#night of fate
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themewtwonites 7 months ago
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Redrew the scene when Sora met Donald and Goofy 馃攽
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tainbocuailnge 3 months ago
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man cannot subsist on live service games and ongoing series alone you have to read or watch or play something that is complete and self-contained and ideally 5+ years old every now and then or you will die badly
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chloesimaginationthings 6 days ago
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Gregory vs Cassie鈥檚 reactions to FNAF jumpscares
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nyaa 4 months ago
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2014-06-18聽king_of_knights.jpg
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sean-gaffney 4 months ago
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She was Caster in Fate, Kyrie Ushiromiya in Umineko, Motoko Kusanagi in Ghost in the Shell, Harumi Kiyama in Railgun, and Flamme in Frieren.
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fiiib1 1 month ago
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She reminds me of a bug
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riddleturner 3 months ago
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he's an apostate. he's a grey warden. he's on the run from the law. he's bonded body mind and soul to a spirit of the fade. he practices one of the rarest and most taxing magical diciplines known to mages. he's a cat dad. he was put in solitary confinement for a full year. he saves lives daily and asks for no payment. he's a massive bitch. he's personal friends with the hero of ferelden. he hates the church. he's hopelessly in love with you. he writes and distributes his own manifesto. he was forced to kill his own ex boyfriend. he doesn't see a way out. he's fucking blonde.
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arimiadev 5 months ago
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so the steam/switch versions of fate/stay night released today and it's uh. quite a feat to make a visual novel this buggy
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dailyarturia 5 months ago
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Critically acclaimed visual novel Fate/Stay Night releases in English on PS4/5 Nintendo Switch and Steam at MIDNIGHT JST TODAY which is ABOUT FIVE HOURS FROM THIS POST
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nero-draco 3 months ago
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purplerider 4 months ago
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wada arco art style study ft my beloved medusa 鈦犫櫋
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madocactus 4 months ago
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hail to the king baby
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chloesimaginationthings 8 months ago
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FNAF Gregory easily could of defeated Chica like this
(Based of @/CenoCrocodile post)
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aokozaki 5 months ago
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It's funny that Visual Novels have a reputation in the West as being cheap to produce, a good idea for indie devs, because it feels like people look at the staging and scene-blocking of VNs from the 80s or 90s and go "yeah this seems easy".
But then Fate/Stay Night, a 20 year old game, has scene direction like displaying the "full moon in the night sky" CG, and zooming in on it so far that the white of the moon completely fills the screen, before transitioning to this CG and panning down so that Berserker's first scene has this really dramatic, effective pan.
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Lancer's introduction in the Rin Prologue also zooms in on a normal background before transitioning to an event CG with the camera in the "same spot" so it can then pan right to reveal Lancer perched on a railing.
Like, oops, turns out Visual Novels can actually do some insane things with their visuals, even as of 20 years ago, and western game devs are just shockingly behind on the potential of the medium.
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blackfeatherdragon 1 year ago
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the amount of games made with unity though...
night in the woods, ori, cuphead, untitled goose game, hiveswap, hollow knight and silksong, pokemon bdsp, pokemon go, fate: grand order, fire emblem engage, genshin impact, doom (switch port only), ultrakill, among us, yugioh duel links, yugioh master duel...
so many games Will be impacted it's not even funny. Fuck Unity.
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flabbergastedpigeon 1 month ago
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Dragon King
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