#pakari
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ctrl-alt-tahu · 2 months ago
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It's that time of year again. I'm a bit less happy than other years, but it does keep the streak going. I think it needed something to define the Pakari's shape.
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pyrorptrs · 8 months ago
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Awhile back I did my own redesign of the Toa Mata from Bionicle. Mostly just trying to find a way to draw them without having to keep the toys permanently on hand for reference and a bit more streamlined to make them easier to draw in general. As far as universal details go, I gave them a segmented body template to lean into the biomechanical aspect of them, I also tried to find a consistent way to draw some of the more common limbs they had. I also tried to play with the gears on the back by giving each of them something unique and tried to give them unique kneeguards. I also tried to incorporate the orbs they had their chest by incorporating their elements matoran symbols into them
Tahu - Tahu served as kind of the template for the others, so he's probably the most standard out of them. I wanted to stick primarily with his original colors so made the bright red and orange the most prominent colors on him, but I also used the dark red he sported later as an accent color for more color blocking. His sword is based more on the Bionicle Heroes interpretation of it, though I may change that if I ever redraw this design. His left arm was never really stated to be anything, so I tried to purpose it as a sort of Aegis; it still matches his more aggressive personality, but also gives it a more utility. I also modeled his back gear after exhaust pipes to relate towards his element. Though it probably won't be seen that much, I did try to define his head too, making it kinda broad; specifically basing the heads off a combination of the originals, the glatorian heads from the end of the original line, and the heads from the reboot.
Kopaka - Since Toa of Ice tend to stick around cold places, I incorporated a bit of a coat into his armor for insulation. His sword also draws some inspiration from the Heroes version, but it also still works like his toy. His left arm was a bit awkward so I limited the armor to mostly just his bicep, I also tried to make the shield look like a snowflake on top of the radar dish look it obviously was piece wise. Kopaka was also one of the few toa consistently depicted is hauling around the McGuffins for whatever saga they're directly involved in, so I gave him a satchel to call back to that. His back gear is directly modeled after a snowflake like his shield, but a bit more obviously. I also tried to make his kneeguards resemble icicles. I tried to give his head a sharper look to call back to his cold and distant personality.
Lewa - Tried to make Lewa look a bit more lanky compared to the others since he's supposed to be the resident tree swinger. His axe leans more towards the original, but I still tried to incorporate aspects of the heroes version for fun. I tried to make his left arm a big grabby arm since most people turn it into a gun or something, but BlazeTBW thought it looked like a machete so I incorporated a fold-our arm blade to help him cut up vines and foliage as he swings around. His kneeguards are supposed to look like palm leaves but I'm not satisfied with how they turned out. I also gave him a few pouches since I figured he's want to keep a few snacks on hand or maybe even swipe a souvenir here and there.
Onua - Tried to make Onua look pretty broad since he's supposed to be strong even without his mask buffing him. Unfortunately his monochromatic color scheme can make things hard to color block, so I threw in some purple from his G2 version in order to help highlight some parts of his body. obviously made his claws his actual hands. I also did something a bit different with his legs sinw his original toy had them flipped around to bulk them, so I tried leaning into that while also making it look like a heavy duty hinge. I also tried to make his head particularly broad too.
Pohatu - Pohatu was pretty different from the original toa in that his torso was flipped around to make him more bottom heavy, so I tried to call back to that with his body shape. I also took inspiration from the toys arms to make them bigger than the others. I did include the two orbs on his shoulders, but recolored them to make them different from the chest one and included the extra pins on the leg. Since Toa of Stone live in the dessert I gave him a scarf to wrap around his head for sandstorms and gave him a decently sized backpack since he's also been happy to regale his own adventures (so it works for holding souvenirs). His kneeguards are based on boulders. I also inlcluded the orange his Phnatoka version sported to highlight parts of his armor
Gali - Obviously Gali's body is mostly just a female version of the standard one I came up with. I did call back to the pins her original toy had in her hips and I incorporated the mata hand into the chest orb I try to include on all of them. Her hooks are intended to slip onto her hands more-so than replace them. Her back-gear and kneeguards are also based on a bunch of bubbles. finally I incorporated her Mistaka colors as a highlight to add more color blocking.
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toacody · 1 year ago
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Kugelblitz, Toa of Plasma
"The star that burns twice as bright burns half as… the twice as… half… divided by half…. ugh."
Source
Creator: DerpSpawn
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alligaytorrr-official · 1 year ago
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So this is something I've been really really excited to start!! I've decided to give low poly modeling a shot using Blockbench. This was my first attempt, and I left it unfinished because somewhere along the process the texture mapping got wonky. But I wanted to share it anyway because I'm still really pleased with it! It feels amazing to have as much fun making art as I did with this, it's been a long long time since I've felt that way
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skidar · 1 year ago
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Yeehawgust Day 18: Red Rock Canyon
Mica misses his mom </3
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po-matoran-workshop · 2 months ago
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Pakari Pumpkin - 284 pieces
HAPPY HALLOWEEN EVERYONE!!! For a variety of reasons such as poor time management I wasn't able to carve a pumpkin this year so instead I made this.
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wjbs-mods · 2 years ago
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I can't sleep, so here's the moodboards/inspiration-sheets for (some of) the mobs I want to add to the Solar System Mod in the next beta.
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They'll all spawn on Mechanos, since that's the planet I'll be focusing on in the update. I'll do the models in a couple of weeks from this post's postdate (4th of May 2023), since I'm taking a break from modding until then.
Top to bottom:
Giant-robot boss that drops a few Scrap Blocks, a random Mechanos Relic, and probably something decent as well.
Robot with a drill-tank-adjacent vehicle for a lower-half; it moves slowly, but speeds up massively when attacking.
Some kinda "sentient hot-air balloon"-style creature.
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crystaltoa · 1 year ago
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but also… I like to think about Vakama seeing Jaller embody something of Lhikan- the mask that was literally his, yes, but something in his mannerisms, his courage, his values…
Or Whenua seeing Onepu in his purple Pakari, the only one in Onu-Koro, and sometimes his heart breaks a little since There Should Have Been Two Of Them.
Or Nuju finding it hard to look at any Ko-Matoran with a Great-styled Akaku…
still thinking about masks
and the fact that they are the main identity of whoever is wearing them. like, multiple matoran can wear a Hau, but only Jaller stands like that, moves like that, talks like that
so in a world where your face may be identical to someone else's, your loved ones can still pick you out in a crowd by your other, more subtle identifiers
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randomwriteronline · 1 month ago
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me:
brain: Jaller follows through with his mask's power (shielding) when he defends Takua with his body in order to let him then become Takanuva, and in a sense manages to protect and ensure the survival of his friends through his mask of Fate - which we see actively i.e. when saving Hahli from falling into the chasm, as well as passively through the survival of all the Inika and Nuva. His mask of Sonar is however a preventative measure instead of a protective one and has a fairly large range, which translates in his attempt to protect Matoro and the known universe by obliterating all obstacles in his way via nova blast. You can see a somewhat similar pattern in Takua and Matoro as well: the Pakari represents fortitude of character and perseverance, both of which begin to wane with doubt once Takua begins his journey, culminating in the replacement with the mask of Light; meanwhile, ignoring the massive death flags that are his later masks, Matoro's Akaku hints at his greater awareness of history, since his role as Nuju's aide allowed him to see through the Turaga's tales and learn the truth much sooner than his fellow Matoran.
me:
brain: isnt that fucked up
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onvermel · 8 days ago
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Toa hordika Onvermel
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A hordika version on myself. Nothing really to say but I am really happy that the kraahkan shares a lot of similarity with the pakari. It makes a great mutated version.
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0m3g4skanohiforge · 5 months ago
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WELL GATHERED FRIENDS, 810NICLE DAY IS FINALLY UPON US!
I am pleased to announce that - in celebration of Legends of Metru Nui's 20th anniversary - 0m3g4's Kanohi Forge is updating to include Metru Nui Matoran Kanohi Mystery Packs! (Try saying that six times fast!)
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Each pack will include two random Kanohi from within my current molds - the Great Hau, Pakari, Miru, Kakama, and introducing the Akaku and Huna; as well as the Noble Ruru, Mahiki, Matatu, Komau, and introducing the Huna, Rau, and Kiril!
Pieces can appear in Red, Yellow, Blue, Black, White, and Bright Pink, all blended with a matched Silver for the era! Blend affects can be quite varied based on colour, shape, and batch so each piece is very unique!
Get your hands on some here!
For y'all familiar with my previous blind bags (which are still around!) These Metruan packs are guaranteed good quality unlike those.
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ctrl-alt-tahu · 2 months ago
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And putting this year's kanohi-o-lantern in the reblog chain:
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So, I was in a Bionicle mood this Halloween:
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starryknight-dragonarts · 4 months ago
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In honor of where it all began, I decided to draw my own version of all of the original Toa Canister art for each of the 6 original Toa
Onua is the wisest and most intelligent of the Toa, although he tends to be reserved, and reflective often part of the group but didn't feel the need to interject against the other Toa believing that it's important for his teammates to make mistakes and learn from them, but if he ever did speak up it was because he had something important to say and the other Toa know to listen when Onua speaks and it's always worth it. Onua is never impulsive or reckless, he is very patient, reliable, and surprisingly dexterous despite having giant claw-hands meant for tearing through the earth and breaking huge rocks!
Primary Mask: Pakari (Mask of Strength) His mask grants him unparalleled brute strength. 
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turaga-maxil · 8 months ago
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My first real kitbash mask project, Odrul
When I was on tour with Essenger last October, our van caught fire. One of the few things that survived was this blue Pakari. It had a bunch of smoke damage but was intact. I decided to give it a new life. Here it is!
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somerandopers0n · 1 year ago
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the new monkie kid megapolis set has a black Pakari mask so people can use it for a 2023 gwp styled onua moc oh my god For those wondering, the mask itself is a sticker. From the 2 videos of this set i've seen the mask is on the piece the wrong way if you compare it to Takua, maybe its a problem with what the instructions tell you to do. The mask is also not visible when the full set is built since it's underneath the base the buildings so you can just keep the piece outside of the set without drastically changing anything.
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boxturret · 1 month ago
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Some Old Bionicle Renders
Was going through some old files and remembered these. A few years ago, when fighting against inevitability, I made some renders to help illustrate the Toa and their powers and masks. I'm quite fond of them, so here they are.
TOA
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Tahu
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Pohatu
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Onua
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Lewa
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Gali
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Kopaka
MASKS
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Hau
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Kakama
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Pakari
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Miru
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Kaukau
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Akaku
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Huna
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Komau
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Ruru
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Mahiki
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Rau
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Matatu
They were quite quick and dirty, just illustrations for a document, but they were fun to make. The Huna one was especially difficult.
MAKUTA TOTEMS
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I also had this idea for a big mass of rusted parts that would burst out of the ground as an obstacle and puzzle mechanic. I quite liked it. They'ed be at the centre of some dark mist, maybe even belching it from their many mouths.
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Basically the way I thought they would work is every rahi within the area of effect would be heavily buffed, and there would be special super infected rahi, one for each face.
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Defeating the Rahi would drop their mask, and it could then be placed on the totem.
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I debated on whether they'd actually drop their mask, or drop a generic infected Hau, partly as a reference to LOMN, mostly to make it easier to code/not having to worry about physics as their mask popped off. Also there's the whole thing with Rahi that don't have masks, or have more than one.
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Once all the masks were placed on the totem it could be purified and defeated, clearing the area of the mist.
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They could also be made in to walls to block areas.
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You could also have areas just blocked with the growths, all linked to a central totem.
I thought it would have been pretty cool, they'd allow for things to be quite dynamic, as they could just burst from the ground anywhere at any time, you could turn normal rahi in to boss fights, be able to gate off areas and force a certain path that opens up after you've completed it, and they could be made as large or as small as needed, with more heads added to make it more involved.
Oh well.
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wiggly
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Spider noises
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