC is an ice/ice/ice brute, with a science origin, which doesn’t mean anything but because ‘ice ice ice’ looks so small I needed to pad the sentence out a little to keep it from just being a little weird dangle over a bulleted list. Her build has:
45% defense to Smashing, Lethal, Energy and Negative damage
90% cold resistance
100% global recharge without hasten
And that’s… just numbers. That’s not a particularly special or exciting build! It’s just merely amazing and able to do its job really well. Which is also weird because it’s a reasonably cheap build to make.
History
BC started her life as something else entirely. Once upon a time she was a character made for a special gaming event with a friend which was meant to be the kickoff of a new story arc for a new range of things for the community to do. That community then didn’t do anything, and so this thing I’d made for an event sat around fallow for years. What’s really notable though is if this sounds like me being bummed out about it, understand the thing that I’m truly sad about here is the friend who made an entire supergroup base for this project that a bunch of people looked at and treated like a backdrop for a single moment.
Which sucks.
Bases are way harder to make than characters.
Anyway, I had a character lying around that wasn’t useful for anything and the thing the character had that was locked in was that they were an ice/ice brute. That is, to say, someone who was really melee capable, but who had a mechanical powerset with a very limited range of expression. There were only so many things you can make a ice character do. There are some options — I’ve used ice armour to represent wireframes from a sort of hacker/synthetic reality kind of character — but broadly speaking if you’re using ice, you have to use ice.
And that question became the heart of Bubblegum.
I already remarked, last time, on how Polysynthesis owns her identity in part to taking an idea from the character of Momo Yaoyozuru from My Hero Academia. BC is similar, in that part of what got her kicked off was considering the character of Mina Ashido from the same series. As a girl from My Hero Academia, this is a character who gets exactly enough effort to present a cool aesthetic and thereafter not really used for anything.
Mina is a pink skinned, brightly coloured character who’s kind of a mix of alien looks and a gyaru aesthetic. As a character, I think she rules, she’s got this fun vibe. I spent six seasons of the show going: And when does the cool alien girl get to do things? Turns out, at the very last arc, she gets to be instrumental to someone else, and that’s pretty much it. Otherwise, she’s part of the merchandising space, a background figure that gets to make group shots look a little more colourful.
Anyway, inspired by Mina, I got thinking about a character who got handed a mismatched set of aesthetics and what they’d do with them. I had the term ‘bubblegum crush’ in my mind for a while as a cool sounding name, kind of aggressive, kind of fun, very pink but also with a bit of cyan swirl to it, and I wound up googling it to wonder if I got it from somewhere like a brand of something, like Gunpowder Milkshake. Turns out it’s an anime OAV title, but also a brand of fizzy soda, and from there I got the notion of her as a character with an association with that kind of bubbling, fun vibes, and from there the ice cream idea followed.
Now, you might be a super smart person and point out that ice cream isn’t actually ice, it’s actually about fats being frozen into crystals. And to those people I would argue, sure, yeah, but I guess BC is so smart and so good that she has made some kind of synthesis with mega-complex super-ice that works like ice cream without her body producing some kind of preposterous quantity of liquid creams. That would be weird. I don’t know how she’s doing it!
Anyway, characters are dolls and sometimes when you don’t like how a doll looks, you should remake it!
Check it out on PRESS.exe to see it with images and links!
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anosci · 1 year ago
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(211-226 albums etc that I’ve listened to this year, copied from twitter) (now with art. [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16])
names and thoughts below cut
211/ VA - STAFFcirc vol. 8 - circle (2023) was worried that there'd be a single track that i didnt like, breaking the circle. good news: no such issue! if i had to pick a fav section… "calculations" hits particularly good. slappy.
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212/ GRiZ - Say It Loud (2015) oh its funky! absolutely wild basslines (and textures!) in "Need This" "Stop Trippin'" is finger pinching perfect use of sax in a groove. overall a good selection of party tunes, though i find myself still picky about the vocals…
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213/ Motoi Sakuraba - Passage (2013) a fun prog rock romp with piano intermissions. filled with motoi's delicious baroque sauce
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214/ John Louis Kluck - Astro Voyages (2023) chillout with a smooth edge. lots of floaty stuff. opening track "Fragile Space" is my fav i think? stepsequencefilter smth second fav "Far from Home".
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215/ Wolff Parkinson White - Gonaïve (2014) wtf this is cubist reggae flavored! i didnt think there was anything else like it! its not quite the same flavor, trending more towards insane drums. sounds like real skills + tasteful chops. super nice!
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216/ Ott - Fairchildren (2015) broadly a psychill adventure, but not purely chill. psyadventure? special shoutout to "Harwell Dekatron" for its ukdubsteppy tude special shoutout to "Unit Delta Plus" for the funky swingy groove
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217/ Copy Your Idols - There's Beauty In Being Broken (2023) lush soundscapes that aren't necessarily chill but aren't really energetic either. see "Finding Order in Chaos" and "Nowhere Is Safe Anymore". "musings" is how i think i'd describe these tunes. just ok overall, for me.
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218/ Knife Party - Trigger Warning (2015) "PLUR Police" is somewhere between too silly for me and unassailably massive. "Kraken" is the tune that does the most for me.
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219/ ROLROLROL - MUSIC (2023) funky pop rock candy popping away in a canvas that is a little bit too large for the subject but hypnotizing for it. favs? "Wheeler Dealer" or "Sedan" perhaps. love cool stac funk
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220/ Flanger - Lollopy Dripper (2015) usually i can cleanly divide an album into "music for day" or "night", but this one kinda fits both for me. it has the feel of a brush kit but entirely without the brushes.
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221/ Anthemic Tapes - Anthemic Beliefs (2023) sunbleached techno, an airy chilled timbre. personal fav "Ritzy"
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222/ Aleksi Perälä - The Colundi Sequence Level 11 (2015) dubby intro track????? sweet piano bass t2 and absolute delightful lofihiphop "UK74R1513030" fav?? it becomes more bleepy "idmy" over time but wtf those openers bang peak chillout vibes
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223/ VA - Touched By Silence 2 (2023) was somewhat worried that this wouldnt capture me, but plenty of tunes did! "The Living Green" says beatless but its actually a hella rockin beat. standout! "I'll Have A Coat Float" delightful spinning! "Space & Time" nice funny little tune.
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224/ Hundred Waters - The Moon Rang Like A Bell (Remixed) (2015) mostly just alright to me. "Cavity (Shigeto Remix)" is a a fascinating meditation. "Inncocent (Illangelo's Confessional Remix)" is THE standout for me. this push and pull feel hits right. the formants too.
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225/ The Jaffa Kid - Polysynthesis pt. 2 (2023) this fills me with the mood and vibes of the emergence of warp's "artificial intelligence" "movement" (for lack of a better word of what happened then). chill and electric but pure
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