#mortal sin
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Morally neutral drug use
Many people talk about the fact that using weed or any kind of drug is a sin. It鈥檚 not a sin in and of itself, it鈥檚 considered sinful because it is breaking a neutral law.
The basic premise is that one must follow the law of the land. If tomorrow the United Stated declared drinking alcohol illegal, it would be considered a sin to drink.
Because the law is not a moral good or moral bad, it shouldn鈥檛 be broken.
That also means that it鈥檚 not a mortal sin to smoke weed, just venial. What does this mean? Confession is optional.
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Requested by anon
#mortal sin#video games#gaming#video game polls#polls#tumblr polls#indie#indie game dev#indie games#action#rpg
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BTS 脳 The Seven Deadly Sins
#bts#kim seokjin#min yoongi#jeon hoseok#kim namjoon#park jimin#kim taehyung#jeon jungook#aesthetics#mortal sin#Spotify
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I'm playing this game Mortal Sin my friend got me and the vibes are immaculate.
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mortal sin gameplay: source
#>#just got this and its so good. i tried getting my own footage but the quality was so shit#mygifs#stim#stim gif#mortal sin#video games#retro#eyestrain#flashing#blood#teal#purple#red#orange
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youtube
god this game is fucking stunning
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Notes from an Exorcist
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Mortal Sin - Hatred
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You are in mortal sin.
You poisoned your soul, not only your soul but your dignity.
You are completely dead, you have nothing to run away with and hide.
...what will you do, Vito?...
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No one is beyond the mercy of God. To think otherwise is the denial of God, and in essence, blasphemy-- the unpardonable sin against the Holy Spirit-- because it is the sinner himself who prevents God from forgiving him.
Deacon Edward Kleinguetl
#Deacon Edward Kleinguetl#god the holy spirit#mortal sin#forgiveness#unforgiveness#this is actually terrifying#divine mercy#blasphemy#remember this
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this week i picked up an early access title called Mortal Sin, on a complete whim really, but it turned out to be one of the most refreshing roguelikes i've played in quite a while. it's good stuff!
a lot of the foundational stuff is basic hack-n-slash dungeon crawler tropes. you pick a class, go through several floors of a randomly generated dungeon mowing down skellingtons or whatnot, grab some items and upgrades and all that... par for the course in this genre, nothing we haven't already seen.
what really sets this game apart for me is the combat system, which is at once really simple and yet deceptively engaging. you have a few basic verbs in combat - swing your weapon, kick, bash with your shield/pommel, and guard/parry. then you can weave these together into a small but robust set of combos: a kick followed by an attack leads to a forward thrusting attack, a bash followed by an attack triggers a slow but powerful swing, et cetera. so you can already be quite expressive in gameplay just by messing around with the various combos, a bit like a character-action game almost.
but on top of that, the game has a variety of mechanics for making combat feel really smooth, fluid, and satisfyingly heavy. the game makes fantastic use of hitstop animation and sound design to make hard-hitting weapons feel nice and thuddy, giving a real sense of weight to combat. you're also given the chance to animation-cancel your attacks and flow straight into your next move if you time your inputs to happen right at the moment of impact, meaning you're rewarded for thoughtful play more than just button-mashing.
finally, the combat system makes use of a limb-severing system reminiscent of Dead Space, of all things; enemies take more damage and are incapacitated in specific ways if you target their arms, legs, head, et cetera. so you've got the added dimension of really wanting to pay attention to where you're aiming your attacks, which is genuinely a bit unusual for melee mechanics in first-person games like these.
it's not a perfect game by any means - and besides, it's still in Early Access, so i don't really want to drop any kind of definitive verdict at this stage. but i thought it'd be fun to highlight this little gem i stumbled upon the other day, given that it's doing some really fun and fresh things with the genre. plus, look at that wild aesthetic! this game certainly has a look to it, huh?
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One of the fastest ways to hell is mortal sin.
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Mortal Sin - Mayhemic Destruction 21/01/1987
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