#my nwn shit
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ive been creating a backstory for newton in drow society and i was like hmmm i should brush up on drow lore and just figured out that everything ive been building up for him perfectly fits drow lore and im like YES.... I AM A GOOD DM
#there's so much i still dont know about the forgotten realms but im very proud to know enough that people ask me questions#and i normally can answer#my big thing is that i don't know the setting super well because i created my own realm because i think that's fun (:#but i know waterdeep and a lot of other named places in bg3 because i played nwn LOL#my bg3 shit
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Hush
Your sleeping form drives Jean up the wall, insisting you watch your noise level in the tent, but it’s a bit difficult.
🔞 mdni | masterlist | 513 wc | afab!reader x Jean
Warnings: smut; sleepy camping dubcon rough needy creampie surprise
AN: Repost from my old account.
It’s driving him mad, lying besides you, but not being able to do anything as he watches your shorts creep up your soft thighs. The final straw is your cheek peeking out and he doesn’t give a fuck anymore if his friends hear, but he knows you might. It’s the only thing that tempers his arousal to a gentle caress instead of smacking down like the clap of a frustrated god on your ass.
The long stroke of his palm over your skin wakes you from an almost-passed-out state to groggily wet expediently. He lets his fingertips dance along the curve he followed, dipping down, behind you, and slipping under the exposing shorts. It’s ticklish, the light touch he rubs against the length of your slit, slowly weeping moisture at his probing. He bites his other hand to cover the groan when he understands you’re not wearing any panties and realizes it’s destiny to bare the access he desires.
He manhandles you onto your stomach and places the long hard length of him on top of you to whisper in your ear.
“Keep quiet and you can come. Make too much noise and you’ll invite a crowd we’ll have to please. I know how you feel about being watched, but you better let me take what I need from this cunt first. I’ve been staring at your backside for hours, babygirl, and I cannot wait any longer.”
It takes all of you to not moan as he grinds his erection down with the warning. You manage a weak nod. It’s all he needs to free himself readily from his sleep shorts and start to slip inside of you. He has to bite your shoulder to hide his own sounds. You bite the pillow, nearly going cross-eyed in the endeavor.
“Good fucking girl. Almost all the way in.”
He works your now sopping cunt with his invading member with short, powerful thrusts. It minimizes the sounds of skin slapping, muffling more with his clothing still on, but has you panting and chanting the mantra in your head to close your fucking mouth. It’s just enough friction to drive you crazy and him close, not that he hadn’t been rubbing his cock the entire time he had to stare you down and was already closer than he let on.
“Such a perfectly available cunt shouldn’t go empty, right? What if I leave a fat load inside of you, huh? Y-yeah, sounds g-goddamn amazing to me. Fuck-I-I’m gonna…”
He’s jammed himself as deep as he can go on the last stroke, pulsing ropes of white that make your eyes roll back while he makes all the small noises, grunts, whines, as he fills you. It’s not fair that he can let out the release and you’re biting the inside of your cheeks until you feel his hand sneak beneath and ruin your good faith effort by blinding you with an orgasm.
“Ah!”
Oh, no… Maybe no one-
“Hey, did you hear that? I think it came from Jean’s tent. Maybe we should check on them.”
Shit.
Taglist: @aotwarriorsimp @alexpro-nwn @animediplomat @antoxsmith @armoredpotato @aviinnit @beffjurky @blondeboyfriend @casuallyck @cherrxs @dearbaji @erwinsbaby @eyesucket @fairypiku @fandomficsobsession @fujoneshi @holographicceo @hinasakuino @interfectio-mortales @kenryug @koulakoukoula2003 @kxkyuu-main @lavenderdaisyhoney @mybadluckshouldmakemefamous @chaotic-nick @nathalunalune @notgoodforlife @arsonszn @pockcock @poursomesunaonme @scouts-stuff @seychellse @shigarakiapologist @soaringmirror @sparklekitteh @stigandr-the-cat @syrma-sensei @reiners-milkbiddies @tiffanyy-21 @tonaken @torapologist @touyyes @we-are-so-close
#aot#aot x reader#attack on titan#shingeki no kyojin#aot smut#aot x reader smut#snk#shingeki no kyoujin#writing with kbee#aot x you#aot x y/n#reader insert#Jean kirschstein#Jean smut#Jean kirschstein smut#Jean x reader#Jean x you#Jean kirschstein x reader#Jean kirschstein x you
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Okay Spooky, if you don't mind random questions- what's your favourite Disney movie?
Oh I don't mind at all! I'm actually quite tickled to get one out of the blue like this. nwn
But yes! Answer! Uh, well... Honestly a lot of the ones in the 80s and 90s hold a bit of sentimental value to me due to the fact that my dad worked on them. I would always leave the tape running through the credits until I spotted his name. ;w; In fact, on the DvD for Treasure Planet, if you go to the special features you can actually see him in the making of featurette, where they're asking him about how he sculpted the cyborg parts for John Silver! But, er, yes- favorites!
I would say, it's kind of a toss up between two-
I LOVE The Great Mouse Detective. It encapsulates a lot of stuff I like about that era of Disney, and I do enjoy me a good detective story. The animation is smooth and full of character, and has that rough-lined charm of the xerox era, and the backgrounds? Absolutely gorgeous. The story is fun and full of great comedic moments and also moments that downright terrified me as a kid (That Fidget jumpscare and everything leading up to it still gives me the heebie jeebies). But most of all, I love the characters and the dynamics between all of them, especially whatever Basil and Ratigan have going on. Dear lord. Really not surprising this movie ended up being part of my big list of inspos when writing Kilroy. XD
Second movie- and I know some people don't count it as Disney but to hell with it, it was in kingdom hearts so it darn well counts in my book- The Nightmare Before Christmas. GOD, this movie. When it first came out, I couldn't make it past the opening song because I was scared of the clown with the tearaway face. I shit you not. BUT once I was past that, it quickly became an obsession in my little kid mind. My mom actually showed me a PHOTO she has of me from when I was still in my single digits of age, in which apparently I had taken a black permanent marker to my face to draw rings around my eyes and lines on my mouth so I could look like Jack Skellington. My mom still has it framed in her living room to this day. XD But yes, I sang all the songs, I drew Jack and Sally and Zero all over whatever paper I could get my hands on, and I even made a christmas ornament of Jack's head out of sculpey that we put on the tree every year since. It was probably a huge reason that I became such a huge Halloween and spooky-things lover. And even to this day, it resonates a LOT with me as a movie about someone who is just experiencing the WORST artistic burnout. That's really what this movie is about, I've written a whole-ass essay of a post once rambling about Jack's Lament as a song because of the feels it gave me (i tried to find it but idk if i deleted it during a scare of tumblr copyright striking blogs for music a long while back or if tumblr's blog search function is just poop, either is possible).
Anyway I've talked your ear off long enough, my apologies for the long post but sadly that is what happens when you get me talking about stuff I like. <XD ; Every time I say I won't, but then I become this:
#asks#Anonymous#disney movies#disney#tl;dr:#the great mouse detective#the nightmare before christmas#there you can read the tags if you don't want to be buried under my text mountain XD ;
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I forgot a couple of asks about Deuce that were related to the delinquent drawing from the other day, I’m sorry >< There are also some asks about the yesterday’s CheRid drawing~ And a couple of miscellaneous ones.
As always, thank you for your support!
Anonymous asked:
Bad boy Deuce X Ace? This seems to be potential.
And quite a lot of it, I agree! It’s interesting to think about how their dynamic would’ve changed if they met when they were younger. Ace isn’t a goody-two-shoe himself, but he’s more of a douche and troublemaker than an actual delinquent, so some stuff that Deuce does might’ve been “too far” for him… is what I wanted to say initially, but actually I think Ace could easily match Deuce’s badboyness if he wanted to lol I guess Deuce is a bad influence.
I feel like they would still argue all the time and Ace would still consider Deuce to be naive and dumb, but also rightfully think that Deuce is dangerous and he shouldn’t mess with him too much. He’d still mess with him though…
Ace also didn’t know that he would feel an actual attraction to someone like Deuce, but it’d definitely happen lol This stupid Deuce just looks way too cool and sexy sometimes, so Ace gets flustered.
hipsterteller asked:
Deuce put your tongue back...you look...turn on...
That’s the idea! He’s PROVOKING! He’s a bad boy! He wants you to be mad- wait, are you turned on?? Wait, wait-
hipsterteller asked:
Chenya!! Dude cover riddle please!
With his body? Sure, in a minute.
Anonymous asked:
Seeing you draw more TreyRiddle is making me so happy 😭 I hope Trey accepts Chenya's offering �� (I like the idea that Trey and Riddle are a little too shy to have sex in the first stages of their relationship so Chenya will gladly help the lovebirds to give the first step)
Thank you, Anon <3 I hope I’ll do more stuff with them in the future… Rewatching the first book has been interesting, Trey is even more desperate than we remembered him to be lol
Che’nya is a little shit-stirrer, but also the biggest TreyRiddle supporter since day one! He knows that Trey’s been thirsting for years. Che’nya is such a good friend! It’s not like he also wants to have fun with Riddle + knows damn well that he’s pretty much poking a bear when he displays Riddle like this~
Trey and Riddle would probably be shy, and while Riddle would be super shy in general, Trey would also be anxious that he’d scare Riddle off. But once he stops overthinking and starts doing, he’s going to be quite intense. So it’s a good thing that Che’nya is here to make sure it’s no brains all lust zone~
blackbutlerfandomnerddomain asked:
YO CHENYA SHOULD ACTUALLY CANONLY MAKEOUT/SCREW RIDDLE
Imagine the drama
He absolutely should, and it’s a matter of time before Trey jumps into it too lol I’ve said it before but I’ll say it again: Riddle’s mom was right, these boys are WICKED
Anonymous asked:
Do Chenya and Trey, just gang bang riddle?
Wink
In all honesty, it depends on Trey’s reaction; I expect him to be hesitant at first and maybe even mad at Che’nya, but join in once he sees just how sweet and helpless Riddle is.
Anonymous asked:
hewwo orthoxreader smut writer here to say i followed right away Oruvil's shipper's blog nwn thank you for sharing the ask, Ryu!
Hehehe yay that’s great to hear! <3 You’re very welcome! I’m glad I could help.
Anonymous asked:
I've been meaning to ask. How do you feel about The tweels x Azul? No tweelcest, Azul is just dating both of them
It’s in my pinned, Anon; we don’t ship them, we dislike this ship.
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Hi Bon! I'm in my silly and happy self again! :D
I'm much better than yesterday, but I still feel like shit a little, but don't worry Bon! It's not as bad as yesterday I promise!
I just finished to like all of your post, and I want to say two things:
- I'm glad because tumblr didn't trouble me while giving Likes to your posts (I'm seriously happy, because if it happens, I was going to be sooo mad I'm fucking promise).
-And I noticed something that was so amusing to me, you are really so much like me Bon, really, it's almost like if we were the same person, I don't know, I just find it so funny and kind of cute xd (the way you acted was so cute to me Bon :3).
Leaving that funny thing aside, Are you watching KNY? And if so, did you like it? (I'm sure you haven't seen it yet and I'm here being delusional and pathetic right now)
Oh! Btw, you remember what you said about that "friend" of me? Well, let me tell you Bon, that you aren't the only one who said that I shouldn't stay with him anymore, because someone tell that before.
And I really want to rant about her!, I really want to!, but I feel like it would be a bother to you Bon, because, I don't know if you want me to rant about her, or anything else.
It's just I love her so fucking much, but, she doesn't talk to me so much anymore (I think I already told you about her, because I remember that I tell you that we aren't in the same school anymore, if I didn't then I should be just confusing things again ╥﹏╥)
Although at the same time, I don't want to bother you with my stupid rant.
But, leaving that my intrusive thoughts aside, I think you will discover my blog, because, well, I liked all of your posts (sorry for the notifications btw ( ´・ω・)), so, if I see that you follow my blog, then I definitely gonna know that you found my blog xd.
I think this is the longest ask I have send you, sorry "> - <.
Ok so, I think I don't have anything to say so, that's all for now! (Esa frase casi me da un Oscar , it a Spanish meme, I think you wouldn't understand xd), I have to eat lunch now, so bye Bon!, love you! nwn
- Hungry Unnamed anon :p
Hello, yayayay! Being happy & silly is great!! I’m glad to hear that you’re doing better. Hopefully, today goes well for you ٩(ˊᗜˋ*)و ♡
I was watching you like all my posts this morning, hahah. You really find us similar? What makes you say that? I’m curious to hear your reasoning! And thank you, I strive 2 be as cute as possible (。>\\<)
I watched the first two episodes earlier today, actually! I like it so far, and I’m definitely intrigued. I’ll continue watching another time… I ended up wanting to play Minecraft, so I quit watching for now.
Ahah, I don’t mind. Talk to me about whatever you’d like. I promise that I won’t find it stupid, and it wouldn’t bother me! There’s not much that will, really. At least, nothing I can think of. I’m sorry to hear that your friend doesn’t talk to you as much anymore. Perhaps you could try reaching out to her sometime soon and asking if she’d like to hang out again? I hope that things get better between you two!!
…I actually knew your blog before you liked all my posts. It’s a bad habit of mine to try and figure out who my anons are ( ̄▽ ̄;)
I don’t mind long asks! I find them fun, even if it takes me a lil bit 2 reply. I unfortunately do not understand that meme. Bye bye, love you too, unnamed!! <3
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Haven't started the Kuruna blog yet because I have been focus on other stuff really ;;w;;
One of the two comms are in the lineart phase ( Yesterday I did receive the thumbs up on the sketch, after making a few minor changes nwn ). Since they are more detailed, I would rather finish those before I start the Kuruna blog ( Because once those are done, that means I'll have more time to create art of her. These two comms are more ok the complex side, imo. Which usually takes more time from me ;;w;; ).
The less art I have on queue ( 2 comms and 2 art trade. I can take my time on the art trade at least qwq/. Comms are paid, so they usually have my highest priority ), the more time I have to do my own fun art n3n.
Also because I am both excited and wasn't able to start the blog on last week, even tho I said I wanna try, I will show at least the beginning panel ( 1/4 ) n3n. Keep in mind that sometimes there will be color and other times the color design will default to this! Kuruna blog is moreso giving me more artistic freedom to do whatever style I wish :D! Since for that one, being half-story serious and half-silly, I feel that I will have more freedom with this one!
Plus, while the blog is more Kuruna focus, I will introduce other characters as well ouo. One of them is the Absol I have shown ouo. There are two others who already have completed designs as well. One is a very, VERY old character. Like her design is 2010 ( Or was it 2009 🤔 ? ) years old. Only a few people still remember her ewe. The other is just a shit chaos incarnate xd
Anyways here is the art mention xd. Will tag it as "keep reading" for those who would rather be surprised!
Also I do debate doing a pin post on her blog that links to everything or not 🤔. I have seen a few blogs doing this and I do wonder if it would be smart for me to do that to. I assume it is for mobile users? I don't often use the app and, when I am on Tumblr mobile, I do computer view because it is more pleasant to see Tumblr that way pwp. So I am not 100% sure.
Am still really hype to bring Kuruna to the community. Even equally hype for when a 2009/2010 OC is being brought to the community ( I have never brought her into the Pokeask community. She mostly existed on Flipnotes with old cringe rps and such xD )
#my art#nymphrasis#art#ramble#pokemon#soot sprite#eevee#ghibli#But yeah there is only very few people who may know who this OC is#Because really aside from a couple of friends only those from my Flipnotes times remember this old OC of mine#She is my pokefusion OC#My very first pokefusion actually :3#I remember being inspired from a Piplup / Pikachu fusion OC on Flipnotes#Would be fun to see how she would react towards both Kuruna and other characters in the community ewe#She is a minor too tho#Since I remember making her 16 and I pretty much just stuck with that age#Idk just felt fitting#Kuruna will be super fun to do#Esp since I have been stewing more and more ideas for her#Storywise and just her as a character as a while#Also I am usually not awake at this time#But I've slept a lot earlier than expected and it kind of messed with my sleep clock#Only had 5 hours of sleep ;-;
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I feel pretty lucky that I got to play bg3 without knowing anything about it beforehand. The first character I was attracted to was actually not Astarion. Nope, it was Raphael that made me go 'oh hello' lol (then they went and wasted all his potential oops). Not surprising since I love devil stuff in dnd, like NWN was my first experience in a dnd setting and I still remember finding that random pit fiend in that estate and thinking it was the coolest thing? Anyway. I think I warmed up to Astarion the way Larian intended, from being all 'oh a sexy vampire ok' to '....oh. oh shit' and it was so great to experience organically.
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💗💗💗Personal Updates!💗💗💗
I kept forgetting to post herebut I have been steadfastly updating my chapters until I think we're at Chapter...14? Yeah. So Jewel of the King's Crown has been getting QUITE the content.
I've been resting because while moving my new AC unit in with my grandma a few days ago I scratched the shit out of my palm, wrist, and fingers. Nothing serious! It just stings and for a bit it was hard to move my hand.
The new unit works great btw, really helping me with the hot-ass Southern heat rn nwn
Been thinking about a new side writing thing to work on, on occasion... another one of my fixations is coming back to gollywhop me but I really want to make sure I do the proper research before I get into writing. I'd be very disappointed in myself as a writer if I did so much research for ancient China and not do the same for Japan.
I'm not ditching Throne or Jewel, I just have a habit of binge-writing a bunch of chapters on something and getting really far before getting burnt out SO! For Throne I wrote Jewel to break from this and my new writing project (beta name is Devilish Delectations) will be the third point on this triangle.
✨ TIDBITS ABOUT THE NEW WRITING PROJECT ✨
It definitely will be 18+ as the writing is going to focus on oirans in the Edo period. I am thinking about making it another Y/N fic but likely without a stress on shipping like Jewel. The concept at hand is pretty much just writing the plot from Wicked Rouge (18+ visual novel and brothel management game) but with a new cast. Run down for those who don't know Wicked Rouge taken from the itch.io page:
The city of Hana is built on shattered dreams and broken hearts. It is a city of passion, a city of vice, and its pleasure houses are the finest in all the land. And after your father's death, you find yourself in charge of his failing establishment, once one of the most prestigious of those renowned pleasure houses.
As I do with my harem dramas I'm gonna try not to rely too much on things already written. Schemes I've seen people do before, etc. I'm gonna put as much of my own flavoring on it as possible.
Until then, happy reading!
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rrrAARRRhhhg. slowly drawing up all the chars in piers' family in my au n shit. gotta have uncle grimsley B) i hope u guys like the details in this one nwn im proud of it. ofc kept the liepard design elements n ig u can kinda say theres bisharp/kingambit inspo in the outfit too??? im also an old man grimsley truther but not like OLD old he's like 43 in my au. he's giacomo's dad in my au as well he just doesnt know </3 wahoo !! base from mellon_soup as always, u can find 'em on TikTok and Pinterest :):) ik the shading is weird on this one just ignore that i was exhausted and wanted to finish this LMFAO
#art#pokemon#pokemon art#pkmn#pkmn art#pokeart#pokemon fanart#pkmn fanart#fanart#grimsley#grimsley pokemon#elite four grimsley
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oh shit i should finish my playthrough of nwn: hotu
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First
Porco knows how to play the fucking game with your challenging ass.
🔞 mdni | masterlist | 344 wc | afab!reader x Porco
Warnings: smut; bet-sex/sex as a game, oral, 69, fingering, gagging, come swallowing, bratty shit, foul-play, comedic sex
AN: Repost from my old account.
It started out as a bet when the two of you had butted heads for the fifty-sixth time that day, but you’d had worse moments as a couple. One topic had led to another and you’d ended up with Porco cockily believing he could outlast coming from your mouth versus you and his in a contest between the two of you.
“Are you sure? Once I start I don’t think I’ll be able to stop.”
“You better pay close attention like I will Por, because I’m going to win when you paint my throat.”
“Hey! No fair. You’re already riling me up. Strip.”
“Now who’s cheating?”
His eye roll is mild compared to how roughly he pulls your legs apart when you turn from him to hastily, but reluctantly follow the order so he can bring you back over his face while you straddle him. Porco’s excitement is blatantly obvious when his erection pokes into your cheek as he resituates himself greedily against your cunt, tongue probing, laving, swirling against you in earnest fervor meant to unwind before you could inhale next.
Your mouth rallies to fair even better than his own hasty, yet lustfully pointed tactics; instead, you let your lips drag over the velvet shaft of him with exaggerated nonchalance that is practiced and supported by the deep breath of air you take before sinking lower, lower, and lower yet still on his cock. He chokes into your cunt by the time he reaches the back of your throat, hips mindlessly thrusting up to find the source of tight coziness that invites him so welcomingly, made for him.
Porco chooses to be a little bit vengeful when he realizes he can’t hold off his orgasm anymore when you’re literally gagging around him in every attempt humanly, stubbornly possible to catalyze just such a loss to his pride. So, he shoves two of his fingers into your heat and reattaches himself with painful vigor to your clit to rhythm fluttering bliss that only just dominoes after his own first spurt into your mouth.
Taglist: @aotwarriorsimp @alexpro-nwn @animediplomat @antoxsmith @armoredpotato @aviinnit @beffjurky @blondeboyfriend @casuallyck @cherrxs @dearbaji @erwinsbaby @eyesucket @fairypiku @fandomficsobsession @fujoneshi @holographicceo @hinasakuino @interfectio-mortales @kenryug @koulakoukoula2003 @kxkyuu-main @lavenderdaisyhoney @mybadluckshouldmakemefamous @chaotic-nick @nathalunalune @notgoodforlife @arsonszn @pockcock @poursomesunaonme @scouts-stuff @seychellse @shigarakiapologist @soaringmirror @sparklekitteh @stigandr-the-cat @syrma-sensei @reiners-milkbiddies @tiffanyy-21 @tonaken @torapologist @touyyes @we-are-so-close
#aot#aot x reader#attack on titan#shingeki no kyojin#aot smut#aot x reader smut#snk#shingeki no kyoujin#writing with kbee#aot x you#aot x y/n#reader insert#Porco galliard#Porco smut#Porco galliard smut#Porco x reader#Porco x you#Porco galliard x reader#Porco galliard x you
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Woah
Still getting likes and notifs to this day, even if I'm dead? I'm so happy! I'm sorry for being dormant. I've been busy with work and getting fixated on horror mlp and hazbin shit (yes I'm that kind of stupid) I might not post here again anytime soon. but I might post my mlp Horror stuff on my art blog @a-simple-tear-drop I'm happy that my art is good enough for a quick like nwn!
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another thing im kind of proud of myself for i guess is im getting better at being patient with myself when it comes to creating shit like i have this.....it doesnt feel right to call it a proper setting yet idk i have bits of a fantasy setting that formed out wanting to try making a nwn module but not wanting to have to stick to the parameters of the d&d settings im familiar with lol. and ive been working on developing it and actually making something with it pretty sporadically all i have to show for it are a couple rambling docs some unfinished levels and a couple scripts that technically work and i know eventually ill look back on what i have now and think wow you can tell a complete beginner did this but it doesnt bother me anymore ive stopped shying away from just writing down ideas whenever i have them and reworking things later and reworking them again and just discarding ideas once ive laid them out instead of shooting them down before i even get them out of my head. and most importantly i keep coming back to it and over time ive started feeling less and less guilty about time not spent on creating something even while i have next to nothing right now. it could even all go nowhere and i dont think it would feel like wasted time anymore at this point. it feels good 👍
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Some thoughts on PF2e
Context: I played PF2e for ~2 years in two campaigns. Concurrently, I have been playing 5e since release, including running a 4yr continuous campaign from lv 1-20. I have a little experience of 3/3.5e from the NWN games, but never PNP, and I've dabbled in short campaigns in a few other systems, including Cypher and a system a friend was designing.
So, with everything going on (*gestures at WotC burning every last shred of good will they ever garnered from the community*), a lot of people are currently looking for a new TTRPG system to pick up. A fairly common piece of advice that I hear is "if you want something like D&D, try Pathfinder". While this statement makes sense in the grand scheme of all TTRPGs ever, and both systems trace something of their genetic heritage to the same original system (3e), it over looks the fact that the play feel and play style of these games are actually quite different, and I worry that it is setting some people up for disappointment if they don't understand the differences between these systems before going in.
So here's a little primer on the vibes key differences between these games, to help you gauge whether PF is actually the right choice for you if you're coming from 5e.
Disclaimer: I'll only be talking about PF2e here, as I haven't played the original PF - however, based on everything I've heard and read about it, many if not all of these points will apply equally to PF1e.
I've divided this discussion into sections so you can jump straight to the part of the game that most interests you. More could certainly be said on each of these points - my goal here is not to give a perfect understanding of the nuances of the game, but rather an overall "vibe" so you can gauge whether it's likely to be worth your time. If you're still on the fence about it after reading this, give it a try and see for yourself how it stacks up!
Overall
A Rule For Everything. Where 5e is often quite hand-waivy in the details of what you can and can't do, leaving a large part up to a mixture of GM discretion and interpretation, PF2e has a specific rule for most actions you would want to take in most circumstances. Pros: this results in fewer "falling through the cracks" moments where it's unclear how you should rule a particular action (in particular, you're not going to see the frequently botched "is an ability check an action, bonus action, or free" you get at many tables in 5e); good for supporting newer GMs who haven't developed the judgement need to make rule callings well in a rules-lighter system like 5e. Cons: offers less flexibility and GM freedom; I found that often questions which would be answered with "sure, give me a X check" in 5e were answered with "you don't have enough actions" or "you don't have the right feat" in PF2e; and if you've got a rules lawyer at your table, you need to expect a lot more rules-lawyering.
Finely Balanced. We all know that 5e is a little bawked - PF2e, by contrast, is a ruthlessly well-balanced system. While I'm sure experienced players have found ways to break it, I found that even extreme builds rarely feel outside of a narrow scope of variation. Those used to playing martials will especially notice the difference, as casters are much more closely pegged to martial progression than the "casters are better at everything" state of 5e. Pros: Very difficult to break the game; GM is very unlikely to be surprised by player capabilities; martials are much less overshadowed by caster. Cons: While it's hard to make a broken character, it's easy to make a bad one that lags behind more experienced players; can feel more "samey" (see discussion on Spellcasting below for more details); progression often feels slow, and it lacked the "oh shit I can do that now?!?" moments I've often had with 5e characters.
No Bounded Accuracy. What little balance 5e has is based around the system of Bounded Accuracy, which sets DCs at any level as falling between 5 and 30, on the assumption that 5 is the lowest roll you can make with proficiency and a positive ability score, discarding 1s, while 30 is the highest roll you can make with proficiency and a maximum ability score, except for 20s. PF2e has no such system. Instead of absolute values, PF2e has a sliding range of expected results that increases more or less linearly. As such, monsters and traps that are even a couple of levels higher than the party can become overwhelming rather than just difficult, and monsters much higher level than the party are untouchable. Pros: Can feel more realistic (as incredibly powerful dragon can't be taken down by a lucky commoner); numbers get satisfyingly big. Cons: Can feel less heroic (a commoner can't even touch a powerful dragon, no matter how lucky); much more subject to GM error and harder to adjust for "on the fly"; progress can feel slow with few "omg I can do that now?!?" moments (see Character Progression below).
Crunch. PF2e doesn't have the advantage/disadvantage mechanic, it has four levels of proficiency with different attached bonuses, many bonuses also use your level as a factor, floating modifiers don't abound like they did in 3e but are certainly more prevalent than they are in 5e, and in addition to all of that every DC needs to consider the +10 critical hit and -10 critical fail levels as well as the DC itself. You will be doing a lot more maths in PF2e than in 5e, on a turn-by-turn and level-by-level basis. Pros: Allows for a fairly high level of complexity, especially when it comes to how effects combine to give you bonuses to various attacks, saves and checks. Cons: If you find doing calculations slows play too much, well, this system has a lot more maths than 5e.
Character Creation and Progression
PF2e character creation and progression allow a great deal of customisation, creating a lot of diversity between characters.
To take just one example: where 5e has the single choice of a race/species/lineage, PF2e has several choices - your choice as first level is split between an Ancestry (broad categories like Elf, Human, Dwarf) and Heritage (kind-of like 5e subraces, but including the tiefling-type options, so you can play an Elf Tiefling, for example), and both choices give you access to a pool of Ancestry Feats that you acquire throughout your character development. While 5e races often feel more impactful from the get-go (especially when we consider races which have spellcasting or very powerful racial abilities such as Trance or Fury of the Small out the gate), PF2e ancestry and heritage choice well continue to affect you character till level 17, gaining increasingly powerful abilities as you go.
On the flip side of this, within the bounds of the tightly balanced mechanics of PF2e, the scope of "what a class feature/feat/magic item can be/do" is quite narrow. A significant number of your class progression features, feats, and even magic items you receive will be focused exclusively on keeping your numbers at the level of big they're supposed to be. This can be quite a culture shock from 5e where, unless you choose to take an ASI, you will more or less never have an entire level where the only advancement your character gets is "number get bigger".
I found this most frustrating when it came to magic items. In 5e, the bulk of magic items (especially in the earlier books) focus on expanding options with new ways of interacting with challenges (think the immovable rod or deck of illusions), with relatively few that focus on simple numerical increases (pretty much exclusively weapon +X and shield/armour +X). Importantly, because the few +X items go above and beyond the scope of bounded accuracy, getting one of these items always feels like the game is being rigged in your favour, so even these relatively bland options still come with a certain power trip and excitement. By contrast, in PF2e, players are expected to have certain magic items by certain levels - in fact, the system is balanced around this fact, so tightly that there even an optional rule to skip the items altogether and just make their bonuses part of your level up progression. As a result, at least in my experience, magic items becomes much more mundane - getting a new item feels less like a huge break and more like a necessary and expected part of your progression.
Further, because many feats have requirements of other feats or particular levels proficiency, PF2e follows 3e in that you need to plan your character more or less in full, as you'll often need to take particular feats or proficiencies several levels in advance if you want to pick up a particular later feat. This is in contrast to 5e, where planning a character is generally not required unless you are very committed to optimization - very few parts of 5e have any kind of prerequisites, and so you can generally pick up a particular feat or spell as soon as you hit the level it becomes available, without much forethought. For my part, I prefer 5e in this regard, as I like being able to adjust my character direction on the fly in response to events in the story, but while playing PF2e I found those possibilities were often gated behind earlier feat choices and whether or not I would be able to make those sudden changes in direction became very dependent on GM leniency over the retaining rules.
Lastly, although there are a lot of choices on the table, not all of those choices are equal, and PF2e has a bit of an issue with "illusion of choice" - cases where either both options are fundamentally the same (differing only in flavour or minor details), or else where one option is simply just better than another. For example, although in theory both Monk and Cleric have a couple of directions you can take them, I've been told that in both cases there's one or a couple of builds that are so head and shoulders above the others that choosing the other(s) becomes effectively playing with a handicap.
Combat
Where 5e uses the action/bonus action/reaction/movement action economy, PF2e has a three action economy: every turn, you have three actions, and most things you do use 1-3 actions, including moving, attacking, making checks, and interacting with objects.
In its defense, the three-action economy introduces a lot of opportunity costs that make combat feel tactical in a way that 5e often fails to be, and the restricted distribution on opportunity attacks (you have to have a feat, so not every creature and monster gets them) allows a lot more battlefield manouverability than some systems.
Unfortunately, it also has some issues. Firstly, due to the way the numbers work out, despite in theory having lots of options in combat, in practice there's often a single mathematically best option, which results in very linear and repetitious combat. (For a breakdown of the maths behind this illusion of choice phenomenon and comparison to 5e, see this video by Taking20.)
Secondly, because movement uses the same action economy as everything else, choosing to move always means not choosing to do something more impactful, like attacking, casting a spell, or even just raising your shield. This contributes to the problem of illusion of choice in the system, but it also has a problem all it's own: it makes fights incredibly static. In my experience at least, PF2e fights typically involve moving to a good position on your first turn and then repeatedly attacking or casting spells from that one spot until you're forced to move by a moving enemy or your target dying. By contrast, if you've got a DM who plays with cover and you're using the flanking optional rule, I rarely find reason not to move around for every possible advantage every turn in 5e. Similarly, where "can I leap off the balcony, swing on the chandelier, and attack the troll from above" is a very doable thing in 5e, you're likely making one attack max and not getting any of your ability benefits if you do that in PF2e - and that's if you're allowed to do it at all!
Now this final point is pure ~vibes~ - I haven't run the maths on it at all so it's entirely possible I'm just wrong here - but at least in my groups it felt like PF2e combat also lasted significantly longer. Most 5e combats are over in around 3 turns - but it at least felt like many of the PF2e fights I was in went to turn six or seven at least. This is good if you really enjoy Pathfinder combat, but as I say I found it less dynamic and even at times less tactical than 5e combat so it really felt like it started to drag in most cases, something I only really find in 5e when playing with new or inexperienced DMs.
Spellcasting
Now I'm a sucker for magic characters, and PF2e certainly has those.
As I noted above, PF2e spellcasting excels in its balance - it's pretty well pegged to the martial progression, so spells feel powerful but not so powerful they outshine the martials.
Mechanically, PF2e has a strong distinction between prepared and spontaneous spellcasting, with particular implications for upcasting. If you're a prepared caster (wizard, witch, etc.), you prepare spells each day for particular spell slots (this will be familiar for those who played 3e) - for example, if your Wizard knows fireball and enthrall and has two 3rd level spell slots, you can prepare two fireballs, two uses of enthrall, or one of each, but outside of certain class features once you've made the choice for the day it's set until you next rest (no swapping to a more niche spell when the moment comes for it!). Prepared casters learn each spell once, and can prepare it in any spell of it's level or higher. For spontaneous casters (e.g. sorcerer), you do not prepare spells each day, but instead you have a repertoire of spells you can cast, and you can assign spell slots when you cast the spell. However, you must learn each spell at each level you intend to cast it - you don't only need to know the spell to cast it, you must know it at the correct level, meaning valuable upcast spells may need to take up several slots among the few spells you learn.
This style of spellcasting requires a lot more forethought, and in this regard it arguably really centers the resource management aspect of playing a spellcaster.
However, in my experience at least, it feels very limiting after playing with the freedom of 5e spellcasting, and I often found myself preparing the same handful of generally useful spells every adventuring day.
Additionally, and this may in part be a problem of me just not having the time to look through the full spell list but it does fit with the wider design principles of PF2e, I found a general lack of spells that horizontally open up entire new modes of interacting with the world. Where 5e has spells like thaumaturgy, minor illusion, and command right out the gate, I found very few spells of this kind across the levels in PF2e, and those that did exist were always very carefully circumscribed with little room for originality in their use. On the upside, this is an excellent hedge against the classic 5e problem of overly cunning players with an under-prepared DM creating something game-warpingly broken with a low level spell slot, but I also felt I really missed the creative feeling of playing at the edges of barely defined magical effects and seeing what I could achieve with that.
As a final point in this section, where Scrolls are a pleasant but often rare part of a 5e caster's life, they are a core part of PF2e casters, so much so that - say it with me now - the system is balanced around the assumption you will have plenty available. (If you ever wonder why PF2e casters have fewer spell slots more or less across the board, this is part of the reason why.) If you are playing a caster in PF2e, buy and use scrolls often!
Exploration & Social Interaction
Without using third party expansions, 5e doesn't have either a proper exploration subsystem or a proper social interaction subsystem, which means your experience of these two pillars of play will vary wildly dependent on the DM at your table and how much (or little) they actually bothered to read the relevant sections of the DMG and supplementary materials.
By contrast, PF2e has developed subsystems for both - several, in fact, with the Influence, Reputation, and Leadership subsystems providing ways of navigating different scales of social encounter, and Hexploration and the exploration mode mechanics providing tools for exploration.
Of these, I've played in games using the Influence subsystem and the Hexploration subsystem, as well as exploration that draws more casually on exploration modes and various obstacles and dangers. I'll deal with each of the subsystems in turn, before giving an overview of how this approach differs from 5e.
Influence. This subsystem focused on tracking social encounters in a series of rounds, as party members uncovered the particular interests and weaknesses of their interlocutor and used those discoveries to help push through their persuasion. Cards on the table, I absolutely hated this system, as did our whole group, and we dropped it after a single session. I found it incredibly slow and clunky, with the constant die rolls and abstractions to the level of mechanics killing any possibility for meaningful RP. That said, I can also see the appeal for those who dislike the more structure-less or improv-style approach often taken in 5e games, and there are definitely aspects of the system I like enough to adapt to other uses (particularly keeping track of what topics or approaches will be especially effective for persuading a particular creature, and conversely which ones will likely cause it to close off).
Hexploration. This system involved moving around a hexagonal map in various steps, revealing the map as you went. I have fairly mixed feelings about this one. On the one hand, it was initially quite thrilling to have that "discovery" experience and watch the map slowly unfold. On the other hand, I quickly found it got slow and began to drag, as it became clear how many hexes we would need to traverse to discover as much of the map as we could.
The more casual form of exploration was closer to how I'm used to seeing it done in 5e, though with slightly better defined actions to be taken while traveling, which was welcome - although we often found everyone using the same handful (someone repeat casting detect magic, someone Scouting ahead to help with initiative, and most of the rest of the party Stealthing).
One thing that must be said is that all these subsystems are optional, and so if you don't like the rules of some particular system you can simply opt not to use it - although do take note of which feats players have selected, as some so specifically interact with particular systems. However, given PF2e lacks the bounded accuracy system, setting appropriate DCs for a given level requires at least checking a table, which is more work than the constant 5/10/15/20 baseline available in 5e. Additionally, 5e players should be prepared for the fact that many social or exploration things you might expect to just be able to do with some appropriate check are actually gatekept behind feats which you'll need to pick up over the course of your character progression if you want to do those things.
All told, the plethora of subsystems in PF2e will be very appealing to anyone frustrated by the lack of good rules for social interaction and exploration in 5e, though dependent on your play style you may find the more strictly regulated approach to these traditionally more hand-waivy and cinematic parts of play to be a bit stifling.
Conclusions
Everything I've said here is just my opinion, based on my own experience of the tables I've played at. That said, from everything I've heard being part of both communities, most of these generalisations hold up across the board.
I hope that I've managed to convince you that PF2e is not just a simple replacement for 5e - because if you went in with that expectation, it's definitely not what you'll find. That said, I still have a soft spot for many aspects of the PF2e system, and I hope that if you've seen something in here that's peaked your interest you'll be willing to give it a shot. (As an added sweetener to the pot, all the content for PF2e is available free online at the Archive of Nethys, so you don't even need to buy a single book to give it a try - WotC could never!)
On balance, I would say you're likely to really enjoy PF2e if:
You want a crunchy system with a rule for every possible action
You liked 3e/3.5e but wish there was something like it that was more streamlined without being "dumbed down" like 5e
You care a lot about balance and equality between different characters
You like planning your characters in advance
You like a lot of options, even if those options may be less impactful individually
You dislike the lack of subsystems in 5e
You dislike the chaos created by rules-vague spells and items in 5e
You like when number get bigger
However, while you might still get something good out of giving PF2e a try, you're much less likely to love it to bits if you:
Already find 5e too mathsy, crunchy, or complicated
Don't like memorising lots of particular details
Find items, feats and abilities that just increase your numbers a little dull
Enjoy flashy, cinematic magic even if it's unbalanced
Like making lots of your own homebrew and other to design it in a flexible system with a lot of give for over- or underpowered additions.
Are happy with fewer options but like every option you choose to feel like it has an immediate impact
Prefer gameplay that develops horizontally (more options) rather than vertically (better at doing what you can already do)
Prefer vague and poorly-defined magic for its creative potential
Hate rules-lawyering
If you're still on the fence, my best advice would be to just give it a shot - and if you find (like I did) that it's not really for you, then you can always just take the bits of it you do like and use them in other systems. Because that, really, is the joy of TTRPGs at the end of the day - we all get to create our own games, according to what we and our tables find fun!
Edit because apparently I somehow posted the wrong version of this and it was missing the tail end of the conclusion lol
#dnd#dnd 5e#pathfinder#pf2e#comparison#ttrpg#thoughts and musings#.txt#long ass post#dungeons and dragons#ogl
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i think it's interesting that of the two recent crpgs that have been massive hits, disco elysium and bg3, one has no combat whatsoever and the other is fully 100% turn based. and they're both better for it. but i get the general vibe that either of those approaches are supposedly bad ideas for anything other than niche indie games and won't lead to massive mainstream success. and when i play nwn and even poe1 i keep wishing i could go into a real turn based mode. which was very fun in kingmaker (and i'm probably gonna get over my annoyance and play it again in proton mode in the near future.) even though i had tons of fun playing those like. fake active battles. because they're really turn based, you just don't have control over the turn in the way bg3 gives you. it doesnt feel as good.
DE is a lot less relevant to that point, but it also does not have real time battles and was also very successful... though i think there's also something similar between DE and bg3 that's like... wild shit can happen. you can wild magic surge and accidentally turn the big bad into sheep, then toss him off a building. you can sit on an uncomfy chair and die. there's a novelty that draws people in and then they stay for the rest of the wildly different experiences
idk i dont actually have a point, i just think it's interesting that two crpgs have been wildly successful recently and they both buck certain trends within the genre while also showing that there's some mainstream appeal to the genre in and of itself, i'm going back to my joja cash farm
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Hii I wanted to ask if you have any special headcanons of your favorite characters on MTMTE? Mostly in their routines or what they do in their free time nwn
HELLO HELLO! I dont really have much on their "probably daily routine" so this is just my assumption if its not already in their routine 💀 BUT Thank you for the request :DD
Prompt: Brainstorm, Whirl, Trepan (LOOK i like him design wise- 😭😭) doing their routines/what they do in their free time
Warnings: no warnings, sfw
Notes: im writing this in lowercase mostly :") but HOPE YOU ENJOY (any other Trepan enjoyers out there? HAHA also no trepan tags??? 😭)
Brainstorm:
-HERE WE HAVE THE GENIUS (other than percy-) of course he's going to be making the most deadly thing he can make
-we know him and his knick knacks for making weapons, he'd probably do that in his lab and all
-BUT i think once in awhile he'd go to swerve for a break or during his free time (and not getting allowed because of his "briefcase" LMAO)
-so yeah his routines consist of wake up, makes some of the universe's deadliest weapon, go to swerve's, sleep and repeat (does he even go to recharge-)
Whirl:
-WHIRL HERE, i think he'd just wake up and choose violence, AKA CHAOS
-the moment he wakes up, he'll just start pranking random bots on the ship
-he'll then hangout at swerve's (if he's not banned-) or hangout with Cyclonus and Tailgate
-then he's back at it before going into recharge (i personally think he at least have a decent amount of sleep 💀)
-Whirl just has the word "chaos" revolving around him after he wakes up lmao
Trepan:
-lets just say this was BEFORE he was kidnapped (botnapped?) by Overlord
-he'll start his day off with some energon before doing some shady shit (shadow play) to some bots
-i think he'll just spend his day modifying the LIVING outta bots with that evil grin of his, maybe also taking breaks once or thrice
-i have no idea if this bot even sleeps after all the shit he had done
-does he even go to recharge pt.2
-eat, do shady shit, sleep(?), repeat LMAO
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