#movie not bad. don't think about it
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this year my challenge for everyone is to unlearn the association between love and morality. love is not something that is inherently morally good, and the absence of love is not something that is inherently bad. sex without love isn't morally bankrupt, it's just an action. people without love aren't less kind or less good, they're just people. when we can get past this false (and often unnoticed) dichotomy of good love/evil lovelessness then i think we are going to be able to take leaps and bounds in sex positivity, aro advocacy, certain discussions of mental health...
#and also. not the direct focus. but love doesn't make things good. you can be in love and do terrible terrible things.#people do bad things in the name of love and in despite of love all the time.#but!! imagine a world where people could exist as people and not be demonized.#sex positivity means being cool about All sex. reexamine your internal systems of moral judgement.#this goes for sex workers. for aroallo people. especially aroallo men. for aro people in general who might enjoy sex.#and frankly i think it can easily bleed into discussions about mental health disorders around 'not feeling' certain things#especially demonizing ppl who don't feel as much empathy. i think there's definitely a correlation between that and the emphasis on love.#our support needs to go out to Everybody and i think these things are all structured together in one way or another!!#it might not be immediately obvious but when i tell you it all leads back to amatonormativity..... little bit wild.... large bit wild....#anyway. horror movie psychopath 'oh he can't feel emotions or love' damn alright. well. let's take a closer look at that.#silly that there's an association between lack of love and Murdering. feel like that might affect some stuff.#love is just an emotion/a feeling it doesn't mean anything about you one way or another#same with empathy. you can feel it all you want but it doesn't inherently change the actions you choose to take#anyway. thesis statement. there is a socially constructed link between love and morality. unlearn that.#kiss kiss (<— lovelessly)#aromantic#aromanticism#arospec#talking#aroace#aspec#sex positivity
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Sky and Viktor's relationship is such a horror movie to me. You've got a man who was frustrated by the limitations placed on his life that were out of his control, like his class, mobility, and general health. Despite everything, he manages to rise beyond his station and avoid being an assistant for the rest of his life.
Then you've got a woman from the same background who admires him and all that he's accomplished in spite of the similar class based prejudices they faced all the while she's his assistant. She works up the courage to take leap of faith and reach out to him with her own research to show what's possible if they worked together as equals. And then he gets her killed!
Sky's death isn't the end of it because while it affects Viktor it is in no way meaningful to Sky's life or value as a person whatsoever. Even the pendant he wears in her memory is based on the design of her notebook, but that was just her notebook's cover, she probably bought it from a store and the design itself is probably mass produced. Why not use Sky's signature that was in her letter and in the notebook, the thing part if the notebook with real value?
Then Sky's brought back in s2 and she really only exists to be Viktor's assistant again, who he kills, again! But this time it's different because this time Viktor's making a conscious decision to look Sky in the eye and kill her... to prove he's changed.
In the middle of all this, in no way has Sky's death been mourned by her family or anyone else who could have known her. Jayce wasn't affected by the reveal, he didn't think it was important to tell Heimerdinger, or anyone who knew her. Nothing about her life, death, or disappearance has spurred any emotional reaction or even curiosity about what happened to her.
Sky's new life was also extremely isolated because she became further tied to him (in some ways you could say she was defined by him). Viktor never mentioned Sky to anyone in the material plane during his commune arc, so she only exists to him and she has no way to communicate with others, she's just there for Viktor's sake.
Then in the finale we learn this all a part of a big time loop where Viktor actively set the wheels in motion to have him and Jayce create hextech together, but if everything follows as is, that means Sky is violently killed in those timelines too. That means Viktor weighed the costs and decided over and over and over again that Sky was expendable enough to let her die for his plan to work eventually. How is that not murder at this point?
What's worse is that post-finale Sky's humanity is a point of dispute amongst the fandom, the VAs, and the writers themselves. Sky's the hexcore manipulating Viktor. No, Sky's a manifestion of Viktor's guilt. No, she's actually supposed to represent his humanity/conscious made physical. And in none of these arguments do they discuss Sky as a person, she's just an object meant to serve Viktor both in the narrative sense and literal sense as his assistant.
The most absolutely maddening part is that with Viktor's new bio on the League site, not only have most traces of Viktor had been scrubbed by Piltover's archive, but Sky's life has been completely wiped. Her death was implied to have been swept under the rug, and only described as the "loss of life" consequence from his Hexcore experiment.
Viktor was afraid of dying a senseless death (created by the conditions Piltover condemned his birth to) in obscurity and then he turned it into Sky's destiny.
#arcane critical#sky young#viktor arcane#how do you write like this and pat yourself on the back like you did a good job#like you wrote something deep#how do you write a level of fridging so insane it takes a franchise comic book character and their legacy of writers to get at#then have an entire movie and tv show created to rectify/deconstruct#that's the kind of story the writers gave sky#and what's worse is they really made it all about viktor#he's condemned her to die across multiple timelinelines as his assistant and then serve him in the astral plane#so he can keep cycling thru his dumb plan#i wouldn't be so angry about it if the show didn’t treat this whole mess as way more saccharine than it should've been#I'm fine when my favs are bad people but i don't think most of this fandom including the writers understand#the gravity of what Viktor's done to Sky#and somehow they didn’t notice Sky was black when they wrote her into very very very specific tropes for black women#arcane meta
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MEG RYAN and HUGH JACKMAN in KATE & LEOPOLD (2001) dir. james mangold
#meg ryan#hugh jackman#romcomedit#romanceedit#megryanedit#hughjackmanedit#hjackmanedit#romantic comedy#james mangold#movieedit#filmedit#00sedit#kate & leopold#kate and leopold#feel free to ask me about my hot takes on this movie#like how i don't think meg ryan's hair is actually that bad#it's not my fave compared to sleepless in seattle or when harry met sally but i think it's fine
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Myles O'Brien Evil Laugh (1986) // dir. Dominick Brascia
#Myles O'Brien#Evil Laugh#usermichi#holesrus#Mine#did i download and watch this really bad horror movie for him?#yes i did#don't worry about that extra hand in the second to last gif#don't think about it
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X-MEN: DAYS OF THE FUTURE PAST (2014)
#they should invent an iteration of cherik that doesn't make me want to kill myself#mine*#cherik#x-men#xmenedit#gifset#filmedit#erik lehnsherr#charles xavier#otp: i want you by my side#they never talk about this again btw#guys be honest do u think it blew up in their faces in genosha (it totally did. it 100% did)#i think its important to note that in most of the movies (esp. the prequels) erik is always very intently staring at charles without#blinking. and that the one avoiding eye contact or not being able to hold it for too long it's charles#charles does avoid erik's eyes a lot especially in dofp#while erik is always the one doing the intense staring into charles' soul thing BUUUT in this scene#you can see erik breaking eye contact for a brief second when he says 'for what happened. i truly am'#you don't get it he's so sad!! HE'S SO SORRY!!!! and yet he can't bring himself to look at charles in the eye because he gets too emotional#and also the second erik says 'for what happened' charles breaks eye contact too#they are hurting so bad and they can't look at each other in the eyes without getting emotional.................. i'm so normal about them
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I'm not getting into The Giving Tree discourse...
#personal#delete later#idk i just saw a post of the “alternate ending” comic on my dash and everyone praising it as an improvement and “fixing” the original#which i kinda resent#while tulli and i was taking my nephew to a book store we walked around the kids section and found the giving tree and we read through it#and i was so stricken by how profoundly sad it is. it's not a happy story#in the end both versions tell the exact same lesson. but one flat out tells you and the other makes you sit with a pit in your stomach#and work to find the answer#i dunno it's kids literature but kids literature is important. i don't wanna discredit anyone's bad memories with the book but also i think#sometimes it's ok to make kids a bit sad and upset with fiction.#tweet that goes “what if romeo and juliet didn't kill themselves and explained to the audience that family feuds are bad”#idk you can't seriously read the original book as an adult and say it's glorifying self-martyrdom#when the final drawing of the book is of an old tired man sitting on arotting stump with his hat fallen to the ground#again i don't wanna invalidate people's feelings if they enjoy the alt version i think it's really nice too. but the original has its#purpose too. imagine if at the end of the lorax they show that the boy did it and replanted the world happy ending#wait they did that in the movie shit#i dunno i just love somber children's literature. tulli and i are talking about moomin right now and how the series ends with the moomin#family just leaving. and nobody gets to say goodbye to them. their friends have to find ways to live with the emptiness they've left behin
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deeply refreshing to see someone critical of Swift who also like, genuinely likes her. Like i'm neutral to positive on her, but the online discourse has been absolutely rancid. flipping between "Taylor Swift has never done anything wrong ever and she's a fucking genius" and "Taylor Swift is the worst lyricist of all time and also a bad person" is exhausting, so thank you for like. nuance or something lmao
not to make it serious for a sec but i genuinely think that being able to like things that are bad is really important. like I think that it's an important skill to be able to look at something and see what you personally enjoy about it and then take a step back and acknowledge that objectively it's flawed. and to also be able to acknowledge that liking something isn't necessarily an identity or a moral stance. and i think that fandom space in general could really benefit from more people taking the time to learn how to do that. it's okay to like things that are bad
#people ask me sometimes why ill occasionally talk about something i like and then go 'but it's bad' and the answer is usually because it is#i love teen wolf. i love genshin impact. i love detective conan. and i fucking LOVE taylor swift. that doesnt mean theyre good#it just means i like them. and recognizing their flaws actually helps me better identify what i like about them!#it's like. in my mind bad > good is the x axis and i like it > i dont like it is the y axis yk. they're not mutually exclusive#tldr it's not that serious. we can all relax a little#irt taylor swift i do also think she has done some real harm to her fans in enabling them to deflect all criticism of her as misogyny#and i don't think it's fully the fault of these people who are parroting that response bc so much of her marketing has deliberately#reinforced this idea that to be a swiftie is to be a part of a sisterhood and that any attack on taylor is an attack on all of those women#who are in that in-group. when that's obviously not the case. but she's marketed herself as. for lack of a better term. 'girl music'#to the point where it makes her fans feel as though any criticism of the music or the woman responsible for it is an attack on their#personal experience of womanhood/girlhood/sisterhood/etc. and that's how you get all of thess bad-faith accusations of misogyny#i don't necessarily think this was her deliberate goal with her marketing tho because like. on first glance such a strong sense of communit#among fans sounds like a great thing. the friendship bracelets i got at the eras tour movie are really genuinely special to me.#but it does present a problem when your fans are unable to separate how they feel about the community and experience your music has fostere#from how they feel about you as a person. especially when you are a billionaire who absolutely CANNOT be above criticism in this economy#anyway. tldr i love taylor's music and i don't think swiftie hivemind is as deliberately malicious as it may seem#but it's obviously necessary to be able to take a step back and look objectively at what you're participating in.#anyway stream ttpd or don't idc <3#taylor swift
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Ros is always so paranoid that people are plotting to kill her. She mentions it constantly after any interaction with Pili and/or Bad. And the sad part is she isn't even wrong half the time! They want her ass dead!
She sounds insane when every now and then she goes "I think they're plotting! They want to kill me!" But it is in fact true. It really does bring up the question 'Is it paranoia if they're actually out to kill you?'
#my girl has extreme anxiety now#and I saw earlier Bad lured her into a non-lethal trap to show her fear and she sounded so scared she was about to cry#shes going through the horrors for real and it's a little bit funny I don't think her team fully realizes its THAT bad#its almost comical how the moment shes alone her life becomes a horror movie but also a bit sad#the realm smp#roscumber#coyote howls
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Elemental (2023)
#elemental#pixar#elemental movie#ember x wade#animationedit#pixaredit#filmedit#elementaledit#v posts things#v watches elemental#almost forgot this one in my drafts oops#writing the alttext captions is fun because I really get to focus on what they're doing#Wade is really Listening to her#because look at his face. he disagrees with what she's saying#but he doesn't just push back or brush her off#he clearly doesn't think there's anything special about what he does but he doesn't make it about him#it's a subtle difference but i like that he doesn't go like Oh pfft that was nothing and anyway don't feel bad about getting angry#because clearly she admires Something about what he's doing so he doesn't just dismiss it (dismiss her)#and what you're worried about hey sometimes I do that too and here's how i've come to think about it#but it's not like he knows he has the answer either so when she's still huffy and in her head he doesn't push back#Ember is so gd relatable god i love her#she's worked herself up and isn't ready to be reasoned with#but you know the next time she loses her temper that comment's going to pop back up#on animation note i'm still not over Wade's hair IT'S SO COOL#in the 3rd to last gif when he tosses his head and there's the extra strong crash#mwah. beautiful
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tonight I watched Return To Oz, for the second time in my beautiful life, and girl this is a HORROR MOVIE for children
#AND FOR ME!!!! THIS ISN'T FUN OR FUNNY AT ALL IT'S JUST HORRIFYING#love it tho#it's like a really good movie#but like. oh my god. If I showed this to my nephew dude....#my nephew. I'm talking about him bc my niece doesn't do this.#he's either 7 or 8. i'm a bad aunt. I think 7 though#we sat down to watch Nimona and during the little preroll backstory part of the movie at the very beginning#I think after the voiceover mentioned A Monster or something#he turned to me and he whispered#aunt sara I don't like this movie#I don't want to watch this movie#and I'm like baby the movie hasn't... started yet. we're not even in the movie.. this is like the credits#say a prayer for him he's a gentle soul. my point is. I think if I put Return To Oz on for him to watch he'd fucking explode#sergle.txt
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Why Dungeons and Dragons: Honor Among Thieves Didn't Use D&D Combat Rules (And Why They Were Right Not To)
The D&D movie was really fun, and since at this point most of my friends play D&D (or at the very least other TTRPGs), almost everyone I talk to on a regular basis has also seen it and liked it. The consensus is that even though there's no "meta" that the characters are controlled by players sitting around a table, or jokes about the DM, the movie feels like D&D. The jokes feel like jokes people would make while playing. The constant pivoting from Plan A to Plan B to Plan C feels familiar to anyone who has spent an hour at a table deciding what to do, only to have a roll go sideways and screw things up. Before I get too far, I should say this post contains some mild spoilers for Dungeons & Dragons: Honor Among Thieves.
What didn't feel like D&D were the fight scenes. In one scene, a Paladin quickly dispatches a group of enemies before any of the rest of the party even acts, showcasing that even though he's kind of a square, he's an incredible fighter. In another scene, the Barbarian grabs and wears a helmet in the middle of a fight, using it creatively to get the upper hand. During a fight against a gargoyle, the Bard blinds an enemy by throwing a blanket over their head, but gets pulled along with them when a loose rope wraps around his leg. These are all pretty big moments in the movie, and Rules as Written, would never happen at a D&D table, because D&D combat doesn't work like that.
Here's what I think is interesting. The vast majority of the rules of D&D revolve around combat. It's not all of the rules, but most class abilities, spells, items, and rules have a combat focus. So why does a movie that functions partially as advertisement for the game spend so little effort to replicate the bulk of the content of the base game?
In my opinion, it's because, Rules As Written (or RAW), combat in D&D is not, generally speaking, narratively satisfying. Let's look at a few reasons why.
D&D is a game where, RAW, things either happen, or they don't. If someone misses an attack, nothing happens. If someone misses a skill check, nothing happens. DMs can work with this, but in the base game, there isn't a lot of guidance for what to do when a player fails at something they're trying to do. This may seem trivial, but compare that to something like Powered By The Apocalypse, which is much more narratively focused. In those games, a full miss means the Game Master changes things up. The enemy gets the upper hand. A new danger surfaces. An NPC is put into peril. Not only does the player fail at what they're trying to do, but something else, bad for the Player Character (PC) but good for the story, happens. On a mixed success, the PC might get what they're after, but at a cost, or with a complication they weren't expecting.
This calls to mind the example of the Bard throwing a tarp over the gargoyle in the final fight of the D&D movie. That's a classic example of a mixed success. He succeeds at temporarily blinding the creature, but in the process, he gets caught up in the gargoyle's rope and is dragged along for a ride. This is a dynamic thing to happen in combat, but wouldn't happen in actual D&D. Instead, a PC would either succeed at what they're doing, and blind the creature, or fail and not blind them. You could argue that the Bard's action was the result of a Natural 1, but that also doesn't fit RAW, because the Bard does succeed as what he's trying to do, and with a Natural 1, he would have failed and been pulled along.
D&D doesn't really reward player creativity. Something like throwing a tarp over a creature wouldn't be likely to happen in a session at all, because in the actual game, it would take a full action to do that, and depending on the Difficulty Challenge (DC) the DM sets, there's a good chance of a wasted turn. Creative actions end up a huge gamble, and when you're playing a game where it could be 20+ minutes before you get to take another turn (more like an hour if you're playing with a Wizard, amirite), you're disincentivized from "wasting" your turn to do something less than optimal. You can describe what you're doing to add to the narrative, whether you succeed or fail, but that brings me to my next point.
I haven't been able to stop thinking about this question from Rise Up Comus since I read it a month ago. In D&D, a player can describe all kinds of flavor to what they're doing, and there's no change to the mechanics of the game. You could read this as saying "Oh, well that means you have the freedom to do what you want!" but if you look at game design through the lens of "what kind of play does this game encourage or discourage" the takeaway I have is that description just...doesn't matter to D&D. In my experience, that can lead to a few different unsatisfactory outcomes.
Both players and DM treat combat as purely rolling, and describing only what is required. A DM announces, "The enemy wizard casts fireball, roll dexterity save, take 25 damage. Turn passes to the Rogue." Sometimes players who describe what they're doing are seen as showboating or taking up too much time. Worst case scenario, the DM penalizes descriptive players.
Some players like describing what they do, others don't. This has no mechanical effect on the game. Players who aren't descriptive might be frustrated that an already slow process is slowed down even more. Descriptive players may become frustrated because there's no mechanical benefit to what they're describing, and spend time fruitlessly arguing with the DM that focusing on a weak point of the enemy should give them advantage. I think most tables fall into this category. It's not a bad game by any means, but not everyone is there for the same reason when it comes to combat.
Rule of Cool Table! Everyone describes whatever they want, the dice rolls don't really matter! Combat is generally pretty easy because fuck the rules, if it's cool for the dragon to die based on how the fighter described the attack, even if it's only the first round of combat, hell yeah let's do it! For players who like being more strategic and enjoy the confines of the rule structure because it makes things challenging, these tables can be frustrating. (If you're familiar with Dungeons & Daddies, this is essentially how they play D&D).
Because there's no guideline in the rules, people come to the table with different expectations. Some people want combat to feel like a strategy game, where following the rules in the most optimal way (or combining rules elements in an unexpected way) is mechanically rewarding (usually measured by damage output). Some people want to describe themselves doing cool stuff! Some people don't care about their characters looking cool, but want the story to be compelling. If everyone isn't on the same page, this can lead to players ending combat feeling unfulfilled, and when combat is the bulk of a rules set, it feels strange to me that there's no guidance for DMs or players as to how to incentivize the kind of combat your table is interested in.
This leads to a situation where combat in D&D is the part of D&D that takes the longest, that the majority of spells and abilities are focused on, but it is, narratively, the least satisfying part of the game, unless the table alters the base rules significantly.
If you're not familiar with other TTRPGs, you might be thinking "Okay, but that's why the DM is allowed to do whatever they want and make up new rules! My DM gives inspiration when we describe something cool, that solves this problem!" My critique isn't necessarily of individual tables. DMs and players come up with all kinds of mechanics that aren't in the rules. My critique is that D&D is a role-playing game that essentially has no incentives, and many disincentives, for role-playing during combat. For example, RAW, characters don't really have time to communicate during their turns, as each round takes about 6 seconds. There's no time for banter or negotiation between PCs and enemies. You can see this disconnect by the way people talk about D&D. How many times have you heard people say "I love D&D but I don't like combat?" How could this rift be rectified? Let's take a look at some other TTRPGs.
In 7th Sea, if you take the time to describe how your character is doing something, you get a bonus to your dice pool. In Thirsty Sword Lesbians, when you get a mixed success on a Fight roll, you and your opponent are given narrative prompts to build tension (like flirt with or provoke your opponent). In Kids on Bikes, you can fail or succeed rolls by different number ranks, which determines how significant the successes or failures are. In Wanderhome, you get a token when you "take a moment to bask in the grandeur of the world, and describe it to the table." In Good Society, each player gets a "monologue token" which they can spend to prompt another player to deliver their Main Character's internal monologue. I just played a bad-action-movie-themed game called Action 12 Cinema, where players can boost a roll if they call out the song that would be playing during this scene of the movie, and get an even FURTHER boost if anyone at the table sings it.
Each of those game mechanics gives you an instant understanding into the mood of the game, and the kind of stories its built for you to tell. Even if you've never heard of any of those games, I bet, based on the title and the move, that you could hazard a guess as to what playing the game is like. Dungeons & Dragons certainly has rules that add to the lore of the game, and prompt you to create characters that act a certain way. But when it comes to combat, players and DMs are left to their own devices. Some may see that as a strength of the game, but I see it as a source for a lot of disappointing play experiences.
And it seems as though, at the very least, the writers of Dungeons & Dragons: Honor Among Thieves thought the combat rules were narratively unsatisfying enough that they eschewed using any of them.
#ttrpg design#ttrpg#indie ttrpgs#indie ttrpg#dungeons and dragons#d&d#d&d movie#please don't read this in bad faith#i just like thinking about game design
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wanted to draw the girls from hunchback of notre dame 1 and 2 dancing cause they both have a red dress and i thought it would be cute
+ it always seemed likely to me that one of the triplets in beauty and the beast was only pretending to go along with her sisters... and due to that she’s good at playing a role but not so much at being herself so when she gets an interest in belle she suddenly turns real shy
do not erase the caption, use or rePOST my art (reblog ok)
#my art#fan art#Disney#Disney Pixar#The Hunchback of Notre Dame#beauty and the beast#wlw#Sapphic#lesbian art#femslash#disney femslash#the quality of hunchback 2 is really bad but love that movie#madeleine is really cute and i don't even mind her only existing to be mc girlfriend#when you think about it it IS weird they made a second movie just to give him a gf#but at least it was cute? which isn't always the case so... lucky!#also i get the triplets are just bg charas but them having a hive mind really bothers me#and my headcanon feels very relatable/understandable so u kno
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As a show of good faith toward the remaining Decepticons at the beginning of a new, united Cybertron, newly appointed Senators Bumblebee and Soundwave allowed Shatter and Dropkick to enlist into Autobot City's Defense Team.
These two turned out to be... not the best choices.
The city may have fallen to Insurgent Decepticon occupation had it not been for young recruits Hot Rod and Arcee's accidental interception of Shatter's communication with the fugitive Starscream.
To replace the errant Defense Team members, Springer and Blurr were reassigned from Iacon to Autobot City in their stead.
#my art#tf reconstruction#transformers#bumblebee movie#tf shatter#tf dropkick#maccadam#transformers au#semi-introduction to my idea for antagonists in tf:r - specifically being movie villains slotted into my au#bc if the main crux of the main reconstruction story in autobot city is about hot rod and her rise to becoming rodimus prime#which comes from the First movie - why not loosely adapt other movies too??#ive got ideas for most of them already - kinda jumping back and forth between the modern day story and my pre-war ''downfall'' story#which gives my brain a break from thinking about one to think about another#anyway - i imagine the first ''episode'' of tf:r would be like. hot rod shows up in autobot city on her first day > meets the team#> gets assigned arcee as her partner > arcee hates it > they over hear shatter talking to someone they don't recognise because rod's nosey#> huh that's weird > they intercept it next time by accident > its a communication to starscream about the city's defenses#> they take it to ultra magnus but they break the pad on the way because they were arguing about it#> ''hot rod i know you're new here. and you're intrigued about the war and everything. but we shouldn't be suspicious of everyone wearing a#purple badge. give them a chance.'' > arcee drops it bc she doesn't wanna start trouble + ''magnus will handle it. he always does somehow.'#> rod does not drop it and makes blaster monitor shatter's messages for anything unusual > blaster indulges her bc he's endeared to her#> he does end up intercepting an encrypted message > rod immediately acts and chases after shatter and dropkick on an outside-city mission#> arcee goes after her to stop her from fucking up really bad > blaster unencrypts the message. it's a rendezvous point to start an invasio#> magnus kup blaster and perceptor all head out to help the two young'uns before they get in over their heads#> rod and arcee meet and fight starscream and barely make it out by the skin of the teeth thanks to the more experienced autobots arrival#> starscream shatter dropkick and whoever else is there are driven off#> day is saved - magnus commends rod's gut instincts but rod goes back to what magnus said about not trusting bots with purple badges#> she was right this time but its an exception not a rule and most other decepticons in the city want to live in peace#> magnus also commends that attitude and the team head back > starscream starts plotting his Next Big Plan#''post credits'' scene of magnus putting the request in for springer and blurr + robot dinosaur opening its eye in the dark👀👀#longwinded but ya thats like the Clearest idea for Specific Events so far other things are Stuff I Want To Happen
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heyheyhey! I've got another bad joke (for X-Men)
what does Magneto get when Charles does something hot?
An eriktion.
#x men#charles xavier#erik lehnsherr#magneto#professor x#cherik#bad jokes#if you don't get it it's like an erection#but with erik's name#cause he's gayyyy for charles#i'm not going to shut up in these tags#if you think about it nothing in the x-men movies says charles is straight at all#“but he kissed moira” you say#that was to wipe her memory#charles is gay you cannot change my mind
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personally I think the best thing that the joker sequel did for me was expose the exact degree to which how much of internet/public criticism is not based on genuine analysis of the content using social and cultural resources to support an actual argument but is actually adult children whining because someone took their batman toys and put them up on a high shelf for once and they, as a consumer, feel like they're entitled to throw a tantrum about it
#one of those 'if everyone's a critic no one will be' kind of situations#like every day I have to see 30 youtube thumbnails saying 'joker 2 bad' and then they say 'this scene was bad' and the only evidence they#give for their reasoning on it is 'it didn't make sense' and I want to turn into my english teacher and give reading comprehension question#like. if something doesn't make sense then why not examine the deeper reasoning that led you to that conclusion? why not then also entertai#the circumstances in which the situation would be plausible? you know? find some actual answers? but that is too much to ask of people#truly the gulf between a really well educated opinion analyzing the actual content rather than knee-jerking and saying 'I don't like it' is#far and fucking wide. I literally have only found ONE video essay that actually does a decent job talking about theme and the cohesion#between the two movies about the gulf between reality and fantasy which I thought was REALLY a good and thoughtful take on it all#but the rest of them are just like 'OOOOH MOVIE BAD MOVIE SO BAD'#like. you can't just say that!!! I know it's the internet and it's edged your ego enough to make you think you can#but some of us would like you to unpack your actual reasoning. but you do not have the capacity for that. clearly#go back to ninth grade for god's sake like this is a really basic skill for actually analyzing narrative and film and you do not have it#joker#folie a deux#joker 2#arthur fleck
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fellas. my friends said they ACTUALLY want to watch cats 2019 with me and i was SHOCKED because like. who would. want to do that. i am delighted. HOWEVER it will take everything in me to not pause it and clarify every five minutes about my opinions on the movie
#they do want to watch it to see how bad it is but they know i really like cats the musical so it's like. i have to make it known that while#i don't like the movie and love the musical i still like parts of the movie#i don't think they care that much. but i can't believe they want to watch cats with me and i'm extremely excited#and it will take SO MUCH in me to not ramble the entire time we're watching the movie about everything going on#ouh. autism moment#i know they're probably just going to make fun of it and laugh which i get but also i'm just very excited...i like the movie in some ways#so i just hope!! they enjoy it!!#i've never shared anything about myself and my interests with my friends like this so sorry if i sound silly about how excited i am#im excited and nervous because i know they'll hate it and make fun of it the entire time which i get since the movie is pretty terrible#but also i am very passionate about cats and i do unironically enjoy watching the movie for how silly it is#ooooh. anxiety#this feels silly. am i being silly right now
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