#more info on weapons & magic later
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Living Harmony AU relevant character sheets/info: Harmony aka the "Tree of Harmony" Stygian Somnambula Starswirl the Bearded Shadow Lock is actually an official canon character from the IDW comics No. 51-53 and I really enjoyed his mini arc introduction enough to include him as a more significant part of my "Living Harmony" MLP AU animation project. When I found out he's a direct descendant of Stygian, one of the Pillars of Equestria, I had to find a way to work him in and give him a bit of an updated design to fit more into my story setting I have planned. My good friend Ori helped vector my finalized concept redesign in the very top image. Listed below is some character and story context for these sketches provided by my myself and Ori who's been a huge help in fleshing out the world building with this cast of characters I'm using in this AU so far. Shadow Lock's main abilities and canon backstory are expanded upon and/or flavored a bit differently here as well.
Stygianâs distant descendant, the last living branch in his family tree
Lives alone in his familyâs castle after they retired to the town of Somnambula
Temporary antagonist to the mane 6 that stems from a fear of the Pony of Shadows returning to plague Equestria
Believed he was descended from a monster and desperately tried to erase any mention of the Pony of Shadows from written history
Was talked down from his history erasing spree by Twilight and ends up traveling around Equestria to find more info on the Pony of Shadows, without trying to erase the knowledge this time, and prevent it from returning
The symbol on the front of Shadow Lockâs cloak is his family crest that dates back to Stygian's time period.
Thereâs a glamor woven into Shadow Lockâs cloak that enshrouds its wearerâs face.
Shadow Lockâs special talent is the concealment and binding of dark magic. He can effectively bind malevolent âspiritsâ into vessels where theyâre unable to cause harm. This can also be reversed as an unbinding spell. ("spirits" in this context are more like a culmination of lingering, concentrated dark magic that takes on a will of its own)
His family castle used to be quite âhauntedâ. Itâs quieter nowadays, but he does have a large collection of miscellaneous items that most ponies would consider âcursedâŚâ
Always carries a healthy stack of books on his person to read and use as a weapon. His spells can pull fictional characters and monsters from stories to fight for him
Created a spell that can trap a creature into experiencing a historical event on loop by using a small amount of written text. The spell can be broken by doing something significant enough that did not occur during the looped event in history.
Shadow Lock and Stygian are extremely hesitant to meet each other at first in present time. The mane 6 and Harmony step in as mediator eventually to help them work out their issues so they can reconnect as family
Much later in the story, Shadow Lock invites Stygian to live in his castle once their family relationship is repaired, the two becoming inseparable
His original design from the comics:
#my little pony#my little pony friendship is magic#mlp#mlp fim#shadow lock#twilight sparkle#stygian#tree of harmony#shadow lock mlp#stygian mlp#princess twilight sparkle#alicorn twilight#unicorn#traditional unicorn#classical unicorn#living harmony mlp au#my art#living harmony au
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More Batman/My Little Pony au art because these are ridiculously fun to draw. Part 3 here! Part 1 here!
More info under the cut!
1. Sweet Talk/The Harlequin (Harleen Quinzel)
Originally contracted to work as a psychiatrist for the Tartarus villain redemption program, Sweet Talk had a unique relationship with the Joker. This relationship was proven to be even stranger than her coworkers had originally assumed when she broke him out and joined him in his life of crime.
Devoting herself entirely to her new life and relationship with the joker, she covers her original cutie mark at all times. Snce her horn was snapped she can no longer cast precise spells, leaving her magic mostly emotion-based and intensely volatile, (typically manifesting in the form of sparks, zaps, and explosions).
Other Notes:
-Using Tartarus as a substitute for Arkham Asylum for this au because why not.
-The villain redemption program did NOT go well. Sorry Twilight.
-Mostly based on BTAS Harley because I adore the original costume.
-Her horn was cracked by the Joker
2. Pudding Pie/The Joker (The Joker)
Batponyâs most notorious foe. Said to have been just a regular pony until he fell into a vat at an Ace Potions factory during a conflict with Batpony.
He doesnât have a Cutie Mark, but itâs unclear whether this was always the case or instead a result of his accident. The effects of permanent Cutie Mark lossâthe only known cases of which occurred via long-banned magic and/or traumatic injuryâare largely unstudied, and itâs ramifications are unknown. Some ponies theorize this may be the reason for the Jokerâs mental state and general disposition. Â
Sundown has a different opinion on the matter.
Other notes:
-Based mostly on BTAS joker and the â89 Nicholson joker.
-His name is just based on Harleyâs âpuddingâ nickname for in in a lot of versions, but I think it would also be hilarious if he was a distant relative of Pinkie Pie.
-I could leave it ambiguous but. Yeah the potion vat didnât actually do anything beyond slightly altering his physical appearance. Heâs just like that and he never got a cutie mark in the first place.
3. Gadiel/Scarecrow (Jonathan Crane)
Raised among ponies, Gadiel was relentlessly bullied for being gangly and birdish, earning him the nickname âScarecrowâ in his youth. Though he later successfully became a professor and psychologist in Gotham, Gadiel was eventually fired when he was found to be testing his fear-inducing potions on his students and purposefully putting them through terrifying and dangerous situations. Deciding to take his experiments to the masses, Gadiel donned the mantle of Scarecrow and weaponized fear to become a career criminal.
As the Scarecrow, heâs known for his skill in manipulation, psychological torture, and crafting dangerous potions and gas. The effects of fear on magical creatures are unique and intense, much to Gadielâs delight and interest.
Other Notes:
-I wanted to make his front half a crane but I couldnât get the long neck to work right with the mask, so heâs more crow-like instead.
-according to the wiki 1/3 of Griffin names start with a G so naturally I was extremely tempted to name him Gonathon and you should all be very grateful I did not. The name Gadiel has origins in the bible as the name of an archangel which I thought was fitting given the insane religious trauma some versions of the scarecrow went through. I thought about trying to do something similar for this version but given that the mlp universe uses Princess Celestia as a replacement for God in expressions like âCelestia knows whereâ and âOh my Celestiaâ I wasnât really sure how to go about it. Thereâs probably some kind of sun-worshipping thing in equestria idk.
-I spent a long time on the mlp wiki but from what I could find the only âfearâ magic in the show is just used by one guy and its just called âdark magicâ. I thought for sure there wouldâve been some random plant or magical creature they dealt with at some point that maybe did something similar I could use for his blurb but unfortunately there was not.
4. Mandible/Falseface (Basil Karlo/Matt Hagen)
Hungry and deeply resentful of the changeling queen for forcing her underlings to share what little stolen love they had with her, Mandible went rogue early on and split off from the hive to pursue his own ventures. Finding success under the name Claypose as a pony actor in Gotham, he was sustained primarily by the one-sided love of his fans for years, despite the false identity having no real prior personal relationships to leech from.Â
After a magical special effects accident on set revealed his true nature, he went into hiding and immediately started crafting a new persona, but soon found in his distress and rage over losing his identity as Claypose that he could no longer sustain any disguise long enough to keep up a long-term facade. Blaming the accident, he targeted the unicorn responsible by posing as his wife to leech his love, but ended up killing the pony in a panic when his disguise failed much faster than heâd anticipated it would. Unable to keep up a new identity or return to the hive, Mandible turned to a life of crime instead, doing dirty work for the bigger criminal names in Gotham and leeching love from his employerâs targets to survive.
Other notes:
-Clayface being a changeling was an obvious pick given his power set but I really wasnât sure how to tackle the main issue of him being unable to keep a solid form for long. I went with his distress and frustration being the main thing keeping his disguise flimsy (so he gets put in kind of an ourobouros cycle where his disguise being bad makes him upset but him being upset makes it harder to fix his disguise), but the magic accident probably also contributed somehow.
-Why are all the changelings straight up just named after body parts in this show whats that about. The âClayâ in Claypose is obviously a reference to his title/schtick in the comics while the âposeâ comes from both his job as an actor and the fact that heâs posing as a pony. Mandible is the name for the jaw part of an insect.
-there's actually an entirely different batman villain called falseface in the '66 series but I couldn't come up with anything better. Changeface just does not roll off the tongue.
3. Winglon/Killer Drake (Waylon Jones)
Originally intended to be used in an entrance exam, his egg was stolen from a Canterlot delivery cart on its way to Celestiaâs school of magic and sold on the black market to a Pony Island circus. Raised to be part of the freak show, Winglon was pitted against circus performers and overconfident challengers in ring fights for money and entertainment. Enduring abuse and injury throughout his life from ponies that he was always fundamentally stronger than, it was only a matter of time until he snapped. Garnering the name Killer Drake for his actions, Winglon escaped into the Gotham sewer system.
Not knowing how to return to the dragonlands or whether heâd even fit into dragon society at all, he continues to lurk in the dark away from any life, deeply resenting ponies and all other manner of magical creatures that make friends with them.
Other notes:
-I like silly names ok. Winglon Jones. -I like the theory that the dragon egg used for Twilightâs entrance exam was actually fake/meant to be a no-win scenario, but I also donât think it would be that hard for enterprising ponies to get their hands on dragon eggs. The practice probably stopped in the later seasons when they made friends with the dragonlands or whatever though.
-Given that dragons threaten to eat or kill ponies at multiple points in the show, the cannibalism is actually kind of understandable. And also not even cannibalism anymore. Still murder though.
#harley quinn#harleen quinzel#dc joker#joker#dc scarecrow#jonathan crane#dc clayface#Clayface#Basil karlo#matt hagen#waylon jones#killer croc#Batman#Batman au#mlp#mlp fim#mlp au#mlp art#My little pony#this isnt even all of it yet Im working on the riddler as we speak#my art
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Cryptic Hunter AU
Lore:Â
Cryptic are known in this au like good, bad, feral, and monsters. There are hunters to keep these cryptic in check and kill the ones that are feral, villains, and monsters. Macaque was born as a shadow witch/cryptic (which is rare) and Wukong a powerful cryptic who dreamed of becoming something great. They were childhood best friends and grew up as survivors for years in this cruel world until one day Wukong got cursed by a powerful god (IDK which God) for the trouble he was causing in the world and no hunter was able to catch him. Macaque knows about the curse and tries his best to find a cure for his best friend/crush on this curse. Though as the years goes by Wukong gets annoyed/tired of how long this is going to take because he is suffering from this curse and Macaque isnât making the monkey lash at his best friend. One day Macaque returns home from a hard day of searching for answers to find Wukong not home and his belongings gone. Macaque goes into searching for his best friend till years later he finds Wukong at the Celestial Realm Hunter Crop making Macaque scared to enter because he knows how this crop treats witches. Lucky, he sneaks in to talk to Wukong at night and finds his best friend training and when he is alone heâll come out hugging the monkey happy to find him, asking him questions on where he went and what happened. That they need to leave this place because it is dangerous, but Wukong would pull his hand making Macaque confused. That was the argument of Wukong having enough of not getting an answer for his curse and Macaque confusingly telling him that he was looking for a cure. This would lead to their heated argument of Wukong telling Macaque heâs tired of waiting, having to suffer from this curse, how heâs suffering from this curse and Macaque isnât. How he must put up with it while Macaque can be carefree. How he must do this all alone. And of course, Macaque is doing his best yelling at Wukong, looking as best as he can. That he is doing everything in his power to cure him. Of course, this would make Wukong snap and yell at Macaque telling him âYOUR A CRYPTIC AND A WITCH BUT SO FAR YOU DONE NOTHING TO HELP ME!!!â And of course, Macaque would get hurt badly if he snaps telling Wukong âIT WASNâT MY FAULT YOU GOT CURSE!!! YOU (something to make the god mad to make them curse Wukong)â Wukong would get so pissed off at the remark/truth that he attacks his best friend making them fight which ends badly with Macaque getting blinded on his right eye and the crop coming out pointing swords/spears at Macaque after hearing the fight while Wukong is huffing angrily. Macaque in utter pain and heartbroken looking at his old friend who is staring at him in anger and of course he grabs a spear pointing it at Macaque and says, âthey said they could help me, and they have magic that you donât.â In other words, Macaque was hurt that Wukong no longer trusted him and chose to trust the corps over him, even after warning him about it. After this Wukong would try to arrest Macaque but the small simian looks down, betrayed and heartbroken to merge down into his shadow magic.Â
Sadly, Macaque was right because through the years of Wukong training there and being their âweapon/best of hunterâ Wukong found out that they never had a cure that they only been able to find a spell to subdue that curse by allowing Wukong to control it but not always, if he allows rage or any negative emotions itâll release the curse beast. This pisses him off badly that he leaves the corps but is still known as the best hunter in the world.
- So thatâs my information I have on the au! Thereâs more info coming later so stay tune.
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haii!! i love all the art of your ocs and your world is soso awesome!! is it possible to get some short info on some of your ocs? any lore or even just simple explanations of their personality and stuff? if you have any fave ocs hehe
Yes ofc!
The basic premise of the story of girlworld is this: The world is suddenly being struck by a mysterious disease caused by the moon's rays; zombifying the girls of the world. Along with this disease, strange creatures not of their world that resemble the current princess (Anastasia) are appearing, sapping girls of their powers. Bow and Ribbon, two best friends from a human village, are going on a journey across the lands to get to the princess in search of answers, and maybe a cure.
Ribbon and Bow:
Ribbon is mysterious, quiet, and sarcastic. She keeps her distance from people, but Bow-- being her childhood friend-- seems to always be an exception to that rule. She can get a little irritated at her sometimes, but their bond is unbreakable. Her power is more Mind based, manipulating 'ribbons' (the concept of ribbons can get pretty abstract, but that requires using a lot of mental energy the more abstract the concept). You can see it exemplified in the long ribbon she always has tied to her index finger.
Bow is a bubbly girly-girl, very friendly and airheaded. Truly a shining example of a dog girl. She tends to get herself into trouble, but Ribbon is always there to bail her out. Bow's magical abilities are not as strong as Ribbon's, so she relies on befriending various creatures and beasts in order to summon them.
Some of her beasts: A Chimera (Sonya) A Cerberus (Carebear) and a Manticore (currently unnamed... any suggestions would acutally be appreciated. Something cute for his old man face.) All her friends that she can summon are adorned with little pink bows!
Then there's Anastasia... the antagonist (?). A lonely girl locked away on a castle located in the center of the world, on a mountain. She's very melancholic and shy, whiling most of her days away yearning and writing emo poetry. Has a fondness for roses. She's attended to by her maids. Anastasia is also a Demihuman (I will maybe explain more on demihumans later)
This is an older design-- I still haven't quite settled on a dress idea for her yet. I was thinking her dresses will be extravagant and change design frequently, based on phases of the moon.
Oh. She also has an evil glowing eye because that's cool.
Her maids are Tatiana and Maliana, two sisters. Tatiana is the younger and closer to (obsessed with) Anastasia. She uses bladed weapons to fight, using Matter based magic to use them like an extension of her own body, making herself into a weapon for her Lady.
Her older sister, the other maid, is much more mysterious and distant. She concerns herself mostly with the maintaining of the castle. She uses a very regal wheelchair. Most of her physical energy is sapped due to maintaining multiple dolls that she has loaned her power to. She is capable of being ambulatory without it, but it's quite a strain on her body.
These are the two dolls she has put her power into: Lunette and Solana. They're very advanced as far as dolls go. They cannot speak or emote, but they can commune telepathically with others if they so choose. They tend to creep people out.
I'm super happy to receive any more questions about them! So if this sparks anything else you'd like to know, please do ask <3
#ask#ocs#girlworld#oc bow#oc ribbon#oc anastasia#oc tatiana#oc maliana#oc lunette#oc solana#long post#digital#original#procreate#traditional
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Am I cooking chat.... [more info below]
So this is a [hopefully] better version of my Wild West AU, now named Desert Enchantment AU.
The biggest difference is the aesthetic, which is now has more fantasy elements (mostly a magic system) instead of being plain old western.
I'm gonna talk about the plot later cause I wanna talk about our three main characters and their powers first.
Sheriff Fendri (Fear) is the newly recruited guardian of Scornreach. He is a Wielder (what magic users are called in this au) of Illusion magic, more specifically in duplication. Basically, he can create multiple clones of himself and specific objects whenever he wants to. This is very useful in battle, since he can easily overwhelm opponents with duplicates of himself or his weapons. Only Fendri is able to communicate and physically interact with his clones. While illusionists are often associated with trickery, Fendri likes to play fair in a fight which is ironically his biggest weakness.
Valka (Joy) is a wanted outlaw. What? Just because she's a Wielder of Light doesn't mean she's a good person. As the name suggests, Valka can control and manipulate light, but she can't travel at the speed of it. Her abilities cater more to deflecting objects, temporarily blinding enemies, and shooting extremely hot hyper beams. She can also go invisible under direct sunlight. Valka also carries weapons casted with her own magic, like her shotgun. Under specific circumstances, light magic can also heal mild to moderate wounds, as well as reverse shadow corruption.
Agni (Anger) is Valka's partner, both in crime and in love. He is a Wielder of Fire and Shadow magic. The fire part is pretty self-explanatory; Agni can control and shoot fire from his limbs. Basic stuff. Now his Shadow magic is a little unique. Like Valka, he too can go invisible, but in darkness instead of light. He can also summon creatures of Shadow (mainly dragons cause he likes dragons) to do his bidding, like spy on someone or kidnap a hostage. He can combine his fire with said creatures so they can wield flames too. Shadow magic in general takes a long time to fully master, so if you're not careful, it could corrupt you. Agni has been corrupted a couple of times. Valka had to save him.
#jizeru's artsies#sketch#inside out#inside out 2#inside out au#desert enchantment au#long post#concept art#character design#inside out joy#inside out anger#inside out fear
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Hi Proxi. I like your Shekiak legend head cannon, but I don't know a lot about it. Would you being willing to tell me about it? It's okay if you are too busy right now.
hsefshfjksahfd
OMG
First of all, thank you for the ask!!!
Second of all, you've opened a can of worms, allow me to info dump? :D
My Sheikah Legend head canon stems from an offhanded thought of him having red eyes! Specifically, in terms of my Triforce Hero head canon of the Triforce Heroes being Legend, Wind, and Twilight, and their color symbolizing which part of the triforce they represent. I can go into detailing that another time, but basically it results with Wind=Courage, Twilight=Wisdom, and Legend=Power, and their eye colors being the indicator.
The idea of Legend having red eyes ended up resulting in him being at least part sheikah, and now the head canon has become a full sheikah.
So Sheikah Legend is born and raised in Kakariko, Impa is his aunt, and one or both his parents died when he was little. Very Disney Princess I know. But Impa teaches him how to use Sheikah magic which is just Shadow Magic, and he's super good at it. His parents were scholars and as a result he's a huge nerd, absorbs information like a sponge, which makes for an even better magic user.
Before his first adventure, he was set to succeed Impa as the Sheikah protector of the Royal Family. So he's at the castle frequently, only he doesn't get to meet the royal family until later, he's supposed to be shadowing Impa and practicing his disappearing magic, but he gets distracted and helps out the staff every time they visit.
But then he hears a voice one night, he hears Zelda(Fable) and goes to the castle. He finds a knight he's helped out before dying in the sewer. He sneaks through the castle, breaks Fable out, and does the whole ALTTP journey. He learns how to fight with weapons and without magic from Fi, as a way to conceal his identity.
After his first adventure, he's basically banished from Kakariko as himself. He's the hero now, and Sheikah aren't supposed to be the hero (they're Hylian). So Impa takes him to some friends of hers, who take the role of grandparents to him. He dyes his hair blond and gets contacts to turn his eyes blue, blends in as a hylian while learning the culture of the people who called him a monster and a traitor. As a Sheikah, Legend is still wanted by the law, but as a "Hylian" he slips past their notice. He goes the rest of his adventures pretending to be something he isn't, exiled from his hometown but still close with Impa and still intending to maintain his duty as protector of the Royal Family.
Overall, he's far less of a 'normal kid turned hero' child soldier type and more of a 'trained to fight since birth' child soldier type, and he has extreme abandonment issues. He has no problem using his Shadow Magic, but admitting he's Sheikah? Nope. Because he got basically banished from Kakariko, and Hyrule hates him, he is completely terrified of revealing his heritage. He also has extremely high expectations of himself as a result of his extensive training and responsibility. He's always acting like something he isn't at his core, and it's been ongoing enough that before LU, while still under pressure of his era, he forgot isn't his real self. In Labrynna and Holodrum, he loses that mask a bit because he's only a kid and can't keep it up, and because he's escaped the pressure of Hyrule. But in LU, he eventually becomes comfortable enough with the Chain that his real self starts to come out and it terrifies him because he can't risk losing everything all because of his heritage again.
Kind of akin to Warriors' with the identity crisis, Wild with the upbringing, and Hyrule with the secret heritage.
Wind and Twilight already know tho, he let it slip during Triforce Heroes. They keep it secret, and it didn't help Twilight figure out that Legend is the same Link as the one from Hytopia now that he's blond and has blue eyes though. Wind somehow still figured it out, nobody knows how, he's just like that.
Overall his character/personality isn't different, just different backstories and different fears.
#linkeduniverse#linked universe#lu headcanons#sheikah legend#sheikah legend agenda#prosie rambles#lu legend#asks
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Basic Magical Hero Terminology đ
Hi everyone! Welcome to Mahou Planet's first guide on our tumblr page!
Before I begin, I'd just like to give a couple of regards:
I forgot to clarify that this main account is almost exclusively ran by the owner of Mahou Planet, Georgia. Unless stated otherwise, Georgia is usually the one writing these posts. I just like talking in 3rd person since I want to sound a bit more professional yk?? (psst say hi to me in the comments im so cool)
If you want to hear more about the staff and members of Mahou Planet, please consider following our secondary blog: @mahouplanetstaff !
I'd also like to promote our Discord server a little more. Not only will you get to interact with our amazing community, I also do polls there for our members so they can have a voice in deciding what I write next! If you want to participate or even request ideas of what to add in my tutorials, consider joining Mahou Planet! (as long as you're 13+) The join link is in our bio and pinned post.
Now that that's out of the way, let's jump into the guide!
â¨ď¸ TAKING IT SLOW
Wether you're a beginner magical hero who has no idea what they're getting into, or an advanced magical hero who has likely heard these terms in their sleep, magical hero terminology is important to know when you're in the magical hero community. Without understanding some basic terms, you'll have no idea what magical heroes on Wattpad, Discord, etc. are talking about when they post. Let's take things slow for this first post and go over some terminology!
đ TERMINOLOGY
Magical Hero (MH) -> A magical hero is.. well.. what you're becoming!
"BUT GEORGIA!!! WHY DO YOU USE MAGICAL HERO IT'S SUPPOSED TO BE MAGICAL GIRL!!!" You can use magical girl as well, a lot of people in the community use that term as an umbrella term. There are some people, however, who want to become a magical girl but do not identify as a girl. For instance, I may be afab, but I identify as genderfluid. I use both magical girl and magical hero, but that may not be the case for others!! Some may use magical boy, magical enby, etc. That doesn't make them any less of a magical hero!
Concept -> A basic explanation of a concept is the type of a magical hero you're becoming. Magical heroes can be from any show, franchise, even your own original concepts! Some of the common ones I see are Precure, Madoka Magica, and Sailor Moon, though personally I've seen a lot more original concepts rise through the community. Concepts can be as vague or as detailed as you want- I'll go more into detail about concepts wayyy later.
Familiar/Mascot -> Familiars, or mascots, are who give you the power to become a magical hero! They usually also represent your team and give you advice on how to succeed as a magical hero. Unlike what you see in typical magical hero shows, familiars don't always have to be animals. They can be humans, objects, etc. Sometimes, you can have a concept with no familiar!
Script -> A script is a collection of what you want as a magical hero. Scripting is the process of creating your script. This is usually done in a word processor, like Google Docs or Notion. You can add in pictures of your outfits/weapons, info about yourself, etc! I'll be sharing some of my self made scripting templates later on!
Subliminals -> Subliminals are subconsious messages over music or noise that go into your subconsious mind, helping you manifest desired results. Subliminals aren't just exclusive for becoming a magical hero. There are different subliminal topics, such as getting longer hair, changing your eye color, etc! Friendly reminder that subliminals are just a tool to help you manifest, and are not required for you to transform. What is required is.. you! Yes, you and your subconsious mind!
I will warn you, especially those new to the subliminal community: we do not condone the usage of problematic subliminals, such as race-changing (and the RCTA community), any underground subliminal, or subliminals glorifying trauma, abuse, etc. If you condone the usage of these subliminals, then leave this blog. You are not welcome here or in our Discord server. /srs
Manifesting -> Manifesting is the act of bringing something into this reality that you want. It's like a dream come true- say, you've manifested good grades, healthy hair, etc. There are several methods to manifest, but the most common one I've seen is manifesting with subliminals.
Affirmations -> Affirmations are positive statements that help reinforce your subconsious mind what you want to manifest. Things like "I will transform" and "I am a magical hero" are some! These are put into subliminals, but you can also create your own to make sigils, spells, etc.
Fantasy Shift Phase (F Shift) -> In fantasy shifting phase, you're planning out your aspects of your magical hero life, desired life, etc. This is where you create ideas for your magical hero concept. You can also create your subliminal playlist in this phase.
Mental Shift Phase (M Shift) -> In mental phase, you're changing your mental (and sometimes physical) state to think like a magical hero. This can be doing good deeds for others, watching magical hero shows, physically training, etc! You're preparing for your future as a magical hero. Acting as if and roleplaying are two common ways magical heroes mentally shift!
Phantom Shifting (Ph Shift) -> Phantom shifting is where you feel the sensation of being a magical hero, however, you haven't fully transformed yet. This can come in the form of feeling sensations of your outfit, weapons, etc while in civilian form. Some magical heroes don't count phantom shifting as its own phase since it's more of a term to describe sensations you feel.
Astral Shift Phase (A Shift) -> Astral shifting is where you see your magical hero form in the astral plane, either by phantom shifting or astral projecting. There's little information on how to astral shift, but don't let that discourage you!
Physical Shift Phase (P Shift) -> Also known as "full results", physical shifting is where you physically transform into a magical hero! You've completed a journey and are beginning another one! Congratulations <3
Fictional Other (F/O) -> Fictional others are signifigant others being manifested into this reality from a fictional source. They can be human, nonhuman, etc! I see a lot of magical heroes do this, so I thought it'd be nice to add (psst, to all those selfshippers out there manifesting f/o's, you are so valid and your partner loves you more than anything in this world <3)
That's all of the terminology I can think of! If you have any questions, think I forgor something, or want to add to this post, feel free to leave a note or an ask!! I hope you guys learned something from this post :)
See you all next time!
(gifs: sailor moon transformation, loona ot12, choerry - loona)
#mahoucore#manifesting#mahou shoujo#magic#irl magical girl#manifestation#magical girl#subliminals#loa#magicalhero
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Renegade!Dream
Info post about the au
(If characters seem OOC ((Out Of Character)) it's beacause I'm going off of my own interpretations/headcanons/fandom versions. So please be aware of that)
More info under the cut (Info is subject to change at any time. Info may be added to as well)
-Jobs in the group: Mix of things where ever heâs needed, often helping with scavenging, or just trying to cheer up everyone in the group and building upkeep
Weapons of choice: Bow, staff that can turn to duel blades.
-Head canon voice: ???
-Backstory similar to the og Dream (other than the fact Nm didn't eat the apples. Similar with the fact people liked him over Nm, and he didn't know about anything Nm was going through.) Unlike the og Dream he was guarding the tree for a lot longer than him (around 450+ years), guarding the tree long after the og apple incident.
-Nightmare is actually older than Dream by around a minute, sometimes Nightmare holds that over Dream just to annoy him.
-Dream and Nightmare are both trained in combat, due to being the tree guardians theyâve both had different forms of combat in them since they started existing. Dreamâs fighting style focuses more on defense. When fighting side by side they fight in such a way to cover each other's blind spots.
-Dream doesnât mind the pronouns He/Him, but also will go by They/Them. Either He/They works for him, Theyâre not too picky about it.Â
-Always refers to Nightmare as Night, the only time he uses his full name is if heâs trying to scold him, or trying to get his full attention.Â
-Kind of protective over Night, They knew some people pick on Night (didnât know the extent of it), and also due to Night being shorter than them and also not really having much magic either. Even when they join the group, they still stay a little bit protective over Night, trying to be Nightâs voice of reason when Night wants to do something dangerous.Â
-He knew Night didnât exactly have the best mental state, though he didnât know the extent of it. When the apocalypse happened, he noticed Nightâs mental state got better, though he never talked to Night about it.Â
-Before the apocalypse, all the negative emotions were getting to them. Though, they tried to not let it show. No one but Night noticed this.Â
-Night is really good at reading Dream. But Dream canât read Night as well, heâs better than normal people at knowing what's going on, but isnât the same as how Night knows him. Itâs just Night has been hiding his emotions and such for such a long time that It's hard to tell what he's hiding and what's real when it comes to him.
-After the apocalypse happened, Dream took note that Night would sometimes ramble to himself, mainly it would just be hearing quiet mumbles from Night. They found it weird at first, since before that theyâd barely hear anything from Night. At first, they thought these mumbles were due to stress that Night was possibly having. But seeing how Night's mental state got better, Dream then assumed that these mumbles were just because Night feels more comfortable to talk. Since he feels Night is going to be talking more he uses this to try to get more convocation out of Nightmare than what heâd usually get from him.
-Night and Dream joined the group, kind of in the middle of everyone else joining. He found it easy to get along with Blue, Ink was also somewhat easy for him to get along with, though he found Ink a little weird. Dream understood that Night didnât really want to stick around anywhere for too long nor did he want to be around people, he was worried that Night would leave them but was glad to see Night stick around.
-Dream is sort of surprised when they joined the group that Night was making an effort with people (not realizing that Night was doing all that to prove himself to the group). Heâs also surprised that Night made an effort to befriend Horror (not knowing much about Horror thou), and a bit later making friends with Killer and Dust. Dream doesnât mind Horror as much, as Horror is a bit weird but okay, whereas Dream didnât exactly like Night being friends with Killer and Dust, due to the fact theyâre both murderers. But after a bit, Dream realized they most likely wonât do Night any harm.Â
-Dream often tries to help out where ever they can, they like to help out Lust with (non-food-based) plants/gardening. Since they know, seeing plants/plant-life can create a sense of calm/wellbeing.Â
-Dream still feels like he canât abandon his job as one of the tree guardians, he knows Night doesnât feel the same, so never really talks about it. But he feels like it's his responsibility to fix the apocalypse by trying to fix the balance of negative and positive emotions. Even though he knows it may be way too much for him to do, he isnât even sure where heâd start.Â
-He finds it easy to get along with most people, but he also understands he can be a bit draining with how he acts and the fact theyâre in direct contact with positive energy. He doesnât mind spending time with people, but he does also appreciate having time to himself. Often liking just relaxing away from everyone, since he doesnât have to try to be chipper all the time.
-Is able to distinguish what type of positive emotion someone has, either they be happy or in love. But cannot distinguish what type of negative emotions someone has.
-Dreamâs tail is constantly moving around. Either it be wagging or swaying, moving to point left or right whenever he looks that way. In contrast to his brothers tail.
-When they talk their hands are always moving, talking in hands with gestures. They canât help it and does it subconsciously, if anyone points it out to them, they get super embarrassed and try not to move their hands around, normally holding their hands to their chest or lap.Â
-Is learning how to draw from Ink, Blue also joins in on these drawing sessions sometimes as well.
-Doesnât really like modern technology, he can use it to some extent, but just doesnât like it for some reason. He does enjoy watching movies on a laptop as long as others watch it with him though, but that's the extent of his love of technology.Â
-Is scared of owls, doesnât like the fact they can turn their heads 180°, meaning they can always watch you. Freaks them out, also got shown a picture of owls without feathers by Night once and hasnât been the same since when thinking about owls.Â
-When around others they tend to act somewhat innocent and try to be positive most of the time. Mainly because they doesnât really want the others to question them too much. They tend to keep this act up around Night, but they know Night sees straight through it. But they canât help it, due to the situation they feel they have to make sure theyâre a beacon of positivity.
Kids-Guarding the tree as adults-After joining the group
How they feel about:
Nightmare: Adores Nightmare, Night is his brother after all. Heâd do anything for Night, and doesnât like it when Night puts himself in dangerous situations. He tries to do what he can for Night, but he knows Night keeps a lot of things to himself, which he wants Night to open up, but he also doesnât want to force him to talk. Dream knows Night is trying for him, but he wants Night to try for himself to do things because he wants to do them not because it will make him (Dream) happy.
Cross: Likes Cross, appreciates the fact heâs trying to take care of Night when he canât be around Night. Thinks Cross is just genuinely nice, often hangs out with him, normally with others as well either that also be with Night or Blue. Cross had accidentally told him that he had a crush on Night. So he (Dream) tries to help Cross where he can when it comes to Night. He wants both of them to be happy. Is basically a wingman for Cross.
Blue: Likes Blue, Blue was one of the reasons he wanted to stick around the group. He and Blue got along very well. Pretty much felt like meeting someone who is very close to your own personality, and they hit it off.
Ink:Â Likes Ink, but thinks Ink is a little bit strange. He sometimes doesnât feel emotions from Ink, and Ink explained their vials to him. Was quick to find out that Ink does random stuff and has no concept of danger or what is right and wrong really.
Dust:Â Unsure what he thinks to Dust, since he knows Dust is a murderer, and doesnât tend to feel much emotion from him, and he hangs out with Night. He can see that Dust most likely wonât hurt Night, but it still does have him worried since Night isnât the biggest fighter.
Horror:Â Unsure what to feel about Horror, something feels off about him, but he was Nightâs first friend in the group. If Night likes him, and he doesnât look like heâs going to hurt Night in any way then he canât really complain.
Killer:Â Unsure what he thinks to Killer, since he knows killer is a murderer. Doesnât tend to feel emotions from him. Is also unsure on the fact he hangs with Night, Dust has shown clear signs of not wanting to hurt Night, whereas Killer hasnât really shown anything to say he wonât hurt Night.
Error:Â Likes Error, Error acts like he doesnât like him though, but he knows that Error doesnât actually mind him. The only time heâs seen Error somewhat actually annoyed is when he brings Ink along to come see him.
Lust: Likes them, sees them as a good friend. Appreciates how chilled out Lust is, and that Lust acts as the only normal friend for Night. He and Lust often hang out together, he likes to help Lust with gardening, or help them make/repair clothes.Â
Fell/Edge:Â Is okay with Red, just doesnât appreciate Redâs swearing. Redâs one of the more organized members of the group, so tried to help Red out where he can to make sure things donât spiral out of control.
Geno: He is okay with him, he can feel Geno normally doesnât feel okay so tries to cheer him up when he can. Doesnât really like looking at the scar on Geno, but he knows Geno canât really do anything about it, so just tries to ignore the scar.
Outer: Likes Outer, they get along well. Will sometimes join Outer on a night to look at the stars. Likes to listen to Outer talk about things. Appreciates how chilled out Outer is. Often him and Outer will work together on things to help other people out, since they both tend to have a lot of free time.Â
Sci:Â Likes Sci, sometimes sits with him so Sci can ramble about things to him, likes it when Night joins them too, hearing the two go back and forth with info and thoughts. Treats the two like a podcast, even though he doesnât understand half of it heâs starting to recognize what things they talk about.
Reaper/Death:Â Unsure what to think really. Doesnât like the fact Reaper is out to kill Geno, but at the same time Reaper is polite and nice to him. So has conflicted feelings about him. Tries to keep Geno away from him. They tend to be on good terms but its on thin ice.
Fresh: Night told him to stay away from him. Trusts his brother's judgment, doesnât understand why Night wants him to stay away but after a few interactions realized he was getting a bad feeling from Fresh, so decided Night is probably right about staying away.
Gans/Echo: Doesnât mind him, but doesnât like it when he swears or smokes indoors, but doesnât try to police him on these things, knowing it's not really any of his business.Â
Chief: Doesnât mind him, thinks he can be a bit rude, but other than that thinks heâs okay. Tends to help him out if he thinks Chief needs any help, but knows Chief enjoys bossing someone around, so doesnât ask half the time if he needs help.
#monoart#monos art#art#digital#digital art#undertale au#Renegade!Dream#Renegade au#Dream#Renegade ref#ref#reference#dreamtale dream#dream sans#Renegade info#Renegade refs#sans au#undertale sans au
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I'd love to see designs based on the genderfluid and genderfae flags if you aren't already working on them
Still working on Genderfluid (theyâre Blacklight/Rave themed) but for now, hereâs Genderfae for @magical-grrrl-mavis! Iâve been drawing Magical Kids too fast for my friend and Alt ID guy, so the next few Magical Kids will be first posted without IDs but will be edited to include them later!
Genderfae is a term and flag coined by a defunct tumblr. Itâs a form of gender-fluid that never includes male or masculine genders!
This Magical Girl has a Floral Theme! She switches between They/Them, It/Its, and She/Her Pronouns!
Its name is Isabel, after Lady Isabel and the Elf-Knight! Isabel has a bit more of a one-note power in that she can manipulate other peopleâs hair. Itâs useful for blinding enemies, but Isabel likes using their power to pull the hair of people who are annoying herâŚ
Its Magical Girl Weapon is a staff with large bells attached to the end. The sound of the bells is said to be maddening, and can easily drive anyone who hears them into a frenzy! Therefore, when among allies, Isabel takes special care in just bashing enemiesâ heads in.
A useless fact about them is that they are very superstitious about the fae- most allies arenât even sure if Isabel is their real name!
The Magical Kid Project is a project wherein I steadily turn Pride Flags into Magical Kids! Requests are open through my inbox! Commission info is under the #commissions tag, I have a deal on Magical Kid Portraits!
#the magical kid project#artists on tumblr#pride flag#digital art#original art#lgbt pride#lgbt#lgbtq#magical girl#genderfae#genderfluid
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How would our adoptive parents Havard and Lexia and Grandpa Sheo react to The Black Hands reveal (which they kept hidden from Lord Sheo to surprise him) by jumping Sheo and defeating him in combat before revealing a birthday cake and singing happy birthday to him.
Context: The Black Hands are a splinter group of the Black Protectors who focus on spying and information gathering.
I imagine that's what they would be called since we got:
Silver protectors who protect the children who are our future
Gray protectors basically the police
Green protectors medieval forest rangers
They are founded by MC and specialize in Spying, Infiltration and assasinations they also rescue children and send them straight to the orphanage and torture the life out of the kid abusers and milk info out of some of them until they out live their usefulness.
Their armor appears to be abyss black but during the day you can see their logo stiched in their capes that being a bunch of black hands reaching for the sun and their chest plates also show this
The reason for the symbol is due to MC's rescue from the abyss.
Their armor and masks act like mirrors which some in their ranks call each other mirror knights because their armor is made with an unknown glass like resource that is more durable than the armor of the silver protectors since its lightweight, self repairs and can deflect magic back at the enemy caster
and even absorb them before releasing it with double the force at the wielders will and many more things since it seems to be a living thing?
1. It can shatter sending extremely sharp pieces of glass toward the enemy (their pretty much as sharp as a surgical knife) and reform turning back into armor having a storm of glass shards swarming around them for extra protection
2. It can create mirrors to deflect any magical attack and even absorb them before firing them back with double the force
3. It can send a wave of energy vitrifying any unfortunate enemy (people wearing armor made from the stuff are Inmune to being turned to glass
Their weapons are also made of this mirror like glass that is light wieght and can cut through any armor including mythril but it requires strenght to do it.
It happened too quickly for anyone to react. It was supposed to be a surprise, just a joke. A nice surprise to show Grandpa how far you had come.
Now everyone is dead. Vaporized, despite the armor that should have stopped the magic, but the Ancient had unraveled the enchantments in an instant.
The Ancient now stood there, looking at the piles of dust he had created, expression never changing from the same neutral you have known all your life.
"So, what is the surprise?" He asked a moment later, looking at you.
You could only gape in horror. For the first time in your life, you realized why everyone always seemed so tense around the Ancient.
--------------------------------------------------------
Sorry, I just had to :D Some explanation is required:
Firstly, I like the enthusiasm! I have played around with an idea for the "Black Protectors" as well. It would be an organization for doing some of the more unsavory tasks for the Ancients, i.e. spying and assassinations etc. just as you said. This would be an organization that is not so well known. They may very well end up being a part of the world as well as "Blue Protectors" for the sea.
Your armors are cool too :D
This is clearly your own headcanon, and is set some probably some decades into the future from where the story is currently at. Therefore, any real reactions or snippets you wish, you will have to write yourself :D
I will not do snippets with massive time skips. This I have stated before, I think in regards to an ask about a barbarian RO. Well not any good ones, the above was just too tempting.
I don't know what has happened in this headcanon of yours during the huge time skip. Therefore, it is hard to say where Havard and Lexia are at in this case. For the Ancient I have a better idea, which is why I made the bit above, and I will talk a bit about below.
So, this part: "The Black Hands reveal (which they kept hidden from Lord Sheo to surprise him) by jumping Sheo and defeating him in combat before revealing a birthday cake and singing happy birthday to him" is massively problematic for lore reasons.
The snippets are of course always non-canon but still I feel I should say this:
A group of people surprising Sheo by surprise attacking him (assuming they manage a genuine surprise attack), will end up disintegrated by accident. Reflexes and all that. As the snippet shows, he will kill the attackers on instinct if they actually manage to surprise attack him.
He might play along since it is MC or he knew it was coming, but not a great idea if you want the black hand to survive. A sort of "fuck around and find out" scenario.
He also does not celebrate birthdays, he has no idea how old he actually is. Though he will gladly eat the cake with a blank expression. Just shoveling it away calmly.
#tales of wocdes#the silver protector#interactive fiction#wip#twine game#twine wip#fantasy#interactive novel#twine story#head canons#grandpa sheo#snippet
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Coldness is my love for you
Loki x fem!reader
warning : obsession, kiss, Loki using is powers, wounds, hurt/comfort kinda, kidnapping
Summary : What was supposed to be a simple meeting between the representatives of the twelve worlds. But an attack not only changes everything, the King of Jotunheim also strikes and finally takes what is rightfully his.
Info : The first Marvel work here wow finally a little motivation for Marvel eventho I'm not really anymore watching the latest movies and shows and stopped after Loki Season 1. I still wanna write for it so here we are plus the Fandom is still in me somewhere ;) Have fun reading.
Ps : Favorite movies : Thor.1 & Blade
~~~~~~~~~~~~~~
She had never seen him as cold. She never had. Ever since she had met him, the prince no the king of Jotunheim at a gathering of the worlds.
She, as a human representative of Mitgard, was also present, together with the Avengers, only as a legal representation, even if this seemed almost superfluous in the face of the gods. But then what? Right, the attack by someone unknown, something or someone who did not belong to the twelve worlds, someone from outside.
But the attack, even if the gods could defend them well, she still felt the fear as she faced these hideous figures. Herself without weapons, without strength and without a plan of battle.
She was a human, not a god or a super-trained assassin. She was just a damned substitute. She had seen Black Widow stand in front of her as the Avengers protected her agent and fought the creatures.
She could do nothing but clutch the pen in her hand tightly and hide behind one of the already overturned tables. Clutching her "weapon" tightly, she felt the floor vibrate as the powers of the gods and fighters seemed to break the room.
Her heartbeat was almost chewing the drones inside her as the battle went down. In her trembling hands the pen that had almost made her cry as she realized she should have stabbed the monsters with a pen. But in her fear she let out a scream as suddenly the wooden table was torn away. It wasn't one of the Avengers or well-meaning gods.
These creatures had found her in the turmoil of battle and made her the new target for death. Fear was in her eyes as she looked up and backed away, staggering and barely standing on her feet.
The pen in her hand all the more ridiculous as she held it in front of her. What was she supposed to do? But before she could even use the pen, something else reached her. Ice. Light and dark shimmering solid ice that had placed itself between her and the creature like a wall.
Her breath escaped in a cloud due to the rapid drop in temperature. ,,No monster should hurt a lady in my presence," she heard that voice, the silver tongue, the serpent, the god and king of Jotunheim. She saw the green eyes looking at her with amusement. This god of mischief was having fun with all this chaos as the scriptures and books always said.
His words at that time were still full of goodness, so disturbing that she didn't recognize the lie. But she should have seen it. She was only half aware of the brutal, almost joyful act of killing the creature.
She saw exactly how the warm red blood ran down the ice, steaming slightly, but it was a minor matter in the sight of the god. Because the only thing that mattered was his beautiful eyes, the green that attracted her and slowly turned red, the red of his true form.
The red of the ice giant's true form before she felt his cool hand and her vision blurred. The last thing she saw before he took her in his arms and disappeared was her friends, the end of the fight and the feeling that she would never see them again.
A feeling she was to prove right.
Because even now, weeks later, they had never seen their homeland, the earth, the avengers, their friends or family again. The only thing she saw in this cold great palace was the ice, the green of magic, when she tried to get out his spell simply created a new door, wall or end.
As well as finding him sitting on his golden throne. ,,The throne that belongs to me" she heard his voice in her head, a painful memory as his hand gripped hers so tightly that his ice threatened to pass to her and she was reminded every day by the freezing burn of what that meant.
He was a god and a king of this ice planet, but she was sure he couldn't feel love, he was simply obsessed with her. ,,My dear, you quickly understand that here on this ground... you are my property" he had said to her after a few days when she still thought the Avenegrs would come or he would take her home.
But no. It was more her fear and questioning that annoyed him when he told her this. A fact she knew to be true. For he presented her with a room of considerable size with bookshelves, a bed and although not made of ice it seemed freezing cold.
The walls and floor, though barely visible, were covered by a sheet of ice that he could see. When she moved, walked around or just breathed, he saw everything. Like a bird in a cage. Like his property as he placed more and more precious jewelry on her body.
The gold rings, the dark red gemstones, the green of her rings or the blue on her necklace. No matter what he gave, it wasn't for her, it was for him to make his property even more beautiful. ,,I've brought you something pet," she heard, as she did every day, if you could call it a day on this planet. She was almost grateful for every moment she didn't spend sleeping when he let her sleep in peace. She didn't have his attention.
But even this was only at first. ,,Thank you" came from her lips, a word she had said too often recently. She did almost nothing else but thank him, thank him. Being grateful to him was the only important thing for him.
Because that meant her love it was not a question for him she had no choice and the sooner his darling would accept this the easier he would become for her in the long run. His steps came closer, his magic passed through the ice and a chair formed beside her.
His form, though now human, she knew that when the light of the other worlds shone through the ice, his emotions came out or when he frightened her. Which he did with every second. Ever since he had "saved" her.
She barely felt the cold of the jewelry because nothing could be colder than his love. The love he gave her, she tried to lie to him when he didn't care. But she knew she would be lying if she didn't respond to him. The beginning of the beginning that still made her heart beat.
His touch was warm and not cold, his love in the form of tenderness and understanding was attractive and there was even a moment when she had loved him. But now she was his pretty jewel. Feeling his cold blue hand on hers, she looked up and gazed into those mesmerizing eyes.
He licked around her jewelry, his touch gentle, and yet she felt the warning chill he could freeze her into a sculpture, and yet he didn't. ,,Fear doesn't suit you dear," he said and something stirred in her eyes and she came back from her aversion, her thoughts.
She was with him again and saw from his grin that he knew. ,,I'm-I'm not afraid," she said to him, but she knew that he didn't even hear it, on the contrary. His hand wandered further up her warm body, searching for her warmth, something he didn't have.
She knew she was tense, knew he still needed her as leverage for the other worlds, or at least her earth. His kisses, which seemed nothing but cold, were full of love. ,,Of course you didn't," he smirked, the green of his eyes returning as she saw his true form recede.
He knew that although it fascinated her, it was like an escape reflex. You could burn yourself on any fire and you could also get freezer burn on a cold blue flame like his heart of ice. But despite everything, despite everything, she leaned into his arms, let him hold her, let him kiss her, let him tell her stories.
Because something inside her was afraid that something worse than this would happen if he stopped loving her one day. ,,You know all this coldness is my love for you," he reminded her as he felt the goosebumps shivering a normal stupid human reaction he hated it made him realize they weren't right.
But it didn't matter, it didn't matter that she knew she didn't love him. Once he had the Infiniy Stone, she would be his one way or the other, then everything would be his forever.
He gave her one last kiss knowing that it was all just a game, a trick at the cost of time. But he was the god of mischief, he could play this game for a long time to come.
~~~~~~~~~~~~~~~~
#thor movies#thor 1#marvel cinematic universe#mcu loki#loki laufeyson#loki x reader#loki x you#loki marvel#tom hiddleston
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ok hear me out
the plot basically goes as follows:
-the empire & yoisaki kingdom are at war over use of magic (empire disallows, yoisaki kingdom allows)
-toya is the crown prince of said empire, and his (trainee) personal guard is one saki tenma!! she might have gotten lost/j
-kaito, rui & ichika are all soldiers for the empire (ichika is an ex knight of white but we don't need to bring that up). kaito is a weapons expert, rui is good at alchemy & demolitions whilst also being the secret sorcerer, and ichika is just good with a sword
-onto the yoisaki kingdom!!
-prince kanade (he/him kanade :>) wants to put an end to the warfare yet doesn't quite know how. his first assistant (mafuyu, ex empire soldier) seems to know more than they let on.. his second assistant is a baker residing in the castel (honami!!)
-tsukasa, akito, mizuki & shiho are all part of the famous knights of white, known for the valiance in battle, impressive wits, and-- oh. yeah they get distracted mid-mission to the empire by a group of magic-using wanderers (led by ena. includes all of mmj & all vsingers but kaito & also rui sometimes??)
-they end up meeting an & kohane later on (acquaintances of toya's, contacts of akito's) to get info on a mysterious shapeshifting gorgon.. that being miss nene kusanagi and her (probably mermaid) princess, emu otori.
-long story short, the knights of white get sidetracked multiple times whilst attempting to gather info on the empire & imperial soldiers. they do eventually get there and turns out the crown prince is evil.
anw yeah take this silly summary. refs under the cut.
also um. i think these'd make cool rp blogs so. feel free to do that.
THE KNIGHTS OF WHITE:
PRINCE OF THE YOISAKI KINGDOM:
HIS GUARDS:
SOLDIERS OF THE EMPIRE:
CROWN PRINCE OF THE EMPIRE:
HIS GUARD:
INFORMANTS:
WANDERERS:
THE SHAPESHIFTER AND HER PRINCESS:
#egret.txt#pjsk#project sekai colorful stage#proseka#project sekai#colorful stage#pjsk fantasy au#knights of white au#mafuyu asahina#toya aoyagi#akito shinonome#tsukasa tenma#saki tenma#mizuki akiyama#rui kamishiro#honami mochizuki#ichika hoshino#kanade yoisaki#ena shinonome#shiho hinomori#shizuku hinomori#kohane azusawa#an shiraishi#nene kusanagi#emu otori#kaito vocaloid#hatsune miku#meiko vocaloid#kagamine len#kagamine rin
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What if Devâs drones and other drones still remember fairies and magic? I mean theyâre robots, whipping their memories wouldnât work because theyâre not humans, and technology is getting smarter and dangerous for fairies.
I would imagine Timmy, during his teenage years, warned his fairies and Jorgen about whatâs happening with technology in future, who knows what will happen years later, but Jorgen ignored the warnings, saying itâs fine, fairies are very smart and he men want he was doing cause heâs the strongest fairy of all, but Timmy wouldnât sure about that, they just need to be careful.
I mean that kind of technology ACTUALLY worked on Wanda and Como at Galaxy Institute in Crocker to future episode, just wow-
Jorgen would realize what Timmy meant. Or something. It would be hilarious that Timmy alway âwrongâ yet heâs right about their safety.
Anyway only way is that robotâs memory need to get deleted. Dev would, if he still remembers, but probably donât know how and probably doesnât know they still remembers.
Once again I donât care if Jorgen is strongest fairy, just look at technology! Look at Galaxy Institute! Look at that weapon, A.J. mentioned, itâs very dangerous for fairies!
Who knows what will happen?!
It would be bad if Jorgen was caught and his wand was taken away!
Oh manâŚ.
Hi, Rosella!
This is such an interesting idea because when I was watching the show I was always confused by the logistics of Dev's drones. At the end of the Best Of Luck episode, where Dev loses Irep, he storms off and asks them to 'find me everything there is to know about anti-fairies'.
Like... how would that work? Fairies and anti-fairies' aren't Google-able đ?? How did his Au Pairs drones manage to find info out on them??? And enough info for Dev to be able to contact Irep? who is out there uploading anti fairy info to the human internet and giving instructions on how to summon them??? What???? đđđ I assume it's for plot convenience, and we aren't supposed to think too hard about it. Or maybe it will be pushed down to 'Pixie interference'? Who knows??
Anyway! The drones remembering the fairies is such an interesting idea!! Because if Dev has fractured or deep memories due to the sunglasses, perhaps he could get suspicious over time. Checking the Au Pairs video feed, or them flat out telling Dev what happened is definitely a way to go! Though, I assume Dev's memories returning will happen in a more dramatic moment for tension and story telling purposes.
HOWEVER, above Dev, the Au Pairs are loyal to someone else- Dale. So imagine if he's messing with them or upgrading them at some point, and he finds their data banks đđ Dev knowing about fairies was bad, but with Dale it would be 100 times worse.
Again, I don't think this will happen, since the 'taking over Fairy World' plotline already happened in season 1. I think we're more likely to get a 'Project H' plotline for Dale in season 2 (though that too could lead to the discovery of fairies??)
If Dale did discover fairies since he was following and monitoring Hazel so much, then would Hazel lose her fairies??! If she's being watched and asks for a wish, without realizing someone can see her, I think it would still count as her 'revealing fairies to the world'- unintentional or not. So that would also be an interesting and dramatic plot idea, where Hazel forgets her fairies, while Winn, Jasmine, Antony and maybe Dev all remember.
I doubt the show will go that far to have 2 main characters lose their fairies within 2 seasons, only to immediately get them back, but you never know, and I love speculating!!
As you said though, they definitely laid a huge groundwork of tech that can actually harm and affect fairies during anw. If Dev or Dale begin to suspect fairies, they could turn into the new Crocker dynamic. I mean, that would be so tough for Hazel, to watch Dev suffer and miss Peri, while he doesn't even understand why. And Hazel can't tell him anything or help him because she will lose her fairies if Dev finds out because of her đ AUGH.
But yes TLDR; Au Pairs remembering magic is such a crazy valid point I didn't think about. And very dangerous considering they're ultimately owned by Dale. The writers could definitely go down that route and use tech (like you said) for Dale to try and capture/figure them out!!
Very interesting ask!! Thank you!
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Grailfinders #343: Charlemagne
today on Grailfinders weâve got a king so nice we made him twice, itâs Charlemagne, back at it again! this time heâs in D&D, so heâs a Devotion Paladin to be upstanding and noble but in a distinctly different way than the knights of the round, as well as a Hexblade Warlock to gain more power the cooler you are. we also dabble in Fighter just a bit so you can fight just as well one-handed as you can two, and also for a more joyeusse ordre, but weâll get into that later.
check out his build breakdown below the cut, or his character sheet over here!
next up: GOOD GRIEF HEâS NAKED
Ancestry & Background
Charlie is obviously a Human, but he also has a riding skill so letâs give him a Mark of Passage, why not. that gives him +2 Charisma, +1 Strength, Courierâs Speed for an extra five feet of movement, and Intuitive Motion for a bonus d4 on all dexterity and land vehicle checks. on the magical side of things, you can cast misty step once a day for free for some Magical Passage, and you gain Spells of the Mark, adding a few extra spells to your paladin spell list- check those out in the character sheet for more info.
you are, of course, a Noble, giving you proficiency in History and Animal Handling bc weâre taking persuasion from your class. boom, riding skill complete and weâre not even one level in.
Ability Scores
first up, make your Charisma as high as you can- they go on and on about Chuckâs charisma in his bio, and itâll take care of just about everything in this build eventually. after that is your Dexterity. if youâre going to do cool stuff, you need to not fall flat on your face afterwards. third is Strength, partly for multiclassing, partly so you can be a good knight even without your paladins backing you up. that means your Constitution is a bit lower than Iâd like, but thatâs why you have a targetable invuln. your Intelligence is neutral- I didnât really have a lot to go on there, but your Wisdom is definitely in the negatives. you based your power on something as open-ended as âdoing cool stuffâ, and hanging out with astolfo and roland long enough would warp anyoneâs common sense.
Class Levels
1. Paladin 1: you donât have to be a paladin to be the king of them, but it certainly helps, especially since it gives you proficiency in Persuasion and Religion, as well as Wisdom and Charisma saves! demons love using those, so make sure to stock up!
you also get a divine sense, so youâll see any demons coming, as long as you spend a resource every two turns to check. its not good, but youâre not using those resources for anything else, so why not? throw out a ping erry once in a while.
you can also lay on hands to help a pal(adin) out, providing a bit of healing when you slap someone! remember: if theyâre about to take a dirt nap, give âem a bap. thatâs the furioso way!
2. paladin 2: at second level you get great weapon fighting, letting you re-roll 1s and 2s on damage dice from two-handed weapons. youâre gonna see a lotta them real soon whenever you use your divine smite to add a bunch of radiant damage to your sword. of course those donât come free! you gotta use your spell slots, and those only recharge on long rests! you also prepare spells each day, so you donât have to worry about picking the exact right ones- we recommend gishy spells like expeditious retreat and jump from your mark spells, or smite-y spells like searing smite or divine favor! outside of his âdo cool stuff to charge upâ thing, chuckieâs a pr basic dnd paladin.
3. paladin 3: at third level your devotion to devotion makes you a devotion paladin! you add protection from evil & good and sanctuary to your spell list- neither of them are quite invulnerabilities, but theyâre nice shields you can plop onto your allies or yourself if u want. you can also channel divinity, doing one cool thing a short rest, either making a sacred weapon or turning the unholy. the first turns your sword into a cool glowy sword for a minute, adding your charisma to its damage, shining light, and making it magical. the latter forces fiends and undead to run away for a minute if they fail a wisdom save! paladins are already pretty good at dealing with devils and zombies, but sometimes you get stuck in a crowd, yknow?
4. paladin 4: we wont need strength forever, but we do need it now, so bump up that with your first ability score improvement! now you hit things harder! yep⌠yeah thatâs the whole level. you can keep reading on now.
5. Paladin 5: at fifth level paladins get an Extra Attack each action, as well as second level spells! your freebies are Lesser Restoration and Zone of Truth, though I also like your mark spell Misty Step. move so fast itâs like youâre teleporting! just be sure you let them know itâs nothinâ personnel, kid.
6. Paladin 6: sixth level paladins get an Aura of Protection, so everyone within 10â of you gets to add your charisma bonus to every save they make! youâre so cool you make jumping out of the way of a fireball look easy!
7. Paladin 7: seventh level devotion paladins have an Aura of Devotion, so now nobody near you can get charmed either. so whateverâs going on with Astolfo and roland isnât magic, I guess.
8. Warlock 1: speaking of those two, we need to make a deal with them to power up your sword, making you a Hexblade Warlock. when you strike this bargain, you can put a Hexbladeâs Curse on someone nearby that lasts a minute, giving you bonus action on all damage rolls, all attacks crit on 19s and 20s, and when they die you regain HP. all for the cost of one bonus action once per short rest! if you know somebodyâs tough you just have to put more effort into being cool, and suddenly youâre a lot stronger. youâre also a Hex Warrior now, so you can turn a one-handed or versatile weapon into your chosen weapon, letting you attack using your charisma instead of your strength.
finally, you get another round of Spells, with weird warlock slots to boot. you can cast paladin spells with these or vice-versa, but they donât mix in terms of figuring out what levels you can cast at. Eldritch Blast is our noble phantasm, but we also get Sword Burst to do a cool trick like spinning, Expeditious Retreat to free up some paladin prep slots, and Comprehend Languages because I couldnât really think of any other first level spells we need, and thatâs a jesus-y sort of thing to have available.
9. Warlock 2: second level warlocks can use Eldritch Invocations to customize their class, so now you can Distort Value to make your armor shiny and gold, but you can also turn your eldritch blasts into Agonizing Blasts, adding your charisma bonus to each hit. (technically you get two invocations but weâre swapping one next level so donât get too attached.)
as for why we made a cantrip our NP, itâs simple- thanks to agonizing blast, your hexbladeâs curse, and a third thing weâre getting later, your NP will wildly change in damage potential depending on how hard youâre trying to fight something. right now you get a total of two lasers each turn, with each blastâs damage either dealing 1d10+3 or 1d10+7 damage, which is a pretty big swing.
10. Warlock 3: third level warlocks can pick their pact boon, and the Pact of the Blade is perfect for an up-and-coming paladin, letting you summon an extraplanar weapon as an action and make it any kind you like. thanks to the invocation Improved Pact Weapon, itâll do extra damage each hit, and you can cast your spells through it! most DMs donât really care about stuff like that, but if they do, itâs a godsend.
if you want even more swords to blast people with, you can summon a Cloud of Daggers now! âŚitâs bad! but it is thematic.
11. Paladin 8: eighth level paladins get another ASI, and itâs time we got holy. as a Scion of the Outer Planes (specifically the good ones) you get resistance to radiant damage and the ability to cast Sacred Flame using your charisma. we had good offense against the unholy, but now you have defense against the holy! why would being faithful give you that? thereâs a couple theological implications there Iâm not 100% comfortable dealing with, so letâs move on.
12. Paladin 9: ninth level paladins get third level spells so youâre now a Beacon of Hope, giving everyone you want within 30â of you advantage on wisdom and death saves, plus maximized healing. you can also Dispel Magic for free, or remove curses! those arenât in character, but you get one for free and the otherâs practically a synonym. Crusaderâs Mantle can turn the whole party in to paladins if you want tho
13. Paladin 10: tenth level paladins have an Aura of Courage, so now nobody near you gets scared. how can they be if youâre doing a sick kickflip ten feet away?
14. Paladin 11: eleventh level paladins get an Improved Divine Smite, so now itâs like every attack you make is at least a little bit smitey.
15. Paladin 12: our last level of paladin gets you the Righteous Heritor feat, rounding up your Charisma and the ability to protect your allies. when somebody nearby takes damage, you can react to reduce that damage proficiency times a day. there technically isnât a debuff if you use it to protect yourself, but thatâs not the knightly thing to do, yâknow?
16. Fighter 1: itâs time for that secret third thing! well, almost. right now you get the Dueling fighting style so your sword is equally powerful one- or two-handed, and a Second Wind so you can heal yourself as a bonus action. again you could use your lay on hands, but that can be used for someone else too. you have to be greedy with this one.
17. Fighter 2: ok now youâve got that secret third thing, and thatâs Action Surge! now you can action on the same turn youâve already actioned once a short rest! now you can shoot out 4-8 beams that deal 1d10+4 to 1d10+10 damage each! ultra swingy now
18. Warlock 4: fourth level warlocks get their own ASI, so max out that Charisma for the strongest⌠everything. just about everything we have uses charisma, and now yours is as high as it can go without literal divine intervention. good job!
also you can cast True Strike now if you feel like wasting a turn, or Suggestion to use your position of power for good. or evil. your own purposes, in any case.
19. Warlock 5: fifth level warlocks get third level spells, like Spirit Shroud, letting you add even more damage to every attack you make on someone within 10â of you. is using a ranged attack on someone within 10â smart? god no! but it gives you a chance for dramatic banter, which is cool!
also you can use your Sign of Ill Omen to bestow a curse on someone once a day using a warlock spell slot. curses are really versatile, but the reason weâre picking this up is to give someone disadvantage to hit you or an ally, which is one of the pre-given options for the spell.
20. Warlock 6: the sixth level of hexblade isnât something we get to often, but since weâre already summoning swords we might as well summon the hands wielding them too. with your Accursed Specter, you can summon the spirit of a hero of the past (bc you just killed them) and theyâre forced to help you out for the rest of the day. they get an extra 6 temporary HP, as well as a +5 bonus on all their attack rolls! so if you kill a level 20 fighter and combine this with your eldritch blasts, you can summon all 12 paladins in a single round! kinda!
also you can cast Tongues now, so you can talk to anyone you want! it's what god would want. if he hadn't knocked over that tower.
Pros & Cons
Pros:
having literally everything based off your Charisma is great, it let us pick up a bunch of cool feats without sacrificing any kind of power, and unlike most paladins you donât have to choose between your magic being strong or your swordplay.
speaking of, thanks to that mono-stat stuff youâre super versatile in a fight, being able to dish out damage in melee or at range, or provide support and protection to other party members. being able to do a little bit of everything is never a bad thing.
speaking of support, just being around you is a huge bonus for squishier party members, and thanks to your mobility options youâre never that far away.
Cons:
and itâs a good thing you can move around easily, because your auras are tiny. when you combine that with you moving around the place all the time, odds are most of your party wonât be getting any aura buffs for most of the fight.
having warlock slots might give you more chances to smite, but it completely blocks you from upcasting spells, leaving you stuck with third level spells slots for the entire build. a lot of your damage comes from other sources, but a good smite crit is super cathartic, you know?
your ultimate attack has some major damage variance, and itâs only at its best once per short rest. you can call your shots, but youâre only going to get one chance per fight at best, so make it count. otherwise you can go from 8d10+8d8+88 damage to 4d10+20, which is a major missed opportunity.
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Hi, Sorry to bother you again but You seem to be like...a lorekeeper of TMNT 2012 Knowledge.
How the hell does Magic work in that show? I'm aware RatDad Kinda has it with the healing hands, and I also saw Shinigami has it? I don't know. I'm confused. I kinda fell off in the middle of S3 and only know stuff based off the Wiki.
First off, don't always trust the wiki. Lots of fans edit it and add false info just to push their own narrative or make ridiculous claims with no source to back it up. I also recommend checking out the rest of season 3 and onward! It does get kinda sloppy by season 4 but it's still a fun watch! Reading a wiki ain't gonna do the series justice lol
Now, to your question, imma be honest with you, regarding the magic in TMNT 2012, I really donât know how it works XD
TMNT 2012 barely acknowledges the magic concept, granted it was a very out of no where thing like "hey magic also exist in our universe btw!" and when it does show up itâs gone before you can even process it was there so it gets forgotten quickly (at least to me when I rewatch the show).
The magic in TMNT 2012 I donât think shows up until season 3 (someone correct me if I'm wrong) when Leo is confronted by the deer spirit in the episode Vision Quest (who btw never shows up again, put them on the list of one and done 2012 characters). After that, every other magic related thing is very subtle cause the series focuses way more on the sci-fi angle, which was the theme that was established in the first episode and was continued to be explore throughout the series. I just crack it down to it being a spiritual ninjutsu thing, but I've rarely put much thought into it.
For those who are curious, the magic and even paranormal things we see in TMNT 2012 are few but what we got are...
The Deer Spirit
The Healing Hands Technique
(which btw I wish they used this technique more cause it would've been VERY helpful in other situations later down the line...)
Sir Malachi
Was it magic or did he just drug the Turtles to play discount DND with him??
Alopex's cursed Blades of Vengeance
Ghosts and possession
Cults and Demons
Magic users such as Jei and Kintaro
Yokais such as Bake-danuki and JorĹgumo
(granted these mostly existed in Usagi's universe so they probably don't fully count in the Turtles world but who knows)
And the very existence of Shinigami
Though Shini and her whole magic thing is barely explored or explained. They say she's a witch but we barely see her do witchy things. Most of her tricks and techniques seem more like blink and you'll miss it magician stuff than an actual literal witch. We know she can hypnotize people and make them see scary hallucinations, and it's also suggested that she can shapeshift into a cat but she only ever does it once and it's very subtly to the point that some fans probably didn't even know that the black cat in her intro scene in her first episode was her.
Btw, according to Shinigami's concept art, her hypno stone weapon (as seen in gif) is said to be a family heirloom, meaning she comes from a supposed long line of witches and magic users. Sure wish THAT was explored more for her character instead of her just being there as Karai's hype woman and another chick for Mikey to drool over...
#xbelovedstar-dustx#asks#answered#tmnt analysis#tmnt 2012#tmnt#teenage mutant ninja turtles#tmnt leonardo#tmnt shinigami#tmnt season 3#tmnt season 4#samurai turtles arc
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Dream Alliance: Jambastion Rebirth
So yesterday I was archiving the text from all my DeviantArt posts about the DreamAll AU, and it was really fun to read through all that lore and story again. ^^ Itâs unfortunate that I was working on it during my transition from DA to here; I feel like a LOT of info got lost in the confusion. But at least now I have it all in my own files to reference (or retell) laterâŚespecially if I ever get around to reviving/expanding on the AU like Iâve always wanted. There are a lot of unused scripts and ideas waiting for that dayâŚ
And since I was feeling inspired today, hereâs one of âem. ^^ Since this was such a dark idea that I donât really consider âcanonâ to the AU, I never really wrote it down or anythingâŚbut it made for such a good story that I held onto it in my heart~. Warning: LOOOOOOONG post ahead. ^^
So at the end of DreamAllâs story, Magolor and Division Six risk their lives and defeat Void Termina, yadda yaddaâŚbut once the world is finally safe from that threat, its next big question is: how can we make sure weâre safe from the teenage mad scientist with the god-killing mecha and bioengineered alien attack dogsâŚ?
Basically, Magolor inadvertently made himself so powerful that the rest of the Dream Alliance and the world is kinda scared of him now. ^^; And as I showed in the final comic, Susie Haltmann takes it upon herself to investigate him and find out what his deal isâŚand in doing so, learns that heâs actually a Jambastion mage, and Hynessâ estranged son. And thus, the scheming begins~.
Mind you, Susie doesnât really have anything against Magolor. Itâs just that the pressure of essentially becoming president of the world, coupled with the revelation that Magolor is not only an eccentric genius, but also a dimension-bending dark mage that she doesnât know how to controlâŚit leads her to fall back on old (villainousâŚ) habits and start to treat him like an obstacle, to be overcome by any means necessary.
And her first play would be to use the threat of Hynessâ execution to get Magolor to spill his guts: to tell the truth about his magic powers, explain in detail everything he did to create the Void Destroyer system, and get it all on the record so that he canât lie about it anymore. Which I think Mago would agree to immediately-- he doesnât want to see his father die (despite his literal crimes against humanity), and tbh heâd probably be kinda glad to have the weight of that deception off his shoulders. Unfortunately, heâs not worldly enough to understand that divulging all this information is the beginning of the endâŚ
Next play: regulations. Now that the crisis is over, the Dream Allianceâs superweapons will naturally have to be decommissionedâŚincluding Magolorâs âangelsâ. Seeing as theyâre technically not living things (as per Magoâs explanation) Susie would demand that he toe the line and put them down, or at least demonstrate that heâs willing and able to cut them off from his power on command.
And naturally, Magolor would think of this as going a bridge too far. Marx, Galacta, and Morpho might not have their own life force, but theyâre still sentient beings who love and trust him as their creator. And if itâs a choice between betraying that trust and leaving the Dream Alliance entirely, heâs inclined to choose the latter.
And ^that is the decision Susie would be waiting for: proof that, when pushed, Magolor cannot be trusted to act in the âpublic interestâ. And considering what heâs capable of, itâs now in the public interest for the Dream Alliance to find a way to contain him.
Of course, she doesnât go after him right away-- she simply waits for him to come to her, thinking he can convince her that his angels are more than just weapons. When that fails, he resigns on the spotâŚunfortunately, he never actually gets the chance to leave.
Based on everything Magolorâs explained about the way his magic worksâŚshe decides her best bet is to cut off his hands, severing his connection to his vambraces and sending him into shock from blood loss all at once. Both serve to severely weaken all of his subconscious magic use, and his angels by extension-- Galacta collapses, and Morpho straight-up disintegrates. Marx is the only one able to remain conscious without his masterâs direct influence, and immediately realizes that something is seriously wrong. His first instinct is to rush to find Magolor and slaughter anyone in his wayâŚunfortunately, he discovers that he doesnât have his flight powers anymore. Without his usual magic strength, he can hardly even move his prosthetic arms, and is easily captured when Magolorâs lab is raided.
Fortunately, Meta Knight is one of the arresting officers, and decides to take pity on Marx and âlose track of himâ, letting him leave in the dead of night for parts unknown. He disappears for a couple years, skulking in the shadows, stealing food when no oneâs looking, being miserable and missing all his friends.
But during all that time, heâs also preparingâŚhe spends most of his days retraining his body to adjust to the much smaller amount of magic that he has access to, and trying to find information on the dissolution of Division Six and Magolorâs whereaboutsâŚwhich proves to be pretty difficult. So eventually, when he finally gets a decent amount of fighting strength back, he decides to start his revenge plot by finding an ally: Magolorâs father, whoâs still imprisoned where heâs always been.
Hyness has never met Marx before, but he remembers Magolorâs mentions of him. And besides, they both share a deep concern for Magolor and the willingness to do anything to save him. So Marx explains the situation and breaks him out, setting his plan in motion.
He realizes that Susie will have seen him through the security cameras, and will predict that heâs coming for Magolor. So he decides that his true next target will be Galacta Knight, and asks Hyness to use his powers to find and awaken him first.
After being forced to use his magic just to keep himself alive during his long imprisonment (which by this point, ended up approaching the decade mark) and having his hands removed as well, Hyness is also a lot weaker than he used to be. But he has experience on his side, and quickly adjusts by using the magic stored in his cape (basically, what I was foreshadowing back when I drew this). Together he and Marx make a fairly powerful team, forcing their way into the facility where GK is being stored, and setting him free to unleash his wrath.
^This is a decision Magolor would probably take issue with, if he were present to give his opinion on it-- heâd be against triggering GK into a psychotic break just to create a diversion, knowing all that death and destruction would weigh heavily on his conscience afterwards. But Marx, being in a desperate and angry place, doesnât care, and figures potentially scarring his little brother is a small price to pay to get their family back together.
And while Galacta Knight is out acting as a weapon of mass destruction, Marx and Hyness manage to find and release Morpho Knight as well. Morpho has very nearly reverted back to the unresponsive energy blob that he was when Magolor first found himâŚbut heâs at least conscious enough to follow his brothers around and help protect them occasionally. Marx leaves him with GK and follows Hyness to Magolorâs location, deep within Dream Alliance HQ.
How things go from there is a little more nebulousâŚI think it would probably start out as a stealth mission, which would take an unfortunately bloody turn before Magolor is finally found and revived. I think Morpho and Galacta would eventually catch up with them there and make things even bloodier. ^^; I think Susie would get into a big âtech vs. magicâ fight with Division Six thatâs honestly been a long time coming. And I think Magolor, despite having just been awakened from a years-long medically-induced coma, would be forced to take point as the most powerful mage left in the group, and do something drastic just to put an end to the conflict and get everyone out of there.Â
The aftermath would be bittersweet, and a bit ironic-- essentially, Magolor would be forced to go back to living in a secret society cut off from the rest of the world. Heâd be reunited with everyone he cares about, including the father he once thought he might never see again, but heâd still have to live with the fact that the world he risked his life to save ultimately rejected himâŚand after all the atrocities his family committed just to get him back, the world is probably now convinced that its fears were justified. The damage is done, and irreversibleâŚafter all the effort he put in to become a hero, his short-lived dream is already dead and gone. I honestly donât know what he would want to do with his life after thatâŚ
âŚAnyway, if you made it all the way here, thanks for reading~
#Oddly enough Magolorâs âangelsâ start to look more like demons when theyâve been abused and neglected#symbolism at work~#kirby#gijinka#au#dream alliance#marx#hyness#magolor#galacta knight#morpho knight
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