#peggy wiedemann
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Join us at Branch Gallery for an artist talk with Peggy Wiedemann to discuss her work. Learn more about Wiedemann’s creative process and inspiration behind her contemporary sculptures, as well as the techniques she uses that are reminiscent of traditional basketry. Check out more on our website.
#peggy wiedemann#solo exhibition#sculpture#contemporary#basketry#inspiration#creative process#opening reception images
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A MAZE. Award 2018 Nominees and Honorable Mentions
“Over the last years, we are constantly fostering authorship, artistic expression and the courage of creating off-the-grid views of gaming and narratives. Once again, games aren’t just products of entertainment, games are works influenced by the knowledge, perspective and experience of the developer, and especially this year we are seeing a manifestation of a clear direction that is inspired by an inclusive,playful and engaging digital culture“, says festival director Thorsten S. Wiedemann
The submitters’ work ranges from all kinds of playful media, which underline the A MAZE. Awards categories. 25 games will compete in the following 6 categories:
Most Amazing Game Award Human Human Machine Award Long Feature Award Digital Moment Award Collider Award
Audience Award
THE NOMINEES:
Accounting+ by Crows Crows Crows (Germany)
Anamorphine by Artifact 5 (Canada)
Attentat 1942 by Charles University / Czech Academy of Sciences (Czech Republic)
Black Room by Cassie McQuater (USA)
Data Mutations by AAA (International)
Don't Make Love by Maggese (Germany)
eCheese Zone by Seemingly Pointless (USA)
Fountain by Philipp Stollenmayer (Germany)
Genital Jousting - Story Mode by Free Lives (South Africa)
Homescape by Yotam Rozin (Israel)
Homo Machina by Arte France (France)
Hypnospace Outlaw by Tendershoot (Germany)
Knights and Bikes by Foam Sword (UK)
Levedad by Solimporta (Ecuador)
Like Roots in the Soil by Space Backyard (Italy)
Liquorice by Dlareme (Cyprus)
Meryll Wants a Cookie by Lost again (The Netherlands)
Museum of Symmetry by The National Film Board of Canada / Paloma Dawkins (Canada)
Sloppy Forgeries by Jonah Warren (USA)
The Norwood Suite by Cosmo D (USA)
The Zium Museum by Michael Berto (Australia)
Tuned Out by Shallow Games (USA)
Untitled Goose Game by House House (Australia)
Walden, a game by USC Game Innovation Lab (USA)
Witchball by S.L.Clark (USA)
HONORABLE MENTIONS:
character.animation.synth by Eran Hilleli, Giori Politi (Israel)
Isometric Epilepsy by Ludopium (Germany)
Nothing Happens VR by Michelle and Uri Kranot (Denmark)
NSFWARE by Pierrec (France)
Ooblets by Glumberland (USA)
Path to Mnemosyne by DevilishGames (Spain)
Pie in the Sky by Matthew Keff (USA)
Spoons by La Générale de Production (France)
Where Thoughts Go: Prologue by Lucas Rizzotto (USA)
The winners of each category will get chosen on-site during the festival in April by the international and multidisciplinary jury.
Sarah Northway (Canada)
Robert Yang (USA)
Peggy Schoenegge (Germany)
Jack King-Spooner (UK)
Leena Kejriwal (India)
The A MAZE. Award Show will take place on April 27, 2018 at 8 p.m. (Entrance at 7 p.m.) at Urban Spree and will be hosted by Tim Rogers (USA).
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Secret Project Announces 2019 Lineup
Secret Project Announces 2019 Lineup
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Adriatique, Ben UFO, DāM-FunK, Daniel Avery, Dennis Sulta, Four Tet, Gerd Janson, Honey Dijon, Jayda G, Leon Vynehall, Loco Dice b2b William Djoko, Mall Grab, Modeselektor (live), Nina Kraviz b2b Helena Hauff, Peach and More to Make their Festival Debut
Plus Rare Live Performance by Âme’s Frank Wiedemann and KiNK
Additional Sets from Dixon, DJ Tennis, Peggy Gou, Cooper Saver, Corey…
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Join us for the opening reception for Peggy Wiedmann’s solo exhibition!
Wiedemann uses basketry techniques to create contemporary, one-of-a-kind sculptures. Many of the sculptures are made using natural fibers and materials, such as pine needles, grasses, and waxed linen thread. Wiedemann shapes these materials into sculptures, using coiling techniques to produce her vessels. She also includes metal or found objects into her pieces, combining them with natural elements to enrich her imagery.
Wiedemann finds inspiration for her imagery in the materials she uses. Form, color, and overall design are dependent on how the materials respond to her hand manipulation. Through her high level of craftsmanship and care for details, Wiedemann hopes her unique work will stretch the audience’s imagination of what basketry and fiber art can be.
There will also be a boutique on site, selling other handmade objects, such as: scarves, jewelry, and small framed works.
#peggy wiedemann#solo exhibition#contemporary#basketry#sculpture#found object art#inspiration#craftsmanship#detail
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