#official octo art
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make him into a beautiful fat man *blows you a fart*
#isat#in stars and time#isat siffrin#isat isabeau#isafrin#isabeau more like isafreak#official octo art
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Close enough. Welcome back, Octo Callie.
#splatoon#splatoon 2#splatoon 3#callie cuttlefish#octo callie#concept art#official art#splatfest#grand festival#past vs present vs future#Nintendo#videogames#my stuff
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Lil art request from a friend of mine, they allowed me to post this LOL!! Yeah it is Agent 8 and Agent 4 LOL and Naruto (which I don't watch but the art request was about that so yeahh 💥)
#FriskDR#my art#mi arte#splatoon#splatoon 2#agent 8#male agent 8#octo expansion#splatoon octo expansion#agent 4#male agent 4#naruto#naruto shippuden#I'm slowly getting better at Splatoon art shading!!!#I promise I am not trying hard to study splatoon art style to mek fake official art of my AU#😋😋😋 i'm obsessed with this game help—
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This is really the week of Humanarian, huh? I've always really loved the Humanarian outfits but I've never realized that the pets are all pretty much wearing the same thing! I wanted to give each of them their own little variation to the outfits to match their hair and makeup more 👩🎤🧑🎤👨🎤
here they all are without the filters:
#poses are referenced from some of the Jem and the Holograms official art#humanarian is so good i wish the 80s were real </3#octo's art#art#lps 2012#littlest pet shop 2012#artists on tumblr#sunil nevla#zoe trent#minka mark#russell ferguson#penny ling#pepper clark#sunil still looks a little like a depressed milkman but its fine
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Baby Sabito & Giyuu
Can you tell I love drawing 🥺 lmao
#kny#demon slayer#tomioka giyuu#octo’s art#sabito#sabigiyuu#I mean they’re kids so no dating#just really good friends for now#but I’ll tag anyway#sweet litl babies playing with Dino nuggets#giyuu is me fr big chocolate milk fan#also modern au i guess?#maybe I’ll make this official#he lives with Tsutako but visits Sabito’s house after school sometimes#Sabito’s adopted by Urokodaki#neither him nor Sabito care much for chocolate milk but since giyuu started coming over#he keeps a carton of it just for Giyuu#he gets choco milk at school#tsutako had limited him to 2 cups per day#he can and WILL try to drink the entire carton in one day#and then get sick so he has to pull out the puppy eyes on Urokodaki#it worked once but then giyuu got sick at his house so it doesn’t work anymore#except it kinda does#Urokodaki had to look away to not be affected by Those Sad Eyes#Sneaky Modern au
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octo expansion concept art
#octo expansion#agent 8#marina splatoon#off the hook#pearl splatoon#agent 3#agent 4#big man splatoon#callie splatoon#frye splatoon#neo agent 3#splatoon#splatoon artbook#official splatoon art#splatoon 2#marie splatoon#splatoon gif#splatoon art#splatoon 3#splatfest#splat3#splat series#splatbands#splatpost#splatsona#splatoween#splatzones
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In case y’all don’t have them already, here are the Red bean paste vs custard vs whipped cream wallpapers! (And an extra)
Got these on Reddit and am reposting them here so others have access to them!
I’ll maybe make some icons with these later ^w^
#splatoon#fuzzy octo plushie post#splatoon 3#icons for the soul#wallpaper#splatoon wallpapers#splatoon official art#red bean paste vs custard vs whipped cream#splatfest art#official splatfest art
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Octotune and Haicalive Blu-rays for Splatoon 2 Live in Makuhari -Haicalive
It debuted at #7 on the Oricon Albums Chart and at #5 on the Billboard Japan Hot Albums chart. - Inkipedia,
#splatoon#album art#squid sisters#off the hook#Nintendo official#octo expansion#pearl#Callie#marina#Marie#Japan#soundtrack
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Some appreciation for this art for the upcoming Koshien tournament!
I need more of this art style for Hiro specifically plssss
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Most likely looking too far into this but.. you ever look at Squidbeak’s ink colors?
In the first game we have og agent three with green ink, which is also commonly used to represent inklings/squids in official arts as well as the Race War.
For octolings/octopi, they are usually depicted with red or pink inks. Warm or inverse colors, essentially.
For agent four, their ink is usually a yellow-orange color in official art (+section one), but section two onwards they have all cool colors. Also, when it comes to fighting Octavio (+the last section), they choose the color green. But why would they change their color to that in the most important parts of that game? Why not use yellow-orange like they are usually depicted with? More on this later.
Octo Expansion comes around, and we see agent eight with pink ink, as expected for an octoling. Agent three is also seen with their green ink from the first game. But, during the inner three fight, they’re orange instead. This could just be a reference to the first game’s colors as eight has blue, but what if it’s more?
Now let’s look at the third game. New agent three with yellow ink. Close to green, but a warm color like red… or pink.
What I’m trying to get at is, what if these colors are meant to symbolize Squidbeak’s change in heart? Originally they were meant to exterminate Octarians, but now they are working together to (presumably) bring peace to both species and promote unity. To show this, their ink colors move away from the infamous green to a more “neutral” color. Which has a chance of implying that:
three being orange in the inner fight might mean that any hate they could have had for eight is resolved, and that fight is more for the fun of it than hate for each other
four possibly had a more positive idea of octolings until section two, where they no longer had warm colors. Possibly because of the scrolls and hypnotized Callie. The final stages could have too been the last straw leading them to change all the way to green
Just somethin’ to think about.
#splatoon#splatoon 2#splatoon 3#splatoon theory#new squidbeak splatoon#hero mode#octo expansion#return of the mammalians#hopefully this hasn’t been done yet..#cj’s lore dump
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"I'm back to being that "silly little octo-twerp" again! That's the last thing I want. I refuse, I refuse, I REFUSE! I don't WANNA go back to being my old self again!"
Getting a quote was difficult since his overblot only appeared for like 1 second and then immediately into battle.
I had fun drawing Azul, even if his tentacles were difficult. Especially since he had a hat in the official art and he was leaning against the frame. I just didn't know what to do with them at first.
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cat loop cat loop cat loop!!!!! made this thanks to a certain follower since we both were going back and forth about isat cast as creatures. original below the cut
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IMPORTANT EDIT MAY 18 2024
A lot about this has changed since I originally wrote this up, especially around act 3 since while right now it’s still up in the air between a few different ideas, the act 3 in this post is cringe-tier and I’m embarrassed for having wrote it. Another significant enough change to mention here is that old Agent 3 and Agent 8 now join Off the Hook as antagonists, and recruiting “enemy” Octolings is now a core mechanic that the story anchors around more heavily. Also, Cy actually looks good now.
I’ll do a revised writeup of this at some point, but for now, take most of this with a grain of salt! A lot has changed. Now, flashback to about a year ago!
Soooo... I’ve been dead for a while and that’s because I’ve been fixated entirely on Splatoon 3 basically since it launched and all this time I’ve been working on an AU/HC/Fanfic/Something Like That called Culture Shock.
Given this has been something I’ve been working on for a LONG time, and given it’s entirely tied to Octarians, I figure I might as well make a big post about it before Side Order totally invalidates it! (Though I’ll keep working on this as an AU even if I don’t like how it interacts with Side Order.)
Details and more art under the break! (Though the quality will vary greatly as, again, I’ve been doing stuff with this since Splatoon 3 came out.) This is an extremely long story concept and if you read the whole thing I officially owe you my soul
There's a LOT to this (as there is with any hyperfixation concept like this) but I'll try to keep it somewhat light on details. Of course, it’s subject to change, and the exact plot progression is still kind of in the air. A big part is whether the climax of Act II should actually happen at the end of Act I... But here’s what I’ve developed so far.
The Story
Prologue
Culture Shock is designed as a DLC story mode set a year after the end of Splatoon 3's main story. The Squid Sisters have disappeared at some point in that time (a familiar situation), and ol' Cuttlefish has called in all of the agents-- plus Pearl and Marina-- to join forces against the Octarians that are undoubtedly behind it. Rather than going into stages alone, the levels are designed for you to do them with CPU teammates.
It's pretty quickly made certain that Octarians were involved, and thus the group is airlifted by Off the Hook into Octo Valley to find Callie and Marie. Upon landing, the player is ambushed by a group of Octolings -- that is, until one member in the backline pulls down her mask and excitedly calls out. It’s Callie? And though she doesn’t immediately unmask, Marie is definitely next to her.
After some confusion and accusations from both sides, the Squid Sisters assure the Squidbeak Splatoon that they’re not brainwashed, and offer to explain everything. Though Marie warns that it’s a long story, so the group settle down by ol��� Cuttlefish’s shack for a massive flashback played from the perspective of the Squid Sisters.
(Gameplay-wise, this whole setup is to allow the player to interrupt the Squid Sisters’ sequence at any time, and then pick up where they left off. It being a flashback also means it’s easy to replay missions or go for 100% by just asking Callie to repeat something.)
Funny title card, and the real story officially starts. I’m gonna skip through things a lot more, since at this pace it would take WAY too long to summarize every little scene and there are a lot of things not really settled on. I’ll be keeping detail for the introduction, as well as some key scenes, but for any less important/in-between type stuff, I’ll be summarizing what happens. Even doing this it will be extremely long, though Act I is far bigger than Acts II and III because it’s primarily setting up the world and motivations.
Act I
Introductory cutscene, in which the Squid Sisters find themselves stuck in purple ink, locked in an Octarian vault. The Octarians who squidnapped them keep their distance, though one particular Octoling does try to chat (to the annoyance of the others).
She claims that the Octarians will let them go in time, and that they won’t be hurt - though the Squid Sisters are suspicious at best. And, after noticing their discomfort in the Octarian ink, she offers them her Octoshot to paint the ground their own color. As the Octoling goes back to standing guard, Callie inks the floor and the two slump over, one of them idly singing the Calamari Inkantation under her breath.
Fade to when the Octoling swaps guard duty with another Octoling, who leans up against the wall and, after the first Octoling leaves, promptly falls asleep. Callie realizes she still has the Octoshot from before, and suggests slipping through the keyhole in squid form. With help from Marie, she’s able to get out on her own, and sets out to find the key to the vault. (This serves as a tutorial for stealth missions - though the guard will not wake up even if you fail.)
After freeing Marie, the two of them head towards the door, whispering about how crazy it was that the guard slept through all of that. The guard then dully tells them that he wasn’t asleep. The Squid Sisters prepare for a fight, but the guard barely has his eyes open and has not moved. After some back and forth with Callie, this Wendy’s employee of an Octoling just assures them that if he could beat them, it wouldn’t have even gotten to this point, and tells them to do whatever they want - just warning them that the other Octarians wouldn’t be so lenient.
An Octoling watches them come out, but just looks around frantically before running up to meet them. Marie declares that they’re breaking out, and prepares for a fight... but the Octoling starts freaking out instead, first worrying that they’ll get hurt trying to escape, and then worrying about what the rest of the Octarians are going to do with the Squid Sisters gone.
Before either Inkling can interject, a much more stern Octoling calls out while angrily marching up to the group. Through this conversation the Squid Sisters learn that the worried Octoling is named Aris, the tired Octoling is named Oregil, and this new more angry Octoling is named Cy. What originally seemed to be a jailbreak quickly turns into some (rather silly) negotiations with Cy, the Squid Sisters trying to convince her that Aris didn’t do anything wrong, and that Oregil totally did all he could to stop them.
Though Cy clearly doesn’t buy it, she lets it go, returning Aris’s Octoshot but also warning the Squid Sisters that their squadron’s mission is of utmost importance, and if the rest of them won’t do their jobs properly, she will. That said, the two of them just broke out of the only vault they had. So now, the Squid Sisters have to just stay in camp under Cy’s supervision.
With no more weapon to brandish and a clearly blown cover, the two of them kind of have no choice but to agree. Though Marie alludes to how dysfunctional this squad appears to be, and how easy it will probably be to escape.
Though before the conversation ends, Aris asks if “Tetra” will be okay with this. There’s a sort of tension in the air immediately upon mention of the name, immediately pierced by an intimidating voice asking what was going on. This was an Elite Octoling, apparently Tetra. After a recap from Cy, Tetra turns to the surrounded Squid Sisters, and tells them in no uncertain terms to always remember that they are prisoners - they are not one of them.
From here on out, the rest of Act I is a sort of slow burn. At the start, it’s purely the Squid Sisters looking for ways to escape. But as time goes on, they learn more about these Octarians by sort of living their life, and through learning about the octo squad themselves.
Aris is kind, possibly to a fault. While she’s committed to the squadron and their goals, she’s also the most both-sides-ist of the bunch. She wants to think that everyone is trying their best, and does everything she can to avoid conflict, but as a result she doesn’t speak up as much when the Squid Sisters make faulty assumptions about them, and she uninentionally hinders their growth at the start by letting them hide behind her leniency. Over the course of Act I, she eventually has to realize she can’t just hold everyone’s opinion equally - the Squid Sisters are making judgements off of bad information, and she realizes that her enabling that is making it harder for everyone.
Cy is the opposite. Cy is deeply passionate about their situation, and takes any opportunity to show the Squid Sisters what they get wrong. She especially butts heads with Marie, having little patience for the various non-solutions to their problems, or for the ignorance about Octarian culture. She’s extremely well connected among Octarians, even having worked with Octavio himself, although she doesn’t seem thrilled about it. Thus, despite coming across as very headstrong and aggressive, she also is the source of a lot of information about Octarian life.
Oregil is a self-proclaimed realist - in actuality, a doomer. He doesn’t say much, but what he does say is not particularly hopeful. When put in charge of something, he doesn’t tend to have a lot of energy behind it, as he’s become convinced that, in the end, Octarians cannot be saved. That said, it would be wrong to call him fully complacent. He still sticks with the team, even if he doesn’t have much energy to contribute, and would rather go down with his sinking ship than abandon his friends and family. Though he always seems to be napping on the job, he never actually does, though not for lack of trying. He has insomnia, and it’s rare to find him asleep at all even when laying in bed.
The Elite Octoling Tetra rarely shows herself. The only things the Squid Sisters have seen of her is that she’s intimidating, and not to be reckoned with. But the way the others talk about her and interact with her betray a different story. Oregil is flippant about her commands and doesn’t actually give anything his all. Cy goes along with Tetra’s commands, but seemingly only due to her own reasons aligning with Tetra’s rather than out of any respect for her authority. Aris obeys, but the way she acts and talks about it makes it almost feel like she’s obeying out of pity.
Lastly, there is also a fifth mysterious Octoling that the Squid Sisters will occasionally grab a passing glimpse of. They don’t know who this Octoling is, and whenever she’s mentioned, the others assure them that “she’s nobody”.
As the act goes on, Callie especially pries deeply into the hows and whys of a lot of Octo stuff. She had been in Octarian territory before in Splatoon 2, sure, but she was being brainwashed by DJ Octavio himself and held up as a superstar. This time, she was fully aware of herself, and living the life of the average Octoling soldier in the time between Octavio’s Zapfish heists.
The two of them wonder why the sun hasn’t come up, and learn that without the Great Zapfish, the kettle’s “sun” cannot shine. It’s a land of eternal night. The Octolings seem to live on a diet of mostly power eggs and salmon, which they learn is because without light, most crops don’t grow. Many little things like this illustrating just how resource-starved this nation is.
There are a lot of assumptions made and corrected. A lot of complaints put into perspective when the things they find uncomfortable or annoying are things these Octarians have had to deal with every day. But one of the biggest things is their ideas of resolution. An early question being, “Why don’t you just leave? Inkopolis is a stone’s throw away.”
There are a lot of answers that are given to this, but to some effect, they all boil down to “culture”. Inkopolis isn’t the same as Octaria. It has different people, different history, different fashion, different food, different expectations... it’s just a totally different place.
Oregil’s lived in Octarian society his whole life - it’s his home. Cy is an artist, she makes distinctly Octarian music and sees firsthand how it connects those in Octarian communities. Aris knows Octolings are “accepted”, but only insofaras they appeal to Inkling expectations. It’s hard to express their culture without being seen as weird or other. Even little things like how they look - Octolings in Inkopolis tending to make their hair slimmer, straighter, adding patterns and minimizing the amount of visible suckers. Plus, how many non-Octoling Octarians do you see in Inkopolis and beyond? Maybe an Octoling can fit in, but what about an Octotrooper?
The most impactful realization for the Squid Sisters as well, is just how few Octarians are even there anymore. Between the exodus in Octo Valley, the bigger exodus in Octo Canyon, the horrors of Octo Expansion, and just recently the similar horrors of Alterna... all stacked on top of the nation itself being less and less hospitable year by year? Since the events of Splatoon 1, so many Octarians have been lost. Within the squad they’re in, pictures and murmurings from the rest of them tell the stories of at least four other Octolings that were previously in their squadron.
So then the other aspect of the Squid Sisters’ arc is... if they don’t think Octarians should be stealing the Great Zapfish or dealing with Salmonids or anything like that... what should they be doing?
Because so far, nothing has worked for them. Negotiations fail, because Inklings don’t know enough about Octarian society to understand why they need so much support. They don’t know enough about the history of Inklings and Octolings to realize that Inkadia is largely the reason they’re suffering. The average Inkling doesn’t know enough to realize there’s a problem, and the average Octarian doesn’t have a loud enough voice.
All this compounded onto the fact that now, the only Octolings Inkadia sees are the ones who decided that Octarians were oppressing themselves, to the point where they abandoned everything they knew to live in the nation that started this in the first place.
Though, it’s hard to blame them when life in Octaria is practically nonexistent. Losing so many people, living in such horrible conditions, led by an egomaniac whose awareness of his people is performative at best... but most Octolings can’t let that take away from who they are as a people. They don’t let it tear their communities apart, or sever the bonds they have with people. Their lived experiences show them that it’s worth fighting for. Well... except in one scenario we’ll get into later.
The final important thing that comes to light over this period... This whole time Octavio has barely come up, because he doesn’t even know the Squid Sisters are there. The squadron are a real squadron in the Octarian army, but this whole mysterious operation involving the Squid Sisters is entirely outside Octavio’s control. In fact, it becomes apparent that the Octarians at least in this squadron or associated with this squadron, hate Octavio and everything he’s been doing to their society as a whole.
They’ve always seen the Zapfish heists as a horrible, horrible ego trip. An extremely hollow, expensive move that only plants targets on the backs of Octarians. But even in feeling that way, Aris and Oregil both admit that there isn’t much else offering them hope. If not for Octavio stealing the Zapfish for those couple days of “sun”light, what would they be doing? Though Cy has a much more strong opinion there, asserting that doing nothing would have put those resources into survival rather than gambling it all on a fool’s errand.
Needless to say, the Squid Sisters get a bit wrapped up in this stuff. Talking to these Octolings, learning about their life, living it, offering to help (gameplay sections), and all around having a lot of beliefs challenged. It’s a lot of stuff that they are only able to wrap their mind around from actually knowing what it’s like to live through it, without the option to just leave when it gets too rough.
While at the beginning they were just looking for an opening to escape, by the halfway point they aren’t even really being watched anymore, let alone trying to break out. Tetra may call them prisoners, but by that point they’ve had so many opportunities to just walk away. The only thing keeping them there is the fact that if they leave, what will happen? And can they confidently say that it’s the Octarians’ fault for it happening?
By the end, their primary objective is to find something they can do to actually give them a shot. And for that... they’ll need more than just the two of them. The idea of bringing in the Squidbeak Splatoon is immediately dismissed as insane by Cy - especially the idea of bringing in THE Agent 3. But after a little while, with Oregil indifferent as always and Aris on board, she comes around, though warning that Tetra will not like it, and they could be accidentally luring Agent 3 into a death trap. But it’s a risk they decide to let the Captain decide for themself.
Act II
Acts II and III are far less elaborate, because this is after all the characters have been established, and the world has been largely explored.
Act II kicks off with there being a lot of reactions. (As a note, the Octolings with the Squid Sisters at the present time are Oregil, Aris, and Cy. In their own ways, they’re uncomfortable in the presence of Captain 3. Cy and Oregil also seem to have an attitude with how they look at Marina.) A lot of disbelief, but also, to some degree, understanding. Naturally, Captain 3 is skeptical, taking a moment to contemplate what they’re being asked to do.
But around this time, Marina cuts in, asserting that regardless of the cause, Octarian society is inherently a problem. That’s why she left. She accuses the squadron of perpetuating DJ Octavio’s oppressive rule, and that they could have their cake and eat it too just by moving to Inkopolis.
The group go back and forth, with escalating emotions and accusations, until Pearl declares that, whatever they’re plotting, Off the Hook and the Squidbeak Splatoon will put a stop to it. Silence falls over the group, until Marie retaliates saying that she doesn’t think she can in good conscience fight against people who are only trying to exist.
The other agents start taking the Octarians’ side, even Agent 8 who, despite hesitating given their trust in Off the Hook, still resonates too strongly with the plight of the Octarians to turn their back on them fully. Pearl is taken aback, but after a glance at a very betrayed Marina, declares the Squidbeak Splatoon their enemy too, Marina locking eyes with Agent 8 before Off the Hook take their leave.
Cy remarks that it’s a shame, but she understands exactly why Marina is acting this way. Callie asks why, but Cy just assures her that Marina isn’t stupid, so if everything goes right, she’ll come around. Aris tells the player where the kettle’s entrance is, and at their leisure, they can join the Octarians there.
Upon entering the kettle as the player Cy assumes you know how things work, and there are a few filler travel stages to break the story up a little, before eventually the group return to see Tetra emerge for the first time, locking eyes with Captain 3, removing her goggles for the first time, and immediately going on the attack. Captain 3 drops their weapon and holds up their hands, but Tetra still rushes them down, holding both Dark Tetra Dualies up to their face.
After a long moment of them staring each other down, Tetra narrows her eyes, throws her arms down in a burst of anger, and leaves without saying anything else. After a few sighs of relief across the group, the tone lightens up, and Cy guesses that Tetra won’t be bothering them - which is a relief.
The bulk of Act II itself is actually fairly underdeveloped story-wise and is a lot more gameplay focused. It reinforces a lot of the character stuff from Act I, but a big ongoing theme is repeatedly clashing with Off the Hook in various places, and getting more glimpses of the strange fifth Octoling and getting more hints as to what it really is that the squadron is planning, and why they’ve kept it hidden.
While their convictions are still the same, there is a growing level of uncertainty among the group as they feel less okay with being kept in the dark. Eventually, the Squid Sisters, Cap 3, and Agent 8 catch a glimpse of the mystery Octoling leaving, and watch them enter a building off the edge of the camp alongside the other Octolings. The Squid Sisters take the opportunity to snoop around the building, which appears to be a laboratory of some sort.
As the group search deeper within for answers, strange, distorted music can be heard - with oddly familiar vocals. It turns into a full stealth mission, until eventually towards the end you’re spotted and confronted by all four of the squadron members. Tetra warns that they were not supposed to come here, Cy is quiet for once, Aris is quiet as usual, and Oregil... actually looks motivated to stop you.
Of course this is a video game and you win that horrible 4v4, breaking through into the room ahead to find that fifth Octoling in a room full of synthesizers, speakers and computers. She calls for Cy, before turning around and realizing who it actually is.
Marie asks the obvious question, of what the hell this is, and the fifth Octoling who introduces herself as Sock, answers that this is a studio, actually. Well, a lab and a studio. Maybe it should be called a studyo. Weirdly lighthearted for what the group was expecting.
Cy, having respawned and entered behind them, is audibly defeated as she guesses an explanation can’t be avoided.
The studio was used over this entire period to study the effects of a song whose influence is as potent as it is destructive... the Calamari Inkantation. It’s the song that spawned not one, but two mass exoduses. It has an undeniable impact on the cephaling psyche. And, as they know, it’s one of the most important songs to not only the Squid Sisters, but Inkadia as a whole.
The fact that the Inkantation can grab the mind so easily when it isn’t being actively fought, and cause such extremely psychological changes... it was, and still is, one of the biggest problems Octaria has had to deal with. And up until recently, there was little you could do about the Inkantation besides actively study its influence.
What they found, was that it was able to simply cloud out your own lived experience. It would walk you down mental shortcuts, take advantage of the simplicity of certain ideas, and corrupt experiences that contradicted it. Causing Octolings to simply leave their struggling communities, their memories twisted with the idea that they’ve somehow invented their own struggle, corrupted only to enable the Octoling to gravitate towards assimilation without dissonance.
The only Octolings welcome in Inkadia are those who have listened to and internalized the Inkantation... those who, consciously or not, allow it to twist their memories and reshape who they are as people.
It’s a lot. Some Octolings are more resistant than others, and some, like Sock here, have managed to reverse engineer it and escape that way. Sock, an Octoling raised in Inkopolis, raised with the Inkantation, and only later exposed to its flaws - without memories of Octaria to have been twisted by it, she was only able to create new ones, to learn from those who live Octaria every day, rather than being stuck behind a layer of cognitive dissonance.
Of course, other Octolings simply could not leave. The new experiences formed after the Inkantation constantly falsify the old, corrupted memories, and reinforce the reality. But many Octolings, upon being swayed by the Inkantation, simply left and assimilated into Inkling societies.
The idea that the Inkantation is not only not good, but actively a corrupting force, was not something Cy nor any of the squadron were confident the Squid Sisters or anyone else exposed to the Inkantation would be able to process. And without that, how else would they understand the importance of their mission - to reverse the effects of the Inkantation using the strange, distorted song the group have been hearing.
Taking a lot of voice samples from the Squid Sisters was the only way they would be able to relpicate the sound that originally entranced those under the Inkantation’s effects. That’s why they needed to go for broke and resort to squidnapping. The Inkantation being a strong corrupting force meant that it was unpredictable how they would react to learning the truth behind the song, while still at least partially under the effects of it.
And that’s also why Cy said of Marina that she understands why she’s so hostile - Marina is one of the most deeply Inkantationed Octolings.
A lot of the breakdowns of how the Inkantation affects Octolings also resonates extremely strongly with Agent 8 - who, despite how prominent and overpowering the Inkantation was, was still able to hold onto friendly feelings around Octarians, and frustrations around their place in Inkling society. So many weird, dissonant feelings, are starting to make sense. But also, a lot of really awful feelings are starting to surface as well - traumatic feelings, now that they’re starting to think back on their life, and counterbalancing that to the horrors they witnessed in the Deepsea Metro. Horrifying, but... real. So, so, horribly real.
This is their last shot. If they can reverse the Inkantation across Inkopolis... who knows what it would achieve. But the plan, at the very least, is unity and community. Cy admits that in all likelihood, most Octolings will stay in Inkopolis even after the Inkantation is cleared. That’s their home now - they have new friends, new commitments, a new life... and there’s not much of a home to return to in Octaria.
But, maybe, some Octolings come to visit. Maybe some Octolings come back. Maybe those that don’t, can at least use their new life in Inkopolis to raise the voices of those suffering back home, and create a real partnership - no egotistical DJ required. And not just turning Octolings into Inklings with funny hair.
Act III
Well, once this whole reveal happens, there is a lot of internal conflict, but on the face of it, there’s really nothing to argue. There’s the disgust and to a degree personal insult felt at the idea that this song that was so important to them, that became a cornerstone of Inkadia, was harmful. That they the Squid Sisters enacted that harm onto tens of thousands of Octolings.
But it’s all there. Their minds want to deny it, but there’s nothing to stand on.
At the very least, they have a rare opportunity to set things almost entirely right. And so, they take it.
The plan is simple: Do what the Inkantation did. Blast the song out to as many Octolings as possible, and then... maybe overthrow Octavio for fun just as a bonus lol
The Squid Sisters are already popstars - they can just take the song into the Inkopolis News Station, perform it live, and get it playing all over, such is how Inkopolis is with its new music. Or well, that’s how it COULD work... if there wasn’t a sudden “NEVER GONNA HAPPEN” and muffled “Pearl--!!” coming from Agent 8′s earpiece, that they forgot to take out.
So... the easy walk-in walk-out strategy just turned into a big climactic final battle for the station. The specifics of which........ are still being ironed out, sORRY!
But generally, Pearl and Marina get backup in on the situation, and it’s a lot of small missions in one building, split across multiple teams, some stealth, some just battle, some objectives, and the final battle being a survival section over the Squid Sisters performing the song (playing as the squid sisters is cool but its not quite a Splatoon Final Boss if the Squid Sisters aren’t singing some variant of the Calamari Inkantation over it except that one time) including Pearl and Marina themselves getting in on the battle.
I’m not musical enough to think of how this would work, but it would be kinda crazy for it to sort of be objective-based by whether the Squid Sisters’ reverse-Inkantation or perhaps even Off the Hook singing the normal Inkantation is playing for more time - like a dueling song of some sort
After it’s over and you win, there’s this sort of both relief and confusion since it feels like not much happened - but it affects Marina. Like, god, does it affect Marina after everything that happened to her after the Inkantation. A lot of what she knew, the people she was close to, her life in general, all just flooding back. Suddenly realizing that these were not shadowy monsters that were out to get her, they weren’t evil clones trying to destroy the world. They were people she knew, old friends, family even, that were just trying to get by as best they could without leaving their friends and family in the dust. And then she let herself be swayed by a song, and then suddenly... how could she have just left them like that? What did she do to them? What did she do to herself?
But cutting through it all is Pearl’s voice, asking if she’s okay. Despite what she was worried about... it’s still Pearl. It didn’t make her hate Pearl or not recognize Pearl or change anything about how she felt about Pearl. It just, cleared the fog around the other people she cared about, that she had been convinced she didn’t.
So.... yeah!! Once all is said and done, Marina assures Pearl that she’s still her, that all these fears she had, didn’t happen. Plus, some minor panic over how close she got to keeping these thoughts down forever. But she didn’t, and now that it’s all over, she can let it out to Pearl and the rest of them.
Epologue
Other Octolings throughout Inkopolis start feeling similar things, though minus the Deepsea Metro trauma, and as anticipated, some of them do return. Some come back temporarily, some just have a lot to think about. Many who come back in some form or another will also sadly realize how close Octaria is to just crumbling to the ground. But over the following days, weeks, months, and years, both Octolings and Inklings work together to both raise awareness and to help reconstruction efforts.
It’s the start of a much, much, much larger social shift - that kind of also passively involves removing Octavio from power, but that’s easy enough at this point. And of course, Pearl and Marina come up with some shenanigans to get the squadron and the Squid Sisters... off the hook.
And that’s Culture Shock, the entire story exists for that one throwaway pun at the end thank you for listening you’ve been a great audience and even if this FINDS its target audience NOBODY will be able to read this before the direct that will inevitably have Side Order content which means NOBODY except ME will have the knowledge of this before their expectations are shfited by the existence of Side Order
Okay but seriously if you somehow finished all of this like, DM me on Discord @aviivix or something because we will become best friends
Also... if you can believe it... this is like maybe HALF of like all the story stuff I’ve got in Culture Shock - each member of the Octo Squad has an arc (especially Tetra she has the biggest arc but I barely mention Tetra here) and there’s big ass history with the dead Octos and a lot of specifics I didn’t touch... if you ask me about any of it I will be your best friend no questions asked.
TYSM!!!!!!!!!
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Your banner is cool! Who’s the artist?
my banner is official octo expansion concept art !!! i got it from the splatoon wiki .. heres the full image :]
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I find it interesting how much agent ship popularity has shifted (on Tumblr, at least). Like back in the Splatoon 2 days Agent 24 was 100% the most popular ship. To the point where official Valentine's Day art of (straight) Agent 24 exists. But nowadays Agent 32 probably rivals Agent 24's popularity. I don't think they've surpassed it yet, but they're getting close.
In general I think the attitude towards Agent 24 has shifted, and part of it is probably due to Captain 3 and 8 not interacting at all since the aforementioned Valentine's Day art. Most of the people I see shipping Agent 24 nowadays were there during the Splatoon 2 era.
As for why I think Agent 32 got popular? I imagine the fact that they're the protagonists of Splatoon 2's story modes is a big reason. People becoming aware of the official art depicting the inkling and octoling associated with 4 and 8's civilian outfits living together is probably another. And of course, there's Side Order and the existence of Parallel Canon. Even if Parallel Canon is just a copy of Agent 4, it still has a lot of angst potential.
And...I think people were just tired of Agent 24. They wanted something new. I've seen it happen before, so it wouldn't be a surprise if the same thing happened here.
Meanwhile Agent 96 isn't that rare, but Agent 12 is easily the least popular agent ship. This was true after Octo Expansion came out, and it's still true now. I wasn't in the fandom before Octo Expansion, so I wonder if Agent 12 had any traction back then or if it was always a rarepair.
#i'm curious how many agent 32 shippers started with splatoon 3 but that's a question for another day#splatoon#shipping#agent 24#agent 32#text
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Rabito (overcome with Love & Emotion for Catyuu): How do I best express my feelings for him?
(Very gentle) Bap
Based off this hehe:
#imagine you’re playing then your significant other walks up & starts poking you#at first catyuu just thought rabito was bonking him for attention or smth#love is stored in the bnuuy#AAUAGHH I LOV THEMB#THE AMNIKALS#canonically they Are married (if a high schooler officiating the wedding counts) which I think is funny#kny#demon slayer#octo’s art#sabigiyuu#Sabito#tomioka giyuu#SABIBUN AU
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