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#no but actually i genuinely hate most of the colosseum fights
deadite-central · 2 months
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First thing out of the way, because I’m gonna yapp a LOT about Dressrosa, is that the pacing in the manga helps digesting everything that happens here so much better, and I genuinely believe that after getting through the horrendously paced Dressrosa in the anime, you should pick the manga up even for just this arc, the anime did it a disservice
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The arc starts of with an apparent choice being made by Doflamingo, he forfeits his warlord status he doesn’t actually but the straw hats and Law don’t know that. With that, we’re heading to the island to hand Caesar back, with the crew not knowing that all of this is actually a trap
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It takes the crew about five seconds after making it to Dressrosa before half of them decide to head into the city. Cause again, screw the plan. In there, not only are we met with the weirdness of the country, from living toys to stories of fairies, but they also meet a blind man who’s shockingly strong. Who, soon enough, we’ll learn is an admiral. And I will say I love Fujitora’s character, as well as his introduction
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Sanji has also went off somewhere, and what do you know he found a woman. Seriously tho I adore Viola, she seems to start off as a manipulator that works for the Donquixote Family, but thanks to Sanji’s kindness, she goes against her orders and we learn that she despises the Donquixote Pirates. Viola’s character is developed throughout the entire arc, but for now we have a picture of a hurt woman forced to work with the people who destroyed her country for the sake of it. Her relationship with Sanji is also incredibly sweet, and it makes me a bit sad that he leaves off pretty soon with half the Straw Hats
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On a much lighter note! The comedy is still top tier. It doesn’t really matter who we’re currently watching, because every single group and person here has peak comedic moments, that also manage to pull the plot forward
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And the plot of this arc is great from the very first moment it starts picking up pace. The reveal that Doflamingo is a former celestial dragon has been set up by Vergo already, so when it happens both the reader and Law can have some time of realisation. Doflamingo also continues to be more and more terrifying in his potrayal
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The biggest hit to the pacing in Dressrosa, at least to me, that the anime somehow made even worse, are the Colosseum parts, as there’s about five characters that are actually interesting here and we’re getting introduced to so many of them. I don’t know how Oda could have handled this plot point better, but it’s what made me dread reading Dressrosa. One of the interesting characters here is Bellamy, who changed a lot from the last time we’ve seen him. He’s no longer the stuck up dream hating guy he was before, and now he actually has an arc of turmoil between his loyalty to Doflamingo, whom he idolises, and his new formed friendship with Luffy
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Another incredibly interesting character to me is Rebecca, which right out of the way, I despise her design. I’ve hated it ever since I saw it and it pisses me off more the more I see it. Rebecca herself is a great character, right now we don’t know much about her, but she’s a sweetheart forced to fight for her life in the colosseum as a gladiator. And the more we learn about her, the more tragic her story becomes
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crusherthedoctor · 3 years
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Can you list anything you unironically like in the games (and cartoons and comics) that you don't like?
I won't bother mentioning music, since that goes without saying and is to be expected for a Sonic game... unless you're Chronicles.
Sonic Adventure 2 (mixed gameplay-wise, annoying story-wise) - While I prefer Sonic's SA1 levels for a number of reasons, I still think his and Shadow's gameplay in SA2 is fun on its own merit. I also don't mind the treasure hunting gameplay returning or how big the levels are this time around, since Knuckles and Rouge are still fast and not '06 levels of slow. It's mainly the gimped radar that creates the unfortunate domino effect of making them a problem.
- Introduced Rouge, one of my favourite characters for how playful she is and how she's a lot more nuanced and intelligent than you'd expect.
- Some genuinely good scenes, like Eggman's trap on the A.R.K and Sonic escaping from the G.U.N. helicopter.
- Had some good ideas going for it, like the Pyramid Base and the Biolizard as a scientific monster instead of an ancient one.
- Despite my thoughts on the backstory itself (or rather, its execution), Shadow has enough depth and subtle qualities and occasional unintended hilarity to stand out from the typical dark rival characters you see in media.
- The Last Scene's music in particular is one of my favourite cutscene tracks in the series.
Sonic Heroes (mixed gameplay-wise, loathed story-wise) - The gameplay is fun when you're not being screwed over by repetitive combat, overly long levels and/or ice physics.
- Boasts some of the most consistently Genesis-worthy environments in the 3D games, up there with SA1's and Colours'.
- The in-game dialogue that isn't the same tutorial drivel repeated ad nauseam can be interesting, funny, etc.
- Reintroduced the Chaotix, which provided me with another character I quite like in the form of Vector.
- Bringing Metal Sonic back in full force and front and center in the plot after a long absence (not counting cameos and the like) is a perfectly fine idea. Just... not like this.
Sonic Battle (decent yet repetitive gameplay, mixed story-wise) - Emerl's arc is compelling, and it earns the emotional weight of having to put him down at the end.
- While some characters are iffy (read: Amy), other characters are extremely well-handled. Shadow is probably the prime example.
- Gamma's belly dance healing animation is fucking hilarious.
- When I was young, and the game was first announced, I was really excited about being able to play as Chaos. This proved to be my downfall when it turned out he was arguably one of the worst characters in the game due to being slower than me during the writing process, but I still recall that excitement fondly.
Shadow the Hedgehog (comedy classic) - The sheer amount of legendary stupidity this game has going for it makes it practically impossible to actually hate. It helps that it's not quite as white-knighted on the same level as '06... usually. You know you're in for a unique experience when you hear a gunshot every time you click something in the menu.
- By extension, Black Doom never gained an unironic fanbase like Mephiles/Scourge/Eggman Nega did, which means I'm a lot more willing to take Doom's dumbass brand of villainy in stride. He even has a unique design... a terrible one that rips off Wizeman granted, but alas, even that is a step-up from Fridge Shadow and Bumblebee Eggman.
- Despite being... well, Shadow the Hedgehog, some of the environments would fit right in with any other Sonic game, like with Circus Park, Lava Shelter, and Digital Circuit. Even the Black Comet levels look pretty cool.
- This game understands amnesia better than IDW does.
Sonic '06 (what do you think?) - The obvious one: Shadow's character was handled pretty well, even if it came at the cost of everyone else being a dummy and being forced to interact with Mephiles.
- Like SA2, there are some good moments, like the Last Story ending sequence with Sonic and Elise.
- In the greatest form of irony ever, I like Solaris as a concept and design(s), and its backstory has potential to serve as a parallel with Chaos without being a complete ripoff. Iblis sucks, Mephiles sucks, but I'm fine with Solaris.
- Introduced legendary characters like Sonic Man, Pele the Beloved Dog, Hatsun the Pigeon, and Pacha from The Emperor's New Groove.
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The Rivals duology (apathetic outside of Nega-related grumbling) - There were some cool zone ideas in both games that were sadly let down by the restrictive and limiting gameplay. I particularly like Colosseum Highway for thus far being the only full-on Roman level in the series instead of merely having a couple minor hints of Roman, and Meteor Base for the unique scenario of the space station being built into an asteroid. These level concepts and others deserve a second chance IMO. (At least Frontier Canyon got a second chance in the form of Mirage Saloon, amirite?)
- Ifrit has a better design than Iblis. Not saying it's amazing, but the Firebird motif it has going on is a lot more interesting for a fire monster than the Not-Chaos schtick they had with Iblis.
Sonic and the Secret Rings (a very frustrating gaming experience) - Erazor Djinn, A.K.A. Qui-Gon Djinn, A.K.A. Dr. N. Djinn, A.K.A. I'll Take It On The Djinn, A.K.A. Not From The Hairs On My Djinny Djinn Djinn, is one of the best villains not associated with Eggman in the series. He's a Mephiles-type character done right, and there's actual weight and reason to his actions, however sinister or petty.
- I don't have strong opinions either way on Shahra as a character, but the Sonic/Shahra friendship is sweet and well-handled.
- The ending is one of Sonic's greatest moments. The sheer contrast between how ruthlessly he deals with Erazor and how comforting he is towards Shahra speaks volumes... Still gonna make fun of the mountain of handkerchiefs though. (Before anyone lectures me, I understand the significance of it and can even appreciate it from that angle... doesn't mean I'm not allowed to poke fun at it. :P)
- Another game with some redeeming environments. I love the aesthetic of Night Palace, and Sand Oasis looks gorgeous too.
Sonic Chronicles (my personal least favourite game in the series) - Uh...
- Um...
- Er...
- I like Shade's design?
Sonic Unleashed (overrated game and story IMO) - The obvious two: the opening sequence and the Egg Dragoon fight deserve all the praise they get.
- Seeing Eggmanland come to life was an impressive moment to be sure. While part of me does feel it didn't quite measure up to what I had in mind (ironically, the Interstellar Amusement Park ended up being closer to what I had in mind), it still looks badass and works well for what it is. I also don't mind the idea of it being a one-level gauntlet... key word being idea.
- Obviously, the game looks great. Not a fan of the real world focus (real world inspiration is fine, but copy-pasting the real world and shoving loops in it is just unimaginative), but it can't be denied that the environments look good.
- This game pulled off dialogue options a lot better than Chronicles did, since they didn't rely on making Sonic OoC.
Sonic and the Black Knight (just kind of boring all around) - Despite my gripes with the story (Merlina wasn't nearly as fleshed out as her unique anti-villain status deserved, which ends up severely undermining the ambition of the plot in more ways than one, and the other characters go from being useless yes men for King Arthur to being useless yes men for Sonic), I will admit it provides interesting insight into Sonic's character.
- Like '06 and Secret Rings, the ending is very nice... well, aside from Amy being an unreasonable bitch ala Sonic X at the very end.
Sonic the Hedgehog 4 (apathetic) - The admittedly few new concepts sprinkled within had promise. They may not have been as fleshed out as they could have been, but level concepts like Sylvania Castle and White Park, bosses like Egg Serpentleaf and the Egg Heart, and story beats like the Death Egg mk.II being powered by Little Planet, all could have been brilliant had they been better executed.
SatAM (apathetic outside of SatAM Robotnik-related grumbling) - I'm not a fan of the environments on the whole due to them looking too bland or samey, but there are some exceptions that look pleasant or interesting, like the Void.
Sonic Underground (apathetic) - The character designs make me feel better about myself.
- Does "large quantities of unintentional meme material" count as a positive?
Sonic X (mostly apathetic outside of Eggman's handling) - Helen was a better human character and audience surrogate in her one focus episode than Chris was throughout his entire runtime.
- Actually, most of the human characters not named Chris were legitimately likable. Including everyone in Chris' own family not named Chris. Hilarious.
- Despite arguably having the most Chris in it, I actually don't mind the first season that much, partly due to slight nostalgia from seeing it on TV when it was new, but mostly because Eggman actually acted like a villain for the most part, and certain other characters weren't quite as flanderized yet. It's season 2 and onwards where things started going off the rails IMO. (Incidentally, Helen's episode was part of season 1...)
The Boom franchise (apathetic) - Along with Chronicles, the games provide yet more proof that just because someone isn't SEGA/Sonic Team, that doesn't mean they're automatically more qualified to handle the series.
- The show had some good episodes here and there, and Tails' characterization was probably the most consistently on-point out of the cast.
- Despite not exactly being favourite portrayals for either character, even I'll admit that many of Knuckles and Eggman's lines in the show on their own were genuinely funny.
Archie Sonic (pre-reboot is mostly terrible, post-reboot is mostly... bland) - Whenever I doubt myself as a writer, I think back to Ken Penders, and suddenly I'm filled with a lot more confidence.
Sonic the Comic (apathetic) - Fleetway isn't a comic I tend to recall much of aside from how much of a loathesome cunt Sonic is, but IIRC, Robotnik's portrayal is pretty good. Different, but good.
IDW Sonic (stop pissing me off, comic) - Putting their handling aside (and being too obviously "inspired" by MGS in the latter's case), Tangle and Whisper are good characters IMO.
- Same goes for Starline, before he was killed off-screen and replaced with Toothpaste Snively.
- Execution aside (noticing a pattern?), the zombot virus was a fine concept on its own and an interesting new scheme for Eggman.
- I get to remind myself that I've never drawn scat edits and posted them publicly on Twitter.
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kaizokuou-ni-naru · 4 years
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The Voyage So Far: Dressrosa (Part One)
east blue (1 | 2) || alabasta (1 | 2) || skypiea || water 7 || enies lobby || thriller bark || paramount war (1 | 2) || fishman island || punk hazard || dressrosa (1 | 2) || whole cake island || wano (1 | 2)
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fujitora’s introduction is so memorable. we don’t even know he’s an admiral until a little while after this, but the way he’s introduced makes him both immediately intriguing and tentatively likable, and also shows he’s terrifyingly powerful. similar to wano, dressrosa is a very twisty arc with a lot of hidden identities and things and people that are not what they seem, and fujitora’s introduction establishes that right off the bat.
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it’s no secret i really like law, and i think his relationships and dynamics with the strawhats are some of the reasons why. it’s very good. the way he usually interacts with them (read: suffering) contrasts against the very real respect and faith he develops for them, and for luffy in particular. he refuses to call luffy his subordinate, here, even though it would be basically a get-out-of-jail free card when it comes to dealing with fujitora, and it comes up again more than once later in this arc too (though never to the strawhats themselves).
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genuinely the tournament subplot is one of my favorite parts of this entire arc, especially because it happens while the action in the rest of dressrosa is mostly still setting up. it’s so fun to watch luffy go completely ham with minimal consequences, especially because we know more or less from the beginning that he’s not really likely to face a challenge from anyone here. 
it allows the supporting cast to be built out as a pretty entertaining group in their own right, too, especially bartolomeo and cavendish, and sets up most of the future grand fleet without being too obvious about it. 
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i may as well say now, because i’m sure i’ll be talking about it a lot: kyros is one of my favorite one piece parents, and his and rebecca’s relationship hits me in the fucking chest. i’m consistently upset that they got so much stolen from them, and very very glad that they got the happy ending they dearly deserved.
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i really like rebecca. and i like her story, too. i know there are people who want her to be more of a fighter, more violent, but i think that’s missing the point. rebecca is someone who has been victimized and commodified and put on display to die in front of a country that hates her again and again and again, and she still stays gentle and good, and i think that makes her one of the strongest characters in this arc.
obviously in isolation ‘damsel in distress’ is not really a good trope (and i’ve complained about it before with regards to tashigi in punk hazard), but i also don’t think it’s really at play here. rebecca is someone who deserves to finally lay down her sword and rest and be happy and safe, and her father deserves the chance to give her the protection he hasn’t been able to. 
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i really like when oda does things like this with paneling, i think it’s tremendously cool. there’s some similar examples with law’s powers in this arc and punk hazard as well, and it’s cool as hell every time. 
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this is one of my favorite panels in all of dressrosa. 
kyros has a line a lot later on about ‘restoring the true dressrosa,’ and that’s what this scene makes me think of. this is the true dressrosa- the broken and forgotten and lost, down in the darkness beneath the city. and no matter what he may think of himself, riku is still their king. 
this panel also reminds me of the similar scene in udon in wano, where the prisoners kneel before momonosuke. which is, incidentally, another favorite of mine. i really like whenever one piece deals in themes of loyalty, i feel like it always hits very hard. 
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[spoilers for recent wano chapters]
i think some parts of dressrosa line up very nicely with the recent reveal in wano that law’s new goal is uncovering the mystery of the will of d. it’s something that feels very natural and fitting for him, and i think this is one of the reasons why. 
of the Ds we’ve seen, law is the only one who’s been really shown to be actively aware of the name and the weight it holds (and thus, the only one to bother to keep it secret), and he even weaponizes it against doflamingo throughout dressrosa in order to throw him off balance, and succeeds. it feels like a very natural progression from that awareness to trying to understand its mystery, at least to me. 
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barto is a great character because he’s introduced as being a completely unlikable shithead, and like, that’s not inaccurate, he totally is, but he also somehow winds up being likable anyways. part of that is his idolization of the strawhats (because, let’s be real, all of us can relate), but part of it is also that he’s kind of honorable in his own way, and i think him saving bellamy from dellinger despite having no stake in the situation just because they fought together is probably the best example of that.
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i really like how the sabo reveal is handled. all the focus is placed on luffy and his reaction, and then we get our actual introduction to sabo as an adult slowly over the course of the next few chapters in how he acts and interacts with other characters throughout the tournament, culminating in his proper introduction after it’s over. 
the actual explanation of what happened to him, how he survived and the entirety of his reunion with luffy is saved for the end of the arc, and i think it’s good that it happens there, in a quiet time after the dust is settled, rather than being smacked in the middle of the rising action. 
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of all the many many devil fruits that have appeared in one piece, i think sugar’s is the scariest, and also one of the ones i’ve probably thought the most about, if only in terms of its sheer inherent horror. the moment her spell is broken is, in my opinion, one of the most satisfying in the entire story. doflamingo’s hold over the entire country snaps, just like that.
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the entire sequence of dressrosa’s great panic is one of my favorites in the whole series. i’m a really big fan of moments where the tides are all at once turned, and this is so very much one of those- sugar is knocked out; all the toys revert to human all at once, including kyros, who promptly decapitates (unfortunately not the real) doflamingo; sabo wins the tournament, eats the mera mera no mi, and obliterates the colosseum; and usopp becomes god. 
it’s really really good. 
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even though this is a fake doflamingo it is very satisfying to see him get wrecked, and even though i love the outcome of the luffy and law versus mingo and trebol fight i do think kyros deserved to decapitate the real thing also.
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usopp’s role and development in dressrosa is really great. it’s the most focus he’s gotten since water seven/enies lobby, and it comes at a time right when he’d been in the background for a rather long time. in dressrosa, he gets to be a proper hero- he indisputably saves the entire day not once but twice, and even doflamingo recognizes him as by far the biggest wrench in his plans- and more importantly, he gets to do it for the first time as himself, instead of having to hide behind a mask, as he did at both thriller bark and enies lobby. 
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the way a lot of the fight panels with doflamingo specifically are drawn is very cool, i think. there’s a real sense of speed and danger to a lot of them, which makes sense, as doflamingo is a very dangerous opponent fully capable of slicing off limbs and heads with ease if his enemies make a wrong move, something both the characters and the audience are fully aware of by this point. 
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to be continued in the next post with the rest of dressrosa!
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rainbowwing251 · 3 years
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Yo! How’ve you been? If it ain’t too much trouble, could you spare some headcanons for Pit, Dark Pit, and Palutena?
I’m hanging in there! I got frustrated with two of my current college classes yesterday, but other than that, I’ve been doing well!
I really need to watch Chuggaaconroy’s LP of Kid Icarus: Uprising... Or better yet, I should get the game and play it myself.
But at the same time, I think these three have personalities that are relatively easy to figure out and understand. Nonetheless, I did some research, just to make sure that these headcanons were as accurate to the characters as possible.
Just in case this is necessary, there may be spoilers for Kid Icarus: Uprising. I’m not sure if anything that I have written here is a blatant spoiler, but I will still be cautious about that.
My posts have probably hinted at this, but in case they didn’t, I think that Pit would be a lee. In fact, he is the second biggest lee in the entire Smash roster. Or at least, that’s what I like to think.
Pit gets into lee moods quite often, so much so that if he doesn’t experience a lee mood at any point in a single day, people will either think that he had a ler mood instead, or that something made him upset.
On some occasions, the above theories are true. Pit has lee moods quite often, but that doesn’t mean that he will always be in one. Sometimes, he’s just not in the mood. Other times, he is genuinely upset about something, and it kills his lee mood. And on some occasions, his lee mood will be replaced by a ler mood. This is a rare occurrence in his world, but it is a bit more common in Smash.
After the incident with the Ring of Chaos, the Chaos Kin, and the scorching of his wings, Pit nearly lost his lee side due to trauma. However, it would gradually recover until it finally came back in full force after an approximate time period of two years. This time period was the time that took place between the ending of Kid Icarus: Uprising, and Super Smash Bros. for Nintendo 3DS and Wii U.
He used to be the biggest lee in the entire Smash roster back in the Brawl days, but he lost this title to Shulk when he got invited to Smash, though Pit didn’t know about this until a few months had passed after the events of World of Light.
Was he mad about this? Absolutely not! He didn’t have a fellow lee until Shulk told him about his lee moods, so he’s very happy to have a friend who understands his feelings about tickling!
His worst spots are his feet, underarms, and wings. While all three of these spots are equally as ticklish as the other two, his wings tend to be even more sensitive than his feet or underarms. However, this is only the case if you target the base of his wings. Why? Because this spot isn’t just a worst spot, it is a death spot.
PIt is a squirmer, and he will constantly wiggle around while he laughs his head off. He’ll flap his wings, too, so be sure to watch out for that while you are tickling him, because he might hit you in the face by accident. If that happens, he will be very upset with himself for hurting you.
The best way to avoid being hit in the face by Pit’s wings is to pin him down on his back. That way, he won’t be able to flap them very well, and this will decrease your chances of being hit in the face. This does not guarantee that he won’t hit you in the face accidentally, though, so remain cautious.
While you’re tickling him, you might notice that despite all of the squirming, Pit will try to resist fighting back against you. Why is that? Well, it’s simple really: he loves being tickled! It brings happiness to both him and his ler, so he doesn’t want it stop!
Of course, there are a few situations in which he will have to ask for the tickling to stop, but this isn’t a common occurrence.
He tends to wander around the Smash Colosseum and tickle people as they walk by. Sure, that might result in him being tickled to death, but he thinks that it’s worth it.
Almost all of the story-relevant characters of Kid Icarus: Uprising target Pit, but out of all of them, Palutena, Dark Pit, Viridi, and Phosphora will target him far more often than any of the other characters. Dark Pit and Palutena will continue to target him once they get into Smash, but on rare occasions, Cloud and Shulk will target him too. If they do decide to go after him, they’ll either target him separately, or tag team him. No matter who the ler is, Pit is fucked. But does that matter to him? No!
As a ler, Pit is very playful! He’ll sometimes get in the mood to sneak up on another member of the Smash roster and pounce on them, before tickling them to pieces.
Pit tends to tickle his lees in whatever way he pleases. He doesn’t come up with a plan for any of his lees. However, he will take advantage of a person’s weakness towards a specific type of teasing (which I will get to in a second), or feathers.
He tends to tease his lees by using baby talk. Dark Pit is the primary target of this type of teasing, since he knows that he hates it. If Dark Pit isn’t around, he’ll use this type of teasing on Shulk instead, since he is very weak to it.
As I implied a few sentences ago, Pit likes to use the feathers from his wings as a tickle tool. Unfortunately for him, he is also weak to feathers, so if you want to turn the tables on him while he’s tickling you with a feather, try to take the feather from him and use it against him.
When it comes to Pit being a ler, his only has one problem: he can’t remain that way for long. He is far too ticklish for his own good, and people can use his ticklishness against him to punish him for his mischief.
In his world, his main lee is Dark Pit. Sure, he may get obliterated by him afterwards, but he is the only person from his world that he can stand a lick of a chance against. This doesn’t change when Dark Pit gets into Smash, but Pit will eventually get another lee: Shulk. Shulk is even more ticklish and even more of a lee than he is, and that’s saying a lot.
Moving on to Dark Pit, he doesn’t like the idea of tickling at all (or at least, that’s what he tells himself). However, he will occasionally become a ler if someone refuses to stop tickling him (I’m looking at you, Pit and Palutena).
Dark Pit is a lot more violent when he’s the lee. He will trash about to try and throw you off of him. He will try to grab your wrists and force your hands away from his body. He’ll flap his wings, much like the real Pit, and if he hits you in the face with them, he will not apologize for it.
Despite all of this, there is something that you should know about Dark Pit: He secretly likes the positive attention that he gets from a ler. He is a bit insecure about his existance as a clone of Pit, but he will never admit to it. However, after tickling him, you might notice a more positive change in his behavior. It is a slight change, but if you look hard enough, you’ll see it.
Dark Pit’s worst spots are exactly the same as Pit’s worst spots.
In his world, his main lers are Pit, Palutena, and Viridi. In Smash, Pit and Palutena retain this role, but he doesn’t get any new lers. Everyone is too scared of him punching them in the face outside of battle.
As a ler, Dark Pit is similar to Pit, except that he is a lot more merciless.
Like Pit, he doesn’t come up with plans for dealing with a specific lee, but he does display his preference towards heavier tickling. If you are weak to that, then good luck with surviving that.
For the most part, he doesn’t show his lees any mercy when he tickles them. However, he will never tickle someone into unconsciousness, because even he’s not that cruel.
Teasing? Nope, Dark Pit doesn’t like to do that while he’s tickling someone, unless Pit is the one being tickled. If that’s the case, then he will taunt him. Some of the taunts he uses include, “Pft, you’re so ticklish. How could someone as weak as you win against me?”, and, “Lady Palutena can’t save you now. If anything, she would join in. Would you still love your goddess if she did that to you?”
He tends to not use the feathers on his wings as a tickle tool, but on some occasions, he’ll take a feather from one of his wings and tickle his lee with it. Much like his counterpart, he will use this to his advantage if he finds out that his lee is weak to feathers.
Dark Pit is capable of being the ler for a longer period of time, due to his ability to fight back against counterattacks. However, he is just as ticklish as the real Pit is, so he is somewhat easy to take down.
In his world, Pit is the only one that Dark Pit will target. In Smash, this still stands, but thanks to his counterpart, he begins to target Shulk as well.
And now, Palutena. If there were to be a top ten list of the most dangerous lers in Smash, she would be on there. As for her position, she would probably be at number 5 or number 6.
Tickling her is incredibly difficult. She knows that you’re thinking about it, and she knows that you will try to sneak up on her. If you somehow manage to tickle her while her guard is down, she is rather ticklish for a goddess.
Her worst spots are her ears and her hips. If she has her Goddess Wings out, then she will expose another worst spot: the wings themselves.
You can’t pin her down that easily, but at the very least, you can make her squirm. Try to make her squirm to the point that she will fall over on accident, because that is one of the few opportunities that you will have to pin her down and go to town. Watch out, though. She will try to retaliate against you by reaching her hands up and tickling you when you least expect it.
I really should be making headcanons on what a character’s laughter would sound like, but I tend to have a bit of trouble with that. However, with Palutena, I think I can describe her laughter pretty easily, and I’m pretty sure that I will only need these two words: light and carefree. Actually, add heart-melting to that list.
In her world, Palutena’s main lers are Pit and Dark Pit (though they have a hard time staying in that position). This doesn’t change when all three of them get to Smash. However, Smash did give her a third ler: Bayonetta.
When Palutena is the ler, she is just as playful as Pit, if not more playful.
She prefers to keep her tickling light, but if she knows that you have a weakness to heavier tickling, then she will go for that instead.
Similar to Sephiroth, Palutena knows every technique that she can use to tickle her lees, and she is very observational when it comes to a person’s weaknesses. There is a difference between these two, however: Palutena will tease her lees by using a wide variety of tones. Sephiroth doesn’t do this.
In her home world, her main lees are Pit and Dark Pit. In Smash, these two are still her main less, but she tends to target Shulk as well.
She’ll occasionally go after two of those three people at the same time. I’m aware that this statement is a bit confusing, so allow me to rephrase it.
On some occasions, Palutena will tickle two lees at the same time. With the above list of lees, there are three possible combinations:
Pit and Dark PIt
Pit and Shulk
Shulk and Dark Pit
Sometimes, Palutena likes to make two people laugh at the same time, and tickling is the best way for her to accomplish this.
As one final note, Palutena is the best person to go to if you want to reveal your love for tickling. She is always happy to hear these admissions, knowing that it takes a lot of bravery for someone to admit something like this to another person.
I might think of more headcanons for these three, but for now, this is what I got for Pit, Dark Pit, and Palutena! I apologize for making you wait a few days. I wasn’t ignoring your ask, I just lost some of my motivation after a particularly frustrating day of classes, as I mentioned at the beginning of the post.
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viridianv0id · 4 years
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and another thing thats more to do with the whole game over a single character  team cherry did a really good job at making all their characters likeable like, as much as i’ll harp on and barete and make fun of a character i dont find myself genuinely hating them  every character has that charm to them and yeah some can be a little weird and not all the best but i can't actually hate any of them 
TLDR; the characters of hollow knight are all assholes in some way but their bad traits work with their good ones making them loveable in their own ways and i appreciate that  i also talk a lot about PK and what he did  probably a lot of spoilers 
like for example, i shit on PK all the time, we all know why too  but, i dont hate him completely, he was doing what he thought was right to protect his people
he cared so much about keeping thousands maybe millions of bugs safe from someone he thought was dangerous but of course the way he handled it, was horrible  and being such a secluded kingdom i get it might of been hard to get outside help  but he was doing what he thought was good, he wanted to protect the bugs he ruled over  I bet you he even knew what the consequences would of been, he knew he would have to make a massive sacrifice to do what he needed to do    what im trying to say is, team cherry put a lot of work and thought into every character, no matter if they were a side or background character or not 
like, even those who we all can find annoying most of the time (zote) he’s not thrown in randomly i dont think, he’s got his place in the world and he’s more than just a simple character shown in one shot
if he was an unimportant bug you wouldn’t get a choice about his fate the game changes slightly depending on if you let him live thats not something that would happen if he’s a background character 
yeah, he’s cocky and an asshole but so is a lot of the other characters  -hornet is an asshole, she tries to kill you twice without hesitation her first instinct when she meets someone new to to try to kill them (referenced from the office comic where when she first see’s quirrel her first move is to attack) yes she’s doing it bc she’s hallownests protector but in all honesty, there's not much of hallownest to protect other than the seals and even then they've already failed and its not like any one person can just come in and break these seals  -PK, an asshole but we already know why and i just explained it  -Sly, kind of a bitch tbh, a greedy little fly and he seems like the type to just deck you if you look at him wrong one to many times  -oro, a dick as well, but there seems to be more to his story that we dont know and that isn't shown in the game. something obviously happened to split the siblings apart but still -lemm, we love him but to be honest, he would call you a bitch if the pc wasnt a child he’s also physically kick you out if you pissed him off enough -Herrah, bitch would fucking crush you if you took one wrong step she wouldn’t even hesitate  like as much as we can love these people they all have a perfect balance of flaws that make them who they are  im not saying any of this is bad either! this stuff makes these characters the ones we know and without them being as gruff and hard on others we wouldn’t love them as much  like, hornet is just doing what she has to, protect the seals (even though without ghost coming through i doubt they would of broken) and let the pc know what they have to sacrifice to stop the infection sly is just an old guy really, he’s been though a lot and the tough guy exterior is probably from having to train so many people, training them and helping them to get to their max potential (the nail masters) so he has to be tough on everyone and show a little gruff  he’s still a greedy bitch he probably was the one who made people pay so much to learn the nail arts (which is where oro got it from most likely)  and on the topic of oro, like i said he’s an ass but he’s also going through something, he’s secluded himself so much that softness wouldn’t get him very far  especially in Kingdoms edge, where its all tooth and nail to survive  doesnt help that the Colosseum is right above him so he’s probably had to deal with the fools who fight there often  lemm just wants to learn the history of this place, he may be a relic seeker by trade but i think he’s also a historian with how he tries to read the past of Hallownest  he just wants to know what happened, he’s just curious  Herrah... well shes got to be as strong as possible to last in a place like deepnest after all
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harusha · 5 years
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What are your top pokemon games??
Official or fangame? I’ll just list both. I will say Pokemon Reborn is my top-rated overall if we combine both lists (with HGSS and Collesseum/XD following as 2 and 3 respectively.)
On Official, it’s 
1. Heartgold/Soulsilver (My favorite region is Johto, and Ethan is my favorite Pokemon protagonist so…unsurprising. The games are still genuinely good though imo because of the massive amount of content and post-game and QoL stuff like following Pokemon, auto-run, etc.) I also love the nostalgic feeling of the region. Lance is also here, and I like him and his design a lot, not as much as Volkner though. Also Proton is here, and I love the dude so. Pedometer is included here.
2. Pokemon Colosseum/Pokemon XD; I include this together since they’re a duo set in terms of story. XD is the better one gameplay-wise because of the new additions of Shadow moves, more Pokemon choices, QoL changes like saving, etc. but Colosseum is the harder of the two games imo b/c of the sparsity of Pokemon–if you can play it on laptop, mod XD with Pokemon XG for massive QoL changes (Fairy Type, more shadow Pokemon, upped difficulty, etc.)
I like how this set tries new stuff and it honestly showcases how if you the Pokemon IP to a third-party, you end up with something that tries to be different and actually plays pretty well.
3. Pokemon BWBW2; included as a set because of joint story line. Honestly, I feel like BWBW2 are objectively the last great mainline series additions. Even if you didn’t care for the story, they at least tried with it and the rivals. You had the nice rival in Bianca and the “focused/ruder” rival in Cheren, and both encompassed the themes of the game (Truth with Bianca as she realizes her ineptness as a trainer and Ideals with Cheren who strives to overcome his boundaries and the player even if he never can). N is pretty awesome, and I think Ghetsis is a better Lusamine (sorry, idc for how Lusamine’s actions are brushed over and blamed on the space jellyfish). There’s a lot to enjoy in Unova imo.
Also massive post-game stuff like Join Avenue (which encourages one of the main tenets of Pokemon, interacting with others and trading; ex. “Magnemite Coil”), half the region opening up for Post-game (White Treehollow, Kyurem’s abode, etc.). The Legendaries also have home locations for the most part, and their items aren’t just given to you by random people. A lot of stuff to do that isn’t just breeding mindlessly for shinies (I mean I love doing that, but options ya know?) or online battle.
4. Pokemon Conquest; Fire Emblem (or more accurately, Nobunaga’s ambition) meets Pokemon. I like turn-based grid tactic games, and this one’s actually pretty fun. You’re encouraged to roam around and give people different Pokemon to see which ones they’re compatible with. Also another example of what can be done if Pokemon is given to a another developer.
5. Pokemon Explores of Sky (and to a lesser extent since it’s the base, Time/Darkness); you can swap this with Colloseum/XD, BWBW2 or Pokemon Conquest depending on if you prefer Pokemon’s style of play, tactics games, or dungeon crawlers. I like this one since the story’s actually pretty good, the difficulty’s nice, and especially the post-game dungeons and content.
6. Pokemon Platinum and Diamond+Pearl to a lesser extent– the region that actually has a reasonably difficult Elite Four and champion. I love the additions they have like distortion world, the melancholic feel you get at times in the Chateau area and snowfields, and the post-game Battle Frontier. However, the games run so slow without Drayano’s mods. In terms of husbandos, Volkner’s pretty nice as well, and he’s pretty high-tier for me. Cynthia’s here as well, so I guess she counts since she’s a feature every time she shows up.
7. Pokemon FRLG-The definite version of Kanto for me. Sevii Islands, callbacks (callforwards?) to the Johto games with the Rocket Admins, decent difficulty and ability to sequence break somewhat, etc. It gives new experiences for those who’ve played the OG versions, but doesn’t change them drastically. The “you can’t evolve anything outside of the OG 151 before post-game” is stupid though. Lance is here as well, but his half Dragonite/Dragonair team annoys me b/c of how repetitive it is, but product of the time as well and the HGSS first battle had that as well but at least they’re all evolved.
8. Pokemon Red/Blue Rescue Team-I like this one since the story’s still good and incorporates the idea of a human being transported to a Pokemon world, but I just feel like Sky’s gameplay improvements and portraits for everyone trumps this one. I like Gengar a lot and his team. I also think the difficulty on this one (depending on starter and partner) is fairly good at times (The Moltres fight is actually pretty difficult if you don’t have Pikachu or a water type partner).
9. Pokemon Emerald and to a lesser extent Ruby/Sapphire–Battle Frontier, Scott and Smeargle cave (ie. post-game content), beautiful promotional artwork (including ORAS’s), fairly difficult battles at time if you aren’t prepared/going in blind with no excessive grinding (2nd May battle, Flannery, etc.), hidden secrets like Regis and Secret Bases. However, the latter half is so boring with the excessive surfing and lackluster variety. Steven’s here, and he’s a dreamboat even with the sprite graphics.
10. Pokemon Channel and Hey you, Pikachu!-Weird I know. This would be higher if I didn’t think this was a niche pick. It’s just really relaxing, and I want another one, especially if you can get more Pokemon to raise. It’s a lot more fun once you play it. I like exploring with Pikachu and it offers a look into the world of Pokemon as a non-trainer. I really want another one tbh.
11. Pokemon Rangers series (Ranked from favorite to lowest; Shadows of Almia–>OG–>Guardian Signs; all are good but that’s my preference) The gameplay is actually pretty fun, and I wish we got another one. They could use Joycons as a styler. Spencer, Sven, and Lunick are also pretty cute
12. Pokken Tournament- What battles should feel like in mainline if they injected millions of dollars into the mainline, so unrealistic expectation. I think Pokken is a decent fighting game. The moves are nice, and the music is good. This can go lower if you don’t care for fighting games.
13. Pokemon Battle Revolution and Stadium games-They’re mostly battle simulators with some mini-games. The animations are actually pretty lively and fun compared to SWSH’s. I would like to rank this higher, but there is no story mode sadly. It’s great if you want to see what Pokemon would look like in-scale.
14. Pokemon X/Y-I think these are actually pretty nice if only for the fact there isn’t excessive handholding; it’s there but it doesn’t force me to put down the game out of boredom. The outfits are genuinely pretty cute. However, the rivals are ridiculously terrible, difficulty is either too low or unbalanced if you use/turn off exp. share. Let’s put ORAS here as well b/c I think the lack of Battle Frontier and mediocre post-game, getting Lati@s early, etc. drops it down from Emerald. The PSS system is amazing though.
15. Pokemon Trozei and Pokemon Pinball series-Yeah, I’ve played these. Trozei’s actually pretty cool as a match-3 game, and pinball is pinball. You also get slightly more lore into the Pokemon world with Lucy Fleetfoot. I like match-3 and pinball so very much a YMMV. Pop Gates to Infinity and Super Mystery Dungeon here as well. Idk, they just lack the magic of the first two entries.
16. Pokemon Snap, Pokemon Dash, all the other spin-offs I didn’t talk about-they all offer something fun, but I just wish it was either updated for modern times and not released again (like with Snap) or a bit more (in the case of Detective Pikachu and Pokepark series). Pop Puzzle League games here as well. I like them, but they aren’t much besides Tetris games. Same goes for the Pokemon Trading Card games; they’re nice, but not super great imo.
???. Pokemon Box/Ranch/all the other storage games and stuff like Dream Radar-Idk what you’d want me to say since they’re storage space or gimmick games to catch HA Pokemon. You do get Extremespeed Zigzagoon which I love since the little buggers are very adorable.
Bottom Tier. Pokemon SM and USUM. I hate these games. They’re cash grabs (more so than usual) with being $40 a piece and the updated versions being barely changed (and actually feeling like what should have been released first). Incredibly handholding, areas feel half-baked, lacks areas to explore for the most part, Lillie is kinda annoying for me tbh (which hurts because you’re supposed to feel for her and the game’s story hinges on that), and the player is an actual detriment to what they’re trying to achieve story-wise. A big shame b/c Alola is a pretty region and Team Skull is great in concept, but execution is awful. Stated as someone who has bought all 4 versions to keep, and 2 extras for gifting.
Absolute Bottom Tier- Pokemon Masters, incredibly terrible mobage game coming from someone who plays FGO, FEH, etc. lack of meaningful content, grinding but meaningless b/c of said lack of content (ex. FGO gates you with mats but it makes you feel like you’re growing with your servants and offers a story and events to compensate; basically, a sense of achievement). CO-OP is pretty bad when you can just hop over to GBF or something if you want guilds and group content. I’m still gonna wait for Ethan and Volkner to appear though.
Unrated-OG RBGY and OG GSC (the remakes are superior outside of nostalgia factor imo so I think it’d be unfair for them to take a spot), LGPE (didn’t buy them b/c pricing but the colors are vibrant and I love that), SWSH (didn’t buy them because I have opinions on the cuts and stuff and price point doesn’t look appealing for what’s offered), Pokemon Mini (these were included with Pokemon Channel), Magikarp Jump+Duel (Duel was a cash grab and Magikarp Jump is cute but no real opinion on it), Pokemon Go (weird spot where I like it, but I don’t live in an area with safe walking areas so very much area-dependent), Arcade games (I don’t live in Japan for that), Perdue Farm games (they’re flash games made to promote so…), Pokemon Rumble (enjoyable but not memorable for me imo) etc.
Fangames-
1. Pokemon Reborn-150+ hours of content, visible themes that permeate the story and characters, beautiful spritework for some of the areas, intuitive usage of TMs/HMs and some logic (ex. Field Effects that emulate anime battling in turn-based rpg such as Corrosive Field; using Rock Smash to break the glass in some areas to solve puzzles, etc.), actual difficulty that hinges on how much you understand Pokemon (ex. IVs, stats, EVs, etc.) that’s fair but still difficult, puzzles and rewards for exploring and coming back to areas, etc. Fantastic game that I wish Gamefreak had attempted to emulate (perhaps not the darker themes but the ambition basically). Has some kinks with the revolving door of characters and such but still fantastic. Also offers custom shiny sprites, custom egg sprites, and online play like Wonder Trade and battling.
2. Pokemon Rocket Edition-Not done but I think this is a fantastic hack so far story-wise and how it implements its mechanics. You’re a Rocket Grunt, but you aren’t OP. It deals with the politics behind Kanto and Team Rocket. Still being worked on.
3. Pokemon Viridian Version-Another “play as a Rocket” game. Funny yet still can be serious; it takes the tone of the anime and understands when to be serious and when to not be. It feels like it would fit into the canon tone-wise, and deconstructs the “it’s cool to be a Rocket!” thing.
4. Pokemon Gaia-Excellent and a huge callback to classic Pokemon in story. It’s an OG region and offers a lot to do.
5. Drayano hacks- QoL updates but his work actually adds a lot to the games+new events.
Anyways, that’s my list. There’s a lot of Pokemon content, but this is how I feel for the most part.
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you-can-write-this · 6 years
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How to Construct a Villain
Make sure that your villain does what she does for a reason!! You can do more than “bad for the sake of being bad.” You can connect to that character!! I believe in you!!
Here’s a list of villainous motivations and how to write them!
Selfishness - In the real world, this is probably the most common motivator for so-called “villains.” The selfish villain feels threatened and acts in self-preservation; this may be preservation of her life, of her pride, of her belongings, etc.
Reasonable variant: The reasonably selfish villain sees an actual, real threat and evades it, screwing everyone over in the process. This villain is sacrificing others in order to survive. She may appear impulsive and afraid, or thoughtful, patient, and furious. Whatever helps her sleep at night.
Unreasonable variant: The unreasonably selfish villain imagines a threat which is not there. She acts in self-preservation when she or her possessions are not in danger; maybe she thinks that innocent black kid in a hoodie is going to kill her. Greed also goes under this category; she sees anyone who takes potential money from her as a threat. She’s creating a narrative which is completely unreal, and responding to it accordingly.
Don’t make greedy characters into hateful people. Hatred does not drive greed. Self-preservation mixed with an inflated importance towards money is what creates greed. She wants more for herself, not less for others. Greedy people don’t kick puppies, spit on children, or for that matter, rub their hands together devilishly.
Don’t think of your villain as selfish in all ways, at all times. Your villain is committing a selfish act (or promoting a selfish idea), but that doesn’t mean she doesn’t take care of her family.
Don’t have her act “maniacally.” She believes she’s doing something perfectly normal in her selfish act: protecting herself. Otherwise, she’s guilty-- all the more reason to not be maniacal.
“Protecting her own” sub-variant: The very most selfish people have trouble promoting their values, because nobody gains anything from Mrs. “I come first, so fuck you.” Group selfishness is far more dangerous: people can become allies under selfishness. Consider fascism, as well as other forms of aggressive group hatred. Her selfishness extends to a group beyond herself, but not infinitely. Maybe she wants to protect her friends. A man “protecting his family” can do some weird shit.
Revenge/“giving them what they deserve” - Some villains are motivated by hatred, anger, or spite. Villains who want revenge see the hero (or victim) as the embodiment of a trauma. A villain who “gives them what they deserve” hates the hero (or victim) for some other reason; it could be personality, minority status, or anything else.
Don’t rely heavily upon monologues or flashbacks. A monologuing villain is a sign of an overcomplicated motivation. Like jokes, the best motivations need not be explained.
Reasonable variant: Some villains seek revenge for a genuinely atrocious act. This puts the hero (or victim) in a shade of moral gray, and your audience will be absolutely intrigued and elated.
Unreasonable variant: More often, villains want revenge because of some unintentional or insignificant slight committed by the hero; the hero accidentally slipped the villain’s secret, and all of a sudden the villain is out to kill. This puts the hero in the moral clear, while still allowing the villain some believability. But the reasonable variant is far easier to justify than the unreasonable variant.
Don’t make the slight too small. You won’t make the villain seem more intense; you’ll make the villain seem ridiculous.
Destruction out of sadness - Some destructive behavior comes from deep feelings of emptiness. Think of your villain’s foul action towards others as a sort of suicide; instead of destroying herself, she destroys whatever she can find. She may consider her feelings to be sadness, but she may also consider this boredom (either conclusion is valid from the observation “nothing makes me happy and I don’t feel anything”). She may have a very clear and concise excuse for why she’s targeting something/someone, but the true answer, as you the writer know, is destruction out of sadness.
Don’t just blame mental illness. Mental illness can be aggravate destructive thoughts or feelings, but mental illness on its own does not cause destruction. A person with a particular disposition may react to mental illness in an unhealthy fashion (e.g. depression causes empty feelings, but most people do not respond to these feelings by destroying things). It is the unhealthy reaction which causes destruction.
Don’t make these characters stoical as they act. These characters usually appear intensely emotional, and are filled with a great desire to feel something; anything.
“Giving up” variant: When plunged into a depressive state, your villain no longer finds joy in those things held dear. She has probably lost her previous motivation (e.g. the person she tried to save has died), and with all hope lost, and nothing good to do, she only has bad to do on her radar. She will probably have an excuse, a story in her head, about why her actions are suddenly destructive (e.g. “it’s your fault she’s dead”).
“Always empty” variant: Rather than giving up, maybe your villain never had hope in the first place. Maybe she has always been building up to this level of destruction.
Don’t rely on flashbacks to illustrate that she’s always been this way. You should have an idea of how long this destructive pattern has lasted, but the audience doesn’t need to know that. Other characters also don’t have to explain how long she’s always been this way.
Because she can get away with it - Some people want to see the world burn just because it’s not supposed to. They’re told not to do something, and when you look away, they will absolutely do it, just for the sake of it. This is actually far more common than you might think-- package thieves, shoplifters, and even serial killers usually feel powerful by existing above the law. This is often an extension of destruction out of sadness; characters who feel empty unconsciously seek a thrill through rule-breaking. To consider more believable thrill-seeking villains, I recommend this brief video: https://www.youtube.com/watch?v=RyszHongpf0
Don’t make thrill-seekers out of those comfortably in power. The “because she can get away with it” motivation relies upon a desire to break rules, not to make rules. I’m calling out Hunger Games (as fun as that series is). No thrill-seeker wants to see suffering unless it’s taboo and they’re curious. (Hint: Most Roman colosseum fights portrayed in fiction are historically inaccurate.) If your police officer villain is abusive on the job, unless she’s doing something that could threaten her employment, it’s probably not for the thrill. She has something else going on. She might be trying to demonstrate her power above others out of insecurity, so try "selfishness” (at the top of this post).
By accident - Villains who commit foul acts accidentally are potential heroes with bad luck; the most tragic villains. Your villain might have been on drugs, or maybe there was an element of miscommunication. Fantastical elements, like transformations, create most accidental villains. Regardless, your villain is probably not in the ethical clear. Why was she on such dangerous drugs? Why would she do something so extreme just because of a rumor?
Don’t assume that your villain deserves forgiveness. Many fantastical romance stories forgive villains too quickly. Be careful not to structure your story around the assumption that the accidental villain just needs help or love; on drugs or not, we cannot just pretend that she didn’t kill a man. The bigger the rule broken by your villain, the harder it will be to forgive your villain (e.g. any form of killing in a society like ours should be near-impossible to forgive). The logic of fault is irrelevant; it’s about the emotional trauma or shock, which your characters should not forget easily. If you frame your accidental villain as forgivable, your audience may stop suspending their disbelief.
Don’t just blame mental illness. Mental illness is not like mind control. It does not take over a person’s being to have her commit a certain act. A person with a particular disposition may react to mental illness in an unhealthy fashion (e.g. depression causes empty feelings, but most people do not respond to these feelings by destroying things). It is the unhealthy reaction which causes destruction. Although mental illness can coincide with many motivations, the accidental villain cannot be caused by mental illness. 
Differing morals - If used alone, this is probably the easiest motivation to justify. Your villain believes herself to be acting ethically, and she has a genuine argument against the actions and beliefs of your protagonist. Your story may argue against the villain’s beliefs, or it may play around with her philosophy. This motivation can also be layered onto any of the above motivations.
Don’t make her dialogue smug in regards to her philosophy (e.g. “Oh, but don’t you know? So-and-so-a-moral was the true meaning all along.”) This is a cliche, and will also put her in constant danger of info-dumping her relevant ideas and character traits via monologue. If she wants to convince the protagonist of her beliefs, have them argue back and forth. Don’t let her dominate the conversation.
Don’t assign her a moral which is too obviously immoral. If your villain represents the ethical implications of white supremacy, readers may feel patronized or bored by constant arguments of “racism is bad.” Just about everyone theoretically agrees that racism is bad. If you argue against a popular moral stance, or debate something morally non-obvious, readers will feel a lot more respected.
She “had to do it” - Many villains do not consider themselves powerful agents of their own making, but rather, slaves to a cause. Sometimes the most dangerous person around is an underling or a follower. She may be loyal to a specific person, alive or dead, or maybe she works to put the words of a god/s in motion. She may understand this person/cause as intended, or she may be misunderstanding it completely.
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kipsyq · 6 years
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Talking about the worlds of KH3
I wanted to share some of my thoughts on Kingdom Hearts 3.  I’ll keep it as spoiler free as possible, but if you don’t know what Disney worlds show up in this game, ignore this post because I’ll be talking about most of them.   
So here we go!
Olympus (Not Olympus Coliseum).  I liked this world.  It was a good world to start with and had a lot of hype in it.  I was always wondering if this world existed in just a colosseum and people magically appeared to see the competitions, but apparently not.  No, there’s two cities AND Olympus too!  The world expanded so much and I liked it.  Also they finally addressed the movie’s plot, which was nice.  Also, I loved how Sora broke the fourth wall at the beginning, asking where the usual fan fare was, since there wasn’t one this time.  Plus it was so full of twists, like characters actually talking over text boxes!  The acting was....a little off.  And sadly we don’t hear Phil talk, which is okay because his model looked horrific.
Twilight Town: Boy does this town look as beautiful as ever.  The music is great and it’s full of people!  ACTUAL PEOPLE WHAT.  Everywhere you go, there’s someone talking and it feels alive.  Also, if you happen to find the outdoor theatre and watch the movie, you hear some hilarious reactions from Donald, Goofy and Sora.  They don’t mention how it’s a movie about Sora and Mickey, but it’s still cute.  Also Remmy!!!  I loved Ratatouille!  It’s a shame they don’t call him by his real name, but in reality, how would you know what his name is if he can’t speak to anyone else other than mice?  I also loved the story here.  Later on, a certain three characters become one of my favorite things about this game.
Toy Story:  The hyped out world we’ve known about since the beginning!  Was it good?  It definitely was.  The story was great and I loved watching the interactions between Woody and Sora.  Woody and Buzz also have this strong friendship with each other that feels so genuine.  I loved the story and the minute you enter the world, you’re faced with something both epic and out of nowhere.  Not saying what it is, but it made me think that Square Enix was doing a commercial in the middle of the game.  It’s a huge world though and I got lost a lot.  I did like the different places we went to and some of the mini games were fun.  Not to mention, Woody is now best toy.  FIGHT ME.
Tangled: How the absolute HECK did they get that animation so close to the original?!  I’m dead serious, they nearly REPLICATED the animation, but you can definitely tell it was redone for the game.  It’s so impressive to see every major moment of this movie get great treatment.  I love how much they stress how innocent of a character Rapunzel is.  She’ll divert the journey a few times to catch birds or play in the water with Sora, which is freaking CUTE.  Yeah, sure some moments are skipped because reasons, but it was still fun.  This world showed me how sweet and adorable Sora can be and I genuinely cared about everyone.  Also, this world introduced some of the most dramatic cutscenes ever and interactions between Sora and a certain person we all hate.  One of them at least.  The boss fight was also epic as heck and had a really cool design.  If you read the description of the boss, it actually makes a ton of sense why it was designed that way.  There were also moments I just imagined Sora walking in on with no clue what the heck he missed.  Also the dancing mini game was so fun and filled me with so much happiness because Sora is actually a pretty good dancer.  And also watching him, Donald, and Goofy spectate some of the bigger scenes made things feel more genuine.  There’s this one scene of them watching the lanterns fly that looked so beautiful, I screenshotted it and am considering making it my background.  It was beautiful.  Everything was beautiful.
Monster’s Inc:  Would you believe me if I told you they made a unique story for this world?  It’s actually a sequel to the first movie!  Not the prequel, but a sequel.  I LOVED THAT.  Sully and Mike were so cute with Boo.  They constantly show their love and affection for her and how much they genuinely care about her.  They also make use of the “laugh power” thing that actually gives us hilarious moments between Sully, Mike, and the three.  I love to see goofiness in this game.  The world was okay.  I wasn’t particularly a fan of the mechanics and gameplay of the world, but the story was fun enough to continue through.  And the biggest surprise I saw was that we were fighting unversed.  I didn’t expect to see those come back.  The ending cutscenes were almost as suspenseful as the previous world’s which BLEW MY MIND.  So much exposition dumped on poor Sora and then we have DOORCEPTION.  You’d understand if you saw the cutscene.
Frozen: I’m both impressed and disappointed with this world.  On one hand, the interactions are nice.  I liked how Sora interacting with Elsa added more to the pain you feel when she tries to push them away.  I felt that in the movie, but more here.  The world was beautiful, but kind of bland because snow was everywhere.  Sora turning from islander to snow lover to snow hater was hilarious.  Kind of a spoiler, they get knocked off the mountain a couple times, and Sora is literally tired of it.  This world showed me how flexible Haley Joel Osment is with his voice.  Also, remember when people were speculating this world would be like the Ariel worlds with singing segments and were fearful it would be just as bad.  Well they were partially right.  Did you really think Disney wouldn’t try to find a way to incorporate two of their most popular songs into a Frozen world?  Don’t worry, Sora doesn’t sing at all but he’s in the scene.  And actually, the songs fit into the narrative and weren’t just put there because it’s Frozen.  They showed Sora and his friends what kind of situation he’s dealing with.  Also the animation, like the Tangled world, was almost EXACTLY LIKE THE ORIGINAL.  I’m convinced the song Elsa sang was the same version from the movie, not altered or redone, but it’s still nice.  But what was I disappointed by?  Well, we hardly see Anna or Cristoph and Hans isn’t even relevant enough to get a scene.  I’m dead serious, even the game sees him as unimportant.  He just takes Elsa like he does in the movie and is revealed to be covered in darkness.  That’s it.  They also don’t explain why Elsa was taken down the mountain by Hans or Anna, who was left with Hans, was suddenly not healed.  If you never watched the movie, you’d be confused.  Also, the world just...ends.  No big ending or goodbye like in the other worlds.  That was kind of strange to me and it left me kind of confused.  But the world’s keyblade is great.  One of my favorite weapons.
Pirates of the Caribbean: I didn’t watch the movie, so I had to talk to my friend to kind of get clarification.  Actually though, if I had just waited, I would have gotten an explanation.  The only thing I’m left confused by is what the heck the white crabs are.  Don’t ask.  I loved the art style of this whole world.  Sora almost fit in entirely with the regular people and Donald and Goofy’s color palettes were so pleasant for the world.  It does lead to some funny moments though, like a group of regular people in a cutscene and Goofy standing just kind of on the edge of it.  It’s so surreal, but at the same time very refreshing! At first, the world irritated the heck out of me.  The flying segment was tedious and swimming was kind of annoying, especially since we had to do a fight underwater.  I don’t think it’s like the KH1 Ariel world, but it’s still kind of irritating.  But after that, SHIP BATTLES.  Oh boy, those were fun.  A little annoying, but fun.  I also loved watching Sora drive a ship like a teenager just beginning to drive his own car for the first time.  It’s surreal but also fun.  Also Sora is having a ton of fun in this world, more than before.  You can tell how excited he is to be a pirate and I love it.  Also is Sora a blitzball player?  He has the lungs of one because he never needs to breathe underwater.  One thing I did know about the story was the big whirlpool scene.  I wasn’t very good at that ship battle because you’re micromanaging three things at once: keeping your own ship safe, keeping someone else’s ship safe, and defeating the giant boss in the center.  Then the other boss comes and he’s not that hard to defeat, but can be at times because he almost blends in with the world.  I loved the story and the ENDING OF THIS WORLD.  Holy CRUD THIS LAST SCENE.  It’s the fight between Jack and another guy.  It seemed so fluid, well animated, designed, and scripted.  Even Sora looked like he belonged in this entire scene.  There was one moment, that I won’t spoil, that shocked me entirely.  Sora did something that made my jaw drop and it was probably the most emotional and epic thing I’ve ever seen this character do.  Like literally Sora, THE HECK.  It was also a very satisfying ending that left me happy to end this world.
Big Hero 6:  I’m still on this world, I just started it, but so far it looks great.  Sora is even more hilarious.  He had a moment when he saw all these cars and the giant bridge and freaked out about how cool and techy it was.  He even wanted to call Riku to tell him how cool it was, even though they had just gotten there.  And then the scene where he puts on an AR visor and thinks he sees a heartless was akin to a woman seeing a bug and freaking out trying to get someone to kill it.  I died laughing.  I’m already excited to see more of this world.
And that’s it for now.  
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ivis-00 · 7 years
Text
I’m bored so here
Credits got to @booknrd and @redqueenfandom
Tag is here: https://booknrd.tumblr.com/post/169439591221/this-is-the-most-unique-one-ive-seen-please-yes
1)I don’t have iTunes so I just played my daily mix on Spotify on shuffle:
Body Gold by Oh Wonder
I Still Wait For You by XYLØ
Down in Flames by Ella Vos
We Won’t by Jaymes Young
Superstar by Broods
Phase Me Out by VÉRITÉ
2)My nephew. It’s been a year or so since he was born and I still have yet to see him in person.
3)Book: Edgar Allan Poe: Complete Tales and Poems, Short Story: ‘The Unparalleled Adventure of One Hans Pfaaall’, Quote: “April 8th.”
4)That’s a bit of a tough question. I guess it’s usually either my future (I’m a high school senior) and whether or not I’ll ever amount to anything, or about the state of the world (all the things going wrong, how we could have prevented or fixed them, etc.).
5)Lol no I’m not that special
6)Is being scared of just dragonflies a phobia? Like I know it’s pretty silly especially since dragonflies aren’t aggressive or anything but idk it’s a childhood trauma thing that I never got over. I’m less scared of them as the tears go by but still it gives me the creeps.
7)Don’t have one, but I’m very interested in learning about other’s religions.
8)Chilling. Just enjoying the fresh air. Maybe reading. But since it’s always hot here, I rarely go outside of my own accord. I hate the heat.
9)I’m just going to assume this means Western band: Panic! at the Disco
10)That I was gonna go back to sleep but I actually stayed up until 4am.
11)Yes and no. It’s a bit weird. Sometimes karma works magic, and other times it’s nonexistent. I don’t know whether to really believe it’s a thing or not.
12)It’s literally just my middle name and ‘the-fangirl’ written after it. It’s pretty self-explanatory. 👍
13)Greatest weakness is self-doubt. It’s stops me from doing a lot of the things I want to do. Strength is my stubbornness. I know that’s really contradictory, but once my mind is set on something, it’s very hard to convince otherwise.
14)I’m supposed to choose just 1? Cause that’s basically impossible. I’m just gonna day Jungkook from BTS cause he’s my ultimate bias (I know, how basic of me). Gotta represent my man y’all. But if I were to choose a female celebrity crush, for sure I’d say Halsey. Like damn.
15)For me, I always feel like taking out my anger physically through hitting and breaking objects (so that I don’t harm a anybody), or through screaming at the top of my lungs. It helps dispel all that energy so I’m too tired to even think about what I was mad about. But my Hispanic household is very strict on these types of things and I’ve pretty much had to force myself to adopt a passive-aggressive method of dealing with my anger. Just thinking of this makes me mad cause there’s so many things I’ve had to put up with in my family because I can’t express my anger to a figure of authority (since it’s seen as disrespect).
16)I used to have a seashell collection, but now I just collect books and like little memorabilia from different places and events that I feel have left some sort of mark on me.
17)No. I haven’t exactly accomplished any of my long-term goals. I’m pretty stuck since I don’t have complete control of my life with my mother always breathing down my neck.
18)I hate loud talking in quiet spaces, or even just senseless yelling. Many of my family members tend to yell as they’re “talking” on the phone whether they people involved in the conversation are hard of hearing or not. But I’m the bright side, I love the sound of rain and luckily for me, it tends to rain pretty often here (unfortunately that also means it gets really humid).
19)What if all my efforts amount to nothing?
20)I’ve never really seen any conclusive evidence that ghosts exist, so for right now it’s a bit of a middle point for me. Since we don’t exactly knows what happens after death either, there’s still the chance that ghosts can exist. Aliens is something I’m more open about. In a universe so big, I find it difficult to believe we’re the only living things in it. Aliens exist, but we just haven’t found them and they might have not found us. That’s just my personal take on it.
21)Right arm: my nightstand; Left arm: air
22)Coffee.
23)Any one of my family parties (except the one where I ended up winning 8 consecutive games of domino, that was awesome). Or even just a party with people I don’t know. Just parties.
24) 1-Brendon Urie. I just think he’s such a beautiful and genuine person. You don’t find many people that give off the good vibe he does. I admire is vocal skills like crazy, but I’m mainly drawn in by his personality. You can see that he really does care about his fans and appreciates everything they do for him. And he’s not bad on the eyes either. 2-Troye Sivan. He’s another individual that I find beautiful inside and out. His voice is so soothing and he has such a relaxing aura about him that I really like. And the blonde hair works for him like wow, end me. 3-Patrick Stump. Now some people (I’ll fight you), might disagree with my opinion since he’s put on some weight. I’m the kind of person that can find anybody attractive so long as they have a great personality. Patrick, to me, is a gorgeous human being and the fact that he’s chubby doesn’t bother me in the slightest. I find his cheeks to be adorable (which is odd coming from someone younger than him, but bear with me). It’s also comforting seeing someone that’s like me: not your everyday image of a perfect celebrity/person. He’s just an amazing person and I really admire him.
25)To become the best version of ourselves we can possibly be, and to serve others.
26)I’ve finally got my learners permit but I have yet to actually sit in front of the wheel. I’m a bit terrified considering the area I live in isn’t the safest place to drive.
27)I don’t remember the name but I know it was a movie about two lonely elderly people (a man and woman) who find comfort in each other’s company. It was really cute.
28)A broken arm when I was like a couple months to a year old. Not gonna get into details but just know that it was a long ass time ago and I haven’t severely injured myself since.
29)Webtoons
30)Not really.
31)Takes too much energy so no. Doesn’t mean I forget, though.
32)Pisces
33)A ticket to my school’s lip sync battle (students vs teachers). It was definitely worth it.
34)Why not both? 😉 (I lean slightly more towards love, but eh.)
35)No
36)A real, genuine relationship? One.
37)For guys and girls it’s different for me. I’m more shy around guys that I have a real interest in and tend to avoid them at all costs. So I’ve never actually been in a relationship with a guy. I’m slightly more forward with girls. In the end, I’m not too sure what kind of “secret weapon” I have since I’m pretty socially awkward and not typically seen as dating material.
38) My best friends are at their houses being just as unproductive as me.
39) Watching YouTube videos. I can’t even remember which ones.
40) If you’re looking for somebody that’s very spontaneous and blunt, I’m your gal. If not, keep walking. I like to think I’d be friends with me since I find similar qualities that I have in my friends (though that’s not to say I want my friends to be just like me; I need people with differing views to keep me grounded).
41) Fuck the job, I’m saving the dog. And if my boss had even the slightest bit of compassion, he’d understand why I was late.
42) I would tell the people closest to me (my mom, select friends, etc.). But I’d insist they not treat me any differently than if I were completely fine and not dying. I’d spend my remaining days just having fun and doing all the things I’ve ever wanted to do. If I have a month to live, I’m not gonna waste it moping and crying over my mortality. I would like to think that I wouldn’t be scared. Everyone dies at some point, some sooner than others. As long as I am willing to live my last days to their fullest, I’ll be fine with dying.
43) Heavy by Oh Wonder
44) Proper communication. If you don’t talk, then how are you going to work out problems and get anything done?
45) Just be genuine. I hate fake people. That being said, if your genuine self is disrespectful and mean-spirited, I want absolutely nothing to do with you.
46) I like to think it does since you’re in a state of mind that few people have been in.
47) I’d like to say becoming vegan. I feel happier with myself for it.
48) Died from meme overload. I just can’t take myself too seriously.
49) A beating organ. If you were expecting something cheesy, sorry to disappoint.
50) Black, white, gray, green (none of that neon bullshit).
51) The phases of the moon.
52) Tonald Drump (for those specific individuals, it’s Donald Trump)
53) Depends in whose asking me, it could be any question. If my mom were to ask me if I’m straight, I’d hesitate. Still, I would probably tell the truth.
54) Idk, money making power? (gotta pay that college tuition)
55) My time in the Colosseum. It was awesome.
56) Anything to do with my biological father.
57) If we’re talking sex, I’m inclined to not answer since I’m still a minor (*cough* Jungkook/Halsey*cough*), but if it’s like legit sleeping, I want to say Lana Del Rey. Idk why but these are the people that popped up.
58) My bitch ass is headed to South Korea. ✌️
59) Yes.
60) Not even gonna explain:
Jungkook
Halsey
Marina Diamandis
Hayley Kiyoko
Brendon Urie
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