#please Nintendo give trains another chance
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lee-vc · 1 year ago
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Thoughts on a BOTW 3 concept
I hope if they turn BOTW into a trilogy, the 3rd game is set like after a MAJOR time skip! We get to explore a fully restored Botw Hyrule with Castle Town and the little villages rebuilt, and the Hylian people have adapted/developed the Sheikah and Zonai tech where it's just so normal and stuff!
OH! And since BOTW is all about referencing older Zelda games!They could like, maybe instead of putting shrines everywhere in order to fast travel, in every major settlement, you'd have to complete a quest in order to unlock a TRAIN STATION! Like, the Gorons and Tarrey Town are ahead of their time with the railcart system they got going on! Like, you can choose to just fast travel to another train station or maybe just ride the duration of the trip talking to NPC, buy train specific meals or materials and junk! It could both encourage exploration but not make it TOO tedious, similar to what they did in Wind Waker!
And for Link's house, give him a default home yeah, but also another little quest you could do so that Link can CHOOSE where his home is! Maybe he wants to live in Kakariko, or in Goron City, or maybe he really gels with the Gerudos, stuff like that!
I know it'll probably never happen but that'd be awesome! Tell me I'm not alone in this!
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nintendroid · 2 years ago
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A collection of reviews for games I’ve beaten recently! Instead of going into detail about each individual one, let’s satisfy my short attention span and give short, sweet reviews for them all in one whack!
As it was in Volume 1, these reviews will be bite-sized and to the point. The scoring system remains the same with a slant towards gamers who collect: Seek Out, Buy Cheap and Skip It.  Without further adieu!
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Skip It: Mega Man - Network Transmission (GameCube)
A Mega Man game that attempted to bridge his 2D action-platformer days with his grid-based RPG uhm...days. There’s a good game here on paper but it just doesn’t work. Feels rushed and looks cheap for a franchise of this caliber. If this had been a strict 2D action game it may have worked, but the Battle Network-inspired chip system is broken. I wanted to like it, I really did but it’s flaws make it unenjoyable. The near-impossible first friggin’ boss fight didn’t help matters. Unless you’re a Mega Man fanatic, avoid this one.
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Skip It: Jerry Rice and Nitus’ Dog Football (Wii)
Let’s be clear - the only reason I played this is because I purchased a copy signed by the game’s director and executive producer for under 7 bucks and the purchase benefitted a dog charity. I’m a sucker for good deals. Truth be told, this could’ve been a fun game. Even for a budget title, it has spirit and a clear direction. The fatal flaw here is the controls. Instead of opting to control like a normal football game utilizing thumbsticks, the team behind this used the Wii’s motion controls in the worst way. To move your character, you have to point the on-screen cursor to direct where you want your character to move. It’s certainly playable, and at times I did enjoy myself because of the absurdity, but the controls turn it into nothing more than a novelty. If only you could use the Wii Classic Controller or the Nunchuk, you would have a much more enjoyable experience. It’s the kind of game that garnered Wii’s unfair reputation of being a shovelware box. 
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Seek Out: Smash Remix (Nintendo 64)
Smash Remix is a mod of the original Super Smash Bros for the Nintendo 64. It’s free and works on PC and original N64 hardware if you have a flashcart. This is a dream mod for anyone who loved and grew up with the original Smash. Tons of added stages, music, characters, all new single player mode and game options make this the must-play sequel to those of us who went out of step as the series went on. If you love the original Smash, you’ll love this 100% free mod that’s still in development, today! My only gripe is I wish the team behind it would stay in the 64-era. Some of the more modern additions like Dark Samus and the Persona stage kind of break the immersion. It’s a minor complaint but I have nothing but love for the team behind this game. If someone reads this from the team, please give us some Castlevania 64 protagonists!
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Seek Out: Sonic Advance (Game Boy Advance)
We know Sonic’s story and know that he’s had a rocky road the last 20 years with some good games and some bad ones. Fans often complain that Sonic should’ve stayed a speedy 2D platformer like the early days in the franchise but seem to gloss over the Advance trilogy as if they don’t exist. If you’re a fan of Sonic’s early days, give Sonic Advance a chance. While the presentation borrows a little more from the Sonic Adventure era, the gameplay is Sonic 1 through 3 with some minor tweaks. I had a lot of fun playing this one. Good music, graphics, good soundtrack make this a must-play. The bottomless pits suck but that’s pretty much a given in any 2D Sonic game. 
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Seek Out: Teenage Mutant Ninja Turtles - Shredder’s Revenge (PC)
I can’t lie, I wasn’t on the hype train when this was announced. Having been burned by TMNT beat’em ups over the years looking to cash in on their classic predecessors, I thought this was another cash grab. In short, I was wrong. Shredder’s Revenge is a modern classic. 4-player action with awesome graphics, a good soundtrack and tons of fan service put this in the top 5 of TMNT games, if not near the number 1 spot. In my eyes, it’s definitely between this and Turtles in Time. I’ve played and beat it over 6 times now and I don’t do that often. A must play. 
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silentprincess17 · 4 years ago
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Sometimes Things Have to Get Worse Before They Get Better
This is essentially a darker, heavier alternate take on Memory #7 - Blades of the Yiga. I wanted to write a fic with a competent Yiga Clan. (Yes you read that right). It is very angsty in the beginning and then becomes fluffy (hence the title!)
Summary: Link and Zelda have returned from Vah Naboris with Urbosa and have spent the night in Kara Kara Bazaar Inn. Link wakes up and finds her missing.
Cue the angst.
This story is complete and I will post each chapter daily on here but you can read the whole thing on AO3
Rating: Mature (Graphic descriptions of violence) Pairing: Link/Zelda (Zelink) Characters: Link, Zelda, The Yiga Clan, Master Kohga
Chapter 1 Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 6
Chapter 7: Dawn of the Second Day
TW: Huge wounds, massive haemorrhage (a lot of blood loss yes I am a medic geek) and pain. Also Nintendo owns Legend of Zelda and some of the dialogue used. Please don't sue me.
This time, they teleported in, grabbed him, and teleported out.
Zelda screamed his name, but it got lost in the vortex of red paper slips, as he felt his insides split apart and then reform.
He was glad though. Incredibly glad that they’d taken him and not his Princess. He ended up on the floor, in the big arena that wasn’t an arena and he coughed, trying to get the sand out of his mouth, and eyes.
He heard Zelda shouting for him, and it suddenly hit him-this was it. The perfect opportunity. He could try and get her out. He was outside Hylia above!
And just as he thought that, four giant metal clamps locked onto his limbs. And that same cursed red glowing thing was applied so he couldn’t move. He swore at them but stopped struggling. He would have to bide his time, he already felt a little weak from not eating for three days, so every store of energy was precious right now. He had to wait for the perfect opportunity and then unleash it all.
He took a moment to try and calm down. Think things through. He was outside the cell, that was better than being inside. He just had to be observant and careful. He started by trying to determine what their motive was, but he wasn’t sure what was happening. Why had they decided to take him out, if they were only going to restrain him down again?
He looked up, at least they hadn’t clamped his neck. And then a… well. There was no polite way to think of him, if Link was being honest. And frankly, being polite was really quite low down in his list of concerns at the minute.
The Yiga Clan were... normally, at least, easily categorisable. All the Yiga Foot soldiers were thin, agile, capable of moving at lightning speed with their teleportation. The Blademasters were by comparison much larger, and they wielded the more powerful windcleaver. And now he knew of the researchers, but they looked a lot like the Foot soldiers, just with a red lab coat on.
This man… although dressed as a Yiga, didn’t match one of the above categories. He was, well, fat. He had a huge abdomen, which Link didn’t really see working in a fight, either with a sickle or a windcleaver and he was confused really. It was the most bizarre thing he’d seen since arriving.
Link wondered if the lack of food was getting to him.
“Yeah, IT'S YOU! You're that Link guy I've been looking for! And the Princess of course but she’s BORING."
Uh… what? This guy had been… looking… for him? Not to sound egoistical, but wasn’t it really obvious who he was? He literally wore bright blue and had the Master Sword strapped to his back. Admittedly, he didn’t have those two things right now but…
"I need to bust out my serious moves... A secret technique taught by my mother's father! It will...destroy you!"
Uh yeah. It probably would do that because Link was currently strapped to the floor with no weapons. So, whatever this guy chose to do, it would, in all likelihood, work by default.
“Release him from the magnesis bonds! NO WAIT! I need to finish my speech first!”
This man was starting to get on Link’s nerves, like a bratty child who wanted a sweet. But he just said to release his bonds. Yes, if that happened, he would destroy them all, steal all their weapons, physically break down those bars, rescue his Princess and then hightail it out of the desert. So, he would remain calm. Collected. And not think of what happened yesterday.
“Now. Hero of Hyrule. I will DUEL you. So someone told someone who told someone yada yada yada that I should give you a fair chance, and something testing something Princess, I'm not sure, I fell asleep half-way through, so here we are. Of course, you’re a KNIGHT so I assume you know what a DUEL is!"
Link remained silent. He figured it probably wouldn't work in his favour if he started to laugh.
"You know, your silence really is unnerving. ANYWAY, I will fight with my chosen weapons, and you will be provided with a Duplex Bow, ten arrows, a Vicious Sickle and a Windcleaver. A very generous selection, in my opinion. If you defeat me, I will allow you to walk away.” Link’s eyes widened. “YES, WALK AWAYYY!” He laughed, “I won’t kill you to DEATH! Even-if-that's-what-I-really-want-can-you-imagine-being-named-Top-Banana-Of-The-Yiga-Clan-comma-Slayer-Of-The-Hero!”
Okay yeah, there was clearly something wrong with this guy, but Link focussed on the important parts. A Duel. Of which the outcome would be freedom. But. He hadn’t mentioned Zelda. No matter, Link would be a fool not to accept. He’d defeat this fat lug and then Kill. Them. All.
And those Blademasters that had stood on that cursed table? He’d make sure to find his sword and would ensure they suffered a slow, prolonged death. But first, he’d win, take Zelda to the Castle where she’d be safe, and then he’d come back. And exterminate them like the rats they were.
He nodded.
They dropped the connection, freeing him, and he didn’t try anything. Not yet anyway. Once they gave him weapons though, Link would forgo whatever pact he’d made with this man. This didn’t count as an honourable situation anyway, this wasn’t a duel between Knights, it was a duel between captor and captee.
What he hadn’t been expecting, was the fat man to throw a small capsule in the middle of the hole, and the capsule didn’t fall, no, it hovered in place. And the outlines of a dome formed, it extended from the centre of the seemingly bottom-less hole and spread out to include a small ring of sand around said hole. All of a sudden, sound seemed to stop coming through, and he could barely hear Zelda, although maybe she’d come to realise it was futile and had gone quiet.
The capsule made a clicking noise, like an activation of something, and then a burst of red light cascaded from it, down the dome, forming a crimson-lined grid along the surface, almost like red electricity was crawling along the lines. They connected to metal ridges that Link hadn’t even noticed in the sand. He swallowed. He knew, instinctively, that he wouldn’t be able to escape. He wouldn’t be able to get out. Because it was the same thing that had trapped him in those cuffs.
It would have to be honourable. By default.
Still, Link wasn’t feeling that scared. If the fat man wanted a duel, Link would give it to him.
“In the name of Calamity Ganon!” He pranced around, shimmying from one foot to the other. "That's what you say when you start a DUEL right?!"
Link decided to ignore him, and simply looked over to where he thought the Princess was, the red light made it hard to see. “In the name of Princess Zelda Bosphoramus Hyrule, my charge, my liege… my Princess.” And his heart whispered one more thing, my soulmate.
It had started out well enough, the man simply summoned rocks at him, not unlike an octorok, but these ones were considerably larger, with a glowing upside down Sheikah eye on them. Still, he dispatched the obnoxious man in quick time, shooting a well-timed arrow into his head, and then jumping in bullet-time to attack with the sickle.
And then the fat man got angry, stamping his foot into the ground like a child having a tantrum. He moved to hover on top of the hole, and this time he had a blue barrier. Link had wasted one arrow hitting it, only for it to bounce right off. Useless. And there was no way for Link to jump in, seeing as he was without his paraglider and he'd fall down anyway, not sideways to the centre of the abyss where the man was.
So, he bid his time, going as far back as possible and decided to just observe the attack. He remained calm, although for some reason he was a little more flustered than he ordinarily was. Perhaps because the Princess’s safety relied on this fight. Yes, that wasn’t an unusual occurrence, but normally, she’d be hidden, well-protected, should anything go wrong with him. This time… If he failed, then who knew what the consequences would be.
He refocussed, the next move simply involved two rocks hovering horizontally and then vertically to the man, where his barrier faulted for a split second, just before he chucked them at Link. It was easy enough to dodge, and now Link knew what to do. He simply hit the man when the barrier was down, and the Yiga lost control of the rocks, so they hit him instead. After another couple of rounds, where Link looked worryingly at his meagre five remaining arrows, another tantrum fest occurred, this time jumping up and down with one foot whilst floating. Link rubbed his eyes in case he was hallucinating. No, he wasn’t.
And that is where everything went wrong.
The man was now using that accursed red thing to move a giant metal ball at him. The ball had spikes. Huge ones at that. And despite Link keeping his eyes trained on the man, his barrier did not fall. Not once.
Crap.
How?! How could the Yiga mentally control metal?! How was he supposed to defeat him now?
The spiked sphere continued to crawl after him, a slow and steady reminder of what was coming. Link was trying hard not to panic. What else could he do? He didn’t have any of his other weapons. He didn’t have shock arrows. He didn’t have his bomb bag. Maybe he could parry the sphere? But he didn’t have a shield either. He cried, almost, thinking back to his prized Hylian shield sitting in the Inn at Kara Kara Bazaar.
What else what else what else
He knew one thing for certain though. He wouldn’t be able to keep up running forever. Not as weak as he currently was from all the stresses over the past two days and the lack of food. Yes, the sphere moved slowly. But it moved. And eventually he would tire.
The man took back the sphere and Link aimed, hoping his barrier would come down for one second, but no. All he did was pause before sending the sphere. Straight. Back. At. Him.
Goddesses above he wouldn’t last.
Was this his true Hero trial?
Was this how he would die?
He decided to try to use the windcleaver to generate some gush of air that would what? Move the giant ball? He was crazy enough to at least attempt because what else could he do? None of his weapons would even reach the man, even if he chucked them, let alone penetrate the seemingly solid blue barrier.
He ran to the edge of the dome, hoping to be a little out of the ball's range to give him some breathing room should this go wrong, but he had no such luck, because it came, hard and fast for him. He waited until it came close then swung the blade down and tried to repel it.
It obviously failed; no colossal, incredibly heavy, metallic sphere was going to shift with the mere power of air.
Belatedly, he realised that the fat man could afford to be fat. Who was going to hurt him if he could levitate himself out into a pit of no end so there was no hope of reaching him, put up a barrier that you had no hope of penetrating, trap you in a hemisphere so you were effectively at his mercy and was armed with a deadly weapon only he could control?
Link only had just about enough time to turn, for his fingers to hit the dome, before the spikes rammed into his back and Link heard himself scream.
He was used to pain, he thought distantly. He’d hurt himself so many times, from climbing accidents, to training mishaps, to when he’d first started fighting monsters, especially those Goddess damned Lynel swords, oh, wait, no, the crushers were worse.
But he’d never had enormous sharp cones ram into his back, upper thigh and calves, all at once. He was effectively pinned against the dome. And then the ball was pulled out, and shoved right back in.
And again.
And again.
And then for flavour, the fat man shifted it just to the right, so now his wounds grew and grew, until he was slowly ripped apart, until the only thing actually holding him upright was the metal sphere.
Link lost track of everything. He’d never felt so humiliated, so weak.
He’d never lost a fight.
What would happen now? What would happen to him and Zelda?
He felt wet, lethargic and so, so heavy. Which struck him as odd, especially considering he’d probably lost a lot of blood. Shouldn’t he be light?
Little spots of blackness coated his vision, somehow he blinked and he was on the floor, on his knees, the dome gone, his hands shaking trying to hold himself up. His blood rushed through his ears, thundering too loudly, and everything else was muted, muffled, and he could no longer focus properly.
"-oga! Did you se- I did i-"
Link must have blacked out again, because the next thing he knew he was being hauled by his armpits back into the cell, and his injuries were stretched even more, and Link screeched in pain. He was so far gone it was silent, and he lost consciousness yet again, because he practically fell on top of Zelda, landing on his front, in her arms. She was shaking, maybe? Or was it him? Probably him, but he couldn’t tell, and he heard her furiously mutter under her breath about hypo-something shock, but really, he was barely holding onto the few remaining threads of consciousness he had.
“Link?” She sounded frightened, but he couldn’t bring himself to respond. Instead, when he opened his mouth, he coughed up an alarming amount of blood. He felt some of it dribble down his chin and he heard her half scream in response.
“LINK! No! In - name of Hylia st- with me! Link!” She gently held his head in her hands, his head rolling in her hold because he'd now lost what little control he had over his muscles. He focussed on the softness of her touch, and how it contrasted so deeply to the agony that he was in, although everything was dulled around the edges right now, probably from the blood loss. He stared at the growing pool of bright crimson around them, it seemed to be coming from everywhere. Like he was a dam that had suffered too many hits and now all the water was leaking through. That wasn’t that far from the truth to be fair.
“Zel-” He tried to say something, to reassure her that he would fight to stay awake. But it ended in another, harsher, coughing fit, and it felt like Daruk had grasped his chest in his hands and squeezed. Dear Goddesses, he felt his vision start to fade again, it was already half faded, in all honesty. And it scared him, because this wasn't the same blackness he'd had after being knocked cold from a fight. This was darker, more permeating. It felt... more permanent.
She cried, and it pained him to see her tears for him, but the blackness forced its way upon him, and he slowly closed his eyes, trying his hardest not to give in, but even from the start he knew it was a losing battle. Vaguely he wondered if the sword would remember him. He wondered what would happen to his family, to Hyrule, to her, if there was no Hero for the Calamity. He wondered, if he'd had more time, more courage, if he and Zelda could have-
She cradled his head in her arms, gently brushing his matted hair away from his forehead, and he allowed himself a final deep breath, for her lavender to imprint in his mind one last time.
Link was not... scared of death. He knew it was inevitable, and there was a significant probability of him dying, either in the line of duty to the Crown, or against the Calamity, his destiny-chosen battle. But... he was scared now. He was scared of what the consequences of him dying meant. Her verdant eyes stared at him, and she was saying something but he could no longer hear. She was his biggest regret, he couldn't stomach leaving her, here and now, because who knew what horrors would await her once he left. So much guilt, so much shame, so much despair hit him, in the final moment but there was nothing left to he done. He tried to convey that to her, through his gaze, that he was sorry, for not being enough, for not doing enough, for failing to get her out of here- the list continued, but he was rapidly losing what little control he had left, and he felt his eyes glaze over. He’d seen enough death to know where he stood. Because everything ached, he felt increasingly weaker, and his breathing grew progressively more ragged, as stabs of pain shot up his ribs for every centimetre he inhaled in.
He gasped for air, one final time, trying to commit her to his memory, and that seemed to be the very last assault his body could handle. Because within seconds he lost all sense of the world, his final thought was of his silent princess, and of a lullaby, that would forever haunt him till the end of time.
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ecreau · 4 years ago
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25 Years
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Advanced Happy Pokemon day, trainers!⁠
For my second post this year, it would be my starters through the years! It consisted of Pikachu, Bulbasaur, Totodile, Treecko, Piplup, Oshawott, Froakie, Rowlett, and Sobble. ⁠
I am happy that @Pokemon kept me inspired and motivated. Now and then whether it was a small change- from having a curry dex to getting your first ribbon in a Pokemon contest, they were all exciting to me. As an adult, the excitement faded off a bit because of the realization of how jaded the world is, but Pokemon kept my enthusiasm burning. ⁠
⁠From my first game, Pokemon Gold, getting my Totodile and releasing it accidentally to Pokemon Sword's Sobble perfectly trained with lots of curry love from me.
⁠Happy 25 years of Team Kanto, Johto, Hoenn, Sinnoh, Unova, Kalos, Alola, and Galar! Cheers to more exciting regions! Hopefully somewhere in Asia-Pacific~ :D
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Here are the individual drawings of my starters and stories!
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Pokemon Yellow - Starter: Pikachu
Technically Pokemon Yellow was my 2nd Pokemon game next to Pokemon Gold. I love the version so much because I relieved how Ash Ketchum had all the starters in Kanto plus Pikachu following you! 
I remember I got another bootleg version of the Pokemon Yellow and the battery of the game was not working so you could not save my progress. I had to finish the game in a day before my batteries die. Fortunately, I finished the game with Pikachu, Charizard, Blastoise, Ivysaur, Pidgeot, Butterfree and Omastar. 
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Pokemon Fire Red - Starter: Bulbasaur
Fire Red was my 4th Pokemon game. I remember when I saw the trailer in the commercial I was imagining myself had lots of money and get the game and Gameboy advance SP. 
Although by that time, I got a drive to save money and happily, I got my first Gameboy Advance using my own lunch money. I miss those days. 
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Pokemon Gold - Starter: Totodile
Pokemon Gold was my first ever Pokemon game. It was a bootleg that my father gave me because of a piracy raid as a gift for me haha! So ironic but a fun memory. 
Totodile was my first starter although unfortunately, I accidentally released him because supposed to be the ‘Release’ button was ‘Fix’. 
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Pokemon Ruby - Starter: Treecko
After Pokemon Gold, I got a chance to play the newly released games on my cousin’s computer. I was ignorant about the concept of emulators that time. It was also the reason why I wanted to own a computer that time to play the new Pokemon games. Little did I know it was not the legit games. 
Anyway, my 3rd Pokemon game was Pokemon Ruby on an emulator. I remember I wanted to stay in my cousin’s house just finish the whole game. I picked Treecko that time, got to evolve him to Grovyle while fighting Nincada and kept losing to a bug catcher haha! I just got to the first gym and turned off the computer because I had to go. 
Oh memories~
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Pokemon Diamond - Starter: Piplup
My first DS game was not my console neither my game. It was owned by my best friend in high school where he knew I love and knew a lot about Pokemon, so while him playing the game I was at his back giving commands. 
I told him to pick Piplup for me and he agreed. We were in the 5th gym when we stopped playing because of our finals. Even technically I did not own any of those, I still felt I played the game. 
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Pokemon White 2 - Starter: Oshawott
Together with Pokemon X, Pokemon Black 2 were my first 3DS games. I bought them with my 3DS using my first salary. I waited for this moment where I could buy anything without my parents disagreeing with me. 
I picked Oshawott as my starter and loved him in the game and in the anime! 
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Pokemon X - Starter: Froakie
I was so amaze when I bought Pokemon X because it was for me a huge leap from my previously owned games which was back from Pokemon Ruby! I loved the story, all the cities and my new rivals. 
I chose Froakie and never even made it evolve until the last gym haha! Oh memories from Paris (what?)
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Pokemon Sun - Starter: Rowlett
If I’m going to pick the best starter I have on my list, it would be Rowlett. I really love owls if only I could have one as a pet. 
I got a Sassy one so I drew my Rowlett kind of judging you from head to toe haha!
If I would pick between the recent games (8th to 7th generations), I would pick the 7th generation. I really loved the anime series and the games because they were fresh of breath to me. It was the first time both series and the games chose different pathways. 
I now want to play Pokemon Sun, again~!
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Pokemon Shield - Starter: Sobble
While waiting for the games to come out, I already was saving up for my new Nintendo Switch. When I found out I could preorder the game in advance, I hastily went to my favorite game store in my city and bought a slot! 
It was never a problem to me to buy a game before in that store but when the preorders came out there was indeed a line! I was jumping of joy while holding my game and Nintendo Switch at the same time. 
I picked Sobble because it looks like a chameleon and a little baby for me. Just like Froakie, I only let it evolve after I completed all the gyms. 
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Pokemon is 25 now! How old were you when you first started playing Pokemon?⁠
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⁠Please do not repost my artwork/design. Ask me first. ⁠
Thank you!⁠
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Deviantart | Instagram | Redbubble “Nostalgia is my favorite thing.”
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babysizedfics · 4 years ago
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Little Accidents, Big Developments
Chapter 5: A Little Reconciliation
[This is an age regression story]
Chapter Summary: Roman mollycoddles his brother, Patton makes a suggestion, Logan is perceptive, and Virgil is brave.
Chapter word count: 8,500
Other chapters: 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 / bonus
Read on AO3 or below the cut!
Content warning: This chapter addresses (and resolves) some negative self-talk with regards to age regression, as well as alluding to cyberbullying. Please proceed with caution if you are sensitive to either of these topics.
Also, there is some swearing at the start - what else would you expect from adult Roman and Virgil?
oOo
Roman marched up the stairs armed with cookies, milk, and fierce determination.
The events of the previous day had left him wallowing in regret all night, and he was tired of it. No matter how much his caregivers had both made a significant dent in the cloud of guilt that fogged his mind, he could not stop replaying his own laughter in his head. He had been awful to Virgil the day before, and Roman had known he could not truly feel at ease until he had apologised to him properly and earned his little brother’s forgiveness.
He had been prepared to partake in all manner of valiant acts to prove his loyalty; he was willing to slay the Dragon Witch in Virgil’s name, to erect a statue in his likeness and honour, even to let Virgil get the first pick on movie nights for a whole month.
He had said as much to Virgil in the kitchen that morning. In response, Virgil had nodded, said “It’s cool,” and then left the room.
It’s cool?! Roman was quite frankly appalled by the lack of dramatic flair. Where were the tears? The arguments? The emotionally-overwhelmed collapse into Roman’s waiting arms? It had not gone as he had rehearsed in the mirror at all.
When Roman complained about this to Logan, the logical side had; 1) asked why Roman wanted Virgil to cry, yell, and/or faint, 2) reminded him that Virgil had forgiven him and had clearly done so in whatever way he deemed fit, and 3) told Roman to stop being so dramatic.
Needless to say, Roman was no longer on speaking terms with Logan.
Never one to give up in the face of a challenge, Roman had found Virgil in the living room and apologised again (an abridged version of his speech this time around). He received a small smile and thumbs up in return before Virgil went back to scrolling on his phone silently.
Once again, Roman was surprised. It wasn’t that he didn’t want to be forgiven, but it had been far too easy. It was not satisfying. And so he continued to apologise throughout the morning whenever he saw Virgil - which incidentally happened a lot since Roman sought him out constantly.
It was around the fourth apology that Virgil had stopped smiling and nodding and instead simply rolled his eyes or walked past Roman without a word. Roman was wont to call it rude, but he couldn’t really comment on it given his behaviour a day before. The logical conclusion was that Roman’s courageous offers were simply not pleasing to Virgil.
Upon review, Roman begrudgingly accepted that Virgil wouldn’t necessarily care much about an imaginary monster being defeated for the hundredth time, or for a statue of himself given how self-conscious he was. As for the movie nights, Roman didn’t necessarily mind that he would still have the first pick on the films, so that really wasn’t worth complaining about. He realised he had to make his repentance more personal.
And what was more personal to Virgil than his littlespace? The boy adored it when Logan and Patton took care of him so (against all instincts) Roman resolved to prove himself through caregiving. As uncomfortable as it had made him when he had attempted caregiving all those weeks ago, it seemed the most effective course of action. And wouldn’t the fact that Virgil knew he didn’t enjoy it just prove Roman’s point even more? That he was willing to go above and beyond to show Virgil how much he cared about him, despite his own discomfort!
He had waited for Logan to disappear from the kitchen to load some cookies onto a tray, along with one of Virgil’s sippy cups full to the brim with almond milk. Now, standing outside Virgil’s room, Roman smothered the inkling of dread in his stomach and rapped on the door heartily.
‘Oh, Virgil,’ he sang, ‘Will you grant me entry to your kingdom?’
There was quiet for a moment and then, muffled through the wood: ‘Only if you promise not to apologise again.’
‘Damn…’ Roman whispered to himself, taking a moment to reconsider his plan. Well, he could still practice it without technically apologising. Years of improv work hadn’t exactly taught him nothing of adapting to unexpected situations. ‘All right, I promise,’ he yelled back confidently.
‘Fine,’ Virgil groaned and Roman lowered the door handle with his hip, being careful not to jostle the tray in his hands too much.
‘Greetings, Grumpy Space Princess!’ Roman called as he waltzed into the room with a wide grin.
Virgil was lying upside down on his bed with his head hanging off of the end, his Nintendo Switch held up in front of him. ‘What’s up, Princess Bubble-head?’
Roman smiled, appreciative that Virgil was a truly worthy opponent when it came to the Great Nickname Games. Though he did not let himself dwell on that for long and internally shook himself into his role, taking heavy inspiration from Patton.
‘Nothing much, kiddo,’ he said gleefully. ‘Just thought you might want a little snack!’
‘Kiddo?’ Virgil repeated, slowly lowering the game console from his eyes. Though they were upside down, Roman clearly noted the suspicion on Virgil’s features.
Roman continued smiling regardless, walking over to the bed. ‘How’s milk and cookies sound, Vee?’
‘But we haven’t had lunch yet.’
‘Yeah, don’t tell Logan,’ Roman whispered with a conspiratorial wink
‘Is this a trick?’ Virgil immediately asked. He squinted at Roman in suspicion. ‘What did you put in the cookies?’
‘Absolutely nothing and I resent the question,’ Roman couldn’t help but gasp in offence. As if he would stoop so low as to… what, poison Virgil? He had half a mind to turn back and eat the cookies himself. If only he weren’t utterly desperate for Virgil’s forgiveness.
‘Right, no, yeah,’ Virgil hurriedly backtracked, seeming humbled. ‘Sorry.’ Then the younger side sat up and spun his butt on the bed so that he faced Roman with his legs crossed. ‘Do you wanna…’ He indicated the other side of the bed in invitation.
Roman beamed. Clearly, this was the go-ahead for his plan.
‘Thanks, Stormcloud!’ He settled onto the bed beside Virgil, placing the tray in front of them both.
‘Thanks yourself for the cookies,’ Virgil smiled meekly. His gaze trailed over to the sippy cup on the tray and his eyebrows furrowed a little.
‘Anything wrong, sw-sport?’ Roman asked, cursing himself for chickening out at the last second. He had meant to call Virgil “sweetheart” as Patton so often did. Though while he was no stranger to using the nickname during courtships, it felt strange to call Virgil by it. Still, he had a role to fill and forgiveness to earn, so he couldn’t afford another slip-up like that again.
‘Nah, it’s cool,’ Virgil muttered and reached for the sippy cup. His movements seemed halted and his eyes briefly darted between the cup and Roman for a second before he sheepishly sipped at it.
Those words again: It’s cool. They infuriated Roman! But he took a steadying breath and pushed his irritation down. He had a baby to coax out, and anger would surely be counterproductive.
He reached forward for one of the cookies and snapped it in half, then held one piece up in front of Virgil with a smile.
Virgil frowned and lowered his sippy cup from his lips. ‘You wanna share one?’
‘No, silly!’ Roman giggled, putting all of the energy he usually observed in Papa Patton into his tone. ‘Are you ready?’
‘Ready for what?’
‘Here comes the cookie train!’ Roman sang, slowly pushing the cookie forward towards Virgil’s mouth. ‘Chugga chugga choo choo!’
Virgil’s eyes widened and his free hand flew up to grab Roman’s wrist before he had a chance to press the cookie to his lips. ‘I can feed myself!’
‘Oh…’ So apparently that technique wasn’t the way to go about it. ‘Apologies,’ Roman said. He pulled the cookie piece back and shoved it between his lips.
Virgil sighed quietly and reached for the other half of the cookie. He threw it into his mouth and munched on it as he pulled his Switch into his lap, resuming the game.
Meanwhile, Roman chewed thoughtfully. Perhaps Virgil wasn’t up for a baby headspace but would rather be a young child who was still able to feed himself. Though it was uncommon for him to be in a comparatively older regressed headspace, it wasn’t unheard of. And if Virgil was not comfortable with Roman feeding him, it didn’t automatically have to be the end of his plan. But what could Roman do to make it easier? What exactly was it that Patton did differently to be able to make Virgil regress in an instant?
Roman thought back to all the times he had witnessed it happening, quickly noticing a pattern. Patton always complimented Virgil (usually by calling him “cute” or “pretty” or “my little sweet and sour dumpling”) and touched him in some way (either with a nose boop or gentle tickles or head strokes). Roman would be a fool not to apply this knowledge, and a prince was no fool.
He decided to go about a subtle route, not wanting to startle Virgil again as that would probably hinder his regression.
‘Oh, that looks like a cute game,’ Roman said casually, pointing at the console balanced on Virgil’s knee.
‘You don’t know this one?’ Virgil asked, sounding surprised. He played with one hand as his other gripped the sippy cup.
Roman leaned closer, observing the colourful, animalistic characters who walked aimlessly around what appeared to be an island resort.
‘Ohh, is this the one with the capitalist raccoon who forces you to labour all day then takes all of your money?’
Virgil snorted. ‘He’s a tanuki, not a racoon. But yeah, essentially,’ he shrugged and tipped the sippy cup up to his lips.
Roman scooted closer on the mattress, trying to initiate casual contact. His thigh brushed Virgil’s and the other didn’t seem to mind it. With an internal hurrah, Roman initiated part two of his plan B.
‘Aw, is that you?’ he asked in a slight baby-talk voice, pointing at the chibi character on the screen. They had lilac hair and were sporting a rather intricate gothic dress. (For such a basic character design Roman was massively impressed by the attention to detail on the costume. He resolved to investigate it later as he had a job to do at the present moment.)
‘Mhm,’ Virgil hummed through a mouthful of milk then swallowed, ‘that’s me.’ He twiddled the joystick so that the character did a little spin.
‘Adorable!’ Roman gushed, and it was only half put-on (the game really did look sweet). Then he turned to Virgil, glad that their faces were mere inches apart. It would surely create intimacy and trust between them and hence spur on Virgil’s headspace. ‘But y’know what’s even more adorable?’
‘What?’ Virgil questioned, turning to look at Roman then freezing. A faint look of worry graced his features, though Roman assumed he was simply nervous about regressing around Roman alone. ‘What are you -’
‘This little Virgil right here!’ Roman smiled and wiggled his fingers over Virgil’s side.
Virgil broke into muffled titters. ‘S-stop,’ he stuttered, unable to get through the word without laughing. ‘R-Ro-ho-man!’
‘Aw, listen to your little giggles,’ Roman cooed, pushing an adoring tone past the strange heaviness in his chest. He just didn’t feel right doing this. But it had to be right, Virgil was laughing and smiling and had always enjoyed it whenever Patton did the exact same.
So Roman continued. He forced his own small laugh and doubled down on the tickling, jiggling his hand quicker over Virgil’s ribs. The boy squeaked and dropped his sippy cup to the mattress. (The cup was non-spill, gladly.)
‘No-ho m-more,’ Virgil pleaded through his giggles and pushed on Roman’s wrist firmly.
‘You can’t get rid of me that easily.’ On a whim, Roman went to poke Virgil’s nose with his free hand. Twice the contact probably meant twice the likelihood of regressing, going by his logic.
At the very same moment that his finger pushed forward, though, he must have unwittingly hit a sensitive spot on Virgil’s ribs because the younger side’s face unexpectedly lurched forward with a gasp. Roman’s finger ended up poking Virgil’s eye.
‘Ow!’ Virgil whined, shoving Roman’s hands away harshly. ‘What the heck, Ro?!’ He raised a hand to cover his assaulted eye while the other stared at Roman in shock.
Roman was stunned for a moment, feeling suddenly small. He had messed up again. He had hurt Virgil. Again! He just wanted their caregivers to make it better like they always did, but this was Roman’s mistake. He couldn’t always rely upon Patton and Logan when he accidentally hurt his brother. He had to learn to do it alone.
‘Shit, I -’ Roman clicked his mouth shut and shook his head. (Back into character, goddamnit!) ‘Oh, poor baby,’ he pouted in sympathy.
Virgil only looked more indignant, his hand lowering from his eye which was, thankfully, uninjured. ‘What?’
‘Don’t worry little, uh, guy.’ Roman winced at his phrasing. ‘Uncle Roman will kiss it better!’
Roman started leaning forward, his hands held out in a placating manner - though they trembled slightly.
‘Stop!’ Virgil yelled, placing his hands firmly on Roman’s shoulders and keeping him at arm’s length.
A glimmer of relief flickered in Roman’s chest.
‘What are you doing?’ Virgil asked clearly, his expression a mix of confusion, irritation, and concern.
‘I - I’m trying to kiss your boo-boo better, kiddo.’ Roman attempted to smile, though even he had to admit his acting was no longer up to scratch. He was feeling jittery. This wasn’t right!
Virgil’s eyebrows raised and he offered no further response. How on Earth did he master those nuanced expressions so well? Roman almost wanted to ask for tips.
‘Fine,’ Roman sighed, throwing his arms up into the air as he dropped the act. ‘I kinda thought maybe I could babysit you for a while.’ Despite his words, he knew the pout on his face must not have commanded much respect.
‘I…’ Virgil paused, blinking slowly. ‘Princey, you hate caregiving,’ he burst out, incredulous. ‘I thought we established that weeks ago. And anyway you’re shit at it.’
‘Charming,’ Roman grunted, crossing his arms and diverting his gaze to the mattress. He didn’t need to be good at caregiving, he didn’t even necessarily want to be good at caregiving, but he would be damned if he actually admitted to being bad at something.
‘Why are you babying me all of a sudden?’ Virgil’s voice was softer now.
‘I just wanted to make up for yesterday!’ Roman cracked, though he was conscious to not outright yell, knowing Virgil’s sensitivity to loud noises would not do him any favours. ‘I want to prove to you that I’m sorry about what I did, but you barely acknowledged my other apologies,’ he explained, annoyance seeping into his tone. Virgil’s eyes dropped to his lap. ‘And you obviously didn’t care for my other ideas for acts of chivalry, so -’ he flailed his arms around in frustration ‘- I’m making do!’
The silence in the room somehow rang louder than Roman’s outburst, and he felt a knot of embarrassment start to clench his stomach.
Before it had time to grow any bigger, Virgil spoke up: ‘I’m sorry.’
‘What?’ Roman frowned and looked back up to him. Virgil looked horribly guilty. ‘No, I think you’re confused. I’m here so that I can apologise.’
‘Yeah, I got that.’ Virgil’s lips pulled into a small smile, then it dropped again. ‘Listen… I’m sorry for being kind of flippant earlier.’ He looked down, shrugging his shoulders up to his neck and holding them there. ‘I do forgive you, I just -’ he paused and Roman noted his cheeks had turned rosy. ‘I just didn’t want us to make such a big deal out of what happened, y’know?’
‘Oh…’ Roman breathed. This type of forgiveness was unexpected (not unlike anything else that had happened that day, so really shouldn’t he have expected it to be unexpected?) but nonetheless acceptable. If Virgil truly did forgive him then that should have been enough for Roman.
‘I mean thank you for apologising. Like, twenty times,’ Virgil said hastily, clearly noticing Roman’s surprise. ‘I do appreciate it - even if I never want to experience “Uncle Roman” ever again in my life.’ He looked back up at Roman shyly, ‘But can we please just pretend it didn’t happen?’
‘Uh, yeah. Sure. It - it’s cool,’ Roman replied with a weak nod, distracted by the persistent emptiness in his chest. 
Virgil bumped their knees together amiably then went back to his game.
After a minute or so of the controller clicking and the cutesy music blaring from the small speaker, Roman realised he was still unsettled by the situation. He communicated this to Virgil in the most effective way he knew how: by groaning loudly and forlornly.
‘What is it?’ Virgil asked in his most dramatic, long-suffering whine. It was a little teasing quirk they had picked up together that was entirely well-intended. The familiarity of it made Roman feel somewhat better about admitting the issue.
‘It’s just this niggling feeling, you know?’ he asked, fully aware that Virgil did not know. ‘I have to do something. I have the rich blue blood of a prince, for heaven’s sake.’ His eyes wandered around the room as if looking for a solution to his lament. ‘If I cannot defeat a villain in your honour or commit some other brave, valiant act of -’
He paused abruptly as his eyes settled on something. A stuffed raccoon lay abandoned on the floor by Virgil’s bed, torn in two. Roman was sure he remembered Virgil naming it Meeko, after his beloved character from Pocahontas.
‘Dear Zeus, I believe I have it!’ Roman cried triumphantly.
Virgil startled at the sudden noise and Roman turned to him with an apologetic smile. The emo only looked vaguely miffed.
‘Glad you’ve reached a solution, but do you think you could have a dramatic epiphany elsewhere?’ Virgil mumbled, eyes flitting back to his screen. ‘I have debts to pay here.’
Normally it would have annoyed him to be pushed aside for no more than a video game, but luckily for Virgil, Roman had a new job to do. He just needed to sneak Meeko out unnoticed.
‘I thought you said you paid off your debts last week,’ Roman said easily, subtly dropping his leg over the edge of the bed.
‘Yeah, but now I have more,’ Virgil shrugged, unaware of Roman’s movements. ‘It’s kind of a constant in this game.’
Roman hooked his socked toes around one half of the plush on the floor and silently dragged it closer. ‘Doesn’t living in constant debt stress you out though?’ He hooked his toes around the other piece of the toy, looking carefully out of the corner of his eye.
‘It’s actually super chill. You, like, go fishing and catch bugs and stuff.’ Virgil carried on talking, though Roman’s attention was quite preoccupied. ‘And you meet these animals and invite them to your island. You’d like them, they’re really sassy.’
‘Uhuh, uhuh,’ Roman hummed noncommittally, slowly inching his hand down to grab the stuffie pieces and trying to act as if he was just itching his leg.
‘You plant flowers and craft furniture and stuff. Then there’s this cool museum.’
Roman hurriedly stuffed the plushie pieces inside his jacket, masking the movement with a cough. He hazarded a glance to Virgil, glad to see that he was completely enraptured by the game, seemingly unaware of anything that was not pixelated.
‘You can design your own clothes too, look.’ Virgil pushed the screen in front of Roman and showed that his character was now wearing an in-game replication of his signature purple and black patched hoodie.
Roman’s eyebrows shot up. ‘Oh my goodness, that’s brilliant,’ he whispered, partly impressed by the game, though mostly impressed by the incredible idea that just popped into his head.
‘You should totally get the game. We could play together,’ Virgil said, smiling when he brought the console back to his lap.
‘I would like that,’ Roman said sincerely. ‘Though for now, I must be off.’
He rose from the bed, being careful to keep his left arm clutched tightly to his side to avoid dropping the toy and ruining his plan. He was ready to go and settle down to hours of work, but the child in him begged him to do one last thing before he left.
‘Still brothers?’ he asked hesitantly.
Virgil immediately looked up from the screen, his expression soft around the edges. ‘Yeah,’ he said quietly with a smile. ‘Still brothers.’
‘Yes!’ Roman cheered, punching the air with his right hand. It was followed by a huff of amusement from Virgil. ‘Love you, Virge,’ Roman said offhandedly as he turned away, ready to leave at that.
‘Uh, yeah,’ Virgil mumbled.
Roman paused on his way out. He knew Virgil fairly well, having spent so much time around him during the previous few months, and so he liked to think he had a fairly decent amalgamation of the varying tones of Virgil’s mumbles and what they meant. The wheezy ones showed distress, the stunted ones showed annoyance, the lowest ones showed reluctant happiness. This particular brand of mumble, quiet and high-pitched, projected Virgil’s embarrassment. And honestly what kind of big brother would Roman be if he missed such a harmless opportunity for teasing?
He spun back around with a smirk which only grew wider when Virgil saw it and groaned.
‘Say it,’ Roman insisted, holding back a laugh.
‘Go ‘way,’ Virgil whined, pulling his console up to cover his face, though Roman could still spy the blush peeking from behind it.
‘Aww, come on.’ Roman stepped closer to the bed, giggling when Virgil brought the Switch so close to his face that it touched his nose. ‘You said it yesterday,’ Roman sing-songed, kneeling down right in front of Virgil on the bed.
‘Then you shouldn’t need to hear it again,’ Virgil grumbled.
‘Oh, but I’ve forgotten what the pure adoration in your voice sounded like,’ Roman teased, reaching forward to lower the gadget from Virgil’s face. He bit his tongue in amusement when Virgil glared at him past bright pink cheeks. ‘How did you say it? “Wuvoo, Wo-Wo”?’
‘You’re no longer welcome in my kingdom.’
Roman shrugged, still being careful to keep his left arm secure over the stuffed racoon in his jacket. He swivelled his legs to plop down onto the bed.
‘Not leaving until you say it,’ he proclaimed proudly.
Virgil growled (adorably) and dropped the console to the bed, crossing his arms. An unintelligible mumble left his lips.
‘Hm, what was that?’ Roman asked with a giddy smile. He held his ear forward with his free hand. ‘I couldn’t quite hear -’
‘I love you, you weirdo!’ Virgil said loudly, seemingly agitated, though Roman knew there was no real heat behind it (he was well-versed in recognising Virgil’s playful irritation versus his real, leave-me-alone-right-now-or-suffer irritation). ‘Now get out of my room.’
Roman stood and bowed regally, ‘As you wish, Princess Bitter-cup.’
Something small and soft was hurled at his head.
‘Wow,’ Roman chuckled, picking up the tiny giraffe stuffie from the floor with his free hand and chucking it back onto Virgil’s toy pile. ‘Even when you’re a bitch you’re adorable.’
The pout on Virgil’s face was not a dangerous one so Roman winked. He sauntered off towards the door, finally satisfied that the guilty fog in his head had blown away. ‘See you later, lil bro.’
‘Don’t let the door hit you on the way out, big bro,’ Virgil responded sarcastically behind him.
Roman gasped, turning back around in the open doorway. ‘Umm, rude much - Ahh!’ He had to hurriedly jump back into the hallway to avoid being hit in the face by the door, which had suddenly slammed shut.
Waiting a moment for his heart to stop beating so hard from the spike of adrenaline, Roman heard muffled laughter coming from the bedroom. He scoffed and shook his head.
One of their house rules was to not use their metaphysical powers in the mindscape unless entirely unavoidable. Logan reserved his powers for actual emergencies, such as when the kitchen had set on fire. Patton only stretched the rules a little by using his powers to clean parts of the house that were difficult to reach or otherwise highly inconvenient. Roman used his powers only for absolute dire needs, such as summoning medical aid after an arduous adventure in the imagination (though on one occasion he had summoned puppies for desperately-needed snuggles). And Virgil, coming from years of living with the Other sides who used no such rule in their establishment, respected the rule for the most part, though renounced it on occasion in favour of performing relatively harmless pranks.
Roman could have tattled on him to Logan, though they had only just reconciled, so perhaps it wouldn’t have been the wisest decision. Plus, the next few hours of his time were decidedly booked.
He made his way down the hallway, already drawing up designs in his head. Being so inspired by his ingenious ideas, he almost bumped right into Logan at the top of the stairs.
‘Oh, sorry,’ Roman muttered, wondering how many more times he would utter that word that day. 
When Roman looked up, he was unsurprised to see that Patton stood right beside Logan. The two had been almost inseparable for the past two weeks when they weren’t caring for Roman and Virgil, and Roman was absolutely enamoured by their adorable attempts at keeping their budding relationship on the subtle side. They were obviously failing miserably.
What he was surprised to see, however, was a very large cardboard box huddled in both of Logan’s arms. ‘What’s in the box, specs?’
Logan and Patton looked at each other with unreadable expressions, then turned back to Roman and spoke simultaneously:
‘Stationery.’
‘What box?’
The two looked back at each other with wide eyes. Roman frowned, mind reeling with what two people in a new relationship could possibly buy together, have delivered in discreet packaging, and not want to tell - actually yeah, he didn’t want to think about that. 
‘Well, that was disturbing.’ Roman cleared his throat, avoiding eye contact as he hurried past them. ‘Forget I asked,’ he called back.
He had no time to worry about their stumbled defences. His sewing machine awaited!
oOo
Later that afternoon, Logan readjusted his position on the couch and crossed his legs with a sigh. He was feeling unusually restless. 
Patton and he had efficiently hidden their package some hours previously, thankful that Virgil did not witness their secrecy. It was all for his benefit, though the anxious side could be suspicious at the best of times. They could not afford for his defences to be raised any higher than they were already bound to be for the conversation they had planned.
As Logan waited, he breathed evenly, hoping to dispel his nerves before the other two joined him. Patton had left the room a minute previously to fetch Virgil for the chat.
There was no use in feeling nervous about it, Logan knew. It was only a conversation and truly there was nothing threatening about that. Still, the idea that Virgil could be upset by it disturbed Logan somewhat. He could not predict how the regressor would react to what they had to say. Though, as he so often said to Virgil, unpredictability should not be cause for worry. He took a steadying breath and uncrossed his legs.
Within a few moments, the door to the living room eased open and Patton stepped into the room with a quick nervous smile at Logan. After he had entered, Virgil shuffled in behind him, scratching at his hoodie sleeves and chewing his lip. Logan crossed his legs again.
‘Virgil, have a seat,’ Logan said gently, indicating the spot beside him on the couch. Patton had settled in the armchair.
Virgil’s eyes darted between both of them and the seat in quick succession.
‘You are not in trouble,’ Logan said, hoping that his smile was reassuring.
With a shaky sigh, Virgil perched on the end of the couch. He had sat as far from Logan as he possibly could.
‘Patton said you, uh, you wanted to talk about something?’ Virgil muttered.
‘Yes,’ Logan said. He internally made a note to talk to Patton about open-ended requests and how they could exacerbate Virgil’s anxiety, though pushed the matter aside for now. He carefully angled his body toward Virgil, trying to use more engaging body language as he could sense Virgil might try to close himself off. ‘We need to talk about your recent bathroom issues.’
As predicted, Virgil wrapped his arms tightly around himself and sunk further into the couch. Though he didn’t try to leave (for which Logan was grateful). ‘Oh.’
‘You are aware that Patton spoke to me about you two’s discussion, are you not?’
The question was met with a slight nod from Virgil. Logan did not miss the tremble in his fingers which clawed at his hoodie sleeves.
‘Virgil, I’d like to remind you that neither Patton nor I are in any way angry or disappointed with you,’ Logan said, knowing that Virgil’s anxiety must have been wreaking havoc in his mind.
‘Absolutely not,’ Patton agreed fervently. ‘We love you so much, Stormcloud. This doesn’t change that.’
‘Okay.’ Virgil did not meet either of their gazes. ‘Can I leave now?’
Logan sighed, knowing the conversation was bound to be difficult given Virgil’s attitude. ‘That wasn’t what we wanted to talk about.’
Virgil slumped in defeat.
‘I told Logan about everything you said to me yesterday,’ Patton started gently, ‘and we think we might have a solution to -’
‘You can fix it?’ Virgil asked, finally raising his gaze from his lap to look at Logan pleadingly.
Guilt flooded the logical side. It was not often Virgil felt hopeful about anything. In fact, Logan and the others had been trying to convince him to accept more optimism into his thought process, though unfortunately in this situation it had to be shot down.
‘Not exactly.’ At the look of hurt in Virgil’s eyes, Logan had to contain a wince. ‘You cannot always fix something,’ he explained. ‘Sometimes, the situation is unavoidable and the only option is to adapt.’
 ‘Adapt?’ Virgil echoed uncertainly.
Logan’s eyes inched over to Patton. They had agreed it might be more agreeable for Virgil to hear the suggestion from his lips.
‘Sweetheart,’ Patton said gently, ‘how would you feel if whenever you regressed you wore a diaper?’
‘No!’ Virgil immediately yelled, his voice cracking.
Logan shared a quick, bewildered look with Patton.
‘No, no, no, no, no,’ Virgil rambled frantically, his hands fisting in the cushion beneath him. Logan was shocked by the abject horror on the younger side’s face. ‘No, I can’t! I can’t, no, no -’
‘Honey, honey, stop. It’s all right,’ Patton hurried to soothe him, holding his hands up in surrender. ‘It’s completely okay if you don’t want to wear one.’
Patton was correct. It would have been completely acceptable had Virgil not wanted to try diapers. But - Logan noted with curiosity - Virgil had not said he didn’t want to. He had said he can’t. The small slip-up suggested that (even if only on a subconscious level) Virgil perceived the concept as unattainable, as opposed to undesirable. Logan felt an obligation to investigate further.
‘Why?’ he asked simply.
‘Logan,’ Patton whispered sharply, sending him a reprimanding look.
‘I won’t have any more accidents, I promise!’
Both caregivers looked back at Virgil in surprise.
‘Virgil,’ Logan said carefully, wary of the panic in Virgil’s eyes, ‘we understand that you do not do it on purpose, hence the term “accident”. We all know now that when you are regressed you cannot control it. Now I am sorry, but you simply cannot keep that promise.’
Virgil squirmed in place, his whole posture tense and alert. ‘Th-then I won’t regress anymore.’
Patton gasped, and Logan could hardly blame him. Though Logan had been prepared for Virgil to turn down the idea, the intensity of his reaction was entirely unforeseen.
‘Why would you say that, Virgil?’ Patton whispered, sounding heartbroken.
Virgil was trembling. He clearly had no answer. Though Logan was not convinced he would be able to reply even if he did have one.
‘Your regression is not voluntary.’ Logan spoke in a calm, low voice. ‘You have no say in whether it happens or not. You yourself told us this.’ He frowned in confusion. Virgil’s reaction was so fraught that it seemed to be inflicting his capacity for rational thinking.
To his vague relief, Virgil did appear to have gotten through the worst of his panic, though he still glanced between Patton and Logan nervously. ‘I can hide in my room,’ he suggested shakily. ‘I won’t bother you anymore, I’m sorry for burdening you, I -’
‘Stop,’ Logan said firmly. He could not bear to listen to the anxiety-driven drivel any longer. ‘I want you to take a deep breath.’
Virgil did just that, and the result was instantaneous. As he exhaled, his shoulders dropped from his neck and his hands eased their grip on the couch.
‘Good, keep going,’ Logan murmured, sharing a concerned look with Patton as Virgil took another shaky breath. When Logan had deemed it safe to do so, he continued.
‘We do not want you to hide in your room,’ he said clearly, being cautious to keep his tone gentle. ‘You do not need to hide your regression from us. You are not a burden.’
Virgil bit his lip but did not protest.
‘You could never be a burden,’ Patton said softly. By the jitteriness of his fingertips, Logan could tell that Patton was eager to reach out and hold Virgil, though he held back. ‘Please don’t hide this part of yourself again, sweetheart. You don’t need to.’
Even as his silence persisted, Virgil gave a stiff nod.
Now that Virgil had calmed down, for the most part, Logan launched into his investigation.
‘Could you perhaps explain why you are so adamantly against the idea of using diapers?’ It was met with bewildered looks of varying intensity from both of the others, so Logan elaborated, ‘In no circumstance would we ever force you into doing something against your will. That is not my intention for this conversation. I would merely like to examine your thought process surrounding the concept.’
Virgil looked imploringly to Patton, though was only met with an apologetic smile and nod.
‘Virgil,’ Logan called softly and was hurt to see the look of betrayal that turned onto him. ‘Please.’
He insisted on holding Virgil’s gaze until the younger side looked away with a sigh.
‘I just…’ Virgil pulled his knees up to his chest in a defensive pose. ‘It’s just weird,’ he mumbled.
Good, they could at least get somewhere with that.
‘Sweetie, it’s not -’
Logan held his hand up, silencing Patton. Though the reassurance was well-intended, Logan believed that simply disparaging Virgil’s views would be ineffective. They had to address the root cause of the issue.
‘And why is it weird?’ Logan prompted.
Virgil’s brow furrowed and he looked up at Logan with wide eyes, apparently (unreasonably) taken aback by the simple question.
‘I-I dunno,’ he said hesitantly. ‘Adults shouldn’t need -’
‘Some adults require incontinence products.’ Logan nipped that train of thought in the bud right away. ‘It is beyond their control, and yet you would call it weird?’
‘N-no!’ Virgil hurriedly defended. ‘No, of course not. That’s not - I meant I shouldn’t need… those.’
Logan muffled the growing satisfaction in his chest as they inched closer to the crux of the problem. ‘And why is it weird for you specifically and not those other adults?’
Virgil’s arms squeezed around his legs, pulling them tighter against his chest. ‘Because it’s, um, not a medical issue?’ he asked quietly, seeming more uncertain of his own argument with each passing second.
‘That is unimportant,’ Logan said. ‘Regardless of the cause, you are still unable to control your bladder on occasion.’
The tension in Virgil’s posture was painfully visible, as was the growing flush to his cheeks.
‘So, I will ask you again.’ Logan scooted himself slightly closer to Virgil on the couch, hoping that the closeness would bring Virgil some kind of comfort. He did not move away. ‘Why would it be weird for you to wear diapers if it is not weird for anyone else to do the same?’
Virgil blinked quickly and opened his mouth. Then he shut it, blinked, looked to his knees, opened his mouth, and shut it again. After a repeat of this cycle, he groaned quietly and buried his face against his knees.
‘You cannot think of an answer because it is an incorrect statement,’ Logan said. Looking at Virgil’s hunched form, he realised that being proven right was not nearly as satisfactory when it caused such distress to someone he loved. ‘I can assure you that your worries surrounding this matter are unfounded.’
‘He’s right, Virgil,’ Patton added. ‘You don’t need to be embarrassed about this, it’s all right.’
Virgil shook his head, though his face was still concealed by his knees. ‘Is not.’
‘It is,’ Logan insisted. ‘Your mental state regresses to that of a toddler’s, so why should we expect every aspect of your physical state to be any different? A toddler cannot be expected to have such a high command over their body.’
‘But I should,’ Virgil argued weakly into his jeans.
‘Not when you’re regressed, sweetheart,’ Patton said. ‘You’re just a baby, you can’t -’
‘I’m not a baby, I’m a pervert!’ Virgil shouted, his head snapping up from his knees fiercely.
Logan’s breath rushed from his lungs, his stomach lurching at such intense self-deprecation coming from the person he had come to see as his child.
��Stormcloud…’ Patton whispered, sounding close to tears.
Virgil beat him to it. His “sweater paws” (that had been a highly useful vocab card) scrubbed harshly at the tears that fell to his cheeks. The image made Logan’s heart sink.
‘I’m a freak,’ Virgil mumbled into his sleeve. ‘I’m just gross and messed up and attention-seeking and…’ His voice had become squeaky and broken before he trailed off.
‘Baby, no, no, no,’ Patton cooed sadly and rushed to his side at break-neck speed. Squeezing in to sit between the regressor and the armrest, Patton wrapped his arm around Virgil’s shoulders and pulled him to lean against his side. ‘Virgil, honey, none of that is true. None of it.’
Virgil sniffled as Patton kissed his head.
Following Patton’s lead, Logan closed the distance between them on the couch. He placed one hand on Virgil’s knee and squeezed while his other settled on Patton’s forearm gently.
‘Please understand that there is absolutely nothing wrong with your regression or with how your body reacts to it,’ Logan pleaded, feeling strangely helpless. He had been so certain that Virgil knew his regression was valid. What had changed to make him spout this nonsense? ‘As you have informed us and as I have ascertained from my own research, age regression is by its very nature entirely non-sexual.’
Virgil nodded against Patton’s shoulder.
‘It is and always has been a natural state for you,’ Logan went on, sure that Virgil was aware of this already.
As suspected, Virgil nodded again.
Logan frowned. Where could this all have been coming from? ‘And you are aware that it is highly beneficial to your emotional wellbeing.’
‘Yeah,’ Virgil said, his voice wet and choked.
‘And you enjoy it!’ Patton said, injecting joy into his words. Logan saw how his arms tightened around Virgil’s form. ‘That’s as good a reason as any.’
Once more, Virgil nodded.
Logan considered why Virgil might have had such a sudden change of heart towards his view of age regression. It was, of course, possible that he had simply kept these views hidden up until that moment, though they had addressed his insecurities surrounding the matter on multiple occasions over the past three months. With a heavy heart, Logan realised that if these opinions had not originated from Virgil himself, they had to have originated elsewhere and been figuratively drilled into him.
‘Who called you those words, Virgil?’ Logan asked delicately. 
Virgil angled his head further into Patton’s shoulder in avoidance.
It was an unusual experience, watching the realisation dawn on Patton’s face. His eyes lost their joyful sparkle and his concerned expression melted into one of pure indignation and - most uncharacteristically - rage. The moral side pushed gently at Virgil’s shoulders, getting him to sit upright to reveal his face.
‘Who was it?’ Patton asked, his voice shaking with what Logan suspected was carefully concealed anger.
Virgil hunched in his seat and met Logan’s eyes for a split second before hurriedly looking down at his knees. ‘No one.’
‘Falsehood,’ Logan said sternly. He did not want to make Virgil anxious at all by prying, but he could not afford for this topic of conversation to be shrugged off so easily. ‘Who was it?’
With a deep, shaky sigh, Virgil rested his chin on his knees and muttered, ‘I mean no one I know.’
Patton sent a confused look to Logan over the head of purple hair.
‘Could you please elaborate?’ Logan asked.
A moment of silence passed, and just as Logan was preparing to ask again, Virgil inhaled sharply, paused, and then spoke.
‘A couple weeks ago I made a Tumblr post about my regression.’ Virgil’s voice was quiet enough that Logan had to strain to hear it. ‘About how I wasn’t ashamed of it anymore and - and about you guys,’ Virgil said. He tugged at a strand of his hair harshly.
Logan reached out and smoothed his fingers over Virgil’s hand, convincing him to release the hair. Their hands both dropped to the couch cushion, remaining joined at Logan’s insistence. He understood where the conversation was heading. ‘I am aware that there is an anonymous question function on Tumblr.’
Virgil’s fingers twitched against Logan’s palm. ‘S-someone kept sending asks saying it was just a… a fetish and telling me I was sick and weird and -’ he cut off with an audible gulp, ‘and a bunch of other stuff.’
‘They’re wrong,’ Patton stated without room for argument. Logan saw the muscle in his jaw jumping. ‘They - I can’t believe someone would -’ His voice was incredibly strained and it strangled his words so much that Patton seemed to almost gag over them. He blew out a harsh breath, the sound something akin to a hiss. ‘This is ridiculous.’
Patton was shaking with the effort to contain his reaction and looked about ready to burst. Glancing down, Logan realised with a hint of concern that Virgil was looking at Patton in surprise and, unfortunately, appeared to be nervous.
‘Patton,’ Logan said, ‘I want you to take a moment to -’
‘No, Logan!’ Patton whispered harshly, red in the face. He snatched his arm off from Virgil then clenched his fists in his lap. ‘They’re bullies. Horrible, mean, cruel bullies. I just don’t understand why!’ he broke into a shout. Virgil flinched and leaned into Logan’s side. ‘Why the hell would someone want to - I mean, how could - To our baby!’
Logan was in full agreement to everything that Patton was saying (even if most of it had to be read between the lines since he seemed so enraged that he could hardly get a full sentence out). But - Logan noted, seeing that Virgil was staring at his lap in shame - this was neither the time nor the place to display aggression. 
‘Patton,’ Logan said more firmly, ‘I understand you are angry, but please be wary of the sensitivity of this situation. I am sure Virgil would appreciate calm right now.’
‘I don’t mind.’ Virgil sounded feeble at best.
‘Angry?’ Patton repeated incredulously, actually looking at Logan in shock. ‘I - I’m not angry, I’m just…’ He went silent, the fire dissipating from his eyes and being replaced by uncertainty. Then he whispered, all heat faded from his tone, ‘I’m not angry.’
Logan nodded slowly. It was evident Patton was having trouble identifying his negative emotions, though Logan did not feel it right to divert the purpose of the conversation. He would have to delay the talk with Patton until after they had resolved Virgil’s issue, especially since he suspected Virgil would not open up so readily a second time.
‘Now, Virgil,’ Logan said. He looked at Patton pointedly, conveying that they had to get back to the task at hand. Patton nodded, the tension finally dispelling from his form. ‘These strangers online do not see how this coping mechanism helps you.’ Logan squeezed the younger side’s fingers slightly, earning his attention through a hesitant glance. ‘Their opinions are uninformed and therefore worthless.’
‘I’m sorry, sweetie,’ Patton breathed. He was curled into himself slightly, clearly embarrassed by his loss of control. ‘I didn’t mean to - these people are clearly very damaged,’ he said the word as if it were a substitute for harsher language, ‘and, for whatever reason, they only wanted to hurt you.’ He cautiously wrapped his arm back around Virgil’s shoulders. ‘Those kinds of people don’t have any authority over you or your regression.’
‘I guess not,’ Virgil said. He closed his eyes and breathed deeply, melting into Patton’s touch.
Logan sighed in faint relief, glad that Virgil no longer seemed intimidated by Patton’s outburst. ‘It is a futile task in pandering to these idiots’ prejudices. Your regression makes you happy and so it is indisputably perfect.’
The words earned him a soft smile from Virgil and Logan felt his own expression soften at the sight.
‘Thank you,’ Virgil said with finality.
‘Though,’ Logan started, something still eating away at him, ‘it remains unclear how these bullies made you feel bad about needing diapers specifically.’
Virgil bit his lip, then looked back at the floor. ‘I - I wanted to try them a while ago,’ he whispered.
From the look on Patton’s face, it seemed Logan was not alone in his surprise.
‘It was just so scary whenever I had an accident!’ Virgil quickly defended. ‘I - I didn’t know what else to do. I was stupid and -’
‘Try again,’ Patton interrupted with a squeeze on Virgil’s shoulder.
‘I was dumb and -’
‘Again.’
‘I… was uninformed and didn’t know how to buy them. So I made a post asking for advice.’ Virgil rushed through the words as if wanting them to be over as soon as possible. ‘Then there was a bunch of asks saying it was disgusting and pathetic and hilarious and -’
‘Imbeciles,’ Logan growled loudly, though took a steadying breath and left it at that. He would absolutely be having a chat with Patton later so they could release their frustrations in private, away from Virgil.
‘None of that is true,’ Patton said softly. ‘Do you remember what Logan said about toddlers not being expected to have such a high level of bodily control?’
Virgil nodded.
‘You aren’t aware of yourself when you’re regressed, so you have to trust us when we tell you that when you’re in that headspace you really are a toddler.’ Patton said it slowly and deliberately, not giving Virgil a chance to dispute the words.
Virgil looked up at Logan, seeking confirmation.
‘It was astonishing to experience at first,’ Logan said, ‘but I cannot deny it. It truly is remarkable. And wonderful,’ he added truthfully.
Patton nodded enthusiastically and guided Virgil’s head to look back at him with gentle fingers. ‘As surprising as it was, we can tell it’s very real and natural.’ Patton kissed Virgil’s head. ‘There is absolutely nothing about your regression or your body that’s wrong in any way. Do you understand that now?’
Virgil stalled for a few seconds, though when he finally spoke, Logan could hear it was sincere. ‘Yeah. I think so.’
‘And I’m so proud of you for trying to help yourself, honey.’ Patton pulled Virgil into a tighter hug. ‘I’m sorry we weren’t there to look after you back then.’
‘But you are now… right?’ Virgil pulled away from Patton and peered shyly between both of them.
‘Of course we are,’ Patton replied instantly.
Logan felt a swell of pride and love overtake him. ‘We always will be.’
Virgil hid a smile behind his sweater paw.
‘Kiddo… can you maybe turn off the anonymous option on your blog?’ Patton asked hesitantly, reaching out to card his fingers through the length of Virgil’s hair. ‘I don’t wanna control what you do but it really worries me that these strangers could make you feel so bad about yourself.’
‘Already did,’ Virgil mumbled.
Logan saw that the tip of Virgil’s thumb had found its way to his lips. He was not surprised that Virgil appeared to be slipping into his regression; it had been a distressing conversation for him.
‘Clever boy,’ Patton praised, lightly pinching Virgil’s cheek. He must have noticed the slip too.
A shy smile wormed its way onto Virgil’s features.
Patton gasped dramatically. ‘Oh my, there’s suddenly an adorable baby in the room! Where did he come from?’
The thumb that had rested on Virgil’s lips now pressed between them. Logan recognised the light blush on Virgil’s cheeks as indicative of his impending infantile headspace.
‘Before you regress completely,’ Logan said quickly, wanting to be concise lest he miss the remaining moments of Virgil’s adult mindset. ‘Will you please reconsider our suggestion? We have already purchased some diapers for you as a precautionary measure and I think it will be a good idea for you to wear one today.’
‘I think so too, sweetheart,’ Patton added softly. ‘Just to see how it feels.’ 
Virgil hummed, though it might have been a muffled whimper.
‘There is no pressure to agree at all. Similarly, if you do attempt it but dislike it then there is no need to continue.’ Logan hoped to reassure any of Virgil’s doubts that might have been inhibiting what was clearly curiosity, perhaps even desire. ‘Though I believe it will at the very least be worth a try.’
Virgil genuinely seemed to consider it.
‘Remember, we’re only doing this to help you feel safe, Stormcloud,’ Patton whispered, running his knuckle against Virgil’s cheek.
Logan gently took hold of Virgil’s hand and eased it away from his mouth so that his thumb left his lips. Virgil pouted at him, though Logan ignored it in favour of asking, ‘What would you like to do, Virgil?’
To Logan’s astonishment, he nodded.
‘Try,’ Virgil said, his voice babyish and muted.
oOo
Reblogs and likes are greatly appreciated! ♡
AO3 link | Next chapter
NOTE: Massive thanks to my friend Duckie for reading over the first draft of this chapter, giving me notes and cheering me on, it wouldn’t be the same without her! You can find her adorable age dreaming tumblr here: @duckies-little-pond​ 🐣💛
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sharkuccino · 4 years ago
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This might be a long, uncoordinated post, but that's because I want to get all my thoughts out. I want to talk about age of calamity. Spoilers for up to Chapter 5
:readmore:
If Recall was such a vital figure to the Rito, a commander!!!, why is it he's hardly remembered aside from his name 100 years later?? No records or any kind of memorabilia of him exist aside from his name, his death, and his bow?? I find that hard to believe. I suppose it was possible the information could have been lost, but if he was so vital to the rito, why not try to preserve his memory more?
And I know the game needed villains but Kohga!? Hold up does this dude have fins tucked in that skintight suit of his cause how on earth is he alive right now?? I could believe if this was a tekken situation, and the name Kohga was passed down to yiga clan leaders; however that's clearly not the case. I believe a bit of suspension of belief is necessary here, but it does have me thinking of longevity. Like we know the zora live up to and past 100 years. What about the other races?? We don't see any other evidence of long lifespans. Mass mentions his teacher, although I cannot remember right now if that teacher lived through the events or had the songs passed down.
It's kind of funny that the great fairies are playable. Did they help in the war, survive, and just hunker down in hiding until some amnesiac sap with full pockets decided to wander by?? That seems most likely. Maybe that's why the fairy fountain myth stayed with people lol
I actually only reached chapter 5 earlier this morning at two. I didn't expect the Calamity so soon. I expected another spring mission since we didn't see Zelda go to the spring of power. Man. That was Intense!!! I really felt despair when everything started turning against us. I also felt incredible bloodlust (oil lust...?) because botw trained me for this, but let's focus on the tragic, shall we? Dude my heart was pounding as I ushered Zelda to safety through the infested castle. My heart was in my throat as I watched Urbosa and Revali struggle with their blights. It brought to mind that wonderful fanart of the champions in their last moments. Chills. Last chance for big spoilers.
And then comes the non canon nonsense.
Riju and Teba. The little bot had opened a portal for them. The new champions fighting alongside the old. And you know what? I know we were kind of disappointed when we saw the robot time travel cause we were hoping for a soul-crushing, heart-wrenching tragic tale of how botw came to be, but you know what? I am sick of tragedy in the year 2020. More than that, I was FLOORED by their appearance. I thought Moz and the Fairies were the wildest characters we were going to get, but Nintendo said, no here's a little treat. And I Appreciate it. I had so much fun running through the map as Riju and then fighting the windblight by Revali and Teba's side. Not to mention the bit afterwards. It was sooo fun!!
Unfortunately my switch died after that, but I came to the realization....I'm going to get to play as Sidon!!!!!! He's going to fight alongside his precious big sister!!! I can't be upset about that! And I'm not! Give me the wacky! The wild! Let me try to fight against this grim at future! That's what I love about this non canon game. Even though destiny says we're fated to lose, we are fighting tooth and nail against that end in the name of hope! I love that. I really do.
I'll write down other thoughts as they come to me, but man am I excited to see how this progresses. I suppose I should have expected all this. It is a Hyrule Warriors game, but I didn't. It totally caught me by surprise. So final message: please don't spoil the game for anyone. Tag your spoilers carefully. Let's let everyone have their Whoa! moment :)
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moonlit-manifesto · 6 years ago
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Tsukista TV S2E2 Summary Notes
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Episode 2 focuses on Six Gravity’s nenchuu, Jounin Tatsuki and Takenaka Ryohei~
(See my Episode 1 post about notation format if you get confused with how I write these summaries)
Read the summary below the cut!
This time, Kentaro [Hajime] has Tatsuki [Aoi] give the Tsukista explanation. He begins the same as Gaku [Haru] did in the previous episode, but messes up in the middle:
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Ryuu [Kakeru] yells “CUT!” and slaps his hands together like a director’s clapboard. Tatsuki’s like ‘give me one more chance!’ and Ryuu’s waving his finger at him lol. Then Ryuu says under his breath to Lui [Koi] “Just say ‘This is Tsukista,’ that would suffice” www. 
“Top 3” Survey Tatsuki and Ryohei reveal their Top 3 lists for categories of their choosing.
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Tatsuki’s Top 3: (these are video games, imo he’s a man of true gaming culture 👌)
Kingdom Hearts series
Chrono Trigger
Final Fantasy series
Ryohei’s Top 3:(these are book titles, minus #3 lmao)
Yume wo Kanaeru Zou & 17-sai no POKKETO
Ryouma ga Yuku & Norway no Mori
Current stuff, school recommendations, and a lot of others~ I can’t choose (lol)
Ryohei’s like ‘here’s my Top 3’ and Kentaro says “Top 3? Ryohei, how many things do you have listed there??” to which Ryohei replies, “Well, I couldn’t choose.” And yes, that (lol) in the list is actually on the signboard..
Tatsuki says these are his Top 3 favorite games. Lui notes that it says “series” on his list, so he asks which particular game in the series Tatsuki likes best but he just replies “all of them” lol.
Tatsuki: “Have you guys played any Final Fantasy games?”
Lui says he has. Kentaro’s like “Actually, I haven’t. I haven’t played Dissidia (for the PSP) either.”
Tatsuki: “Have you played Final Fantasy VII?” [it’s considered one of the best FF games and jrpgs of all time]
Kentaro says he hasn’t, but he wants to play it. He’s seen clips of the movie, Final Fantasy VII Advent Children, on YouTube.
Lui says he likes FFIV.
Tatsuki: “I like FFIX, the protagonist was named Zidane. It was really fun.” Tatsuki asks Gaku if he’s played any, and Gaku says he played FFVII: Crisis Core. He really likes the protag’s story in that one. Ryuu says he hasn’t played any. Kentaro jumps in again and says ‘there’s too many games in the series, so it’s hard to start from this point.’
For Tatsuki’s #2, he asks if they’ve heard of Chrono Trigger before.Lui says he likes that game. Tatsuki explains that it was made jointly by the company behind Final Fantasy and the company behind Dragon Quest for the Super Nintendo. There’s various different endings you can get for that game. He says that since that game came out before smartphones, it was hard to look up guides to complete the game since it was a tough game.  Lui says Chrono Trigger’s soundtrack is amazing and Tatsuki lit up so much and was like ‘yessss!!’  
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Ryohei jumps a little when Tatsuki starts shouting and fanboying
Kentaro leans over to Gaku and with a ‘look how excited he is’ point lol. Tatsuki gives his signboard a dramatic ‘slap’ and says “It’s amazing.”
For Tatsuki’s #1, he explains a bit about Kingdom Hearts. It mixes Disney characters with Final Fantasy characters. “It’s SUPER fun.”
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“PSA: Kingdom Hearts III comes out next year, please play it.”
(Kingdom Hearts is so good y’all, I fully approve of Tatsuki’s message lol) They talk about how long it’s taken for the third main-line installment to come out. *cough*13yrs*cough*
Next, they discuss Ryohei’s Top 3, which lists his top 3 favorite novels. He says he “wants to show a new side of himself.” For his #3 where he lists “school recommendations,” he lists some book themes he’s come across like ‘reality is not real’ and  ‘inequality of the rich and poor.’ (He also says something philosophical about learning that I didn’t catch that well)
For Ryohei’s #2, he firsts talks about the novel Ryouma ga Yuku which is about a samurai, Sakamoto Ryouma, that’s the same age as he is currently. Ryuu chimes in and says the way Ryouma lives his live is really cool. Ryohei says compared to nowadays, people living in those times of the Meiji Era could not live freely. He thinks the protagonist of the novel is cool for being a free spirit.
For #1, Ryohei talks about 17-sai no POKKETO (“17 year-old Pocket”). Ryuu tries to make a jab at the “pocket” containing dreams or something, but Ryohei flat out ignores the joke and Kentaro’s like ‘damn, ignored’ lol. Ryohei says he was a second year in high school when he read it. The author, Yamada Kamachi, wrote poems and drew watercolor paintings for the collection. Ryuu asks if the collection become a sort of inspirational bible for Ryohei, to which he replies ‘sort of.’ Tatsuki says they each showed a different hobby of theirs - Tatsuki with video games and Ryohei with reading.
Then they tease the activity that the two of them went to do, saying it involves animals.
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Pre-recorded Activity
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They’re at the Tobu Zoo in Saitama Prefecture~ Tatsuki says he wanted to be a zoo keeper once lol. Like with Lui and Ryuu, they have 50,000円 (~$500) to spend.
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The handing-off of the cash
The first animal they see are white tigers. They joke around saying ‘do you think we can buy it with the $500’ ww. They call it both “cool” and “cute” as it takes a nap. Tatsuki: “I can see why they’re in the same animal family as cats.” He also mentions he’s allergic to cats…
The two of them get the chance to interact with some penguins and feed them. They get to the penguin area and are in love with the cute penguins. Tatsuki is worried that it’ll hurt if a penguin bites them lol. They take small buckets of mackerel to feed the penguins~ They throw some into the water where some are swimming, and Ryohei also reaches out to one and feed it by hand.
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(He makes a really funny laugh after he does this lmao)
After they’re done giving out all of their fish, Tatsuki says ‘they’re so cute, I want more fish’ ww. Next, they go to a seal show area. Tatsuki calls it “Tama-chan” (not sure what it’s a reference to or if he just made that up) The seal’s actual name is Moon-chan. They pet the seal and Tatsuki is surprised to find that it’s slippery feeling.
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Tatsuki petting Moon-chan
Ryohei leans into the seal since it’s trained to give people kisses (this was so cute omg)
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*kiss*
Tatsuki bends down for a kiss as well, but it ignores him for a bit. Ryohei’s like ‘maybe it doesn’t like you’ lol. He got a kiss in the end though when they posed for a picture:
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Next, they go to the gift shop to buy a souvenir. They go on a spree throughout the whole store and going through all the items. They compare what they each picked and asked a worker which item they prefer, and Tatsuki’s white tiger in a pink stuffed purse wins. Ryohei wears this around for the rest of the day lol. Next they use some more money to get pony-riding tickets. The 19 year old pony is named Chicchi-chan.
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Then they go to another gift shop to buy presents for the raffle. They buy baskets full of food souvenirs and other stuff, trying to use all the money but it only comes out to about 32,000円 in the end so they have some cash left over (which the pink purse Ryohei’s been wearing).
At the end, the filming staff asks them how they enjoyed the day. They said it was really fun, and it was the first time they got to do a lot of stuff. They’re both stuck up on the super cute seal lol. They reveal what gifts they got for the raffle: one “small animal set” from each of them and one joint gift which is the pink white tiger purse they had been using that day.
The next episode will be the last for Six Gravity and will focus on the kuro nenchou~
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keysforgames-blog · 5 years ago
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A greater Gameplay
The actual in-game perform will see many significant improvements. Players will now have the capacity to appreciate much more command in the Decisive Instances that consider the result of each one match for FIFA something like 20. You can opt for your plan and time frame it from the spot. Include things like twist, launch, or knuckle to 100 % free kicks. A different pointing mechanic gives you more significant imagination through dead tennis balls.
Move together with greater ability. Bait the exact protector within. Beat regarding speed or even expertise. Brand new strafe pouring includes brand new measurements pertaining to assaulting enjoy in FIFA 20.
Recover ownership using Active Effect Tackling and also new exercises that encourage you just for well-planned diligent play.
Slowly but surely clinical filling out when 1 on 1. More risk to safety with volleys and longer shots. Refurbished shooting would make more accuracy before goal in FIFA 20.
However, these, members will additionally be able to affect the course of the action in both safeguard and breach with enhanced control plus much more alternatives inside 1v1 situation during goes. You will similarly cherish the fresh BALL PHYSICS. The Natural ball progress with slowly but surely genuine changes and skips make a per life go with involvement throughout FIFA 20.
Twisting images. Plunging totally free kicks. Knuckleballs. First-time soaring strikes instructions all manufactured conceivable via the new Baseball Motion Process in FIFA 20.
Considerably more current playlists, arenas, along with FUT Associations are ascertained to reanimate EA Physical activities from the dreary style of the continued FIFA variants.
A major bit of the new FUT Friendlies manner is Household Rules, which has been lifted price cut from FIFA 19's Start up update in FIFA 20's Ultimate Team parcel. As those ways included recently - Headers and Volleys, Survival, and so forth - fresh alternatives will be presented with FUT 20.
It is safe to say that you are energized by the current year's affirmed new FIFA 20 players? Which FUT 20 ICONs would you say you are most anticipating playing with in your very own Ultimate Team squad? We couldn't want anything more than to hear your musings and assessments, so please don't hesitate to connect.
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tooconnoisseurexpert · 3 years ago
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Keyboard and mouse basics
Keyboard and mouse basics
This article is about the introduction of the keyboard mouse PC item.
Using a keyboard
Whenever you use a desktop computer or laptop, you’ll probably use a computer keyboard. The most common kind is called a ‘QWERTY’ keyboard. QWERTY describes the top row of letters on the keyboard.
What a keyboard looks like
A keyboard is for putting information including letters, words and numbers into your computer. You press the individual buttons on the keyboard when you type.
The number keys across the top of the keyboard are also found on the right of the keyboard.
The letter keys are in the centre of the keyboard.
The symbol keys to the right of the letters include symbols such as the question mark and full stop.
The keys that surround the letters, numbers and symbol keys on the left, right and bottom of the keyboard help you to choose where and how you type.
There are several types of keyboards, such as gaming mechanical keyboard, keyboard and so on.
Using the keys
When you open a document or click in a box to type, you will see a vertical flashing line. This is the cursor, it shows you where you are about to start typing on a page or screen.
Pressing the 'shift' key allows you to type capital letters and the symbols at the top of the keys.
The 'shift' keys are on the left and right of the keyboard, with the arrow pointing upwards.
For capital letters, hold down the 'shift' key and hold and type the letter.
For symbols at the top of a number key, press down the symbol key and then type the symbol. You can use the 'shift' key to type any symbol at the top of a key.
The 'caps lock' key allows you to write in capital letters. To turn it on, press it once and type. To turn it off, press it again.
Putting in spaces, moving your cursor and deleting text
The 'space bar' puts a space between words. Press it once to put in a space.
The 'tab' key puts a bigger space between words. Press it once to put in a space.
The 'enter' key moves your cursor down a line.
The 'arrow' keys allow you to move your cursor in all directions on the page or screen - up, down, left and right.
To delete your typing you need to put your cursor to the right of a word. Press the 'backspace' button to delete your word. The cursor will move to the left and delete as it goes.
Using a mouse
There are lots of different styles of computer mouse, but most have a left and a right button.
To hold your mouse, rest your hand over it and put your index finger on the left button and your thumb resting on the side. The cable needs to be pointing towards the computer. The mouse needs to always be in contact with a mouse mat, desk or hard surface.
You use your mouse to move the cursor around the screen. The cursor changes, depending on what you are doing on the computer. As an arrow you use it for moving and selecting things, as a hand for clicking on links when you are on the internet and it becomes an hourglass when you are waiting for the computer to do something.
Single clicking
You single click with the left mouse button to select things. Just quickly left click and then let go of the button.
Double clicking
You double click with the left mouse button to open things, such as a folder. You need to double click quickly, think about the ‘knock, knock’ you do on a door.
Drag and drop
Drag and drop is when you move something from one place to another.
First select the item with the left mouse button and keep the button pressed down. Then move the mouse and the item on screen will move with the cursor. When you have the cursor and item in the position you want, release the left mouse button.
The item will now be dropped to where the cursor is positioned on the screen.
You use drag and drop to move things around your computer, such as files between folders.
Right button
If you ever accidently click the right mouse button, a list of computer commands will appear. To remove the list just move the mouse and single click the left button.
Laptop trackpad or touchpad
Laptops can have a built in mouse within the keyboard. This is operated by finger touch. This specialised surface is used instead of a mouse and needs only very short finger movements to move the cursor across the display screen.
Improve your computer skills
Why not develop your computer skills - there are courses for beginners and beyond. These range from free online learning through to training, which can lead to qualifications.
While the gaming keyboard mouse industry has almost completed its quest for true gaming perfection, many of today’s gamers still find themselves asking that age-old question – should I choose a wired or wireless gaming mouse?
It’s a question that has plagued many over the last couple of decades, with consumers struggling to decide whether or not the benefits of wireless technology actually outweigh the reduction in gaming performance they sadly lose.
That being said, thanks to huge leaps forward in technology, the gap between wired vs wireless gaming mice has now become much less apparent. Today’s mice come equipped with new technologies that offer Lightspeed connectivity and an almost unlimited amount of battery life – making wireless gaming mice more popular than ever before. Furthermore, wireless mice now bring fantastic gaming performance to the table that really does give their wired alternatives a run for their money.
With the current batch of high-performance gaming mice giving consumers the ultimate headache when deciding which one to choose, we thought we’d whip this article together explaining the differences between wired and wireless gaming mice. We’ll be looking at the main specifications that affect gaming performance, the main differences between the two technologies, and whether or not you should choose wired or wireless for your next gaming mouse purchase.
So, with that in mind, let’s waste no further time and dive straight into it
THE BEST WIRED OR WIRELESS GAMING HEADSETS TO BUY
If you’re shopping for a gaming headset, you have a lot of options. While there are some great ones out there, it’s easy to pay too much, to accidentally purchase a headset that doesn’t work with your desired console or platform, or to get one that’s just uncomfortable. Knowing a thing or two about headphones might aid in your search, but gaming headsets have only gotten more complicated to shop for — especially the wireless ones.
For instance, wireless headsets made for Xbox operate without a dongle via Microsoft’s proprietary wireless protocol. They’ll only work on Xbox consoles or a PC that has one of Microsoft’s Xbox Wireless Adapters plugged in, in most cases. Conversely, if you get a multiplatform wireless headset that includes a 2.4GHz wireless dongle, it’ll likely work on the likes of the PS4, PS5, Nintendo Switch (when plugged into the console’s TV dock), and PC — but not Xbox. It’s best to buy the headset that mentions support for your preferred platform(s) explicitly, or else there’s a good chance you’ll run into some compatibility issues. Of course, you can eliminate most of the guesswork by buying a wired gaming headset instead.
This guide focuses on newer options that you’re more likely to encounter at stores as opposed to older models that, while possibly still being worthy of your money, are often tougher to find affordably and easily online. Also, just to mention it at the top, I have a large-ish head and that factor obviously played a major role in how I judge the comfort of these headsets.
You’ll find a few categories below, including the best multiplatform wireless headsets that are compatible with PC, PS4, PS5, and Nintendo Switch via its dock, the best Xbox wireless gaming headsets, the best PlayStation wireless gaming headsets, and the best wired gaming headsets that support the widest variety of platforms, from console controllers to phones, tablets, and VR headsets that feature a 3.5mm headphone jack.
If you have ever found yourself searching for a new pair of headsets, you have encountered the overwhelming variety of choice that you are nowadays faced with. Over-the-ear, on-the-ear, noise-cancelling, wireless, wired… the market seems to be oversaturated with terms, that needs further clarification.
So, how to choose the best headset?
To start with, there is no such thing as the best headset. Rather, it all depends on your usage and needs. How much time you spend on the phone, what kind of job you do, whether you work in an open office or what type of phone you’re using – all of these factors will influence your choice.
But let’s take one step at a time and focus on how to choose between wired and wireless headsets in the first place. For that purpose, we will need to look at different work styles, as they play a key role in your choice between wired and wireless headsets.
If you spend most of your time at your desk, you are probably what is generally defined as desk worker. You are often on calls with customers, colleagues or other stakeholders. You probably use desk phones most, but Microsoft Teams or Skype for Business are also part of your daily routine. For you, clear audio has the utmost importance – there is no place for questions like “What? Could you repeat, please?”. Perceiving the slightest change in the tone of voice of your caller can make a great difference in your job. You don’t want to worry about your equipment – it should work easily and instantly, allowing you to simply focus on the call and the customer.
If you find this description to be an accurate representation of your workstyle and needs, you will then be satisfied with wired headset.
Wired headsets often offer a higher definition audio quality than wireless headsets, while also minimizing the risk of interferences that can happen with wireless signals. This guarantees perfectly clear audio. At the same time, being plug-and-play, wired headsets can be put in use in no time – avoiding wasting precious seconds in setting up and connecting your device.
But what if you would consider yourself a road warrior instead? You spend most of your time on-the-go – in your car, on public transport – running around to different meetings in the city. Being able to make use of the time you have in between meetings is of extreme importance to you. That is why you need a device that enables you to easily take calls from both, your PC and mobile, in the office and on-the-road. You need to be able to move quickly between working situations, while still hearing and being heard clearly.
Or maybe you’re a corridor worker. You spend most of your time working in the office, both at your desk and in meetings. You walk a lot around the office building, and you need a device that allows you to talk while freely roaming office corridors.
In both cases, a wireless headset would be more suitable for you.
Office headset give you the freedom to move as you like, walking or even running around without the risk of getting tangled in any cords – and still being able to hear and be heard perfectly. And with most devices nowadays being Bluetooth-enabled, you will be able to easily connect your wireless headset to both, your mobile and PC.
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dinoeggnog · 7 years ago
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My Smash Bros. for Switch      Character Wish List
   You know It’s been awhile since I’ve made an article for my blog and with Smash for Switch having just been announced in the latest direct; I think it’s the right time to add a spot of fuel to the Smash Hype Train.  
  A few things of note in regarding this list before I begin, This list will be presented in a top 10 like basis but I will be cheating a little bit when talking about certain characters and scenarios. Also, most of the characters on this list will be first or second party and no veterans; I want to focus on the new. This list will be pretty lengthy but it’s Smash related so I believe it’s deserving of such pedigree.  
   With all that out of the way let’s begin.
   10. Part 1. Simon Belmont/ Castlevania 
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     When It comes to 3rd party representatives in smash I’m of the belief that said fighter should have two qualifications. 1. Noteworthy as a franchise in gaming, meaning either Iconic or influential, even classic. 2. History with Nintendo. Many of the 3rd parties represented in Smash already reach such criteria in my opinion and Castlevania’s Simon Belmont, I believe is another well suited for battle. 
   Like Mega Man, Castlevania as a series has seen a wide variety of releases over the last thirty years but the main series has received a ton of love on Nintendo’s platforms. Now there are many faces that share the name Belmont in the series but like Mega Man, I see Sakurai pulling mostly from the original, classic trilogy with some exceptions. The Belmont whip is such an awesome and iconic weapon and Castlevania has many interchangeable secondary weapons, there are B moves just waiting to happen.  
   But how likely is Castlevania to be represented. That falls on Konami and yes we all know that they are a fickle sort to say the least. I suppose it would be wishful thinking but Hey! You never can predict the future when it comes to smash, only speculate. It would be a pleasure to see Simon break out of the Pachinko parlor and into the fighting ring, if you know what I mean. 
10. Part 2. Bomberman 
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    Like I said I’m cheating a little with this but personally I group both Simon Belmont and Bomberman together on the same spot, both of which are owned by Konami although for Bomberman that wasn't always the case. Bomberman has been around since 1983, his first game having been developed by now defunct Hudson Soft and released on multiple platforms including Nintendo consoles. Today Bomberman has been featured in over 70+ games, spanning countless generations of platforms. 
   More recently Bomberman appeared on the Nintendo switch exclusive Super Bomberman R; a game that Konami surprisingly kept alive past it’s initial release. So unlike Simon Belmont, many would argue that Bomberman would have a better shot. However some would also argue as to what Bomberman could bring to the roster; he just throws Bombs right? Well to that I say, dig a little deeper. 
   While it’s true that his primary form of combat would involve bombs. if you’ve ever played a Bomberman game you’d know that there are many hazards and pick ups that could be brought to the table. Bomberman is no stranger to 3D platformers either, with both Bomberman Hero and 64 on the N64, there are multiple moves that could be incorporated into a viable move set. In addition he even has his own animal companions, one example being Louies. A race of rabbit like, kangaroo creatures that are essentially Bomberman’s answer to Mario’s Yoshi. Naturally There would be elements of Super Bomberman R featured as well.
   In conclusion I believe Bomberman has potential and between him and Simon; I think Bomberman would be the likelier candidate as a potential Konami representative. Thought honestly I would love to have them both. You know what they say, the more the merrier. 
9. Banjo and Kazooie
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   I agree many would argue that Banjo Kazooie is really no longer relevant but there is one thing I want to address. To me a 3rd party character should have at least some relevance to Nintendo. Smash Bros. as a whole is a celebration of Nintendo and it’s many franchises. And no other 3rd party character has had a relationship with Nintendo quite like the Bear and Bird tag team.
    You know the story. Rare and Nintendo had a perfect chemistry together, releasing some of the most well acclaimed system sellers of their time during the Snes/N64 era and then Micro$oft came along and the rest in unfortunately history. Banjo Kazooie is considered by many to be their best work/outside of Donkey Kong Country. That’s were i’m coming from, this game was one of my childhood favorites and personally I don’t view them as third party, I view the duo more as long lost family. Like that cousin you never knew you had but just met at the recent family reunion. 
    Let’s face it Banjo and Kazooie would be perfect for smash,Their move set practically rights itself. Any number of Bottle’s moves from egg shooting to beak barging, flying across the stage in a barrage of feathers the list goes on. Not to mention any number of Mumbo’s transformations that could also play a huge role in their play style, including Final Smash. In terms of stages, naturally it would have to be Gruntilda’s castle, complete with the Witch herself as a boss. flying around and striking players with her magical spells and making them cringe with her rhyming quells. 
    Do Banjo and Kazooie even have a chance? It’s hard to say, Micro$oft’s Phil Spenser has publicly stated in the past that he wouldn’t mind leasing the Bear and Bird to the Smash team in regards to the smash poll. I wan’t to believe that I really do.If Banjo and Kazooie never do come back to their full potential I would at the very least love to have them here in Smash. I can dare to dream. 
8. Impa/ The Legend of Zelda 
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         Lets be honest, Do we really need another sword fighter? NO! 
     But do we need more Zelda representatives? YES! 
   With Link sporting his new Breath of the Wild look and many jumping on board with numerous Zelda characters they wish too include in the roster, plus additional hopes of Zelda getting a coat of Breath of the wild Paint as well. I felt it only fitting to go ahead with my personal Zelda pick. Legend of Zelda naturally is a vast franchise with many unique faces over the years and it can be difficult to pick just one.
       Many want the Skull Kid from Majora’s Mask or Midna of Twilight Princess, Ghirahim of Skyward Sword or any one of the Champions from Breath of the Wild; the list goes on. But why Impa, well a few reasons; she’s awesome in Hyrule Warriors, I mean let’s be real that game can make a great fighter out of anyone in the Zelda Cannon but Impa stands out to me the most.  My second and most important point in this case is her relevance in the series. Impa has been in a majority of games in the cannon almost since the beginning, that can’t be said for many other charters in the franchise, aside from the hero of time himself, the titular Princess and the big bad. 
    While Impa has had drastic changes from game to game. In one instance being a frail, older woman or in another being captain of the royal guard, regardless she’s still there. That longevity and adaptability I think would have her recognized by Sakurai as a Series regular and worthy of a spot in the roster. Of course she is a sword fighter, many tire of that and I can relate but taking Hyrule Warriors into consideration I think she could be a lot of fun to play as and a great addition to Smash’s leading ladies. She’d be plenty more unique than Lucina that’s for sure. Also if it’s not to much to ask give Ganondorf an original move set this time around, Please!?!.
  7. Dixie Kong
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     Yep, I want more Kong's in Smash and while I too support the King K.Rool movement; for this list I’m gonna be a little different. Unlike K.Rool many argue that Dixie would be way to similar to Diddy in terms of move pool but I have to disagree, at least to a point. Dixie naturally has a built in recovery with her pony tail which alone can be used in a variety of melee attacks and grabs. Like Diddy and his peanut pop guns, Dixie would utilize a weapon from DK 64, in this case the feather bow previously used by Tiny Kong. Dixie has also been one to dabble in musical arts with an electric guitar; maybe that can play a part in her moves as well. 
       I do think Diddy and Dixie would share similarities with each other but in the same way Mario and Luigi or Ness and Lucus would.They would both have unique spins on a familiar play style but incorporate separate elements from their franchise. Hey we still don’t have any sign of the animal buddies in smash; like Rambi or Squawks and the like.  Why not include them in Dixie’s move set or impalement them in D.K or Diddy’s, I’m just spit balling ideas here.
    So whether it be King K.Rool, Dixie, Funky or even Cranky and what have you, I and many others would love to see more Donkey Kong Country love in Smash Bros. 
6. Issac; Golden Sun
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     When it comes to Nintendo R.P.G’s and Tactics games people have their obvious choices. Another Fire Emblem rep. (shudders) or a face from the recent Xenoblade Chronicles 2 to join up with shulk. There is one classic Nintendo R.P.G series that many overlook, that is except for smash fans like myself.
     Issac is an interesting choice, the Golden Sun series has seen a fun, little trilogy across Nintendo’s portable systems. Now Issac was an assist trophy in previous Smash titles but he’s so much more than that little forced push thing you saw there. Issac is Golden Sun’s equivalent to an earth bender, using a variety of landscape and plantlike magic to defeat his foes.
      There’s lots of potential for unique attacks here to be explored outside of the traditional R.P.G offerings. We’ve seen so many other elemental’s in Smash already with fire, Electricity and even Water; why not earth? 
   Golden Sun is a series that needs more love and Smash is no exception. I also wouldn't mind a new Golden Sun on the Switch but we can’t have everything now can we? 
    5. Takamaru; The mysterious Murasame Castle 
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    I’m always a sucker for old school choices; I call them the 8-bit Ambassadors. You know the ones, Ice Climbers, Duck Hunt, R.O.B, Pit, Little Mac and so forth. There’s always one in each addition of Smash and my list is no exception and while choices like balloon Fighter or the Excite Bike Racer were tempting, I just had to include this guy.
   The final member of the Famicom 4 and an assist trophy in Smash 4, Takamaru could have a lot of potential evidence for his inclusion. Sakurai has actually considered him for the roster numerous times, dating as far back as melee. The biggest reason for his exclusion before was his lack of presence outside of Japan. Nowadays he’s more well known namely for said Smash appearance but in addition his game was featured in Nintendo Land on the Wii U and his original game was released on the 3DS’s virtual console, so there’s that. 
   Again some may grimace at yet another sword user but he’s a Samurai; A bloody Samurai. I don’t think anyone should complain on that subject alone. From his one game they could easily pull a satisfying move set and even then they can get get creative. Also have I mentioned yet;  He’s a fricken Samurai. I think I made my point.    
  4. Another Kirby Rep. 
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    Much like Zelda and Donkey Kong, I think Kirby is do for another character spot. There are just so many possibilities that it can be difficult to pick just one and let’s face it, the recent Star Allies isn’t making it any easier. Favorite choices include Bandanna Dee, Knuckle Joe, Marx, Magolor, Gooey, Adeline, Susie, The Robobot armor and the list continues. But I have my own Ideas 
    I want to see Kirby’s Animal Friends Rick the hamster,Coo the Owl and Kine the fish as a collective one piece character. I don’t necessarily see them as a tag team but rather you would primarily play as Rick, Coo and Kine would assist in various moves. Examples include Coo being used in a up B special, as well as with aerial attacks and Kine being used for stronger smash attacks and a down B special; Kine would also allow Rick to swim and never drown in water areas in certain stages.
   As far as moves, simple. Thanks to Kirby they can perform a variety of moves that could be implemented quite easily into their respective move set. Rick can breath fire and produce spikes. Coo can throw Talons, be turned into a feather duster and produce lightning. And Kine could be thrown around like a weight, make shock waves and bust light bulbs. That’s just the tip of the iceberg. That’s my idea anyway. 
   In addition I also wan’t to highlight Marx for a moment. I think he would be the perfect villain to represent the Kirby series (even though he’s only been in one game) and I think they could have a lot of fun designing a move set around him. Though that’s just the Kirby fan in me coming out and saying “Hi”.
 3. Dr.Eggman
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  My last 3rd party pic.
    Admittedly I’m not the biggest Sonic fan but I’m of the belief that at some point, in some way; Sonic is getting a second rep. I would much rather have another Sega franchise represented; we know that's not gonna happen but I would love to be proven wrong.
     That being said as to which character; many would love Knuckles or tails and many sonic fans suggest Shadow but as for my choice, Why not Dr. Eggman himself. Like K.Rool, Smash needs more villains, Smash needs more heavy weights and Eggman fits that criteria to a T. 
    Eggman or Dr. Robotnik I think would be a worthy addition to the roster. He would fight in a mech, much like Bowser Junior and would have the raw horsepower rivaling that of Bowser or Donkey Kong. As far as moves you would have a plethora of boss battles spanning nearly thirty years of Sonic games to choose from.
          Like King Dedede and his Waddle Dees in brawl, Eggman could summon his robot minions to do his dirty work in many instances and ranged projectiles like missiles and bombs are a given. Honestly I think this could work, fighting in a mech would not be out of the ordinary for him, just look at Sonic Adventure 2 or that Sonic arcade fighter. Shoot! I’m kinda getting giddy over this.
  2. Dillon; Dillon’s rolling western
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    A personal pic more than anything else.
       As a causal fan of the downloadable 3DS series I think Dillon would be a fun addition to the roster. However I don’t really see it happening unfortunately, many would complain that he would be to similar to Sonic and personally I think Dillon could easily differentiate himself from the blue hedgehog by showcasing various weapons and other game play mechanics the series is known for but at the end of the day this one is really a pie in the sky choice.
   Although Dillon is a Nintendo IP and lets face it Nintendo is running out of options when it comes to newer franchises, We got the Splatoon Inklings and I’m sure an Arms fighter is on the way but then what? No matter the case I’m positive the Smash team has something planned up their sleeves. 
    I don’t know maybe it’s just me but I really like the western setting. We have fantasy and Sci fi represented in smash already and I think of the idea of having a cowboy in the line up and the thought just makes me smile for some reason. So yeah, maybe it’s just me.
1. Waluigi; Mario
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   Whiter it be out of sheer stubbornness or innocent curiosity; I kinda want to see the purple clad mischief maker finally make his Smash debut. Much like Fire Emblem many would rather not have another Mario character make the cut after getting what? Three reps in the last installment and I can defiantly understand where you come from by that logic.
    However to end of this list I wanted to include a popular fan pic and it was a coin toss between him or Ridley so, there ya go. But to be frank I think a move set for this guy would be really interesting, to say the least. Like Wario his moves would be weird and Sporadic; Waluigi could even take inspiration from the sports and party games he calls home; utilizing various sporting equipment and referencing classic Mario Party Mini games. 
      Hell! in some games Waluigi’s proven himself to be a certified water bender and I’m not making that up. And if you’ve played Mario Golf on the 3DS or if you've seen him in action in the latest Mario Tennis coming to the switch; you know very well what his Final Smash has to be.  
   Also a Waluigi Pinball stage needs to be a thing. And let’s not forget his taunts; you know what I’m talking bout’ Strikers fans.
  Bonus. Poochy; Yoshi’s Island 
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     Okay here me out on this. I want Poochy in Smash for one reason. His Final Smash, now hear me out on this; 
     His final smash would be Touch Fuzzy get Dizzy. He shakes the Fuzzies out of his fur like fleas and they would bounce around the stage until they’ve made direct contact with the player. Poochy’s final smash would be a remake of Luigi’s final smash in brawl; the negative zone. 
    Tell me that’s not a great idea, I NEED THAT.  
   And that concludes my Smash for Switch wish list. I hope you enjoyed this; do you agree or disagree with my choices? Who do you wan’t for the next smash? The hype train is once again leaving the station and it’s time for us Smash fans to rejoice. It’s going to be a short but wild ride, so let’s enjoy it while it lasts. 
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raisingsupergirl · 7 years ago
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Video Games: The Dirty Truth About Why I Gave Them Up
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I've been struggling with something for a while now. It's equal parts nostalgia, leisure, and self-reward battling a middle-aged father's bizarre need for productivity and hard work. It's a thought that comes up at least one evening every weekend. It's a debate on how to unwind or reset in some way after the workweek. I could read a book, write, watch a TV show or a movie, surf YouTube, or, maybe, play video games…
But every time (Every. Single. Time), I decide against video games. And every time, I kind of regret it. Depending on my energy level, I land on one of the other options listed above. If I'm completely exhausted, I zone out on YouTube, basically comatose, until I drag myself upstairs and pass out. If I'm slightly above zombie IQ, I'll watch a TV show or a movie. I may even make an event of it with some snacks and drinks. If I'm feeling just a little more alive, I'll watch a documentary or read something. And finally, if the week hasn't kicked my butt and I'm feeling like I have a little more to give, I'll crack open the laptop and put on my creative hat. I'll do some editing, or write a short story, or even work on a novel. BUT (and it's a big but…), it doesn't matter what my energy level is, I can't ever seem to land on that one thing that I always imagine would be great for any occasion—video games. And it's only until recently that I figured out why.
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First, let me clarify—I love video games. As a kid, I did kid things. I played cops-n-robbers, Legos, basketball, and Zelda: A Link to the Past (can I get an, "Amen?"). In all, I had a pretty balanced childhood, but I definitely spent at least a quarter of my "free" time in front of the SNES (and later the Nintendo-64). And the majority of that time was spent playing RPGs (role-playing games. Those ones where you go on quests and solve puzzles, as opposed to sports games, first-person shooters, or… I don't know, Mario Paint). There was something about these games that enraptured me. They pulled me into fantastical worlds, allowing me to experience adventure, excitement, fear, and triumph beyond my own imagination. And with time, my imagination bloomed, rivaling the stories of the very games that had awoken it. And soon I was coming up with my own ideas that would have made those games better. And thus, my writing career began.
And slowly, my video game "career" died. I can't tell you when it happened, exactly. Well, actually I guess I can. Marriage. But the writing was on the wall long before that. College left very little brainpower for the kind of games I liked (the kind that challenged me intellectually with puzzles and story decisions), so with my interests in writing growing steadily, my gaming was basically reduced to playing Mortal Kombat with my roommate (don't get me wrong, MK is amazing for what it is). It just seemed like other things were replacing that past time that had so shaped my thoughts and creativity as a child. And though I didn't know it at the time, the main thing replacing it was my writing. But as I said, I finally made that connection recently and started trying to figure out why, and with a little contemplation and research, I came up with two words: consumption and interaction.
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Now, I'm no psychologist. If I were, I'd probably have better definitions for the ideas that I'm about to present. But even still, I have a lot clearer idea of how and why I spend my time. You see, from what I understand, everything we do in our waking hours (perhaps even while sleeping) can be categorized on the consumption-interaction spectrum. If you consider my explanations earlier of which activities I engage in depending on my energy level, you'll begin to catch my meaning. If I have nothing left to give, I consume mindless YouTube videos like junk food. There's no value to it, but it satisfies a base need for entertainment. Conversely, if I'm feeling particularly stimulated and energetic, I'll lean more towards creating in the form of writing. It's these creative activities that I classify as "interacting" because I'm not sure we can ever truly create without ourselves being changed on some level by that creation.
My work as a physical therapist would rank high on the "interaction" scale because I have to constantly question, test, diagnose, and develop treatment plans for patients. In short, like creating and editing stories, it's a mental workout (unlike mindless YouTube videos at the other end of the spectrum, which rarely challenge the mind to question, consider, or think anything new). But you know what else is a mental work out? RPG games. Boom. 
If you've never played them, you may not believe me. But imagine trying to solve a crossword puzzle while reading a book and playing Hungry Hungry Hippos at the same time, and then throw in some fireballs. They stimulate every mental faculty available, forcing you to see every challenge from a new perspective to move to the next level, all while trying to stay alive. And if you still don't believe me, you're just going to have to take the word of a wise old man who has had experience in this and many other areas of life.
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So, in the end, I realized that video games were never just a leisure activity for me. They were preparation for my ability to create stories of my own. They were writing classes with training-wheels. Now, I'm not saying all video games are this way. As I said earlier, sports games and multi-player shooters may be lower on the consumption-interaction spectrum, but probably not as low as you'd think. I mean, consider the level of creativity required to outsmart another human opponent on the battlefield. You have to think five steps ahead like in chess while managing the stresses and adrenaline spikes of real-life competition. They're simply forcing the player to interact in different ways, training the for different real-life situations (and before you say something dumb like, "Yeah, shooting games are training players to sneak guns into schools," you need to realized that I've brutally slaughtered thousands of virtual enemies in my lifetime and I've never once had a violent inclination toward another actual human being. If your child is struggling with verbal or physical abuse, or any other psychological, chemical, or emotional imbalance, it's your responsibility along with the rest of that child's support structure to do something about it. Not a video game. Rant over).
So why don't I play video games anymore. Simply—I don't need them. They've taught me what I need to know in order to interact on a more meaningful level. A level that will make the world a better place. As a child, I learned in school, from my parents, and from creative sources (including video games). As an adult, I continue to learn through reading and other sources of knowledge, but I have started to mold that accumulated knowledge and redistribute it for others to consume and interact with. In some ways, that's the ultimate goal of civilized society—contribute to future generations by synthesizing what you've learned, packaging it, and distributing it in some understandable, relatable, and meaningful way.
And sure, there's a chance that, when I'm old and gray, I'll revisit the enchanting lands waiting within Chrono Trigger, Final Fantasy, Secret of Mana, and Zelda (dear Lord, please imbue my daughters with a love for video games). But until then, I'll keep creating lands of my own for others to visit and explore. And I wouldn't have it any other way.
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mahddyboy · 5 years ago
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  Developer: SMG Studio| Publisher: Team17| Release Date: 28/04/2020
Price: $24.99/£19.99 | Review Code Provided by the publishers | Genre: Strategy, Multiplayer, Simulation, Party | Platform: Nintendo Switch, Xbox One, PS4, PC
    Story/Description
Moving Out is a ridiculous physics-based moving simulator that brings new meaning to “couch co-op”!
Are you ready for an exciting career in furniture? As a newly certified Furniture Arrangement & Relocation Technician, you’ll take on moving jobs all across the town of Packmore.
Smooth Moves may not be the biggest moving company, but there’s no task too dangerous or strange for this busy team of go-getters. Grow your business to brave new heights, recruit colorful customizable characters, and save your town from furniture peril!
What does Smooth Moves have to offer, you ask?
Co-op! Enjoy the story mode solo as an independent contractor or team up with some friends. Up to four players can cozy up on the couch to argue over the best way to move a couch. Test your skills AND your friendship!
Physics! Are pesky doors and windows standing in your furniture’s way? Just blast through them with physics! Lift, toss and smash your way to the fastest times!
Action! Learn the ropes in a series of increasingly precarious and fantastical moving jobs. How a bed gets from point A to point B is never a straight line, so throw out the training manual and get creative!
Adventure! Every moving company starts small, but as your reputation ranks up, so do your destinations. Move through sleepy suburbs, frenzied farms, haunted houses, virtual reality, and lands beyond!
Characters! Recruit a unique cast of colorful characters, each packed with a passion for manual labor!
Assist Mode! Are you a rookie? No problem! Adjust the game’s difficulty so anyone can play!
Don’t wait! Grab your friends and become a certified moving master in Moving Out today!
  Overview
Another funny causal but clumsy game from the publishers, Team17 who brought us games like Overcooked 1 & 2 to our TV screen, now we have another game being published called “Moving Out”, It’s a game that consist of family fun, co-op, etc. to our TV screen.
This game puts us in the shoes of people that works in the moving industry and also making us to be careful not to break anything important
  Gameplay/Control
Gameplay, as I mentioned before, puts us in the shoes of people that works in the moving industry and also making us to be careful not to break anything important or with no choice to break them anyway to achieve the stage’s objective and also to completely move the furniture out of the place. So please, don’t break anything unless you have no choice (LOL).
Controls are complete physics-driven, in other words, you have to sync movement with both characters and objects in question together as to move things smoothly into the truck. The ways of getting the furniture into truck are either by dragging them or by tossing them into the truck but only applicable to light objects/furniture.
I love how the game’s physics-driven makes one to move things carefully and in sync with both the characters and objects alike.
Also liking how funny the gameplay and controls are, as I can’t get enough of it and I love the game for that.
  Graphics
The visuals are charming, cute with well-polished texture to the character and landscape design of the game. I love how each character has a unique feature such as having a toaster for a head, cat, a horse as a character, even a broken vase for a head, etc.
The design/feature is funny but you can’t go a day without complimenting the design for that I love it so.
  Audio
Soundtrack is creative, relaxing and syncs with the game for which it fits perfectly at home.
One will laugh if he hears the sound and reaction to the environment.
  Verdict
Story – 8.3/10
Gameplay/Controls – 8.7/10
Graphics – 8.8/10
Audio – 8.2/10
Overall – 8.9/10
  Also want to say a big thank you to the publishers for giving me the chance to do a review of the game, love it lots.
Below are what you’ll see in the game, Thanks for reading my review, God bless.
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  [Review] Moving Out – Nintendo Switch Developer: SMG Studio| Publisher: Team17| Release Date: 28/04/2020 Price: $24.99/£19.99 | Review Code Provided by the publishers | Genre: Strategy, Multiplayer, Simulation, Party | Platform: Nintendo Switch, Xbox One, PS4, PC…
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figmentforms · 8 years ago
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Fig chatter! (Q/A)
First off, i just wanna say thank you so much to everyone for all the super nice and encouraging notes! It always makes me to happy to see that my work is making people happy and your notes really help to motivate me to do my best at this comic!
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Yep!!! That manga is one of my favorite things in the whole world so it really really influenced my comic.
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All is well! Thanks for asking! I just renamed it “Figmentforms-the-human” because I plan to do more with it than just reblog now. It’s gonna be where I post random stuff about my life and other ramblings as well! https://figmentforms-the-human.tumblr.com/
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I really should but I mostly just look back to previous comic pages to keep the designs consistent. Don’t be like me. Be better and more organized. XD
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I did! I hate to revise big stuff like that, but after the script re-write i realized that I needed to be able to give Skull Kid more expressions since he now plays such a bigger role in the story, so i decided to go with something more rendered out.
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LOOOOL XD *feels proud*
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They may be in flashbacks or something, but at this point i don’t think they’re gonna really be a part of the story! Too bad too because I really adore Midna especially. And thanks so much! :D
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LOL not sure if that would count as a prank or as cold-blooded MURDER. XD Those birds are NOT to be messed with! 
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Aw! Thank you so much! Sadly I don’t think I will be doing too many more conventions. I hope to go to ShutoCon again next year, but that’s really it! I always get super sick after every single convention I go to, so for the sake of my health, I’m gonna do much much less of them. 
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Lol, thanks! As for time, i wouldn’t put much value on that! I’ve been drawing since I was a little kid, but I’ve seen people go from struggling to draw a stick figure to making beautiful illustrations that are much Much better than i currently can do after about two years of hard training. It all depends on your drive and focus. If you put in the time and effort you can be a master in no time. If anyone wants to get good at drawing, it’s never ever too late! Take some lessons and practice every day and you will be AMAZING in no time!
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I love this idea! XD
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Indeed! How many people think he should keep it? I’m on the fence!
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The first chance i get i’m totally gonna put the bird people in the comic. I adore bird people.
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I love supportive shark boyfriend Prince Sidon so much! I will totally draw him later! :D I did a couple drawings of him while i was at my booth for Shutocon but i forgot to take photos before they went off to their new homes! 
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Thanks so much! :D I will have to put a part in the comic where Zelda explains this later, but how it works is that Zelda can sense the triforce pieces super accurately. Even before they awaken inside the bearer. She knew her daughter was Link the moment that she was born. The others can’t do that. Rinku not at all, and Ganondorf can only sense the pieces when they’ve awoken and are in the same room as him. 
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0_0′ LOL OH MY!!! You are correct!!!! XD Behold me and my total inability to do basic math! XD But omg thank you so much for pointing this out!!! I really appreciate it! And please, if anyone else notices stuff like this, or spelling errors, or like, i messed up drawing something, please don’t hesitate to tell me because it’s a huge help!!!
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I‘ve been too busy and broke, so sadly no. But after the wedding i think I’ll have the necessary time/money! I was so pleasantly surprised that the game turned out to be good! I was honestly expecting a train wreck after all the delays Nintendo had for putting it out! 
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Gan will totally mellow and turn out ok, but he will always be at least a bit cranky. If nothing else than to keep up his “style”. As for writing, ooooomg. a very long time. I have the major outline that took me a few weeks to decide on everything, then i have specific events, another couple weeks, then revisions, a few more MONTHS, then for each individual comic i often stare at the screen for like 3 hours trying to decide on the specific dialogue. I’m really not a strong writer, so it’s never easy! XD I’m just glad that people seem pleased with what I’ve managed to do so far! 
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Totally will! You’re safe! XD
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He still has all that to deal with, but he’s also been through such an emotionally devastating time in his early life in this incarnation that it’s given him a bit more reflection and empathy this time around. Juuust enough to make him give this marriage thing a legit honest try.
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I love Ghirahim with all my heart but I still find myself genuinely considering this >.>
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YES. I love theme parks and things, Especially roller coasters and those impossible games! (but what I really really wanna do is awkwardly walk up to a Ganondorf actor and buy him a cookie. Hopefully they won’t be creeped out.)
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 This is a really cool idea!!!
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I totally didn’t know that!!!! Thank you so much for telling me! I’ll fix that later!! :D
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When I first wrote the story I planned to explore it better, but with the re-write there isn’t proper room for it. I may do an epilogue bonus comic where this is given the attention it deserves. (I grew up in a home that was completely destroyed by alcoholism, so yeah, this is close to my heart and I want to do more with it.)
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LOOOOL OMG I can just imagine her getting so mad every time someone brings up this pun. “I’M NOT A NURSE, DAMN IT! I’M A DOCTOR! AND THE BEST ONE IN THE WORLD!!” *angry shark teeth are showin’*
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OMG *suddenly starts to imagine the cuteness of Rinku’s wedding and how much Ganondorf would be just a SUPER picky father-in-law-Zilla about all the details of the ceremony.*
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Sadly I just don’t have the time to take on commissions right now! I’m going to be finishing up my current commitments with a couple game companies and then putting 100% focus on my comics (A Tale of Two Rulers and another relatively soon-to-be released original comic about the romance between a sweet-natured orc and a little power-crazy pixie) later this fall. Noooo idea when I’ll open up commissions again.
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LOOOL poor Ghirahim! He’s honestly doing what he thinks he has to to save Ganondorf! But... well... it’s not working out. XD
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genovera942vbucks-blog · 6 years ago
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kiribbeanplays-blog · 8 years ago
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Character Critiques - Abra Family
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In terms of the National Pokédex, Abra serves as our introduction to the Psychic typing!
Abra is another ambiguous-looking monster, where it doesn’t clearly convey the animal it represents. Being that the Psychic typing is all about magic and supernatural powers beyond what mere humans can comprehend, I think Abra makes for the perfect poster boy. Its design evokes an air of mystery. One can look at it and ask, “What is that thing? What does it do?”
Bulbapedia suggests that Abra is based off of foxes, which… I guess I can see where they’re coming from? But when its head is the only vaguely foxlike part of its body, I argue that’s quite a stretch to suggest.
The website also suggests Abra could be a magical goat, which when I think back to other video games I’ve played…
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...Yeah, I’m more inclined to agree with them on that idea.
(In retrospect, it's kinda funny that The Binding of Isaac's Satan got weaseled into this article. Religious extremists were absolutely frenzied over the "obvious" satanic influences children would pick up from an electric mouse. The 90's were weird.)
I digress; whatever Abra is, I love it. Its segmented limbs and pauldron-shaped shoulders give it an exoskeleton or insectoid quality without explicitly being Bug-type. The way its body is connected by pitch black segments gives it a truly alien feel. Again, I’m highly intrigued by the sense of mystery in Abra’s design.
As for the extent of Abra’s powers, those too are a secret not fully understood. What is known is that Abra purposefully hypnotizes itself to stay asleep, as its psychic abilities cannot function without extensive rest. Since it can read minds, it can still sense danger even while sleeping.
To reflect this lore in-game, Abra will only ever use the move Teleport to escape wild encounters. And when it’s one of the fastest Pokémon at the beginning of the games, a starting Trainer usually has one option to catch it: throw a Pokéball and pray it doesn’t break free. It’s clever how valuable Abra becomes through this challenge (or stroke of luck, however you want to put it).
It’s worth noting that Abra can't naturally learn anything except Teleport. You either have to wait until it evolves into Kadabra, or manually teach it a new attack through a Technical Machine. While an understandably annoying requirement, I love how rewarding it feels to train a Pokemon like Abra. Its true potential can only be unlocked through direct assistance from its Trainer.
Whether or not it’s a magical goat thing with an exoskeleton, Abra is a wonderful introduction to the Psychic typing! It captures that awe and wonder about the mysterious and magical that often captivates us humans.
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I have to say, naming an entire line of mystics after the chants “abracadabra” and “alakazam” is clever. It’s one of those stupidly obvious puns; how is it that only Pokémon has made this joke?
Abra’s wonderful “exoskeleton” is preserved in Kadabra’s design. It maintains that alien aesthetic even while growing taller and more humanlike. I love how its arms and legs have elongated, but its chest-to-hip ratio is ludicrously exaggerated.
Kadabra’s tiny hips and legs somehow have to support the weight of its bulky upper body. It’s likely the reason for its fuller tail; the poor thing requires a tripod-like counterweight to keep itself standing! I love how all of Kadabra’s contrasting proportions come together. It's altogether visually pleasing.
Oh, and then there’s the wicked mustache to top it all off. It’s not integral to Kadabra’s appeal, but its existence helps enhance it!
Most noticeably, Kadabra proudly wields a silver spoon in its hand. The Pokédex explains that this spoon helps amplify Kadabra’s powers. For the longest time, I assumed this was a reference to Neo bending a spoon in The Matrix. After all, he could only achieve that stunt by “freeing his mind” and realizing that “there is no spoon.” Instinctively, I connected the dots between the movie and the catalyst to Kadabra’s power. It’s so “obvious,” right?
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To be fair, I can’t entirely blame my naiveness. In the 1990’s, about the only knowledge the common American had about Japan was embarrassingly translated Anime shows and Akira. That, and The Matrix was one of the most influential films of its time. It was rare for the public to realize that maybe, just maybe Japan could get inspiration for their characters from other sources.
In reality, Kadabra’s origins are reflected in its Japanese name. “Yungerer” a purposefully scrambled pronunciation of Uri Geller, a famous illusionist who claims to have spoon-bending powers. Being that Abra’s evolutionary family is based off of mystics, immortalizing Uri Geller’s talents into a monster design is an excellent tribute.
At least, it’s only a great homage if you’re not Uri Geller. Rather than take it as a compliment, Uri tried to sue Nintendo of America in the early 2000’s… because an alien goat-fox monster is clearly using his likeness without permission? Because a generic spoon represents his identity? Because a star and wavy lines is clearly referencing Nazis???
...Wait, he asked for 60 MILLION POUNDS over this?!
Well, nice to know the 90’s had its equivalent to Steam Greenlight developer meltdowns. We’ll know of Uri’s passing when Kadabra can actually be printed on trading cards again. Smooth move, dude.
If nothing else, Kadabra gained an interesting pop culture background. It’s a perfect snapshot of the public’s reaction to Pokémon when it was in its infancy.
As for everything else about Kadabra, I will always see it as an outstanding character, and a perfect evolution to Abra.
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There’s some additional trivia to share that didn’t comfortably fit in the main article. There is a significance to the star and wavy lines on Kadabra’s body.
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They’re symbols that appear in a deck of Zener cards, which were used to test for clairvoyance and other psychic abilities in the 1930’s. That’s some incredible research done for Kadabra’s design!
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Alakazam goes with a straightforward, “more is better” approach to its design. More body armor, more spoons, and - most importantly - more mustache!
My overall opinions about Alakazam are unfortunately cut and dry. It’s not that I don’t like Alakazam, per se; it’s that I don’t love it as much as its previous evolutions.
Simply put, my personal tastes naturally find Kadabra to be “better-looking” than Alakazam. However, I still think Alakazam’s design has its merits. Its simple biography packs a punch, and I appreciate the subtle details that differentiate it from Kadabra.
For one, Alakazam is the only evolution in the family to lack a tail. It’s a little odd at first glance, but it also makes its design pop out in a unique way.
Now that I think about it, a long tail would likely look egregious on this character, when the giant, flowey mustache is the highlight of its design.
I also like that Alakazam’s “armor” is dispersed around its entire body. Instead of only having it on its chest, it now has the addition of arm and knee braces. This new armor keeps Alakazam’s limbs looking segmented like its predecessors, but with a different and equally appealing twist on the concept.
As previously mentioned, Alakazam has a simplistic biography, with most Pokédex entries overlapping each other. Luckily, what is written about this Pokemon is highly fascinating. Not only does Alakazam have a naturally high I.Q. rating, but its intelligence continues to expand as its brain builds new cells. This is a Pokemon whose brain never deteriorates its entire lifespan. What an awesome superpower!
BAt the same time, that superpower is also somewhat haunting the more I question it. Does Alakazam’s brain mass increase as it ages? Can its skull also expand, or is Alakazam cursed to feel its brain press against it for as long as it lives? Considering its limitless potential, does Alakazam have to create a pocket dimension to house its extra brains? The more I overthink this small detail, the more terrifying it sounds.
Even more, Alakazam’s muscles are so degenerated that it can't physically hold up its head. It requires pure psychic power to even move in general. I reckon Alakazam’s brain can do this process automatically, but imagine if it had to constantly tell itself how to stand upright. Since the heart is also a muscle, there’s a chance it even has to tell the organ to pump blood and keep it alive.
I think now is a time to sprinkle my article with a swear word and say that Alakazam is straight-up badass.
While most of my discussion has been theory work, I believe Alakazam’s open-ended Pokédex entries are a compliment, not a detractor. It all fits in snugly with my talk about the mystery and awe with this evolutionary line.
At the end of the day, I personally prefer Kadabra for its visual appeal. But there’s also no denying that Alakazam - and it’s whole family - are an outstanding collection of psychokinetic alien creatures.
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To my knowledge, Alakazam has always done well in the competitive battle scene. This is especially true in the original 3 games (4 if you count Green Version), where Gengar and Beedrill’s Twineedle were the only reliable counters to the beast (remember, Dark types didn’t exist until Johto)!
With that in mind, it shouldn’t come as a total surprise that X and Y Versions graced Alakazam with a Mega Evolution to keep it in the spotlight.
It’s difficult for me to explain how I feel towards Mega Alakazam. It’s easy for me to point out the great parts of its design, but it ultimately doesn’t click with me like I’d expect.
Perhaps the all-powerful wizard motif is “too predictable?” That doesn’t mean it’s “wrong” for Alakazam to take this path. It just makes me think, “Cool, now Alakazam’s a proper wizard,” instead of, “HOLY CRAP, ALAKAZAM IS A WIZARD NOW!”
But I digress; Mega Alakazam still has some noteworthy points to its design. For one, I love the comical aura of spoons hovering above its head. Normal Alakazam has one more spoon than Kadabra? No, it obviously needs more than that!
Mega Alakazam’s exoskeleton continues to keep the design interesting with more subtle modifications. Changing it to medium purple works superbly with the rest of its color palette. Only the shoulder and arm guards have modified their shape, but they create an unmistakable nod to a wizard robe. I like that this concept is indirectly communicated, without resorting to a literal robe.
Even the small alterations to Mega Alakazam’s head stand out in a positive way. I like that it has additional horns to create a star shape. The gem on its squared forehead, while a cliche to include on a magical creature, still fits in nicely with the rest of its design.
Funnily enough, the only part of Mega Alakazam I don’t care for is its mustache-beard combo. Somehow, I feel it’s too exaggerated.
Perhaps the beard itself is where I feel it all goes overboard. Where regular Alakazam’s mustache was exaggerated but balanced with the rest of its composition, Mega Alakazam’s is fighting with the rest of the design. It obscures most of the Pokémon’s body. And while the stark white isn’t terrible with the rest of the color pallette, the sheer size of the beard causes that white to call too much attention to itself.
There’s one recommendation I have to fix Mega Alakazam’s composition. Take only the mustache and braid the two halves around each other. Mega Alakazam has enough hair that it could still be illustrated as a beard, but this way it doesn’t clutter the design as much.
I know that stereotypical wizards have long, flowing beards, while dwarves have the fancier braids. But there lies the problem: stereotypical wizard characters have the massive beards. Who says Mega Alakazam can’t break the tradition with upkept facial hair?
Mega Alakazam is still a decent design, make no mistake. The wizard theme isn’t completely out of place with this evolutionary family. Yet, I feel it needs a little more adjusting to thrill me in the same way as Abra, Kadabra, and regular Alakazam.
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mrauthor3ds · 8 years ago
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My Top 6 1st/2nd-party guesses for Smash Switch newcomers
It’s as the title says. I’ll be guessing some six new fighters I’d expect to see if Smash Bros. for Switch is real. And I WILL be ranking these by how probable it would be to see them actually get in.
Now! There are a few ground rules for this list. This is for first- and second-party characters, so no third-party guests here. Secondly, since this is most likely another edition of Smash 4, it may keep the same Assist Trophies, so I won’t include any of those (as much as I’d like to add Waluigi, Tingle, and Takamaru to this list). And third, this is for newcomers, so don’t expect any lost veterans on this list.
...Though I’d also like to see Ice Climbers, Wolf, and hopefully Snake come back.
6: Ninten (Mother/EarthBound Beginnings)
With Ness and Lucas, there’s just one game in the Mother series that’s not shown in Smash’s roster: Ninten, the protagonist of the first game. He could have been considered, though, since the 3DS version got a stage based in a location in Mother (Magicant). But, perhaps time restraints kept him from becoming an immediate reality...much like Lucas.
But maybe he might still happen, especially thanks to the rise in popularity thanks to Mother finally being officially released overseas (as EarthBound Beginnings). It’d just be a matter of finding a good new niche that Ninten could fill and set him apart enough from Ness and Lucas.
I mean, he could use PK Beam (which he originally did in the beta version of the game), and maybe PSI Teleport could get some in-battle use. And maybe other things. Anyway, the reason he’s so low on this list is due to EarthBound Beginnings coming out in June 2015, so that deals a slight hit to relevancy for a polyrep group member. And unless they give Ninten some new stand-out design (many fans would suggest the scarf and shirt worn in the live-action Mother commercial), he’d look too much like Ness to be recognizable.
5: ????? (Legend of Zelda: Breath of the Wild)
This is the most recent game to be mentioned in this list, because it’s yet to be released. Legend of Zelda: Breath of the Wild is coming to both the Wii U and the upcoming Nintendo Switch. So, if Smash is to be expected on the Switch as well, it could help to bring in some advertisement for the highly anticipated Breath of the Wild. If there’s some new character in this title with viable stand-out skills, I can see him/her being a possibility for the roster. Brand-new face AND advertisement! Hey, it worked for characters like Roy and Corrin.
...Of course, we don’t know of very many characters in Breath of the Wild, much less brand-new ones. I guess “Wild Link“, as I’ll call him, could be considered as a special Link clone that builds up his gear in battle. But that’s all I can think of here. When we get more insight on the game, I’m sure more ideas will pop up.
4: Elma (Xenoblade Chronicles X)
What? Elma and not Cross? Why? Well...Elma kinda has a more central role in Xenoblade X’s story, and she has her own set of skills that make her stand out in the team. “But Robin and Corrin are also avatar characters!“ you might say. Well, yeah, but not in the same sense as Cross. Robin and Corrin actually stand out from most avatar characters - they have their own set backstories and personalities, and can do things that no other character can do. Cross, on the other hand, is wholly a player-insert.
Elma is only on the lower half of the list because she’d be part of a relatively new group in the Smash roster. However, that’s fairly minor, and I can’t see many other detriments to her odds. Xenoblade Chronicles X is an incredibly popular Wii U title, as I’ve heard, so it would be fair to give it some limelight.
3: Paper Mario (Paper Mario)
Ah yes, the pop-up book counterpart to Mr. Nintendo himself. I can imagine that we’ve been begging for Paper Mario ever since Brawl. He might have even been considered due to the Paper Mario stage on the 3DS. Perhaps there was animation issues with our slim plumber - he’s got multiple moving flat pieces and that white paper outline, after all, and crumpled animations might have been desired. So that might not have worked in Smash 3DS. The Switch version, however, could still make all this work.
And no, I highly doubt Paper Mario would be some clone of the three-dimensional Mario. With his papery traits, he’s bound to have a lot of tricks that normal-Mario couldn’t do, like the plane form or the Spring Jump. Heck, make him use the hammer more, like the Hurlhammer. Use the Trio Attack hammer for the Final Smash, toss in a Fan Thing, and maybe even a Star Beam, BOOM! Something to please every Paper Mario fan. Iunno.
2: A 7th Generation Pokémon (Pokémon Sun/Moon)
From the second-most recent game in this list, I can see the Pokémon group getting one more rep (or even two) from the new Alola region. I’ve already given moveset ideas for the Grass-type starter Decidueye and the Ultra Beast Nihilego, but I also plan to give a moveset idea for Silvally as well. And a...kinda-joke one for Mimikyu.
Point is...Sun/Moon have received a lot of hype during last year, the 20th year of Pokémon, and divisiveness aside it’s gotten quite a lot of love. I do personally like what it did add to the series, so much that I forgive it for dropping Super Training. Anyway, that’s why I feel a new Pokémon in Smash for Switch’s roster seems likely.
1: Inkling (Splatoon)
And of course, I’m sure a lot of you saw this one coming. A lot of us were obviously clamoring for the squid-kids (or kid-squids?) known as Inklings to join the battle. After all, Splatoon has proven to be a popular stand-out in the multiplayer shooting game field. Could you imagine bringing that inking might to Smash?
But...this didn’t happen for 3DS or Wii U. We did get a free Inkling trophy, though - the only additional trophy that wasn’t related to any of the DLC fighters we got - so maybe they were considered? But they couldn’t work right in the 3DS version...? Well, Switch could be their second chance. And since the Switch reveal trailer included a new version of Splatoon as one of their initial highlights, Inklings could also serve as promotional advertisement for that.
As for what they could do in Smash? Well, I doubt they’d ink the stage itself. That wouldn’t work right for team battles, at least. But they COULD ink their opponents to hinder them.
...So that’s what I’m gonna guess for this list. What newcomers (first- and second-party for this list) can you see being added?
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