#mirror portals
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sunelrose · 4 days ago
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tigitaldurtle · 1 day ago
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erm...! idk how to caption this but it's an idea that's been plaguing me for one billion years. Applejack = Fiddleford and Fluttershy = Standford. yup yup yup
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bartholomew-junior · 2 months ago
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SORRY FOR THE WAIT FELLAS
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system-architect · 10 months ago
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i desperately wish gw2 had more food-centric lore. i think about asura food more than is probably particularly reasonable. they're sort of implied to like molecular gastronomy in the lvl500 chef quests which is fitting and makes sense, but surely not every asura is eating bespoke Pea Spheres day in and day out right? i think my favorite angle on them is a sort of 50s-80s american-esque food style where there's a huge emphasis on things being Convenient and Scientific, so you'd get a lot of absolute slop tv dinners and canned items that have labels boasting how they were nutritionally fortified and contained your day's complete vitamin intakes and so on. a lot of jellied things. i do also fully believe they would have + eat soylent.
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optigami · 1 year ago
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based on that one powerpunk girls offical art
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ancientstarrydynamo · 20 days ago
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euphorictruths · 28 days ago
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09242024
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gosteon · 21 days ago
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TWO! OF! THEM!
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edwinisms · 4 months ago
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wait yeah hold on how the hell did edwin open a door from hell to earth? like if powerful beings like the night nurse or certain demonic entities are necessary to open and close doors to other planes (especially hell where souls being trapped there is kind of the point) then what the fuck did edwin manage to pull off? did he somehow trick a demon or whatever into opening one? was one opened for one reason or another– maybe upon a demon’s return from retrieving a soul– and he timed it, booked it, and jumped in? there certainly isn’t just some constantly open ever-accessible door at the top of The Endless Staircase considering that would make hell kind of pointless. did edwin payne manage, somehow, over the span of 70 years, to figure out how to open a door from limbo/the staircase to earth by himself? am i just missing something here?
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silverthelovebug · 1 year ago
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Have these two sketches of Monster!Blondie I was redesigning on a Random day in September, she’s based off of the Golden Bear Legend and Cupid just thinks she’s the cutest thing in the world
@xxcherrycherixx :3
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shubaka · 6 months ago
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felassan · 2 years ago
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Article from Insider Gaming / Tom Henderson: 'Exclusive: New Details on Dragon Age: Dreadwolf Revealed'
Under a cut due to potential DA:D spoilers. (same warning goes for link)
Insider Gaming sources have provided us with exclusive details on the development of BioWare's Dragon Age: Dreadwolf. Insider Gaming sources, who have spoken to Insider Gaming under the request of anonymity have said that Dragon Age Dreadwolf might be further away than previous rumors have suggested.
The development of Dreadwolf began in 2015 and has seen significant changes over its eight-year development, but EA is still yet to issue a release date for the title. Previous rumors have suggested the game could release in 2023, but the information provided to Insider Gaming suggests that the date could be rather optimistic.
Sources, who have knowledge of the game and its progress, have said that the game still lacks features, completed character lines, and still contains the remnants of the game’s past, which abruptly change direction in early 2021. According to Bloomberg’s Jason Schreier, Dragon Age Dreadwolf pivoted from its planned multiplayer components to a single-player experience.
Two sources have revealed that some of those multiplayer components are still ‘sensed’ to some degree in the current build of the game – with one source saying “the game felt a bit like Destiny with a central hub where players could probably regroup before heading into the next mission”. The games hub, though, will still play a vital role in Dreadwolf in its single-player format.
Dreadwolf follows a similar gameplay loop to its predecessors, which will involve recruiting and growing your crew, whom you’ll encounter by completing missions. Your recruited crew will populate your hub, where you can give them different pieces of equipment and modifications as your progress throughout the game. It’s understood that you’ll be able to move from your hub to missions by passing through a mirrored portal.
As for combat, one source, who recently played the game, suggested that it was more akin to a hack n’ slash compared to past games, and the game’s combat wheel is similar to that of the one in Final Fantasy 15. As for your crew, it was said that you currently cannot control them and only select the ability they can cast in combat.
As for when Dragon Age Dreadwolf will release is anyone’s guess – but missing voice lines and placeholder text likely suggests it’s a bit further back than originally rumored. No actual dates from sources were given to Insider Gaming, but we wouldn’t be surprised if the game releases in 2024.
A lot more details were provided to Insider Gaming, but we were unable to get sufficient corroboration and will report as more sources come forward.
Insider Gaming reached out to EA before the publication of this report but did not receive a comment. [source]
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natsukishinomiyaswife · 17 days ago
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I just realized that some of Ryuumi's lore got cut out of the post I made last night... (which explains why so many people were bringing up the potion lol)
I guess it'll just... remain a mystery then... 🏃‍♀️🏃‍♀️🏃‍♀️
Tagging: @cheerleaderman, @skriblee-ksk (since you guys mentioned the potion and helped me realize some context was missing lol ♡)
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eliseliedl · 1 year ago
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Favorite games I've played this year (so far)
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keydekyie · 1 year ago
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Went to Meow Wolf when we were in Colorado and now I'm obsessed with making infinity mirrors. Whoops.
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ancientstarrydynamo · 19 days ago
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