#polygon wave
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prfm-multiverse · 8 days ago
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The "72nd NHK Kouhaku Uta Gassen" costumes will be displayed for the first time at the Perfume Costume Museum in Hiroshima.
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highsummonermercar · 2 years ago
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Code of Perfume - London, 230603
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newhologram · 2 years ago
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𝐼𝓈 𝓉𝒽𝒾𝓈 𝒶 𝒹𝓇𝑒𝒶𝓂?
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theredhairing40 · 1 year ago
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hirokin · 2 years ago
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ポリゴンウェイヴ - Perfume
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phonographica · 5 months ago
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China Crisis - Difficult Shapes And Passive Rhythms Some People Think It's Fun To Entertain (1982)
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grrl-beetle · 6 months ago
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Polygon Window - Surfing on Sine Waves
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iamlisteningto · 1 year ago
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Polygon Window’s Surfing On Sine Waves
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retirementtravelguide · 4 months ago
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In the angular embrace of the low poly coast, where sands unfold like tessellated dreams, the waves chant secrets in geometric whispers, and the sky wears a cloak of crystalline dusk. Here, the sun fractures into faceted light, painting the sea with enigmatic hues, as shadowy palm trees sway with pixelated grace, casting kaleidoscope silhouettes upon tranquil shores. In this digital twilight, serenity reigns, and every crest and trough tells a polygonal tale, of mysteries whispered between jagged lines, where relaxation's riddle finds its perfect form.
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prfm-multiverse · 9 months ago
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voyagetv67 · 2 years ago
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newhologram · 2 years ago
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ℙ𝕠𝕝𝕪𝕘𝕠𝕟 𝕎𝕒𝕧𝕖 tears flowing brightly down my face
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samurailogic · 9 months ago
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Feeling a little bad cause I still don't like anything off Metropulse and also haven't really enjoyed any recent Perfume songs . Not my fault tho, Nakat is the one badly doing bland city popish crap
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caelivir · 8 months ago
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between me and you, our little secret | suna rintarou
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synopsis. rintarou can't keep hiding the fact that he is madly in love with you.
pairing. suna rintarou x fem!reader | wc. 1.3k | genres. secret & established relationship, fluff, down bad and jealous rinnie | warnings. suggestive in the beginning (i got carried away...)
notes. something came over me last night. the entire idea of this made me foam at the mouth. tbh this isn't supposed to be like a fic fic so that's why it's a mess 😭. title definitely did not come from a one direction lyric 👍.
either way hope you enjoy. and happy 300 (+19) followers. love yall.
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you and rintarou both agree to be in a secret relationship. your reasoning being that you want to be able to have moments to yourselves without having to deal with the hassle of gossiping peers for now. (or in other words: not having to deal with an interrogation from the miyas).
it's full of sneaking around and hiding away from the prying eyes of your classmates. it's getting texts from him during lunch to meet him at the unused classroom on the third floor after school ends. you'd be waiting patiently, sitting atop one of desks there until he's finally able to slip his way in.
it's you being barely able to get a 'hi' in before rin's crashing his lips onto yours. his forcefulness causes your mouth to fall agape, and he doesn't hesitate to slide his tongue on yours. his hands stroke your thighs before they settle onto one of his favorite parts of your body—your waist. (the reality being he can't choose a singular one. he adores everything about you). your arms drape themselves over his shoulders as the kiss deepens. your mouths move together in perfect harmony, sending waves of heat down to your stomach and ramping up the speed of your heartbeat.
it's seductively messy and hot that you can't help the mewl that escapes your throat. rintarou bites your bottom lip in response before trailing sloppy, open-mouth kisses down your jaw and neck. it doesn't last long because he craves the feeling of your lips against his so rin guides his head back up to get another taste of you. he devours you entirely until your lungs are begging for a breath of air.
it's you having to remind rin that he's going to be late to practice if he doesn't leave now, and he'll whine and groan complaints to you until your insistence forces him to comply, but he doesn't leave immediately, not without stealing another kiss from you.
a secret romance with suna rintarou means being able to have restrain in public or group settings. that's a lie. neither of you are very good at it because your fingers constantly graze each other when you walk side by side when you're with the twins. and if you're feeling brave, you'll wrap your hand around his index and middle fingers for a brief, fleeting moment, but it's enough to make the both of you long for more.
at group dinners, in the chance that rintarou is able to find a way to sit next to you, he'll sneak his hand onto your thigh or hand, tracing anything and everything onto your skin, all while making fun of atsumu from across the table. polygons. misshaped lines. animals. the characters of his name. the characters of yours. hearts. i love you's.
or in class, suna always has his eye on you no matter what you're doing. there's a constant feeling that someone's staring at you, and every single time, it's him. you turn back and give him a beaming grin that makes his heart melt.
one night, when you and rin are cuddling in your bed, you sleepily tell him that you're ready to launch your relationship. you say that he doesn't need to feel pressured by you. you'll wait for him to be ready too, no matter how long it may take.
it's in that moment he's reminded how special, precious, and considerate you are. he decides right there that if you're ready, then he is too. the only problem is how exactly do you launch a relationship? where does he even begin?
he's stuck on it for weeks, and he swears that the longer it takes him, the more he gets tested. because where did that loser from class 3 come from? he's dropped by every single day to talk to you and for a very obvious reason. suna can see the damn hearts swimming in the guy's eyes.
the longer he watches these interactions, the more it pisses him off. what gave him the right to breathe near you? it takes everything in your boyfriend to not approach the guy and tell him to fuck off. you'd probably get upset if he did that so rintarou forces himself to let his jealousy simmer.
it only gets worse after a particularly grueling match. he was worn down. all rin wanted to have see you, have lunch with the team, and go home.
you always come to games to support him and the twins. it's a routine at this point. you'd meet up with them once they got changed and congratulate everyone on their win. atsumu would then beg you to eat with them, and you'd insist that it's fine. rintarou sees right through you. you're always going to agree because it gives you an excuse to be around each other without anyone questioning it.
however, what isn't part of the routine is seeing his opponent flirt with you. it's so obvious that you're not comfortable, and the bastard can't seem to take a hint. the final thread of rin's patience snaps. his jealousy boils over.
he drops his bag and is fuming when he approaches the scene before him. your eyes widen at the sight of your boyfriend because you have never seen him this angry before. he doesn't bother saying anything to the bastard before him. instead, suna wraps an arm around your waist, pulling you in to capture your lips in a searing kiss that you reciprocate instantly.
atsumu's gasp is so painfully loud and dramatic that it probably could have been heard around the world, and rintarou continues kissing you regardless. the only reason he stops is because he still feels the presence of his opponent that had the audacity to even try hitting on you.
"you're still here?" suna scorns, raising an eyebrow as he looks the guy up and down.
"what the hell are you-"
"kissing my girlfriend. am i not allowed to kiss my girlfriend anymore?" rin challenges with a tilt of his head.
the guy snaps his gaze to you. "what? you never said you had-"
"i did." you clarify with a dead glare. "i said it multiple times, and you didn't care to listen, asshat."
the guy bites his tongue, red in the face with embarrassment or rage or maybe both, and hustles away. when he's gone, rintarou finally calms down. he looks at you, feeling guilt rise in his stomach.
"sorry." your boyfriend apologizes. "i didn't mean for us to go public like that. i just-"
you laugh. "don't worry about it, love. i was getting fed up too. besides," your lips pull into a teasing smirk. "it was kinda hot. you should get jealous more often."
suna frowns slightly. "i'd rather not."
"tsumu, ya owe me twenty." osamu says apathetically. this effectively snaps you and rin back to the audience you completely forgot you had. every single one of them is gaping at their middle blocker.
"like hell i do!" atsumu protests.
you blink at osamu, jaw falling open slightly. "you made a bet?"
"and?" osamu shoots back as if putting money on your friend's relationship isn't a bizarre thing to do. your boyfriend opts out of saying anything else, and you have to stifle a laugh.
"hey! don't think yer gettin' out of this! ya have some explaining to do!" the blonde twin points an accusing finger at the both of you.
"sure atsumu. sure." rin dismisses the setter as he's finally, finally, able to interlock his fingers with yours for all eyes to see. you squeeze rin's hand as a warm feeling spreads throughout your body. a smile blooms on your pretty face.
never again will suna rintarou ever hide you from the world. he loves you with his entire being, and he'll spend the rest of his life making sure everyone knows it.
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gamerbot-22 · 2 months ago
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Touchstarved LIs and Cuddling
Two posts in two days? On my account? Someone pinch me!
Also half-spawned from @asexual-abomination, because we’ve had this conversation a thousand times.
TW/CWs: Potential Accidental Canon Divergence (this will probs be a warning on ALL my TS stuff until the game’s released), mentions of sleeping together but it’s purely literal and genuinely not a euphemism for sex, hand-waving the touch curse a bit, Ais is an asshole about personal boundaries, Mhin is meant to be read as combatively shy but willing, partially proofread.
Can be read as platonic or romantic! Same as before! Also I’m gonna be making a lot of references to the “No one asked but I found Mortal Kombat’s best cuddler” video by Brian David Gilbert for Polygon because it’s a good vid and you should watch it if you haven’t already!)
(One day I’ll make a custom sparkle banner for the cut, mark my words! Also rqs are open! Likes and reblogs appreciated!)
🕊️ Kuras
Definitely one of the Emotionally Vulnerable & Safe Cuddler types from BDG’s video.
I don’t think. Kuras needs to sleep? At least I don’t remember there being anything in canon to suggest that. But! I think he enjoys the occasional catnap, and can be persuaded to actually sleep with you if you ask him about it.
Like you hit him with the “isn’t a good night’s sleep supposed to be good for you?” and “shouldn’t you be a good example for your patients?” and he gives you a good-natured—if slightly stiff—chuckle as he guides you over to the cot in his office.
The cot’s kinda narrow since it’s only build for the one patient to sit/lay on it, so by default a lot of spooning/honeymoon hugging(? Spooning when you’re facing each other) is happening.
There’s not really a blanket situation happening, but he’s really warm and his hands are eternally soft so it’s just super pleasant.
And after a while he starts to get his wings involved, too. At first it’s only when you’re asleep, but later on, after you learn about his status as a fallen angel, he’s more open about it, even if he gets all shy when you ask.
And there’s something just so peaceful about how he holds you. His hands never wander, and he keeps his voice soft. The first couple times he asks to pet your hair or touch your face, and soon enough it just becomes a rhythm for the two of you. <3
🪄 Leander
This man wants to hold you SO BAD.
Literally will get on his hands and knees if you ask him to. Touchstarved isn’t just the name of the game, babes!
Brags so much about his big bed at the Wet Wick but the man is so clingy you two end up using like. 20% of it.
He’s tryna be all suave, inviting you to come over and lay your head on his chest but on the inside he is screaming.
For the first dozen times he just stays up, watching you snooze or daydream against his chest. Then after a while he starts to doze off before you do.
Definitely the type to tell you bedtime stories. Most of them are just recounting things that have already happened to/around him, but occasionally he does a little embellishing or a bit of improv for flavor.
He’s doing it to keep things interesting and maybe make himself look cooler to you? But he’s keeping it as low energy as possible so you don’t lose any sleep.
🦊 Vere
If Kuras is in the Emotionally Vulnerable and Safe Cuddler corner, Vere is on the fucking polar opposite side.
Definitely makes a big show of it the first time you ask, joking about his rates and the rules (“no kissing and hands off the tail!” shit like that.)
Also gives zero fucks about your comfort. He’s like a tiny dog taking his half of the bed out of the middle and you’re just gonna have to cope for a while.
Buuuuuut… if you talk nice, let him come to you, and show him you just want proximity and nothing else… maybe he’ll warm up.
And the jokes die down, and he gives you room to settle, and eventually he’s curling up right next to you and draping his tail over your legs.
Congrats! The cute fox boy is sharing a bed with you! Beware his flicking ears and squeak-snoring.
The whole process takes a good while, but I think it’s worth it <3
⛩️ Ais
Definitely kinda coy about sharing a sleeping place at first. It’s not Vere levels of mockery—mostly cause he doesn’t mean it the way Vere does—but Ais has a really annoying habit of getting under your skin.
But yeah, after some “arm-twisting,” he’ll let you lay down and get cozy.
He goes right to sleep more often than not, though, even if that’s not what the cuddling is for. Dude just closes his eyes and drops into dreamland like it’s nothing.
He says he’s just resting his eyes but that’s only the case maybe a third of the time.
I think he probably shares his sleeping space with Soulless, which usually means he’s all cramped up, but now that he’s only sharing the bed with one other body he takes the chance to sprawl.
You will end up flat on your back/face with Ais on top of you, it’s just a matter of when it happens.
He’s an asshole about it, too. He makes this big show of how cozy he is and how it’s been supposedly “forever” since he’s got to curl up like this, but if he gets the feeling you’re being serious he’ll get off.
🪡 Mhin
Inside of Mhin are two sleeping wolves.
One of them wants cuddles really bad but is abysmal at asking for them.
The other sleeps flat on their back like a corpse and startles awake at the slightest sound.
If you’re cuddling to pass the time instead of going to sleep Mhin gets all defensive either way. “Sounds like a waste of time when I could either just sleep or do something else” type shit.
You kinda gotta wrastle them into it, especially if they’ve been staying up for prolonged periods. “Rest isn’t sleep but it’s better than nothing.”
They’re not in the habit of initiating any of the cuddling (again, that wolf would sooner die than ask,) but if you “insist” (ask politely) they’ll let you take a crack at it, “if only to get some peace and quiet.”
If they doze off, like I said, they’ll startle awake at any sound so you’re probably not going to get a lot of sleep by proxy. But! You get to hold them and explain away all the noises, which is fun <3
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nitrosodiumgameanglia · 3 months ago
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Why Sound Design is so Important in Games
Sound design is a key point in games, though it is often neglected in college games where we do a lot of work without speakers on. Having some good audio in a game really helps elevate the experience beyond just being a solely visual medium, as much as audio changed silent movies. The games with the best sound design are often those with realistic sound systems, or ones that elicit the desired emotional response. Good sound design can make you terrified to turn a corner; it can make you cry in the game's saddest moments; it can turn a level from a selection of rendered polygons to a truly real-seeming experience. Obviously our game's sound design isn't that deep, but it doesn't add nothing to the game either.
The first game I am looking at is Thief: The Dark Project. This game came out in 1998, but I would say it still holds up today with a few patches to make it run on modern systems. The game has a unique stealth system that lets you hide in shadows, but the main thing we're looking at is the sound. Different surfaces are different levels of loudness when walked on - carpet is perfect for sneaking, but metal catwalks are loud and clank under your feet. This isn't just set dressing either, because enemies are more likely to hear you if you're clanking about on steel grating. Then there is the ambient sound, where you can hear nearby guards muttering or whistling (in a great bit of game design, this helps you keep track of them when they're out of sight), torches crackle, and strange ambient screeches echo down hallways. The ambient soundtracks in each level are interesting, and use a lot of electronic synthesiser noises, which gives them an 80s John Carpenter vibe. They help make the environments foreboding, but also help tell the story in a way that 90s graphics simply could not. For example, as you enter the deepest annals of an ultra-religious Hammerite compound, the ambient whirr of machinery gets replaced by solemn choir and hymns. Caves can have dripping water and the occasional crumbling rock, while more twisted forest environments have the endless chirring of insects and chuckling from unseen nymphs and satyrs. The actual sound technology is also really good for the time, because it supports sound cards, even though they aren't used too much anymore. With them enabled, you can listen against a door and gauge how big a room is based on the echo of the guard's voices inside. Even for today that is fairly advanced, and as far as I know, not present in many other games.
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The next game I am looking at is Hunt: Showdown. It is a 2018 horror shooter taking place at the end of the 19th century, where you play as a bounty hunter trying to kill various cryptids and monsters. The game uses the Cry Engine, so it already looks good on a visual front, but the audio is also phenomenal. Most of the quality comes from its directional sound system, which is so specific you can tell where players are through buildings, which is useful for lining up shots when you don't have a good visual read on their whereabouts. Every gun also has a unique sound and echo, which allows an educated player to guess what weapon has been fired, from what direction, and even from what distance. The way that the game calculates sound waves travelling is a very unique and realistic system; a gunshot ringing out over an open field will be louder and clearer than a gunshot fired in the middle of the thick backwoods. I assume this is a built-in feature for CryEngine V because I know of no other games with this level of realism when it comes to sound - I can only assume it calculates for windspeed and other factors and then runs the sound effect through various in-engine filters.
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Finally, I will look at The Elder Scrolls V: Skyrim. One of the lesser-mentioned qualities of this game is its environmental sound design, which help the various holds of Skyrim seem like realistic places. The wind whistles about your ears, giving you a good sense of your player's altitude and the temperature around you. In the mornings and evenings, you can hear crickets chirring and birds chirping. The rushing of rivers sounds different depending on the course - swelling into a roar of white noise in the rapids, but dissipating to a trickle when the river becomes a lazy stream. Then there are more ethereal sounds, like the creaking of the aurora borealis on winter nights. Towns have their own soundscapes also, with the creaking wood of huts and the crackle of flaming torches. The ambient music by Jeremy Soule (the same guy behind the LOTR soundtrack) also adds a lot to the game's atmosphere, with majestic orchestras making even a simple walk through the valleys a much more emotive and captivating experience. However, you can play with the sound turned off and just listen to the layered soundscapes.
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From my research, I can see that the main theme that makes a soundscape good is attention to detail. Not just having one sword hit sound, for example, but several, altered depending what material you strike, and echoing with a different resonance depending on where you are. I would say that with Wallpaper of the Mind, we have achieved this as best we can in four weeks, with the different footstep surfaces. The sounds I myself provided were more stock quality, but it doesn't matter, because how sound is used mechanically is just as important. I will make a blog post on this soon.
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