#or play overwatch i need to level :(
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love that you dont have to essentially buy heroes now but 1.) that shouldve been the case in the first place 2.) i feel bad for everyone i play against as i now realize i can play ramattra as much as i want and i will proceed with my rampages
#overwatch#overwatch 2#i almost have enough for his kabuki skin ...... if i level up a few more then i can get the gold needed for it ....#as of rn he doesnt really have any other skins i like but i also cant imagine improving upon the perfection of his design#uuGHHH BUT ZEN'S TAKO SKIN .... albeit i wont have enough for that until at least two more battle passes i think but ....#is that not more reason to save .... ouughghhh...#at least i have the fastball skin for zen but with ramattra i just have that owl skin and i need to look. a LIL nice-r 💀💀#plus i love kabuki...... and i have the kabuki wallpaper for my name tag so it only makes sense i actually get the skin too right jALKVJELK#in any case. its been fun being able to play ramattra finally :) <- he's been free for weeks#i showed up to a game while it was ongoing and i killed everyone on the enemy team 💀#NOT POSSIBLE WITHOUT MY SUPPORTS .... i love support so much ....#i did have a game where my mercy was. Interesting though#she kept tryna glock everyone like bestie ily but please focus on healing </3 OR AT LEAST DON'T CHARGE THE ENEMY RAMATTRA#MAYBE IF HE WAS AT LIKE 1/8 OF HEALTH BUT NOW WHEN HE FULL HEALTH VLKAEJVJLKAE
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played enough (what. one hour? and VERY badly) of overwatch on pc that now i can't remember how to play it on the switch
#yeah you read that right i play/ed it on the switch. how is it on the switch? buggy as hell#doesn't help that it's been so long since i played it properly that they've made so many 'balance' adjustments#that my mains are all but unplayable#zen had barely any changes for the three years i played him and now i have to relearn a completely different style of play#wah wah discord orb was op wah wah shut up i'm bad at the game i need at least one thing going for me#kiriko got nerfed so you can't oneshot tracer anymore booooo#widowmaker i was never good at#(she's my most played character lmao) (the funniest part is that i'm a support main)#but at least she was fun when she was at 200 hp and you had at least a shot at surviving lol#now you like. Need a mercy pocket to get any real value#i have to memorize three new characters and their ability lines#mercy seems to be the only character that i could reasonably still play on the switch#meanwhile she's unplayable on pc i have no idea how to actually exploit her movement#not to be a baby but can they have an overwatch for babies#i used to be like... okay?? i was useful to my team??? i stayed at the 3 or 4 endorsement levels?#but unfortunately my pc acc still thinks i'm at the same skill level i was on the switch and i'm NOT#rum.txt#anyway#get good etc
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honestly gonna leave the stream on as background noise while I try to sleep. godspeed everyone o7
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this podcast im listening to keeps making overwatch references (its from 2018) and its really making me want to play overwatch but i havent played since before overwatch 2 came out and im terrible at learning new controls and i can’t play it even though i want to because i can only play it on the ps4 at my family’s house and i won’t be visiting them for another three months. anyway i need to go to bed
#things i miss about playing overwatch:#tanking as dva to suicidal levels#but also sneaking around back and taking the point as dva#also miss playing hanzo#i want to shoot some arrow and then arrows that turn into dragons#and zenyatta! i love playing zenyatta against a bunch of other zenyattas#and mercy i like trying to break my rez records#AND ECHO I LOVE FLYING AS ECHO#and shooting sticky bombs#i looked at the redesigns for overwatch 2 while writing this and why does everyone look whitewashed and/or yassified#okay i really need to go to bed
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I watched this YouTube shorts video which has over 100k likes on it where it basically went "oh the Splatoon fandom is weirdddddd!!! It has weird porn in it guys!!! Isn't that crazy?!?! It's so toxic guys!!! They found ways to weaponise racism guys!! They are so vile about splatfests guys!!!! They are gooning to splatoon characters!!! They are kids!!"
I hate to break it to you dude but.... that's literally every fanbase in existence.
Every single fandom on planet earth has weird porn in it. Splatoon is no different. Is it fucking weird to goon over the player Inklings and Octolings as they are confirmed to be under 18? YES! VERY VERY WEIRD AND THAT BEHAVIOUR NEEDS TO GET CALLED OUT!!!!!! But a large majority of fans who engage in NSFW content are looking at the Idols and other adult characters, not the literal teenagers. Plus adult Inkling and Octoling ocs do exist, i should know BECAUSE I MADE MY OWN!!!!!
Also do not judge people's fetishes unless it's actively harming someone or it's illegal. That's wrong on so many levels. Stop making people feel guilty about what they are into man. If someone wants to make an NSFW art piece with Marie's feet then I'm not gonna judge them publicly for it. That's straight up rude and the guy in the video was basically doing that by showing some stolen fetishy art and adding an "eww" audio clip on it... Fuck off dude. Leave them alone.
He also got the release year of Splatoon wrong by saying 2013 instead of 2015.... Not the worst mistake but still... Kinda paints a picture on how much he truly cares about this franchise you know?
One of his points can be boiled down to "they are using splatfests as a way to weaponize racism." What the FUCK are you talking about? The last time i remember a Splatfest being toxic was in Splatoon 1 with CALLIE VS MARIE! THAT WAS REALLLLLLLL BAD! Other than that it's been friendly jokes and little jabs at the enemy teams. He fucking used this terrible video as a way to demonstrate his point too....
Every Splatoon fan on the planet doesn't like that video, It just comes off to me as so disingenuous.
Also fun fact! SPLATOON 1 TO 3 HAD UNDERLYING THEMES ABOUT RACISM WITH THE INKLINGS AND OCTOLINGS!!!!!! Splatoon 1 was about the introduction of that idea and it was very black and white with hints of grayness found in the sunken scrolls. Splatoon 2 was about making it more gray as Callie joined the Octarians and THE ENTIRETY OF OCTO EXPANSION!!!!!!!!!!! Splatoon 3 was the conclusion to that theme with DJ Octavio helping out the NSBS and Octolings co-existing with Inklings peacefully. But did he bring that up? NOPE!!!!!!!
Trying to paint the Splatoon fandom as some "toxic trojan horse" is just... fucking wrong. There are plenty of fandoms out there that are 100x worse than Splatoon's. The Splatoon community is extremely diverse and sure there are issues that need to fixed and yes there is racism. The Splatoon community is leagues above any other shooter game community by far. Play a bunch of quick play matches of Overwatch or TF2 to see what I'm saying. You're gonna be seeing the n word more times than a Quintin Tarantino movie.
Also he talked about peak character design in the Splatoon games, and the one character he mentioned was.... Big Man... The only male Idol and not anyone else. That just seems a bit.... suspicious to me...
#splatoon#splatoon 3#splatoon 2#rant post#ramblings#callie cuttlefish#callie splatoon#marie splatoon#marie cuttlefish#pearl houzuki#pearl splatoon#marina splatoon#marina ida#off the hook#splatfest#discussion#big man#overwatch#tf2#new squidbeak splatoon#dj octavio#octarians
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I'm thinking back on my experience with IS2 and IS3 -- both as someone who loves the game mode on his own free time, as well as someone who has streamed hundreds of hours of both -- as, yeah, thing is, the most exciting part of IS3 was definitely the scramble to get the Week 1 Waves 15 clear. It gave an achievement in the horizon, something to strive for, a real endgame challenge that required team building knowhow, execution, and luck.
But after that, it never quite reached the same level of fun as playing or streaming IS2 consistently got. In a lot of ways, IS3 was an improvement, but so many things were half-baked, that you couldn't help but imagine the version where these ideas were legitimately fleshed out: The Light system exists almost exclusively as an extra layer of punishment, and the punishments associated with light ranged from "slap in the wrist" to "you got Metastatic and your 3 damage dealers have it". One particular IS3 exclusive enemy, quite the common enemy at that, requires you to build around it at higher Waves or just fight a constant uphill battle forever: If you don't have at least one source of air Stun, you're constantly at the edge of losing Lives or the run. One end boss, The Last Knight, suffers from Overwatchitis the way the entire gimmick it has is that it inflicts you with hard crowd control (freeze) for basically 80% of the map's length, which, yes, it's an entirely manageable boss, but god it's so mind-numblingly boring. And that's not mentioning that going for that boss can just be a bust at any time if you don't have a Gopnik Solution, further limiting your build options. Another boss, Izumik, while thematically sound, is another slog to deal with, needing around 6 minutes of dealing with a an actual ton of enemies while trying to prevent it from absorbing said horde of enemies before you can even start damaging it (and it's got baseline 150k HP, 2000 DEF, and 70 RES so it's not a fast deal, either) while regularly unleashing map-wide 8 second Stuns after it becomes vulnerable. It's just not fun to constantly have to deal with "oops your entire gang is hard CC'd" as a main mechanic while trying to whittle down what's already an incredibly durable boss. Of course, fun is subjective, but at least everyone I've asked, from my circle or otherwise, has agreed that it's a slog to have to deal with that.
IS2 wasn't without flaws, but I have a lot of fond memories running the most disgustingly crappy meme comps requested by viewers on stream, and never really thinking "this is straight up hopeless", sure, sometimes it'd be difficult because we had a straight up ass team, but that's all it was: Difficult. There's so much that can go wrong in IS3, and that's not necessarily bad at all -- it's a roguelike mode, after all, it comes with the territory and I would not have it any other way -- but at least, in IS2, whenever something goes terribly wrong, you still have things you can do about it, when things go terribly wrong in IS3, and the way they can go wrong without it being any bad decision of yours (such as oops! Metastatic on your key units) makes luck that much more punishing and thus outside of the player's agency in a game mode that otherwise demands a lot of execution and knowhow. Luck is more impartial in IS2, basically, while Luck mostly exists as either punishment or avoidance of punishment but very rarely as a benefit in IS3, and I hope IS4 is better about this because, look, I enjoyed IS3, but it very rarely reached the consistency of IS2 in terms of quality, in my opinion.
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i'll actually in a limited capacity defend the overwatch league's regional teams gimmick but the execution was bad. having regional teams could have been hype. like--during astralis' 2018-2019 csgo run, danish esports fans went fucking insane for them. and like of course they did. there's inherently something exciting about having a team you can in some way 'identify' with. and geography does create natural sports rivalries and pre-writes your stories.
there were two glaring bad problems in the dumb way blizzard did this though. one is forcing teams to come up with brand new branding. this was a horrible idea. it forced well-established esports organizations with strong fanbases across different games like cloud9 and optic to try and build new brands up from scratch. they realized this with their call of duty leage where they let teams play as 'atlanta faze' and 'optic texas' but yknow. kind of too little too late
the other one (and this is also the glaring fatal flaw in the overwatch league's entire silly, silly business plan) is the idea of a global league. now if you don't know much about esports you might think 'wait whats wrong with that. its gaming you can do it online players can be anywhere'. however that's not true! first of all, esports--well esports doesn't make money, esports when managed correctly is essentially a loss leader for the game it's an esport for--but esports makes a lot of its money on live events. yeah, people go to see esports games:
much more importantly, ping is a huge factor in esports. the higher the level you're playing at, especially in a game like overwatch that's full of twitchy hitscan aiming, the more a 10ms latency difference can make or break a game. you need to be running in-person events in order to have a competitive esports league and to make a good chunk of your revenue.
and that means that a global esports league runs into the exact same problem a global normal sports league would run into and the reason why that doesn't exist, which is travel logistics. the overwatch league has a london team, a san francisco team, and a chengdu team. these cities are very far away from each other [citation needed] and although overwatch league people will often blame covid for ruining their plans, i honestly think it actually saved them by preventing the horrible idea they had for how the league would work from actually happening. imagine all the problems that travel causes in a league like the NBA--jet lag, exhaustion, the obvious budgetary expenditure. now imagine that the travel itinerary also includes flights across the atlantic and/or pacific.
that's not even all! the thing about esports is that, because practicing for ten hours a day doesn't physically destroy your body like it would for regular sports, esports players and teams... do that. if you spend seventeen hours on a plane from paris to hangzhou for a match that's seventeen hours where you're not practicing. when you arrive, you can't just stay at a hotel--you need to be able to practice in the days leading up to the match too, especially because it's esports, which means the game can change. if you miss some practice as a sports team, you're gonna be rusty--if you miss some practice as an esports team, the rules of the game might have literally changed since your last practice session.
the result of this, by the way, is that the london and paris teams have never been actually based in europe--and that right now the dallas team is based in korea. it is very silly. every other multinational esport ever invented has created regional leagues--league of legends has a league for korea, china, europe, north america, pacific, vietnam, brazil, japan, and latin america. but blizzard entertainment are god's special little gamers and they weren't going to let something like 'the ocean' get in the way of their global league dream.
and ultimately this means that the entire local team concept was pointless. most of the teams aren't locally based. and even if they were -- the madcap way they play against each other mean that those city affiliations don't matter. when manchester united play liverpool f.c., even if you are not a big football fan, if you're from manchester you presumably have an opinion of liverpool and liverpudlians, and vice versa. there is an emotional hook to latch on to. if manchester united were to play khon khaen united, you would probably say 'where the fuck is khon khaen'. for the localisation to work, the overwatch league's london team needed a manchester or glasgow or dublin or amsterdam or brussels team (etc.) to play against. if you're invested in the esport itself and the players, you can get invested in a philadelphia-london or chengdu-houston rivalry--but the localisation aspect of it isn't doing the work it should there.
tldr: the overwatch league was a bad idea ever since the moment it was announced. people are too harsh on the team localization idea but the way it was executed was hot garbage and it's no wonder this entire venture failed badly
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Fjord's perfect mechanical build? I admit I've never really dug deep into their character sheets, could you elaborate on this?
This is going to be a high-level view of my philosophical thoughts on this, rather than a precise mechanical unpacking, because I've written a lot on Fjord's mechanics while the campaign was running (see the end of the post for a small selection) and Fjord's actually has a lot of mechanics that will take a long time to go through; though, I'm always happy to talk in detail if asked about specific aspects of his build. Also of note, @utilitycaster recently answered a question about her favorite build among CritRole PCs that discussed Fjord, and I agree with everything in that post—so that also gives further insight to my belief in Fjord being mechanically flawless. (Fjlawless?)
I hold Fjord to be mechanically perfect because his build achieves something that requires a lot of technical skill to execute, has incredible versatility allowing him flexibility and viability in pretty much every situation, strongly coheres with the overall tapestry of the party's mechanics, is informed by and develops his characterization, and has deep relationship to his narrative.
His build is thoughtful, both as a mechanical exercise but also as a means through which he is characterized. His flexibility is so extreme that it is difficult to create a scenario where Fjord cannot do anything, short of preventing him from taking actions altogether. He works very self-sufficiently as an individual and equally as well cooperatively within the context of the party. Fjord's build is also an intentional challenge for Travis as a player, who was exploring outside of his comfort zone by taking on spellcasting, which intimidated him at the time after Grog.
I also generally commend Travis on focusing so heavily on mobility. Mobility Is King, and it was rather unusual to spend as many options on a Hexadin into movement and mobility to the degree that Travis did. The almost comical number of teleportation abilities is actually very crucial to Fjord's effectiveness as a build, and, frankly, the fact that Travis has picked up so many of them shows a lot of precise understanding of variations in spell use cases.
Fjord has a strongly defined niche of his own, but his build is so flexible and robust that he is able to adapt and pivot into various roles as needed. He shares a small amount of overlap with everyone else in the party so that he can "double up" on a particular aspect (tanking, spell damage, physical damage, support casting, healing) as needed, but he never feels like he's encroaching on other people's niches. He isn't the BEST at these things, but he can play all these roles in a secondary but manner that helps the Nein respond to the changing tides of combat swiftly and often allows other individuals to do what it is they do best by alleviating pressure and giving them space to work (If you're familiar with Overwatch terminology, he often acts as the off-role, i.e. off-tank, in a flex capacity.) This level of flexibility and adaptability is incredibly difficult to do without gutting your efficiency and efficacy, but Fjord's build is able to do it.
It's especially impressive when his build is strongly influenced by and speaks to his character and narrative, as we've all done a lot of discussion on as a fandom. I do want to call out that, in addition to the narrative as a warlock and paladin, Fjord as a character is someone who devotes himself fully to supporting the group as a whole and each member individually to operate at their best, and his paladin levels as narrative have been well-discussed. It's just really difficult to built that level of precision while also maintaining a sense that all of these choices are tied to character, but Fjord feels that way—and that contributes strongly to my belief that he is mechanically perfect.
Fjord is one of the highest examples of “characterization in mechanics” in this campaign, in my opinion. - after 140, updated to incorporate some two-shot information
I really want to appreciate the way Travis played during that final combat. - after 140
Can Fjord knock out any given member of the Nein in a single turn—without critting? Level 14 Edition! - I don't think burst damage is be-all end-all, but people like to look at it. There's always calculations for maximum possible damage if given infinite prep time, but I prefer to look at what's possible in a single round bc it's truer to actual combat.
Why does Fjord need so many teleports? Or, a comparison of teleportation abilities. - To give context on this, because I mention the myriad teleports.
Small discussion on Fjord, Yasha, and Beau as having slightly different niches as melee attackers
Star Razor and how it facilitates and encourages Fjord’s range flexibility
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THOUGHTS ON CR3E92 IN NO PARTICULAR ORDER:
- FIRST EVER CR CROSSOVER EPISODE?!
LET'S GOOOOOOOOOOO!!!
- Dariax said "This Flute doesn't play itself anymore." Doriax canon offscreen?
- "After all the handjobs, this is what we mean to you?!" Damn... I mean, I'm glad Opal and Cyrus found a way to relieve stress, Gods know they're both stressed, but damn.
- Ending the episode on Opal Twice-Crowned hitting phase 2 of the boss fight was EVIL!
I love it, @quiddie ! I feel like when this gets animated in a decade or so, we'll get this fight and the fight with Otohan Thull overlayed one on top of the other for a Season Finale or something!
- Raven Queen going two for two on Rogues turned Paladin! Which is great, but now I have to replan Morrighan's moveset for that imaginary Critical Role fighting game that only exists in my head (somebody ask me about it please, I NEED to talk about it!) but at least she gets some Smite options out of the Bunny Hop command jump!
- Dariax is a Bard now too! That's honestly so perfect for Matt! And the fact that both Sorcerers and Bards are Charisma Casters makes me feel like the Synergies are gonna be great!
- Oh, Dorian, wonderful blue king... That's a lot of strength that your Dice will never agree to let you use for anything cool. I missed you SO MUCH!
- Speaking of that imaginary CR fighting game, this just solidified Opal as a puppet character. The tag combos with Ted would be WILD! Think Kenshi from MK1!
- Fy'ra Rai... Just... FY'RA RAI! Gods, I've missed Anjali at the table! Her memory with Opal, her tug-of-war with her thoughts about her sister... THE LAVA WHIP! Nothing sexier than Monks! Except a pissed off Wizard or Druid.
- On the other side of the table, I LOVE the moment the girls all collectively remembered they had to break the news to Frida... Oh, that's gonna hurt BAD!
- Anyone else noticed that Ashton is BURNT OUT and laying on the ground after his Titan form wears off, but Fearne just says she's really tired and just KEEPS GOING? Ashton is DONE for now, but Fearne needs to keep moving forward... Fuck, I love these two.
- Orym... Just... Orym. If you take a level in Barbarian after this, I wouldn't blame you.
- Side-Note: This means Dorian DID get Orym's last message before they went to the moon! He just didn't/couldn't answer! Which means, through the static and everything, Dorian COULD hear Orym! And now he's probably gonna get this message once the battle is over... Jesus, if they get to Zephra and Keyleth went to the Lodge next to the lake that's gonna be a problem...
- Side-Note Side-Note: Anyone else hoping to GOD that Allura called the Nein to help? Cause Beau and Caleb were involved, but now it feels like an "All Hands on Deck" situation, and we could use Kingsley's small army of pirates right about now...
- So much happened this episode between the grieving and the flashbacks and the rolling for handjobs that I didn't have time to process the splinter cell of Xhorhasians that split their soul in twain until I woke up... Opal may have forgotten, but maybe Ted hasn't? Though if they're the same person, maybe they both forgot...
- Aabria, the corrupting of the Memories was FOUL, I LOVE IT!!!
- Somebody needs to tell Essek about the soul-splitters. In fact, let's get to that while we deal with Ashton too!
- IF OPAL DIES, AMY CAN COME OVER AS DENI$E! Like, I don't WANT her to die, but Westruun isn't that far... 👀
- I just realized this is the first ever FULL episode of CR without Sam at the table... Fuck, man, when it hurts it hurts. Glad Marisha brought back the fan.
"Forgot the Consonants?" "No Letters." OUCH, MISS RAY, WHAT THE FUCK?!
- Raven Queen Paladins hasting themselves first thing in the fight. Vax is back, and he's a Bunny Girl now!
- I like that the Crownkeepers are a two-way Overwatch reunion (McCree Cassidy and Symmetra) and a three-way Persona 5 reunion (Yusuke, Ann Futaba and Akechi).
- Everything was so fucked this episode that everything with Liliana got knocked to the background for me, THAT'S how good it was!
- The SECOND Evoroa said Ludinos was on Exandria I knew EXACTLY where he would be! Now we HAVE to get the Nein involved, right? Unless the bastard makes the city float again...
I cannot WAIT for the next episode! And if Sam brings a new character when all the groups are together, it would be SPECTACULAR! I'm guessing he's going to play one of the moon races, because that just sounds cool... Either that or Tary!
#Critical Role#CR#CR3#Bell's Hells#Exandria Unlimited#ExU#Crownkeepers#Crown Keepers#CR3 Spoilers#ExU Spoilers#CR3E92#C3E92#SO MANY TAGS!#AND WE HAVE TO WAIT TWO WEEKS FOR THE SECOND PART OF THE CROSSOVER?!?! AAAAAAAAAARGH!!!#critical role#cr#cr3#bell's hells#crown keepers#crownkeepers#exu#exandria unlimited
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10 bloggers you'd like to know better challenge/prompt. tagged by @comphetkoncass <333 (ty ty ily)
last song: supernova by aespa
favorite color: light/pale pink
last book: last fiction book ive read is moon of the crusted snow by waubgeshig rice and the last non-fiction book ive read is how states think: the rationality of foreign policy by jj mearsheimer. not his best book but not a terrible read either!
last movie: i think it might be the wild robot. i thought the bit where all the animals were forced to get along was really stupid, also very noncredible depictions of a moose. 2/5.
last tv show: house md! recently finished the penguin and im also caught up with arcane
sweet/savory/spicy: savoury for sure, unless it's crêpes in which case sweet every time. i dont understand people who put ham and cheese or whatever in those like at that point just eat a sandwich or a burrito.
relationship status: with my gf for almost a year!
last thing I searched: "how to do accent circumflex on mac keyboard". otherwise i just spent a lot of time looking up articles about warfare in video games for a research paper proposal. i want to write about WMDs in sonic but there are so few game studies about anti-war themes in video games that i'm struggling and will need to use less direct sources.
current obsession: always thinking about my wip. am i writing it? well...
looking forward to: graduating university
bonus topics
favorite drink: double gin and tonic. i also raise you chugging half a wine cooler and then filling it up with like 5 shots of vodka, but im banned from doing that now. i also love sangria and jaeger bombs. non alc is DR. PEPPER
song playing on a loop in your head: in my bag by flo and glorilla.
current favorite character: im not the kind of person who really obsesses over characters, but ive been loving knuckles a lot lately so maybe him.
fun activity you would like to get into: im easing back into it but higher level DDR/pump it up
last video game: overwatch. im cracked at dva
last comic/graphic novel: im behind on DC and havent read any manga lately so probably IDW sonic.
tagging (no pressure tho fr): @onesecretperson @khalewren @dreaminginmysoup @rooftop--runner @whisper-and-tangle @dablaanash @lunapegasus @teemdark @the-avr-dude @hishighnesstheprincess
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babygirl bo <3 I have some Qs to which I beg you provide some As (I need me some of that deep bo lore)
🍄 ⇢ share a head canon for one of your favourite ships or pairings
🥤 ⇢ recommend an author or fanfic you love
🥐 ⇢ name one internet reference that will always make you laugh
🪲 ⇢ add 50 words to your current wip and share the paragraph here
babygirl lumi i love you so much. you're welcome to any lore you want
🍄 does puppy play count as a hc? because i write ghost calling soap "pup" as a kink thing but i also very much so think he'd just Do that.
if that doesn't count, then i'll say that one hc i swear by is that ghost is a freak but soap is 10x freakier and he's into literally every conceivable abuse ghost tries to commit agaisnt him.
also i think soap is suuuper smart but in a really specific way - can't spell for shit, but that man can rattle off college level math like it's nothing
🥤 is SUCH a good ask because now i can rec my fav cod x readers <3 (i know it says fic or author singular but you're getting multiple fics in place of me trying to tag authors and inevitably forgetting someone)
cod fics (but not the people i usually link because this post is already too long):
Baby Blue by kechiwrites (ghost x reader)
Taste by Sweet Deciet (ghost x soap x reader)
The Hand That Feeds by anonymous (ghost x soap)
Hypnotized (Fuck It) by ANTchan (ghost x soap)
Where Moonlight Meets the Sea by MildLimerence (ghost x soap)
Not More Than Once by WhisperedWords12 (ghost x soap)
NOT cod fics, but one for a few fandoms i love:
Declensions by dustorange is THE dick grayson origin fic. if there's one fanfic i wish i had written, it would be this
the first step of kintsugi by thepolysyndetonaddictsupportgroup is a peter parker & frank castle fic and im not sure it'll ever be finished but it is just. god it is perfect and probably my favorite fic of all time
anything by cupcakemolotov is gonna hit like no other for klaus mikaelson/caroline forbes. i love her so so much like she is my IDOL
ALL MOUTH. by themilkteeth is like the epitome of what a good darklina fic is. it's soooooosososo good i want it injected into my veins
the Blood Apron series by sciencefictioness is a great overwatch fic, but you really don't need to know the characters to enjoy the story! another one that'll never get added to, but i love it a lot
🥐 i don't like the lotr movies but there's a moment in the first (?) one where aragorn (?) is singing to himself and frodo (?) asks "who is this lady you sing of?" and for some reason i literally cannot watch it without keeling over in laughter. it's so fucking stupid
🪲 ohhhh we have beef for this one. i hate you a teeny tiny bit for making me write (/j). added it below the cut!
ok quick edit here but. i thought that said 500 words so uh. sorry but there's 500 words here instead of 50 lmfao. im a fool!!!!!
ghost x soap (cw for (legal) age gap)
He takes another look at the kid, now that he’s not planning on throwing him off the property. He’s got a bit of bulk, probably just recently started working out, and there’s a cocky energy coming off of him. Ghost would bet this is far from the first time he’s robbed someone with this little ruse, probably thinks he’s the smartest burglar in town. Too bad he chose the wrong man to try and trick this time.
Ghost straightens from the doorway, rolling back his shoulders and standing tall. The kid isn’t short by any means, but compared to Simon he’s practically little. Odds are he’s still got some growing to do, but for now Simon gets to enjoy the way he can loom over the teenager.
“No one ever taught you to respect your elders, boy?”
Oh, the kid doesn’t like that one. If he were a dog, his hackles would be fully raised, but he’s left settling for curling his lip back in a snarl. “You think just cause you’re old I have to respect you?”
“I think you’ll respect me because you’re on my property. That and I don’t think you’ll like what happens if you keep the attitude up.”
The kid flushes, either from rage or the innuendo. “Who the fuck do you think you are? You think just because we’re out here alone you can say whatever you want to me?”
“Of course not. We’re out here all alone, which means I can do whatever I want to you. And I will, if you don’t get off my property.”
The kid looks him up and down, then visibly steels himself. Ghost bites back a smirk. He’s not used to being underestimated, but he finds he doesn’t mind when it means getting to see the kid play at being his equal.
“What do you think you’ll do if I don’t go?”
Oh, Ghost can’t wait to beat the attitude out of the little brat.
He doesn’t let the kid see how much the rudeness is getting to him, intentionally keeping his face flat and unimpressed. “What’s your name, kid?”
That permanent scowl doesn’t shift, even as a flash of confusion crosses his face. “...John.”
Ghost nods. “Alright, Johnny, if you don’t get off my property, I’ll take you over my knee and teach you what your daddy should’ve.”
It’s nearly impossible to keep from grinning when Johnny’s mouth pops open in surprise, the flush creeping further up his neck. “You- you’ll- who do you think- you can’t-”
Ghost reaches out like he might slap Johnny, instead snaps right in front of his nose, sharp and loud. “Spit it out, boy. I don’t feel like listening to a kid learn how to speak all night.”
Johnny’s letting himself get worked up, and not doing a good job of hiding it. His teeth grind and he shifts from foot to foot, like he’d like to try and attack Ghost. He’s apparently smart enough to know how idiotic that would be, and Simon finds he’s almost disappointed.
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I had a thought after reading some occasionally blizzard and reddit posts, and it's not surprise that people are struggling on the legendary/expert Liberation mission on PvE. Specifically the solo queuers, I don't know how you guys do it, but I commend you. Which only got me thinking.
See, we all knew that Overwatch PvE was partially built around that skill tree they showed us in the trailers. Now that that's scrapped, there really isn't any room for error for tougher levels. At least not for solo players. That one mission at the station in Toronto, I get it's incredibly hard on legendary, but completely impossible on solo queue.
Without some type of large elimination, you can't really get anywhere playing alone, and the bots...are just...bots. You get Mei walled at the worst moments, your Sojourn and Tracer fly off the map, and your tank doesn't stay on point for the objective (I'm lookin' at you, Zarya bot). The only role that's not entirely broken for bots is support. Besides a personal gripe about using ultimates at the wrong times, that's practically it.
Sometimes I like to go back just for the nostalgia, but even I can't tolerate a team of literal bots.
My point being, if they ever decide to do PvE again, that which I have my reasonable doubts, you might want to find a friend group whose willing to dish out the money to pay for the missions and willing to pick it up again whenever you're in the need to grind out some interactions and lore data.
Otherwise, you'll end up trying to do it alone, and failing at the first fight on the tougher levels.
You're gonna struggle with the lack of power initially promised with the mission's design.
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hiiii i know you mentioned you like video games and wanted to know which ones you like to play and your all time favorites and such.
tbh i’m usually the type that plays mostly the cutesy and adventure type games but i loveeeee watching OTHER people play horror games that i’m too pussy to play myself 🙂↕️
*rubs hands together*
SO, LET'S START FROM MY TOP FIVE GAMES EVER OF ALL TIME!!!!
1.) persona 3 [FES, portable, and recently the remake] - i have many many many hours and playthroughs of this game over the years and it has remained and will always remain my top favorite game.
2.) bloodborne - the only game i've ever gotten a 100% completion trophy for lmfao. i know the entire game and lore like the back of my hand, my current playthrough [which I don't pvp on] is at level like....300+. additionally, i owned this game on two different ps4 consoles. my first console i beat the game twice. current console i've beaten it maybe 6 or 7 times.
3.) the last of us - first game, i couldn't complete the second game due to the dogs being added and the way they acted with their owners. i did beat the first game upwards of 10 times and used to stream it pretty regularly. i can beat the game fairly quickly too!
4.) shin megami tensei: nocturne - i have an intense obsession with this game and the storyline, enough said. 5.) baldurs gate 3 - this screenshot is all u need to know:
other games i've beaten/played and love dearly: kingdom hearts, final fantasy, legend of zelda, pokemon, animal crossing, god of war, resident evil [4 preferably], monster hunter world, overwatch [ i no longer play but i had good memories playing], fallout, 7 days to die, red dead redemption II, spyro [original first three games], dark souls, left 4 dead 2, stardew valley, don't starve together, elden ring, skyrim *deep breath* .HACK//, THE FOREST, SEKIRO, YAKUZA, PATH OF EXILE, NIGHT IN THE WOODS, PERSONA 4, PERSONA 5, SMT: APOCALYPSE, [everything in the smt franchise tbh], fatal frame 3, world of warcraft
i can keep going lol
in short: i really like story driven single player games, MMORPGs, and horror related games. i do not like hide and seek games, which is why i don't play most modern horror games. i also don't like first person pvp games as much either, though i did play rainbox six siege for a lil while.
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Space Goat List Design, Episode 2
I did Deathwatch last time, so now let's see who else was at the very bottom winrate wise this edition... and really there's just AdMech. You can't really count vanilla Space Marines due to the high number of new players who get it as their first army- especially when it is an army with so many datasheets that it is really easy to just builld something really bad at random if you don't know what you are doing.
Today's Topic: Adeptus Mechanicus
I wanted to write this post a while ago, but I thought waiting for the points update would make more sense. So let's get right into it: for our detachment I use the Explorator Maniple. Its rule lets you pick one marker at the start of your turn to be your "Acquisition Marker". If you shoot something on (OR FROM!) that marker, you reroll wound rolls of 1. Sounds not very special now, but there's some rules that key into it. Let's see what we got:
As we can see the enhancements all care a lot about that special marker, but for this list I initially plan to use only Genetor one, as a 4+ Invulnerable Save is just too spicy to pass up. Stratagems don't care much about the marker, but they DO offer some transporter-startegies, which we will keep in mind when building our list. Just ignore the consolidation move stratagem, that will never matter except once in a 100 games. Same goes for the 2CP one. It might be relevant in some games where saving up cp for it makes sense, but it's never central to the game plan.
So, how do we utilize the mission rule in combination with the AdMech army rule? Easy. Indirect fire. So our first order is 3x Scorpius Disintegrator, who will run around with Bellasarius Cawl who can give them a re-roll 1s to hit aura.
That times three sure looks spicy combined with its ability to get +1 to the hit roll when targeting infantry. Note that if you combine this with the defensive Doctrina this stacks with "heavy". So you can blast at stuff in the enemy zone easily. Even better when they have stuff on their own marker. Hitting on 3s, rerolling 1s, is already good, but rerolling 1s to wound as well is dang spicy. Of course if you dont need as many hits but require beating better saves, just give everything assault and +1 AP, which essentially is "Ignores Cover" for our purposes. The flexibility here is quite nice, allowing for both "tanks lined up in your zone" and "deathball rolling over the field killing everything it can get a clear shot at" modes of play.
All supposed "optimized" armies who only have an absolute minium of backfield holders and corner-campers will crumble under that barrage, as they now suddenly need to get their more expensive stuff on "homefield duty". Several elite-heavy armies will suffer from this a lot.
For the homefield we'll just take one unit of Rangers. Easy. Can't say no to sticky objective. As AdMech's options for CP-generations are pretty garbage, we add Inquisitor Coteaz for his ability:
You don't generate any points on your own, but this will certainly level the playing field.
I mentioned the Genetor enhancement before, and we will obviously try to slap that on the most durable thing we could find. So the next unit to roll out are 6 Kataphron destroyers followed by a Manipulus Tech Priest carrying the enhancement. They are fairly slow, but assuming you can get them to reach an objective in T2, if you make it the special one (either by regular rule or using the stratagem), they are going to be hard to remove, ESPECIALLY when you send an Onager Dunecrawler with them who we make sure has the SMOKE keyword for the Incense Exhaust Stratagem.
Note that the Dunecrawler can just chill behind a wall for this to work. If the enemy shoots it first the plan does not work, but if you keep it hidden 6'' away just out of sight, that Kataphron blob also gets Stealth and Cover, making them even harder to remove by shooting - and melee is not exactly an option on a unit that hits overwatch on a 5+, lethal hits on a 6, and brings 6d6 flamers to the table.
The rest of the list is fairly straightforward: if your indirect fire barrage deletes all chaff and screening units from the enemy zone, we will need some deep strikes. These allow us to be flexible enough to pick any marker the enemy thinks he can sit on, declare it to be the "special one", and show up there to kick them off. Looking at our Stratagems it would also be nice if it was a transport with the smoke keyword. Dunestriders can't deep strike, but luckily we got something even better: presenting the Archaeopter Transvector, sporting a respectable horde-clearing profile and a hillarious ability:
These are essentillay drop-pods. But better because they can actually do stuff. So of course I took 3 of them, and filled them up with a squad of Skitarii Vanguard and a Skitari Marshall each.
You should always consider shocking one of these in T1 to easily grab a secondary objective (especially if there's a gap in the enemy zone, in hover mode they lose the aircraft keyword and count for secondaries like Engage on all Fronts or Behind Enemy lines, but their true value comes in later turns, when the enemy has no more fodder to screen with, and you can clown all over their zone, putting constant pressure on their homefield - and if he tries to charge them? Just jump back in with Reactive Safeguard!
At first this list might look weird. Where's the chaff for screening? Where's the action monkeys? And yes, this list will never score Investigate Signals for anything worthwhile, but... neither will your opponent if you focus out his chaff units with the indirect fire. AdMech as an army might be weak, but they got no issue on dragging you down to their level.
The full list:
Bellasarius Cawl
Skitarii Marshal
Skitarii Marshal
Skitarii Marshal
Tech-Priest Manipulus (+Genetor Enhancement)
Skitarii Rangers
Skitarii Vanguard
Skitarii Vanguard
Skitarii Vanguard
Archaeopter Transvector
Archaeopter Transvector
Archaeopter Transvector
Kataphron Destroyers (6 models)
Onager Dunecrawler (with Smoke Keyword)
Skorpius Disintegrator
Skorpius Disintegrator
Skorpius Disintegrator
Inquisitor Coteaz
And that wraps up to the smooth 2,000 points worth of units at least when going by the points as they are now.
The constant pressure on their homefield should be enough to shift the primary game in your favor - either the Skitarii and the Skorpius will murder whatever he puts on there, or he puts an expensive vehicle there, and that thing will not be able to help in the midfield - and most likely not hold the point either long-term, you then win by OC.
Things to keep in mind for this list: Rapid Ingress is your friend, ESPECIALLY when you go second. Drop that Transvector behind a wall in their zone that you previously cleared of all screening chaff, and then just deliver the 21 OC inside right onto their marker.
The most curious part about this list: your gameplan in theory is easily thwarted by a horde-army. But most of your guns are horde-clear. 18 shots on every copter, 2d6 blast on every tank. If you play this correctly, in the later game your enemy will only have a few line vehicles left, and nothing to actually score in the game with.
#warhammer 40k#wh40k#adeptus mechanicus#admech#space goat list design#since feedback was nice on the first one I thought hey why not do a second one?
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Now lastly, My personal favourite to play is the Supports. The support heroes are, in my opinion, more important than the tanks in a team. The support is needed to help convey health to all their teams Tanks and DPS heroes. The more you heal, the more your team can push on. Let's get onto the best-ranked Support! Ana, who is my Main out of all the heroes in Overwatch, dominates the support category, especially with how she can bully the enemy tanks. While she was effective in the original Overwatch, the shift to a single tank setup in Overwatch 2 has further added to her effectiveness. Even after a year into Overwatch 2, Ana remains a powerful force. Her two abilities play a strong role in countering tanks: the sleep dart cancels enemy abilities, leaving them vulnerable to your team's attacks, while her grenade inflicts anti-heal, preventing enemies from being healed for a short duration. Also, her rifle's long-range healing is unmatched among supports. With her ultimate ability, nano boost, she can significantly enhance a teammate's damage output and damage reduction, making it a very powerful combo with many other ultimates. For those seeking to master a single support hero, Ana is an amazing option. Now, when it comes to the lowest-ranked support, that seems to be Moira. Moira is a decent starting support hero for new players, but her reliance on limited abilities and a resource-based healing system makes her a weaker choice compared to other supports. While she can provide solid healing, her kit lacks variety. She can deploy healing or damaging orbs, and her primary healing is restricted by a meter that refills slowly over time or by dealing damage. Unlike healers like Mercy and Lifeweaver, Moira's reliance on resources limits her ability to sustain high levels of healing. Additionally, she can deal damage effectively without needing to reload, but her close-range attacks put her at risk. Now, I know that all of these Heroes have powerful abilities that are very hard to rank.
#overwatch#video games#overwatch 2#ow2#overwatch support#overwatch moira#moira o'deorain#moira overwatch#overwatch ana#ana amari#school#assignment#please help#games
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Hi! i know you already get those asks but i really want to vent: i think them making pharmercy canon now would not be satisfating for me - im a lesbian, i feel like there was no indication since the game release that they have anything for each other, if anything mercy was very close to genji, they were very sutil with that, and all pharmercy 'flirt' lines are so recent feels like rushed. One of my favorite lesbian ships ever is Caitlyn and Vi from league, they construed they relationship for YEARs, from partners to lovers and just NOW in 2023 after years and everything they confirmed both as lesbians and even in Arcane they doing great with their romance. another exemple is leona and diana and killjoy with reze in valorant, compared with overwatch feels like they dont know how to develop a organic/fresh relationship between their female characters from the game, rigth now looks just pandering for me.
And yeah I do see where your coming from, Gency has had years of build up in canon while Pharmercy has just started being pushed. Though because of the fact that in the past we've seen OW writers say that they ship Pharmercy I don't think it pandering exactly. I think it's more wish fulfilment.
I also agree with what you're saying about what happened in other games when it comes to LGBTQ+ rep, those ships have had build up. To the point where I, a person who doesn't play either game, know what your talking about. I myself am also a lesbian and I have recognized Pharah as lesbian coded since I first got into Overwatch, which was back in 2016, they've had plenty of time to add things like voice lines or lore to this relationship but they haven't. I looked up their old Overwatch 1 interactions for this post and basically none of them have that flirting vibe that the new voice lines have, most of the personal ones being Mercy saying how she thinks Ana would be proud of Pharah and Pharah just going "are we talking about the same person here?"
Also I've stated it briefly in other posts on Pharmercy but I just don't think they would work, at least they wouldn't stay a couple for a long time. A big thing that people forget when it comes to Pharmercy is that Angela has a lot of issues she needs to sort out, one of those being her terrible communication skills and her ability to say goodbye to people. The reason this is important is because Fareeha has abandonment issues, and we see how Angela's inability to communicate already affects their relationship in "As You Are", we clearly see that Angela leaving without saying goodbye affected Pharah.
This also culminates into this being a story where one person has to wait for the other to sort out their issues, which is something I don't want for Pharah. This plot line with Gency works because it's mutual. If Pharah is going to be with someone I either want them to be dealing with something that Pharah can actually help with (like Symmetra and her inevitable identity crisis) or for her partner to be just as sure of herself as Pharah is (like Sombra or Kiriko).
Again I don't want Pharah to have to wait for Angela to get her issues sorted out, she already has to wait for her mother to come back, she shouldn't have to wait for her romantic life either, and Angela's problems are not something Pharah is really equipped to help with. We actually see how Genji and Angela talk while Pharah tends to offer silent support.
I don't hate Pharmercy and under different circumstances I think they would work, however, not only are the writers kind of fumbling to get me invested but Pharah and Mercy have so many things working against them on a personal level. Not only that but they're fundementally different morally, I think a lot of people forget that Angela doesn't like helix calling them mercenaries with no regard for civilian life, while knowing full well that Pharah works for Helix. That kind of difference would work in a friendship but that would not go well in a romantic relationship.
Anyway, again I don't hate Pharmercy, it's not one of my top ships but I do like it. However, what has been presented in canon either just doesn't get me invested or I just don't want to see happen in terms of characterization (again Pharah shouldn't have to wait for her romantic life in the same way she needs to wait for her family).
#overwatch#overwatch 2#overwatch lore#overwatch headcanons#analysis#angela ziegler#ow mercy#mercy overwatch#mercy#pharah#pharah overwatch#fareeha amari
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