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#next generation sequoia
fleuraliasave · 7 months
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❤ Version 7.0 Fleuralia Save File ❤
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Download link down below (please read entire post before installing)
This save file uses all EP’s, GP’s (not Journey to Batuu), SP’s and most of the kits (Country Kitchen, Blooming Rooms, Incheon Arrivals, Retro Fit, Industrial loft, Moonlight Chic, Little Campers, Pastel Pop, Everyday Clutter, Bathroom Clutter, Simtimates Collection, First Fits, Desert Luxe, Modern Luxe, Poolside Splash, Book Nook, Basement treasures, Greenhouse Haven, Pastel Pop and Bust the Dust).
What’s new in this update?:
Chestnut Ridge and Tomarang have been completely redone, added multiple new lots, updated other lots and provided make-overs for the households.
Added new households (when living in world; with jobs, friends, preferences etc).
Added rental lots in multiple other worlds outside of Tomarang (Brindleton Bay, Henford-on-Bagley, Britechester and more).
Spooky Fall Festival has been moved to Chestnut Ridge (bigger with haunted house ride). The old lot in Brindleton Bay has been changed into a cemetery.
Current Status of Worlds:
Finished worlds: Willow Creek, Oasis Springs, Newcrest, Magnolia Promenade, Windenburg, San Myshuno, Forgotten Hollow, Brindleton Bay, Del Sol Valley, StrangerVille, Glimmerbrook, Sulani, Britechester , Evergreen Harbor, Mt. Komorebi, Henford-on-Bagley, Tartosa, Moonwood Mill, Copperdale, San Sequoia, Chestnut Ridge (NEW!) and Tomarang (NEW!).
Finished vacation worlds: Granite Falls and Selvadorada.
Finihed other lots: Hospital, Science Lab and the Police Station.
To be updated: the Magic Realm, will either be included in a future update or on the gallery (OriginID: fleuralia)
What do you get with this save?:
For my save file all lots are either completely new builds (almost all) or renovations, ofcourse created by me. Exceptions: I have added the official builds for the releases of the Paranormal SP by Dr Ashley and the Dream Home Decorator GP by Deligracy to this save, since I thought they deserved a spot. These two are therefore not my own creations, credits are given in the description to Dr Ashley and Deligracy. Mt. Komorebi, Henford-on-Bagley, Tartosa, Moonwood Mill, Copperdale, San Sequoia and Chestnut Ridge lots are largely created by GameChangers. Most lots have gotten smaller updates, others are completely new builds by me.
All the townies had make-overs plus I added new families to spice it up a bit. Some of the townies are made by other creators, who are given credits in the description of the household. All the townies in the different worlds have a story, some include sentiments and adjusted relationships to the story.
Added plenty of community lots to give your Sims something to do (YAY!). Almost every world has one restaurant, but it also includes festivals that represent the four seasons (park lots) and a fully functional shopping street in Magnolia Promenade (toy store, bridal store and more).
I have added rental lots so you can go on vacation in more worlds. For example in Sulani, Willow Creek and Windenburg.
Other details:
As mentioned at the beginning, this save uses almost all packs (except Journey to Batuu and some kits). This means that if you download it without owning or installing most of the packs a lot of objects will disappear from the save, but if you are not bothered by this you can still download and play in it.  
I disabled the autonomous fame gain and neigborhood action plan voting/environmental changes, you enable them again in the pack settings menu.
I would love to add some households in this save created by all of you! Add your household under the hashtag #fleuraliatownies in The Sims 4 Gallery, you can add a storyline and world in the description but thats not obligatory. If I respond on your creation it means that I have incorporated it in the save for the next update.
Sadly every game update comes with a lot of bugs. I suggest before reporting problems in the save to me, to check on forums if its related to a general bug/glitch or to mods (if you use them).
Questions and supportive feedback are always welcome, you can reach me here via a comment on this post, an ask or through a DM 😁
How to make it work in your game:
Download the save file from the link below.
Drag it in your saves folder under: PC/Documents/Electronic Arts/The Sims 4/saves.
Change the numbers if you already have a save with the same name.
It should now show up in your game as: Fleuralia Save Version 7.0.
DOWNLOAD (SFS) / Alternate (GD)
!!Don’t re-upload or claim as your own!!
Future updates will follow after each pack release (if it includes a world). The time the update will be uploaded after each release depends on how much I have to change and on my work schedule around that time.
Last but not least, enjoy and till next time! XX
Fleuralia
Feel free to support me ❤️: Ko-fi account
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catboybiologist · 1 month
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Porters count as carboloading right
Within the next couple of days, I'll be setting up my first camp on the HST
Y'all I'm so fucking excited.
Little kid hours but I've been going to Sequoia NP, and the Sierras as a whole, for my entire life. I've been wanting to do "the long way to Whitney" for pretty much as long as I've had a conception of where Mt. Whitney was, and how close (relatively) it was to the giant forest area that I loved.
At the start of this summer, I was honestly a little terrified about what I was committing myself to. I'm still nervous (not unsafe, DW, its a highly trafficked trail and I have satellite communication) but I feel very ready. The routes I've done so far have honestly been more technical and strenuous, the primary key difference is that the HST is much longer. But honestly, that shouldn't be a problem.
I'm meandering my way towards the trailhead in the general area, and got a moment to enjoy the Sequoia front country before I head out.
But y'all.
I got the logistics figured out. I got the permits. I got the gear. I got the skills. I got the physical training. I'm in a brewery enjoying some nice ass beer. Sitting alone but vibrating with excitement. It's HAPPENING!!!
Time to earn my name 🍻
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solitasims4 · 10 months
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the Volkov-Kealoha family.
introducing Generations 1, 2, & 3 of my Sims 4 Legacy challenge.
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Generation 1: Alexis Dionne Ketter (Founder) turned Alexis Dionne Volkov & Kristopher Volkov of Moonwood Mill.
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Generation 2: Rory Oaklow (not pictured, adopted by Kristopher), Jacob Volkov (not pictured, adopted by Kristopher), twin siblings Ezra Volkov & Autumn Priscilla Volkov Kealoha (Heir), Nicole Volkov, Edward Volkov, Clint Volkov ("adopted"), & Renesmee Volkov.
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Autumn Kealoha is married to Shanna Kealoha. They share 2 sons.
Edward Volkov is married to Hilary Tanaka turned Hilary Volkov. They live in San Sequoia & share 2 children, one boy & one girl.
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Generation 3: River Kealoha (not pictured, deceased) & Sage Kealoha.
Extended family members of Generation 3: Sawyer Oaklow of Moonwood Mill (not pictured), Nina & Micah Volkov of San Sequoia.
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The next Legacy episode will be out on YouTube & TikTok tomorrow, Monday, November 13, at 11:15AM PST.
You can catch up here:
Gen 1/2: ♡ | ♡
Gen 2/3: ♡ | ♡
Follow me on Twitter & check out my YouTube Community for updates, sneak peeks/spoilers, polls, photoshoots, & behind the scenes.
Solita
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mysimsloveaffair · 1 year
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Wade grew up in a two-parent household on a homestead in Henford-on-Bagley with two younger brothers. His educated parents, Kai – a farmer/biologist, and Melisa – a mechanical engineer, were wildly successful in their careers and could always provide their sons with whatever they needed. With a private school education and plenty of money to start his adult life, Wade seeks out the one thing he always felt he was missing – a little adventure. Now he has to figure out how to make a career out of it and who he wants to share it with.
Below you will find the chapter summaries for Generation 4…
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Day 1.4 – Dub begins thinking about his future, which includes moving out of Henford-on-Bagley.
Day 2.4 - Dub and his brothers arrive in Batuu!
Day 3.4 - The Banks Boys explore Batuu, and later Me-Me ages up and reminisces with Kai.
Day 4.4 - Dub gets caught up in a ‘sticky’ situation, which causes strife with Mase.
Day 5.4 - The Batuu trip ends abruptly, as Dub is forced to go home and “face the music.”
Day 6.4 - Dub asks his parents for help with his plans to move out and later meets with Perla to break things off.
Day 7.4 - Mase ages up to a young adult, and the Banks Boys learn some family history from Uncle Merit.
Day 8.4 - Dub moves out, but his first day in Brindleton Bay is not what he thought it would be.
Day 9.4 - Dub discovers the Skills Academy and some of the more appealing locations in Brindleton Bay.
Day 10.4 - Back at the skills academy, Dub meets someone new and intriguing. Then, later, he makes an impulsive decision.
Day 11.4 - After a hectic day, Dub realizes that he has a tough decision to make.
Day 12.4 - Dub’s 2nd meeting with Maia doesn’t go well.
Day 13.4 - Dub shoots his last shot when he bumps into Maia once again.
Day 14.4 - Maia gives Dub a tour of Dreadgrass Isle. Later, Dub makes a move that he soon regrets.
Day 15.4 - Dub receives a surprise visit from his family and finally finds out what Maia thinks about the kiss.
Day 16.4 - Maia joins Dub on his trip to Del Sol Valley for the Starlight Accolades ceremony.
Day 17.4 -  A trip to San Sequoia to meet Maia’s father leads to an unexpected friendship for Dub and convinces him that it’s time to make some big moves.
Day 18.4 - Dub and Maia experience the first day of their new relationship.
Day 19.4 - It’s Winterfest. Dub makes another big move, and later, he and Maia arrive in Henford to spend time with Dub’s family.
Day 20.4 - Dub and Maia plan to attend a friend’s wedding in Tartosa.
Day 21.4 - Maia experiences a serious mood swing as Dub plans how to spend the early part of their vacation.
Day 22.4 - While Dub and Maia attend the wedding, Dub’s cousin Brianna meets an interesting guy and Mase is finally introduced to Zoe’s family.
Day 23.4 - Dub starts to worry as Maia begins to suffer from a ‘mysterious’ illness.
Day 24.4 - Hit with a new reality Dub and Maia are forced to come to terms with their past, present and future.
Day 25.4 - It’s time to share the news of Maia’s pregnancy with the rest of the family.
Day 26.4 -  Me-Me throws a baby shower for Maia and Dub in Copperdale.
Day 27.4 -  A new baby of the Banks dynasty is born soon after Maia’s father, Clyde, comes to visit.
Day 28.4 -  Dub’s family arrives to meet Tambara, and Clyde comes through for Dub in a major way.
Day 29.4 - Dub earns the badges of fatherhood, and later, he and Dwight search for a rare gem for Maia’s engagement ring.
Day 30.4 - Maia and Dub reminisce on their last day in Brindleton Bay.
Day 31.4 - Moving day has arrived – Dub and family relocate to the West Coast.
Day 32.4 - Tami becomes mobile, and new tenants move in next door.
Day 33.4 - Dub has a strange run-in with his new tenant and later hosts a visit with his best friend, Luca.
Day 34.4 -  (coming soon)
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storiesbyjes2g · 9 months
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3.57 The resort
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Winter arrived, and I couldn't even tell. The pleasantly warm temperature was the same as every other day that week, like autumn in San Sequoia, and I loved it. At least it didn't rain, though. I in no way had any regrets about moving in with Sophia, but I missed San Sequoia a lot—a whole lot. There was just something about that colorful town that resonated with me. With any luck, we could move back one day, but for now, Oasis Springs was my dusty new home.
Good thing I didn't have a traditional job, or otherwise Sophia and I would struggle to find time together. Not only did she work an early shift, but also she worked on weekends and had two random days off in the middle of the week. But that also meant I'd only have a few hours each day to get everything I needed to get done before she got home if we wanted to maximize our time together. I could have gone back to San Sequoia to host a class or two, but I used the time to shop for a few items for the house and put up my pictures. I was no design diva like Mama, but I hoped Sophia would be pleasantly surprised when she walked through the door.
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After the decor adventure, I went for a jog, and would you believe it rained after I had just given Oasis Springs props for not raining on me? Rude. Maybe the latter part of the year was just rainier everywhere in general and I never noticed until now.
Next to our house was an empty lot, and even though I'd jogged past it a few times, it stood out that day and got me thinking. How much would it cost to build a very small, very basic studio? The question intrigued me so much I canceled my second lap and went back home to do some research. The price of the land was relatively cheap, which meant the lot taxes would probably be low as well. So far, I had no reason to not consider this path, but I tucked the idea away for another time because I became distracted by learning about a spa resort right here in Oasis Springs. The resort, named Desert Bloom Spa Hotel, was conveniently located near our neighborhood. I still had a few more hours before Sophia got back, so I went to check it out.
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I had only entered the lobby and already fell in love with the place. It was so clean, modern, and peaceful. Maybe one day Sophia and I could do a weekend getaway—a staycation of sorts. Well, definitely not on the weekend, but you know what I meant. I found someone who worked there and asked if I could look around, and to my surprise, she volunteered to take me on a tour and began in the dining room, which was just across the breezeway from the front desk.
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They served continental breakfast, snacks during the day, and tapas at night. At the heart of the facility, there was a sprawling fountain that spanned almost the entire length of the spa. The poolside bar was pretty big too. Tables and chairs were scattered all around the fountain, giving plenty of room for everyone to hang out and chill over a nice drink.
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They even had a two-level gym with enough machines to accommodate nearly anyone wishing to workout during their stay. Not even my gym in Newcrest had that many machines. This place was really growing on me, and I wondered if I could frequent it without a reservation.
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Up next were the residential suites. We couldn't go in them, of course, but they were duplex style, side-by-side suites that mirrored each other. They shared a common pool, and I got to peek inside a little from the patio door. They looked nice enough inside. I think we could be happy there for a few days--not that we'll be sitting around looking at the wallpaper, heh.
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The yoga area was outside across from the suites and pool, and MAN I was so inspired. I rarely thought about opening my own yoga studio. Honestly, it was yet another one of Mama's ideas that eventually bored its way into my subconscious. But sometimes the idea was strong enough that it felt like it came from my own mind, and I really wanted to do it. Looking at their setup gave me so many ideas for how I could craft mine when the time came.
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Hopefully, they also had an indoor facility because it started raining again. I would hate to be a paying customer who wasn't able to take any classes because of the weather. Watcher forbid they still carried on, regardless. I asked my tour guide if they ever did guided meditations and explained I was a yoga instructor myself and led guided meditations in San Sequoia. This intrigued her, and she promised to discuss it with the owner.
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Turns out they didn't have an indoor yoga room, but the meditation room was upstairs. The spa rooms were also upstairs, but my tour guide didn't let me go in for obvious reasons. But she said there was a sauna, two tables inside, and multiple massage chairs on the upper deck. The lobby for the massage rooms was just as clean and peaceful as the front desk, so I knew the service rooms would be too.
I was so wrapped up in the tour I didn't realize the time. Sophia had already arrived home, and I missed the opportunity to show her the things I bought. True, she could see them as soon as she walked in, but I wanted to be the one to show her. But in Sophia-like fashion, she began raving about how much she loved the rug and blinds as soon as I walked in.
Luckily, she hadn't seen the other room yet, so I got to show her the couch for the office, and she loved that too.
"Thanks for moving the desk and fitting the couch in there. I know it's not easy getting things in and out of here."
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It was no trouble. After all, I was a very strong man, heh.
I joined her on the couch and asked about her day. Thankfully, it was much better than yesterday but still kind of meh. I guess that's the answer a lot of sims gave since it was so common to work a job one didn't love. I wanted better for her and didn't enjoy seeing her live a mediocre life. Hopefully, one day my yoga business would be so good she wouldn't have to work if she didn't want to. I just wanted her to be happy.
The conversation reached a lull, and she took the opportunity to change the subject and ask me a very serious question.
"So how are you feeling about living here?"
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To be continued...
The resort is a golden oldie by @jenba!
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chenfordspiral · 10 months
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ch. 19 - making memories with you is my favorite thing to do
Chenford enjoy their honeymoon.
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July 2025
The two days following their wedding are spend with helping cleaning and tidying up their venue before going to go see Jackson on Sunday, and lazying around the house — or more specifically, the bed — the rest of Sunday and most of Monday morning before they have to get up to pack for their honeymoon. They’d already gotten most of their camping and hiking gear ready to go a few days prior but some things still needed to be packed so they could leave bright and early the next morning for their first stop of their 17-day long honeymoon.
And in true Tim and Lucy fashion, they won’t be doing anything overtly special. They both love going out in nature to decompress; hiking is one of their favorite things to do together whenever they find the time and why not make a little road trip out of it? They’ll be visiting a few different national parks along the way and then set up camp in a cozy little cabin for a week before making their way back home.
Kojo, unfortunately, won’t be coming with them since dogs aren’t always allowed in the parks. But maybe it’s also a good thing because then he won’t be interrupting them. Instead, he’ll be staying with Tamara for most of the time, and spend a few days with Genny and the boys.
And so, on Tuesday morning at 6:17am, they pull out of their driveway to start their first journey to Sequoia National Park.
They’re having an early start so they can make it to Sequoia at noon at the latest, depending on traffic of course.
And despite the early hour, it takes them almost an hour until they’ve finally made it past Santa Clarita. Much to Lucy’s surprise though, Tim doesn’t get nearly as cranky and grumpy as she would’ve expected. When she makes a comment about it, he easily responds that it just means he has more time with her in the car, and well.. she thinks that’s really cute. And the smile he shoots her way is just so beautiful - and definitely does not send her heart aflutter. Will it ever not make her swoon?
Aside from a quick toilet break at a gas station just outside of Bakersfield about two hours into their trip, they don’t stop again and make it to Sequoia in just over five hours.
The first thing on their to do list is of course taking a look at one of the biggest and tallest trees in the world, the General Sherman Tree. Despite having lived in California their entire lives, neither had actually ever been to Sequoia before to see the tree. Lucy, however, had been in Redwood National Park before and hiked to see the Hyperion, the largest tree in the world, but this, now, was something they could experience together for the first time.
It’s a short walk up from the parking lot via the trail and they’d seemingly gotten lucky with the time because it’s not as overrun as they had feared it might be.
“I feel tiny,” Lucy marvels when she can finally look up at the tree that’s now right in front of them fifteen minutes later.
“You are tiny,” Tim shoots back without missing a beat. 
keep reading on AO3.
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taanoir · 7 months
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Gene and Milo made it to Henford in fall of 1988. Gene's parents were buried in the family plot.
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Gene read through the oldest stones at the back of the plot. He didn't realize how many relatives he had here. The oldest ones were almost completely worn away, "Calisto" and "Khur" were the only part still legible on the oldest pair.
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They sat in the chapel listening to the chaplain talk about the watcher and his plan. Gene's mind wandered, he stared holes into the graves outside.
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Eventually Milo realized Gene was here but not present. He poked him a bit and asked if he was ok? Gene told him he was fine, just in his head a bit.
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After a stop back at the hotel, Gene thought maybe he just needed dinner. They made their way to the restaurant down the block from the cemetery.
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They had a nice dinner and Milo tried to pry at Gene's mind a bit. He was quiet and clearly still preoccupied.
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After a couple glasses of red nectar, Gene told Milo what was really on his mind. "All those headstones, generations of my family. All mothers, fathers, children. I always figured my brother had the next generation covered, he has three amazing kids. But sitting there thinking about Jimmy and the girls, is he ever going to have it together enough for us to walk away?"
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Milo's smile faded. He was honest with him "No hun, I really just don't see that in the cards. If I'm being honest, I knew years ago when I said we should stay. That was the opportunity to leave and we didn't take it. I used to get in my own head about it, but in hindsight, it was the right call. I love our nieces, I loved your folks and I love you. We're where we need to be."
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As the words left Milo's mouth, Gene looked like he was going to cry.
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"Don't get all mushy love. We're where we need to be but we need to talk about the division of duties, I need more help. I need that help from you. Balancing a 10 year old, a six year old and a toddler is a lot, add the cooking, cleaning and just day to day and it's crushing. If this is what life is going to be, I'm good with it but don't drop everything in my lap."
Gene could see that he meant it, this wasn't goofy Milo, this was serious Milo. Gene promised to help more "When we get back to San Sequoia I will take on a more active role. The business is going well, I can rearrange some things, I still need to be in the office but maybe not as long."
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Milo softened, "Thank you. I know the business has been your focus and you've done amazing but with your parents gone ... I can't do it all alone."
Gene nodded, "I know you're right, I'm just afraid of dropping the ball." Milo grinned, "You made the ball and it's not just you anymore. You have a staff, delegate, let go of something".
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They spent their last day in Henford as tourists. Milo had another question for Gene "So, when we die .... do we get planted here with the rest of your family?" Gene hadn't actually thought about that, ever. "I mean, we can be or we could write it in our will to be buried in San Sequoia. Would you prefer that?" Milo smirked, "I'd prefer not to die" Gene laughed "I'll get right on developing an immortality protocol "
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Gene thanked Milo "for the support, for helping work through all of this. I couldn't have done this without you, thank you love."
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daydream-cement · 2 years
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Well hello there!
I was wondering(if your asks are indeed open and my eyes aren't lying to me) if you might write a little fluffy date for Fern and Larissa??
Floof it up broski!
One of the Firsts
Larissa Weems x OC (Fern Rogers)
Authors Note: This is a date that would have occurred during those first couple chapters of Stately Sequoia when those first dates were awkward and adorable.
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"If you think about the complexity of plant communities, it's truly incredible. In many untouched forests, there are these expansive distrobutions of these fungal hyphae that connect all of the trees with one another. It then allows the trees and other plants to communicate with one another or share starches. It's not unlike..." You kept rambling on and on about plant communities out of sheer nerves. It wasn't until she took your hand in hers, intertwining your fingers, that you snapped out of your plant centered ramblings.
Larissa had asked you to go on walk through the surrounding forest during your break between meetings. She had asked you a question regarding how plants seem to coexist so peacefully. Only afterwards would you realize that her question was more of a philosophical and rhetorical question rather than her asking for your in-depth analysis. Yet she seemed to be actively listening with a nod of her head with well placed statements, such as 'Mhm', 'I see', or 'interesting'.
Now that silence fell over you, Larissa looked down at you with a look of concern, "Dr. Rogers, aren't you going to continue? What are the fungal networks like?"
Even with her active listening, you didn't expect her to really be listening or retain any of the information you had just word-vomited onto her. You looked up at her, your brow furrowed in confusion, "You actually want to know?"
"Yes. I love hearing you talk..." Larissa smiled at you fondly and your mind began to wander, wishing she would lean down and kiss you. She quickly tried to recover her statement so it wouldn't sound so amorous, "I mean, I like hearing you talk about things you are passionate about..."
"Well... The way the forest communicates and cares for one another reminds me of this one species of tree has mother trees. When the mother tree falls, it gives way to the next generation of trees, allowing the samplings to grow from the fallen tree." You always tended to talk with your hands, so as you speak, you talk with both of your hands, the one still attached to Larissa. You hear a small giggle escape her as you do.
"That's quite beautiful." She concludes as you finally settle your arms back to your sides. Larissa brings her other hand around, gripping your bicep as you continue walking through the forest together. You couldn't deny your heart was racing. This meant she like-liked you right? You felt like a teenager again, doubting and hoping that each touch and word meant something.
Larissa spoke up once again, her fingers squeezing your bicep to get your attention, "Perhaps we should get coffee tomorrow morning before our meetings."
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kitesimsblog · 10 months
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Best Friends Household Download
Nahema, Juniper, and Sonya are three best friends living in San Sequoia together! - Nahema is a super smart, eager to hustle kinda gal and looking for that next step that launches her career. Her traits are Glamorous, Cultured and Generous. -Juniper is a world famous stylist after graduating from Britechester with a Fine Arts Degree! Her traits are egotistical, cool, and cunning. Sonya is an academic, wanting to absorb all the knowledge of the world. Her traits are art lover, foodie and vacationer. Only everyday outfits Please do not reupload my sims for any download purposes. If you share any gameplay with the sims please be sure to tag me on all of my socials @Kitesims If anything is missing or you are having trouble please message me! Thank you to all the CC creators 🤍 xoxo, Kite Download Here!
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lucyl626 · 9 months
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Updated World Groups
Months ago (or almost a year ago?) I made a world group system for The Sims 4 that I only posted on Twitter. The point of this was to give me some limitations and gameplay rules to spice things up because it's just not realistic to make a few-hour trip to Sulani from Britechester while they are far from each other. Also, grouping worlds gives more space to work with. The original system was made before Growing Together. I added the three new neighborhoods and made some changes. First, I'm going to show the world groups, then I'll tell you the gameplay rules and mod suggestions for more immersion.
World Groups
Group 1: Willow Creek - Magnolia Promenade - Newcrest - San Myshuno. Willow Creek and Newcrest are suburbs of San Myshuno. Magnolia Promenade is a small shopping district between Willow Creek and Newcrest.
Group 2: Del Sol Valley - Tartosa - Chestnut Ridge - Strangerville - Oasis Springs. Del Sol Valley sits between the ocean and the desert. The far you go, the more sand you see. Tartosa made it here because it’s famous for its wine, and Chestnut Ridge came with wine making, so Chestnut’s Rider’s Den is connected to Tartosa’s Terra Amorosa.
Group 3: Brindleton Bay - Moonwood Mill - Glimmerbrook - Forgotten Hollows. Moonwood Mill, Glimmerbrook and Forgotten Hollows are the nest of the occult. They are all in the same woods next to Brindleton Bay’s Cavalier’s Cove. Closest destination world is Granite Falls.
Group 4: Windenburg - Britechester - Henford-on-Bagley. Britechester sits between two historical towns, Windenburg and Henford-on-Bagley.
Group 5: Evergreen Harbor - Copperdale - San Sequoia. San Sequoia’s Anchorpoint Wharf is connected to Evergreen’s Port Promise. The other end of the bridge goes to Copperdale..
Group 6 : Sulani - Tomarang - Mt. Komorebi. Sulani is close to Tomarang on ship, Mt. Komorebi is next to Tomarang in land. 
Destination Worlds: Granite Falls - Selvadorada 
Gameplay Rules
Rule 1: You can freely visit any lot inside your homegroup. 
Rule 2: If you are leaving your homegroup, you have to rent a house and stay at least 3 days (2 nights). 
Rule 3: Copperdale High is an elite school. You can attend active school only if you live in the San Sequoia group, or you can build a "high school dorm": a lot your teen can live on with other teens far away from family, and you can only visit home on weekends.
Rule 4: If you are a spellcaster living outside of the Glimmerbrook’s area, you can freely visit the magic realm. That’s why you have the Glimmerstone.
Rule 5: You have to move into a dorm if you want to go to university, except if you live in Henford-on-Bagley or Windenburg. In that case university housing is optional.
Rule 6: Your minimum vacation in a destination world is 5 days (4 nights)
Rule 7: Batuu is an amusement park in a virtual reality. You can freely visit any time for any amount of time.
Mod Suggestions
Of course you can make world groups, but the game doesn't care. It will spawn sims from all worlds. If you don't want to have Caleb Vatore as bartender at Sulani, you need a mod.
Previously, I used Lotharihoe's Sim Spawn Overhaul, it still works as far as I know. I found this when I wanted to have stray dogs in all worlds, but it's much more than that!
Lately I use Kuttoe's Home Regions mod paired with Townie Demograpfics. It's a little bit more complex, but also assigns homeless sims to worlds, so you don't have to home every walkby townies. With Townie Demographics the randomly generated sims are not so random.
For high school immersion, I recommend Rex's Choose High School Classmates mod. 
And that's it. You can use my system, or look for a better one, or just create one by yourself. I hope this post will inspire someone. Have a nice day, everyone!
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ts4-bacc · 1 year
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Rule update Growing Together
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The update isn’t big since there wasn’t much to unlock but there are some things and we have the infants now as well also in the base game! And a little clarification on CAS-points.
Growing Together (GrT)
San Sequoia - Set it as a default world. This mean you can start it normally and follow the Normal start. If you want to unlock it later it will depend how many worlds you have unlocked. See the New world section in this part of the rules
Recreation center - Have unlocked the Gym, Arts center and have Nanny/Daycare unlocked
Ageing up traits
With the coming of infants, toddlers aren't the first stage anymore for which you can pick a trait. Before toddlers always got a random trait because of it. But this is going to change to infant. So... - Infant trait is always random. - Toddler trait able to choose if they get a top-notch-infant trait otherwise it has to be random. - Child trait able to choose if you get the Happy Toddler/Top-Notch-Toddler trait otherwise it has to be random. - Teen trait able to choose if you get an A as a child in school. - Young Adult trait able to choose if you get an A as a teen in school.
CAS-points / moving in new sims
I had to clarify this a little since it wasn’t really clearly described. I hope it makes more sense now! How to get them:
A sim get to level 10 Charisma and doesn't use it to open something else up
A new Community lot is unlocked
A sim Opens a Store/Vet/Restaurant (+2 extra for Legacy) 
How to use them:
You can use them right away or safe them up to move in a family or multiple sims at a time.
You can also marry townies and move them in with your played sims once you unlocked townies, increasing your population that way. However, skills, career progress or other achievements those townies made prior to moving them in does not count towards unlock requirements. (Former) Townies also can’t contribute to unlocking things, unless a CAS point is spent on them when they move into an active household. You may decide this on a case-by-case basis. So Townie A may be “just” a spouse with the soul purpose of helping bring the next generation in the world, while Townie B is moving in after a CAS point has been spent on them, being a full resident and unlocking things in their own right.
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dubljarnasims · 4 months
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Phoenix Hamer
Part of the 6th generation of my legacy, Phoenix is the oldest son of Slade and Felix. He and Ivy live next door to Brenner Veldt in San Sequoia.
CC not included in the download - please see the list and links below.
Parents: Slade Andersen & Felix Hamer Sibling(s): Chandler Hamer, Andersen Hamer, Lucky Hamer Partner(s): Ivy Wickenburg
✨ DOWNLOAD HERE (Google Drive)
Clothing/Accessories:
Pants - Clumsyalien | Pete jeans
Shoes - Darte77 | Shoes 9472 (no socks)
Hair/Makeup/Skin Details:
Body Hair - Luumia | Body hair v5 plus
Clavicle - Sunivaa | Male clavicle
Eye Bags - Tamo | Basic eye bags
Eyebrows - RemusSirion | Eyebrows n40
Eyebrows - Pralinesims | Eyebrow detail no2 yasmina
Eyelashes - Kijiko | 3D lashes version 2 uncurled
Eyelashes - Kijiko | EA eyelash remover
Hair - The Kunstwollen | Bulletproof
Teeth - Simbience | Teeth #1
Defaults:
Skin - Luumia | Vanilla skin default
Eyes - Pralinesims | Oasis v2 default
Presets & Sliders:
Body - Obscurus | Male body presets
Butt - CmarNYC | Enhanced butt slider
Chin - Magic Bot | Default chin slider
Eyebrows - Magic Bot | Default eyebrow slider
Eyebrows - Obscurus | Eyebrow sliders
Eyes - marsosims | Eye size slider
Face - Luumia | Face asymmetry slider
Hips - Luumia | Hip shape slider
Lower Legs - CmarNYC | Enhanced lower legs sliders
Mouth - Magic Bot | Default mouth slider
Mouth - Teanmoon | Mouth scale slider
Neck - Golyhawhaw | Neck width slider
Nose - Magic Bot | Default nose slider
Nose - Obscurus | Nose slider n4
Thighs - CmarNYC | Enhanced thigh slider
🐌 Many thanks to the CC creators! 🐌
@clumsyalienn @darte77 @golyhawhaw @kijiko-sims @thekunstwollen
@luumia @magic-bot @obscurus-sims @pralinesims @remussirion
@simbience @sunivaa @tamo-sim @teanmoon
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coatedinhoney · 5 months
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im slowly preparing for the next generation. we’re leaving san sequoia’s suburbia and turning up the spice yall.
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Pikipek, Trumbeak, & Toucannon
Pikipek (#731)
Ramphastos sequoia
General Information: Pikipek the Woodpecker Pokémon! These little guys are known for their impressive wood-drilling skills as they hunt for bugs. The noises produced from this can be used to communicate surprisingly complex messages to other Pikipeks and Trumbeaks. The holes they drill in wood (sometimes stone!) are utilized as nests, food storage, and even storing glittering objects of interest.
Pikipeks average at 1 feet tall (0.3 M) and 2.6 pounds (1.2 kg).
Habitat: Pikipeks live in the Old Growth Forests of the Northwest United States and Canada, and the redwood forests of the West Coast.  
Life Cycles: Pikipeks are born in Spring in the Old Growth Forests of North America, where they’re born in clutches of 2-3 babies and given immense parental care. By the end of summer, they are left to care for themselves and will remain in their birth forests until they evolve into Trumbeak. While Pikipeks evolve at level 14, which is before reproductive maturity, there is a notable metapopulation of Pikipeks that have resisted evolution long enough to reproduce in their home forests at their Pikipek stage.
When Pikipeks evolve, they will stay in their home forest until autumn of that same year, when they will migrate South with others of their kind. Should evolution occur in Winter, it varies whether the Trumbeak will migrate immediately or stay until next Autumn, it seems to be dependent on environmental variables and the individual.
They are preyed upon by Talonflames, as well as other Pokémon that would find a Pikipek a delicious meal.
Behavior: Pikipeks are social animals that form strong connections with others of its kind.
Diet: Pikipeks eat Metapods, Kakunas, Pinecos, Burmys, and other hard-shelled bug Pokémon found in trees. This characteristic makes Pikipeks an ideal candidate for folks trying to minimize their Beedril populations. They will also eat seeds when presented with the option, but prefer to eat bugs that hide in trees.
Conservation: Threatened
This classification considers the entire Evolutionary line of Pikipek and the entire habitat range that it transcends as it grows up. The forests that Pikipeks and its family inhabit are ones regularly impacted by illegal (or legal!) logging practices.
Relationship with Humans: Pikipeks are generally likeable Pokémon, popular amongst bird-watchers and urban municipalities for their Beedril-reducing qualities. They are considered a quintessential aspect of the Old Growth Forests of the Northwest United States/Canada, and the annual migration to and from is a sight to behold!
Pikipeks are considered ideal companions for new trainers, and some municipalities even give them out as starter Pokémon. Many trainers and households throughout Turtle Island can be seen with one as part of the team/family.
Classification: Ramphastos sequoia is the scientific name of Pikipek. “Ramphastos” is derived from “Ramfos” meaning “beak” in Greek, and “sequoia” refers to sequoia trees that Pikipeks call home.
Trumbeak (#732)
Ramphastos tropiquoia
General Information: Trumbeak the Bugle Beak Pokémon! This is the evolved form of Pikipek.
Trumbeaks average at 2 feet tall (0.6 M) and 32.6 pounds (14.8 kg).
Habitat: Trumbeaks live in the dense forests of Central America, where they stay for at least 1 year whether they evolve into Toucannon during that time or not.
Life Cycles: Trumbeaks are the first stage to have any meaningful participation in reproductive rituals. During their stay in Central America, they will mate with others of their kind during the winter. Then the pair will migrate North back to their birth forests, where they will raise their Pikipeks until the end of Summer, and return home to Central America. This is an exhausting migration, so mating tends to occur every other year, with off-years giving the parents time to feed on the plentiful food.  
Behavior: Trumbeak are assertive sorts who aren’t afraid to spit seeds at foes and predators. They are loud, noisy birds who can make an incredible range of unique calls and trills by bending their beaks much like humans manipulate our lips. These behaviors make them excellent parents, allowing the species to dedicate two parental units to the care of Pikipeks every 2-3 years.
Of interest, while Trumbeaks are known to mate with other species (as all Pokémon are prone to do), female Trumbeaks are incredibly picky about their prospective cross-species mates, and tend to insist that the male co-parents and migrates with them to the North. Notably, all sexes will avoid mating with Talonflames if they were born in the wild, but captive individuals do not have this same predisposition.  
Diet: Trumbeaks largely eat seeds and seedy-fruits, but will dabble in insects and fleshier fruits when options are low. Their propensity toward seeds lends them as a primary seed-disperser in the regions that they inhabit, and the decline of Trumbeak populations has detrimental effects on the overall health of their home forests.
Conservation: Threatened
Relationship with Humans: Trumbeaks are noisy neighbors and many folks complain about them, but they are a normal part of the Central American ambience. They’re mostly just annoying—but don’t throw things at them, because they might just spit seeds at you!
More than one marching band has Trumbeak as their mascot!
Classification: The species epithet “tropiquoia”is a mutilation of “tropical” and “sequoia”, referring to the species new habitat of the tropics but how it still comes from the Old Growth Forests and the sequoia forests.
Evolution: Trumbeak evolves from Pikipek at level 14.
Toucannon (#733)
Ramphastos ignesquioa
General Information: Toucannon the Cannon Pokémon. This Pokémon is the final evolution of Pikipek. This Pokémon has a powerful beak that contains combustible gases, allowing it to heat up its beak and even launch seeds with great force.
Toucannons average at 3 feet tall (1.1 M) and 57.3 pounds (26 kg)
Habitat: The rainforests of South & Central America. Toucannons live in lush forests with bountiful supplies of fruit year-round. They have even been seen in the cloud forests of the Andes Mountains. They will return to the forests of Central America and their birth forests every few years as part of their migration cycle for mating and hatching.
Life Cycles: Toucannons have long lives that span decades, both in the wild and in captivity. Once they evolve from Trumbeak, they will migrate South with the other Toucannons when they return from the North during that year’s hatchling season.
Toucannons eat a vastly different diet from Trumbeaks and Pikipeks, prompting the need to migrate elsewhere where fruit is the most readily available. This change in diet, coupled with the perpetual need to migrate North for the hatchling season, causes Toucannons to only mate every 2-4 years—sometimes longer, though this is rare. While they mate with a lower frequency than Trumbeaks, the babies that they do raise are significantly less likely to be predated upon in the nest, and Pikipeks raised by Toucannons have an overall better chance at survival.
Behavior: Toucannons are known for forming harmonious couples. They will mate for life, a trait not seen in Trumbeaks. When they do mate, they are dedicated parents who will aggressively defend their nests from any and all threats, even capable of warming their eggs when freak cold spells pass through their hatching grounds.
Just like Trumbeaks, Toucannons can and will use their abilities to launch seeds at targets.
They communicate by smacking their beaks against each other. The strength and number of these strikes communicates a wide amount of information.
Diet: Fruit. Toucannons must spend a lot of time preparing their bodies for the long migration North, where they will then be forced to adapt to a different diet and feed off the fruits of farmers and the forests they pass through. They can eat less palatable things like bugs and seeds if forced to (and they will be forced to), they prefer to predate on Bounsweet, Oddishes, Budews, Cherubis, and Smolivs if fruit aren’t readily available. They love Tropius fruit, and will even get protective of their favorite Tropius.
Conservation: Threatened. They are most at risk of habitat destruction from logging, and in most places the only protections that Toucannons truly receive are because of protected lands that are specifically guarded by Rangers—and often these lands are only protected because of other species, such as Dratinis and Dragonairs.
Relationship with Humans: Toucannons are heavily studied by Ornithologists, and the entire line has fascinated bird-watchers for the past several centuries. Their trait of forming permanent pair bonds has led them to become a popular symbol of everlasting partnership at weddings in some cultures.
Like tucans of the real world, Toucannons are popular in advertising and used as a mascot Pokémon for tropical climates in marketing campaigns and children’s media.
Classification: The species epithet “ignesquioa” combines “ignesco” (ignite) and “sequoia”, continuing the trend of referencing sequoia trees in the species names, while also referring to Toucannon’s ability to ignite gases inside its own beak and use that power to launch seeds or burn opponents with its searing beak.
Evolution: They evolve from Trumbeak at level 28.
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Hey guess what, if you like my stuff, this is my website where you can find other Pokémon I've written on and more information about the game that I’m slowly making! Check it out! I write books sometimes too.
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rogesims · 1 year
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A New Generation Starts!
The boys woke up early the next day. There was something Leo wanted to do before they left.
"Would you go back to Dorothy's with me? I want to get that SSAI thing their number. You're right. I should just go for it."
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"aaaaand, done! I just hope there are mods enough to make this other High School work now."
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When Leo got home to tell Moe the news, she had some news too.
"This comes right on time. I guess you're gonna carry the legacy torch on your own now, son!"
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"As you know, pumpkin, the baby is coming and we'd have to move to a larger space anyway. And I got a job proposal in San Myshuno. So I guess you'll be emancipated"
"I'm gonna have my OWN PLACE? OMW!"
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A politician named Victor Feng was running for statesperson and needed someone trustworthy to run his campaign.
"I am Victor Feng and I promise that I WILL fight for freerealestate on for every starting family, ever!"
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Moe told him she has been hired to become Feng's Campaign Manager. He thought she was simply perfect for the job. 
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And with this very subtle time jump, I present you the gen 2 Harrises new place in the Arts Quarter in San Myshuno!
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Along with their new place and their step down from the legacy, Tito and Moe got a makeover! The new Harris baby is due any moment now!
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The family's old place was kept by Willow, who moved from the garage to the master bedroom. Leo's old bedroom became her office and Robotics lab! 
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And finally, welcome to our new home, apartment 51 at 18 Celebration Way! 
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Here's the living room, kitchen, and the garden/laundry!
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This is the apartment hallway, which has a window to the household's new school, the San Sequoia Arts Institute. And Dani's room!
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This is Leo and Marcos's room. Leo will also stream from here!
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Another lot that must also be shown is apartment 3A at 23 Eucalyptus Lane, where Ash, Kevin and Molly will live! This gang is a creative bunch so everyone was able to move and enroll at the Institute. 
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This is Mol's room, and the other is Ash and Kev’s!
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anneliesembsims · 1 year
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This is Lilliana Thorpe. She will be the first mother of my next attempt at the 100 Baby Challenge.
“Anneliese you have so many ongoing challenges already” I don’t care.
Anyway, along with the standard 100 Baby rules, I’m mixing this with a Black Widow challenge, so I am playing with a few additional rules.
Each baby daddy must be dead before we can try for a baby with another baby daddy.
We move to a new town every 10 babies.
We can only search for baby daddies in the current town we are living in.
The only time we can leave the town we’re living in is vacation (unlikely) or to drop gravestones off at a generic lot I have for a graveyard in Newcrest.
We are starting in San Sequoia for this one.
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