#networkers champ
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ethical-hacking-training · 2 years ago
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As technology continues to advance at an exponential rate, the IT industry offers a plethora of promising career paths. Two such pathways that have gained significant attention are pursuing a career in CCIE (Cisco Certified Internetwork Expert) or Cloud Computing. Both fields hold immense potential for growth and career development, making the decision between the two a tough one for aspiring IT professionals. In this blog, we will delve into the key aspects of each domain and explore why seeking guidance from a reputed institute like "Networkers Champ Institute" can be crucial in making an informed career choice.
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moonshotpods · 2 years ago
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Looking for new queer content for Pride Month? Come to the Moonshot Podcast Network! We’ve got:
Three Little Words, where hosts Claudia and Nicole rate romance novels on their steaminess, dreaminess and memeiness;
Additional Postage Required, a sci-fi audio drama about a nonbinary mail courier whose letters and packages start talking to them;
Champs in the Making, where you can hear a truly uncountable number of gay and trans folks defend their favorite Pokémon;
And a total of more than 20 podcasts, all from a network of 99% LGBTQIA+ creators!
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We wouldn’t be Moonshot without everyone at Moonshot, and June is an important month for us all. Find us wherever you listen to podcasts this Pride Month - because there’s nothing cooler than being gay in space.
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dmitribarns67 · 3 months ago
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So freaking happy 🖤❤️
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aromantic-isopod · 3 months ago
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star stable online is a bad game
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sepiaorchards · 8 months ago
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✨I ❤️ being tense and weird✨
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scorpio-ii · 10 months ago
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Do You Smell It?
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thearcadearchives1981 · 1 year ago
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Get ready to battle in the world's first two player fighter- Karate Champ!
Hey Arcaders! Are you prepared to show off your fighting skills? If so, get ready to fight in Karate Champ! Karate Champ, known in Japan as Karate Dō (空手道, “The Way of the Empty Hand“), is a 1984 arcade fighting game developed by Technōs Japan for Data East. Karate Champ started and popularized the one-on-one fighting genre. A variety of moves can be performed using the dual-joystick controls…
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mavisthemae · 1 month ago
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A side thing I really, really enjoy about the Murderbot universe is its lawyers.
For one thing, Martha Wells refers to "corporate solicitors", not "attorneys" nor "counsel". In one book (can't remember which), Pin-Lee refers to her General Counsel which is the apex of in-house practice.
Pin-Lee is close to perfectly written, she is strategic, sharp as a razor, pugnacious and ever so slightly too aggressive for everyone else's comfort, of course is a workaholic and is almost always up to her eyeballs in documents and drafting.
In Fugitive Telemetry, the second that Mensah even suggests displeasure at Indah Pin-Lee has begun her legal research, is preparing to advise and is champing at the bit to draw up a legal fireball. And she is not happy when the tack changes, but of course takes instructions and backs down. (I myself have never hissed when the opportunity to really go someone evaporates, but I have certainly felt it.)
And Pin-Lee is much more than a brain on legs. She cares very strongly about and for her team: in Exit Strategy she's well aware how dangerous a situation she, Ratthi and Gurathin are in, tries (not well admittedly) to buoy the others up and is sensibly cautious when Murderbot approaches her. When Murderbot returns to Preservation Space she's the one who makes sure that not only does it know it's free to leave again if it wants but that it has the means to do so (with the hard currency and fake IDs). She swears, drinks, parties and loves watching gruesome I-told-you-so media about hostile fauna.
She's sized up Murderbot and totally runs rings around it in her own domain - one of the funniest things for me in Network Effect (besides "no hugging") was the revelation that she'd written its contract with PresAux so as to try and keep it safe from itself. To its outrage.
The court system is never explained (with no apparent government, how are Corporate Rim judges appointed and their decisions enforced? Is there any appeal system? My guess would be that it's essentially treaty-based with each participating polity enacting the necessary legislation and the corporations entering into some behemoth multipartite Deed the breach of which brings the wrath of all the counterparties raining down...but that's circular, because - I'll stop myself here on the basis that very few lawyers will be reading this!) I'll buy it though as equivalent to the tech hand-waving. It's something that doesn't get explained because Murderbot doesn't need to know or care about the details for it and the story to get the benefit.
Pin-Lee, my unexpected sci-fi hero!
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mostlysignssomeportents · 4 months ago
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Social media needs (dumpster) fire exits
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If you'd like an essay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2024/12/14/fire-exits/#graceful-failure-modes
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Of course you should do everything you can to prevent fires – and also, you should build fire exits, because no matter how hard you try, stuff burns. That includes social media sites.
Social media has its own special form of lock-in: we use social media sites to connect with friends, family members, community members, audiences, comrades, customers…people we love, depend on, and care for. Gathering people together is a profoundly powerful activity, because once people are in one place, they can do things: plan demonstrations, raise funds, organize outings, start movements. Social media systems that attract people then attract more people – the more people there are on a service, the more reasons there are to join that service, and once you join the service, you become a reason for other people to join.
Economists call this the "network effect." Services that increase in value as more people use them are said to enjoy "network effects." But network effects are a trap, because services that grow by connecting people get harder and harder to escape.
That's thanks to something called the "collective action problem." You experience the collective action problems all the time, whenever you try and get your friends together to do something. I mean, you love your friends but goddamn are they a pain in the ass: whether it's deciding what board game to play, what movie to see, or where to go for a drink afterwards, hell is truly other people. Specifically, people that you love but who stubbornly insist on not agreeing to do what you want to do.
You join a social media site because of network effects. You stay because of the collective action problem. And if you leave anyway, you will experience "switching costs." Switching costs are all the things you give up when you leave one product or service and join another. If you leave a social media service, you lose contact with all the people you rely on there.
Social media bosses know all this. They play a game where they try to enshittify things right up to the point where the costs they're imposing on you (with ads, boosted content, undermoderation, overmoderation, AI slop, etc) is just a little less than the switching costs you'd have to bear if you left. That's the revenue maximization strategy of social media: make things shittier for you to make things better for the company, but not so shitty that you go.
The more you love and need the people on the site, the harder it is for you to leave, and the shittier the service can make things for you.
How cursed is that?
But digital technology has an answer. Because computers are so marvelously, miraculously flexible, we can create emergency exits between services so when they turn into raging dumpster fires, you can hit the crash-bar and escape to a better service.
For example, in 2006, when Facebook decided to open its doors to the public – not just college kids with .edu addresses – they understood that most people interested in social media already had accounts on Myspace, a service that had sold to master enshittifier Rupert Murdoch the year before. Myspace users were champing at the bit to leave, but they were holding each other hostage.
To resolve this hostage situation, Facebook gave prospective Myspace users a bot that would take their Myspace login and password and impersonate them on Myspace, scraping all the messages their stay-behind friends had posted for them. These would show up in your Facebook inbox, and when you replied to them, the bot would log back into Myspace as you and autopilot those messages into your outbox, so they'd be delivered to your friends there.
No switching costs, in other words: you could use Facebook and still talk to your Myspace friends, without using Myspace. Without switching costs, there was no collective action problem, because you didn't all have to leave at once. You could trickle from Myspace to Facebook in ones and twos, and stay connected to each other.
Of course, that trickle quickly became a flood. Network effects are a double-edged sword: if you're only stuck to a service because of the people there, then if those people go, there's no reason for you to stick around. The anthropologist danah boyd was able to watch this from the inside, watching Myspace's back-end as whole groups departed en masse:
When I started seeing the disappearance of emotionally sticky nodes, I reached out to members of the MySpace team to share my concerns and they told me that their numbers looked fine. Active uniques were high, the amount of time people spent on the site was continuing to grow, and new accounts were being created at a rate faster than accounts were being closed. I shook my head; I didn’t think that was enough. A few months later, the site started to unravel.
https://www.zephoria.org/thoughts/archives/2022/12/05/what-if-failure-is-the-plan.html
Social media bosses hate the idea of fire exits. For social media enshittifiers, the dumpster fire is a feature, not a bug. If users can escape the minute you turn up the heat, how will you cook them alive?
Facebook nonconsensually hacked fire exits into Myspace and freed all of Rupert Murdoch's hostages. Fire exits represents a huge opportunity for competitors – or at least they did, until the motley collection of rules we call "IP" was cultivated into a thicket that made doing unto Facebook as Facebook did unto Myspace a felony:
https://locusmag.com/2020/09/cory-doctorow-ip/
When Elon Musk set fire to Twitter, people bolted for the exits. The safe harbor they sought out at first was Mastodon, and a wide variety of third party friend-finder services popped up to help Twitter refugees reassemble their networks on Mastodon. All departing Twitter users had to do was put their Mastodon usernames in their bios. The friend-finder services would use the Twitter API to pull the bios of everyone you followed and then automatically follow their Mastodon handles for you. For a couple weeks there, I re-ran a friend-finder service every couple days, discovering dozens and sometimes hundreds of friends in the Fediverse.
Then, Elon Musk shut down the API – bricking up the fire exit. For a time there, Musk even suspended the accounts of Twitter users who mentioned the existence of their Mastodon handles on the platform – the "free speech absolutist" banned millions of his hostages from shouting "fire exit" in a burning theater:
https://www.forbes.com/sites/martineparis/2022/12/17/elon-musk-bans-journalists-on-twitter-as-more-flee-to-mastodon-heres-who-to-follow/
Mastodon is a nonprofit, federated service built on a open standards. Anyone can run a Mastodon server, and the servers all talk to each other. This is like email – you can use your Gmail account to communicate with friends who have Outlook accounts. But when you change email servers, you have to manually email everyone in your contact list to get them to switch over, while Mastodon has an automatic forwarding service that switches everyone you follow, and everyone who follows you, onto a new server. This is more like cellular number-porting, where you can switch from Verizon to T-Mobile and keep your phone number, so your friends don't have to care about which network your phone is on, they just call you and reach you.
This federation with automatic portability is the fire exit of all fire exits. It means that when your server turns into a dumpster fire, you can quit it and go somewhere else and lose none of your social connections – just a couple clicks gets you set up on a server run by someone you trust more or like better than the boss on your old server. And just as with real-world fire exits, you can use this fire exit in non-emergency ways, too – like maybe you just want to hang out on a server that runs faster, or whose users you like more, or that has a cooler name. Click-click-click, and you're in the new place. Change your mind? No problem – click-click-click, and you're back where you started.
This doesn't just protect you from dumpster fires, it's also a flame-retardant, reducing the likelihood of conflagration. A server admin who is going through some kind of enraging event (whomst amongst us etc etc) knows that if they do something stupid and gross to their users, the users can bolt for the exits. That knowledge increases the volume on the quiet voice of sober second thought that keeps us from flying off the handle. And if the admin doesn't listen to that voice? No problem: the fire exit works as an exit – not just as a admin-pacifying measure.
Any public facility should be built with fire exits. Long before fire exits were a legal duty, they were still a widely recognized good idea, and lots of people installed them voluntarily. But after horrorshows like the Triangle Shirtwaist factory fire, fire exits became a legal obligation. Today, the EU's Digital Markets Act imposes a requirement on large platforms to stand up interoperable APIs so that users can quit their services and go to a rival without losing contact with the people they leave behind – it's the world's first fire exit regulation for online platforms.
It won't be the last. Existing data protection laws like California's CCPA, which give users a right to demand copies of their data, arguably impose a duty on Mastodon server hosts to give users the data-files they need to hop from one server to the next. This doesn't just apply to the giant companies that are captured by the EU's DMA (which calls them "very large online platforms," or "VLOPS" – hands-down my favorite weird EU bureaucratic coinage of all time). CCPA would capture pretty much any server hosted in California and possibly and server with Californian users.
Which is OK! It's fine to tell small coffee-shops and offices with three desks that they need a fire exit, provided that installing that fire exit doesn't cost so much to install and maintain that it makes it impossible to run a small business or nonprofit or hobby. A duty to hand over your users' data files isn't a crushing compliance burden – after all, the facility for exporting that file comes built into Mastodon, so all a Mastodon server owner has to do to comply is not turn that facility off. What's more, if there's a dispute about whether a Mastodon server operator has provided a user with the file, we can resolve it by simply asking the server operator to send another copy of the file, or, in extreme cases, to provide a regulator with the file so that they can hand it to the user.
This is a great fire exit design. Fire exits aren't a substitute for making buildings less flammable, but they're a necessity, no matter how diligent the building's owner is about fire suppression. People are right to be pissed off about platform content moderation and content moderation at scale is effectively impossible:
https://www.techdirt.com/2019/11/20/masnicks-impossibility-theorem-content-moderation-scale-is-impossible-to-do-well/
The pain of bad content moderation is not evenly distributed. Typically, the people who get it worst are disfavored minorities with little social power and large cadres of organized bad actors who engage in coordinated harassment campaigns. Ironically, these people also rely more on one another for support (because they are disfavored, disadvantaged, and targeted) than the median user, which means they pay higher switching costs when they leave a platform and lose one another. That means that the people who suffer the worst from content moderation failures are also the people whom a platform can afford to fail most egregiously without losing their business.
It's the "Fiddler on the Roof" problem: sure, the villagers of Anatevka get six kinds of shit kicked out of them by cossacks every 15 minutes, but if they leave the shtetl, they'll lose everything they have. Their wealth isn't material. Anatekvans are peasants with little more than the clothes on their back and a storehouse of banging musical numbers. The wealth of Anatevka is social, it's one another. The only thing worse than living in Anatevka is leaving Anatevka, because the collective action problem dictates that once you leave Anatevka, you lose everyone you love:
https://pluralistic.net/2022/10/29/how-to-leave-dying-social-media-platforms/
Twitter's exodus remains a trickle, albeit one punctuated by the occasional surge when Musk does something particularly odious and the costs of staying come into sharp relief, pushing users to depart. These days, most of these departures are for Bluesky, not Mastodon.
Bluesky, like Mastodon, was conceived of as a federated social service with easy portability between servers that would let users hop from one server to another. The Bluesky codebase and architecture frames out a really ambitious fire-suppression program, with composable, stackable moderation tools and group follow/block lists that make it harder for dumpster fires to break out. I love this stuff: it's innovative in the good sense of "something that makes life better for technology users" (as opposed to the colloquial meaning of "innovative," which is "something that torments locked-in users to make shareholders richer).
But as I said when I opened this essay, "you should do everything you can to prevent fires – and also, you should build fire exits, because no matter how hard to you try, stuff burns."
Bluesky's managers claim they've framed in everything they need to install the fire exits that would let you leave Bluesky and go to a rival server without losing the people you follow and the people who follow you. They've got personal data servers that let you move all your posts. They've got stable, user-controlled identifiers that could maintain connections across federated servers.
But, despite all this, there's no actual fire exits for Bluesky. No Bluesky user has severed all connections with the Bluesky business entity, renounced its terms of service and abandoned their accounts on Bluesky-managed servers without losing their personal connections to the people they left behind.
Those live, ongoing connections to people – not your old posts or your identifiers – impose the highest switching costs for any social media service. Myspace users who were reluctant to leave for the superior lands of Facebook (where, Mark Zuckerberg assured them, they would never face any surveillance – no, really!) were stuck on Rupert Murdoch's sinking ship by their love of one another, not by their old Myspace posts. Giving users who left Myspace the power to continue talking to the users who stayed was what broke the floodgates, leading to the "unraveling" that boyd observed.
Bluesky management has evinced an admirable and (I believe) sincere devotion to their users' wellbeing, and they've amply demonstrated that commitment with capital expenditures on content moderators and tools to allow users to control their own content moderation. They've invested heavily in fire suppression.
But there's still no fire exits on Bluesky. The exits are on the blueprints, they're roughed into the walls, but no one's installed them. Bluesky users' only defense against a dumpster fire is the ongoing goodwill and wisdom of Bluesky management. That's not enough. As I wrote earlier, every social media service where I'm currently locked in by my social connections was founded by someone I knew personally, respected, and liked and respected (and often still like and respect):
https://pluralistic.net/2024/11/02/ulysses-pact/#tie-yourself-to-a-federated-mast
I would love to use Bluesky, not least because I am fast approaching the point where the costs of using Twitter will exceed the benefits. I'm pretty sure that an account on Bluesky would substitute well for the residual value that keeps me glued to Twitter. But the fact that Twitter is such a dumpster fire is why I'm not going to join Bluesky until they install those fire exits. I've learned my lesson: you should never, ever, ever join another service unless they've got working fire exits.
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chimielie · 7 days ago
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“You have crazy eyes,” Oikawa says offhandedly, setting a glass down and leaning hard on a wooden table, long legs crossing over each other elegantly.
“I do not,” Iwaizumi retorts. “What the fuck are you talking about?”
“Mhm,” Oikawa pushes his head into the other man’s line of vision, dodging as Iwaizumi unfolds his arms to make an attempt at pushing him away, his gaze locked on the other side of the deck all the while. “Nothing’s happening, that’s why the vein in your forehead is about to pop. You’d think he’d notice the big dumb guy staring at him this whole time.”
“I’m not going to dignify that with a response,” says Iwaizumi, casually posing his arm to rest on the table, open palm up.
“Maybe he has noticed and he’s just ignoring it?” Oikawa squints, dropping his (prescription, but don’t you dare tell anyone) sunglasses down his nose for dramatic effect. “A braver man than me, then.”
“I have no idea what you’re talking about,” Iwaizumi says, but his fingers twitch, not quite a fist and not far from being one. His eyes are an olive orchard burning. As Oikawa said: crazy.
You are: oblivious, blithe, gorgeous. The tops of your shoulders are sun-warmed and you’re swirling a glass of red in your hand, the contented lilt of your smile familiar to him after many nights watching your favorite wine stain your lips. He sees you sway a little, your eyes popping wide as you realize all too quickly that you might be a little further past tipsy then you’d thought, and the bastard you’re talking to puts his hands on you. One on your shoulder, one on your waist to steady you.
Hajime’s always had a penchant for parkour when he’s drunk, and you and he have been taking sips of each other for days now. He slams a palm down on the hard wood, momentarily airborne as he jumps over the table and cuts through the other people standing around to get to you.
“Hey,” he says, grin looking a little feral as he watches the hands on your waist come off. The guy’s movements are jerky, looking at him like what the hell, man? Iwaizumi has no idea why.
“Hi, Haji,” you say, your lips curling into a warm smile. “This is Naoto. He’s from the same place I am, actually.”
“Cool,” Hajime says, extending a hand to shake like he learned at networking mixers at UCI. Naoto stares at him for a second and then takes it cautiously, wincing as Hajime crushes his fingers in his best arm-wrestling champ grip. “Good to meet you.”
Naoto clearly does not think it is good to meet him. He steps back upon release and makes a rushed goodbye to you, citing a group of friends he suddenly needs to find urgently. You smile and wiggle your fingers at him vaguely, already far more focused on the sun setting over the waves past the terrace than you are on whatever is happening between the two of them. Hajime steps up behind you, sliding a hand over your waist, his palm covering the surface area touched by Naoto. You put a soft hand over his, stroking slowly over his calloused knuckles, and hook your other arm back to tug him forward so he’s pressed against your back, bending so he’s cheek-to-cheek with you, watching the water undulate.
“You havin’ a good time?” His voice is a little rough from the clear liquor he and Oikawa were drinking paired with the effort of keeping his voice quiet, his concern just for you.
“Yes, sir,” you say, taking another sip from your glass. You hold it across your chest and he wraps his fingers around the delicate stem, putting his mouth right over the print yours left. “You?”
“Of course,” he says. “It’s beautiful out here. I think Shittykawa got sunburnt on the beach, though.”
“His fault for being pale,” you wave your left hand dismissively. He wants to pin you like a butterfly, your wrist arched gracefully against the darkening sky. “He has all those fancy skin creams to stop it from flaking, too.”
He feels a little bad for abandoning his best friend, but when he turns his head to check on him, the other man has reunited with Makki and Mattsun, who are all clustered together while taking photos of the two of you. Oikawa’s features specifically are spelling out something very smug and that will be very annoying for Hajime later. Iwaizumi concludes that he will probably survive thirty seconds without direct entertainment from him.
“He gets bad flush, too,” he thinks aloud. “Maybe it’s nothing.”
“See?” He hums and rubs his thumb over your top where he’s holding you with the right hand, soothing circular patterns. He can almost feel you purring. “I can always tell when you’ve started drinking for the night because Kawa gets red and you start running around and climbing things.”
“I don’t,” he protests, but it dies in his throat. You shake in his arms as you laugh.
“You always do. You tried to climb up my balcony once, remember? You said you could beat the elevator up.”
“I would’ve done it if security hadn’t come out,” he grumbles. You take your glass back and put it on the railing. It’s perilous, but Hajime doesn’t say anything. If it spills over your outfit, he’ll follow you back to the room and help you change.
“When I met you, I didn’t expect you to be the crazy type,” you say, turning so your lips brush his skin as you speak. “You seemed so steady compared to Kawa.”
“Only crazy about you,” he says. You sigh happily and melt back into him. He exhales slowly, a controlled breath, and wonders how a bastard like him got so lucky.
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vongola-renaissance · 4 months ago
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A compilation of my adult Gen 10 Vongola Guardians headcanons of all time:
Tsuna does become the Vongola boss. He does it with the purpose of being the last one, tho.
Tsuna got Mukuro to go along with his plans by promising Mukuro would be the one to kill him one day. He was dead serious about it.
Reborn hates Mukuro's guts and thinks Tsuna is a fool for trusting him. Mukuro knows that Tsuna was serious, so he follows his lead, as long as their deal stands. Tsuna plans to let Mukuro kill him when he's an older man and burn his own body to the ground with flames, so Mukuro can't possess him.
The older they get, the more rebellious the guardians grow towards Reborn. They start maturing and following more Tsuna per se, his ideals, his plans.
Gokudera in particular has a very (!!) tense relationship with Reborn. With age, Gokudera stops idolizing Reborn and engages more and more in open arguments in Tsuna's behalf.
At least once Yamamoto pointed his blade at Reborn seriously. Solving that situation was a nightmare.
Most of them go to university or get a minor degree as Tsuna's requirement to "join" the family. Tsuna might hate studying, but he does not fuck around about getting proper education for all of them.
He hates the Vongola mansion. He buys the ruined property of a poor family for an tbh exaggerate sum and makes them build a proper complex there. It's close enough to the Vongola mansion that he can walk (fly?) to it, so he has all his official meetings there and reserves the complex for the informal reunions with friends and family.
Dino and Tsuna had one (1) major fight. It was about the expectations on Tsuna, the reality of the mafia world and the of course, Reborn. They agreed to go all in only once and then never fight again. Dino promised that if Tsuna was the last of the Vongolas, he'd be the last of the Cavallones. Tsuna promises to give a chance to the mafia world and see what they could make out of it together.
Fuuta, I-Pin and Lambo graduated from middle school in Namimori. Bianchi stayed with them during those years and everyone would visit them regularly.
In that time Lambo realized he'd miss Tsuna too much, so be begged Tsuna to let him go to a high school in Italy, closer to him. They all ended up studying there.
Kyoko stayed in Japan with the kids at first and started studying there. She missed her brother a lot, tho. Haru went to a different university. She was brilliant, but after the adventures with the guardians, common life was a bit boring. They ended up moving to Italy to finish their studies, which means even more shenanigans of Tsuna trying to cover the mafia life and the fact he's rich now.
Yamamoto went pro for a few years. First in Japan, then some seasons in the US. He got an insane network connection lol. He then made an excuse about salary to move to Italy to "play there". The Vongolas own the team as an effort to get kids from poverty into a proper lifestyle.
Part of the Vongola income now comes from sports bets. Nothing illegal. In fact, Ryohei scouts impressive athletes and checks to see if other mafias are interfering in the match. Some athletes and organizations actually pay them to check and eliminate any cheating agents.
They send Hibari lmao. He hates weak people and no one is weaker than those who need to cheat in order to win.
Gokudera unironically takes into cooking and decoration. Is he a malewife? Sort of. If you were Tsuna's right hand man, forced to watch him through the tightest schedule ever while he tries to solve at least 9 generations of Vongola mistakes... He personally prepares the food to guarantee they are not poisoned and arranges most rooms so there's always at least one seat Tsuna can comfortably nap in.
The next trip to Mafialandia is even worse. Either Tsuna is treated like a celebrity so he has not a moment of peace or Reborn sends him on another training.
Tsuna is a champ in human relationships.
The complex is rarely quiet or empty. At the same time, the guardians aren't all reunited as often. They make sure that Tsuna doesn't feel alone and create excuses to show Tsuna the progress of all his effort.
Omg I didn't plan for this to be such a long post. I'd have to do a series at this point 😂😂
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theguywithaplan · 3 months ago
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List of Games Turning Twenty (20) Years Old in 2025
Advance Wars: Dual Strike
Advent Rising (they started planning the trilogy before the first game was out lmao)
Age of Empires III
Animal Crossing: Wild World (the DS one)
Arc the Lad: End of Darkness
Area 51 (the FPS that was low-key kinda creepy)
Banjo Pilot (the Banjo-Kazooie racing game on GBA).
Battalion Wars (the spin-off of Advance Wars).
Battlefield 2
Brothers in Arms: Road to Hill 30
Brothers in Arms: Earned in Blood (yep, they released two mainline games in one year).
Burnout Revenge (this cleared Burnout 3, and I will fight you on that).
Call of Cthulhu: Dark Corners of the Earth
Call of Duty 2
Castlevania: Dawn of Sorrow (go play the Castlevania Dominus collection. It has this game and a few others and it's GREAT).
Castlevania: Curse of Darkness
Civilization IV
Cold Fear (answering the age old question: what if Resident Evil 4 was on a boat and not as good?)
Condemned: Criminal Origins (a launch title for the Xbox 360 and a pretty solid horror game).
Conker: Live & Reloaded (maybe a controversial opinion, but this is WAY better than the original).
Crash Tag Team Racing
Dead or Alive 4 (aka, the one with not Master Chief in it).
Destroy All Humans!
Devil Kings (all the sequels would be under it's non-translated title: Sengoku Basara).
Devil May Cry 3: Dante's Awakening (let's rock, baybeeeeee)
Donkey Kong: Jungle Beat
Dragon Ball Z: Sagas (I saw a stream of this game a few months back, and oh my god, this looks so shitty/funny).
Dragon Quest VIII: Journey of the Cursed King
Dynasty Warriors 5 (who's excited for Origins???)
Far Cry Instincts (a console version of the PC exclusive original game)
Fatal Frame III: The Tormented
F.E.A.R. (if you haven't played this before, change that. it's fantastic)
Fire Emblem: The Sacred Stones
Fire Emblem: Path of Radiance (the one with Ike the Bisexual in it).
Forza Motorsport (the very first one).
Gauntlet: Seven Sorrows
Geist (the rare M-rated Nintendo game).
The Getaway: Black Monday
God of War (the very first one).
Gran Turismo 4 (one of the few PS2 games that could be played in HD, along with... Jackass: The Game...)
Guild Wars
Guitar Hero (the very first one).
Haunting Ground (a very rare PS2 horror game from Capcom).
Hot Shots Golf: Open Tee
The Incredible Hulk: Ultimate Destruction
The Incredibles: Rise of the Underminer (since the second movie came out, this game is now considered non-canon).
Indigo Prophecy/Fahrenheit (the second game from known hack/fraud David Cage).
Jade Empire (the last game that BioWare made before they got acquired by EA).
Jak X: Combat Racing
Judge Dredd: Dredd vs. Death (there was a for real-ass Judge Dredd game on the GameCube).
Kameo: Elements of Power (another Xbox 360 launch title, this one made by a post-acquisition Rare. It's pretty fun).
Killer7 (from the greatest to ever do it, Suda51)
Peter Jackson's King Kong: The Official Game of the Movie (you guys think it's based on the movie or what...?)
Kirby: Canvas Curse (a really fun DS game that only used the stylus)
Klonoa 2: Dream Champ Tournament (i think klonoa would get along really well with sonic)
The Legend of Zelda: The Minish Cap (the one where Link gets really small)
Lego Star Wars: The Video Game
Lunar: Dragon Song (one of the worst RPGs I've ever played. Don't play it).
Mario & Luigi: Partners in Time (the one with the Baby Mario Bros.)
Mario Kart DS (the first one with online play).
Mario Party Advance
Mario Party 7 (my personal favorite)
Mario Superstar Baseball (we didn't get a Mario Baseball game on the Switch. Because they're saving it for the Switch 2).
Mario Tennis: Power Tour (so many Mario games...)
Dance Dance Revolution: Mario Mix
Marvel Nemesis: Rise of the Imperfects
The Matrix Online (an official continuation from the movies)
The Matrix: Path of Neo
Medal of Honor: European Assault
MediEvil: Resurrection
Mega Man Battle Network 5 (the only one in the series to have a DS version)
Mega Man Zero 4
Mercenaries: Playground of Destruction
Metal Gear Acid (a launch title for the PSP, and a card game set in the Metal Gear universe. It works better than you might think).
Meteos (a puzzle game made by Masahiro Sakurai, the Smash Bros. guy)
Metroid Prime Pinball
Mortal Kombat: Shaolin Monks
Myst V: End of Ages (the final Myst game)
Need for Speed: Most Wanted (did you know that this game outsold the entire Halo series?)
Neopets: The Darkest Faerie (is Neopets still a thing?)
Nicktoons Unite! (a crossover between Spongebob, Fairly Oddparents, Jimmy Neutron, and Danny Phantom).
The Nightmare Before Christmas: Oogie's Revenge (an honest to god sequel to the movie that plays like Devil May Cry).
Ninja Gaiden Black
Nintendogs
Oddworld: Stranger's Wrath
Pac-Man World 3
Perfect Dark Zero (yet another Xbox 360 launch title, also made by Rare, and a sequel to one of the best FPS games ever made. It was fine).
Phoenix Wright: Ace Attorney (it had been out in Japan for a few years, but us Yankees got this four years after it came out).
Pokemon Dash (a Pokemon racing game. It was not very good).
Pokemon Emerald Version (I sunk like 500 hours into this game).
Pokemon XD: Gale of Darkness (a sequel to Pokemon Colosseum where you could capture other people's Pokemon).
Prince of Persia: The Two Thrones
Psychonauts
The Punisher
Quake 4
Ratchet: Deadlocked
Resident Evil 4
Serious Sam 2
Shadow of the Colossus (one of the best games ever made. Play it if you haven't yet).
Shadow the Hedgehog (pretty good to be a sonic fan right now).
Shin Megami Tensei: Digital Devil Saga (parts 1 and 2).
Sly 3: Honor Among Thieves
Sonic Rush
SoulCalibur III (RIP, SoulCalibur. Tekken is just too powerful.)
Splinter Cell: Chaos Theory (RIP, Splinter Cell. Ubisoft just sucks too much to make you anymore).
Spyro: Shadow Legacy
Star Fox Assault
Star Wars: Republic Commando
Star Wars: Battlefront II (this game's story mode is permanently etched into my brain).
Stubbs the Zombie in "Rebel Without a Pulse" (presenting it to you with no context. Look it up. It's hilarious).
Super Mario Strikers
Super Monkey Ball Deluxe
Tak: The Great Juju Challenge
Tekken 5
TimeSplitters: Future Perfect (RIP, TimeSplitters. Embracer Group killed you before you could come back).
Trace Memory (got remade in 2024 as Another Code)
Twisted Metal: Head-On (another PSP launch title)
Ultimate Spider-Man (you could play as Venom in this one)
WarioWare: Touched!
WarioWare: Twisted!
We Love Katamari
Wild Arms: Alter Code F (a remake of the first game)
Xenosaga Episode II
X-Men Legends II: Rise of Apocalypse
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princessbrunette · 1 year ago
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bodyguard!jj pulling his gun out on someone who’s all up in your face 😳😳 It would be so hot Id probably have to change my panties
୧ ‧₊˚ 👠・₊✧
trying to be ‘respectful’ on the job could be a pain in jj’s ass — and he’s not just talking about trying to be professional around you. you were sociable, too sociable, so more times than not the weekend would come and you, millionaire kook-nepo baby turned social media whatever would come dragging your bodyguard anywhere and everywhere that you could.
but like jj always told you, you could take the man out of the cut but you couldn’t take the cut out of the man. it was often his actions would come across brutish, irrational, aggressive— but he did what he could to protect you. maybe he cared about protecting you a little too much, for selfish reasons instead of professional.
he stands a few feet back, giving you your privacy at this networking party you’d dragged him too. don’t get him wrong, he loves a party— when he gets to smoke weed and drink beer. coming to a party strictly to stand there and stare at one girl all night wasn’t exactly his mojo.
his bodyguard senses that he’d gained from working for you started to tingle as he snapped out of his thoughts, eyeing your body language. you were stiff, and whilst your back was to him he somehow knew the exact face you were making. this guy, the asshole you were speaking to was all up in your face, too touchy, a totally weird and off putting vibe. jj didn’t wanna come across as overbearing, but then again — he was doing his job.
he arrives at your side within a millisecond, staring down the guy in your face. “step back a little for me, bro.” he tries to be civil about it all whilst standing his ground, his small unblinking smile a thinly veiled threat. the guy scoffs, clearly off too many of the free champagne flutes being liberally handed out.
“babe, why is the help talking to me?” he sneers, amused and jj’s eyes flutter, taking a deep breath to not cuss him out.
“thats my bodyguard.” you frown, meekly — but you defend jj anyway. that calms him just a tad.
“thats your bodyguard?” he smirks, finally letting go of your arm to stare at jj. “what are you gonna do if i don’t step back, huh?”
the blonde bodyguard is done with the games, whipping his pistol out from its holster and holding it directly to his forehead, collecting a sea of gasps and shrieks from decorum-obsessed party goers. “i’ll light this god damn room up, that’s what i’ll do dude. you gonna step back? or am i gonna have to blow your brains out infront of a pretty girl.”
“jj!” you clutch your glittery necklace, stepping behind him nonetheless. the rich asshole has no idea what hit him, backing away and scurrying off with piss in his overpriced boxers. jj licks his lips casually as he looks around at the scene he caused, tucking the gun back into its holster as he turns to look down at you.
“we done here? think it’s time to peel, unless of course you’d rather be escorted out by the actual security guards. they look pretty mad, so…”
you nod, wordless as you process what just happened, letting him guide you away from the party by the small of your back. maybe it was the champagne talking, but seeing jj protect you like that seemed to go straight to your panties, your thunderous heart beat having nothing on the pulse through your clit. you bite your bottom lip, turning to look up at him as he walks you out the building.
“don’t give me that look. was doin’ my job, cupcake. the dude was pushin’ his luck.”
“i can’t believe you did that.” you let out in a breath, and it’s only then once you get outside into the cool evening air he slows his pace, turning to look at you. his face falls a little, wondering if you were really mad. he says nothing, awaiting his scolding. “i… can’t believe you did that.” you repeat, this time falling into a fit of giggles, covering your mouth.
his brow raises, sizing you up.
“uh, how much of that champagne did you drink?”
“you were really gonna shoot that guy just for standing too close to me?” you’re elated, approaching him with a doe eyed grin looking nothing short of a disney princess. he shrugs, not understanding the hype.
“i mean the guy was practically begging for it.”
“thats so hot.”
“what now?”
“cool, that was so cool.” you correct quickly, stepping back. “thank you.” you smile and he blinks at you at few times, knowing exactly what he heard.
“yeah, don’t sweat it… just doin’ my job, sugar.” he starts to walk you to the car — this time with a smirk on his face that you daren’t question.
୧ ‧₊˚ 👠・₊✧
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twinsimming · 2 years ago
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TS4 to TS3 TV Channels Default Replacement by Twinsimming 📺
This mod replaces video clips from The Sims 3 TV channels containing Sims 2 characters with video clips from Sims 4 TV channels containing Sims 3 characters and adds new channels converted from The Sims 4!
Place in your Overrides folder.
Overview
Replaced Existing Channels
New Channels
Replaced Existing Channels
The following channels have had their video clips replaced:
Basic
KidZ Zone
Romantic Rendezvous
Sports Universe
Action World
Basic Plus
Cookin' Cable
New Channels
The following channels are new and available depending on the quality of your sim’s television:
Basic
TV Classics - Shows old black and white TV shows and soap operas (from Vintage Glamour Stuff)
PolitiSim - Broadcasts political debates and campaigns (from City Living)
Basic Plus
Civic Public Access - Features various shows including a sitcom, a dating show, and news broadcasts from different city festivals (from City Living)
BEtween - Features a cartoon based on MySims Agents as well as other shows for more mature kids (from Kids Room Stuff)
Premium
World Culture Network - Features documentaries about Champs Les Sims, Al Simhara and Shang Simla (from City Living)
High Definition
Music TV - Mainly shows music clips
Laugh Track (renamed from Comedy) - Shows a stand up comedy set and a parody of a late night talk show
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Conflicts & Known Issues
- Conflicts with any mod that edits TV.xml file.
- Videos are no longer black and white on older/retro TVs.
- The video clips don’t fit all TVs perfectly due to the different aspect ratios. Some fit better than others.
- The video quality isn't the greatest (even when uncompressed), so if anyone knows how to upscale videos, please reach out!
Credits
EA/Maxis for The Sims 3 and The Sims 4, s3pe, s4pe, and Notepad++.
Thank You
Thank you to @simbouquet for extracting the video files and answering all of my questions, and to @riverianepondsims for testing!
If you like my work, please consider tipping me on Ko-fi 💙
Download @ ModTheSims
500 notes · View notes
mariacallous · 8 months ago
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Usually held in the two weeks after the Olympic Games in the same host city, the Paralympics showcase the best athletes with physical disabilities from around the world competing for their home countries. (The Paralympics are not to be confused with the Special Olympics, which feature athletes with intellectual disabilities.) This year, the Summer Paralympics will take place from August 28 to September 8 in Paris, France.
Quick history lesson: The origins of the Paralympics began shortly after World War II, during the 1948 London Olympics, where 16 wheelchair-using veterans participated. The first official Paralympic Games took place in Rome in 1960 and featured 400 athletes from 23 countries. Since then, the Games have taken place every four years and now feature 4,400 athletes in 22 sports (the Olympics have 32), with 549 gold medals up for grabs.
There are athletes competing from 177 countries (this year’s Olympics had athletes from 184 countries), including 10 countries that have never been represented in the Paralympic Games before, along with representation from the Neutral and Refugee teams. In case you missed it, at the last Paralympics in Tokyo, China earned the most medals, with Great Britain behind it and the US in third.
Since the 1988 Summer Games and the 1992 Winter Games, the Olympic and Paralympic Games have been held in the same cities and venues. Although Paralympians still strive for equal treatment as Olympic athletes without disabilities, there is a large gap in funding between the Olympics and Paralympics.
Where to Watch
This year’s Games will make history as the first Paralympic Games to offer live coverage of every one of the 22 sports played. Like the Olympics, every event at the Paralympics will be available to stream on Peacock if you’re in the US.
If you prefer going old school and watching on basic cable, a select number of events will be airing on the NBC channels NBC, CNBC, and USA Network, along with E!, Golf Channel, and Telemundo, which offers coverage in Spanish. In an effort to make the Games more accessible, closed captioning will be available for every Paralympic event (regardless of the platform). You can also watch highlights and athlete interviews on Paralympic.org.
In the UK, Channel 4 has more than 1,300 hours of live coverage scheduled. Folks can also watch through their streaming service or Channel 4 Sport’s YouTube channel, which will show the entirety of the Games for the first time. BBC, BBC Radio 5 Live, and the BBC Sport website will also air highlights and select coverage. The Paralympics website also has a complete list of where to watch by country.
Opening Ceremony
The Opening Ceremony will begin August 28 at 8 pm Paris time, 7 pm BST, 2 pm EDT, and 11 am PDT. Similar to the Olympics opening ceremony, the Paralympics opening ceremony will be held outside of a stadium at one of the major squares in Paris, Place de la Concorde, and the iconic avenue Champs-Élysées will be transformed into the opening ceremony stage.
The competition starts the following day, on August 29, at 11 am EDT (8 am PDT). Like with the Paris Olympics, the start times will be similarly early and continue throughout the day. The specific timing of some of the events might change, so check the schedule of events on the Olympics' Paralympics schedule webpage.
Blind Football (Soccer)
Blind football is an adaptation of football (or soccer, if you’re American) for athletes with vision impairment played with an audible ball. This men’s competition starts early on September 1 and continues on September 2, 3 and 5, with the gold medal match on Saturday, September 7.
Boccia
Boccia is one of only two sports with no Olympic equivalent. It was originally created for athletes in wheelchairs who have impaired motor function or coordination. To win, each team must get the most balls closest to the white ball called the jack, with athletes allowed to make modifications according to their needs. Men’s and women’s individual games start August 29 and go through September 1, with the gold medal individual matches on September 1 and 2. Mixed pairs and teams start September 3, with gold mixed pairs and teams matches on September 5.
Goalball
The other sport of the Paralympic Games without an Olympic equivalent, goalball is a team sport for the visually impaired and blind, in which players wear special black eye-covering-type glasses so they fully can’t see and are thus more equitable (and honestly, look cool as hell). If there’s anything that the Olympic Games have taught us, it’s that the people go crazy for some out-of-the-norm eyewear. The audience needs to stay as quiet as possible because the ball has bells inside. Thus, the athletes have to rely solely on sound, while they use their whole body to try to block the ball from making it inside the goal. (Lets see Neymar try to do that.) Men’s and women’s games start August 29 with the gold medal games for both on September 5.
Para Archery
The first game played at the early iteration of the Paralympics in 1948, para archery now has men and women’s individual and mixed teams, with wheelchair or standing, and with recurve and compound bows used. Men’s and women’s individual events begin August 29 and continue through September 5, with gold medal matches in individual, teams and with different bows across multiple days.
Para Athletics
One of the most beloved sports in the Paralympics is para athletics, which has been a popular fixture in the games since the inaugural Rome Games in 1960. Today, it spans a wide range of track, jumping, and throwing events, as well as marathons. Because of the wide range of men’s and women’s events, competition begins on August 30 and happens daily with gold medal matches until the Games end on September 8. Check the full para athletics schedule for more specific events’ times.
Para Badminton
Para badminton debuted at Tokyo 2020, although it has been hugely popular for decades. Like badminton, players compete as singles and pairs, as well as standing and in wheelchairs. Group play begins on August 29, with men’s, women’s, and mixed doubles beginning August 31. Gold medal matches take place September 1 and 2.
Para Canoe
The Paralympic Canoe competition features two types of boats: the kayak and va’a (traditionally used in Oceania for travel between islands). Para canoes are basically the same as those used in the Olympic Games, but just have a wider bottom for greater stability. The races begin September 6 with gold medal games on September 7 and 8.
Para Road Cycling
Throughout the years, like many other events, Paralympic cycling has grown to adapt to many disabilities, and uses standard bicycles, handcycles, tricycles, and tandems. In road cycling, there are road races, time trials, and relay events. Both the men and women’s individual and relay events and gold medal races take place daily September 4 through 7.
Para Track Cycling
Para  track cycling is similar to road cycling but takes place on a velodrome track (as the name suggests). Competition is divided into time trials, individual, and tandem or team sprints, using standard bicycles and tandems (all of which can be adapted for the specific athlete). The various track cycling events and gold medal races take place simultaneously August 29 to September 1.
Para Equestrian
Unlike the three equestrian events at the Olympic Games, the Paralympic equestrian program only includes the dressage competition. Para dressage essentially focuses on how well the rider and horse gel, with riders judged on their riding and performance with the horse. All the events are individual mixed, and each competition has gold medal rounds, taking place August 3, 4, 6 and 7.
Para Judo
Para judo is one of two martial arts competitions at the Games. The Paralympics judo follows the same rules as its Olympic equivalent, except it’s practiced exclusively by athletes with vision impairments—and is way more badass, in my humble opinion. (I think I’m allowed to make that assertion since I’m also disabled, don’t come for me.) With the athletes unable to see their opponent, they must use their sense of touch and careful listening—including slight differences in breathing and movement—to sense what their rival may do next. Men’s and women’s matches take place September 5, 6, and 7 and have gold medal matches at the end of each day.
Para Powerlifting
Para powerlifting is a men’s and women’s bench press competition that tests upper body strength where the athletes compete in different weight categories. All of the events are individual and there are gold medal rounds for each competition (which varies by gender and weight class) taking place September 4 to 8.
Para Rowing
A relatively new sport, rowing debuted at the Paralympic Games in 2008. Now, there are five rowing events, including three mixed events. Para rowing rules are nearly identical to those at the Olympics and rowers are eligible for different events according to their gender and impairment categories. The races begin across all categories on August 30, continue to August 31, with final gold medal rounds on September 1.
Para Swimming
Para swimming has remained one of the most enduring sports in the Paralympics since its debut at the Rome Games in 1960. Its popularity is due in part because athletes with all kinds of physical and mental disabilities can participate and doesn’t require any specific equipment. (Prosthetics aren’t allowed either.) Featuring different swims at different distances, athletes compete in breaststroke, backstroke, butterfly, freestyle, and medley. As one of the most popular sports, there are men’s, women’s, and mixed events virtually nonstop with gold medal races near the end of every day, August 29 until September 7.
Para Table Tennis
One of the OG Paralympian games, table tennis actually has a longer history in the Paralympic Games than its Olympic counterpart. When it began, it was only open to wheelchair users, although today athletes are placed into 11 different classes based on their physical and intellectual impairments. Men’s and women’s doubles, singles and mixed games take place August 29 to September 7, with gold medal games every day except September 2.
Para Taekwondo
Para taekwondo is a new competition that made its Paralympic debut at the Tokyo Games. Focused on athletes with upper limb impairments, they are split into two sports classes and divided into weight categories. Men and women compete August 29 to 31, with gold medal matches at the end of each day.
Para Triathlon
A relatively new sport introduced at the 2016 Rio Games, the para triathlon is held over the “sprint” distance, which is half the Olympic distance for individual competitions, where athletes swim 750 meters, cycle 20 kilometers, and run 5 kilometers. The competition is divided by men’s and women’s, with medals being awarded for each race September 1 and 2.
Shooting Para Sport
Shooters compete in rifle and pistol events from distances of 10-meter, 25-meter, and 50-meter in men’s, women’s, and mixed fields. Depending on needs, athletes compete in a kneeling position, prone, or standing (or in a wheelchair or shooting seat). The games take place August 30 to September 5, with medals awarded each day.
Sitting Volleyball
Sitting volleyball is pretty much the exact same as the volleyball we know and love, except as the name suggests, is a sitting variation of the sport. It’s played by two teams of six players who move around the court using the power of their arms, along with a lowered net that’s 3 feet high. The games start on August 29 and continue until the men’s gold medal game on September 6 and the women’s on September 7.
Wheelchair Basketball
Originally used for rehabilitation and exercise for World War II veterans—wheelchair basketball is quintessential Paralympics. Now, it’s one of the most popular and beloved sports for wheelchair users around the world. Games start August 29 and go until the men’s gold medal match September 7, with the women’s September 8.
Wheelchair Fencing
What’s more badass than fencing? Wheelchair fencing. In this sport that requires discipline (and ability to not flinch when a sword is coming at you), athletes compete in a special wheelchair frame designed for the sport which is fastened to the floor—meaning the fencers cannot move and are always close to their opponent. Just like the Olympic equivalent, wheelchair fencing consists of three disciplines: foil, épée, and saber. The men’s and women’s matches take place September 3 to 7, with gold medal rounds at the end of every day.
Wheelchair Rugby
Wheelchair rugby is a four-person team sport played in specially designed wheelchairs. It combines elements of rugby, basketball, and handball, with players using a round ball. Because it’s such an aggressive sport, it’s often referred to as “murderball.” Need I say more? You’re gonna wanna watch this one. Mixed games start August 29, with the gold medal games September 2.
Wheelchair Tennis
Wheelchair tennis pretty much follows the same rules of able-bodied tennis, except here the ball can bounce twice before the player hits it back. Athletes are divided into open and quad classes, along with men’s, women’s, singles, and doubles. Games start August 30, with gold medal matches September 4 to 7.
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tritoch · 4 months ago
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realizing between their ages and the shared history of post-arr and heavensward and my "he's sort of vaguely uncle-shaped in relation to the scions generally" stance, wolund clearly thinks of tataru as a sort of favorite niece.
she's young! she's energetic! she's smart as a whip! she's a holy terror! she's always got some kind of plan or scheme! she was best friends with his surrogate daughterprotege (minfilia) who died tragically young!
which honestly makes everything else about their relationship sooooo much funnier. i always felt like we could've gotten more about tataru carousing for intel in heavensward and stormblood but frankly uncle/niece is the exact correct level of relationship to go "you're a bright young woman and i'm proud of you and you should feel so free to make your own choices but also i would actually rather not know any of the details. i love you so much have a good time do not tell me anything."
and this applies to basically every tataru-related plot point. they're all funnier with the wol as surrogate uncle, because "uncle" is the funniest family relationship. getting held at gunpoint by the mob (garlean empire) because of your uncle's gambling debts (echo). getting your uncle to help you to learn to drive stick (summon a carbuncle). learning all of your friends and family disappeared or died terribly and having only an uncle you aren't very close with to be like "hey champ it'll be okay. my buddy made us hot chocolate, have some". ditching your uncle and his work colleagues on a trip to japan to go network in bars. bringing your uncle in on a wild moneymaking scheme and ending up on a weird night with a talking guy in a turtle costume or something. inviting your bachelor uncle over for tea because you're worried he doesn't have anything to do after saving the world so you found a couple work leads and knit him a scarf and you're like hey man maybe try keeping a journal. yes he's not very expressive and yes he's bad at texting and he doesn't always even remember to call on your birthday but also you know he cares about you and he's proud of you. also one time he worked together with a guy who clearly has a crush on you and your employees to restore your mother's long-lost necklace. so that was sweet if kind of a lot.
getting your uncle a private island. literally the comedy is endless.
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