#new leaf hacking
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cicadatree · 7 months ago
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revisiting mojito
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snowdrop-milk · 21 days ago
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*+✧・゚ *✧・゚マイ ドリーム ༘♡ ⋆。˚
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irl-loading-screens · 1 month ago
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eleanr-crossing · 9 months ago
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a trip to the local supermarket 🍦🍜
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azraelasitgets · 11 months ago
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visit my dream town!! DA is 7F00-01E3-FC92 🐑
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some of th rooms in the houses are empty i will b decorating them soon and also will most likely be adding some custom designs on the ground!
feel free to comment ur dream address i will probably visit
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juette · 2 years ago
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a comprehensive guide to custom villagers
when making my custom villager it was very difficult to find good tutorials as many of them would point to deleted pages or only cover things i already knew, so i have decided to make my own complete tutorial. please let me know if you need any aditional help! i will try my best to keep this tutorial up to date and clarify it if needed.
it's important to note that these villagers will NOT show up in online play and dream towns. since only your game is edited, other players will see whichever villager you've replaced instead of the one you've made unless they also mod their game.
first things first, you will need a hacked 3ds with luma3ds and an SD card for this. you can probably play in citra, but i dont really know how using mods in citra works so i will focus on luma3ds for this tutorial.
if you haven't hacked your 3ds yet, do not follow a video tutorial: they can become outdated very easily with no indication of it and following outdated guides makes it a lot more likely that you'll brick your console. follow the guide on 3ds.hacks.guide instead.
other software you will need:
hackingtoolkit9ds to decrypt and unpack the rom
kukkii to extract the textures and put them back in
a drawing software (can be anything, even mspaint) to edit the textures
blender or another 3d editing software to preview what you're doing
010 editor to edit the bin and .umsbt files
step 1: getting a rom
if you're simply downloading the rom online, you may skip this step.
for those who wish to dump the rom from their console, you must first turn it on while pressing the START button to enter godmode9's menu. click the HOME button to see more options, then select "Title manager", then select where you've installed the title (SD card or the console itself). a list of all your installed games will appear. scroll down to Animal Crossing New Leaf or Happy Home Designer depending on which game you want your villager to be injected into.
once you've chosen the game, select "Manage title..." and choose either "Build CIA (standard)" or "Dump CXI/NDS file". you may then shut down the console and insert the SD card into your computer. the rom will be in the folder \gm9\out on the root of your SD card
step 2: decrypting/unpacking the rom
drag and drop your rom to the "PackHack" folder that hackingtoolkit9ds is in. rename it so that it doesn't contain any spaces or special characters.
open up hackingtoolkit9ds and type either CE (for .cia roms) or CXI (for .cxi files) in the window that appears depending on the format of your rom. it will ask you to write the name of your file without the extension. type it and press enter and wait for it to do its thing.
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step 3: making your textures!
you'll find your extracted villager models in the folder \ExtractedRomFS\Npc\Normal\Model
the first three letters in each .bcres file name represent the species. open up one of the files of the species you want to make yoir villager be. it doesn't have to be the file of the specific villager you want to replace as we can rename it later, but do be careful that certain villagers have slightly different models than the rest of their species (tucker having tusks or étoile having hairpins, for example)
since i wanted to make an elephant with tusks, i've picked tucker as my base. he uses model elp09.bcres
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click the "Batch export PNG" button and choose the folder you want the textures to go in. you may then edit them as you wish. your textures do not need to be semi-transparent like the extracted textures are.
i like seeing the way things look as i work, so i get a copy of the model as a .dae file to open it in blender. you may get those from models-resource.com or you may extract them yourself using ohana 3ds rebirth, though ohana can be a bit unreliable at times. blender's "texture paint" tab also allows you to draw directly on the model, though i don't find it precise enough to my taste so i mostly use it to lay guidelines for me to draw over.
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once you're satisfied with your model, make sure to draw the different expressions as well.
eyes 0: neutral
eyes 1: half-blink
eyes 2: blink
eyes 3: angry
eyes 4: sad
eyes 5: happy closed (think ^_^)
eyes 6: surprised
eyes 7: >_< face
mouth 0: neutral/smile
mouth 1: half-open
mouth 2: fully open
mouth 3: frown
mouth 4: half-open frown
mouth 5: fully open frown
you do not have to follow those expressions exactly: for example, being a plush elephant, tusker's mouth moves up and down as he speaks instead of opening and closing.
once everything is done, open the .bcres file in kukkii again and import all of your textures in the right slot (i've found the mass import button does not work for me), then save the file.
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step 4: editing names and catchphrases
note: if the villager you are replacing is already in your town, editing the catchphrase in the game's files will NOT change it in-game. similarly, if you are putting the villager in your town with marc robledo's save editor, they will have the catchphrase of the villager you've replaced unless you change it in the save editor yourself.
editing a villager's name or default catchphrase is quite simple, but the new name/catchphrase cannot be longer than the old one. if it is, it will mess up the names and default catchphrases of all the following villagers in the game files.
since you can edit the villager's personality in the game files, simply pick a villager with a long enough name and the right gender. you may also look at the villagers' favourite colors and styles on nookipedia to find one that most closely resembles the villager you wish to make.
since i want tusker to have the sisterly personality, i looked at all the sisterly villagers and i found that pashmina's tastes were close enough, so this is who tusker will be replacing. since her id is goa08, tusker's model needs to be renamed to goa08.bcres
you will find villager names in \ExtractedRomFS\Script\Str\STR_NNpc_name.umsbt and \ExtractedRomFS\Script\Str\STR_NNpc_name_ASR.umsbt
scroll down until you find the name of the villager you wish to replace and change it. the dots between each letter are NOT periods! make sure not to delete them. if you do delete one, or if the villager you're replacing has too many letters in its name, you can copy a dot from another name and paste it between the letters or in place of the extra letters.
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catchphrases are found in \ExtractedRomFS\Script\Str\STR_NNpc_habit.umsbt
step 5: editing birthdays, species and personalities
you may skip this step if you only wanted to edit the villager's name. as far as i know, this does not work in happy home designer.
first, download this template.
then, open up \ExtractedRomFS\Npc\Normal\ConstPack.bin in 010 editor and click View -> Line Width -> Custom Width... and enter a value of 34 to make all the villager IDs align.
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next, click Templates -> Run Template and select the template we've downloaded. a list will appear at the bottom of the window. scroll through it until you reach the villager you wish to edit, (it will be highlighted in the top half of the window) mine being goa08.
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clicking the arrow to the left of struct VillagerConst will reveal a list of all the data this line contains. i will show you how to change birthday, species and personality.
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the page we downloaded the template on shows a list of "cases" for each field . for example, for the species field, we want tusker to be an elephant, which is case 0x01 on the page. we will thus type 0x01 in the u8 Species field of 010 editor. the same thing goes for the u8 Personality field. sisterly is 7.
the birth month and day simply require the date. tusker's birthday is may 1st, so i typed 1 in the u8 BirthDay field and 5 in the u8 BirthMonth field. leave everything else alone.
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step 6: putting them in the game
luma3ds makes it really easy to put your villagers into the game as long as you pay attention to the folder structure of the original rom.
on the root of your sd card, there should be a folder named luma, and within it a folder named titles (if there isn't, you can create it.)
within that folder, create a folder named with the title ID of your animal crossing game. that title ID will depend on the region of your game.
you can then create a folder named romfs in which you will place your mod files while respecting the path of theoriginal files. for example, the path for the models will be \luma\titles\<game title ID>\romfs\Npc\Normal\Model
when all the files are in place, pop your sd card back into your 3ds and open the game. if the villager isn't in your town, use wisp and an amiibo card (or wumiibo) to see if they show up properly.
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and that's it! enjoy your new villagers <3 feel free to tag me in your custom villagers, i'd love to see what you make!
did you find this tutorial helpful? you can buy me a ko-fi as thanks!
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Every now and then when thinking/talking about ROM hacks, I’m reminded of those projects I see on romhacking.net where people take retro sports games from the SNES/Genesis era and update them with the latest season’s roster. This thought recurred just now, and this time I thought: why don’t they do that for other games?
Pokémon has seen a little bit of this, with ROM hacks adding every dex and gimmick up to Gen 8 into the Gen 3 games, but I think this should go further than that! What about Animal Crossing? Seeing something like Wild World updated to include items/villagers/mechanics from City Folk, New Leaf, or even New Horizon would be so cool! As someone whose favorite console ever is the DS, this would be a great hack to play, and I know I would eat it up! Games like Smash Bros, Mario Kart, and even Mario Party could play into this too, for much the same reasons.
I’m also a fan of those hacks that recreate a different game entirely, using this game’s engine/assets. What if we just recreated Animal Crossing: New Horizons in Wild World? Add all of the fighters from Smash Ultimate into Melee? Put MK8 tracks in Double Dash? The list could go on.
If I had much of any ability with regards to hacks like this, I’d be all over organizing projects like these. Unfortunately, I’m sort of at the whims of the many talented creators out there making hacks out of love and passion for the games. These are just some neat ideas I had that I would love to see become a reality :3
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revelations-persona · 8 months ago
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recreated the girls sevens uniform in animal crossing :3 codes under the cut
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i-luv-queen · 1 year ago
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Before and after Queen mod after material change
If you are modding ACNL and have a similar problem, make sure your model is running on the .bcres’s ORIGINAL material file. However, at night time, the model will have a slight glowing effect. I think the automatically-generated material may be used for nighttime? It’s hard to say, as ACNL furniture/PWP modding isn’t a very explored area in the hacking world.
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I think the issue disappears when it’s an indoor furniture mod, because these two models are identical (aside from the left replacing a furniture model and the right replacing a PWP)
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kk-dirge · 11 months ago
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ive been MIA here bc i realized i was happier without socmed after an unintentional break (though ive been keeping my sims cc blog active bc Autism)
but
i made an animal crossing new leaf modding server since the one that has a link floating around id dead(?)
still need to add resource links but its like. a thing!
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catfish-nigiri · 4 months ago
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ive been obsessively researching the weather mechanics of animal crossing new leaf, if anyone has dumped acnl and knows how to read dumped exefs files please contact me, im putting together a comprehensive guide to how the weather works in acnl as well as all of my findings
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frogtowns · 2 years ago
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does anyone remember the 16 villager cycle. like ik a lot of people think new horizons is too easy but do u remember having your favorite villager move out because you messed up and then having to have 16 villagers move in and out to be able to get them back.
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acnl-support · 2 years ago
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•Registering a Friend code•
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On ACNL you can both visit someone else’s town and they can visit yours. But before you visit someone else’s town and vice versa, each of you need to add the other’s “friend code” on to your “Friend list”. You can’t visit each other’s town until you do this, and any time you want to visit a different persons town you must register that persons friend code. Before I explain further about visiting towns, let me show you how to access your friend list.
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To access your friends list, you must go to your DS home page. This is the page that opens up when you switch on your DS. On the touch screen at the top, you will see different icons. The orange square icon with a face is your friend list. Here you can also find your own friend code that other people can add to their friends list
How to register a friend’s friend code
Before you invite someone to your town or you visit theirs you will need to register their friend code, as they will also need to register your on their friend list. Registering a code is very easy. If they don’t know their own friend code then show them this guide.
Visiting/inviting to a town is done through two ways: local or internet. Local just means connecting DS to DS with someone who is physically next to you. Internet means you can connect long distance, with anyone in the world. This is the option most people use.
To register a friend’s friend code, watch my video below. Once you have clicked on your friend list you will see on your touch screen “settings” and “register friend”. Click “register friend”, choose “internet” and then type in the other persons friend code (not your own).
If you have entered it correctly and your DS is connected to WIFI, it will register them to your friend list. And now you can invite them or visit this town! If you ever want to visit a different person’s town then you will have to repeat this process and add their friend code to your list. Like I said, it’s just like adding new people to a contact list on your phone.
If you want a guide on inviting/visiting another persons town, go to my index page to find the guide (coming soon)
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moonrpg · 1 year ago
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WAIT HOLD ON ANIMAL CROSSING NEW LEAF 10 YEARS NORTH AMERICA RELEASE WAS TODAY AND I DIDNT SAY ANYTHING
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azraelasitgets · 11 months ago
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come visit the dream of my second acnl town and first attempt at a town with horror/dark themes dream address is 6E00 01F0 695D 🦌🦌
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juette · 2 years ago
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my newest custom villager! he's based on my plushie nounours and he'll be moving in tomorrow
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